Mercurial > hg > xemacs-beta
diff src/frame-msw.c @ 428:3ecd8885ac67 r21-2-22
Import from CVS: tag r21-2-22
author | cvs |
---|---|
date | Mon, 13 Aug 2007 11:28:15 +0200 |
parents | |
children | 8de8e3f6228a |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/frame-msw.c Mon Aug 13 11:28:15 2007 +0200 @@ -0,0 +1,802 @@ +/* Functions for the mswindows window system. + Copyright (C) 1989, 1992, 1993, 1994, 1995 Free Software Foundation, Inc. + Copyright (C) 1995, 1996 Ben Wing. + +This file is part of XEmacs. + +XEmacs is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +XEmacs is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with XEmacs; see the file COPYING. If not, write to +the Free Software Foundation, Inc., 59 Temple Place - Suite 330, +Boston, MA 02111-1307, USA. */ + +/* Synched up with: Not synched with FSF. */ + +/* Authorship: + + Ultimately based on FSF. + Substantially rewritten for XEmacs by Ben Wing. + Rewritten for mswindows by Jonathan Harris, November 1997 for 21.0. + Graphics features added and frame resizing fiddled with by Andy Piper. + */ + +#include <config.h> +#include "lisp.h" + +#include "buffer.h" +#include "elhash.h" +#include "console-msw.h" +#include "glyphs-msw.h" +#include "elhash.h" +#include "events.h" +#include "faces.h" +#include "frame.h" +#include "redisplay.h" +#include "window.h" + +#define MSWINDOWS_FRAME_STYLE (WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_OVERLAPPEDWINDOW) +#define MSWINDOWS_POPUP_STYLE (WS_CLIPCHILDREN | WS_CLIPSIBLINGS | WS_POPUP \ + | WS_CAPTION | WS_BORDER | WS_SYSMENU | WS_MINIMIZEBOX) + +#define MSWINDOWS_FRAME_EXSTYLE WS_EX_OVERLAPPEDWINDOW +#define MSWINDOWS_POPUP_EXSTYLE WS_EX_PALETTEWINDOW + +/* Default popup left top corner offset from the same + corner of the parent frame, in pixel */ +#define POPUP_OFFSET 30 + +/* Default popup size, in characters */ +#define POPUP_WIDTH 30 +#define POPUP_HEIGHT 10 + +/* Default popup size, in characters */ +#define DEFAULT_FRAME_WIDTH 80 +#define DEFAULT_FRAME_HEIGHT 35 + +#ifdef HAVE_MENUBARS +#define ADJR_MENUFLAG TRUE +#else +#define ADJR_MENUFLAG FALSE +#endif + +/* Default properties to use when creating frames. */ +Lisp_Object Vdefault_mswindows_frame_plist; +Lisp_Object Vmswindows_use_system_frame_size_defaults; + +/* This does not need to be GC protected, as it holds a + frame Lisp_Object already protected by Fmake_frame */ +Lisp_Object Vmswindows_frame_being_created; + +static void +mswindows_init_frame_1 (struct frame *f, Lisp_Object props) +{ + Lisp_Object initially_unmapped; + Lisp_Object name, height, width, popup, top, left; + Lisp_Object frame_obj = Qnil; + RECT rect; + XEMACS_RECT_WH rect_default; + DWORD style, exstyle; + HWND hwnd, hwnd_parent; + + /* Pick up relevant properties */ + initially_unmapped = Fplist_get (props, Qinitially_unmapped, Qnil); + name = Fplist_get (props, Qname, Qnil); + + popup = Fplist_get (props, Qpopup, Qnil); + if (EQ (popup, Qt)) + popup = Fselected_frame (Qnil); + + left = Fplist_get (props, Qleft, Qnil); + if (!NILP (left)) + CHECK_INT (left); + + top = Fplist_get (props, Qtop, Qnil); + if (!NILP (top)) + CHECK_INT (top); + + width = Fplist_get (props, Qwidth, Qnil); + if (!NILP (width)) + CHECK_INT (width); + + height = Fplist_get (props, Qheight, Qnil); + if (!NILP (height)) + CHECK_INT (height); + + f->frame_data = xnew_and_zero (struct mswindows_frame); + FRAME_MSWINDOWS_TARGET_RECT (f) = xnew_and_zero (XEMACS_RECT_WH); + + FRAME_MSWINDOWS_TARGET_RECT (f)->left = NILP (left) ? -1 : abs (XINT (left)); + FRAME_MSWINDOWS_TARGET_RECT (f)->top = NILP (top) ? -1 : abs (XINT (top)); + FRAME_MSWINDOWS_TARGET_RECT (f)->width = NILP (width) ? -1 : + abs (XINT (width)); + FRAME_MSWINDOWS_TARGET_RECT (f)->height = NILP (height) ? -1 : + abs (XINT (height)); + + /* Misc frame stuff */ + FRAME_MSWINDOWS_DATA(f)->button2_need_lbutton = 0; + FRAME_MSWINDOWS_DATA(f)->button2_need_rbutton = 0; + FRAME_MSWINDOWS_DATA(f)->button2_is_down = 0; + FRAME_MSWINDOWS_DATA(f)->ignore_next_lbutton_up = 0; + FRAME_MSWINDOWS_DATA(f)->ignore_next_rbutton_up = 0; + FRAME_MSWINDOWS_DATA(f)->sizing = 0; + FRAME_MSWINDOWS_MENU_HASH_TABLE(f) = Qnil; +#ifdef HAVE_TOOLBARS + FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE(f) = + make_lisp_hash_table (50, HASH_TABLE_NON_WEAK, HASH_TABLE_EQUAL); +#endif + /* hashtable of instantiated glyphs on the frame. */ + FRAME_MSWINDOWS_WIDGET_HASH_TABLE (f) = + make_lisp_hash_table (50, HASH_TABLE_VALUE_WEAK, HASH_TABLE_EQUAL); + /* Will initialize these in WM_SIZE handler. We cannot do it now, + because we do not know what is CW_USEDEFAULT height and width */ + FRAME_WIDTH (f) = 0; + FRAME_HEIGHT (f) = 0; + FRAME_PIXWIDTH (f) = 0; + FRAME_PIXHEIGHT (f) = 0; + + if (NILP (popup)) + { + style = MSWINDOWS_FRAME_STYLE; + exstyle = MSWINDOWS_FRAME_EXSTYLE; + hwnd_parent = NULL; + + rect_default.left = rect_default.top = CW_USEDEFAULT; + rect_default.width = rect_default.height = CW_USEDEFAULT; + } + else + { + style = MSWINDOWS_POPUP_STYLE; + exstyle = MSWINDOWS_POPUP_EXSTYLE; + + CHECK_MSWINDOWS_FRAME (popup); + hwnd_parent = FRAME_MSWINDOWS_HANDLE (XFRAME (popup)); + assert (IsWindow (hwnd_parent)); + + /* We cannot use CW_USEDEFAULT when creating a popup window. + So by default, we offset the new popup 30 pixels right + and down from its parent, and give it size of 30x10 characters. + These dimensions look adequate on both high and low res monitors */ + GetWindowRect (hwnd_parent, &rect); + rect_default.left = rect.left + POPUP_OFFSET; + rect_default.top = rect.top + POPUP_OFFSET; + char_to_real_pixel_size (f, POPUP_WIDTH, POPUP_HEIGHT, + &rect_default.width, &rect_default.height); + } + + AdjustWindowRectEx(&rect, style, ADJR_MENUFLAG, exstyle); + + XSETFRAME (frame_obj, f); + + Vmswindows_frame_being_created = frame_obj; + + hwnd = CreateWindowEx (exstyle, + XEMACS_CLASS, + STRINGP(f->name) ? XSTRING_DATA(f->name) : + (STRINGP(name) ? + (CONST Extbyte*)XSTRING_DATA(name) : + (CONST Extbyte*)XEMACS_CLASS), + style, + rect_default.left, rect_default.top, + rect_default.width, rect_default.height, + hwnd_parent, NULL, NULL, NULL); + + Vmswindows_frame_being_created = Qnil; + + if (hwnd == NULL) + error ("System call to create frame failed"); + + FRAME_MSWINDOWS_HANDLE(f) = hwnd; + + SetWindowLong (hwnd, XWL_FRAMEOBJ, (LONG)LISP_TO_VOID(frame_obj)); + FRAME_MSWINDOWS_DC(f) = GetDC (hwnd); + FRAME_MSWINDOWS_CDC(f) = CreateCompatibleDC (FRAME_MSWINDOWS_CDC(f)); + SetTextAlign (FRAME_MSWINDOWS_DC(f), TA_BASELINE | TA_LEFT | TA_NOUPDATECP); +} + +static void +mswindows_init_frame_2 (struct frame *f, Lisp_Object props) +{ + if (NILP (Vmswindows_use_system_frame_size_defaults)) + { + /* I don't think anything can set the frame size before this + since we don't have X resources. This may change if we look + at the registry. Even so these values can get overridden + later.*/ + XEMACS_RECT_WH dest = { -1, -1, DEFAULT_FRAME_WIDTH, + DEFAULT_FRAME_HEIGHT }; + mswindows_size_frame_internal (f, &dest); + } +} + +/* Called after frame's properties are set */ +static void +mswindows_init_frame_3 (struct frame *f) +{ + /* Don't do this earlier or we get a WM_PAINT before the frame is ready. + * The SW_x parameter in the first call that an app makes to ShowWindow is + * ignored, and the parameter specified in the caller's STARTUPINFO is + * substituted instead. That parameter is SW_HIDE if we were started by + * runemacs, so call this twice. #### runemacs is evil */ + ShowWindow (FRAME_MSWINDOWS_HANDLE(f), SW_SHOWNORMAL); + ShowWindow (FRAME_MSWINDOWS_HANDLE(f), SW_SHOWNORMAL); + SetForegroundWindow (FRAME_MSWINDOWS_HANDLE(f)); + DragAcceptFiles (FRAME_MSWINDOWS_HANDLE(f), TRUE); +} + +static void +mswindows_after_init_frame (struct frame *f, int first_on_device, + int first_on_console) +{ + /* Windows, unlike X, is very synchronous. After the initial + frame is created, it will never be displayed, except for + hollow border, unless we start pumping messages. Load progress + messages show in the bottom of the hollow frame, which is ugly. + We redisplay the initial frame here, so modeline and root window + background show. + */ + if (first_on_console) + redisplay (); +} + +static void +mswindows_mark_frame (struct frame *f) +{ + mark_object (FRAME_MSWINDOWS_MENU_HASH_TABLE (f)); +#ifdef HAVE_TOOLBARS + mark_object (FRAME_MSWINDOWS_TOOLBAR_HASH_TABLE (f)); +#endif + mark_object (FRAME_MSWINDOWS_WIDGET_HASH_TABLE (f)); +} + +static void +mswindows_focus_on_frame (struct frame *f) +{ + SetForegroundWindow (FRAME_MSWINDOWS_HANDLE(f)); +} + +static void +mswindows_delete_frame (struct frame *f) +{ + if (f->frame_data) + { + DeleteDC(FRAME_MSWINDOWS_CDC(f)); + ReleaseDC(FRAME_MSWINDOWS_HANDLE(f), FRAME_MSWINDOWS_DC(f)); + DestroyWindow(FRAME_MSWINDOWS_HANDLE(f)); + xfree (f->frame_data); + } + f->frame_data = 0; +} + +static void +mswindows_set_frame_size (struct frame *f, int width, int height) +{ + RECT rect; + rect.left = rect.top = 0; + rect.right = width; + rect.bottom = height; + + AdjustWindowRectEx (&rect, + GetWindowLong (FRAME_MSWINDOWS_HANDLE(f), GWL_STYLE), + GetMenu (FRAME_MSWINDOWS_HANDLE(f)) != NULL, + GetWindowLong (FRAME_MSWINDOWS_HANDLE(f), GWL_EXSTYLE)); + + if (IsIconic (FRAME_MSWINDOWS_HANDLE(f)) || IsZoomed (FRAME_MSWINDOWS_HANDLE(f))) + ShowWindow (FRAME_MSWINDOWS_HANDLE(f), SW_RESTORE); + + SetWindowPos (FRAME_MSWINDOWS_HANDLE(f), NULL, + 0, 0, rect.right-rect.left, rect.bottom-rect.top, + SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSENDCHANGING | SWP_NOMOVE); +} + +static void +mswindows_set_frame_position (struct frame *f, int xoff, int yoff) +{ + SetWindowPos (FRAME_MSWINDOWS_HANDLE(f), NULL, + xoff, yoff, 0, 0, + SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSENDCHANGING | SWP_NOSIZE); +} + +static void +mswindows_make_frame_visible (struct frame *f) +{ + if (!FRAME_VISIBLE_P(f)) + ShowWindow (FRAME_MSWINDOWS_HANDLE(f), SW_RESTORE); + else + ShowWindow (FRAME_MSWINDOWS_HANDLE(f), SW_SHOW); + f->visible = 1; + f->iconified = 0; +} + +static void +mswindows_make_frame_invisible (struct frame *f) +{ + if (!FRAME_VISIBLE_P(f)) + return; + + ShowWindow (FRAME_MSWINDOWS_HANDLE(f), SW_HIDE); + f->visible = 0; +} + +static int +mswindows_frame_totally_visible_p (struct frame *f) +{ + RECT rc_me, rc_other, rc_temp; + HWND hwnd = FRAME_MSWINDOWS_HANDLE(f); + + /* We test against not a whole window rectangle, only against its + client part. So, if non-client are is covered and client area is + not, we return true. */ + GetClientRect (hwnd, &rc_me); + MapWindowPoints (hwnd, HWND_DESKTOP, (LPPOINT)&rc_me, 2); + + /* First see if we're off the desktop */ + GetWindowRect (GetDesktopWindow(), &rc_other); + UnionRect(&rc_temp, &rc_me, &rc_other); + if (!EqualRect (&rc_temp, &rc_other)) + return 0; + + /* Then see if any window above us obscures us */ + while ((hwnd = GetWindow (hwnd, GW_HWNDPREV)) != NULL) + if (IsWindowVisible (hwnd)) + { + GetWindowRect (hwnd, &rc_other); + if (IntersectRect(&rc_temp, &rc_me, &rc_other)) + return 0; + } + + return 1; +} + +static int +mswindows_frame_visible_p (struct frame *f) +{ + return IsWindowVisible (FRAME_MSWINDOWS_HANDLE(f)) + && !IsIconic (FRAME_MSWINDOWS_HANDLE(f)); +} + + +static void +mswindows_iconify_frame (struct frame *f) +{ + ShowWindow (FRAME_MSWINDOWS_HANDLE(f), SW_MINIMIZE); + f->visible = 0; + f->iconified = 1; +} + +static int +mswindows_frame_iconified_p (struct frame *f) +{ + return IsIconic (FRAME_MSWINDOWS_HANDLE(f)); +} + +static void +mswindows_set_frame_icon (struct frame *f) +{ + if (IMAGE_INSTANCEP (f->icon) + && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (f->icon))) + { + if (!XIMAGE_INSTANCE_MSWINDOWS_ICON (f->icon)) + { + mswindows_initialize_image_instance_icon (XIMAGE_INSTANCE (f->icon), + FALSE); + } + + SetClassLong (FRAME_MSWINDOWS_HANDLE (f), GCL_HICON, + (LONG) XIMAGE_INSTANCE_MSWINDOWS_ICON (f->icon)); + } +} + +static void +mswindows_set_frame_pointer (struct frame *f) +{ + if (IMAGE_INSTANCEP (f->pointer) + && IMAGE_INSTANCE_TYPE (XIMAGE_INSTANCE (f->pointer)) == IMAGE_POINTER) + { + SetClassLong (FRAME_MSWINDOWS_HANDLE (f), GCL_HCURSOR, + (LONG) XIMAGE_INSTANCE_MSWINDOWS_ICON (f->pointer)); + /* we only have to do this because GC doesn't cause a mouse + event and doesn't give time to event processing even if it + did. */ + SetCursor (XIMAGE_INSTANCE_MSWINDOWS_ICON (f->pointer)); + } +} + +static void +mswindows_set_mouse_position (struct window *w, int x, int y) +{ + struct frame *f = XFRAME (w->frame); + POINT pt; + + pt.x = w->pixel_left + x; + pt.y = w->pixel_top + y; + ClientToScreen (FRAME_MSWINDOWS_HANDLE(f), &pt); + SetCursorPos (pt.x, pt.y); +} + +static int +mswindows_get_mouse_position (struct device *d, Lisp_Object *frame, int *x, int *y) +{ + POINT pt; + HWND hwnd; + + GetCursorPos (&pt); + + /* What's under cursor? */ + hwnd = WindowFromPoint (pt); + if (hwnd == NULL) + return 0; + + /* Get grandest parent of the window */ + { + HWND hwnd_parent; + while ((hwnd_parent = GetParent (hwnd)) != NULL) + hwnd = hwnd_parent; + } + + /* Make sure it belongs to us */ + if (GetWindowThreadProcessId (hwnd, NULL) != GetCurrentThreadId ()) + return 0; + + /* And that the window is an XEmacs frame */ + { + char class_name [sizeof(XEMACS_CLASS) + 1]; + if (!GetClassName (hwnd, class_name, sizeof(XEMACS_CLASS)) + || strcmp (class_name, XEMACS_CLASS) != 0) + return 0; + } + + /* Yippie! */ + ScreenToClient (hwnd, &pt); + VOID_TO_LISP (*frame, GetWindowLong (hwnd, XWL_FRAMEOBJ)); + *x = pt.x; + *y = pt.y; + return 1; +} + +static void +mswindows_raise_frame (struct frame *f) +{ + BringWindowToTop (FRAME_MSWINDOWS_HANDLE(f)); +} + +static void +mswindows_lower_frame (struct frame *f) +{ + SetWindowPos (FRAME_MSWINDOWS_HANDLE(f), HWND_BOTTOM, 0, 0, 0, 0, + SWP_NOSIZE | SWP_NOMOVE | SWP_NOSENDCHANGING); +} + +static void +mswindows_set_title_from_bufbyte (struct frame *f, Bufbyte *title) +{ + unsigned int new_checksum = hash_string (title, strlen (title)); + if (new_checksum != FRAME_MSWINDOWS_TITLE_CHECKSUM(f)) + { + FRAME_MSWINDOWS_TITLE_CHECKSUM(f) = new_checksum; + SetWindowText (FRAME_MSWINDOWS_HANDLE(f), title); + } +} + +static Lisp_Object +mswindows_frame_property (struct frame *f, Lisp_Object property) +{ + if (EQ (Qleft, property) || EQ (Qtop, property)) + { + RECT rc; + GetWindowRect (FRAME_MSWINDOWS_HANDLE(f), &rc); + return make_int (EQ (Qtop, property) ? rc.top : rc.left); + } + return Qunbound; +} + +static int +mswindows_internal_frame_property_p (struct frame *f, Lisp_Object property) +{ + return EQ (property, Qleft) + || EQ (property, Qtop); + /* #### frame-x.c has also this. Why? + || STRINGP (property); + */ +} + +static Lisp_Object +mswindows_frame_properties (struct frame *f) +{ + Lisp_Object props = Qnil; + RECT rc; + GetWindowRect (FRAME_MSWINDOWS_HANDLE(f), &rc); + + props = cons3 (Qtop, make_int (rc.top), props); + props = cons3 (Qleft, make_int (rc.left), props); + + return props; +} + +static void +mswindows_set_frame_properties (struct frame *f, Lisp_Object plist) +{ + int x=-1, y=-1; + int width = -1, height = -1; + BOOL width_specified_p = FALSE; + BOOL height_specified_p = FALSE; + BOOL x_specified_p = FALSE; + BOOL y_specified_p = FALSE; + Lisp_Object tail; + + /* Extract the properties from plist */ + for (tail = plist; !NILP (tail); tail = Fcdr (Fcdr (tail))) + { + Lisp_Object prop = Fcar (tail); + Lisp_Object val = Fcar (Fcdr (tail)); + + if (SYMBOLP (prop)) + { + /* Kludge to handle the font property. */ + if (EQ (prop, Qfont)) + { + /* If the value is not a string we silently ignore it. */ + if (STRINGP (val)) + { + Lisp_Object frm, font_spec; + + XSETFRAME (frm, f); + font_spec = Fget (Fget_face (Qdefault), Qfont, Qnil); + + Fadd_spec_to_specifier (font_spec, val, frm, Qnil, Qnil); + update_frame_face_values (f); + } + } + else if (EQ (prop, Qwidth)) + { + CHECK_INT (val); + width = XINT (val); + width_specified_p = TRUE; + } + else if (EQ (prop, Qheight)) + { + CHECK_INT (val); + height = XINT (val); + height_specified_p = TRUE; + } + else if (EQ (prop, Qleft)) + { + CHECK_INT (val); + x = XINT (val); + x_specified_p = TRUE; + } + else if (EQ (prop, Qtop)) + { + CHECK_INT (val); + y = XINT (val); + y_specified_p = TRUE; + } + } + } + + /* Now we've extracted the properties, apply them. + Do not apply geometric properties during frame creation. This + is excessive anyways, and this loses becuase WM_SIZE has not + been sent yet, so frame width and height fields are not initialized. + + unfortunately WM_SIZE loses as well since the resize is only + applied once and the first time WM_SIZE is applied not everything + is initialised in the frame (toolbars for instance). enabling + this always makes no visible difference and fixes a whole host of + bugs (and is more consistent with X) so I am going to reenable it. + --andyp */ + if ( FRAME_PIXWIDTH (f) && FRAME_PIXHEIGHT (f) + && (width_specified_p || height_specified_p || x_specified_p || y_specified_p)) + { + XEMACS_RECT_WH dest = { x, y, width, height }; + + mswindows_size_frame_internal (f, &dest); + } +} + +void mswindows_size_frame_internal (struct frame* f, XEMACS_RECT_WH* dest) +{ + RECT rect; + int pixel_width, pixel_height; + int size_p = (dest->width >=0 || dest->height >=0); + int move_p = (dest->top >=0 || dest->left >=0); + struct device* d = XDEVICE (FRAME_DEVICE (f)); + char_to_real_pixel_size (f, dest->width, dest->height, &pixel_width, &pixel_height); + + if (dest->width < 0) + pixel_width = FRAME_PIXWIDTH (f); + if (dest->height < 0) + pixel_height = FRAME_PIXHEIGHT (f); + + GetWindowRect (FRAME_MSWINDOWS_HANDLE(f), &rect); + if (dest->left < 0) + dest->left = rect.left; + if (dest->top < 0) + dest->top = rect.top; + + rect.left = rect.top = 0; + rect.right = pixel_width; + rect.bottom = pixel_height; + + AdjustWindowRectEx (&rect, + GetWindowLong (FRAME_MSWINDOWS_HANDLE(f), GWL_STYLE), + GetMenu (FRAME_MSWINDOWS_HANDLE(f)) != NULL, + GetWindowLong (FRAME_MSWINDOWS_HANDLE(f), GWL_EXSTYLE)); + + /* resize and move the window so that it fits on the screen. This is + not restrictive since this will happen later anyway in WM_SIZE. We + have to do this after adjusting the rect to account for menubar + etc. */ + pixel_width = rect.right - rect.left; + pixel_height = rect.bottom - rect.top; + if (pixel_width > DEVICE_MSWINDOWS_HORZRES(d)) + { + pixel_width = DEVICE_MSWINDOWS_HORZRES(d); + size_p=1; + } + if (pixel_height > DEVICE_MSWINDOWS_VERTRES(d)) + { + pixel_height = DEVICE_MSWINDOWS_VERTRES(d); + size_p=1; + } + + /* adjust position so window is on screen */ + if (dest->left + pixel_width > DEVICE_MSWINDOWS_HORZRES(d)) + { + dest->left = DEVICE_MSWINDOWS_HORZRES(d) - pixel_width; + move_p=1; + } + if (dest->top + pixel_height > DEVICE_MSWINDOWS_VERTRES(d)) + { + dest->top = DEVICE_MSWINDOWS_VERTRES(d) - pixel_height; + move_p=1; + } + + if (IsIconic (FRAME_MSWINDOWS_HANDLE(f)) + || IsZoomed (FRAME_MSWINDOWS_HANDLE(f))) + ShowWindow (FRAME_MSWINDOWS_HANDLE(f), SW_RESTORE); + + SetWindowPos (FRAME_MSWINDOWS_HANDLE(f), NULL, + dest->left, dest->top, pixel_width, pixel_height, + SWP_NOACTIVATE | SWP_NOZORDER | SWP_NOSENDCHANGING + | (size_p ? 0 : SWP_NOSIZE) + | (move_p ? 0 : SWP_NOMOVE)); +} + +static Lisp_Object +mswindows_get_frame_parent (struct frame *f) +{ + HWND hwnd = FRAME_MSWINDOWS_HANDLE(f); + hwnd = GetParent (hwnd); + if (hwnd) + { + Lisp_Object parent; + VOID_TO_LISP (parent, GetWindowLong (hwnd, XWL_FRAMEOBJ)); + assert (FRAME_MSWINDOWS_P (XFRAME (parent))); + return parent; + } + else + return Qnil; +} + +static void +mswindows_update_frame_external_traits (struct frame* frm, Lisp_Object name) +{ +} + +static int +mswindows_frame_size_fixed_p (struct frame *f) +{ + /* Frame size cannot change if the frame is maximized */ + return IsZoomed (FRAME_MSWINDOWS_HANDLE (f)); +} + +void +console_type_create_frame_mswindows (void) +{ + /* frame methods */ + CONSOLE_HAS_METHOD (mswindows, init_frame_1); + CONSOLE_HAS_METHOD (mswindows, init_frame_2); + CONSOLE_HAS_METHOD (mswindows, init_frame_3); + CONSOLE_HAS_METHOD (mswindows, after_init_frame); + CONSOLE_HAS_METHOD (mswindows, mark_frame); + CONSOLE_HAS_METHOD (mswindows, focus_on_frame); + CONSOLE_HAS_METHOD (mswindows, delete_frame); + CONSOLE_HAS_METHOD (mswindows, get_mouse_position); + CONSOLE_HAS_METHOD (mswindows, set_mouse_position); + CONSOLE_HAS_METHOD (mswindows, raise_frame); + CONSOLE_HAS_METHOD (mswindows, lower_frame); + CONSOLE_HAS_METHOD (mswindows, make_frame_visible); + CONSOLE_HAS_METHOD (mswindows, make_frame_invisible); + CONSOLE_HAS_METHOD (mswindows, iconify_frame); + CONSOLE_HAS_METHOD (mswindows, set_frame_size); + CONSOLE_HAS_METHOD (mswindows, set_frame_position); + CONSOLE_HAS_METHOD (mswindows, frame_property); + CONSOLE_HAS_METHOD (mswindows, internal_frame_property_p); + CONSOLE_HAS_METHOD (mswindows, frame_properties); + CONSOLE_HAS_METHOD (mswindows, set_frame_properties); + CONSOLE_HAS_METHOD (mswindows, set_title_from_bufbyte); +/* CONSOLE_HAS_METHOD (mswindows, set_icon_name_from_bufbyte); */ + CONSOLE_HAS_METHOD (mswindows, frame_visible_p); + CONSOLE_HAS_METHOD (mswindows, frame_totally_visible_p); + CONSOLE_HAS_METHOD (mswindows, frame_iconified_p); + CONSOLE_HAS_METHOD (mswindows, set_frame_pointer); + CONSOLE_HAS_METHOD (mswindows, set_frame_icon); + CONSOLE_HAS_METHOD (mswindows, get_frame_parent); + CONSOLE_HAS_METHOD (mswindows, update_frame_external_traits); + CONSOLE_HAS_METHOD (mswindows, frame_size_fixed_p); +} + +void +syms_of_frame_mswindows (void) +{ +} + +void +reinit_vars_of_frame_mswindows (void) +{ + /* Needn't staticpro -- see comment above. */ + Vmswindows_frame_being_created = Qnil; +} + +void +vars_of_frame_mswindows (void) +{ + reinit_vars_of_frame_mswindows (); + + DEFVAR_LISP ("mswindows-use-system-frame-size-defaults", &Vmswindows_use_system_frame_size_defaults /* +Controls whether to use system or XEmacs defaults for frame size. +If nil then reasonable defaults are used for intial frame sizes. If t +then the system will choose default sizes for the frame. +*/ ); + Vmswindows_use_system_frame_size_defaults = Qnil; + + DEFVAR_LISP ("default-mswindows-frame-plist", &Vdefault_mswindows_frame_plist /* +Plist of default frame-creation properties for mswindows frames. +These override what is specified in `default-frame-plist', but are +overridden by the arguments to the particular call to `make-frame'. + +Note: In many cases, properties of a frame are available as specifiers +instead of through the frame-properties mechanism. + +Here is a list of recognized frame properties, other than those +documented in `set-frame-properties' (they can be queried and +set at any time, except as otherwise noted): + + initially-unmapped If non-nil, the frame will not be visible + when it is created. In this case, you + need to call `make-frame-visible' to make + the frame appear. + popup If non-nil, it should be a frame, and this + frame will be created as a "popup" frame + whose parent is the given frame. This + will make the window manager treat the + frame as a dialog box, which may entail + doing different things (e.g. not asking + for positioning, and not iconifying + separate from its parent). + top Y position (in pixels) of the upper-left + outermost corner of the frame (i.e. the + upper-left of the window-manager + decorations). + left X position (in pixels) of the upper-left + outermost corner of the frame (i.e. the + upper-left of the window-manager + decorations). + +See also `default-frame-plist', which specifies properties which apply +to all frames, not just mswindows frames. +*/ ); + Vdefault_mswindows_frame_plist = Qnil; + + mswindows_console_methods->device_specific_frame_props = + &Vdefault_mswindows_frame_plist; +}