Mercurial > hg > xemacs-beta
diff src/dialog-msw.c @ 593:5fd7ba8b56e7
[xemacs-hg @ 2001-05-31 12:45:27 by ben]
xemacs-faq.texi: Major rewrite.
Update all MS Windows info to current.
Redo section 6.1 almost completely.
Incorporate sections 1 and 2 of Hrvoje's FAQ.
etags.el: Fix infloop when going up to the root.
s\cygwin32.h: Don't unilaterally include ntplay, but only when we're compiling
with native sound (look in configure now).
event-msw.c: Fix yet more problems with C-g handling.
Implement debug-mswindows-events.
event-stream.c, events.h, signal.c, sysdep.h:
Rearrange the signal-handling code to eliminate the former
spaghetti logic paths in it. Document clearly what
"low-level" and "high-level" timeouts are. Rename some
functions with unclear names (e.g. "...alarm...") to names
that reflect what they actually do (e.g. "...async_timeout...").
Fix numerous bugs discovered in the process.
console-x.h, event-Xt.c, event-msw.c, frame-x.c:
Hopefully make XEmacs properly maintain the "iconified"
state on frames at all times. This should fix the "can't
delete a frame with C-x 5 0 when there's another iconified
frame out there" bug.
Put a notice in of further changes that should probably
be made to clean up the frame-visibility support.
(especially directed at Jan Vroonhof)
lisp.h, miscplay.c:
Rename SBufbyte to CBufbyte to avoid a misleading name.
Eliminate UChar, which is not used anywhere and contributes
no semantic info. Add a comment about the documentation-only
properties of the char/unsigned char typedefs. Add
SChar_Binary as an explicitly `signed' version of Char_Binary
and put back the `signed' declarations in miscplay.c.
alloc.c:
Use char typedefs.
console-msw.c, device-msw.c, dialog-msw.c, editfns.c, fileio.c, glyphs-eimage.c, menubar-msw.c, ntplay.c, objects-msw.c, realpath.c, redisplay-msw.c, select-msw.c, syswindows.h, win32.c:
Eliminate numerous C++ errors.
frame-msw.c:
Eliminate numerous C++ errors and Mule-ize.
glyphs-msw.c:
Eliminate numerous C++ errors and use char typedefs.
configure.in:
Fix problems detecting both native and Linux sound on Cygwin
when compiled with --with-msw=no.
Rearrange file-coding handling a bit to avoid warning when
compiling with Mule.
configure.in, configure.usage, INSTALL:
Document XEMACS_CC and corresponding compiler option --xemacs-compiler.
Explain how to build xemacs using a C++ compiler.
author | ben |
---|---|
date | Thu, 31 May 2001 12:45:41 +0000 |
parents | 183866b06e0b |
children | af57a77cbc92 |
line wrap: on
line diff
--- a/src/dialog-msw.c Thu May 31 12:03:39 2001 +0000 +++ b/src/dialog-msw.c Thu May 31 12:45:41 2001 +0000 @@ -42,7 +42,6 @@ static Lisp_Object Q_initial_directory; static Lisp_Object Q_initial_filename; static Lisp_Object Q_filter_list; -static Lisp_Object Q_title; static Lisp_Object Q_allow_multi_select; static Lisp_Object Q_create_prompt_on_nonexistent; static Lisp_Object Q_overwrite_prompt; @@ -286,11 +285,11 @@ } -#define ALIGN_TEMPLATE \ -{ \ - unsigned int slippage = Dynarr_length (template) & 3; \ - if (slippage) \ - Dynarr_add_many (template, &zeroes, slippage); \ +#define ALIGN_TEMPLATE \ +{ \ + unsigned int slippage = Dynarr_length (template_) & 3; \ + if (slippage) \ + Dynarr_add_many (template_, &zeroes, slippage); \ } static struct @@ -413,7 +412,7 @@ handle_question_dialog_box (struct frame *f, Lisp_Object keys) { Lisp_Object_dynarr *dialog_items = Dynarr_new (Lisp_Object); - unsigned_char_dynarr *template = Dynarr_new (unsigned_char); + unsigned_char_dynarr *template_ = Dynarr_new (unsigned_char); unsigned int button_row_width = 0; unsigned int text_width, text_height; Lisp_Object question = Qnil, title = Qnil; @@ -422,7 +421,7 @@ record_unwind_protect (free_dynarr_opaque_ptr, make_opaque_ptr (dialog_items)); record_unwind_protect (free_dynarr_opaque_ptr, - make_opaque_ptr (template)); + make_opaque_ptr (template_)); /* A big NO NEED to GCPRO gui_items stored in the array: they are just pointers into KEYS list, which is GC-protected by the caller */ @@ -543,20 +542,20 @@ dlg_tem.cx = text_width + 2 * X_TEXT_FROM_EDGE; dlg_tem.cy = (Y_TEXT_FROM_EDGE + text_height + Y_TEXT_FROM_BUTTON + Y_BUTTON + Y_BUTTON_FROM_EDGE); - Dynarr_add_many (template, &dlg_tem, sizeof (dlg_tem)); + Dynarr_add_many (template_, &dlg_tem, sizeof (dlg_tem)); /* We want no menu and standard class */ - Dynarr_add_many (template, &zeroes, 4); + Dynarr_add_many (template_, &zeroes, 4); /* And the third is the dialog title. "XEmacs" unless one is supplied. Note that the string must be in Unicode. */ if (NILP (title)) - Dynarr_add_many (template, L"XEmacs", 14); + Dynarr_add_many (template_, L"XEmacs", 14); else - push_lisp_string_as_unicode (template, title); + push_lisp_string_as_unicode (template_, title); /* We want standard dialog font */ - Dynarr_add_many (template, L"\x08MS Shell Dlg", 28); + Dynarr_add_many (template_, L"\x08MS Shell Dlg", 28); /* Next add text control. */ item_tem.style = WS_CHILD | WS_VISIBLE | SS_LEFT | SS_NOPREFIX; @@ -568,17 +567,17 @@ item_tem.id = 0xFFFF; ALIGN_TEMPLATE; - Dynarr_add_many (template, &item_tem, sizeof (item_tem)); + Dynarr_add_many (template_, &item_tem, sizeof (item_tem)); /* Right after class id follows */ - Dynarr_add_many (template, &ones, 2); - Dynarr_add_many (template, &static_class_id, sizeof (static_class_id)); + Dynarr_add_many (template_, &ones, 2); + Dynarr_add_many (template_, &static_class_id, sizeof (static_class_id)); /* Next thing to add is control text, as Unicode string */ - push_lisp_string_as_unicode (template, question); + push_lisp_string_as_unicode (template_, question); /* Specify 0 length creation data */ - Dynarr_add_many (template, &zeroes, 2); + Dynarr_add_many (template_, &zeroes, 2); /* Now it's the button time */ item_tem.y = Y_TEXT_FROM_EDGE + text_height + Y_TEXT_FROM_BUTTON; @@ -601,11 +600,12 @@ item_tem.id = i + ID_ITEM_BIAS; ALIGN_TEMPLATE; - Dynarr_add_many (template, &item_tem, sizeof (item_tem)); + Dynarr_add_many (template_, &item_tem, sizeof (item_tem)); /* Right after 0xFFFF and class id atom follows */ - Dynarr_add_many (template, &ones, 2); - Dynarr_add_many (template, &button_class_id, sizeof (button_class_id)); + Dynarr_add_many (template_, &ones, 2); + Dynarr_add_many (template_, &button_class_id, + sizeof (button_class_id)); /* Next thing to add is control text, as Unicode string */ { @@ -621,11 +621,11 @@ 2 * XSTRING_LENGTH (ctext) + 3, &accel_unused, ctext); - push_bufbyte_string_as_unicode (template, trans, translen); + push_bufbyte_string_as_unicode (template_, trans, translen); } /* Specify 0 length creation data. */ - Dynarr_add_many (template, &zeroes, 2); + Dynarr_add_many (template_, &zeroes, 2); item_tem.x += item_tem.cx + X_BUTTON_SPACING; } @@ -654,7 +654,7 @@ /* Woof! Everything is ready. Pop pop pop in now! */ did->hwnd = CreateDialogIndirectParam (NULL, - (LPDLGTEMPLATE) Dynarr_atp (template, 0), + (LPDLGTEMPLATE) Dynarr_atp (template_, 0), FRAME_MSWINDOWS_HANDLE (f), dialog_proc, (LPARAM) LISP_TO_VOID (dialog_data)); if (!did->hwnd)