Mercurial > hg > xemacs-beta
diff src/toolbar-xlike.c @ 4917:fce43cb76a1c
xlike cleanup, documentation
-------------------- ChangeLog entries follow: --------------------
man/ChangeLog addition:
2010-02-03 Ben Wing <ben@xemacs.org>
* internals/internals.texi (Top):
* internals/internals.texi (Evaluation; Stack Frames; Bindings):
* internals/internals.texi (Ben's README):
* internals/internals.texi (Consoles; Devices; Frames; Windows):
* internals/internals.texi (Window Hierarchy):
* internals/internals.texi (The Window Object):
* internals/internals.texi (Modules for the Basic Displayable Lisp Objects):
* internals/internals.texi (Window-System Support):
* internals/internals.texi (Creating a Window-System Type):
* internals/internals.texi (Discussion -- Garbage Collection):
Update the part at the top about how to maintain the file with
more tips.
Add a chapter on "window-system support" describing in a general
way how the support for different window systems/device types
works, including the separation between device-independent and
device-dependent parts, device methods, the specific device types
and the "xlike" pseudo-type.
src/ChangeLog addition:
2010-02-03 Ben Wing <ben@xemacs.org>
* Makefile.in.in:
* Makefile.in.in (x_objs):
* Makefile.in.in (gtk_gui_objs):
* console-xlike-inc.h:
* depend:
* device-x.c:
* emacs.c:
* gccache-gtk.h:
* gccache-gtk.h (gc_cache_lookup):
* gccache-x.c:
* gccache-x.c (GCCACHE_HASH):
* gccache-x.h:
* toolbar-gtk.c:
* toolbar-gtk.c (gtk_initialize_frame_toolbars):
* toolbar-x.c:
* toolbar-x.c (x_initialize_frame_toolbars):
* toolbar-xlike.c:
* toolbar-xlike.c (xlike_draw_blank_toolbar_button):
* toolbar-xlike.c (xlike_output_toolbar_button):
* toolbar-xlike.c (xlike_get_button_size):
* toolbar-xlike.c (XLIKE_OUTPUT_BUTTONS_LOOP):
* toolbar-xlike.c (xlike_output_toolbar):
* toolbar-xlike.c (xlike_clear_toolbar):
* toolbar-xlike.c (xlike_output_frame_toolbars):
* toolbar-xlike.c (xlike_clear_frame_toolbars):
* toolbar-xlike.c (xlike_redraw_exposed_toolbar):
* toolbar-xlike.c (xlike_redraw_exposed_toolbars):
* toolbar-xlike.c (xlike_redraw_frame_toolbars):
* toolbar-xlike.h:
* toolbar-xlike.h (xlike_clear_frame_toolbars):
Rename some files to make them consistent with general naming rules:
xgccache.c -> gccache-x.c
xgccache.h -> gccache-x.h
toolbar-common.c -> toolbar-xlike.c
toolbar-common.h -> toolbar-xlike.h
Fix include-file references. Also change the names of functions
in now-named toolbar-xlike.c to be xlike_foo() instead of common_foo().
Add a longish comment in console-xlike-inc.h describing the "xlike"
system, how it works and what the various files are used for.
author | Ben Wing <ben@xemacs.org> |
---|---|
date | Wed, 03 Feb 2010 02:46:50 -0600 |
parents | src/toolbar-common.c@ad2f4ae9895b |
children | cbe181529c34 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/toolbar-xlike.c Wed Feb 03 02:46:50 2010 -0600 @@ -0,0 +1,730 @@ +/* toolbar implementation -- "Generic" (X or GTK) redisplay interface. + Copyright (C) 1995 Board of Trustees, University of Illinois. + Copyright (C) 1995 Sun Microsystems, Inc. + Copyright (C) 1995, 1996, 2002, 2010 Ben Wing. + Copyright (C) 1996 Chuck Thompson. + +This file is part of XEmacs. + +XEmacs is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +XEmacs is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with XEmacs; see the file COPYING. If not, write to +the Free Software Foundation, Inc., 59 Temple Place - Suite 330, +Boston, MA 02111-1307, USA. */ + +/* Synched up with: Not in FSF. */ + +#include <config.h> +#include "lisp.h" + +#include "device-impl.h" +#include "faces.h" +#include "frame-impl.h" +#include "glyphs.h" +#include "toolbar.h" +#include "window.h" + +/* This is used when we need to draw the toolbars ourselves -- on X or GTK. + On MS Windows, we use the built-in toolbar controls. */ + +/* Only a very few things need to differ based on the toolkit used. +** +** Some of the routines used assert(FRAME_yyy_P(f)) checks, this is +** now abstracted into __INTERNAL_APPROPRIATENESS_CHECK(). When we +** add new window systems that use this code, we should either add a +** new case here, or just remove the checks completely. +** +** At least for X & GTK redraw_frame_toolbars() might end up getting +** called before we are completely initialized. To avoid this, we use +** the __INTERNAL_MAPPED_P(f) macro, that should return 0 if we should +** not draw the toolbars yet. When we add new window systems that use +** this code, we should add a new case here, if they need it. +** +** When clearing the toolbar, it is nice to flush the drawing queue. +** Use __INTERNAL_FLUSH to do this. It is passed a device. +*/ +#if defined(HAVE_GTK) +#include "console-gtk-impl.h" +#define __INTERNAL_MAPPED_P(f) GTK_WIDGET_REALIZED (FRAME_GTK_TEXT_WIDGET (f)) +#define __INTERNAL_FLUSH(d) gdk_flush() +#define __INTERNAL_APPROPRIATENESS_CHECK(f) assert(FRAME_GTK_P (f)) +#elif defined(HAVE_X_WINDOWS) +#include "console-x-impl.h" +#define __INTERNAL_MAPPED_P(f) XtIsRealized (FRAME_X_SHELL_WIDGET (f)) +#define __INTERNAL_APPROPRIATENESS_CHECK(f) assert(FRAME_X_P (f)) +#define __INTERNAL_FLUSH(d) XFlush (DEVICE_X_DISPLAY (d)) +#else +#define __INTERNAL_MAPPED_P(f) ABORT() +#define __INTERNAL_APPROPRIATENESS_CHECK(f) ABORT() +#define __INTERNAL_FLUSH(f) ABORT() +#endif + +#include "toolbar-xlike.h" + +extern Lisp_Object Vtoolbar_shadow_thickness; + +static void __prepare_button_area (struct frame *f, + struct toolbar_button *tb) +{ + int sx = tb->x; + int sy = tb->y; + int swidth = tb->width; + int sheight = tb->height; + int border_width = tb->border_width; + int x_adj, width_adj, y_adj, height_adj; + struct device *d = XDEVICE (f->device); + Lisp_Object window = FRAME_LAST_NONMINIBUF_WINDOW (f); + struct window *w = XWINDOW (window); + int shadow_thickness; + int def_shadow_thickness = XINT (Fspecifier_instance(Vtoolbar_shadow_thickness, window, Qnil, Qnil)); + face_index toolbar_findex; + + if (tb->vertical) + { + x_adj = border_width; + width_adj = - 2 * border_width; + y_adj = height_adj = 0; + } + else + { + x_adj = width_adj = 0; + y_adj = border_width; + height_adj = - 2 * border_width; + } + + toolbar_findex = get_builtin_face_cache_index (w, Vtoolbar_face); + + /* Blank toolbar buttons that should be 3d will have EQ(tb->up_glyph, Qt) + ** Blank toolbar buttons that should be flat will have NILP (tb->up_glyph) + ** + ** Real toolbar buttons will check tb->enabled && tb->down + */ + if (EQ (Qt, tb->up_glyph)) + { + shadow_thickness = def_shadow_thickness; + } + else if (NILP (tb->up_glyph)) + { + shadow_thickness = 0; + } + else + { + if (tb->enabled) + { + if (tb->down) + shadow_thickness = -def_shadow_thickness; + else + shadow_thickness = def_shadow_thickness; + } + else + { + shadow_thickness = 0; + } + } + + /* Blank the entire area. */ + redisplay_clear_region (window, toolbar_findex, + sx + x_adj, sy + y_adj, + swidth + width_adj, + sheight + height_adj); + + /* Draw the outline. */ + if (shadow_thickness) + { + MAYBE_DEVMETH (d, bevel_area, + (w, toolbar_findex, sx + x_adj, + sy + y_adj, swidth + width_adj, + sheight + height_adj, abs(shadow_thickness), + EDGE_ALL, (shadow_thickness < 0) ? EDGE_BEVEL_IN + : EDGE_BEVEL_OUT)); + } + + /* Handle the borders... */ + redisplay_clear_region (window, toolbar_findex, + sx, sy, + (tb->vertical ? border_width : swidth), + (tb->vertical ? sheight : border_width)); + redisplay_clear_region (window, toolbar_findex, + (tb->vertical ? sx + swidth : sx), + (tb->vertical ? sy : sy + sheight), + (tb->vertical ? border_width : swidth), + (tb->vertical ? sheight : border_width)); +} + +#define xlike_draw_blank_toolbar_button(f,tb) __prepare_button_area (f,tb) + +void +xlike_output_toolbar_button (struct frame *f, Lisp_Object button) +{ + int shadow_thickness = 2; + int x_adj, y_adj, width_adj, height_adj; + struct device *d = XDEVICE (f->device); + Lisp_Object instance, window, glyph; + struct toolbar_button *tb = XTOOLBAR_BUTTON (button); + struct Lisp_Image_Instance *p; + struct window *w; + int vertical = tb->vertical; + int border_width = tb->border_width; + face_index button_findex; + + if (vertical) + { + x_adj = border_width; + width_adj = - 2 * border_width; + y_adj = 0; + height_adj = 0; + } + else + { + x_adj = 0; + width_adj = 0; + y_adj = border_width; + height_adj = - 2 * border_width; + } + + window = FRAME_LAST_NONMINIBUF_WINDOW (f); + w = XWINDOW (window); + + glyph = get_toolbar_button_glyph (w, tb); + + if (tb->enabled) + { + if (tb->down) + { + shadow_thickness = -2; + } + else + { + shadow_thickness = 2; + } + } + else + { + shadow_thickness = 0; + } + + /* #### It is currently possible for users to trash us by directly + changing the toolbar glyphs. Avoid crashing in that case. */ + if (GLYPHP (glyph)) + { + /* WARNING: this interface may change */ + Lisp_Object face_list[2] = { XGLYPH_FACE (glyph), Vtoolbar_face }; + + button_findex = merge_face_list_to_cache_index (w, face_list, 2); + instance = glyph_image_instance (glyph, window, ERROR_ME_DEBUG_WARN, 1); + } + else + { + button_findex = get_builtin_face_cache_index (w, Vtoolbar_face); + instance = Qnil; + } + + __prepare_button_area (f, tb); + + if (IMAGE_INSTANCEP (instance)) + { + int width = tb->width + width_adj - shadow_thickness * 2; + int height = tb->height + height_adj - shadow_thickness * 2; + int x_offset = x_adj + shadow_thickness; + int y_offset = y_adj + shadow_thickness; + + p = XIMAGE_INSTANCE (instance); + + if (IMAGE_INSTANCE_PIXMAP_TYPE_P (p)) + { + struct display_box db; + struct display_glyph_area dga; + + if (width > (int) IMAGE_INSTANCE_PIXMAP_WIDTH (p)) + { + x_offset += ((int) (width - IMAGE_INSTANCE_PIXMAP_WIDTH (p)) + / 2); + width = IMAGE_INSTANCE_PIXMAP_WIDTH (p); + } + if (height > (int) IMAGE_INSTANCE_PIXMAP_HEIGHT (p)) + { + y_offset += ((int) (height - IMAGE_INSTANCE_PIXMAP_HEIGHT (p)) + / 2); + height = IMAGE_INSTANCE_PIXMAP_HEIGHT (p); + } + + /* Draw exactly in the area specified... */ + db.xpos = tb->x + x_offset; + db.ypos = tb->y + y_offset; + db.width = width; + db.height = height; + + /* Display the whole glyph */ + dga.xoffset = 0; + dga.yoffset = 0; + dga.width = width; + dga.height = height; + + redisplay_output_pixmap (w, instance, + &db, &dga, + button_findex, 0, 0, 0, 0); + } + else if (IMAGE_INSTANCE_TYPE (p) == IMAGE_TEXT) + { + /* #### We need to make the face used configurable. */ + struct face_cachel *cachel = + WINDOW_FACE_CACHEL (w, DEFAULT_INDEX); + struct display_line dl; + Lisp_Object string = IMAGE_INSTANCE_TEXT_STRING (p); + unsigned char charsets[NUM_LEADING_BYTES]; + Ichar_dynarr *buf; + struct font_metric_info fm; + + /* This could be true if we were called via the Expose event + handler. Mark the button as dirty and return + immediately. */ + if (f->window_face_cache_reset) + { + tb->dirty = 1; + MARK_TOOLBAR_CHANGED; + return; + } + buf = Dynarr_new (Ichar); + convert_ibyte_string_into_ichar_dynarr + (XSTRING_DATA (string), XSTRING_LENGTH (string), buf); + find_charsets_in_ichar_string (charsets, Dynarr_atp (buf, 0), + Dynarr_length (buf)); + ensure_face_cachel_complete (cachel, window, charsets); + face_cachel_charset_font_metric_info (cachel, charsets, &fm); + + dl.ascent = fm.ascent; + dl.descent = fm.descent; + dl.ypos = tb->y + y_offset + fm.ascent; + + if (fm.ascent + fm.descent <= height) + { + dl.ypos += (height - fm.ascent - fm.descent) / 2; + dl.clip = 0; + } + else + { + dl.clip = fm.ascent + fm.descent - height; + } + + MAYBE_DEVMETH (d, output_string, + (w, &dl, buf, tb->x + x_offset, 0, 0, width, + button_findex, 0, 0, 0, 0)); + Dynarr_free (buf); + } + + /* We silently ignore the image if it isn't a pixmap or text. */ + } + + tb->dirty = 0; +} + +static int +xlike_get_button_size (struct frame *f, Lisp_Object window, + struct toolbar_button *tb, int vert, int pos) +{ + int shadow_thickness = 2; + int size; + + if (tb->blank) + { + if (!NILP (tb->down_glyph)) + size = XINT (tb->down_glyph); + else + size = DEFAULT_TOOLBAR_BLANK_SIZE; + } + else + { + struct window *w = XWINDOW (window); + Lisp_Object glyph = get_toolbar_button_glyph (w, tb); + + /* Unless, of course, the user has done something stupid like + change the glyph out from under us. Use a blank placeholder + in that case. */ + if (NILP (glyph)) + return XINT (f->toolbar_size[pos]); + + if (vert) + size = glyph_height (glyph, window); + else + size = glyph_width (glyph, window); + } + + if (!size) + { + /* If the glyph doesn't have a size we'll insert a blank + placeholder instead. */ + return XINT (f->toolbar_size[pos]); + } + + size += shadow_thickness * 2; + + return (size); +} + +#define XLIKE_OUTPUT_BUTTONS_LOOP(left) \ + do { \ + while (!NILP (button)) \ + { \ + struct toolbar_button *tb = XTOOLBAR_BUTTON (button); \ + int size, height, width; \ + \ + if (left && tb->pushright) \ + break; \ + \ + size = xlike_get_button_size (f, window, tb, vert, pos); \ + \ + if (vert) \ + { \ + width = bar_width; \ + if (y + size > max_pixpos) \ + height = max_pixpos - y; \ + else \ + height = size; \ + } \ + else \ + { \ + if (x + size > max_pixpos) \ + width = max_pixpos - x; \ + else \ + width = size; \ + height = bar_height; \ + } \ + \ + if (tb->x != x \ + || tb->y != y \ + || tb->width != width \ + || tb->height != height \ + || tb->dirty \ + || f->clear) /* This is clearly necessary. */ \ + { \ + if (width && height) \ + { \ + tb->x = x; \ + tb->y = y; \ + tb->width = width; \ + tb->height = height; \ + tb->border_width = border_width; \ + tb->vertical = vert; \ + \ + if (tb->blank || NILP (tb->up_glyph)) \ + { \ + xlike_draw_blank_toolbar_button (f, tb); \ + } \ + else \ + xlike_output_toolbar_button (f, button); \ + } \ + } \ + \ + if (vert) \ + y += height; \ + else \ + x += width; \ + \ + if ((vert && y == max_pixpos) || (!vert && x == max_pixpos)) \ + button = Qnil; \ + else \ + button = tb->next; \ + } \ + } while (0) + +#define SET_TOOLBAR_WAS_VISIBLE_FLAG(frame, pos, flag) \ + do { \ + switch (pos) \ + { \ + case TOP_TOOLBAR: \ + (frame)->top_toolbar_was_visible = flag; \ + break; \ + case BOTTOM_TOOLBAR: \ + (frame)->bottom_toolbar_was_visible = flag; \ + break; \ + case LEFT_TOOLBAR: \ + (frame)->left_toolbar_was_visible = flag; \ + break; \ + case RIGHT_TOOLBAR: \ + (frame)->right_toolbar_was_visible = flag; \ + break; \ + default: \ + ABORT (); \ + } \ + } while (0) + +static void +xlike_output_toolbar (struct frame *f, enum toolbar_pos pos) +{ + int x, y, bar_width, bar_height, vert; + int max_pixpos, right_size, right_start, blank_size; + int border_width = FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, pos); + Lisp_Object button, window; + face_index toolbar_findex; + + get_toolbar_coords (f, pos, &x, &y, &bar_width, &bar_height, &vert, 1); + window = FRAME_LAST_NONMINIBUF_WINDOW (f); + toolbar_findex = get_builtin_face_cache_index (XWINDOW (window), Vtoolbar_face); + + /* Do the border */ + redisplay_clear_region (window, toolbar_findex, + x, y, + (vert ? bar_width : border_width), + (vert ? border_width : bar_height)); + redisplay_clear_region (window, toolbar_findex, + (vert ? x : x + bar_width - border_width), + (vert ? y + bar_height - border_width : y), + (vert ? bar_width : border_width), + (vert ? border_width : bar_height)); + + if (vert) + { + max_pixpos = y + bar_height - border_width; + y += border_width; + } + else + { + max_pixpos = x + bar_width - border_width; + x += border_width; + } + + button = FRAME_TOOLBAR_BUTTONS (f, pos); + right_size = 0; + + /* First loop over all of the buttons to determine how much room we + need for left hand and right hand buttons. This loop will also + make sure that all instances are instantiated so when we actually + output them they will come up immediately. */ + while (!NILP (button)) + { + struct toolbar_button *tb = XTOOLBAR_BUTTON (button); + int size = xlike_get_button_size (f, window, tb, vert, pos); + + if (tb->pushright) + right_size += size; + + button = tb->next; + } + + button = FRAME_TOOLBAR_BUTTONS (f, pos); + + /* Loop over the left buttons, updating and outputting them. */ + XLIKE_OUTPUT_BUTTONS_LOOP (1); + + /* Now determine where the right buttons start. */ + right_start = max_pixpos - right_size; + if (right_start < (vert ? y : x)) + right_start = (vert ? y : x); + + /* Output the blank which goes from the end of the left buttons to + the start of the right. */ + blank_size = right_start - (vert ? y : x); + if (blank_size) + { + int height, width; + + if (vert) + { + width = bar_width; + height = blank_size; + } + else + { + width = blank_size; + height = bar_height; + } + + /* + * Use a 3D pushright separator only if there isn't a toolbar + * border. A flat separator meshes with the border and looks + * better. + */ + if (1) + { + struct toolbar_button tb; + + tb.x = x; + tb.y = y; + tb.width = width; + tb.height = height; + tb.border_width = border_width; + tb.vertical = vert; + tb.enabled = 1; + tb.up_glyph = border_width ? Qt : Qnil; + + __prepare_button_area (f, &tb); + } + + if (vert) + y += height; + else + x += width; + } + + /* Loop over the right buttons, updating and outputting them. */ + XLIKE_OUTPUT_BUTTONS_LOOP (0); + + if (!vert) + { + Lisp_Object frame = wrap_frame (f); + + redisplay_clear_region (frame, + DEFAULT_INDEX, FRAME_PIXWIDTH (f) - 1, y, 1, + bar_height); + } + + SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 1); + __INTERNAL_FLUSH (XDEVICE (f->device)); +} + +static void +xlike_clear_toolbar (struct frame *f, enum toolbar_pos pos, int thickness_change) +{ + Lisp_Object frame; + int x, y, width, height, vert; + + get_toolbar_coords (f, pos, &x, &y, &width, &height, &vert, 1); + frame = wrap_frame (f); + + /* The thickness_change parameter is used by the toolbar resize routines + to clear any excess toolbar if the size shrinks. */ + if (thickness_change < 0) + { + if (pos == LEFT_TOOLBAR || pos == RIGHT_TOOLBAR) + { + x = x + width + thickness_change; + width = -thickness_change; + } + else + { + y = y + height + thickness_change; + height = -thickness_change; + } + } + + SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 0); + + redisplay_clear_region (frame, DEFAULT_INDEX, x, y, width, height); + + __INTERNAL_FLUSH (XDEVICE (f->device)); +} + +void +xlike_output_frame_toolbars (struct frame *f) +{ + __INTERNAL_APPROPRIATENESS_CHECK(f); + + if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f)) + xlike_output_toolbar (f, TOP_TOOLBAR); + + if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f)) + xlike_output_toolbar (f, BOTTOM_TOOLBAR); + + if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f)) + xlike_output_toolbar (f, LEFT_TOOLBAR); + + if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f)) + xlike_output_toolbar (f, RIGHT_TOOLBAR); +} + +void +xlike_clear_frame_toolbars (struct frame *f) +{ + __INTERNAL_APPROPRIATENESS_CHECK(f); + + if (f->top_toolbar_was_visible + && !FRAME_REAL_TOP_TOOLBAR_VISIBLE (f)) + xlike_clear_toolbar (f, TOP_TOOLBAR, 0); + if (f->bottom_toolbar_was_visible + && !FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f)) + xlike_clear_toolbar (f, BOTTOM_TOOLBAR, 0); + if (f->left_toolbar_was_visible + && !FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f)) + xlike_clear_toolbar (f, LEFT_TOOLBAR, 0); + if (f->right_toolbar_was_visible + && !FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f)) + xlike_clear_toolbar (f, RIGHT_TOOLBAR, 0); +} + +static void +xlike_redraw_exposed_toolbar (struct frame *f, enum toolbar_pos pos, int x, int y, + int width, int height) +{ + int bar_x, bar_y, bar_width, bar_height, vert; + Lisp_Object button = FRAME_TOOLBAR_BUTTONS (f, pos); + + get_toolbar_coords (f, pos, &bar_x, &bar_y, &bar_width, &bar_height, + &vert, 1); + + if (((y + height) < bar_y) || (y > (bar_y + bar_height))) + return; + if (((x + width) < bar_x) || (x > (bar_x + bar_width))) + return; + + while (!NILP (button)) + { + struct toolbar_button *tb = XTOOLBAR_BUTTON (button); + + if (vert) + { + if (((tb->y + tb->height) > y) && (tb->y < (y + height))) + tb->dirty = 1; + + /* If this is true we have gone past the exposed region. */ + if (tb->y > (y + height)) + break; + } + else + { + if (((tb->x + tb->width) > x) && (tb->x < (x + width))) + tb->dirty = 1; + + /* If this is true we have gone past the exposed region. */ + if (tb->x > (x + width)) + break; + } + + button = tb->next; + } + + /* Even if none of the buttons is in the area, the blank region at + the very least must be because the first thing we did is verify + that some portion of the toolbar is in the exposed region. */ + xlike_output_toolbar (f, pos); +} + +void +xlike_redraw_exposed_toolbars (struct frame *f, int x, int y, int width, + int height) +{ + __INTERNAL_APPROPRIATENESS_CHECK(f); + + if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f)) + xlike_redraw_exposed_toolbar (f, TOP_TOOLBAR, x, y, width, height); + + if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f)) + xlike_redraw_exposed_toolbar (f, BOTTOM_TOOLBAR, x, y, width, height); + + if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f)) + xlike_redraw_exposed_toolbar (f, LEFT_TOOLBAR, x, y, width, height); + + if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f)) + xlike_redraw_exposed_toolbar (f, RIGHT_TOOLBAR, x, y, width, height); +} + +void +xlike_redraw_frame_toolbars (struct frame *f) +{ + /* There are certain startup paths that lead to update_EmacsFrame in + faces.c being called before a new frame is fully initialized. In + particular before we have actually mapped it. That routine can + call this one. So, we need to make sure that the frame is + actually ready before we try and draw all over it. */ + if (__INTERNAL_MAPPED_P(f)) + xlike_redraw_exposed_toolbars (f, 0, 0, FRAME_PIXWIDTH (f), + FRAME_PIXHEIGHT (f)); +}