Mercurial > hg > xemacs-beta
view lisp/gtk-marshal.el @ 1346:01c57eb70ae9
[xemacs-hg @ 2003-03-09 02:27:27 by ben]
To: xemacs-patches@xemacs.org
i.c: Sleep between calls to check for I/O, since these calls are non-blocking.
behavior.el: Allow other keywords for forward compatibility.
cl-macs.el: Rewrite to eliminate byte-compiler warning when `return' is used
without `finally'.
cmdloop.el: Avoid truncated error messages for `end-of-file' and the like.
cmdloop.el: Avoid char-int error after syncing.
files.el: Eliminate byte-compile warnings.
printer.el: Fix line-width calculations.
#### This used to work. Someone's changes (perhaps by
Michael Sperber?) seem to have messed something up.
simple.el: Use new clear-left-side functions to avoid messages ending up on
the same line as other output.
xemacs.mak: Add override for info/ as well when separate source/build dirs.
xemacs.mak: Order sections in main build process and add comments. Add
additional dependencies to try and prevent later steps from
happening when failures in earlier steps have occurred.
Makefile.in.in: Order sections in main build process and add comments. Add
additional dependencies to try and prevent later steps from
happening when failures in earlier steps have occurred.
alloc.c: Don't arbitrarily clear Vconfigure_info_directory since it
messes up separate build/source dirs.
console.c, console.h, device-msw.c, device.c: Add accidentally omitted msprinter console and data descriptions.
print.c, console-msw.c: Add clear-left-side functionality to help keep stdio/stderr
output from separate sources on separate lines. Generalize
the different kinds of debugging output. Add dpa().
profile.c: Add better docs on Unix/Windows differences.
regex.c: Fix problems with rel-alloc compilation caused by previous patch.
emacs.c: Seg fault rather than abort on Cygwin, since gdb doesn't trap
aborts properly.
console-gtk-impl.h, console-gtk.h, console-msw.h, console-x-impl.h, console-x.h, dialog-gtk.c, dialog-x.c, event-msw.c, frame-gtk.c, frame-x.c, frameslots.h, glyphs-gtk.c, glyphs-x.c, gui-gtk.c, gui-x.c, inline.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, scrollbar-gtk.c, scrollbar-x.c, ui-gtk.c: Delete popup-data object. Delete menubar_data field from frames,
since its usage is frame-specific. Delete menubar-msw.h,
gui-x.h, gui-gtk.h. Clean up handling of lwlib callback data
GCPRO'ing and add missing GCPRO recomputation in widget code.
| author | ben |
|---|---|
| date | Sun, 09 Mar 2003 02:27:46 +0000 |
| parents | ee2d33cfc3c1 |
| children | 91d4c8c65a0f |
line wrap: on
line source
(defconst name-to-return-type '(("INT" . "guint") ("CALLBACK" . "GtkCallback") ("OBJECT" . "GtkObject *") ("POINTER" . "void *") ("STRING" . "gchar *") ("BOOL" . "gboolean") ("DOUBLE" . "gdouble") ("FLOAT" . "gfloat") ("LIST" . "void *") ("NONE" . nil))) (defvar defined-marshallers nil) (defun get-marshaller-name (rval args) (concat "emacs_gtk_marshal_" rval "__" (mapconcat 'identity (or args '("NONE")) "_"))) (defun define-marshaller (rval &rest args) (let ((name nil) (internal-rval (assoc rval name-to-return-type)) (ctr 0) (func-proto (format "__%s_fn" rval))) (if (not internal-rval) (error "Do not know return type of `%s'" rval)) (setq name (get-marshaller-name rval args)) (if (member name defined-marshallers) (error "Attempe to define the same marshaller more than once! %s" name)) (set-buffer (get-buffer-create "emacs-marshals.c")) (goto-char (point-max)) (if (or (member "FLOAT" args) (member "DOUBLE" args)) ;; We need to special case anything with FLOAT in the argument ;; list or the parameters get screwed up royally. (progn (setq func-proto (concat (format "__%s__" rval) (mapconcat 'identity args "_") "_fn")) (insert "typedef " (or (cdr internal-rval) "void") " (*" func-proto ")(" (mapconcat (lambda (x) (cdr (assoc x name-to-return-type))) args ", ") ");\n"))) (insert "\n" "static void\n" name " (ffi_actual_function func, GtkArg *args)\n" "{\n" (format " %s rfunc = (%s) func;\n" func-proto func-proto)) (if (string= "LIST" rval) (setq rval "POINTER")) (if (cdr internal-rval) ;; It has a return type to worry about (insert " " (cdr internal-rval) " *return_val;\n\n" (format " return_val = GTK_RETLOC_%s (args[%d]);\n" rval (length args)) " *return_val = ") (insert " ")) (insert "(*rfunc) (") (while args (if (/= ctr 0) (insert ", ")) (insert (format "GTK_VALUE_%s (args[%d])" (car args) ctr)) (setq args (cdr args) ctr (1+ ctr))) (insert ");\n") (insert "}\n"))) (save-excursion (find-file "../src/emacs-marshals.c") (erase-buffer) (setq defined-marshallers nil) (insert "/* This file was automatically generated by ../lisp/gtk-marshal.el */\n" "/* DO NOT EDIT BY HAND!!! */\n") (insert "#define GTK_VALUE_ARRAY(x) GTK_VALUE_POINTER(x)\n\n") (insert "#define GTK_VALUE_LIST(x) GTK_VALUE_POINTER(x)\n\n") (let ((todo '( ("BOOL" "OBJECT" "INT") ("BOOL" "OBJECT" "OBJECT" "OBJECT") ("BOOL" "OBJECT" "OBJECT") ("BOOL" "OBJECT" "POINTER") ("BOOL" "OBJECT" "STRING") ("BOOL" "OBJECT") ("BOOL" "POINTER" "BOOL") ("BOOL" "POINTER") ("BOOL") ("FLOAT" "OBJECT" "FLOAT") ("FLOAT" "OBJECT") ("INT" "BOOL") ("INT" "OBJECT" "ARRAY") ("INT" "OBJECT" "INT" "ARRAY") ("INT" "OBJECT" "INT" "INT") ("INT" "OBJECT" "INT" "STRING") ("INT" "OBJECT" "INT") ("INT" "OBJECT" "OBJECT") ("INT" "OBJECT" "POINTER" "INT" "INT") ("INT" "OBJECT" "POINTER" "INT") ("INT" "OBJECT" "POINTER") ("INT" "OBJECT" "STRING") ("INT" "OBJECT") ("INT" "POINTER" "INT") ("INT" "POINTER" "STRING" "INT") ("INT" "POINTER" "STRING" "STRING") ("INT" "POINTER" "STRING") ("INT" "POINTER") ("INT" "STRING" "STRING" "INT" "ARRAY") ("INT" "STRING") ("INT") ("LIST" "OBJECT") ("LIST") ("NONE" "BOOL") ("NONE" "INT" "INT" "INT" "INT") ("NONE" "INT" "INT") ("NONE" "INT") ("NONE" "OBJECT" "BOOL" "INT") ("NONE" "OBJECT" "BOOL") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "BOOL") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "FLOAT") ("NONE" "OBJECT" "INT" "BOOL") ("NONE" "OBJECT" "INT" "FLOAT" "BOOL") ("NONE" "OBJECT" "INT" "FLOAT") ("NONE" "OBJECT" "INT" "INT" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY" "ARRAY") ("NONE" "OBJECT" "INT" "INT" "ARRAY") ("NONE" "OBJECT" "INT" "INT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "INT" "INT" "INT") ("NONE" "OBJECT" "INT" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "INT" "INT" "POINTER") ("NONE" "OBJECT" "INT" "INT" "STRING" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "INT" "INT" "STRING") ("NONE" "OBJECT" "INT" "INT") ("NONE" "OBJECT" "INT" "OBJECT") ("NONE" "OBJECT" "INT" "POINTER") ("NONE" "OBJECT" "INT" "STRING") ("NONE" "OBJECT" "INT") ("NONE" "OBJECT" "LIST" "INT") ("NONE" "OBJECT" "LIST") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL" "INT") ("NONE" "OBJECT" "OBJECT" "BOOL" "BOOL") ("NONE" "OBJECT" "OBJECT" "FLOAT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "OBJECT") ("NONE" "OBJECT" "OBJECT" "OBJECT" "POINTER" "POINTER" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "OBJECT") ("NONE" "OBJECT" "OBJECT" "POINTER") ("NONE" "OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "OBJECT" "STRING" "STRING" "INT") ("NONE" "OBJECT" "OBJECT" "STRING" "STRING") ("NONE" "OBJECT" "OBJECT" "STRING") ("NONE" "OBJECT" "OBJECT") ("NONE" "OBJECT" "POINTER" "BOOL") ("NONE" "OBJECT" "POINTER" "INT" "FLOAT" "FLOAT") ("NONE" "OBJECT" "POINTER" "INT" "INT" "INT") ("NONE" "OBJECT" "POINTER" "INT" "INT") ("NONE" "OBJECT" "POINTER" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "STRING" "INT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "INT" "STRING") ("NONE" "OBJECT" "POINTER" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "POINTER" "STRING" "INT") ("NONE" "OBJECT" "POINTER" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "POINTER") ("NONE" "OBJECT" "POINTER" "STRING" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL") ("NONE" "OBJECT" "POINTER") ("NONE" "OBJECT" "STRING" "BOOL") ("NONE" "OBJECT" "STRING" "INT" "INT" "INT") ("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT" "INT") ("NONE" "OBJECT" "STRING" "POINTER" "INT" "INT") ("NONE" "OBJECT" "STRING" "STRING") ("NONE" "OBJECT" "STRING") ("NONE" "OBJECT") ("NONE" "POINTER" "INT" "INT") ("NONE" "POINTER" "INT") ("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "BOOL" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "INT" "INT" "INT" "INT") ("NONE" "POINTER" "POINTER" "INT" "INT") ("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING" "INT") ("NONE" "POINTER" "POINTER" "POINTER" "INT" "INT" "STRING") ("NONE" "POINTER" "POINTER" "POINTER" "POINTER") ("NONE" "POINTER" "POINTER") ("NONE" "POINTER" "STRING" "STRING") ("NONE" "POINTER" "STRING") ("NONE" "POINTER") ("NONE") ("OBJECT" "BOOL" "BOOL" "INT") ("OBJECT" "BOOL" "INT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "FLOAT" "FLOAT" "FLOAT" "FLOAT") ("OBJECT" "INT" "ARRAY") ("OBJECT" "INT" "BOOL" "BOOL") ("OBJECT" "INT" "INT" "ARRAY") ("OBJECT" "INT" "INT" "BOOL") ("OBJECT" "INT" "INT" "STRING") ("OBJECT" "INT" "INT") ("OBJECT" "INT") ("OBJECT" "OBJECT" "FLOAT" "INT") ("OBJECT" "OBJECT" "INT") ("OBJECT" "OBJECT" "OBJECT") ("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT" "INT") ("OBJECT" "OBJECT" "STRING" "INT" "INT" "INT" "INT") ("OBJECT" "OBJECT" "STRING" "INT" "INT") ("OBJECT" "OBJECT" "STRING") ("OBJECT" "OBJECT") ("OBJECT" "POINTER" "POINTER") ("OBJECT" "POINTER" "STRING") ("OBJECT" "POINTER") ("OBJECT" "STRING" "FLOAT" "FLOAT" "FLOAT" "BOOL") ("OBJECT" "STRING" "INT" "STRING" "STRING") ("OBJECT" "STRING" "OBJECT") ("OBJECT" "STRING" "STRING" "STRING" "ARRAY" "STRING" "STRING") ("OBJECT" "STRING" "STRING") ("OBJECT" "STRING") ("OBJECT") ("POINTER" "INT" "INT") ("POINTER" "INT") ("POINTER" "OBJECT" "INT" "INT") ("POINTER" "OBJECT" "INT") ("POINTER" "OBJECT" "POINTER" "INT") ("POINTER" "OBJECT" "POINTER" "POINTER" "ARRAY" "INT" "POINTER" "POINTER" "POINTER" "POINTER" "BOOL" "BOOL") ("POINTER" "OBJECT" "POINTER") ("POINTER" "OBJECT") ("POINTER" "POINTER") ("POINTER" "STRING" "INT") ("POINTER") ("STRING" "INT" "INT" "INT") ("STRING" "INT") ("STRING" "OBJECT" "BOOL") ("STRING" "OBJECT" "FLOAT") ("STRING" "OBJECT" "INT" "INT") ("STRING" "OBJECT" "INT") ("STRING" "OBJECT") ("STRING" "POINTER" "STRING") ("STRING" "POINTER") ("STRING") ) ) ) (mapc (lambda (x) (apply 'define-marshaller x)) todo) (insert "\n #include \"hash.h\" static int our_string_eq (const void *st1, const void *st2) { if (!st1) return st2 ? 0 : 1; else if (!st2) return 0; else return !strcmp ( (const char *) st1, (const char *) st2); } static unsigned long our_string_hash (const void *xv) { unsigned int h = 0; unsigned const char *x = (unsigned const char *) xv; if (!x) return 0; while (*x) { unsigned int g; h = (h << 4) + *x++; if ((g = h & 0xf0000000) != 0) h = (h ^ (g >> 24)) ^ g; } return h; } static struct hash_table *marshaller_hashtable; static void initialize_marshaller_storage (void) { if (!marshaller_hashtable) { marshaller_hashtable = make_general_hash_table (100, our_string_hash, our_string_eq); ") (mapc (lambda (x) (let ((name (get-marshaller-name (car x) (cdr x)))) (insert (format "\t\tputhash (\"%s\", (void *) %s, marshaller_hashtable);\n" name name)))) todo) (insert "\t};\n" "}\n" " static void *find_marshaller (const char *func_name) { void *fn = NULL; initialize_marshaller_storage (); if (gethash (func_name, marshaller_hashtable, (const void **)&fn)) { return (fn); } return (NULL); } ")) (save-buffer) (kill-buffer "emacs-marshals.c"))
