Mercurial > hg > xemacs-beta
view lisp/gui.el @ 1346:01c57eb70ae9
[xemacs-hg @ 2003-03-09 02:27:27 by ben]
To: xemacs-patches@xemacs.org
i.c: Sleep between calls to check for I/O, since these calls are non-blocking.
behavior.el: Allow other keywords for forward compatibility.
cl-macs.el: Rewrite to eliminate byte-compiler warning when `return' is used
without `finally'.
cmdloop.el: Avoid truncated error messages for `end-of-file' and the like.
cmdloop.el: Avoid char-int error after syncing.
files.el: Eliminate byte-compile warnings.
printer.el: Fix line-width calculations.
#### This used to work. Someone's changes (perhaps by
Michael Sperber?) seem to have messed something up.
simple.el: Use new clear-left-side functions to avoid messages ending up on
the same line as other output.
xemacs.mak: Add override for info/ as well when separate source/build dirs.
xemacs.mak: Order sections in main build process and add comments. Add
additional dependencies to try and prevent later steps from
happening when failures in earlier steps have occurred.
Makefile.in.in: Order sections in main build process and add comments. Add
additional dependencies to try and prevent later steps from
happening when failures in earlier steps have occurred.
alloc.c: Don't arbitrarily clear Vconfigure_info_directory since it
messes up separate build/source dirs.
console.c, console.h, device-msw.c, device.c: Add accidentally omitted msprinter console and data descriptions.
print.c, console-msw.c: Add clear-left-side functionality to help keep stdio/stderr
output from separate sources on separate lines. Generalize
the different kinds of debugging output. Add dpa().
profile.c: Add better docs on Unix/Windows differences.
regex.c: Fix problems with rel-alloc compilation caused by previous patch.
emacs.c: Seg fault rather than abort on Cygwin, since gdb doesn't trap
aborts properly.
console-gtk-impl.h, console-gtk.h, console-msw.h, console-x-impl.h, console-x.h, dialog-gtk.c, dialog-x.c, event-msw.c, frame-gtk.c, frame-x.c, frameslots.h, glyphs-gtk.c, glyphs-x.c, gui-gtk.c, gui-x.c, inline.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, scrollbar-gtk.c, scrollbar-x.c, ui-gtk.c: Delete popup-data object. Delete menubar_data field from frames,
since its usage is frame-specific. Delete menubar-msw.h,
gui-x.h, gui-gtk.h. Clean up handling of lwlib callback data
GCPRO'ing and add missing GCPRO recomputation in widget code.
| author | ben |
|---|---|
| date | Sun, 09 Mar 2003 02:27:46 +0000 |
| parents | 79940b592197 |
| children | 308d34e9f07d |
line wrap: on
line source
;;; gui.el --- Basic GUI functions for XEmacs. ;; Copyright (C) 1997 Free Software Foundation, Inc. ;; Copyright (C) 1996 Ben Wing ;; Maintainer: XEmacs Development Team ;; Keywords: internal, dumped ;; This file is part of XEmacs. ;; XEmacs is free software; you can redistribute it and/or modify it ;; under the terms of the GNU General Public License as published by ;; the Free Software Foundation; either version 2, or (at your option) ;; any later version. ;; XEmacs is distributed in the hope that it will be useful, but ;; WITHOUT ANY WARRANTY; without even the implied warranty of ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;; General Public License for more details. ;; You should have received a copy of the GNU General Public License ;; along with XEmacs; see the file COPYING. If not, write to the ;; Free Software Foundation, 59 Temple Place - Suite 330, ;; Boston, MA 02111-1307, USA. ;;; Synched up with: Not in FSF ;;; Commentary: ;; This file is dumped with XEmacs (when window system support is compiled in). ;;; Code: (defcustom dialog-frame-plist '(width 60 height 20) "Plist of frame properties for initially creating a dialog frame. Properties specified here supersede the values given in `default-frame-plist'." :type 'plist :group 'frames) (defun make-dialog-frame (&optional props parent) "Create a frame suitable for use as a dialog box. The frame is made a child of PARENT (defaults to the selected frame), and has additional properties PROPS, as well as `dialog-frame-plist'. Normally it also has no modelines, menubars, or toolbars." (or parent (setq parent (selected-frame))) (let* ((ftop (frame-property parent 'top)) (fleft (frame-property parent 'left)) (fwidth (frame-pixel-width parent)) (fheight (frame-pixel-height parent)) (fonth (font-height (face-font 'default))) (fontw (font-width (face-font 'default))) (props (append props dialog-frame-plist)) (dfheight (plist-get props 'height)) (dfwidth (plist-get props 'width)) ;; under FVWM at least, if I don't specify the initial position, ;; it ends up always at (0, 0). xwininfo doesn't tell me ;; that there are any program-specified position hints, so ;; it must be an FVWM bug. So just be smashing and position ;; in the center of the selected frame. (frame (make-frame (append props `(popup ,parent initially-unmapped t menubar-visible-p nil has-modeline-p nil default-toolbar-visible-p nil default-gutter-visible-p nil modeline-shadow-thickness 0 left ,(+ fleft (- (/ fwidth 2) (/ (* dfwidth fontw) 2))) top ,(+ ftop (- (/ fheight 2) (/ (* dfheight fonth) 2)))))))) (set-face-foreground 'modeline [default foreground] frame) (set-face-background 'modeline [default background] frame) (make-frame-visible frame) frame)) (defvar gui-button-shadow-thickness 2) (defun gui-button-p (object) "True if OBJECT is a GUI button." (and (vectorp object) (> (length object) 0) (eq 'button (aref object 0)))) (make-face 'gui-button-face "Face used for gui buttons") (if (not (face-differs-from-default-p 'gui-button-face)) (progn (set-face-reverse-p 'gui-button-face t) (set-face-background 'gui-button-face '(((win color) . "grey75"))) (set-face-foreground 'gui-button-face '(((win color) . "black"))))) (defun gui-button-action (instance action user-data) (let ((domain (image-instance-domain instance))) (with-current-buffer (if (windowp domain) (window-buffer domain) nil) (funcall action user-data)))) (defun make-gui-button (string &optional action user-data) "Make a GUI button whose label is STRING and whose action is ACTION. If the button is inserted in a buffer and then clicked on, and ACTION is non-nil, ACTION will be called with one argument, USER-DATA. When ACTION is called, the buffer containing the button is made current." (vector 'button :descriptor string :face 'gui-button-face :callback-ex `(lambda (image-instance event) (gui-button-action image-instance (quote ,action) (quote ,user-data))))) (defun insert-gui-button (button &optional pos buffer) "Insert GUI button BUTTON at POS in BUFFER." (check-argument-type 'gui-button-p button) (if-fboundp 'make-annotation (make-annotation (make-glyph button) pos 'text buffer nil) (error 'unimplemented "insert-gui-button requires `annotations' package"))) ;;; gui.el ends here
