Mercurial > hg > xemacs-beta
diff src/unicode.c @ 4268:75d0292c1bff
[xemacs-hg @ 2007-11-14 19:41:04 by aidan]
Correct the dumped information for the Unicode JIT infrastructure.
author | aidan |
---|---|
date | Wed, 14 Nov 2007 19:41:09 +0000 |
parents | 1abf84db2c7f |
children | bd9b678f4db7 |
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--- a/src/unicode.c Wed Nov 14 19:25:40 2007 +0000 +++ b/src/unicode.c Wed Nov 14 19:41:09 2007 +0000 @@ -336,6 +336,11 @@ Lisp_Object Qlast_allocated_character; Lisp_Object Qccl_encode_to_ucs_2; +Lisp_Object Vnumber_of_jit_charsets; +Lisp_Object Vlast_jit_charset_final; +Lisp_Object Vcharset_descr; + + /************************************************************************/ /* Unicode implementation */ @@ -1080,8 +1085,6 @@ int code_levels; int i; int n = Dynarr_length (charsets); - static int number_of_jit_charsets; - static Ascbyte last_jit_charset_final; type_checking_assert (code >= 0); /* This shortcut depends on the representation of an Ichar, see text.c. @@ -1124,33 +1127,21 @@ (-1 == (i = get_free_codepoint(Vcurrent_jit_charset)))) { Ibyte setname[32]; - Lisp_Object charset_descr = build_string - ("Mule charset for otherwise unknown Unicode code points."); - - struct gcpro gcpro1; - - if ('\0' == last_jit_charset_final) - { - /* This final byte shit is, umm, not that cool. */ - last_jit_charset_final = 0x30; - } + int number_of_jit_charsets = XINT (Vnumber_of_jit_charsets); + Ascbyte last_jit_charset_final = XCHAR (Vlast_jit_charset_final); + + /* This final byte shit is, umm, not that cool. */ + assert (last_jit_charset_final >= 0x30); /* Assertion added partly because our Win32 layer doesn't support snprintf; with this, we're sure it won't overflow the buffer. */ assert(100 > number_of_jit_charsets); - qxesprintf(setname, "jit-ucs-charset-%d", number_of_jit_charsets++); - - /* Aside: GCPROing here would be overkill according to the FSF's - philosophy. make-charset cannot currently GC, but is intended - to be called from Lisp, with its arguments protected by the - Lisp reader. We GCPRO in case it GCs in the future and no-one - checks all the C callers. */ - - GCPRO1 (charset_descr); + qxesprintf(setname, "jit-ucs-charset-%d", number_of_jit_charsets); + Vcurrent_jit_charset = Fmake_charset - (intern((const CIbyte *)setname), charset_descr, + (intern((const CIbyte *)setname), Vcharset_descr, /* Set encode-as-utf-8 to t, to have this character set written using UTF-8 escapes in escape-quoted and ctext. This sidesteps the fact that our internal character -> Unicode @@ -1159,11 +1150,15 @@ nconc2 (list6(Qcolumns, make_int(1), Qchars, make_int(96), Qdimension, make_int(2)), list6(Qregistries, Qunicode_registries, - Qfinal, make_char(last_jit_charset_final++), + Qfinal, make_char(last_jit_charset_final), /* This CCL program is initialised in unicode.el. */ Qccl_program, Qccl_encode_to_ucs_2)))); - UNGCPRO; + + /* Record for the Unicode infrastructure that we've created + this character set. */ + Vnumber_of_jit_charsets = make_int (number_of_jit_charsets + 1); + Vlast_jit_charset_final = make_char (last_jit_charset_final + 1); i = get_free_codepoint(Vcurrent_jit_charset); } @@ -1421,10 +1416,15 @@ If the CODE would not otherwise be converted to an XEmacs character, and the list of character sets to be consulted is nil or the default, a new XEmacs character will be created for it in one of the `jit-ucs-charset' Mule -character sets, and that character will be returned. There is scope for -tens of thousands of separate Unicode code points in every session using -this technique, so despite XEmacs' internal encoding not being based on -Unicode, your data won't be trashed. +character sets, and that character will be returned. + +This is limited to around 400,000 characters per XEmacs session, though, so +while normal usage will not be problematic, things like: + +\(dotimes (i #x110000) (decode-char 'ucs i)) + +will eventually error. The long-term solution to this is Unicode as an +internal encoding. */ (code, USED_IF_MULE (charsets))) { @@ -2862,6 +2862,14 @@ void coding_system_type_create_unicode (void) { + staticpro (&Vnumber_of_jit_charsets); + Vnumber_of_jit_charsets = make_int (0); + staticpro (&Vlast_jit_charset_final); + Vlast_jit_charset_final = make_char (0x30); + staticpro (&Vcharset_descr); + Vcharset_descr + = build_string ("Mule charset for otherwise unknown Unicode code points."); + INITIALIZE_CODING_SYSTEM_TYPE_WITH_DATA (unicode, "unicode-coding-system-p"); CODING_SYSTEM_HAS_METHOD (unicode, print); CODING_SYSTEM_HAS_METHOD (unicode, convert);