diff src/toolbar-x.c @ 428:3ecd8885ac67 r21-2-22

Import from CVS: tag r21-2-22
author cvs
date Mon, 13 Aug 2007 11:28:15 +0200
parents
children 84b14dcb0985
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/toolbar-x.c	Mon Aug 13 11:28:15 2007 +0200
@@ -0,0 +1,799 @@
+/* toolbar implementation -- X interface.
+   Copyright (C) 1995 Board of Trustees, University of Illinois.
+   Copyright (C) 1995 Sun Microsystems, Inc.
+   Copyright (C) 1995, 1996 Ben Wing.
+   Copyright (C) 1996 Chuck Thompson.
+
+This file is part of XEmacs.
+
+XEmacs is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+XEmacs is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with XEmacs; see the file COPYING.  If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA.  */
+
+/* Synched up with: Not in FSF. */
+
+#include <config.h>
+#include "lisp.h"
+
+#include "console-x.h"
+#include "glyphs-x.h"
+#include "objects-x.h"
+#include "EmacsFrame.h"
+#include "EmacsFrameP.h"
+
+#include "faces.h"
+#include "frame.h"
+#include "toolbar.h"
+#include "window.h"
+
+static void
+x_draw_blank_toolbar_button (struct frame *f, int x, int y, int width,
+			     int height, int threed, int border_width,
+			     int vertical)
+{
+  struct device *d = XDEVICE (f->device);
+  EmacsFrame ef = (EmacsFrame) FRAME_X_TEXT_WIDGET (f);
+  int shadow_thickness = ef->emacs_frame.toolbar_shadow_thickness;
+  int sx = x, sy = y, swidth = width, sheight = height;
+
+  Display *dpy = DEVICE_X_DISPLAY (d);
+  Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+  GC top_shadow_gc, bottom_shadow_gc, background_gc;
+
+  background_gc = FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC (f);
+
+  if (threed)
+    {
+      top_shadow_gc = FRAME_X_TOOLBAR_TOP_SHADOW_GC (f);
+      bottom_shadow_gc = FRAME_X_TOOLBAR_BOTTOM_SHADOW_GC (f);
+    }
+  else
+    {
+      top_shadow_gc = background_gc;
+      bottom_shadow_gc = background_gc;
+    }
+
+  if (vertical)
+    {
+      sx += border_width;
+      swidth -= 2 * border_width;
+    }
+  else
+    {
+      sy += border_width;
+      sheight -= 2 * border_width;
+    }
+
+  /* Draw the outline. */
+  x_output_shadows (f, sx, sy, swidth, sheight, top_shadow_gc,
+		    bottom_shadow_gc, background_gc, shadow_thickness,
+		    EDGE_ALL);
+
+  /* Blank the middle. */
+  XFillRectangle (dpy, x_win, background_gc, sx + shadow_thickness,
+		  sy + shadow_thickness, swidth - shadow_thickness * 2,
+		  sheight - shadow_thickness * 2);
+
+  /* Do the border */
+  XFillRectangle (dpy, x_win, background_gc, x, y,
+		  (vertical ? border_width : width),
+		  (vertical ? height : border_width));
+  XFillRectangle (dpy, x_win, background_gc,
+		  (vertical ? sx + swidth : x),
+		  (vertical ? y : sy + sheight),
+		  (vertical ? border_width : width),
+		  (vertical ? height : border_width));
+}
+
+static void
+x_output_toolbar_button (struct frame *f, Lisp_Object button)
+{
+  struct device *d = XDEVICE (f->device);
+  EmacsFrame ef = (EmacsFrame) FRAME_X_TEXT_WIDGET (f);
+  int shadow_thickness = ef->emacs_frame.toolbar_shadow_thickness;
+  int x_adj, y_adj, width_adj, height_adj;
+
+  Display *dpy = DEVICE_X_DISPLAY (d);
+  Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+  GC top_shadow_gc, bottom_shadow_gc, background_gc;
+  Lisp_Object instance, frame, window, glyph;
+  struct toolbar_button *tb = XTOOLBAR_BUTTON (button);
+  struct Lisp_Image_Instance *p;
+  struct window *w;
+  int vertical = tb->vertical;
+  int border_width = tb->border_width;
+
+  if (vertical)
+    {
+      x_adj = border_width;
+      width_adj = - 2 * border_width;
+      y_adj = 0;
+      height_adj = 0;
+    }
+  else
+    {
+      x_adj = 0;
+      width_adj = 0;
+      y_adj = border_width;
+      height_adj = - 2 * border_width;
+    }
+
+  XSETFRAME (frame, f);
+  window = FRAME_LAST_NONMINIBUF_WINDOW (f);
+  w = XWINDOW (window);
+
+  glyph = get_toolbar_button_glyph (w, tb);
+
+  if (tb->enabled)
+    {
+      if (tb->down)
+	{
+	  top_shadow_gc = FRAME_X_TOOLBAR_BOTTOM_SHADOW_GC (f);
+	  bottom_shadow_gc = FRAME_X_TOOLBAR_TOP_SHADOW_GC (f);
+	}
+      else
+	{
+	  top_shadow_gc = FRAME_X_TOOLBAR_TOP_SHADOW_GC (f);
+	  bottom_shadow_gc = FRAME_X_TOOLBAR_BOTTOM_SHADOW_GC (f);
+	}
+    }
+  else
+    {
+      top_shadow_gc = FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC (f);
+      bottom_shadow_gc = FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC (f);
+    }
+  background_gc = FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC (f);
+
+  /* Draw the outline. */
+  x_output_shadows (f, tb->x + x_adj, tb->y + y_adj,
+		    tb->width + width_adj, tb->height + height_adj,
+		    top_shadow_gc,
+		    bottom_shadow_gc, background_gc, shadow_thickness,
+		    EDGE_ALL);
+
+  /* Clear the pixmap area. */
+  XFillRectangle (dpy, x_win, background_gc, tb->x + x_adj + shadow_thickness,
+		  tb->y + y_adj + shadow_thickness,
+		  tb->width + width_adj - shadow_thickness * 2,
+		  tb->height + height_adj - shadow_thickness * 2);
+
+  /* Do the border. */
+  XFillRectangle (dpy, x_win, background_gc, tb->x, tb->y,
+		  (vertical ? border_width : tb->width),
+		  (vertical ? tb->height : border_width));
+
+  XFillRectangle (dpy, x_win, background_gc,
+		  (vertical ? tb->x + tb->width - border_width : tb->x),
+		  (vertical ? tb->y : tb->y + tb->height - border_width),
+		  (vertical ? border_width : tb->width),
+		  (vertical ? tb->height : border_width));
+
+  background_gc = FRAME_X_TOOLBAR_PIXMAP_BACKGROUND_GC (f);
+
+  /* #### It is currently possible for users to trash us by directly
+     changing the toolbar glyphs.  Avoid crashing in that case. */
+  if (GLYPHP (glyph))
+    instance = glyph_image_instance (glyph, window, ERROR_ME_NOT, 1);
+  else
+    instance = Qnil;
+
+  if (IMAGE_INSTANCEP (instance))
+    {
+      int width = tb->width + width_adj - shadow_thickness * 2;
+      int height = tb->height + height_adj - shadow_thickness * 2;
+      int x_offset = x_adj + shadow_thickness;
+      int y_offset = y_adj + shadow_thickness;
+
+      p = XIMAGE_INSTANCE (instance);
+
+      if (IMAGE_INSTANCE_PIXMAP_TYPE_P (p))
+	{
+	  if (width > (int) IMAGE_INSTANCE_PIXMAP_WIDTH (p))
+	    {
+	      x_offset += ((int) (width - IMAGE_INSTANCE_PIXMAP_WIDTH (p))
+			   / 2);
+	      width = IMAGE_INSTANCE_PIXMAP_WIDTH (p);
+	    }
+	  if (height > (int) IMAGE_INSTANCE_PIXMAP_HEIGHT (p))
+	    {
+	      y_offset += ((int) (height - IMAGE_INSTANCE_PIXMAP_HEIGHT (p))
+			   / 2);
+	      height = IMAGE_INSTANCE_PIXMAP_HEIGHT (p);
+	    }
+
+	  x_output_x_pixmap (f, XIMAGE_INSTANCE (instance), tb->x + x_offset,
+			     tb->y + y_offset, 0, 0, width, height,
+			     0, 0, background_gc);
+	}
+      else if (IMAGE_INSTANCE_TYPE (p) == IMAGE_TEXT)
+	{
+	  /* #### We need to make the face used configurable. */
+	  struct face_cachel *cachel =
+	    WINDOW_FACE_CACHEL (w, DEFAULT_INDEX);
+	  struct display_line dl;
+	  Lisp_Object string = IMAGE_INSTANCE_TEXT_STRING (p);
+	  unsigned char charsets[NUM_LEADING_BYTES];
+	  Emchar_dynarr *buf;
+	  struct font_metric_info fm;
+
+	  /* This could be true if we were called via the Expose event
+             handler.  Mark the button as dirty and return
+             immediately. */
+	  if (f->window_face_cache_reset)
+	    {
+	      tb->dirty = 1;
+	      MARK_TOOLBAR_CHANGED;
+	      return;
+	    }
+	  buf = Dynarr_new (Emchar);
+	  convert_bufbyte_string_into_emchar_dynarr
+	    (XSTRING_DATA (string), XSTRING_LENGTH (string), buf);
+	  find_charsets_in_emchar_string (charsets, Dynarr_atp (buf, 0),
+					  Dynarr_length (buf));
+	  ensure_face_cachel_complete (cachel, window, charsets);
+	  face_cachel_charset_font_metric_info (cachel, charsets, &fm);
+
+	  dl.ascent = fm.ascent;
+	  dl.descent = fm.descent;
+	  dl.ypos = tb->y + y_offset + fm.ascent;
+
+	  if (fm.ascent + fm.descent <= height)
+	    {
+	      dl.ypos += (height - fm.ascent - fm.descent) / 2;
+	      dl.clip = 0;
+	    }
+	  else
+	    {
+	      dl.clip = fm.ascent + fm.descent - height;
+	    }
+
+	  x_output_string (w, &dl, buf, tb->x + x_offset, 0, 0, width,
+			   DEFAULT_INDEX, 0, 0, 0, 0);
+	  Dynarr_free (buf);
+	}
+
+      /* We silently ignore the image if it isn't a pixmap or text. */
+    }
+
+  tb->dirty = 0;
+}
+
+static int
+x_get_button_size (struct frame *f, Lisp_Object window,
+		   struct toolbar_button *tb, int vert, int pos)
+{
+  EmacsFrame ef = (EmacsFrame) FRAME_X_TEXT_WIDGET (f);
+  int shadow_thickness = ef->emacs_frame.toolbar_shadow_thickness;
+  int size;
+
+  if (tb->blank)
+    {
+      if (!NILP (tb->down_glyph))
+	size = XINT (tb->down_glyph);
+      else
+	size = DEFAULT_TOOLBAR_BLANK_SIZE;
+    }
+  else
+    {
+      struct window *w = XWINDOW (window);
+      Lisp_Object glyph = get_toolbar_button_glyph (w, tb);
+
+      /* Unless, of course, the user has done something stupid like
+         change the glyph out from under us.  Use a blank placeholder
+         in that case. */
+      if (NILP (glyph))
+	return XINT (f->toolbar_size[pos]);
+
+      if (vert)
+	size = glyph_height (glyph, Vdefault_face, 0, window);
+      else
+	size = glyph_width (glyph, Vdefault_face, 0, window);
+    }
+
+  if (!size)
+    {
+      /* If the glyph doesn't have a size we'll insert a blank
+         placeholder instead. */
+      return XINT (f->toolbar_size[pos]);
+    }
+
+  size += shadow_thickness * 2;
+
+  return (size);
+}
+
+#define X_OUTPUT_BUTTONS_LOOP(left)					\
+  do {									\
+    while (!NILP (button))						\
+      {									\
+	struct toolbar_button *tb = XTOOLBAR_BUTTON (button);		\
+	int size, height, width;					\
+									\
+	if (left && tb->pushright)					\
+	  break;							\
+									\
+        size = x_get_button_size (f, window, tb, vert, pos);		\
+									\
+	if (vert)							\
+	  {								\
+	    width = bar_width;						\
+	    if (y + size > max_pixpos)					\
+	      height = max_pixpos - y;					\
+	    else							\
+	      height = size;						\
+	  }								\
+	else								\
+	  {								\
+	    if (x + size > max_pixpos)					\
+	      width = max_pixpos - x;					\
+	    else							\
+	      width = size;						\
+	    height = bar_height;					\
+	  }								\
+									\
+	if (tb->x != x							\
+	    || tb->y != y						\
+	    || tb->width != width					\
+	    || tb->height != height					\
+	    || tb->dirty)						\
+	  {								\
+	    if (width && height)					\
+	      {								\
+		tb->x = x;						\
+		tb->y = y;						\
+		tb->width = width;					\
+		tb->height = height;					\
+	        tb->border_width = border_width;			\
+	        tb->vertical = vert;					\
+									\
+                if (tb->blank || NILP (tb->up_glyph))			\
+		  {							\
+		    int threed = (EQ (Qt, tb->up_glyph) ? 1 : 0);	\
+		    x_draw_blank_toolbar_button (f, x, y, width,	\
+						 height, threed,	\
+						 border_width, vert);	\
+		  }							\
+	        else							\
+		  x_output_toolbar_button (f, button);			\
+	      }								\
+	  }								\
+									\
+	if (vert)							\
+	  y += height;							\
+	else								\
+	  x += width;							\
+									\
+	if ((vert && y == max_pixpos) || (!vert && x == max_pixpos))	\
+	  button = Qnil;						\
+	else								\
+	  button = tb->next;						\
+      }									\
+  } while (0)
+
+#define SET_TOOLBAR_WAS_VISIBLE_FLAG(frame, pos, flag)			\
+  do {									\
+    switch (pos)							\
+      {									\
+      case TOP_TOOLBAR:							\
+	(frame)->top_toolbar_was_visible = flag;			\
+	break;								\
+      case BOTTOM_TOOLBAR:						\
+	(frame)->bottom_toolbar_was_visible = flag;			\
+	break;								\
+      case LEFT_TOOLBAR:						\
+	(frame)->left_toolbar_was_visible = flag;			\
+	break;								\
+      case RIGHT_TOOLBAR:						\
+	(frame)->right_toolbar_was_visible = flag;			\
+	break;								\
+      default:								\
+	abort ();							\
+      }									\
+  } while (0)
+
+static void
+x_output_toolbar (struct frame *f, enum toolbar_pos pos)
+{
+  struct device *d = XDEVICE (f->device);
+  int x, y, bar_width, bar_height, vert;
+  int max_pixpos, right_size, right_start, blank_size;
+  int border_width = FRAME_REAL_TOOLBAR_BORDER_WIDTH (f, pos);
+  Lisp_Object button, window;
+  Display *dpy = DEVICE_X_DISPLAY (d);
+  Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
+  GC background_gc = FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC (f);
+
+  get_toolbar_coords (f, pos, &x, &y, &bar_width, &bar_height, &vert, 1);
+  window = FRAME_LAST_NONMINIBUF_WINDOW (f);
+
+  /* Do the border */
+  XFillRectangle (dpy, x_win, background_gc, x, y,
+		  (vert ? bar_width : border_width),
+		  (vert ? border_width : bar_height));
+  XFillRectangle (dpy, x_win, background_gc,
+		  (vert ? x : x + bar_width - border_width),
+		  (vert ? y + bar_height - border_width : y),
+		  (vert ? bar_width : border_width),
+		  (vert ? border_width : bar_height));
+
+  if (vert)
+    {
+      max_pixpos = y + bar_height - border_width;
+      y += border_width;
+    }
+  else
+    {
+      max_pixpos = x + bar_width - border_width;
+      x += border_width;
+    }
+
+  button = FRAME_TOOLBAR_BUTTONS (f, pos);
+  right_size = 0;
+
+  /* First loop over all of the buttons to determine how much room we
+     need for left hand and right hand buttons.  This loop will also
+     make sure that all instances are instantiated so when we actually
+     output them they will come up immediately. */
+  while (!NILP (button))
+    {
+      struct toolbar_button *tb = XTOOLBAR_BUTTON (button);
+      int size = x_get_button_size (f, window, tb, vert, pos);
+
+      if (tb->pushright)
+	right_size += size;
+
+      button = tb->next;
+    }
+
+  button = FRAME_TOOLBAR_BUTTONS (f, pos);
+
+  /* Loop over the left buttons, updating and outputting them. */
+  X_OUTPUT_BUTTONS_LOOP (1);
+
+  /* Now determine where the right buttons start. */
+  right_start = max_pixpos - right_size;
+  if (right_start < (vert ? y : x))
+    right_start = (vert ? y : x);
+
+  /* Output the blank which goes from the end of the left buttons to
+     the start of the right. */
+  blank_size = right_start - (vert ? y : x);
+  if (blank_size)
+    {
+      int height, width;
+
+      if (vert)
+	{
+	  width = bar_width;
+	  height = blank_size;
+	}
+      else
+	{
+	  width = blank_size;
+	  height = bar_height;
+	}
+
+      /*
+       * Use a 3D pushright separator only if there isn't a toolbar
+       * border.  A flat separator meshes with the border and looks
+       * better.
+       */
+      x_draw_blank_toolbar_button (f, x, y, width, height, !border_width,
+				   border_width, vert);
+
+      if (vert)
+	y += height;
+      else
+	x += width;
+    }
+
+  /* Loop over the right buttons, updating and outputting them. */
+  X_OUTPUT_BUTTONS_LOOP (0);
+
+  if (!vert)
+    {
+      Lisp_Object frame;
+
+      XSETFRAME (frame, f);
+      redisplay_clear_region (frame,
+			      DEFAULT_INDEX, FRAME_PIXWIDTH (f) - 1, y, 1,
+			      bar_height);
+    }
+
+  SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 1);
+
+  XFlush (DEVICE_X_DISPLAY (d));
+}
+
+static void
+x_clear_toolbar (struct frame *f, enum toolbar_pos pos, int thickness_change)
+{
+  Lisp_Object frame;
+  struct device *d = XDEVICE (f->device);
+  int x, y, width, height, vert;
+
+  get_toolbar_coords (f, pos, &x, &y, &width, &height, &vert, 1);
+  XSETFRAME (frame, f);
+
+  /* The thickness_change parameter is used by the toolbar resize routines
+     to clear any excess toolbar if the size shrinks. */
+  if (thickness_change < 0)
+    {
+      if (pos == LEFT_TOOLBAR || pos == RIGHT_TOOLBAR)
+	{
+	  x = x + width + thickness_change;
+	  width = -thickness_change;
+	}
+      else
+	{
+	  y = y + height + thickness_change;
+	  height = -thickness_change;
+	}
+    }
+
+  SET_TOOLBAR_WAS_VISIBLE_FLAG (f, pos, 0);
+
+  redisplay_clear_region (frame, DEFAULT_INDEX, x, y, width, height);
+  XFlush (DEVICE_X_DISPLAY (d));
+}
+
+static void
+x_output_frame_toolbars (struct frame *f)
+{
+  assert (FRAME_X_P (f));
+
+  if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
+    x_output_toolbar (f, TOP_TOOLBAR);
+  else if (f->top_toolbar_was_visible)
+    x_clear_toolbar (f, TOP_TOOLBAR, 0);
+
+  if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
+    x_output_toolbar (f, BOTTOM_TOOLBAR);
+  else if (f->bottom_toolbar_was_visible)
+    x_clear_toolbar (f, BOTTOM_TOOLBAR, 0);
+
+  if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
+    x_output_toolbar (f, LEFT_TOOLBAR);
+  else if (f->left_toolbar_was_visible)
+    x_clear_toolbar (f, LEFT_TOOLBAR, 0);
+
+  if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
+    x_output_toolbar (f, RIGHT_TOOLBAR);
+  else if (f->right_toolbar_was_visible)
+    x_clear_toolbar (f, RIGHT_TOOLBAR, 0);
+}
+
+static void
+x_redraw_exposed_toolbar (struct frame *f, enum toolbar_pos pos, int x, int y,
+			  int width, int height)
+{
+  int bar_x, bar_y, bar_width, bar_height, vert;
+  Lisp_Object button = FRAME_TOOLBAR_BUTTONS (f, pos);
+
+  get_toolbar_coords (f, pos, &bar_x, &bar_y, &bar_width, &bar_height,
+		      &vert, 1);
+
+  if (((y + height) < bar_y) || (y > (bar_y + bar_height)))
+    return;
+  if (((x + width) < bar_x) || (x > (bar_x + bar_width)))
+    return;
+
+  while (!NILP (button))
+    {
+      struct toolbar_button *tb = XTOOLBAR_BUTTON (button);
+
+      if (vert)
+	{
+	  if (((tb->y + tb->height) > y) && (tb->y < (y + height)))
+	    tb->dirty = 1;
+
+	  /* If this is true we have gone past the exposed region. */
+	  if (tb->y > (y + height))
+	    break;
+	}
+      else
+	{
+	  if (((tb->x + tb->width) > x) && (tb->x < (x + width)))
+	    tb->dirty = 1;
+
+	  /* If this is true we have gone past the exposed region. */
+	  if (tb->x > (x + width))
+	    break;
+	}
+
+      button = tb->next;
+    }
+
+  /* Even if none of the buttons is in the area, the blank region at
+     the very least must be because the first thing we did is verify
+     that some portion of the toolbar is in the exposed region. */
+  x_output_toolbar (f, pos);
+}
+
+static void
+x_redraw_exposed_toolbars (struct frame *f, int x, int y, int width,
+			   int height)
+{
+  assert (FRAME_X_P (f));
+
+  if (FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
+    x_redraw_exposed_toolbar (f, TOP_TOOLBAR, x, y, width, height);
+
+  if (FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
+    x_redraw_exposed_toolbar (f, BOTTOM_TOOLBAR, x, y, width, height);
+
+  if (FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
+    x_redraw_exposed_toolbar (f, LEFT_TOOLBAR, x, y, width, height);
+
+  if (FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
+    x_redraw_exposed_toolbar (f, RIGHT_TOOLBAR, x, y, width, height);
+}
+
+static void
+x_redraw_frame_toolbars (struct frame *f)
+{
+  /* There are certain startup paths that lead to update_EmacsFrame in
+     faces.c being called before a new frame is fully initialized.  In
+     particular before we have actually mapped it.  That routine can
+     call this one.  So, we need to make sure that the frame is
+     actually ready before we try and draw all over it. */
+
+  if (XtIsRealized (FRAME_X_SHELL_WIDGET (f)))
+    x_redraw_exposed_toolbars (f, 0, 0, FRAME_PIXWIDTH (f),
+			       FRAME_PIXHEIGHT (f));
+}
+
+
+static void
+x_initialize_frame_toolbar_gcs (struct frame *f)
+{
+  EmacsFrame ef = (EmacsFrame) FRAME_X_TEXT_WIDGET (f);
+  EmacsFramePart *efp = &(ef->emacs_frame);
+  XGCValues gcv;
+  unsigned long flags = (GCForeground | GCBackground | GCGraphicsExposures);
+
+  /*
+   * If backgroundToolBarColor is specified, use it.
+   * Otherwise use the background resource.
+   */
+  if (efp->background_toolbar_pixel == (Pixel) (-1))
+    efp->background_toolbar_pixel = efp->background_pixel;
+
+  /*
+   * ####
+   * If foregroundToolBarColor is specified, use it.
+   * Otherwise use the foreground resource.
+   *
+   * The foreground pixel is currently unused, but will likely be
+   * used when toolbar captions are generated by the toolbar code
+   * instead being incorporated into the icon image.
+   */
+  if (efp->foreground_toolbar_pixel == (Pixel) (-1))
+    efp->foreground_toolbar_pixel = efp->foreground_pixel;
+
+  gcv.foreground = efp->background_toolbar_pixel;
+  gcv.background = ef->core.background_pixel;
+  gcv.graphics_exposures = False;
+  FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC (f) =
+    XtGetGC ((Widget) ef, flags, &gcv);
+
+  if (efp->top_toolbar_shadow_pixel == efp->bottom_toolbar_shadow_pixel)
+    {
+      efp->top_toolbar_shadow_pixel    = efp->background_toolbar_pixel;
+      efp->bottom_toolbar_shadow_pixel = efp->background_toolbar_pixel;
+    }
+
+  x_generate_shadow_pixels (f, &efp->top_toolbar_shadow_pixel,
+			    &efp->bottom_toolbar_shadow_pixel,
+			    efp->background_toolbar_pixel,
+			    ef->core.background_pixel);
+
+  gcv.foreground = efp->top_toolbar_shadow_pixel;
+  gcv.background = ef->core.background_pixel;
+  gcv.graphics_exposures = False;
+  flags = GCForeground | GCBackground | GCGraphicsExposures;
+  if (efp->top_toolbar_shadow_pixmap)
+    {
+      gcv.fill_style = FillOpaqueStippled;
+      gcv.stipple = efp->top_toolbar_shadow_pixmap;
+      flags |= GCStipple | GCFillStyle;
+    }
+  FRAME_X_TOOLBAR_TOP_SHADOW_GC (f) = XtGetGC ((Widget) ef, flags, &gcv);
+
+  gcv.foreground = efp->bottom_toolbar_shadow_pixel;
+  gcv.background = ef->core.background_pixel;
+  gcv.graphics_exposures = False;
+  flags = GCForeground | GCBackground | GCGraphicsExposures;
+  if (efp->bottom_toolbar_shadow_pixmap)
+    {
+      gcv.fill_style = FillOpaqueStippled;
+      gcv.stipple = efp->bottom_toolbar_shadow_pixmap;
+      flags |= GCStipple | GCFillStyle;
+    }
+  FRAME_X_TOOLBAR_BOTTOM_SHADOW_GC (f) = XtGetGC ((Widget) ef, flags, &gcv);
+
+#ifdef HAVE_XPM
+  FRAME_X_TOOLBAR_PIXMAP_BACKGROUND_GC (f) =
+    FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC (f);
+#else
+  {
+    struct device *d = XDEVICE (f->device);
+    Display *dpy = DEVICE_X_DISPLAY (d);
+
+    gcv.background = WhitePixelOfScreen (DefaultScreenOfDisplay (dpy));
+    gcv.foreground = BlackPixelOfScreen (DefaultScreenOfDisplay (dpy));
+    gcv.graphics_exposures = False;
+    flags = GCForeground | GCBackground | GCGraphicsExposures;
+    FRAME_X_TOOLBAR_PIXMAP_BACKGROUND_GC (f) =
+      XtGetGC ((Widget) ef, flags, &gcv);
+  }
+#endif
+}
+
+static void
+x_release_frame_toolbar_gcs (struct frame *f)
+{
+  Widget ew = (Widget) FRAME_X_TEXT_WIDGET (f);
+  XtReleaseGC (ew, FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC (f));
+  /* If compiled with XPM support, this is a pointer to the same GC as
+     FRAME_X_BLANK_BACKGROUND_GC so we need to make sure we don't
+     release it twice. */
+#ifndef HAVE_XPM
+  XtReleaseGC (ew, FRAME_X_TOOLBAR_PIXMAP_BACKGROUND_GC (f));
+#endif
+  XtReleaseGC (ew, FRAME_X_TOOLBAR_TOP_SHADOW_GC (f));
+  XtReleaseGC (ew, FRAME_X_TOOLBAR_BOTTOM_SHADOW_GC (f));
+
+  /* Seg fault if we try and use these again. */
+  FRAME_X_TOOLBAR_BLANK_BACKGROUND_GC  (f) = (GC) - 1;
+  FRAME_X_TOOLBAR_PIXMAP_BACKGROUND_GC (f) = (GC) - 1;
+  FRAME_X_TOOLBAR_TOP_SHADOW_GC        (f) = (GC) - 1;
+  FRAME_X_TOOLBAR_BOTTOM_SHADOW_GC     (f) = (GC) - 1;
+}
+
+static void
+x_initialize_frame_toolbars (struct frame *f)
+{
+  EmacsFrame ef = (EmacsFrame) FRAME_X_TEXT_WIDGET (f);
+
+  if (ef->emacs_frame.toolbar_shadow_thickness < MINIMUM_SHADOW_THICKNESS)
+    Xt_SET_VALUE (FRAME_X_TEXT_WIDGET (f),
+		  XtNtoolBarShadowThickness, MINIMUM_SHADOW_THICKNESS);
+
+  x_initialize_frame_toolbar_gcs (f);
+}
+
+/* This only calls one function but we go ahead and create this in
+   case we ever do decide that we need to do more work. */
+static void
+x_free_frame_toolbars (struct frame *f)
+{
+  x_release_frame_toolbar_gcs (f);
+}
+
+
+/************************************************************************/
+/*                            initialization                            */
+/************************************************************************/
+
+void
+console_type_create_toolbar_x (void)
+{
+  CONSOLE_HAS_METHOD (x, output_frame_toolbars);
+  CONSOLE_HAS_METHOD (x, initialize_frame_toolbars);
+  CONSOLE_HAS_METHOD (x, free_frame_toolbars);
+  CONSOLE_HAS_METHOD (x, output_toolbar_button);
+  CONSOLE_HAS_METHOD (x, redraw_exposed_toolbars);
+  CONSOLE_HAS_METHOD (x, redraw_frame_toolbars);
+}