diff src/unicode.c @ 771:943eaba38521

[xemacs-hg @ 2002-03-13 08:51:24 by ben] The big ben-mule-21-5 check-in! Various files were added and deleted. See CHANGES-ben-mule. There are still some test suite failures. No crashes, though. Many of the failures have to do with problems in the test suite itself rather than in the actual code. I'll be addressing these in the next day or so -- none of the test suite failures are at all critical. Meanwhile I'll be trying to address the biggest issues -- i.e. build or run failures, which will almost certainly happen on various platforms. All comments should be sent to ben@xemacs.org -- use a Cc: if necessary when sending to mailing lists. There will be pre- and post- tags, something like pre-ben-mule-21-5-merge-in, and post-ben-mule-21-5-merge-in.
author ben
date Wed, 13 Mar 2002 08:54:06 +0000
parents
children 2923009caf47
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/unicode.c	Wed Mar 13 08:54:06 2002 +0000
@@ -0,0 +1,2241 @@
+/* Code to handle Unicode conversion.
+   Copyright (C) 2000, 2001, 2002 Ben Wing.
+
+This file is part of XEmacs.
+
+XEmacs is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+XEmacs is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with XEmacs; see the file COPYING.  If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA.  */
+
+/* Synched up with: FSF 20.3.  Not in FSF. */
+
+/* Authorship:
+
+   Current primary author: Ben Wing <ben@xemacs.org>
+
+   Written by Ben Wing <ben@xemacs.org>, June, 2001.
+   Separated out into this file, August, 2001.
+   Includes Unicode coding systems, some parts of which have been written
+   by someone else.
+
+   As of September 2001, the detection code is here and abstraction of the
+   detection system is finished.  the unicode detectors have been rewritten
+   to include multiple levels of likelihood.
+   */
+
+#include <config.h>
+#include "lisp.h"
+
+#include "charset.h"
+#include "file-coding.h"
+#include "opaque.h"
+
+#include "sysfile.h"
+
+/* #### WARNING!  The current sledgehammer routines have a fundamental
+   problem in that they can't handle two characters mapping to a
+   single Unicode codepoint or vice-versa in a single charset table.
+   It's not clear there is any way to handle this and still make the
+   sledgehammer routines useful. */
+/* #define SLEDGEHAMMER_CHECK_UNICODE */
+
+  /* We currently use the following format for tables:
+
+     If dimension == 1, to_unicode_table is a 96-element array of ints
+     (Unicode code points); else, it's a 96-element array of int *
+     pointers, each of which points to a 96-element array of ints.  If no
+     elements in a row have been filled in, the pointer will point to a
+     default empty table; that way, memory usage is more reasonable but
+     lookup still fast.
+
+     -- If from_unicode_levels == 1, from_unicode_table is a 256-element
+     array of shorts (octet 1 in high byte, octet 2 in low byte; we don't
+     store Emchars directly to save space).
+
+     -- If from_unicode_levels == 2, from_unicode_table is a
+     256-element array of short * pointers, each of which points to a
+     256-element array of shorts.
+
+     -- If from_unicode_levels == 3, from_unicode_table is a
+     256-element array of short ** pointers, each of which points to
+     a 256-element array of short * pointers, each of which points to
+     a 256-element array of shorts.
+
+     -- If from_unicode_levels == 4, same thing but one level deeper.
+
+     Just as for to_unicode_table, we use default tables to fill in
+     all entries with no values in them.
+
+     #### An obvious space-saving optimization is to use variable-sized
+     tables, where each table instead of just being a 256-element array,
+     is a structure with a start value, an end value, and a variable
+     number of entries (END - START + 1).  Only 8 bits are needed for
+     END and START, and could be stored at the end to avoid alignment
+     problems.  However, before charging off and implementing this,
+     we need to consider whether it's worth it:
+
+     (1) Most tables will be highly localized in which code points are
+     defined, heavily reducing the possible memory waste.  Before
+     doing any rewriting, write some code to see how much memory is
+     actually being wasted (i.e. ratio of empty entries to total # of
+     entries) and only start rewriting if it's unacceptably high.  You
+     have to check over all charsets.
+
+     (2) Since entries are usually added one at a time, you have to be
+     very careful when creating the tables to avoid realloc()/free()
+     thrashing in the common case when you are in an area of high
+     localization and are going to end up using most entries in the
+     table.  You'd certainly want to allow only certain sizes, not
+     arbitrary ones (probably powers of 2, where you want the entire
+     block including the START/END values to fit into a power of 2,
+     minus any malloc overhead if there is any -- there's none under
+     gmalloc.c, and probably most system malloc() functions are quite
+     smart nowadays and also have no overhead).  You could optimize
+     somewhat during the in-C initializations, because you can compute
+     the actual usage of various tables by scanning the entries you're
+     going to add in a separate pass before adding them. (You could
+     actually do the same thing when entries are added on the Lisp
+     level by making the assumption that all the entries will come in
+     one after another before any use is made of the data.  So as
+     they're coming in, you just store them in a big long list, and
+     the first time you need to retrieve an entry, you compute the
+     whole table at once.) You'd still have to deal with the
+     possibility of later entries coming in, though.
+
+     (3) You do lose some speed using START/END values, since you need
+     a couple of comparisons at each level.  This could easily make
+     each single lookup become 3-4 times slower.  The Unicode book
+     considers this a big issue, and recommends against variable-sized
+     tables for this reason; however, they almost certainly have in
+     mind applications that primarily involve conversion of large
+     amounts of data.  Most Unicode strings that are translated in
+     XEmacs are fairly small.  The only place where this might matter
+     is in loading large files -- e.g. a 3-megabyte Unicode-encoded
+     file.  So think about this, and maybe do a trial implementation
+     where you don't worry too much about the intricacies of (2) and
+     just implement some basic "multiply by 1.5" trick or something to
+     do the resizing.  There is a very good FAQ on Unicode called
+     something like the Linux-Unicode How-To (it should be part of the
+     Linux How-To's, I think), that lists the url of a guy with a
+     whole bunch of unicode files you can use to stress-test your
+     implementations, and he's highly likely to have a good
+     multi-megabyte Unicode-encoded file (with normal text in it -- if
+     you created your own just by creating repeated strings of letters
+     and numbers, you probably wouldn't get accurate results).
+     */
+
+/* When MULE is not defined, we may still need some Unicode support --
+   in particular, some Windows API's always want Unicode, and the way
+   we've set up the Unicode encapsulation, we may as well go ahead and
+   always use the Unicode versions of split API's. (It would be
+   trickier to not use them, and pointless -- under NT, the ANSI API's
+   call the Unicode ones anyway, so in the case of structures, we'd be
+   converting from Unicode to ANSI structures, only to have the OS
+   convert them back.) */
+
+Lisp_Object Qunicode;
+Lisp_Object Qutf_16, Qutf_8, Qucs_4, Qutf_7;
+Lisp_Object Qneed_bom;
+
+Lisp_Object Qutf_16_little_endian, Qutf_16_bom;
+Lisp_Object Qutf_16_little_endian_bom;
+
+#ifdef MULE 
+
+static int *to_unicode_blank_1;
+static int **to_unicode_blank_2;
+
+static short *from_unicode_blank_1;
+static short **from_unicode_blank_2;
+static short ***from_unicode_blank_3;
+static short ****from_unicode_blank_4;
+
+#if 0
+
+static const struct lrecord_description to_unicode_level_0_desc[] = {
+  { XD_END }
+};
+
+static const struct struct_description to_unicode_level_0_ptr_desc = {
+  sizeof (int), to_unicode_level_0_desc
+};
+
+static const struct lrecord_description to_unicode_level_1_desc[] = {
+  { XD_STRUCT_PTR, 0, 96, &to_unicode_level_0_ptr_desc },
+  { XD_END }
+};
+
+static const struct struct_description to_unicode_level_1_ptr_desc = {
+  0, to_unicode_level_1_desc
+};
+
+static const struct lrecord_description to_unicode_level_2_desc[] = {
+  { XD_STRUCT_PTR, 0, 96, &to_unicode_level_1_ptr_desc },
+  { XD_END }
+};
+
+/* Not static because each charset has a set of to and from tables and
+   needs to describe them to pdump. */
+const struct struct_description to_unicode_description[] = {
+  { 1, to_unicode_level_1_desc },
+  { 2, to_unicode_level_2_desc },
+  { XD_END }
+};
+
+static const struct lrecord_description from_unicode_level_0_desc[] = {
+  { XD_END }
+};
+
+static const struct struct_description from_unicode_level_0_ptr_desc = {
+   sizeof (short), from_unicode_level_0_desc
+};
+
+static const struct lrecord_description from_unicode_level_1_desc[] = {
+  { XD_STRUCT_PTR, 0, 256, &from_unicode_level_0_ptr_desc },
+  { XD_END }
+};
+
+static const struct struct_description from_unicode_level_1_ptr_desc = {
+  0, from_unicode_level_1_desc
+};
+
+static const struct lrecord_description from_unicode_level_2_desc[] = {
+  { XD_STRUCT_PTR, 0, 256, &from_unicode_level_1_ptr_desc },
+  { XD_END }
+};
+
+static const struct struct_description from_unicode_level_2_ptr_desc = {
+  0, from_unicode_level_2_desc
+};
+
+static const struct lrecord_description from_unicode_level_3_desc[] = {
+  { XD_STRUCT_PTR, 0, 256, &from_unicode_level_2_ptr_desc },
+  { XD_END }
+};
+
+static const struct struct_description from_unicode_level_3_ptr_desc = {
+  0, from_unicode_level_3_desc
+};
+
+static const struct lrecord_description from_unicode_level_4_desc[] = {
+  { XD_STRUCT_PTR, 0, 256, &from_unicode_level_3_ptr_desc },
+  { XD_END }
+};
+
+/* Not static because each charset has a set of to and from tables and
+   needs to describe them to pdump. */
+const struct struct_description from_unicode_description[] = {
+  { 1, from_unicode_level_1_desc },
+  { 2, from_unicode_level_2_desc },
+  { 3, from_unicode_level_3_desc },
+  { 4, from_unicode_level_4_desc },
+  { XD_END }
+};
+
+#endif /* 0 */
+
+static Lisp_Object_dynarr *unicode_precedence_dynarr;
+
+static const struct lrecord_description lo_description_1[] = {
+  { XD_LISP_OBJECT, 0 },
+  { XD_END }
+};
+
+static const struct struct_description lo_description = {
+  sizeof (Lisp_Object),
+  lo_description_1
+};
+
+static const struct lrecord_description lod_description_1[] = {
+  XD_DYNARR_DESC (Lisp_Object_dynarr, &lo_description),
+  { XD_END }
+};
+
+static const struct struct_description lisp_object_dynarr_description = {
+  sizeof (Lisp_Object_dynarr),
+  lod_description_1
+};
+
+Lisp_Object Vlanguage_unicode_precedence_list;
+Lisp_Object Vdefault_unicode_precedence_list;
+
+Lisp_Object Qignore_first_column;
+
+
+/************************************************************************/
+/*                        Unicode implementation                        */
+/************************************************************************/
+
+#define BREAKUP_UNICODE_CODE(val, u1, u2, u3, u4, levels)	\
+do {								\
+  int buc_val = (val);						\
+								\
+  (u1) = buc_val >> 24;						\
+  (u2) = (buc_val >> 16) & 255;					\
+  (u3) = (buc_val >> 8) & 255;					\
+  (u4) = buc_val & 255;						\
+  (levels) = (buc_val <= 0xFF ? 1 :				\
+	      buc_val <= 0xFFFF ? 2 :				\
+	      buc_val <= 0xFFFFFF ? 3 :				\
+	      4);						\
+} while (0)
+
+static void
+init_blank_unicode_tables (void)
+{
+  int i;
+
+  from_unicode_blank_1 = xnew_array (short, 256);
+  from_unicode_blank_2 = xnew_array (short *, 256);
+  from_unicode_blank_3 = xnew_array (short **, 256);
+  from_unicode_blank_4 = xnew_array (short ***, 256);
+  for (i = 0; i < 256; i++)
+    {
+      from_unicode_blank_1[i] = (short) -1;
+      from_unicode_blank_2[i] = from_unicode_blank_1;
+      from_unicode_blank_3[i] = from_unicode_blank_2;
+      from_unicode_blank_4[i] = from_unicode_blank_3;
+    }
+
+  to_unicode_blank_1 = xnew_array (int, 96);
+  to_unicode_blank_2 = xnew_array (int *, 96);
+  for (i = 0; i < 96; i++)
+    {
+      to_unicode_blank_1[i] = -1;
+      to_unicode_blank_2[i] = to_unicode_blank_1;
+    }
+}
+
+static void *
+create_new_from_unicode_table (int level)
+{
+  switch (level)
+    {
+      /* WARNING: If you are thinking of compressing these, keep in
+	 mind that sizeof (short) does not equal sizeof (short *). */
+    case 1:
+      {
+	short *newtab = xnew_array (short, 256);
+	memcpy (newtab, from_unicode_blank_1, 256 * sizeof (short));
+	return newtab;
+      }
+    case 2:
+      {
+	short **newtab = xnew_array (short *, 256);
+	memcpy (newtab, from_unicode_blank_2, 256 * sizeof (short *));
+	return newtab;
+      }
+    case 3:
+      {
+	short ***newtab = xnew_array (short **, 256);
+	memcpy (newtab, from_unicode_blank_3, 256 * sizeof (short **));
+	return newtab;
+      }
+    case 4:
+      {
+	short ****newtab = xnew_array (short ***, 256);
+	memcpy (newtab, from_unicode_blank_4, 256 * sizeof (short ***));
+	return newtab;
+      }
+    default:
+      abort ();
+      return 0;
+    }
+}
+
+void
+init_charset_unicode_tables (Lisp_Object charset)
+{
+  if (XCHARSET_DIMENSION (charset) == 1)
+    {
+      int *to_table = xnew_array (int, 96);
+      memcpy (to_table, to_unicode_blank_1, 96 * sizeof (int));
+      XCHARSET_TO_UNICODE_TABLE (charset) = to_table;
+    }
+  else
+    {
+      int **to_table = xnew_array (int *, 96);
+      memcpy (to_table, to_unicode_blank_2, 96 * sizeof (int *));
+      XCHARSET_TO_UNICODE_TABLE (charset) = to_table;
+    }
+
+  {
+    XCHARSET_FROM_UNICODE_TABLE (charset) = create_new_from_unicode_table (1);
+    XCHARSET_FROM_UNICODE_LEVELS (charset) = 1;
+  }
+}
+
+static void
+free_from_unicode_table (void *table, int level)
+{
+  int i;
+
+  switch (level)
+    {
+    case 2:
+      {
+	short **tab = (short **) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_1)
+	      free_from_unicode_table (tab[i], 1);
+	  }
+	break;
+      }
+    case 3:
+      {
+	short ***tab = (short ***) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_2)
+	      free_from_unicode_table (tab[i], 2);
+	  }
+	break;
+      }
+    case 4:
+      {
+	short ****tab = (short ****) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_3)
+	      free_from_unicode_table (tab[i], 3);
+	  }
+	break;
+      }
+    }
+
+  xfree (table);
+}
+
+static void
+free_to_unicode_table (void *table, int level)
+{
+  if (level == 2)
+    {
+      int i;
+      int **tab = (int **) table;
+
+      for (i = 0; i < 96; i++)
+	{
+	  if (tab[i] != to_unicode_blank_1)
+	    free_to_unicode_table (tab[i], 1);
+	}
+    }
+
+  xfree (table);
+}
+
+void
+free_charset_unicode_tables (Lisp_Object charset)
+{
+  free_to_unicode_table (XCHARSET_TO_UNICODE_TABLE (charset),
+			 XCHARSET_DIMENSION (charset));
+  free_from_unicode_table (XCHARSET_FROM_UNICODE_TABLE (charset),
+			   XCHARSET_FROM_UNICODE_LEVELS (charset));
+}
+
+#ifdef MEMORY_USAGE_STATS
+
+static Bytecount
+compute_from_unicode_table_size_1 (void *table, int level,
+				   struct overhead_stats *stats)
+{
+  int i;
+  Bytecount size = 0;
+
+  switch (level)
+    {
+    case 2:
+      {
+	short **tab = (short **) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_1)
+	      size += compute_from_unicode_table_size_1 (tab[i], 1, stats);
+	  }
+	break;
+      }
+    case 3:
+      {
+	short ***tab = (short ***) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_2)
+	      size += compute_from_unicode_table_size_1 (tab[i], 2, stats);
+	  }
+	break;
+      }
+    case 4:
+      {
+	short ****tab = (short ****) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_3)
+	      size += compute_from_unicode_table_size_1 (tab[i], 3, stats);
+	  }
+	break;
+      }
+    }
+
+  size += malloced_storage_size (table,
+				 256 * (level == 1 ? sizeof (short) :
+					sizeof (void *)),
+				 stats);
+  return size;
+}
+
+static Bytecount
+compute_to_unicode_table_size_1 (void *table, int level,
+				 struct overhead_stats *stats)
+{
+  Bytecount size = 0;
+
+  if (level == 2)
+    {
+      int i;
+      int **tab = (int **) table;
+
+      for (i = 0; i < 96; i++)
+	{
+	  if (tab[i] != to_unicode_blank_1)
+	    size += compute_to_unicode_table_size_1 (tab[i], 1, stats);
+	}
+    }
+
+  size += malloced_storage_size (table,
+				 96 * (level == 1 ? sizeof (int) :
+				       sizeof (void *)),
+				 stats);
+  return size;
+}
+
+Bytecount
+compute_from_unicode_table_size (Lisp_Object charset,
+				 struct overhead_stats *stats)
+{
+  return (compute_from_unicode_table_size_1
+	  (XCHARSET_FROM_UNICODE_TABLE (charset),
+	   XCHARSET_FROM_UNICODE_LEVELS (charset),
+	   stats));
+}
+
+Bytecount
+compute_to_unicode_table_size (Lisp_Object charset,
+			       struct overhead_stats *stats)
+{
+  return (compute_to_unicode_table_size_1
+	  (XCHARSET_TO_UNICODE_TABLE (charset),
+	   XCHARSET_DIMENSION (charset),
+	   stats));
+}
+
+#endif
+
+#ifdef SLEDGEHAMMER_CHECK_UNICODE
+
+/* "Sledgehammer checks" are checks that verify the self-consistency
+   of an entire structure every time a change is about to be made or
+   has been made to the structure.  Not fast but a pretty much
+   sure-fire way of flushing out any incorrectnesses in the algorithms
+   that create the structure.
+
+   Checking only after a change has been made will speed things up by
+   a factor of 2, but it doesn't absolutely prove that the code just
+   checked caused the problem; perhaps it happened elsewhere, either
+   in some code you forgot to sledgehammer check or as a result of
+   data corruption. */
+
+static void
+assert_not_any_blank_table (void *tab)
+{
+  assert (tab != from_unicode_blank_1);
+  assert (tab != from_unicode_blank_2);
+  assert (tab != from_unicode_blank_3);
+  assert (tab != from_unicode_blank_4);
+  assert (tab != to_unicode_blank_1);
+  assert (tab != to_unicode_blank_2);
+  assert (tab);
+}
+
+static void
+sledgehammer_check_from_table (Lisp_Object charset, void *table, int level,
+			       int codetop)
+{
+  int i;
+
+  switch (level)
+    {
+    case 1:
+      {
+	short *tab = (short *) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != -1)
+	      {
+		Lisp_Object char_charset;
+		int c1, c2;
+
+		assert (valid_char_p (tab[i]));
+		BREAKUP_CHAR (tab[i], char_charset, c1, c2);
+		assert (EQ (charset, char_charset));
+		if (XCHARSET_DIMENSION (charset) == 1)
+		  {
+		    int *to_table =
+		      (int *) XCHARSET_TO_UNICODE_TABLE (charset);
+		    assert_not_any_blank_table (to_table);
+		    assert (to_table[c1 - 32] == (codetop << 8) + i);
+		  }
+		else
+		  {
+		    int **to_table =
+		      (int **) XCHARSET_TO_UNICODE_TABLE (charset);
+		    assert_not_any_blank_table (to_table);
+		    assert_not_any_blank_table (to_table[c1 - 32]);
+		    assert (to_table[c1 - 32][c2 - 32] == (codetop << 8) + i);
+		  }
+	      }
+	  }
+	break;
+      }
+    case 2:
+      {
+	short **tab = (short **) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_1)
+	      sledgehammer_check_from_table (charset, tab[i], 1,
+					     (codetop << 8) + i);
+	  }
+	break;
+      }
+    case 3:
+      {
+	short ***tab = (short ***) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_2)
+	      sledgehammer_check_from_table (charset, tab[i], 2,
+					     (codetop << 8) + i);
+	  }
+	break;
+      }
+    case 4:
+      {
+	short ****tab = (short ****) table;
+	for (i = 0; i < 256; i++)
+	  {
+	    if (tab[i] != from_unicode_blank_3)
+	      sledgehammer_check_from_table (charset, tab[i], 3,
+					     (codetop << 8) + i);
+	  }
+	break;
+      }
+    default:
+      abort ();
+    }
+}
+
+static void
+sledgehammer_check_to_table (Lisp_Object charset, void *table, int level,
+			     int codetop)
+{
+  int i;
+
+  switch (level)
+    {
+    case 1:
+      {
+	int *tab = (int *) table;
+
+	if (XCHARSET_CHARS (charset) == 94)
+	  {
+	    assert (tab[0] == -1);
+	    assert (tab[95] == -1);
+	  }
+
+	for (i = 0; i < 96; i++)
+	  {
+	    if (tab[i] != -1)
+	      {
+		int u4, u3, u2, u1, levels;
+		Emchar ch;
+		Emchar this_ch;
+		short val;
+		void *frtab = XCHARSET_FROM_UNICODE_TABLE (charset);
+
+		if (XCHARSET_DIMENSION (charset) == 1)
+		  this_ch = MAKE_CHAR (charset, i + 32, 0);
+		else
+		  this_ch = MAKE_CHAR (charset, codetop + 32, i + 32);
+
+		assert (tab[i] >= 0);
+		BREAKUP_UNICODE_CODE (tab[i], u4, u3, u2, u1, levels);
+		assert (levels <= XCHARSET_FROM_UNICODE_LEVELS (charset));
+
+		switch (XCHARSET_FROM_UNICODE_LEVELS (charset))
+		  {
+		  case 1: val = ((short *) frtab)[u1]; break;
+		  case 2: val = ((short **) frtab)[u2][u1]; break;
+		  case 3: val = ((short ***) frtab)[u3][u2][u1]; break;
+		  case 4: val = ((short ****) frtab)[u4][u3][u2][u1]; break;
+		  default: abort ();
+		  }
+
+		ch = MAKE_CHAR (charset, val >> 8, val & 0xFF);
+		assert (ch == this_ch);
+
+		switch (XCHARSET_FROM_UNICODE_LEVELS (charset))
+		  {
+		  case 4:
+		    assert_not_any_blank_table (frtab);
+		    frtab = ((short ****) frtab)[u4];
+		    /* fall through */
+		  case 3:
+		    assert_not_any_blank_table (frtab);
+		    frtab = ((short ***) frtab)[u3];
+		    /* fall through */
+		  case 2:
+		    assert_not_any_blank_table (frtab);
+		    frtab = ((short **) frtab)[u2];
+		    /* fall through */
+		  case 1:
+		    assert_not_any_blank_table (frtab);
+		    break;
+		  default: abort ();
+		  }
+	      }
+	  }
+	break;
+      }
+    case 2:
+      {
+	int **tab = (int **) table;
+
+	if (XCHARSET_CHARS (charset) == 94)
+	  {
+	    assert (tab[0] == to_unicode_blank_1);
+	    assert (tab[95] == to_unicode_blank_1);
+	  }
+
+	for (i = 0; i < 96; i++)
+	  {
+	    if (tab[i] != to_unicode_blank_1)
+	      sledgehammer_check_to_table (charset, tab[i], 1, i);
+	  }
+	break;
+      }
+    default:
+      abort ();
+    }
+}
+
+static void
+sledgehammer_check_unicode_tables (Lisp_Object charset)
+{
+  /* verify that the blank tables have not been modified */
+  int i;
+  int from_level = XCHARSET_FROM_UNICODE_LEVELS (charset);
+  int to_level = XCHARSET_FROM_UNICODE_LEVELS (charset);
+
+  for (i = 0; i < 256; i++)
+    {
+      assert (from_unicode_blank_1[i] == (short) -1);
+      assert (from_unicode_blank_2[i] == from_unicode_blank_1);
+      assert (from_unicode_blank_3[i] == from_unicode_blank_2);
+      assert (from_unicode_blank_4[i] == from_unicode_blank_3);
+    }
+
+  for (i = 0; i < 96; i++)
+    {
+      assert (to_unicode_blank_1[i] == -1);
+      assert (to_unicode_blank_2[i] == to_unicode_blank_1);
+    }
+
+  assert (from_level >= 1 && from_level <= 4);
+
+  sledgehammer_check_from_table (charset,
+				 XCHARSET_FROM_UNICODE_TABLE (charset),
+				 from_level, 0);
+
+  sledgehammer_check_to_table (charset,
+			       XCHARSET_TO_UNICODE_TABLE (charset),
+			       XCHARSET_DIMENSION (charset), 0);
+}
+
+#endif /* SLEDGEHAMMER_CHECK_UNICODE */
+
+static void
+set_unicode_conversion (Emchar chr, int code)
+{
+  Lisp_Object charset;
+  int c1, c2;
+
+  BREAKUP_CHAR (chr, charset, c1, c2);
+
+  assert (!EQ (charset, Vcharset_ascii));
+  assert (!EQ (charset, Vcharset_control_1));
+  assert (!EQ (charset, Vcharset_composite));
+
+#ifdef SLEDGEHAMMER_CHECK_UNICODE
+  sledgehammer_check_unicode_tables (charset);
+#endif
+
+  /* First, the char -> unicode translation */
+
+  if (XCHARSET_DIMENSION (charset) == 1)
+    {
+      int *to_table = (int *) XCHARSET_TO_UNICODE_TABLE (charset);
+      to_table[c1 - 32] = code;
+    }
+  else
+    {
+      int **to_table_2 = (int **) XCHARSET_TO_UNICODE_TABLE (charset);
+      int *to_table_1;
+
+      assert (XCHARSET_DIMENSION (charset) == 2);
+      to_table_1 = to_table_2[c1 - 32];
+      if (to_table_1 == to_unicode_blank_1)
+	{
+	  to_table_1 = xnew_array (int, 96);
+	  memcpy (to_table_1, to_unicode_blank_1, 96 * sizeof (int));
+	  to_table_2[c1 - 32] = to_table_1;
+	}
+      to_table_1[c2 - 32] = code;
+    }
+
+  /* Then, unicode -> char: much harder */
+
+  {
+    int charset_levels;
+    int u4, u3, u2, u1;
+    int code_levels;
+    BREAKUP_UNICODE_CODE (code, u4, u3, u2, u1, code_levels);
+
+    charset_levels = XCHARSET_FROM_UNICODE_LEVELS (charset);
+
+    /* Make sure the charset's tables have at least as many levels as
+       the code point has: Note that the charset is guaranteed to have
+       at least one level, because it was created that way */
+    if (charset_levels < code_levels)
+      {
+	int i;
+
+	assert (charset_levels > 0);
+	for (i = 2; i <= code_levels; i++)
+	  {
+	    if (charset_levels < i)
+	      {
+		void *old_table = XCHARSET_FROM_UNICODE_TABLE (charset);
+		void *table = create_new_from_unicode_table (i);
+		XCHARSET_FROM_UNICODE_TABLE (charset) = table;
+		  
+		switch (i)
+		  {
+		  case 2:
+		    ((short **) table)[0] = (short *) old_table;
+		    break;
+		  case 3:
+		    ((short ***) table)[0] = (short **) old_table;
+		    break;
+		  case 4:
+		    ((short ****) table)[0] = (short ***) old_table;
+		    break;
+		  default: abort ();
+		  }
+	      }
+	  }
+
+	charset_levels = code_levels;
+	XCHARSET_FROM_UNICODE_LEVELS (charset) = code_levels;
+      }
+
+    /* Now, make sure there is a non-default table at each level */
+    {
+      int i;
+      void *table = XCHARSET_FROM_UNICODE_TABLE (charset);
+
+      for (i = charset_levels; i >= 2; i--)
+	{
+	  switch (i)
+	    {
+	    case 4:
+	      if (((short ****) table)[u4] == from_unicode_blank_3)
+		((short ****) table)[u4] =
+		  ((short ***) create_new_from_unicode_table (3));
+	      table = ((short ****) table)[u4];
+	      break;
+	    case 3:
+	      if (((short ***) table)[u3] == from_unicode_blank_2)
+		((short ***) table)[u3] =
+		  ((short **) create_new_from_unicode_table (2));
+	      table = ((short ***) table)[u3];
+	      break;
+	    case 2:
+	      if (((short **) table)[u2] == from_unicode_blank_1)
+		((short **) table)[u2] =
+		  ((short *) create_new_from_unicode_table (1));
+	      table = ((short **) table)[u2];
+	      break;
+	    default: abort ();
+	    }
+	}
+    }
+
+    /* Finally, set the character */
+	  
+    {
+      void *table = XCHARSET_FROM_UNICODE_TABLE (charset);
+      switch (charset_levels)
+	{
+	case 1: ((short *) table)[u1] = (c1 << 8) + c2; break;
+	case 2: ((short **) table)[u2][u1] = (c1 << 8) + c2; break;
+	case 3: ((short ***) table)[u3][u2][u1] = (c1 << 8) + c2; break;
+	case 4: ((short ****) table)[u4][u3][u2][u1] = (c1 << 8) + c2; break;
+	default:  abort ();
+	}
+    }
+  }
+
+#ifdef SLEDGEHAMMER_CHECK_UNICODE
+  sledgehammer_check_unicode_tables (charset);
+#endif
+}
+
+static int
+char_to_unicode (Emchar chr)
+{
+  Lisp_Object charset;
+  int c1, c2;
+
+  type_checking_assert (valid_char_p (chr));
+  if (chr < 256)
+    return (int) chr;
+
+  BREAKUP_CHAR (chr, charset, c1, c2);
+  if (EQ (charset, Vcharset_composite))
+    return -1; /* #### don't know how to handle */
+  else if (XCHARSET_DIMENSION (charset) == 1)
+    return ((int *) XCHARSET_TO_UNICODE_TABLE (charset))[c1 - 32];
+  else
+    return ((int **) XCHARSET_TO_UNICODE_TABLE (charset))[c1 - 32][c2 - 32];
+}
+
+static Emchar
+unicode_to_char (int code, Lisp_Object_dynarr *charsets)
+{
+  int u1, u2, u3, u4;
+  int code_levels;
+  int i;
+  int n = Dynarr_length (charsets);
+
+  type_checking_assert (code >= 0);
+  if (code < 256)
+    return (Emchar) code;
+
+  BREAKUP_UNICODE_CODE (code, u4, u3, u2, u1, code_levels);
+
+  for (i = 0; i < n; i++)
+    {
+      Lisp_Object charset = Dynarr_at (charsets, i);
+      int charset_levels = XCHARSET_FROM_UNICODE_LEVELS (charset);
+      if (charset_levels >= code_levels)
+	{
+	  void *table = XCHARSET_FROM_UNICODE_TABLE (charset);
+	  short retval;
+
+	  switch (charset_levels)
+	    {
+	    case 1: retval = ((short *) table)[u1]; break;
+	    case 2: retval = ((short **) table)[u2][u1]; break;
+	    case 3: retval = ((short ***) table)[u3][u2][u1]; break;
+	    case 4: retval = ((short ****) table)[u4][u3][u2][u1]; break;
+	    default: abort (); retval = 0;
+	    }
+
+	  if (retval != -1)
+	    return MAKE_CHAR (charset, retval >> 8, retval & 0xFF);
+	}
+    }
+
+  return (Emchar) -1;
+}
+
+static void
+add_charsets_to_precedence_list (Lisp_Object list, int *lbs,
+				 Lisp_Object_dynarr *dynarr)
+{
+  {
+    EXTERNAL_LIST_LOOP_2 (elt, list)
+      {
+	Lisp_Object charset = Fget_charset (elt);
+	int lb = XCHARSET_LEADING_BYTE (elt);
+	if (lbs[lb - MIN_LEADING_BYTE] == 0)
+	  {
+	    Dynarr_add (unicode_precedence_dynarr, charset);
+	    lbs[lb - MIN_LEADING_BYTE] = 1;
+	  }
+      }
+  }
+}
+
+void
+recalculate_unicode_precedence (void)
+{
+  int lbs[NUM_LEADING_BYTES];
+  int i;
+
+  for (i = 0; i < NUM_LEADING_BYTES; i++)
+    lbs[i] = 0;
+
+  Dynarr_reset (unicode_precedence_dynarr);
+
+  add_charsets_to_precedence_list (Vlanguage_unicode_precedence_list,
+				   lbs, unicode_precedence_dynarr);
+  add_charsets_to_precedence_list (Vdefault_unicode_precedence_list,
+				   lbs, unicode_precedence_dynarr);
+
+  for (i = 0; i < NUM_LEADING_BYTES; i++)
+    {
+      if (lbs[i] == 0)
+	{
+	  Lisp_Object charset = CHARSET_BY_LEADING_BYTE (i + MIN_LEADING_BYTE);
+	  if (!NILP (charset))
+	    Dynarr_add (unicode_precedence_dynarr, charset);
+	}
+    }
+}
+
+DEFUN ("set-language-unicode-precedence-list",
+       Fset_language_unicode_precedence_list,
+       1, 1, 0, /*
+Set the language-specific precedence list used for Unicode decoding.
+This is a list of charsets, which are consulted in order for a translation
+matching a given Unicode character.  If no matches are found, the charsets
+in the default precedence list (see `set-default-unicode-precedence-list')
+are consulted, and then all remaining charsets, in some arbitrary order.
+
+The language-specific precedence list is meant to be set as part of the
+language environment initialization; the default precedence list is meant
+to be set by the user.
+*/
+       (list))
+{
+  {
+    EXTERNAL_LIST_LOOP_2 (elt, list)
+      Fget_charset (elt);
+  }
+
+  Vlanguage_unicode_precedence_list = list;
+  recalculate_unicode_precedence ();
+  return Qnil;
+}
+
+DEFUN ("language-unicode-precedence-list",
+       Flanguage_unicode_precedence_list,
+       0, 0, 0, /*
+Return the language-specific precedence list used for Unicode decoding.
+See `set-language-unicode-precedence-list' for more information.
+*/
+       ())
+{
+  return Vlanguage_unicode_precedence_list;
+}
+
+DEFUN ("set-default-unicode-precedence-list",
+       Fset_default_unicode_precedence_list,
+       1, 1, 0, /*
+Set the default precedence list used for Unicode decoding.
+This is meant to be set by the user.  See
+`set-language-unicode-precedence-list' for more information.
+*/
+       (list))
+{
+  {
+    EXTERNAL_LIST_LOOP_2 (elt, list)
+      Fget_charset (elt);
+  }
+
+  Vdefault_unicode_precedence_list = list;
+  recalculate_unicode_precedence ();
+  return Qnil;
+}
+
+DEFUN ("default-unicode-precedence-list",
+       Fdefault_unicode_precedence_list,
+       0, 0, 0, /*
+Return the default precedence list used for Unicode decoding.
+See `set-language-unicode-precedence-list' for more information.
+*/
+       ())
+{
+  return Vdefault_unicode_precedence_list;
+}
+
+DEFUN ("set-unicode-conversion", Fset_unicode_conversion,
+       2, 2, 0, /*
+Add conversion information between Unicode codepoints and characters.
+CHARACTER is one of the following:
+
+-- A character (in which case CODE must be a non-negative integer; values
+   above 2^20 - 1 are allowed for the purpose of specifying private
+   characters, but will cause errors when converted to utf-16)
+-- A vector of characters (in which case CODE must be a vector of integers
+   of the same length)
+*/
+       (character, code))
+{
+  Lisp_Object charset;
+
+  CHECK_CHAR (character);
+  CHECK_NATNUM (code);
+
+  charset = CHAR_CHARSET (XCHAR (character));
+  if (EQ (charset, Vcharset_ascii) ||
+      EQ (charset, Vcharset_control_1) ||
+      EQ (charset, Vcharset_composite))
+    signal_error (Qinvalid_argument, "Cannot set Unicode translation for ASCII, Control-1 or Composite chars",
+		  character);
+
+  set_unicode_conversion (XCHAR (character), XINT (code));
+  return Qnil;
+}
+
+#endif /* MULE */
+
+DEFUN ("character-to-unicode", Fcharacter_to_unicode, 1, 1, 0, /*
+Convert character to Unicode codepoint.
+When there is no international support (i.e. MULE is not defined),
+this function simply does `char-to-int'.
+*/
+       (character))
+{
+  CHECK_CHAR (character);
+#ifdef MULE
+  return make_int (char_to_unicode (XCHAR (character)));
+#else
+  return Fchar_to_int (character);
+#endif /* MULE */
+}
+
+DEFUN ("unicode-to-character", Funicode_to_character, 1, 2, 0, /*
+Convert Unicode codepoint to character.
+CODE should be a non-negative integer.
+If CHARSETS is given, it should be a list of charsets, and only those
+charsets will be consulted, in the given order, for a translation.
+Otherwise, the default ordering of all charsets will be given (see
+`set-unicode-charset-precedence').
+
+When there is no international support (i.e. MULE is not defined),
+this function simply does `int-to-char' and ignores the CHARSETS
+argument..
+*/
+       (code, charsets))
+{
+#ifdef MULE
+  Lisp_Object_dynarr *dyn;
+  int lbs[NUM_LEADING_BYTES];
+  int c;
+
+  CHECK_NATNUM (code);
+  c = XINT (code);
+  {
+    EXTERNAL_LIST_LOOP_2 (elt, charsets)
+      Fget_charset (elt);
+  }
+
+  if (NILP (charsets))
+    {
+      Emchar ret = unicode_to_char (c, unicode_precedence_dynarr);
+      if (ret == -1)
+	return Qnil;
+      return make_char (ret);
+    }
+
+  dyn = Dynarr_new (Lisp_Object);
+  memset (lbs, 0, NUM_LEADING_BYTES * sizeof (int));
+  add_charsets_to_precedence_list (charsets, lbs, dyn);
+  {
+    Emchar ret = unicode_to_char (c, unicode_precedence_dynarr);
+    Dynarr_free (dyn);
+    if (ret == -1)
+      return Qnil;
+    return make_char (ret);
+  }
+#else
+  CHECK_NATNUM (code);
+  return Fint_to_char (code);
+#endif /* MULE */
+}
+
+static Lisp_Object
+cerrar_el_fulano (Lisp_Object fulano)
+{
+  FILE *file = (FILE *) get_opaque_ptr (fulano);
+  retry_fclose (file);
+  return Qnil;
+}
+
+#ifdef MULE
+
+DEFUN ("parse-unicode-translation-table", Fparse_unicode_translation_table,
+       2, 6, 0, /*
+Parse Unicode translation data in FILENAME for CHARSET.
+Data is text, in the form of one translation per line -- charset
+codepoint followed by Unicode codepoint.  Numbers are decimal or hex
+\(preceded by 0x).  Comments are marked with a #.  Charset codepoints
+for two-dimensional charsets should have the first octet stored in the
+high 8 bits of the hex number and the second in the low 8 bits.
+
+If START and END are given, only charset codepoints within the given
+range will be processed.  If OFFSET is given, that value will be added
+to all charset codepoints in the file to obtain the internal charset
+codepoint.  START and END apply to the codepoints in the file, before
+OFFSET is applied.
+
+\(Note that, as usual, we assume that octets are in the range 32 to
+127 or 33 to 126.  If you have a table in kuten form, with octets in
+the range 1 to 94, you will have to use an offset of 5140,
+i.e. 0x2020.)
+
+FLAGS, if specified, control further how the tables are interpreted
+and are used to special-case certain known table weirdnesses in the
+Unicode tables:
+
+`ignore-first-column'
+  Exactly as it sounds.  The JIS X 0208 tables have 3 columns of data instead
+  of 2; the first is the Shift-JIS codepoint.
+`big5'
+  The charset codepoint is a Big Five codepoint; convert it to the
+  proper hacked-up codepoint in `chinese-big5-1' or `chinese-big5-2'.
+*/
+     (filename, charset, start, end, offset, flags))
+{
+  int st = 0, en = INT_MAX, of = 0;
+  FILE *file;
+  struct gcpro gcpro1;
+  char line[1025];
+  int fondo = specpdl_depth ();
+  int ignore_first_column = 0;
+  int big5 = 0;
+
+  CHECK_STRING (filename);
+  charset = Fget_charset (charset);
+  if (!NILP (start))
+    {
+      CHECK_INT (start);
+      st = XINT (start);
+    }
+  if (!NILP (end))
+    {
+      CHECK_INT (end);
+      en = XINT (end);
+    }
+  if (!NILP (offset))
+    {
+      CHECK_INT (offset);
+      of = XINT (offset);
+    }
+
+  if (!LISTP (flags))
+    flags = list1 (flags);
+
+  {
+    EXTERNAL_LIST_LOOP_2 (elt, flags)
+      {
+	if (EQ (elt, Qignore_first_column))
+	  ignore_first_column = 1;
+	else if (EQ (elt, Qbig5))
+	  big5 = 1;
+	else
+	  invalid_constant
+	    ("Unrecognized `parse-unicode-table' flag", elt);
+      }
+  }
+
+  GCPRO1 (filename);
+  filename = Fexpand_file_name (filename, Qnil);
+  file = qxe_fopen (XSTRING_DATA (filename), READ_TEXT);
+  if (!file)
+    report_file_error ("Cannot open", filename);
+  record_unwind_protect (cerrar_el_fulano, make_opaque_ptr (file));
+  while (fgets (line, sizeof (line), file))
+    {
+      char *p = line;
+      int cp1, cp2, endcount;
+      int cp1high, cp1low;
+      int dummy;
+
+      while (*p) /* erase all comments out of the line */
+	{
+	  if (*p == '#')
+	    *p = '\0';
+	  else
+	    p++;
+	}
+      /* see if line is nothing but whitespace and skip if so */
+      p = line + strspn (line, " \t\n\r\f");
+      if (!*p)
+	continue;
+      /* NOTE: It appears that MS Windows and Newlib sscanf() have
+	 different interpretations for whitespace (== "skip all whitespace
+	 at processing point"): Newlib requires at least one corresponding
+	 whitespace character in the input, but MS allows none.  The
+	 following would be easier to write if we could count on the MS
+	 interpretation.
+
+	 Also, the return value does NOT include %n storage. */
+      if ((!ignore_first_column ?
+	   sscanf (p, "%i %i%n", &cp1, &cp2, &endcount) < 2 :
+	   sscanf (p, "%i %i %i%n", &dummy, &cp1, &cp2, &endcount) < 3)
+	  || *(p + endcount + strspn (p + endcount, " \t\n\r\f")))
+	{
+	  warn_when_safe (intern ("unicode"), Qnotice,
+			  "Unrecognized line in translation file %s:\n%s",
+			  XSTRING_DATA (filename), line);
+	  continue;
+	}
+      if (cp1 >= st && cp1 <= en)
+	{
+	  cp1 += of;
+	  if (cp1 < 0 || cp1 >= 65536)
+	    {
+	    out_of_range:
+	      warn_when_safe (intern ("unicode"), Qnotice,
+			      "Out of range first codepoint 0x%x in translation file %s:\n%s",
+			      cp1, XSTRING_DATA (filename), line);
+	      continue;
+	    }
+
+	  cp1high = cp1 >> 8;
+	  cp1low = cp1 & 255;
+
+	  if (big5)
+	    {
+	      Emchar ch = decode_big5_char (cp1high, cp1low);
+	      if (ch == -1)
+		warn_when_safe (intern ("unicode"), Qnotice,
+				"Out of range Big5 codepoint 0x%x in translation file %s:\n%s",
+				cp1, XSTRING_DATA (filename), line);
+	      else
+		set_unicode_conversion (ch, cp2);
+	    }
+	  else
+	    {
+	      int l1, h1, l2, h2;
+	      Emchar emch;
+
+	      switch (XCHARSET_TYPE (charset))
+		{
+		case CHARSET_TYPE_94: l1 = 33; h1 = 126; l2 = 0; h2 = 0; break;
+		case CHARSET_TYPE_96: l1 = 32; h1 = 127; l2 = 0; h2 = 0; break;
+		case CHARSET_TYPE_94X94: l1 = 33; h1 = 126; l2 = 33; h2 = 126;
+		  break;
+		case CHARSET_TYPE_96X96: l1 = 32; h1 = 127; l2 = 32; h2 = 127;
+		  break;
+		default: abort (); l1 = 0; h1 = 0; l2 = 0; h2 = 0;
+		}
+
+	      if (cp1high < l2 || cp1high > h2 || cp1low < l1 || cp1low > h1)
+		goto out_of_range;
+
+	      emch = (cp1high == 0 ? MAKE_CHAR (charset, cp1low, 0) :
+		      MAKE_CHAR (charset, cp1high, cp1low));
+	      set_unicode_conversion (emch, cp2);
+	    }
+	}
+    }
+
+  if (ferror (file))
+    report_file_error ("IO error when reading", filename);
+
+  unbind_to (fondo); /* close file */
+  UNGCPRO;
+  return Qnil;
+}
+
+#endif /* MULE */
+
+
+/************************************************************************/
+/*                         Unicode coding system                        */
+/************************************************************************/
+
+/* ISO 10646 UTF-16, UCS-4, UTF-8, UTF-7, etc. */
+DEFINE_CODING_SYSTEM_TYPE (unicode);
+
+enum unicode_type
+{
+  UNICODE_UTF_16,
+  UNICODE_UTF_8,
+  UNICODE_UTF_7,
+  UNICODE_UCS_4,
+};
+
+struct unicode_coding_system
+{
+  enum unicode_type type;
+  int little_endian :1;
+  int need_bom :1;
+};
+
+#define CODING_SYSTEM_UNICODE_TYPE(codesys) \
+  (CODING_SYSTEM_TYPE_DATA (codesys, unicode)->type)
+#define XCODING_SYSTEM_UNICODE_TYPE(codesys) \
+  CODING_SYSTEM_UNICODE_TYPE (XCODING_SYSTEM (codesys))
+#define CODING_SYSTEM_UNICODE_LITTLE_ENDIAN(codesys) \
+  (CODING_SYSTEM_TYPE_DATA (codesys, unicode)->little_endian)
+#define XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN(codesys) \
+  CODING_SYSTEM_UNICODE_LITTLE_ENDIAN (XCODING_SYSTEM (codesys))
+#define CODING_SYSTEM_UNICODE_NEED_BOM(codesys) \
+  (CODING_SYSTEM_TYPE_DATA (codesys, unicode)->need_bom)
+#define XCODING_SYSTEM_UNICODE_NEED_BOM(codesys) \
+  CODING_SYSTEM_UNICODE_NEED_BOM (XCODING_SYSTEM (codesys))
+
+struct unicode_coding_stream
+{
+  /* decode */
+  unsigned char counter;
+  int seen_char;
+  /* encode */
+  Lisp_Object current_charset;
+  int current_char_boundary;
+  int wrote_bom;
+};
+
+static const struct lrecord_description unicode_coding_system_description[] = {
+  { XD_END }
+};
+
+/* Decode a UCS-2 or UCS-4 character into a buffer.  If the lookup fails, use
+   <GETA MARK> (U+3013) of JIS X 0208, which means correct character
+   is not found, instead.
+   #### do something more appropriate (use blob?)
+        Danger, Will Robinson!  Data loss.  Should we signal user? */
+static void
+decode_unicode_char (int ch, unsigned_char_dynarr *dst,
+		     struct unicode_coding_stream *data, int ignore_bom)
+{
+  if (ch == 0xFEFF && !data->seen_char && ignore_bom)
+    ;
+  else
+    {
+#ifdef MULE
+      Emchar chr = unicode_to_char (ch, unicode_precedence_dynarr);
+
+      if (chr != -1)
+	{
+	  Intbyte work[MAX_EMCHAR_LEN];
+	  int len;
+
+	  len = set_charptr_emchar (work, chr);
+	  Dynarr_add_many (dst, work, len);
+	}
+      else
+	{
+	  Dynarr_add (dst, LEADING_BYTE_JAPANESE_JISX0208);
+	  Dynarr_add (dst, 34 + 128);
+	  Dynarr_add (dst, 46 + 128);
+	}
+#else
+      Dynarr_add (dst, (Intbyte) ch);
+#endif /* MULE */
+    }
+
+  data->seen_char = 1;
+}
+
+static void
+encode_unicode_char_1 (int code, unsigned_char_dynarr *dst,
+		       enum unicode_type type, int little_endian)
+{
+  switch (type)
+    {
+    case UNICODE_UTF_16:
+      if (little_endian)
+	{
+	  Dynarr_add (dst, (unsigned char) (code & 255));
+	  Dynarr_add (dst, (unsigned char) ((code >> 8) & 255));
+	}
+      else
+	{
+	  Dynarr_add (dst, (unsigned char) ((code >> 8) & 255));
+	  Dynarr_add (dst, (unsigned char) (code & 255));
+	}
+      break;
+
+    case UNICODE_UCS_4:
+      if (little_endian)
+	{
+	  Dynarr_add (dst, (unsigned char) (code & 255));
+	  Dynarr_add (dst, (unsigned char) ((code >> 8) & 255));
+	  Dynarr_add (dst, (unsigned char) ((code >> 16) & 255));
+	  Dynarr_add (dst, (unsigned char) (code >> 24));
+	}
+      else
+	{
+	  Dynarr_add (dst, (unsigned char) (code >> 24));
+	  Dynarr_add (dst, (unsigned char) ((code >> 16) & 255));
+	  Dynarr_add (dst, (unsigned char) ((code >> 8) & 255));
+	  Dynarr_add (dst, (unsigned char) (code & 255));
+	}
+      break;
+
+    case UNICODE_UTF_8:
+      if (code <= 0x7f)
+	{
+	  Dynarr_add (dst, (unsigned char) code);
+	}
+      else if (code <= 0x7ff)
+	{
+	  Dynarr_add (dst, (unsigned char) ((code >> 6) | 0xc0));
+	  Dynarr_add (dst, (unsigned char) ((code & 0x3f) | 0x80));
+	}
+      else if (code <= 0xffff)
+	{
+	  Dynarr_add (dst, (unsigned char) ((code >> 12) | 0xe0));
+	  Dynarr_add (dst, (unsigned char) (((code >>  6) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) ((code        & 0x3f) | 0x80));
+	}
+      else if (code <= 0x1fffff)
+	{
+	  Dynarr_add (dst, (unsigned char) ((code >> 18) | 0xf0));
+	  Dynarr_add (dst, (unsigned char) (((code >> 12) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) (((code >>  6) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) ((code        & 0x3f) | 0x80));
+	}
+      else if (code <= 0x3ffffff)
+	{
+	  Dynarr_add (dst, (unsigned char) ((code >> 24) | 0xf8));
+	  Dynarr_add (dst, (unsigned char) (((code >> 18) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) (((code >> 12) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) (((code >>  6) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) ((code        & 0x3f) | 0x80));
+	}
+      else
+	{
+	  Dynarr_add (dst, (unsigned char) ((code >> 30) | 0xfc));
+	  Dynarr_add (dst, (unsigned char) (((code >> 24) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) (((code >> 18) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) (((code >> 12) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) (((code >>  6) & 0x3f) | 0x80));
+	  Dynarr_add (dst, (unsigned char) ((code        & 0x3f) | 0x80));
+	}
+      break;
+
+    case UNICODE_UTF_7: abort ();
+
+    default: abort ();
+    }
+}
+
+static void
+encode_unicode_char (Lisp_Object charset, int h, int l,
+		     unsigned_char_dynarr *dst, enum unicode_type type,
+		     int little_endian)
+{
+#ifdef MULE
+  int code = char_to_unicode (MAKE_CHAR (charset, h & 127, l & 127));
+
+  if (code == -1)
+    {
+      if (type != UNICODE_UTF_16 &&
+	  XCHARSET_DIMENSION (charset) == 2 &&
+	  XCHARSET_CHARS (charset) == 94)
+	{
+	  unsigned char final = XCHARSET_FINAL (charset);
+
+	  if (('@' <= final) && (final < 0x7f))
+	    code = (0xe00000 + (final - '@') * 94 * 94
+		    + ((h & 127) - 33) * 94 + (l & 127) - 33);
+	  else
+	    code = '?';
+	}
+      else
+	code = '?';
+    }
+#else
+  int code = h;
+#endif /* MULE */
+
+  encode_unicode_char_1 (code, dst, type, little_endian);
+}
+
+static Bytecount
+unicode_convert (struct coding_stream *str, const UExtbyte *src,
+		 unsigned_char_dynarr *dst, Bytecount n)
+{
+  unsigned int ch    = str->ch;
+  struct unicode_coding_stream *data = CODING_STREAM_TYPE_DATA (str, unicode);
+  enum unicode_type type =
+    XCODING_SYSTEM_UNICODE_TYPE (str->codesys);
+  int little_endian = XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (str->codesys);
+  int ignore_bom = XCODING_SYSTEM_UNICODE_NEED_BOM (str->codesys);
+  Bytecount orign = n;
+
+  if (str->direction == CODING_DECODE)
+    {
+      unsigned char counter = data->counter;
+
+      while (n--)
+	{
+	  UExtbyte c = *src++;
+
+	  switch (type)
+	    {
+	    case UNICODE_UTF_8:
+	      switch (counter)
+		{
+		case 0:
+		  if (c >= 0xfc)
+		    {
+		      ch = c & 0x01;
+		      counter = 5;
+		    }
+		  else if (c >= 0xf8)
+		    {
+		      ch = c & 0x03;
+		      counter = 4;
+		    }
+		  else if (c >= 0xf0)
+		    {
+		      ch = c & 0x07;
+		      counter = 3;
+		    }
+		  else if (c >= 0xe0)
+		    {
+		      ch = c & 0x0f;
+		      counter = 2;
+		    }
+		  else if (c >= 0xc0)
+		    {
+		      ch = c & 0x1f;
+		      counter = 1;
+		    }
+		  else
+		    decode_unicode_char (c, dst, data, ignore_bom);
+		  break;
+		case 1:
+		  ch = (ch << 6) | (c & 0x3f);
+		  decode_unicode_char (ch, dst, data, ignore_bom);
+		  ch = 0;
+		  counter = 0;
+		  break;
+		default:
+		  ch = (ch << 6) | (c & 0x3f);
+		  counter--;
+		}
+	      break;
+
+	    case UNICODE_UTF_16:
+	      if (little_endian)
+		ch = (c << counter) | ch;
+	      else
+		ch = (ch << 8) | c;
+	      counter += 8;
+	      if (counter == 16)
+		{
+		  int tempch = ch;
+		  ch = 0;
+		  counter = 0;
+		  decode_unicode_char (tempch, dst, data, ignore_bom);
+		}
+	      break;
+
+	    case UNICODE_UCS_4:
+	      if (little_endian)
+		ch = (c << counter) | ch;
+	      else
+		ch = (ch << 8) | c;
+	      counter += 8;
+	      if (counter == 32)
+		{
+		  int tempch = ch;
+		  ch = 0;
+		  counter = 0;
+		  if (tempch < 0)
+		    {
+		      /* !!#### indicate an error */
+		      tempch = '~';
+		    }
+		  decode_unicode_char (tempch, dst, data, ignore_bom);
+		}
+	      break;
+
+	    case UNICODE_UTF_7:
+	      abort ();
+	      break;
+
+	    default: abort ();
+	    }
+
+	}
+      if (str->eof)
+	DECODE_OUTPUT_PARTIAL_CHAR (ch, dst);
+
+      data->counter = counter;
+    }
+  else
+    {
+      unsigned char char_boundary = data->current_char_boundary;
+      Lisp_Object charset = data->current_charset;
+
+#ifdef ENABLE_COMPOSITE_CHARS
+      /* flags for handling composite chars.  We do a little switcheroo
+	 on the source while we're outputting the composite char. */
+      Bytecount saved_n = 0;
+      const Intbyte *saved_src = NULL;
+      int in_composite = 0;
+
+    back_to_square_n:
+#endif /* ENABLE_COMPOSITE_CHARS */
+
+      if (XCODING_SYSTEM_UNICODE_NEED_BOM (str->codesys) && !data->wrote_bom)
+	{
+	  encode_unicode_char_1 (0xFEFF, dst, type, little_endian);
+	  data->wrote_bom = 1;
+	}
+
+      while (n--)
+	{
+	  Intbyte c = *src++;
+
+#ifdef MULE
+	  if (BYTE_ASCII_P (c))
+#endif /* MULE */
+	    {			/* Processing ASCII character */
+	      ch = 0;
+	      encode_unicode_char (Vcharset_ascii, c, 0, dst, type,
+				   little_endian);
+
+	      char_boundary = 1;
+	    }
+#ifdef MULE
+	  else if (INTBYTE_LEADING_BYTE_P (c) || INTBYTE_LEADING_BYTE_P (ch))
+	    {			/* Processing Leading Byte */
+	      ch = 0;
+	      charset = CHARSET_BY_LEADING_BYTE (c);
+	      if (LEADING_BYTE_PREFIX_P(c))
+		ch = c;
+	      char_boundary = 0;
+	    }
+	  else
+	    {			/* Processing Non-ASCII character */
+	      char_boundary = 1;
+	      if (EQ (charset, Vcharset_control_1))
+		encode_unicode_char (Vcharset_control_1, c, 0, dst,
+				     type, little_endian);
+	      else
+		{
+		  switch (XCHARSET_REP_BYTES (charset))
+		    {
+		    case 2:
+		      encode_unicode_char (charset, c, 0, dst, type,
+					   little_endian);
+		      break;
+		    case 3:
+		      if (XCHARSET_PRIVATE_P (charset))
+			{
+			  encode_unicode_char (charset, c, 0, dst, type,
+					       little_endian);
+			  ch = 0;
+			}
+		      else if (ch)
+			{
+#ifdef ENABLE_COMPOSITE_CHARS
+			  if (EQ (charset, Vcharset_composite))
+			    {
+			      if (in_composite)
+				{
+				  /* #### Bother! We don't know how to
+				     handle this yet. */
+				  encode_unicode_char (Vcharset_ascii, '~', 0,
+						       dst, type,
+						       little_endian);
+				}
+			      else
+				{
+				  Emchar emch = MAKE_CHAR (Vcharset_composite,
+							   ch & 0x7F,
+							   c & 0x7F);
+				  Lisp_Object lstr =
+				    composite_char_string (emch);
+				  saved_n = n;
+				  saved_src = src;
+				  in_composite = 1;
+				  src = XSTRING_DATA   (lstr);
+				  n   = XSTRING_LENGTH (lstr);
+				}
+			    }
+			  else
+#endif /* ENABLE_COMPOSITE_CHARS */
+			    encode_unicode_char (charset, ch, c, dst, type,
+						 little_endian);
+			  ch = 0;
+			}
+		      else
+			{
+			  ch = c;
+			  char_boundary = 0;
+			}
+		      break;
+		    case 4:
+		      if (ch)
+			{
+			  encode_unicode_char (charset, ch, c, dst, type,
+					       little_endian);
+			  ch = 0;
+			}
+		      else
+			{
+			  ch = c;
+			  char_boundary = 0;
+			}
+		      break;
+		    default:
+		      abort ();
+		    }
+		}
+	    }
+#endif /* MULE */
+	}
+
+#ifdef ENABLE_COMPOSITE_CHARS
+      if (in_composite)
+	{
+	  n = saved_n;
+	  src = saved_src;
+	  in_composite = 0;
+	  goto back_to_square_n; /* Wheeeeeeeee ..... */
+	}
+#endif /* ENABLE_COMPOSITE_CHARS */
+
+      data->current_char_boundary = char_boundary;
+      data->current_charset = charset;
+
+      /* La palabra se hizo carne! */
+      /* A palavra fez-se carne! */
+      /* Whatever. */
+    }
+
+  str->ch    = ch;
+  return orign;
+}
+
+/* DEFINE_DETECTOR (utf_7); */
+DEFINE_DETECTOR (utf_8);
+DEFINE_DETECTOR_CATEGORY (utf_8, utf_8);
+DEFINE_DETECTOR (ucs_4);
+DEFINE_DETECTOR_CATEGORY (ucs_4, ucs_4);
+DEFINE_DETECTOR (utf_16);
+DEFINE_DETECTOR_CATEGORY (utf_16, utf_16);
+DEFINE_DETECTOR_CATEGORY (utf_16, utf_16_little_endian);
+DEFINE_DETECTOR_CATEGORY (utf_16, utf_16_bom);
+DEFINE_DETECTOR_CATEGORY (utf_16, utf_16_little_endian_bom);
+
+struct ucs_4_detector
+{
+  int in_ucs_4_byte;
+};
+
+static void
+ucs_4_detect (struct detection_state *st, const UExtbyte *src,
+	      Bytecount n)
+{
+  struct ucs_4_detector *data = DETECTION_STATE_DATA (st, ucs_4);
+
+  while (n--)
+    {
+      UExtbyte c = *src++;
+      switch (data->in_ucs_4_byte)
+	{
+	case 0:
+	  if (c >= 128)
+	    {
+	      DET_RESULT (st, ucs_4) = DET_NEARLY_IMPOSSIBLE;
+	      return;
+	    }
+	  else
+	    data->in_ucs_4_byte++;
+	  break;
+	case 3:
+	  data->in_ucs_4_byte = 0;
+	  break;
+	default:
+	  data->in_ucs_4_byte++;
+	}
+    }
+
+  /* !!#### write this for real */
+  DET_RESULT (st, ucs_4) = DET_AS_LIKELY_AS_UNLIKELY;
+}
+
+struct utf_16_detector
+{
+  unsigned int seen_ffff:1;
+  unsigned int seen_forward_bom:1;
+  unsigned int seen_rev_bom:1;
+  int byteno;
+  int prev_char;
+  int text, rev_text;
+};
+
+static void
+utf_16_detect (struct detection_state *st, const UExtbyte *src,
+	       Bytecount n)
+{
+  struct utf_16_detector *data = DETECTION_STATE_DATA (st, utf_16);
+  
+  while (n--)
+    {
+      UExtbyte c = *src++;
+      int prevc = data->prev_char;
+      if (data->byteno == 1 && c == 0xFF && prevc == 0xFE)
+	data->seen_forward_bom = 1;
+      else if (data->byteno == 1 && c == 0xFE && prevc == 0xFF)
+	data->seen_rev_bom = 1;
+
+      if (data->byteno & 1)
+	{
+	  if (c == 0xFF && prevc == 0xFF)
+	    data->seen_ffff = 1;
+	  if (prevc == 0
+	      && (c == '\r' || c == '\n'
+		  || (c >= 0x20 && c <= 0x7E)))
+	    data->text++;
+	  if (c == 0
+	      && (prevc == '\r' || prevc == '\n'
+		  || (prevc >= 0x20 && prevc <= 0x7E)))
+	    data->rev_text++;
+	  if (prevc == 0x20 && (c == 0x28 || c == 0x29))
+	    data->text++;
+	  if (c == 0x20 && (prevc == 0x28 || prevc == 0x29))
+	    data->rev_text++;
+	}
+
+      data->byteno++;
+      data->prev_char = c;
+    }
+
+  {
+    int variance_indicates_big_endian =
+      (data->text >= 10
+       && (data->rev_text == 0
+	   || data->text / data->rev_text >= 10));
+    int variance_indicates_little_endian =
+      (data->rev_text >= 10
+       && (data->text == 0
+	   || data->rev_text / data->text >= 10));
+
+    if (data->seen_ffff)
+      SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE);
+    else if (data->seen_forward_bom)
+      {
+	SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE);
+	if (variance_indicates_big_endian)
+	  DET_RESULT (st, utf_16_bom) = DET_NEAR_CERTAINTY;
+	else if (variance_indicates_little_endian)
+	  DET_RESULT (st, utf_16_bom) = DET_SOMEWHAT_LIKELY;
+	else
+	  DET_RESULT (st, utf_16_bom) = DET_QUITE_PROBABLE;
+      }
+    else if (data->seen_forward_bom)
+      {
+	SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE);
+	if (variance_indicates_big_endian)
+	  DET_RESULT (st, utf_16_bom) = DET_NEAR_CERTAINTY;
+	else if (variance_indicates_little_endian)
+	  /* #### may need to rethink */
+	  DET_RESULT (st, utf_16_bom) = DET_SOMEWHAT_LIKELY;
+	else
+	  /* #### may need to rethink */
+	  DET_RESULT (st, utf_16_bom) = DET_QUITE_PROBABLE;
+      }
+    else if (data->seen_rev_bom)
+      {
+	SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE);
+	if (variance_indicates_little_endian)
+	  DET_RESULT (st, utf_16_little_endian_bom) = DET_NEAR_CERTAINTY;
+	else if (variance_indicates_big_endian)
+	  /* #### may need to rethink */
+	  DET_RESULT (st, utf_16_little_endian_bom) = DET_SOMEWHAT_LIKELY;
+	else
+	  /* #### may need to rethink */
+	  DET_RESULT (st, utf_16_little_endian_bom) = DET_QUITE_PROBABLE;
+      }
+    else if (variance_indicates_big_endian)
+      {
+	SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE);
+	DET_RESULT (st, utf_16) = DET_SOMEWHAT_LIKELY;
+	DET_RESULT (st, utf_16_little_endian) = DET_SOMEWHAT_UNLIKELY;
+      }
+    else if (variance_indicates_little_endian)
+      {
+	SET_DET_RESULTS (st, utf_16, DET_NEARLY_IMPOSSIBLE);
+	DET_RESULT (st, utf_16) = DET_SOMEWHAT_UNLIKELY;
+	DET_RESULT (st, utf_16_little_endian) = DET_SOMEWHAT_LIKELY;
+      }
+    else
+      SET_DET_RESULTS (st, utf_16, DET_AS_LIKELY_AS_UNLIKELY);
+  }
+}
+
+struct utf_8_detector
+{
+  int in_utf_8_byte;
+};
+
+static void
+utf_8_detect (struct detection_state *st, const UExtbyte *src,
+ 	      Bytecount n)
+{
+  struct utf_8_detector *data = DETECTION_STATE_DATA (st, utf_8);
+
+  while (n--)
+    {
+      UExtbyte c = *src++;
+      switch (data->in_utf_8_byte)
+	{
+	case 0:
+	  if (c == ISO_CODE_ESC || c == ISO_CODE_SI || c == ISO_CODE_SO)
+	    {
+	      DET_RESULT (st, utf_8) = DET_SOMEWHAT_UNLIKELY;
+	      return;
+	    }
+	  else if (c >= 0xfc)
+	    data->in_utf_8_byte = 5;
+	  else if (c >= 0xf8)
+	    data->in_utf_8_byte = 4;
+	  else if (c >= 0xf0)
+	    data->in_utf_8_byte = 3;
+	  else if (c >= 0xe0)
+	    data->in_utf_8_byte = 2;
+	  else if (c >= 0xc0)
+	    data->in_utf_8_byte = 1;
+	  else if (c >= 0x80)
+	    {
+	      DET_RESULT (st, utf_8) = DET_SOMEWHAT_UNLIKELY;
+	      return;
+	    }
+	  break;
+	default:
+	  if ((c & 0xc0) != 0x80)
+	    {
+	      DET_RESULT (st, utf_8) = DET_SOMEWHAT_UNLIKELY;
+	      return;
+	    }
+	  else
+	    data->in_utf_8_byte--;
+	}
+    }
+  DET_RESULT (st, utf_8) = DET_SOMEWHAT_LIKELY;
+}
+
+static void
+unicode_init_coding_stream (struct coding_stream *str)
+{
+  struct unicode_coding_stream *data =
+    CODING_STREAM_TYPE_DATA (str, unicode);
+  xzero (*data);
+  data->current_charset = Qnil;
+}
+
+static void
+unicode_rewind_coding_stream (struct coding_stream *str)
+{
+  unicode_init_coding_stream (str);
+}
+
+static int
+unicode_putprop (Lisp_Object codesys, Lisp_Object key, Lisp_Object value)
+{
+  if (EQ (key, Qtype))
+    {
+      enum unicode_type type;
+
+      if (EQ (value, Qutf_8))
+	type = UNICODE_UTF_8;
+      else if (EQ (value, Qutf_16))
+	type = UNICODE_UTF_16;
+      else if (EQ (value, Qutf_7))
+	type = UNICODE_UTF_7;
+      else if (EQ (value, Qucs_4))
+	type = UNICODE_UCS_4;
+      else
+	invalid_constant ("Invalid Unicode type", key);
+      
+      XCODING_SYSTEM_UNICODE_TYPE (codesys) = type;
+    }
+  else if (EQ (key, Qlittle_endian))
+    XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (codesys) = !NILP (value);
+  else if (EQ (key, Qneed_bom))
+    XCODING_SYSTEM_UNICODE_NEED_BOM (codesys) = !NILP (value);
+  else
+    return 0;
+  return 1;
+}
+
+static Lisp_Object
+unicode_getprop (Lisp_Object coding_system, Lisp_Object prop)
+{
+  if (EQ (prop, Qtype))
+    {
+      switch (XCODING_SYSTEM_UNICODE_TYPE (coding_system))
+	{
+	case UNICODE_UTF_16: return Qutf_16;
+	case UNICODE_UTF_8: return Qutf_8;
+	case UNICODE_UTF_7: return Qutf_7;
+	case UNICODE_UCS_4: return Qucs_4;
+	default: abort ();
+	}
+    }
+  else if (EQ (prop, Qlittle_endian))
+    return XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (coding_system) ? Qt : Qnil;
+  else if (EQ (prop, Qneed_bom))
+    return XCODING_SYSTEM_UNICODE_NEED_BOM (coding_system) ? Qt : Qnil;
+  return Qunbound;
+}
+
+static void
+unicode_print (Lisp_Object cs, Lisp_Object printcharfun, int escapeflag)
+{
+  write_c_string ("(", printcharfun);
+  print_internal (unicode_getprop (cs, Qtype), printcharfun, 0);
+  if (XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (cs))
+    write_c_string (", little-endian", printcharfun);
+  if (XCODING_SYSTEM_UNICODE_NEED_BOM (cs))
+    write_c_string (", need-bom", printcharfun);
+  write_c_string (")", printcharfun);
+}
+
+int
+dfc_coding_system_is_unicode (Lisp_Object codesys)
+{
+#ifdef HAVE_WIN32_CODING_SYSTEMS
+  codesys = Fget_coding_system (codesys);
+  return (EQ (XCODING_SYSTEM_TYPE (codesys), Qunicode) &&
+	  XCODING_SYSTEM_UNICODE_TYPE (codesys) == UNICODE_UTF_16 &&
+	  XCODING_SYSTEM_UNICODE_LITTLE_ENDIAN (codesys));
+	      
+#else
+  return 0;
+#endif
+}
+
+
+/************************************************************************/
+/*                             Initialization                           */
+/************************************************************************/
+
+void
+syms_of_unicode (void)
+{
+#ifdef MULE
+  DEFSUBR (Fset_language_unicode_precedence_list);
+  DEFSUBR (Flanguage_unicode_precedence_list);
+  DEFSUBR (Fset_default_unicode_precedence_list);
+  DEFSUBR (Fdefault_unicode_precedence_list);
+  DEFSUBR (Fset_unicode_conversion);
+
+  DEFSUBR (Fparse_unicode_translation_table);
+
+  DEFSYMBOL (Qignore_first_column);
+#endif /* MULE */
+
+  DEFSUBR (Fcharacter_to_unicode);
+  DEFSUBR (Funicode_to_character);
+
+  DEFSYMBOL (Qunicode);
+  DEFSYMBOL (Qucs_4);
+  DEFSYMBOL (Qutf_16);
+  DEFSYMBOL (Qutf_8);
+  DEFSYMBOL (Qutf_7);
+
+  DEFSYMBOL (Qneed_bom);
+
+  DEFSYMBOL (Qutf_16);
+  DEFSYMBOL (Qutf_16_little_endian);
+  DEFSYMBOL (Qutf_16_bom);
+  DEFSYMBOL (Qutf_16_little_endian_bom);
+}
+
+void
+coding_system_type_create_unicode (void)
+{
+  INITIALIZE_CODING_SYSTEM_TYPE_WITH_DATA (unicode, "unicode-coding-system-p");
+  CODING_SYSTEM_HAS_METHOD (unicode, print);
+  CODING_SYSTEM_HAS_METHOD (unicode, convert);
+  CODING_SYSTEM_HAS_METHOD (unicode, init_coding_stream);
+  CODING_SYSTEM_HAS_METHOD (unicode, rewind_coding_stream);
+  CODING_SYSTEM_HAS_METHOD (unicode, putprop);
+  CODING_SYSTEM_HAS_METHOD (unicode, getprop);
+
+  INITIALIZE_DETECTOR (utf_8);
+  DETECTOR_HAS_METHOD (utf_8, detect);
+  INITIALIZE_DETECTOR_CATEGORY (utf_8, utf_8);
+
+  INITIALIZE_DETECTOR (ucs_4);
+  DETECTOR_HAS_METHOD (ucs_4, detect);
+  INITIALIZE_DETECTOR_CATEGORY (ucs_4, ucs_4);
+
+  INITIALIZE_DETECTOR (utf_16);
+  DETECTOR_HAS_METHOD (utf_16, detect);
+  INITIALIZE_DETECTOR_CATEGORY (utf_16, utf_16);
+  INITIALIZE_DETECTOR_CATEGORY (utf_16, utf_16_little_endian);
+  INITIALIZE_DETECTOR_CATEGORY (utf_16, utf_16_bom);
+  INITIALIZE_DETECTOR_CATEGORY (utf_16, utf_16_little_endian_bom);
+}
+
+void
+reinit_coding_system_type_create_unicode (void)
+{
+  REINITIALIZE_CODING_SYSTEM_TYPE (unicode);
+}
+
+void
+reinit_vars_of_unicode (void)
+{
+#ifdef MULE
+  init_blank_unicode_tables ();
+#endif /* MULE */
+}
+
+void
+vars_of_unicode (void)
+{
+  reinit_vars_of_unicode ();
+
+  Fprovide (intern ("unicode"));
+
+#ifdef MULE
+  staticpro (&Vlanguage_unicode_precedence_list);
+  Vlanguage_unicode_precedence_list = Qnil;
+
+  staticpro (&Vdefault_unicode_precedence_list);
+  Vdefault_unicode_precedence_list = Qnil;
+
+  unicode_precedence_dynarr = Dynarr_new (Lisp_Object);
+  dump_add_root_struct_ptr (&unicode_precedence_dynarr,
+			    &lisp_object_dynarr_description);
+#if 0
+  dump_add_root_thing (&to_unicode_blank_1, to_unicode_level_1_desc);
+  dump_add_root_thing (&to_unicode_blank_2, to_unicode_level_2_desc);
+
+  dump_add_root_thing (&from_unicode_blank_1, from_unicode_level_1_desc);
+  dump_add_root_thing (&from_unicode_blank_2, from_unicode_level_2_desc);
+  dump_add_root_thing (&from_unicode_blank_3, from_unicode_level_3_desc);
+  dump_add_root_thing (&from_unicode_blank_4, from_unicode_level_4_desc);
+#endif
+
+#endif /* MULE */
+}