Mercurial > hg > xemacs-beta
diff src/ntplay.c @ 428:3ecd8885ac67 r21-2-22
Import from CVS: tag r21-2-22
author | cvs |
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date | Mon, 13 Aug 2007 11:28:15 +0200 |
parents | |
children | a5df635868b2 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/ntplay.c Mon Aug 13 11:28:15 2007 +0200 @@ -0,0 +1,107 @@ +/* Sound in windows nt XEmacs. + Copyright (C) 1998 Andy Piper. + +This file is part of XEmacs. + +XEmacs is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +XEmacs is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with XEmacs; see the file COPYING. If not, write to the Free +Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA +02111-1307, USA.*/ + +#include <windows.h> +#undef CONST +#include <config.h> +#include <stdio.h> +#include "sysfile.h" +#include "lisp.h" + +#if defined (__CYGWIN32__) || defined(__MINGW32__) +extern BOOL WINAPI PlaySound(LPCSTR,HMODULE,DWORD); +#else +#include <mmsystem.h> +#endif +static void play_sound_data_1 (unsigned char *data, int length, + int volume, int convert); + +void play_sound_file (char *sound_file, int volume) +{ + DWORD flags = SND_ASYNC | SND_NODEFAULT | SND_FILENAME; + OFSTRUCT ofs; + Lisp_Object fname = Ffile_name_nondirectory (build_string (sound_file)); + + CHECK_STRING (fname); + if (OpenFile (XSTRING_DATA (fname), &ofs, OF_EXIST) < 0) + { + /* file isn't in the path so read it as data */ + int size; + unsigned char* data; + int ofd = open (sound_file, O_RDONLY | OPEN_BINARY, 0); + + if (ofd <0) + return; + + size = lseek (ofd, 0, SEEK_END); + data = xmalloc (size); + lseek (ofd, 0, SEEK_SET); + + if (!data) + { + close (ofd); + return; + } + + if (read (ofd, data, size) != size) + { + close (ofd); + xfree (data); + return; + } + close (ofd); + + play_sound_data_1 (data, size, 100, FALSE); + } + else + PlaySound (XSTRING_DATA (fname), NULL, flags); +} + +/* mswindows can't cope with playing a sound from alloca space so we + have to convert if necessary */ +static void play_sound_data_1 (unsigned char *data, int length, int volume, + int convert_to_malloc) +{ + DWORD flags = SND_ASYNC | SND_MEMORY | SND_NODEFAULT; + static unsigned char* sound_data=0; + if (sound_data) + { + PlaySound (NULL, NULL, flags); + xfree (sound_data); + sound_data=0; + } + + if (convert_to_malloc) + { + sound_data = xmalloc (length); + memcpy (sound_data, data, length); + } + else + sound_data = data; + + PlaySound(sound_data, NULL, flags); + + return; +} + +void play_sound_data (unsigned char *data, int length, int volume) +{ + play_sound_data_1 (data, length, volume, TRUE); +}