Mercurial > hg > xemacs-beta
diff lwlib/xlwscrollbar.c @ 428:3ecd8885ac67 r21-2-22
Import from CVS: tag r21-2-22
author | cvs |
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date | Mon, 13 Aug 2007 11:28:15 +0200 |
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children | 9d177e8d4150 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/lwlib/xlwscrollbar.c Mon Aug 13 11:28:15 2007 +0200 @@ -0,0 +1,1919 @@ +/* Implements a lightweight scrollbar widget. + Copyright (C) 1992, 1993, 1994 Lucid, Inc. + Copyright (C) 1997 Sun Microsystems, Inc. + +This file is part of the Lucid Widget Library. + +The Lucid Widget Library is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +The Lucid Widget Library is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with XEmacs; see the file COPYING. If not, write to +the Free Software Foundation, Inc., 59 Temple Place - Suite 330, +Boston, MA 02111-1307, USA. */ + +/* Created by Douglas Keller <dkeller@vnet.ibm.com> */ +/* Lots of hacking by Martin Buchholz */ + +/* + * Athena-style scrollbar button bindings added on Sun Dec 24 22:03:57 1995 + * by Jonathan Stigelman <Stig@hackvan.com>... Ho ho ho! + * + * To use them, put this resource in your .Xdefaults + * + * Emacs*XlwScrollBar.translations: #override \n\ + * <Btn1Down>: PageDownOrRight() \n\ + * <Btn3Down>: PageUpOrLeft() + * + */ + +/* + * Resources Supported: + * XmNforeground + * XmNbackground + * XmNtopShadowColor + * XmNtopShadowPixmap + * XmNbottomShadowColor + * XmNbottomShadowPixmap + * XmNtroughColor + * XmNshadowThickness + * XmNshowArrows + * XmNorientation + * XmNborderWidth + * + * XmNminimum + * XmNmaximum + * XmNvalue + * XmNincrement + * XmNpageIncrement + * + * XmNvalueChangedCallback + * XmNincrementCallback + * XmNdecrementCallback + * XmNpageIncrementCallback + * XmNpageDecrementCallback + * XmNtoTopCallback + * XmNtoBottomCallback + * XmNdragCallback + * + * XmNsliderStyle - values can be: "plain" or "dimple" + * XmNarrowPosition - values can be: "opposite" or "same" + * + */ + +#include <config.h> +#include <stdio.h> +#include <stdlib.h> +#include <limits.h> + +#include <X11/IntrinsicP.h> +#include <X11/StringDefs.h> +#include <X11/bitmaps/gray> + +#include "xlwscrollbarP.h" +#include "xlwscrollbar.h" + +#ifdef USE_DEBUG_MALLOC +#include <dmalloc.h> +#endif + +#define DBUG(x) + +#define MINL(x,y) ((((unsigned long) (x)) < ((unsigned long) (y))) \ + ? ((unsigned long) (x)) : ((unsigned long) (y))) + +#define VERT(w) ((w)->sb.orientation == XmVERTICAL) + +#define SS_MIN 8 + +typedef enum +{ + BUTTON_NONE, + BUTTON_SLIDER, + BUTTON_UP_ARROW, + BUTTON_DOWN_ARROW, + BUTTON_TROUGH_ABOVE, + BUTTON_TROUGH_BELOW +} button_where; + +typedef enum +{ + SLIDER_PLAIN, + SLIDER_DIMPLE +} SliderStyle; + +/*-------------------------- Resources ----------------------------------*/ +#define offset(field) XtOffset(XlwScrollBarWidget, field) + +static XtResource resources[] = { + { XmNforeground, XmCForeground, XtRPixel, sizeof(Pixel), + offset(sb.foreground), XtRImmediate, (XtPointer) XtDefaultForeground }, + + { XmNtopShadowColor, XmCTopShadowColor, XtRPixel, + sizeof(Pixel), offset(sb.topShadowColor), XtRImmediate, (XtPointer) ~0 }, + { XmNbottomShadowColor, XmCBottomShadowColor, XtRPixel, + sizeof(Pixel), offset(sb.bottomShadowColor), XtRImmediate, + (XtPointer)~0 }, + + { XmNtopShadowPixmap, XmCTopShadowPixmap, XtRPixmap, + sizeof (Pixmap), offset(sb.topShadowPixmap), XtRImmediate, + (XtPointer)None}, + { XmNbottomShadowPixmap, XmCBottomShadowPixmap, + XtRPixmap, sizeof (Pixmap), offset(sb.bottomShadowPixmap), + XtRImmediate, (XtPointer)None}, + + { XmNtroughColor, XmCTroughColor, XtRPixel, sizeof(Pixel), + offset(sb.troughColor), XtRImmediate, (XtPointer)~0 }, + + { XmNshadowThickness, XmCShadowThickness, XtRInt, + sizeof(int), offset(sb.shadowThickness), XtRImmediate, (XtPointer)2 }, + + { XmNborderWidth, XmCBorderWidth, XtRDimension, + sizeof(Dimension), offset(core.border_width), XtRImmediate, + (XtPointer)0 }, + + { XmNshowArrows, XmCShowArrows, XtRBoolean, + sizeof(Boolean), offset(sb.showArrows), XtRImmediate, (XtPointer)True }, + + { XmNinitialDelay, XmCInitialDelay, XtRInt, sizeof(int), + offset(sb.initialDelay), XtRImmediate, (XtPointer) 250 }, + { XmNrepeatDelay, XmCRepeatDelay, XtRInt, sizeof(int), + offset(sb.repeatDelay), XtRImmediate, (XtPointer) 50 }, + + { XmNorientation, XmCOrientation, XtROrientation, + sizeof(unsigned char), offset(sb.orientation), XtRImmediate, + (XtPointer) XmVERTICAL }, + + { XmNminimum, XmCMinimum, XtRInt, sizeof(int), + offset(sb.minimum), XtRImmediate, (XtPointer) 0}, + { XmNmaximum, XmCMaximum, XtRInt, sizeof(int), + offset(sb.maximum), XtRImmediate, (XtPointer) 100}, + { XmNvalue, XmCValue, XtRInt, sizeof(int), + offset(sb.value), XtRImmediate, (XtPointer) 0}, + { XmNsliderSize, XmCSliderSize, XtRInt, sizeof(int), + offset(sb.sliderSize), XtRImmediate, (XtPointer) 10}, + { XmNincrement, XmCIncrement, XtRInt, sizeof(int), + offset(sb.increment), XtRImmediate, (XtPointer) 1}, + { XmNpageIncrement, XmCPageIncrement, XtRInt, sizeof(int), + offset(sb.pageIncrement), XtRImmediate, (XtPointer) 10}, + + { XmNvalueChangedCallback, XmCValueChangedCallback, + XtRCallback, sizeof(XtPointer), offset(sb.valueChangedCBL), + XtRCallback, NULL}, + { XmNincrementCallback, XmCIncrementCallback, + XtRCallback, sizeof(XtPointer), offset(sb.incrementCBL), + XtRCallback, NULL}, + { XmNdecrementCallback, XmCDecrementCallback, + XtRCallback, sizeof(XtPointer), offset(sb.decrementCBL), + XtRCallback, NULL}, + { XmNpageIncrementCallback, XmCPageIncrementCallback, + XtRCallback, sizeof(XtPointer), offset(sb.pageIncrementCBL), + XtRCallback, NULL}, + { XmNpageDecrementCallback, XmCPageDecrementCallback, + XtRCallback, sizeof(XtPointer), offset(sb.pageDecrementCBL), + XtRCallback, NULL}, + { XmNtoTopCallback, XmCToTopCallback, XtRCallback, + sizeof(XtPointer), offset(sb.toTopCBL), XtRCallback, NULL}, + { XmNtoBottomCallback, XmCToBottomCallback, XtRCallback, + sizeof(XtPointer), offset(sb.toBottomCBL), XtRCallback, NULL}, + { XmNdragCallback, XmCDragCallback, XtRCallback, + sizeof(XtPointer), offset(sb.dragCBL), XtRCallback, NULL}, + + /* "knob" is obsolete; use "slider" instead. */ + { XmNsliderStyle, XmCSliderStyle, XtRString, sizeof(char *), + offset(sb.sliderStyle), XtRImmediate, NULL}, + { XmNknobStyle, XmCKnobStyle, XtRString, sizeof(char *), + offset(sb.knobStyle), XtRImmediate, NULL}, + + { XmNarrowPosition, XmCArrowPosition, XtRString, sizeof(char *), + offset(sb.arrowPosition), XtRImmediate, NULL}, +}; + +/*-------------------------- Prototypes ---------------------------------*/ + +/* Actions */ +typedef void Action(Widget w, XEvent *event, String *parms, Cardinal *num_parms); +static Action Select, PageUpOrLeft, PageDownOrRight, Drag, Release, Jump, Abort; + +/* Methods */ +static void Initialize(Widget treq, Widget tnew, ArgList args, Cardinal *num_args); +static Boolean SetValues(Widget current, Widget request, Widget nw, ArgList args, Cardinal *num_args); +static void Destroy(Widget widget); +static void Redisplay(Widget widget, XEvent *event, Region region); +static void Resize(Widget widget); +static void Realize(Widget widget, XtValueMask *valuemask, XSetWindowAttributes *attr); + +/* Private */ + +/*-------------------------- Actions Table ------------------------------*/ +static XtActionsRec actions[] = +{ + {"Select", Select}, + {"PageDownOrRight", PageDownOrRight}, + {"PageUpOrLeft", PageUpOrLeft}, + {"Drag", Drag}, + {"Release", Release}, + {"Jump", Jump}, + {"Abort", Abort}, +}; + +/*--------------------- Default Translation Table -----------------------*/ +static char default_translations[] = + "<Btn1Down>: Select()\n" + "<Btn1Motion>: Drag()\n" + "<Btn1Up>: Release()\n" + "<Btn2Down>: Jump()\n" + "<Btn2Motion>: Drag()\n" + "<Btn2Up>: Release()\n" + "<Key>Delete: Abort()" +; + +/*------------------- Class record initialization -----------------------*/ +XlwScrollBarClassRec xlwScrollBarClassRec = { + /* core_class fields */ + { + /* superclass */ (WidgetClass) &coreClassRec, + /* class_name */ "XlwScrollBar", + /* widget_size */ sizeof(XlwScrollBarRec), + /* class_initialize */ NULL, + /* class_part_init */ NULL, + /* class_inited */ False, + /* initialize */ Initialize, + /* initialize_hook */ NULL, + /* realize */ Realize, + /* actions */ actions, + /* num_actions */ XtNumber(actions), + /* resources */ resources, + /* num_resources */ XtNumber(resources), + /* xrm_class */ NULLQUARK, + /* compress_motion */ True, + /* compress_exposure */ XtExposeCompressMultiple, + /* compress_enterleave */ True, + /* visible_interest */ False, + /* destroy */ Destroy, + /* resize */ Resize, + /* expose */ Redisplay, + /* set_values */ SetValues, + /* set_values_hook */ NULL, + /* set_values_almost */ XtInheritSetValuesAlmost, + /* get_values_hook */ NULL, + /* accept_focus */ NULL, + /* version */ XtVersionDontCheck, + /* callback_private */ NULL, + /* tm_table */ default_translations, + /* query_geometry */ NULL, + }, + /* scrollbar_class fields */ + { + /* dummy_field */ 0, + }, +}; + +WidgetClass xlwScrollBarWidgetClass = (WidgetClass) &xlwScrollBarClassRec; + +/*-------------------------- Debug Functions ----------------------------*/ + +#ifdef SHOW_CLEAR +static void +myXClearArea(Display *dpy, Drawable d, int x, int y, int w, int h, + Boolean exp, XlwScrollBarWidget widget) +{ + XFillRectangle (dpy, d, widget->sb.topShadowGC, x, y, w, h); + XSync (dpy, False); + sleep (2); + XClearArea (dpy, d, x, y, w, h, exp); +} + +#define XClearArea(dpy,win,x,y,width,height,exp) myXClearArea(dpy,win,x,y,width,height,exp,w) +#endif + +#ifdef CHECK_VALUES +static void +check(XlwScrollBarWidget w) +{ + int height = widget_h (w); + if (w->sb.showArrows) + height -= (2 * arrow_h (w)); + + if ((w->sb.above + w->sb.ss + w->sb.below > height) || + (w->sb.value < w->sb.minimum) || + (w->sb.value > w->sb.maximum - w->sb.sliderSize)) + { + printf("above=%d ss=%d below=%d height=%d\n", + w->sb.above, w->sb.ss, w->sb.below, height); + printf("value=%d min=%d max=%d ss=%d max-ss=%d\n", + w->sb.value, w->sb.minimum, w->sb.maximum, + w->sb.sliderSize, w->sb.maximum - w->sb.sliderSize); + abort(); + } +} + +# define CHECK(w) check(w) +#else +# define CHECK(w) +#endif + +/*-------------------------- Static functions ---------------------------*/ + +static void +call_callbacks (XlwScrollBarWidget w, int reason, + int value, int pixel, XEvent *event) +{ + XlwScrollBarCallbackStruct cbs; + Boolean called_anything; + + cbs.reason = reason; + cbs.event = event; + cbs.value = value; + cbs.pixel = pixel; + + called_anything = False; + + switch (reason) + { + case XmCR_VALUE_CHANGED: + XtCallCallbackList ((Widget) w, w->sb.valueChangedCBL, &cbs); + called_anything = True; + break; + case XmCR_INCREMENT: + if (w->sb.incrementCBL) + { + XtCallCallbackList ((Widget) w, w->sb.incrementCBL, &cbs); + called_anything = True; + } + break; + case XmCR_DECREMENT: + if (w->sb.decrementCBL) + { + XtCallCallbackList ((Widget) w, w->sb.decrementCBL, &cbs); + called_anything = True; + } + break; + case XmCR_PAGE_INCREMENT: + if (w->sb.incrementCBL) + { + XtCallCallbackList ((Widget) w, w->sb.pageIncrementCBL, &cbs); + called_anything = True; + } + break; + case XmCR_PAGE_DECREMENT: + if (w->sb.decrementCBL) + { + XtCallCallbackList ((Widget) w, w->sb.pageDecrementCBL, &cbs); + called_anything = True; + } + break; + case XmCR_TO_TOP: + if (w->sb.toTopCBL) + { + XtCallCallbackList ((Widget) w, w->sb.toTopCBL, &cbs); + called_anything = True; + } + break; + case XmCR_TO_BOTTOM: + if (w->sb.toBottomCBL) + { + XtCallCallbackList ((Widget) w, w->sb.toBottomCBL, &cbs); + called_anything = True; + } + break; + case XmCR_DRAG: + if (w->sb.dragCBL) + { + XtCallCallbackList ((Widget) w, w->sb.dragCBL, &cbs); + } + called_anything = True; /* Special Case */ + break; + } + + if (!called_anything) + { + cbs.reason = XmCR_VALUE_CHANGED; + XtCallCallbackList ((Widget) w, w->sb.valueChangedCBL, &cbs); + } +} + +/* Widget sizes minus the shadow and highlight area */ + +static int +widget_x (XlwScrollBarWidget w) +{ + return w->sb.shadowThickness; +} + +static int +widget_y (XlwScrollBarWidget w) +{ + return w->sb.shadowThickness; +} + +static int +widget_w (XlwScrollBarWidget w) +{ + int x = w->sb.shadowThickness; + int width = (VERT (w) ? w->core.width : w->core.height) - (2 * x); + return width > 1 ? width : 1; +} + +static int +widget_h (XlwScrollBarWidget w) +{ + int y = w->sb.shadowThickness; + int height = (VERT (w) ? w->core.height : w->core.width) - (2 * y); + + return height > 1 ? height : 1; +} + +static int +arrow_h (XlwScrollBarWidget w) +{ + int width = widget_w (w); + int minimum_size = ((widget_h (w) - SS_MIN) / 2) - 1; + return minimum_size < width ? minimum_size : width; +} + +static int +event_x (XlwScrollBarWidget w, XEvent *event) +{ + return VERT (w) ? event->xbutton.x : event->xbutton.y; +} + +static int +event_y (XlwScrollBarWidget w, XEvent *event) +{ + return VERT (w) ? event->xbutton.y : event->xbutton.x; +} + +/* Safe addition and subtraction */ +static void +increment_value (XlwScrollBarWidget w, int diff) +{ + w->sb.value = w->sb.maximum - diff < w->sb.value ? + w->sb.maximum : + w->sb.value + diff; +} + +static void +decrement_value (XlwScrollBarWidget w, int diff) +{ + w->sb.value = w->sb.minimum + diff > w->sb.value ? + w->sb.minimum : + w->sb.value - diff; +} + +static SliderStyle +slider_style (XlwScrollBarWidget w) +{ + return (w->sb.sliderStyle ? w->sb.sliderStyle[0] == 'd' : + w->sb.knobStyle ? w->sb.knobStyle[0] == 'd' : + 0) ? + SLIDER_DIMPLE : + SLIDER_PLAIN; +} + +static Boolean +arrow_same_end (XlwScrollBarWidget w) +{ + return w->sb.arrowPosition && w->sb.arrowPosition[0] == 's' ? True : False; +} + +/*-------------------------- GC and Pixel allocation --------------------*/ +#ifdef NEED_MOTIF +#ifndef XmUNSPECIFIED_PIXMAP +#define XmUNSPECIFIED_PIXMAP 2 +#endif +#endif /* NEED_MOTIF */ + +static GC +get_gc (XlwScrollBarWidget w, Pixel fg, Pixel bg, Pixmap pm) +{ + XGCValues values; + XtGCMask mask; + + if (pm == w->sb.grayPixmap) + { + /* If we're using the gray pixmap, guarantee white on black ... + * otherwise, we could end up with something odd like grey on white + * when we're on a color display that ran out of color cells + */ + + fg = WhitePixelOfScreen (DefaultScreenOfDisplay (XtDisplay (w))); + bg = BlackPixelOfScreen (DefaultScreenOfDisplay (XtDisplay (w))); + } + + values.foreground = fg; + values.background = bg; + values.fill_style = FillOpaqueStippled; + values.stipple = pm; +/* mask = GCForeground | GCBackground | + (pm == None ? 0 : GCStipple | GCFillStyle); gtb */ +#ifdef NEED_MOTIF + if (pm != None && pm != 0 && pm != XmUNSPECIFIED_PIXMAP) + values.stipple = pm; + else + values.stipple = None; +#else + values.stipple = pm; +#endif /* NEED_MOTIF */ + mask = GCForeground | GCBackground | + (values.stipple == None ? 0 : GCStipple | GCFillStyle); + + return XtGetGC((Widget) w, mask, &values); +} + +/* Replacement for XAllocColor() that tries to return the nearest + available color if the colormap is full. From FSF Emacs. */ + +static int +allocate_nearest_color (Display *display, Colormap screen_colormap, + XColor *color_def) +{ + int status = XAllocColor (display, screen_colormap, color_def); + if (status) + return status; + + { + /* If we got to this point, the colormap is full, so we're + going to try to get the next closest color. + The algorithm used is a least-squares matching, which is + what X uses for closest color matching with StaticColor visuals. */ + + int nearest, x; + unsigned long nearest_delta = ULONG_MAX; + + int no_cells = XDisplayCells (display, XDefaultScreen (display)); + /* Don't use alloca here because lwlib doesn't have the + necessary configuration information that src does. */ + XColor *cells = (XColor *) malloc (sizeof (XColor) * no_cells); + + for (x = 0; x < no_cells; x++) + cells[x].pixel = x; + + XQueryColors (display, screen_colormap, cells, no_cells); + + for (nearest = 0, x = 0; x < no_cells; x++) + { + long dred = (color_def->red >> 8) - (cells[x].red >> 8); + long dgreen = (color_def->green >> 8) - (cells[x].green >> 8); + long dblue = (color_def->blue >> 8) - (cells[x].blue >> 8); + unsigned long delta = dred * dred + dgreen * dgreen + dblue * dblue; + + if (delta < nearest_delta) + { + nearest = x; + nearest_delta = delta; + } + } + color_def->red = cells[nearest].red; + color_def->green = cells[nearest].green; + color_def->blue = cells[nearest].blue; + free (cells); + return XAllocColor (display, screen_colormap, color_def); + } +} + +static void +make_shadow_pixels (XlwScrollBarWidget w) +{ + Display *dpy = XtDisplay((Widget) w); + Colormap cmap = w->core.colormap; + XColor topc, botc; + int top_frobbed, bottom_frobbed; + Pixel bg, fg; + + top_frobbed = bottom_frobbed = 0; + + bg = w->core.background_pixel; + fg = w->sb.foreground; + + if (w->sb.topShadowColor == (Pixel)~0) w->sb.topShadowColor = bg; + if (w->sb.bottomShadowColor == (Pixel)~0) w->sb.bottomShadowColor = fg; + + if (w->sb.topShadowColor == bg || w->sb.topShadowColor == fg) + { + topc.pixel = bg; + XQueryColor (dpy, cmap, &topc); + /* don't overflow/wrap! */ + topc.red = MINL(65535, topc.red * 1.2); + topc.green = MINL(65535, topc.green * 1.2); + topc.blue = MINL(65535, topc.blue * 1.2); + if (allocate_nearest_color (dpy, cmap, &topc)) + { + if (topc.pixel == bg) + { + XFreeColors (dpy, cmap, &topc.pixel, 1, 0); + topc.red = MINL(65535, topc.red + 0x8000); + topc.green = MINL(65535, topc.green + 0x8000); + topc.blue = MINL(65535, topc.blue + 0x8000); + if (allocate_nearest_color (dpy, cmap, &topc)) + { + w->sb.topShadowColor = topc.pixel; + } + } + else + { + w->sb.topShadowColor = topc.pixel; + } + + top_frobbed = 1; + } + } + + if (w->sb.bottomShadowColor == fg || w->sb.bottomShadowColor == bg) + { + botc.pixel = bg; + XQueryColor (dpy, cmap, &botc); + botc.red = (botc.red * 3) / 5; + botc.green = (botc.green * 3) / 5; + botc.blue = (botc.blue * 3) / 5; + if (allocate_nearest_color (dpy, cmap, &botc)) + { + if (botc.pixel == bg) + { + XFreeColors (dpy, cmap, &botc.pixel, 1, 0); + botc.red = MINL(65535, botc.red + 0x4000); + botc.green = MINL(65535, botc.green + 0x4000); + botc.blue = MINL(65535, botc.blue + 0x4000); + if (allocate_nearest_color (dpy, cmap, &botc)) + { + w->sb.bottomShadowColor = botc.pixel; + } + } + else + { + w->sb.bottomShadowColor = botc.pixel; + } + bottom_frobbed = 1; + } + } + + if (top_frobbed && bottom_frobbed) + { + int top_avg = ((topc.red / 3) + (topc.green / 3) + (topc.blue / 3)); + int bot_avg = ((botc.red / 3) + (botc.green / 3) + (botc.blue / 3)); + if (bot_avg > top_avg) + { + Pixel tmp = w->sb.topShadowColor; + w->sb.topShadowColor = w->sb.bottomShadowColor; + w->sb.bottomShadowColor = tmp; + } + else if (topc.pixel == botc.pixel) + { + if (botc.pixel == bg) + w->sb.topShadowColor = bg; + else + w->sb.bottomShadowColor = fg; + } + } + + if (w->sb.topShadowColor == w->core.background_pixel || + w->sb.bottomShadowColor == w->core.background_pixel) + { + /* Assume we're in mono. This code should be okay even if we're + * really in color but just short on color cells -- We want the + * following behavior, which has been empirically determined to + * work well for all fg/bg combinations in mono: If the trough + * and slider are BOTH black, then use a white top shadow and a + * grey bottom shadow, otherwise use a grey top shadow and a + * black bottom shadow. + */ + + Pixel white = WhitePixelOfScreen (DefaultScreenOfDisplay (XtDisplay (w))); + Pixel black = BlackPixelOfScreen (DefaultScreenOfDisplay (XtDisplay (w))); + + /* Note: core.background_pixel is the color of the slider ... */ + + if (w->core.background_pixel == black && + w->sb.troughColor == black) + { + w->sb.topShadowColor = white; + w->sb.bottomShadowPixmap = w->sb.grayPixmap; + } else { + w->sb.topShadowPixmap = w->sb.grayPixmap; + w->sb.bottomShadowColor = black; + } + } +} + +static void +make_trough_pixel (XlwScrollBarWidget w) +{ + Display *dpy = XtDisplay((Widget) w); + Colormap cmap = w->core.colormap; + XColor troughC; + + if (w->sb.troughColor == (Pixel)~0) w->sb.troughColor = w->core.background_pixel; + + if (w->sb.troughColor == w->core.background_pixel) + { + troughC.pixel = w->core.background_pixel; + XQueryColor (dpy, cmap, &troughC); + troughC.red = (troughC.red * 4) / 5; + troughC.green = (troughC.green * 4) / 5; + troughC.blue = (troughC.blue * 4) / 5; + if (allocate_nearest_color (dpy, cmap, &troughC)) + w->sb.troughColor = troughC.pixel; + } +} + +/*-------------------------- Draw 3D Border -----------------------------*/ +static void +draw_shadows (Display *dpy, Drawable d, GC shine_gc, GC shadow_gc, + int x, int y, int width, int height, int shadowT) +{ + XSegment shine[10], shadow[10]; + int i; + + if (shadowT > (width / 2)) shadowT = (width / 2); + if (shadowT > (height / 2)) shadowT = (height / 2); + if (shadowT <= 0) return; + + for (i = 0; i < shadowT; i++) + { + /* Top segments */ + shine[i].x1 = x; + shine[i].y2 = shine[i].y1 = y + i; + shine[i].x2 = x + width - i - 1; + /* Left segments */ + shine[i + shadowT].x2 = shine[i + shadowT].x1 = x + i; + shine[i + shadowT].y1 = y + shadowT; + shine[i + shadowT].y2 = y + height - i - 1; + + /* Bottom segments */ + shadow[i].x1 = x + i; + shadow[i].y2 = shadow[i].y1 = y + height - i - 1; + shadow[i].x2 = x + width - 1 ; + /* Right segments */ + shadow[i + shadowT].x2 = shadow[i + shadowT].x1 = x + width - i - 1; + shadow[i + shadowT].y1 = y + i + 1; + shadow[i + shadowT].y2 = y + height - 1 ; + } + + XDrawSegments (dpy, d, shine_gc, shine, shadowT * 2); + XDrawSegments (dpy, d, shadow_gc, shadow, shadowT * 2); +} + +/*------------------ Draw 3D Arrows: left, up, down, right --------------*/ +static int +make_vert_seg (XSegment *seg, int x1, int y1, int x2, int y2, int shadowT) +{ + int i; + + for (i=0; i<shadowT; i++, seg++) + { + seg->x1 = x1; + seg->y1 = y1++; + seg->x2 = x2; + seg->y2 = y2++; + } + return shadowT; +} + +static int +make_hor_seg (XSegment *seg, int x1, int y1, int x2, int y2, int shadowT) +{ + int i; + + for (i=0; i<shadowT; i++, seg++) + { + seg->x1 = x1++; + seg->y1 = y1; + seg->x2 = x2++; + seg->y2 = y2; + } + return shadowT; +} + +static void +draw_arrow_up (Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC, + int x, int y, int width, int height, int shadowT) +{ + XSegment shine[10], shadow[10]; + XPoint triangle[3]; + int mid; + + mid = width / 2; + + if (shadowT > (width / 2)) shadowT = (width / 2); + if (shadowT > (height / 2)) shadowT = (height / 2); + if (shadowT < 0) shadowT = 0; + + /* / */ + make_vert_seg (shine, + x, y + height - shadowT - 1, + x + mid, y, shadowT); + /* _\ */ + make_vert_seg (shadow, + x, y + height - shadowT - 1, + x + width - 1, y + height - shadowT - 1, shadowT); + make_vert_seg (shadow + shadowT, + x + mid, y, + x + width - 1, y + height - shadowT - 1, shadowT); + + triangle[0].x = x; + triangle[0].y = y + height - 1; + triangle[1].x = x + mid; + triangle[1].y = y; + triangle[2].x = x + width - 1; + triangle[2].y = y + height - 1; + + XFillPolygon (dpy, win, bgGC, triangle, 3, Convex, ArcChord); + + XDrawSegments (dpy, win, shadowGC, shadow, shadowT * 2); + XDrawSegments (dpy, win, shineGC, shine, shadowT); +} + +static void +draw_arrow_left (Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC, + int x, int y, int width, int height, int shadowT) +{ + XSegment shine[10], shadow[10]; + XPoint triangle[3]; + + int mid = width / 2; + + if (shadowT > (width / 2)) shadowT = (width / 2); + if (shadowT > (height / 2)) shadowT = (height / 2); + if (shadowT < 0) shadowT = 0; + + /* / */ + make_hor_seg (shine, + x, y + mid, + x + width - shadowT - 1, y, shadowT); + /* \| */ + make_hor_seg (shadow, + x, y + mid, + x + width - shadowT - 1, y + height - 1, shadowT); + make_hor_seg (shadow + shadowT, + x + width - shadowT - 1, y, + x + width - shadowT - 1, y + height - 1, shadowT); + + triangle[0].x = x + width - 1; + triangle[0].y = y + height - 1; + triangle[1].x = x; + triangle[1].y = y + mid; + triangle[2].x = x + width - 1; + triangle[2].y = y; + + XFillPolygon (dpy, win, bgGC, triangle, 3, Convex, ArcChord); + + XDrawSegments (dpy, win, shadowGC, shadow, shadowT * 2); + XDrawSegments (dpy, win, shineGC, shine, shadowT); +} + +static void +draw_arrow_down (Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC, + int x, int y, int width, int height, int shadowT) +{ + XSegment shine[10], shadow[10]; + XPoint triangle[3]; + int mid; + + mid = width / 2; + + if (shadowT > (width / 2)) shadowT = (width / 2); + if (shadowT > (height / 2)) shadowT = (height / 2); + if (shadowT < 0) shadowT = 0; + + /* \- */ + make_vert_seg (shine, + x, y, + x + mid, y + height - shadowT - 1, shadowT); + make_vert_seg (shine + shadowT, + x, y, + x + width - 1, y, shadowT); + /* / */ + make_vert_seg (shadow, + x + width - 1, y, + x + mid, y + height - shadowT - 1, shadowT); + + triangle[0].x = x; + triangle[0].y = y; + triangle[1].x = x + mid; + triangle[1].y = y + height - 1; + triangle[2].x = x + width - 1; + triangle[2].y = y; + + XFillPolygon (dpy, win, bgGC, triangle, 3, Convex, ArcChord); + + XDrawSegments (dpy, win, shadowGC, shadow, shadowT); + XDrawSegments (dpy, win, shineGC, shine, shadowT * 2); +} + +static void +draw_arrow_right (Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC, + int x, int y, int width, int height, int shadowT) +{ + XSegment shine[10], shadow[10]; + XPoint triangle[3]; + int mid; + + mid = width / 2; + + if (shadowT > (width / 2)) shadowT = (width / 2); + if (shadowT > (height / 2)) shadowT = (height / 2); + if (shadowT < 0) shadowT = 0; + + /* |\ */ + make_hor_seg (shine, + x, y, + x + width - shadowT - 1, y + mid, shadowT); + make_hor_seg (shine + shadowT, + x, y, + x, y + height - 1, shadowT); + /* / */ + make_hor_seg (shadow, + x, y + height - 1, + x + width - shadowT - 1, y + mid, shadowT); + + triangle[0].x = x + 1; + triangle[0].y = y + height - 1; + triangle[1].x = x + width - 1; + triangle[1].y = y + mid; + triangle[2].x = x + 1; + triangle[2].y = y; + + XFillPolygon (dpy, win, bgGC, triangle, 3, Convex, ArcChord); + + XDrawSegments (dpy, win, shadowGC, shadow, shadowT); + XDrawSegments (dpy, win, shineGC, shine, shadowT * 2); +} + +static void +draw_dimple (Display *dpy, Drawable win, GC shine, GC shadow, + int x, int y, int width, int height) +{ + XDrawArc (dpy, win, shine, x, y, width, height, 46*64, 180*64); + XDrawArc (dpy, win, shadow, x, y, width, height, 45*64, -179*64); +} + +/*------- Scrollbar values -> pixels, pixels -> scrollbar values --------*/ + +static void +seg_pixel_sizes (XlwScrollBarWidget w, int *above_return, + int *ss_return, int *below_return) +{ + float total, height, fuz; + int value, above, ss, below; + + height = widget_h (w); + if (w->sb.showArrows) height -= (2 * arrow_h (w)); + + value = w->sb.value - w->sb.minimum; + + total = w->sb.maximum - w->sb.minimum; + fuz = total / 2; + + ss = (int) ((height * w->sb.sliderSize + fuz) / total); + above = (int) ((height * value + fuz) / total); + below = (int) ((height) - (ss + above)); + + /* Don't let slider get smaller than SS_MIN */ + if (ss < SS_MIN) + { + /* add a percent amount for integer rounding */ + float tmp = ((((float) (SS_MIN - ss) * (float) value)) / total) + 0.5; + + above -= (int) tmp; + ss = SS_MIN; + below = (int) ((height) - (ss + above)); + + if (above < 0) + { + above = 0; + below = (int) (height - ss); + } + if (below < 0) + { + above = (int) (height - ss); + below = 0; + } + if (ss > height) + { + above = 0; + ss = (int) height; + below = 0; + } + } + + *above_return = above; + *ss_return = ss; + *below_return = below; + + CHECK (w); +} + +static void +verify_values (XlwScrollBarWidget w) +{ + int total = w->sb.maximum - w->sb.minimum; + + if (w->sb.sliderSize > total) + w->sb.sliderSize = total; + + if (w->sb.pageIncrement > total) + w->sb.pageIncrement = total; + + if (w->sb.increment > total) + w->sb.increment = total; + + if (w->sb.value < w->sb.minimum) + w->sb.value = w->sb.minimum; + + if (w->sb.value > w->sb.maximum) + w->sb.value = w->sb.maximum; + + if (w->sb.sliderSize > w->sb.maximum - w->sb.value) + w->sb.sliderSize = w->sb.maximum - w->sb.value; +} + +static int +value_from_pixel (XlwScrollBarWidget w, int above) +{ + float total, height, fuz; + int value, ss; + + height = widget_h (w); + if (w->sb.showArrows) + height -= (2 * arrow_h (w)); + + total = w->sb.maximum - w->sb.minimum; + fuz = height / 2; + + ss = (int) ((height * w->sb.sliderSize + (total / 2)) / total); + + if (ss < SS_MIN) + { + /* add a percent amount for integer rounding */ + above += (int) ((((SS_MIN - ss) * above) + fuz) / height); + } + + { + /* Prevent SIGFPE's that would occur if we don't truncate the value. */ + float floatval = w->sb.minimum + ((float)(above * total + fuz) / height); + if (floatval >= (float) INT_MAX) + value = INT_MAX; + else if (floatval <= (float) INT_MIN) + value = INT_MIN; + else + value = (int) floatval; + } + + return value; +} + + +static void +redraw_dimple (XlwScrollBarWidget w, Display *dpy, Window win, + int x, int y, int width, int height) +{ + if (SLIDER_DIMPLE == slider_style (w)) + { + int size; + int slider_p = (w->sb.armed == ARM_SLIDER); + GC shine = slider_p ? w->sb.bottomShadowGC : w->sb.topShadowGC; + GC shadow = slider_p ? w->sb.topShadowGC : w->sb.bottomShadowGC; + int shadowT = w->sb.shadowThickness; + + x += shadowT; + y += shadowT; + width -= 2*shadowT; + height -= 2*shadowT; + + size = (width < height ? width : height) * 3 / 4; + + if (size%2 != (width < height ? width : height)%2) size--; + + DBUG (fprintf (stderr, "%d %d\n", + x + (width / 2) - (size / 2) - 2*shadowT, + width - size - shadowT)); + + draw_dimple (dpy, win, shine, shadow, + x + (width / 2) - (size / 2), + y + (height / 2) - (size / 2), + size, size); + } +} + +static void +draw_slider (XlwScrollBarWidget w, int above, int ss, int below) +{ + Display *dpy = XtDisplay ((Widget) w); + Window win = XtWindow ((Widget) w); + + int x = widget_x (w); + int y = widget_y (w); + int width = widget_w (w); + int height = widget_h (w); + int shadowT = w->sb.shadowThickness; + int vert_p = VERT (w); + + if (shadowT > (width / 2)) shadowT = (width / 2); + if (shadowT > (height / 2)) shadowT = (height / 2); + if (shadowT < 0) shadowT = 0; + + if (w->sb.showArrows && !arrow_same_end (w)) + y += arrow_h (w); + + /* trough above slider */ + if (above > 0) + { + if (vert_p) + XClearArea (dpy, win, x, y, width, above, False); + else + XClearArea (dpy, win, y, x, above, width, False); + } + + /* slider */ + if (vert_p) + { + draw_shadows (dpy, win, w->sb.topShadowGC, w->sb.bottomShadowGC, + x, y + above, width, ss, shadowT); + XFillRectangle (dpy, win, w->sb.backgroundGC, + x+shadowT, y + above + shadowT, + width-2*shadowT, ss-2*shadowT); + redraw_dimple (w, dpy, win, x, y + above, width, ss); + } + else + { + draw_shadows (dpy, win, w->sb.topShadowGC, w->sb.bottomShadowGC, + y + above, x, ss, width, shadowT); + XFillRectangle (dpy, win, w->sb.backgroundGC, + y + above + shadowT, x+shadowT, + ss-2*shadowT, width-2*shadowT); + redraw_dimple (w, dpy, win, y + above, x, ss, width); + } + + /* trough below slider */ + if (below > 0) + { + if (vert_p) + XClearArea (dpy, win, x, y + above + ss, width, below, False); + else + XClearArea (dpy, win, y + above + ss, x, below, width, False); + } + + CHECK (w); +} + +static void +redraw_up_arrow (XlwScrollBarWidget w, Boolean armed, Boolean clear_behind) +{ + Display *dpy = XtDisplay ((Widget) w); + Window win = XtWindow ((Widget) w); + + int x = widget_x (w); + int y = widget_y (w); + int width = widget_w (w); + int height = widget_h (w); + int shadowT = w->sb.shadowThickness; + int arrow_height = arrow_h (w); + + GC bg = w->sb.backgroundGC; + GC shine = armed ? w->sb.bottomShadowGC : w->sb.topShadowGC; + GC shadow = armed ? w->sb.topShadowGC : w->sb.bottomShadowGC; + + if (VERT (w)) + { + if (arrow_same_end (w)) + y += height - 2 * arrow_height; + if (clear_behind) + XClearArea (dpy, win, x, y, width, arrow_height + 1, False); + draw_arrow_up (dpy, win, bg, shine, shadow, + x + (width - arrow_height)/2, y, + arrow_height, arrow_height, shadowT); + } + else + { + if (arrow_same_end (w)) + y += height - 2 * arrow_height; + if (clear_behind) + XClearArea (dpy, win, y, x, arrow_height + 1, height, False); + draw_arrow_left (dpy, win, bg, shine, shadow, + y, x + (width - arrow_height)/2, + arrow_height, arrow_height, shadowT); + } +} + +static void +redraw_down_arrow (XlwScrollBarWidget w, Boolean armed, Boolean clear_behind) +{ + Display *dpy = XtDisplay ((Widget) w); + Window win = XtWindow ((Widget) w); + + int x = widget_x (w); + int y = widget_y (w); + int width = widget_w (w); + int height = widget_h (w); + int shadowT = w->sb.shadowThickness; + int arrow_height = arrow_h (w); + + GC bg = w->sb.backgroundGC; + GC shine = armed ? w->sb.bottomShadowGC : w->sb.topShadowGC; + GC shadow = armed ? w->sb.topShadowGC : w->sb.bottomShadowGC; + + if (VERT (w)) + { + if (clear_behind) + XClearArea (dpy, win, x, y + height - arrow_height, width, + arrow_height + 1, False); + draw_arrow_down (dpy, win, bg, shine, shadow, + x + (width - arrow_height)/2, + y + height - arrow_height + 1, + arrow_height, arrow_height, shadowT); + } + else + { + if (clear_behind) + XClearArea (dpy, win, y + height - arrow_height, x, + arrow_height + 1, height, False); + draw_arrow_right (dpy, win, bg, shine, shadow, + y + height - arrow_height + 1, + x + (width - arrow_height)/2, + arrow_height, arrow_height, shadowT); + } +} + +static void +redraw_everything (XlwScrollBarWidget w, Region region, Boolean behind_arrows) +{ + Display *dpy = XtDisplay ((Widget) w); + Window win = XtWindow ((Widget) w); + + if (w->sb.showArrows) + { + if (region == NULL) + { + redraw_up_arrow (w, False, behind_arrows); + redraw_down_arrow (w, False, behind_arrows); + } + else + { + int x = widget_x (w); + int y = widget_y (w); + int width = widget_w (w); + int height = widget_h (w); + int arrow_height = arrow_h (w); + int ax = x, ay = y; + + if (arrow_same_end (w)) + { + if (VERT (w)) + ay = y + height - arrow_height - arrow_height; + else + ax = x + height - arrow_height - arrow_height; + } + if (XRectInRegion (region, ax, ay, width, width)) + redraw_up_arrow (w, False, behind_arrows); + + if (VERT (w)) + ay = y + height - arrow_height; + else + ax = x + height - arrow_height; + if (XRectInRegion (region, ax, ay, width, width)) + redraw_down_arrow (w, False, behind_arrows); + } + } + + draw_shadows (dpy, win, w->sb.bottomShadowGC, w->sb.topShadowGC, 0, 0, + w->core.width, w->core.height, w->sb.shadowThickness); + + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); +} + +/*-------------------------- Method Functions ---------------------------*/ + +static void +Initialize (Widget treq, Widget tnew, ArgList args, Cardinal *num_args) +{ + XlwScrollBarWidget request = (XlwScrollBarWidget) treq; + XlwScrollBarWidget w = (XlwScrollBarWidget) tnew; + Display *dpy = XtDisplay ((Widget) w); + Window win = RootWindowOfScreen (DefaultScreenOfDisplay (dpy)); + + if (request->core.width == 0) w->core.width += (VERT (w) ? 12 : 25); + if (request->core.height == 0) w->core.height += (VERT (w) ? 25 : 12); + + verify_values (w); + + w->sb.lastY = 0; + w->sb.above = 0; + w->sb.ss = 0; + w->sb.below = 0; + w->sb.armed = ARM_NONE; + w->sb.forced_scroll = FORCED_SCROLL_NONE; + + if (w->sb.shadowThickness > 5) w->sb.shadowThickness = 5; + + w->sb.grayPixmap = + XCreatePixmapFromBitmapData (dpy, win, (char *) gray_bits, gray_width, + gray_height, 1, 0, 1); + + make_trough_pixel (w); + + make_shadow_pixels (w); + + w->sb.backgroundGC = + get_gc (w, w->core.background_pixel, w->core.background_pixel, None); + w->sb.topShadowGC = + get_gc (w, w->sb.topShadowColor, w->core.background_pixel, + w->sb.topShadowPixmap); + w->sb.bottomShadowGC = + get_gc (w, w->sb.bottomShadowColor, w->core.background_pixel, + w->sb.bottomShadowPixmap); + + w->sb.fullRedrawNext = True; + + w->sb.timerActive = False; +} + +static void +Destroy (Widget widget) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + Display *dpy = XtDisplay ((Widget) w); + + XtReleaseGC (widget, w->sb.bottomShadowGC); + XtReleaseGC (widget, w->sb.topShadowGC); + XtReleaseGC (widget, w->sb.backgroundGC); + + XFreePixmap (dpy, w->sb.grayPixmap); + + if (w->sb.timerActive) + { + XtRemoveTimeOut (w->sb.timerId); + w->sb.timerActive = False; /* Should be a no-op, but you never know */ + } +} + +static void +Realize (Widget widget, XtValueMask *valuemask, XSetWindowAttributes *attr) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + Display *dpy = XtDisplay ((Widget) w); + Window win; + XSetWindowAttributes win_attr; + + (*coreClassRec.core_class.realize)(widget, valuemask, attr); + + win = XtWindow ((Widget) w); + + seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); + + XSetWindowBackground (dpy, win, w->sb.troughColor); + + /* Change bit gravity so widget is not cleared on resize */ + win_attr.bit_gravity = NorthWestGravity; + XChangeWindowAttributes (dpy, win, CWBitGravity , &win_attr); + +} + +static void +Resize (Widget widget) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + Display *dpy = XtDisplay ((Widget) w); + Window win = XtWindow ((Widget) w); + + if (XtIsRealized (widget)) + { + DBUG (fprintf (stderr, "Resize = %08lx\n", w)); + + seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); + + /* redraw_everything (w, NULL, True); */ + + w->sb.fullRedrawNext = True; + /* Force expose event */ + XClearArea (dpy, win, widget_x (w), widget_y (w), 1, 1, True); + } + + if (w->sb.timerActive) + { + XtRemoveTimeOut (w->sb.timerId); + w->sb.timerActive = False; + } +} + +static void +Redisplay (Widget widget, XEvent *event, Region region) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + + DBUG (fprintf (stderr, "Redisplay = %08lx\n", w)); + + if (XtIsRealized (widget)) + { + if (w->sb.fullRedrawNext) + redraw_everything (w, NULL, True); + else + redraw_everything (w, region, False); + w->sb.fullRedrawNext = False; + } +} + +static Boolean +SetValues (Widget current, Widget request, Widget neww, + ArgList args, Cardinal *num_args) +{ + XlwScrollBarWidget cur = (XlwScrollBarWidget) current; + XlwScrollBarWidget w = (XlwScrollBarWidget) neww; + Boolean do_redisplay = False; + + if (cur->sb.troughColor != w->sb.troughColor) + { + if (XtIsRealized ((Widget) w)) + { + XSetWindowBackground (XtDisplay((Widget) w), XtWindow ((Widget) w), + w->sb.troughColor); + do_redisplay = True; + } + } + + if (cur->core.background_pixel != w->core.background_pixel) + { + XtReleaseGC ((Widget)cur, cur->sb.backgroundGC); + w->sb.backgroundGC = + get_gc (w, w->core.background_pixel, w->core.background_pixel, None); + do_redisplay = True; + } + + if (cur->sb.topShadowColor != w->sb.topShadowColor || + cur->sb.topShadowPixmap != w->sb.topShadowPixmap) + { + XtReleaseGC ((Widget)cur, cur->sb.topShadowGC); + w->sb.topShadowGC = + get_gc (w, w->sb.topShadowColor, w->core.background_pixel, + w->sb.topShadowPixmap); + do_redisplay = True; + } + + if (cur->sb.bottomShadowColor != w->sb.bottomShadowColor || + cur->sb.bottomShadowPixmap != w->sb.bottomShadowPixmap) + { + XtReleaseGC ((Widget)cur, cur->sb.bottomShadowGC); + w->sb.bottomShadowGC = + get_gc (w, w->sb.bottomShadowColor, w->core.background_pixel, + w->sb.bottomShadowPixmap); + do_redisplay = True; + } + + if (cur->sb.orientation != w->sb.orientation) + do_redisplay = True; + + + if (cur->sb.minimum != w->sb.minimum || + cur->sb.maximum != w->sb.maximum || + cur->sb.sliderSize != w->sb.sliderSize || + cur->sb.value != w->sb.value || + cur->sb.pageIncrement != w->sb.pageIncrement || + cur->sb.increment != w->sb.increment) + { + verify_values (w); + if (XtIsRealized ((Widget) w)) + { + seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + } + } + + if (w->sb.shadowThickness > 5) w->sb.shadowThickness = 5; + + return do_redisplay; +} + +void +XlwScrollBarGetValues (Widget widget, int *value, int *sliderSize, + int *increment, int *pageIncrement) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + + if (w && XtClass ((Widget) w) == xlwScrollBarWidgetClass) + { + if (value) *value = w->sb.value; + if (sliderSize) *sliderSize = w->sb.sliderSize; + if (increment) *increment = w->sb.increment; + if (pageIncrement) *pageIncrement = w->sb.pageIncrement; + } +} + +void +XlwScrollBarSetValues (Widget widget, int value, int sliderSize, + int increment, int pageIncrement, Boolean notify) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + + if (w && XtClass ((Widget) w) == xlwScrollBarWidgetClass && + (w->sb.value != value || + w->sb.sliderSize != sliderSize || + w->sb.increment != increment || + w->sb.pageIncrement != pageIncrement)) + { + int last_value = w->sb.value; + + w->sb.value = value; + w->sb.sliderSize = sliderSize; + w->sb.increment = increment; + w->sb.pageIncrement = pageIncrement; + + verify_values (w); + + if (XtIsRealized (widget)) + { + seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + + if (w->sb.value != last_value && notify) + call_callbacks (w, XmCR_VALUE_CHANGED, w->sb.value, 0, NULL); + } + } +} + +/*-------------------------- Action Functions ---------------------------*/ + +static void +timer (XtPointer data, XtIntervalId *id) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) data; + w->sb.timerActive = False; + + if (w->sb.armed != ARM_NONE) + { + int last_value = w->sb.value; + int reason; + + switch (w->sb.armed) + { + case ARM_PAGEUP: + decrement_value (w, w->sb.pageIncrement); + reason = XmCR_PAGE_DECREMENT; + break; + case ARM_PAGEDOWN: + increment_value (w, w->sb.pageIncrement); + reason = XmCR_PAGE_INCREMENT; + break; + case ARM_UP: + decrement_value (w, w->sb.increment); + reason = XmCR_DECREMENT; + break; + case ARM_DOWN: + increment_value (w, w->sb.increment); + reason = XmCR_INCREMENT; + break; + default: + reason = XmCR_NONE; + } + + verify_values (w); + + if (last_value != w->sb.value) + { + seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + + call_callbacks (w, reason, w->sb.value, 0, NULL); + + w->sb.timerId = + XtAppAddTimeOut (XtWidgetToApplicationContext ((Widget) w), + (unsigned long) w->sb.repeatDelay, + timer, (XtPointer) w); + w->sb.timerActive = True; + } + } +} + +static button_where +what_button (XlwScrollBarWidget w, int mouse_x, int mouse_y) +{ + int width = widget_w (w); + int height = widget_h (w); + int arrow_height = arrow_h (w); + + mouse_x -= widget_x (w); + mouse_y -= widget_y (w); + + if (mouse_x < 0 || mouse_x >= width || + mouse_y < 0 || mouse_y >= height) + return BUTTON_NONE; + + if (w->sb.showArrows) + { + if (mouse_y >= (height -= arrow_height)) + return BUTTON_DOWN_ARROW; + + if (arrow_same_end (w)) + { + if (mouse_y >= (height -= arrow_height)) + return BUTTON_UP_ARROW; + } + else + if ( (mouse_y -= arrow_height) < 0) + return BUTTON_UP_ARROW; + } + + if ( (mouse_y -= w->sb.above) < 0) + return BUTTON_TROUGH_ABOVE; + + if ( (mouse_y -= w->sb.ss) < 0) + return BUTTON_SLIDER; + + return BUTTON_TROUGH_BELOW; +} + +static void +Select (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + button_where sb_button; + + int mouse_x = event_x (w, event); + int mouse_y = event_y (w, event); + + int last_value = w->sb.savedValue = w->sb.value; + int reason = XmCR_NONE; + + XtGrabKeyboard ((Widget) w, False, GrabModeAsync, GrabModeAsync, + event->xbutton.time); + + sb_button = what_button (w, mouse_x, mouse_y); + + if (w->sb.forced_scroll != FORCED_SCROLL_NONE) + { + switch (sb_button) + { + case BUTTON_TROUGH_ABOVE: + case BUTTON_TROUGH_BELOW: + case BUTTON_SLIDER: + sb_button= BUTTON_NONE; /* cause next switch to fall through */ + if (w->sb.forced_scroll == FORCED_SCROLL_UPLEFT) + { + decrement_value (w, w->sb.pageIncrement); + w->sb.armed = ARM_PAGEUP; + reason = XmCR_PAGE_DECREMENT; + break; + } + else if (w->sb.forced_scroll == FORCED_SCROLL_DOWNRIGHT) + { + increment_value (w, w->sb.pageIncrement); + w->sb.armed = ARM_PAGEDOWN; + reason = XmCR_PAGE_INCREMENT; + break; + } + abort(); + default: + ; /* Do nothing */ + } + } + + switch (sb_button) + { + case BUTTON_TROUGH_ABOVE: + decrement_value (w, w->sb.pageIncrement); + w->sb.armed = ARM_PAGEUP; + reason = XmCR_PAGE_DECREMENT; + break; + case BUTTON_TROUGH_BELOW: + increment_value (w, w->sb.pageIncrement); + w->sb.armed = ARM_PAGEDOWN; + reason = XmCR_PAGE_INCREMENT; + break; + case BUTTON_SLIDER: + w->sb.lastY = mouse_y; + w->sb.armed = ARM_SLIDER; + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + break; + case BUTTON_UP_ARROW: + if (event->xbutton.state & ControlMask) + { + w->sb.value = w->sb.minimum; + reason = XmCR_TO_TOP; + } + else + { + decrement_value (w, w->sb.increment); + reason = XmCR_DECREMENT; + } + w->sb.armed = ARM_UP; + redraw_up_arrow (w, True, False); + break; + case BUTTON_DOWN_ARROW: + if (event->xbutton.state & ControlMask) + { + w->sb.value = w->sb.maximum; + reason = XmCR_TO_BOTTOM; + } + else + { + increment_value (w, w->sb.increment); + reason = XmCR_INCREMENT; + } + w->sb.armed = ARM_DOWN; + redraw_down_arrow (w, True, False); + break; + case BUTTON_NONE: + ; /* Do nothing */ + } + + verify_values (w); + + if (last_value != w->sb.value) + { + seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + + call_callbacks (w, reason, w->sb.value, mouse_y, event); + + if (w->sb.timerActive) + XtRemoveTimeOut (w->sb.timerId); + + w->sb.timerId = + XtAppAddTimeOut (XtWidgetToApplicationContext ((Widget) w), + (unsigned long) w->sb.initialDelay, + timer, (XtPointer) w); + w->sb.timerActive = True; + } + + CHECK (w); +} + +static void +PageDownOrRight (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + w->sb.forced_scroll = FORCED_SCROLL_DOWNRIGHT; + Select (widget, event, parms, num_parms); + w->sb.forced_scroll = FORCED_SCROLL_NONE; +} + +static void +PageUpOrLeft (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + w->sb.forced_scroll = FORCED_SCROLL_UPLEFT; + Select (widget, event, parms, num_parms); + w->sb.forced_scroll = FORCED_SCROLL_NONE; +} + +static void +Drag (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + + if (w->sb.armed == ARM_SLIDER) + { + int mouse_y = event_y (w, event); + int diff = mouse_y - w->sb.lastY; + + if (diff < -(w->sb.above)) /* up */ + { + mouse_y -= (diff + w->sb.above); + diff = -(w->sb.above); + } + else if (diff > w->sb.below) /* down */ + { + mouse_y -= (diff - w->sb.below); + diff = w->sb.below; + } + + if (diff) + { + w->sb.above += diff; + w->sb.below -= diff; + + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + + w->sb.lastY = mouse_y; + + w->sb.value = value_from_pixel (w, w->sb.above); + verify_values (w); + CHECK (w); + + call_callbacks (w, XmCR_DRAG, w->sb.value, event_y (w, event), event); + } + } + CHECK (w); +} + +static void +Release (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + + switch (w->sb.armed) + { + case ARM_SLIDER: + call_callbacks (w, XmCR_VALUE_CHANGED, w->sb.value, event_y (w, event), event); + w->sb.armed = ARM_NONE; + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + break; + case ARM_UP: + redraw_up_arrow (w, False, False); + break; + case ARM_DOWN: + redraw_down_arrow (w, False, False); + break; + default: + ; /* Do nothing */ + } + + XtUngrabKeyboard ((Widget) w, event->xbutton.time); + + w->sb.armed = ARM_NONE; +} + +static void +Jump (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + int last_value; + + int mouse_x = event_x (w, event); + int mouse_y = event_y (w, event); + + int scroll_region_y = widget_y (w); + int scroll_region_h = widget_h (w); + + if (w->sb.showArrows) + { + int arrow_height = arrow_h (w); + scroll_region_h -= 2 * arrow_height; + if (!arrow_same_end (w)) + scroll_region_y += arrow_height; + } + + XtGrabKeyboard ((Widget) w, False, GrabModeAsync, GrabModeAsync, + event->xbutton.time); + + switch (what_button (w, mouse_x, mouse_y)) + { + case BUTTON_TROUGH_ABOVE: + case BUTTON_TROUGH_BELOW: + case BUTTON_SLIDER: + w->sb.savedValue = w->sb.value; + + last_value = w->sb.value; + + w->sb.above = mouse_y - (w->sb.ss / 2) - scroll_region_y; + if (w->sb.above < 0) + w->sb.above = 0; + else if (w->sb.above + w->sb.ss > scroll_region_h) + w->sb.above = scroll_region_h - w->sb.ss; + + w->sb.below = scroll_region_h - w->sb.ss - w->sb.above; + + w->sb.armed = ARM_SLIDER; + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + + w->sb.value = value_from_pixel (w, w->sb.above); + verify_values (w); + CHECK (w); + + w->sb.lastY = mouse_y; + + if (w->sb.value != last_value) + call_callbacks (w, XmCR_DRAG, w->sb.value, mouse_y, event); + + break; + default: + ; /* Do nothing */ + } + CHECK (w); +} + +static void +Abort (Widget widget, XEvent *event, String *parms, Cardinal *num_parms) +{ + XlwScrollBarWidget w = (XlwScrollBarWidget) widget; + + if (w->sb.armed != ARM_NONE) + { + if (w->sb.value != w->sb.savedValue) + { + w->sb.value = w->sb.savedValue; + + seg_pixel_sizes (w, &w->sb.above, &w->sb.ss, &w->sb.below); + draw_slider (w, w->sb.above, w->sb.ss, w->sb.below); + + call_callbacks (w, XmCR_VALUE_CHANGED, w->sb.value, + event_y (w, event), event); + } + + switch (w->sb.armed) + { + case ARM_UP: redraw_up_arrow (w, False, False); break; + case ARM_DOWN: redraw_down_arrow (w, False, False); break; + default: ; /* Do nothing */ + } + + w->sb.armed = ARM_NONE; + + XtUngrabKeyboard ((Widget) w, event->xbutton.time); + } +}