diff src/ChangeLog @ 5105:d76a51b29d91

fix Stephen's bug with frame sizing -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-03-05 Ben Wing <ben@xemacs.org> * frame.c: * frame.c (Fframe_pixel_height): * frame.c (Fframe_displayable_pixel_height): * frame.c (Fframe_pixel_width): * frame.c (Fframe_displayable_pixel_width): * frame.c (Fset_frame_pixel_height): * frame.c (Fset_frame_displayable_pixel_height): * frame.c (Fset_frame_pixel_width): * frame.c (Fset_frame_displayable_pixel_width): * frame.c (get_frame_char_size): * frame.c (change_frame_size_1): Make it so that `frame-pixel-height', `set-frame-pixel-height', etc. use updated values for the displayable or total pixel size that will reflect what will happen as of the next redisplay. This basically means using the character-cell height and converting on-the-fly to pixel units. In the process, make sure FRAME_CHARWIDTH/ FRAME_CHARHEIGHT are always correct and change get_frame_char_size() to simply use them; the old logic in that function was inlined into change_frame_size_1(), which is the only place that needs the logic.
author Ben Wing <ben@xemacs.org>
date Sat, 06 Mar 2010 00:01:04 -0600
parents 868a5349acee
children c113da3e2f67
line wrap: on
line diff
--- a/src/ChangeLog	Fri Mar 05 22:50:27 2010 -0600
+++ b/src/ChangeLog	Sat Mar 06 00:01:04 2010 -0600
@@ -1,3 +1,26 @@
+2010-03-05  Ben Wing  <ben@xemacs.org>
+
+	* frame.c:
+	* frame.c (Fframe_pixel_height):
+	* frame.c (Fframe_displayable_pixel_height):
+	* frame.c (Fframe_pixel_width):
+	* frame.c (Fframe_displayable_pixel_width):
+	* frame.c (Fset_frame_pixel_height):
+	* frame.c (Fset_frame_displayable_pixel_height):
+	* frame.c (Fset_frame_pixel_width):
+	* frame.c (Fset_frame_displayable_pixel_width):
+	* frame.c (get_frame_char_size):
+	* frame.c (change_frame_size_1):
+	Make it so that `frame-pixel-height', `set-frame-pixel-height', etc.
+	use updated values for the displayable or total pixel size that
+	will reflect what will happen as of the next redisplay.  This
+	basically means using the character-cell height and converting
+	on-the-fly to pixel units.  In the process, make sure FRAME_CHARWIDTH/
+	FRAME_CHARHEIGHT are always correct and change
+	get_frame_char_size() to simply use them; the old logic in that
+	function was inlined into change_frame_size_1(), which is the only
+	place that needs the logic.
+
 2010-03-05  Ben Wing  <ben@xemacs.org>
 
 	* frame.c: