Mercurial > hg > xemacs-beta
diff src/glyphs-msw.c @ 380:8626e4521993 r21-2-5
Import from CVS: tag r21-2-5
author | cvs |
---|---|
date | Mon, 13 Aug 2007 11:07:10 +0200 |
parents | d883f39b8495 |
children | 064ab7fed2e0 |
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--- a/src/glyphs-msw.c Mon Aug 13 11:06:08 2007 +0200 +++ b/src/glyphs-msw.c Mon Aug 13 11:07:10 2007 +0200 @@ -87,9 +87,9 @@ if (DEVICE_MSWINDOWS_BITSPIXEL (d) > 0) { int bpline = BPLINE(width * 3); - /* FIXME: we can do this because 24bpp implies no colour table, once - * we start paletizing this is no longer true. The X versions of - * this function quantises to 256 colours or bit masks down to a + /* FIXME: we can do this because 24bpp implies no color table, once + * we start palettizing this is no longer true. The X versions of + * this function quantises to 256 colors or bit masks down to a * long. Windows can actually handle rgb triples in the raw so I * don't see much point trying to optimize down to the best * structure - unless it has memory / color allocation implications @@ -699,7 +699,7 @@ break; case XpmFileInvalid: { - signal_simple_error ("invalid XPM data", image); + signal_simple_error ("Invalid XPM data", image); } case XpmNoMemory: { @@ -1173,7 +1173,7 @@ } else if (!(resid = MAKEINTRESOURCE (resource_name_to_resource (resource_id, type)))) - signal_simple_error ("invalid resource identifier", resource_id); + signal_simple_error ("Invalid resource identifier", resource_id); /* load the image */ if (!(himage = LoadImage (hinst, resid, type, 0, 0, @@ -1181,7 +1181,7 @@ LR_SHARED | (!NILP (file) ? LR_LOADFROMFILE : 0)))) { - signal_simple_error ("cannot load image", instantiator); + signal_simple_error ("Cannot load image", instantiator); } if (hinst) @@ -1295,7 +1295,7 @@ /* - * Based on an optimized version provided by Jim Becker, Auguest 5, 1988. + * Based on an optimized version provided by Jim Becker, August 5, 1988. */ #ifndef BitmapSuccess #define BitmapSuccess 0