Mercurial > hg > xemacs-beta
diff src/sysdep.c @ 5581:56144c8593a8
Mechanically change INT to FIXNUM in our sources.
src/ChangeLog addition:
2011-10-09 Aidan Kehoe <kehoea@parhasard.net>
[...]
Mechanically change INT (where it refers to non-bignum Lisp
integers) to FIXNUM in our sources. Done for the following
functions, enums, and macros: Lisp_Type_Int_Even,
Lisp_Type_Int_Odd, INT_GCBITS, INT_VALBITS, make_int(), INTP(),
XINT(), CHECK_INT(), XREALINT(), INT_PLUS(), INT_MINUS(),
EMACS_INT_MAX (to MOST_POSITIVE_FIXNUM), EMACS_INT_MIN (to
MOST_NEGATIVE_FIXNUM), NUMBER_FITS_IN_AN_EMACS_INT() to
NUMBER_FITS_IN_A_FIXNUM(), XFLOATINT, XCHAR_OR_INT, INT_OR_FLOAT.
The EMACS_INT typedef was not changed, it does not describe
non-bignum Lisp integers.
Script that did the change available in
http://mid.gmane.org/20067.17650.181273.12014@parhasard.net .
modules/ChangeLog addition:
2011-10-09 Aidan Kehoe <kehoea@parhasard.net>
[...]
Mechanically change INT to FIXNUM, where the usage describes non-bignum
Lisp integers. See the src/ChangeLog entry for more details.
man/ChangeLog addition:
2011-10-09 Aidan Kehoe <kehoea@parhasard.net>
* internals/internals.texi (How Lisp Objects Are Represented in C):
* internals/internals.texi (Integers and Characters):
Mechanically change INT to FIXNUM, where the usage describes non-bignum
Lisp integers.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sun, 09 Oct 2011 09:51:57 +0100 |
parents | 1f0b15040456 |
children | c30fdcab7bc8 |
line wrap: on
line diff
--- a/src/sysdep.c Sat Oct 08 12:26:09 2011 +0100 +++ b/src/sysdep.c Sun Oct 09 09:51:57 2011 +0100 @@ -2073,7 +2073,7 @@ # ifdef TRY_AGAIN if (! (hp == 0 && h_errno == TRY_AGAIN)) break; - Fsleep_for (make_int (1)); + Fsleep_for (make_fixnum (1)); } # endif if (hp) @@ -3483,19 +3483,19 @@ get_random (void) { long val = random (); -#if INT_VALBITS > RAND_BITS +#if FIXNUM_VALBITS > RAND_BITS val = (val << RAND_BITS) ^ random (); -#if INT_VALBITS > 2*RAND_BITS +#if FIXNUM_VALBITS > 2*RAND_BITS val = (val << RAND_BITS) ^ random (); -#if INT_VALBITS > 3*RAND_BITS +#if FIXNUM_VALBITS > 3*RAND_BITS val = (val << RAND_BITS) ^ random (); -#if INT_VALBITS > 4*RAND_BITS +#if FIXNUM_VALBITS > 4*RAND_BITS val = (val << RAND_BITS) ^ random (); #endif /* need at least 5 */ #endif /* need at least 4 */ #endif /* need at least 3 */ #endif /* need at least 2 */ - return val & (EMACS_INT) ((1UL << INT_VALBITS) - 1); + return val & (EMACS_INT) ((1UL << FIXNUM_VALBITS) - 1); }