Mercurial > hg > xemacs-beta
diff src/sound.c @ 5581:56144c8593a8
Mechanically change INT to FIXNUM in our sources.
src/ChangeLog addition:
2011-10-09 Aidan Kehoe <kehoea@parhasard.net>
[...]
Mechanically change INT (where it refers to non-bignum Lisp
integers) to FIXNUM in our sources. Done for the following
functions, enums, and macros: Lisp_Type_Int_Even,
Lisp_Type_Int_Odd, INT_GCBITS, INT_VALBITS, make_int(), INTP(),
XINT(), CHECK_INT(), XREALINT(), INT_PLUS(), INT_MINUS(),
EMACS_INT_MAX (to MOST_POSITIVE_FIXNUM), EMACS_INT_MIN (to
MOST_NEGATIVE_FIXNUM), NUMBER_FITS_IN_AN_EMACS_INT() to
NUMBER_FITS_IN_A_FIXNUM(), XFLOATINT, XCHAR_OR_INT, INT_OR_FLOAT.
The EMACS_INT typedef was not changed, it does not describe
non-bignum Lisp integers.
Script that did the change available in
http://mid.gmane.org/20067.17650.181273.12014@parhasard.net .
modules/ChangeLog addition:
2011-10-09 Aidan Kehoe <kehoea@parhasard.net>
[...]
Mechanically change INT to FIXNUM, where the usage describes non-bignum
Lisp integers. See the src/ChangeLog entry for more details.
man/ChangeLog addition:
2011-10-09 Aidan Kehoe <kehoea@parhasard.net>
* internals/internals.texi (How Lisp Objects Are Represented in C):
* internals/internals.texi (Integers and Characters):
Mechanically change INT to FIXNUM, where the usage describes non-bignum
Lisp integers.
author | Aidan Kehoe <kehoea@parhasard.net> |
---|---|
date | Sun, 09 Oct 2011 09:51:57 +0100 |
parents | 308d34e9f07d |
children |
line wrap: on
line diff
--- a/src/sound.c Sat Oct 08 12:26:09 2011 +0100 +++ b/src/sound.c Sun Oct 09 09:51:57 2011 +0100 @@ -124,8 +124,8 @@ vol = bell_volume; else { - CHECK_INT (volume); - vol = XINT (volume); + CHECK_FIXNUM (volume); + vol = XFIXNUM (volume); } GCPRO1 (file); @@ -245,14 +245,14 @@ { *sound = XCAR (elt); } - else if (INT_OR_FLOATP (XCAR (elt)) && /* ( name <vol> . <sound> ) */ + else if (FIXNUM_OR_FLOATP (XCAR (elt)) && /* ( name <vol> . <sound> ) */ (SYMBOLP (XCDR (elt)) || STRINGP (XCDR (elt)))) { *volume = XCAR (elt); *sound = XCDR (elt); } - else if (INT_OR_FLOATP (XCAR (elt)) && /* ( name <vol> <sound> ) */ + else if (FIXNUM_OR_FLOATP (XCAR (elt)) && /* ( name <vol> <sound> ) */ CONSP (XCDR (elt)) && NILP (XCDR (XCDR (elt))) && (SYMBOLP (XCAR (XCDR (elt))) || @@ -263,7 +263,7 @@ } else if ((SYMBOLP (XCAR (elt)) || /* ( name <sound> . <vol> ) */ STRINGP (XCAR (elt))) && - INT_OR_FLOATP (XCDR (elt))) + FIXNUM_OR_FLOATP (XCDR (elt))) { *sound = XCAR (elt); *volume = XCDR (elt); @@ -273,7 +273,7 @@ STRINGP (XCAR (elt))) && CONSP (XCDR (elt)) && NILP (XCDR (XCDR (elt))) && - INT_OR_FLOATP (XCAR (XCDR (elt)))) + FIXNUM_OR_FLOATP (XCAR (XCDR (elt)))) { *sound = XCAR (elt); *volume = XCAR (XCDR (elt)); @@ -292,16 +292,16 @@ val = XCAR (val); if (EQ (key, Q_volume)) { - if (INT_OR_FLOATP (val)) *volume = val; + if (FIXNUM_OR_FLOATP (val)) *volume = val; } else if (EQ (key, Q_pitch)) { - if (INT_OR_FLOATP (val)) *pitch = val; + if (FIXNUM_OR_FLOATP (val)) *pitch = val; if (NILP (*sound)) *sound = Qt; } else if (EQ (key, Q_duration)) { - if (INT_OR_FLOATP (val)) *duration = val; + if (FIXNUM_OR_FLOATP (val)) *duration = val; if (NILP (*sound)) *sound = Qt; } else if (EQ (key, Q_sound)) @@ -366,9 +366,9 @@ } - vol = (INT_OR_FLOATP (volume) ? (int) XFLOATINT (volume) : bell_volume); - pit = (INT_OR_FLOATP (pitch) ? (int) XFLOATINT (pitch) : -1); - dur = (INT_OR_FLOATP (duration) ? (int) XFLOATINT (duration) : -1); + vol = (FIXNUM_OR_FLOATP (volume) ? (int) XFLOATFIXNUM (volume) : bell_volume); + pit = (FIXNUM_OR_FLOATP (pitch) ? (int) XFLOATFIXNUM (pitch) : -1); + dur = (FIXNUM_OR_FLOATP (duration) ? (int) XFLOATFIXNUM (duration) : -1); /* If the sound is a string, and we're connected to ALSA, NAS, or ESD, do that. Else if the sound is a string, and we're on console, play it