diff nt/README @ 412:697ef44129c6 r21-2-14

Import from CVS: tag r21-2-14
author cvs
date Mon, 13 Aug 2007 11:20:41 +0200
parents b8cc9ab3f761
children
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--- a/nt/README	Mon Aug 13 11:19:22 2007 +0200
+++ b/nt/README	Mon Aug 13 11:20:41 2007 +0200
@@ -1,93 +1,45 @@
-Building and Installing XEmacs on Windows 95/98/NT        -*- mode:outline -*-
+	     Building and Installing XEmacs on Windows NT
 
 			     David Hobley
-			     Marc Paquette
-			    Jonathan Harris
-			       Ben Wing
+			    Marc Paquette
+			   Jonathan Harris
 
-This is a port of XEmacs to Windows 95/98/NT.  If you are looking for a port
-of GNU Emacs, see http://www.cs.washington.edu/homes/voelker/ntemacs.html.
-
+The port was made much easier by the groundbreaking work of Geoff Voelker
+and others who worked on the GNU Emacs port to NT. Their version is available
+from http://www.cs.washington.edu/homes/voelker/ntemacs.html
 
-* Required tools and sources
-============================
-
-1.  You will need Visual C++ V4.0 or later to compile everything. Personally
-    we have tested V4.0, V4.2, V5.0 and v6.0.
+To get it working you will need:
 
-    Note that Visual C++ assumes that the environment variables INCLUDE and
-    LIB are set to specify the location of the includes and libraries.
-    Your PATH environment variable also needs to include the DevStudio
-    vc\bin and sharedide\bin directories.
-
+1.  You will need Visual C++ V4.0 or later to compile everything. Personally we
+    have tested V4.0, V4.2 and V5.0.
+    Note that Visual C++ assumes a couple of environment variables INCLUDE and
+    LIB to be set which specify the location of the includes and libraries.
+    Your PATH environment variable also needs to include the DevStudio vc\bin
+    and sharedide\bin directories.
     Visual C++ V5.0 installs a batch file called vcvars32.bat in
     c:\Program Files\DevStudio\VC\bin\ (or wherever you installed it) that you
     can run before building to set up all of these environment variables.
 
-2.  Grab the latest XEmacs source from
-
-      ftp://ftp.xemacs.org/pub/xemacs/
-
-    or one of its mirrors listed at http://www.xemacs.org/Download/index.html .
-
-    You'll also need the packages.  You probably want to get the unified
-    packages bundle from
-
-      ftp://ftp.xemacs.org/pub/xemacs/packages/xemacs-sumo.tar.gz
-
-    Although we don't recommend it, you can also retrieve just the packages
-    you really need if you have an extremely slow net connection or are very
-    short on disk space.  You can find the various packages in
-    ftp://ftp.xemacs.org/pub/xemacs/packages/.  You will need the
-    xemacs-base package.  You'll also need the texinfo package unless you
-    have a copy of makeinfo.exe on your machine.  If you want to download
-    additional or updated packages from within XEmacs you'll need the efs,
-    dired and vm packages.  You'll probably also want at least the
-    edit-utils, text-modes, fsf-compat, cc-mode, prog-modes and xemacs-devel
-    packages.
-
-    Unpack the packages into "x:\your\choice\XEmacs\xemacs-packages",
-    for example "c:\Program Files\XEmacs\xemacs-packages".
+2.  Grab the latest XEmacs source from ftp.xemacs.org if necessary. All Win32
+    support is in the nt\ subdirectory. You'll also need the xemacs-base
+    package from the binary-packages subdirectory and you'll probably also
+    want at least the edit-utils, text-modes, fsf-compat, cc-mode,
+    prog-modes and xemacs-devel packages.
+    Unpack the packages into, say, "c:\Program Files\XEmacs\xemacs-packages".
 
-3.  At this point you can choose to build for X and/or for Win32 native GUI.
-    If you only want to build for the Win32 native GUI then skip the next
-    section.
-
-
-** Extra tools and sources required for X
-
-If you want support for X you will also need:
-
-1.  An X server. MI/X is available on the Internet as trialware; it is 
-    available from: http://www.microimages.com/www/html/mix/
-
-2.  Source for the MIT X11R6.3 libraries, available from: ftp.x.org
+3.  At this point you can select X or Win32 native GUI support.
 
-3.  You'll need to compile the MIT libraries without multi-thread support.
-    To do this, there is an example Win32.cf and site.def provided which set
-    the relevant flags. You will also need to apply the patch in nt/X11.patch
-    in the xc/lib/X11 directory which will fix the DLL definition file.
-
-    Once compiled and installed, you will need to apply the patch in
-    nt/Xmd.patch. This is messy and better solutions would be appreciated.
+If you want to build for native GUI:
 
-4.  Goto step 2 under 'Optional libraries' below.
-
-
-* Optional libraries
-====================
-
-1.  You really want the XPM library.  Grab the latest version of the
-    xpm sources (xpm-3.4k.tar.gz at time of writing) from
-    ftp://ftp.xemacs.org/pub/xemacs/aux/ and unpack them somewhere.
+1.  If you want XPM image and toolbar support grab the latest version of the
+    xpm sources (xpm-3.4k.tar.gz at time of writing) and unpack them somewhere.
     Copy nt\xpm.mak from the xemacs sources to the lib subdirectory of the
     xpm sources, cd to that directory and build xpm with 'nmake -f xpm.mak'.
 
 2.  You probably also want PNG image support. Grab the latest versions of zlib
-    and libpng (zlib-1.1.3 and libpng-1.0.2 at time of writing) from
-    ftp://ftp.xemacs.org/pub/xemacs/aux/, unpack them somewhere and read
-    the respective READMEs for details on how to build them.  The following
-    build procedure works for zlib-1.1.3 and libpng-1.0.2:
+    and libpng (zlib-1.1.3 and libpng-1.0.2 at time of writing), unpack them
+    somewhere and read the respective READMEs for details on how to build them.
+    The following build procedure works for zlib-1.1.3 and libpng-1.0.2:
 
     cd to the zlib directory, type 'copy msdos\makefile.w32 Makefile' and
     then type 'nmake'.
@@ -96,161 +48,110 @@
     and type 'nmake -f scripts\makefile.w32'.
 
 3.  If you want TIFF support, grap the latest version of libtiff (tiff-v3.4
-    at time of writing) from ftp://ftp.xemacs.org/pub/xemacs/aux/ and unpack
-    it somewhere. Copy nt\tiff.mak from the xemacs sources to the
-    contrib\winnt subdirectory of the tiff sources, cd to that directory and
-    build libtiff with 'nmake -f tiff.mak'. Note: tiff.mak has only been
-    verified to work under WinNT, not Win95 or 98.  However, the lastest
-    distribution of libtiff includes a contrib\win95\makefile.w95; that might
-    work.
+    at time of writing) and unpack it somewhere. Copy nt\tiff.mak from the 
+    xemacs sources to the contrib\winnt subdirectory of the tiff sources, 
+    cd to that directory and build libtiff with 'nmake -f tiff.mak'. Note:
+    tiff.mak has only been verified to work under WinNT, not Win95 or 98. 
+    However, the lastest distribution of libtiff includes a 
+    contrib\win95\makefile.w95; that might work.
 
 4.  If you want JPEG support grab the latest version of jpegsrc (jpeg-6b at 
-    time of writing) from ftp://ftp.xemacs.org/pub/xemacs/aux/ and read the
-    README for details on how to build it.
+    time of writing) and read the README for details on how to build it.
+
+5.  If you want X-Face support, grab compface distribution and unpack it 
+    somewhere.  Copy nt\compface.mak from xemacs sources to the compface
+    directory.  cd to that directory and build libcompface with 
+    'nmake -f compface.mak'.
+
+6.  cd to the nt subdirectory of the xemacs distribution and build xemacs:
+    `nmake install -f xemacs.mak`, but read on before hitting Enter.
+
+7.  If you're building with XPM support, add this to the nmake command line:
+	HAVE_XPM=1 XPM_DIR="x:\location\of\your\xpm\sources"
+    and similarly for JPEG and TIFF support.
+
+    If you're building with PNG support, add this to the nmake command line:
+	HAVE_PNG=1 PNG_DIR="x:\location\of\your\png\sources"
+	ZLIB_DIR="x:\location\of\your\zlib\sources"
+
+    If you want to build with GIF support, add this to the nmake command line:
+	HAVE_GIF=1
+
+    If you're building with X-Face support, add this to the nmake command line:
+    HAVE_XFACE=1 COMPFACE_DIR="x:\location\of\your\compface\sources"
 
-5.  If you want X-Face support, grab the compface distribution from
-    ftp://ftp.xemacs.org/pub/xemacs/aux/ and unpack it somewhere.
-    Copy nt\compface.mak from xemacs sources to the compface directory.
-    cd to that directory and build libcompface with 'nmake -f compface.mak'.
+8.  By default, XEmacs will expect to find its packages in the subdirectories
+    "site-packages", "mule-packages" and "xemacs-packages" under the package
+    prefix directory "c:\Program Files\XEmacs". If you want it to look for
+    these subdirectories elsewhere, add this to the nmake command line:
+	PACKAGE_PREFIX="x:\your\package\directory"
+    If you change your mind and want to alter the package prefix directory
+    after you've built XEmacs, delete the file .\obj\emacs.obj and rebuild with
+    the new PACKAGE_PREFIX.
+
+9.  By default, XEmacs will be installed in directories under the directory
+    "c:\Program Files\XEmacs\XEmacs-21.0". If you want to install it elsewhere,
+    add this to the nmake command line:
+	INSTALL_DIR="x:\your\installation\directory"
+
+10. Now you can press Enter. nmake will build temacs, the DOC file, update the
+    elc's, dump xemacs and install the relevant files in the directories under
+    the installation directory. Unless you set INSTALL_DIR above, the file that
+    you should run to start XEmacs will be installed as 
+    "c:\Program Files\XEmacs\XEmacs-21.0\i386-pc-win32\runemacs.exe". You may
+    want to create a shortcut to that file from your Desktop or Start Menu.
+
+11. The build process always creates debugging and "Source Browser" information
+    in the source tree for use with MS DevStudio. If you actually want to debug
+    XEmacs you should run XEmacs from the source directory instead of from the
+    installation directory. You should probably also build a debug version of
+    XEmacs; to do this start with a clean source tree and add DEBUG_XEMACS=1 to
+    the nmake command line. You probably don't want to install your debug build
+    so you should tell nmake to build the 'all' target instead of the 'install'
+    target.
+
+    To make use of the debugging and "Source Browser" information, create a new
+    "console" project in MS DevStudio and, under Project/Settings, set:
+	Debug: executable name = full path of src\xemacs.exe
+	Link: output file name = full path of src\temacs.exe
+	Browse Info: browse info file name = full path of src\temacs.bsc
+    Remember to close the Source Browser file in DevStudio before rebuilding.
 
 
-* Building
-==========
-
-1.  cd to the nt subdirectory of the xemacs distribution and copy the file
-    config.inc.samp to config.inc.  Make any necessary modifications.  This
-    file controls the options that XEmacs is built with:
-
-    -- If you're building with XPM support, modify the appropriate lines in
-       config.inc as follows:
-
-       HAVE_XPM=1
-       XPM_DIR="x:\location\of\your\xpm\sources"
-    
-       and similarly for JPEG and TIFF support.
+If you want support for X you will need:
 
-    -- If you're building with PNG support, modify the appropriate lines in
-       config.inc as follows:
-
-       HAVE_PNG=1
-       PNG_DIR="x:\location\of\your\png\sources"
-       ZLIB_DIR="x:\location\of\your\zlib\sources"
+1.  An X server. MI/X is available on the Internet for free; It is 
+    available from:  http://www.microimages.com/www/html/freestuf/mixdlfrm.htm
 
-    -- If you're building with GIF support, modify the appropriate lines in
-       config.inc as follows:
-
-       HAVE_GIF=1
-
-    -- If you're building with X-Face support, modify the appropriate lines in
-       config.inc as follows:
-
-       HAVE_XFACE=1
-       COMPFACE_DIR="x:\location\of\your\compface\sources"
+2.  The MIT X11R6.3 libraries available from: ftp.x.org
 
-    -- If you're building for X, modify the appropriate lines in config.inc
-       as follows:
-
-       HAVE_X_WINDOWS=1
-       X11_DIR=x:\root\directory\of\your\X11\installation
-
-    -- By default, XEmacs will expect to find its packages in the
-       subdirectories "site-packages", "mule-packages" and "xemacs-packages"
-       under the directory "c:\Program Files\XEmacs". If you want it to look
-       for these subdirectories elsewhere, modify the appropriate lines in
-       config.inc as follows:
-
-       PACKAGE_PREFIX="x:\your\package\directory"
-
-       Make sure that the directory pointed to by PACKAGE_PREFIX contains
-       the xemacs-packages directory into which you installed the packages.
+3.  You'll need to compile the MIT libraries without multi-thread support.
+    To do this, there is an example Win32.cf and site.def provided which
+    set the relevant flags. You will also need to apply the patch in 
+    nt/X11.patch in the xc/lib/X11 directory which will fix the DLL definition
+    file. Once compiled and installed, you will need to apply the following
+    patch to Xmd.h. This is messy and better solutions would be appreciated. 
 
-    -- XEmacs can build its info files more quickly if you have a copy of the
-       makeinfo program. If you have a copy, modify the appropriate lines in
-       config.inc as follows:
-
-       MAKEINFO="x:\location\of\makeinfo.exe"
-
-       If you don't have a copy of makeinfo then you'll need to have installed
-       the XEmacs texinfo package.
-
-2.  If you want to install XEmacs when you build it, modify the appropriate
-    lines in config.inc as follows (you can also run XEmacs from its build
-    directory):
-
-       INSTALL_DIR="x:\your\installation\directory"
-
-    (By default, XEmacs will be installed in directories under the directory
-    "c:\Program Files\XEmacs\XEmacs-21.2".)
+4.  Goto 2 under 'native GUI' above and add this to the nmake command line:
+	HAVE_X=1 X11_DIR=x:\root\directory\of\your\X11\installation
 
-2.  If you want to build xemacs on the command line, use
-    `nmake install -f xemacs.mak', or just `nmake -f xemacs.mak' if you want
-    to run XEmacs from its build directory.  nmake will build temacs, the DOC
-    file, update the elc's, dump xemacs and (optionally) install the relevant
-    files in the directories under the installation directory.
-
-    If you chose to install XEmacs, the file that you should run to start
-    XEmacs will be installed (by default) as
-        "c:\Program Files\XEmacs\XEmacs-21.2\i586-pc-win32\xemacs.exe".
-
-    To run from the build directory, run the file "nt\xemacs.exe" off of the
-    root of the build directory.
-
-    You may want to create a shortcut to the file from your Desktop or
-    Start Menu.
-
-3.  To build using MS Developer Studio, you can use the workspace file
-    `nt/xemacs.dsw'.  This was prepared for Visual C++ 5.0; if you have
-    a different version and this file doesn't work, just open up
-    `nt/xemacs.mak' from within MS Developer Studio and it will offer to
-    wrap this Makefile in a workspace file, from which you can build.
-    Assuming you want to run from the build directory (which you will
-    want to do if you are planning on doing any development work on XEmacs),
-    use the following settings in Project/Settings...:
-
-    Under the General tab:
-
-    Build command line: NMAKE /f xemacs.mak
-    Output file name: ..\src\xemacs.exe
-    Browse info file name: ..\src\temacs.bsc
-
-    Under the Debug tab:
-
-    Executable for debug session: ..\src\xemacs.exe
+--- Xmd.h~	Thu Jun 08 23:20:40 1995
++++ Xmd.h	Sun Mar 16 13:09:10 1997
+@@ -150,8 +150,9 @@
+ typedef CARD16		BITS16;
+ typedef CARD8		BYTE;
+ 
++#ifndef WIN32
+ typedef CARD8           BOOL;
+-
++#endif
+ 
+Known Problems:
+Please look at the TODO list for the current list of problems and people 
+working on them.
 
-
-    If you want to install XEmacs when it's built, change the build command
-    line to "NMAKE install /f xemacs.mak". (You will have to make the same
-    change even if you use the provided workspace nt/xemacs.dsw.)
-
-
-* Debugging under MS Developer Studio
-=====================================
-
-The build process always creates debugging and "Source Browser" information
-in the source tree for use with DevStudio. However that information is not
-very useful unless you build a debug version of XEmacs:
-
-1.  Set DEBUG_XEMACS=1 and DEPEND=1 in config.inc and rebuild.
-
-2.  See instructions above for obtaining a workspace file for use with
-    MS Developer Studio.  Build and debug your XEmacs this way.
-
-3.  To display the contents of a lisp variable, type Shift-F9 (or use the
-    menu) to bring up the QuickWatch window, type debug_print(variable) and
-    click Recalculate. The output will appear in a console window, as well
-    as in the Debug window in MS Developer Studio.
-
-4.  To view Lisp variables in the "Watch" window wrap the variable in one of
-    the helper functions from the file src\console-msw.c, for example type
-    DSTRING(variable) in the "Watch" window to inspect a Lisp string.
-
-
-* Known Problems
-================
-
-Please look at the PROBLEMS file for known problems. Any other problems you
-need clarified, please email us and we will endeavour to provide any
-assistance we can:
+Any other problems you need clarified, please email us and we will endeavour
+to provide any assistance we can:
 
 The XEmacs NT Mailing List: xemacs-nt@xemacs.org
 Subscribe address:          xemacs-nt-request@xemacs.org
@@ -259,6 +160,5 @@
 Marc Paquette
 August Hill
 Jonathan Harris
-Ben Wing
 
 and others.