Mercurial > hg > xemacs-beta
diff lisp/menubar.el @ 428:3ecd8885ac67 r21-2-22
Import from CVS: tag r21-2-22
author | cvs |
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date | Mon, 13 Aug 2007 11:28:15 +0200 |
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children | abe6d1db359e |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/lisp/menubar.el Mon Aug 13 11:28:15 2007 +0200 @@ -0,0 +1,542 @@ +;;; menubar.el --- Menubar support for XEmacs + +;; Copyright (C) 1991-4, 1997-1998 Free Software Foundation, Inc. +;; Copyright (C) 1995 Tinker Systems and INS Engineering Corp. +;; Copyright (C) 1995, 1996 Ben Wing. + +;; Maintainer: XEmacs Development Team +;; Keywords: internal, extensions, dumped + +;; This file is part of XEmacs. + +;; XEmacs is free software; you can redistribute it and/or modify it +;; under the terms of the GNU General Public License as published by +;; the Free Software Foundation; either version 2, or (at your option) +;; any later version. + +;; XEmacs is distributed in the hope that it will be useful, but +;; WITHOUT ANY WARRANTY; without even the implied warranty of +;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;; General Public License for more details. + +;; You should have received a copy of the GNU General Public License +;; along with XEmacs; see the file COPYING. If not, write to the +;; Free Software Foundation, 59 Temple Place - Suite 330, +;; Boston, MA 02111-1307, USA. + +;;; Synched up with: Not in FSF. (Completely divergent from FSF menu-bar.el) + +;;; Commentary: + +;; This file is dumped with XEmacs (when menubar support is compiled in). + +;; Some stuff in FSF menu-bar.el is in x-menubar.el + +;;; Code: + +(defgroup menu nil + "Input from the menus." + :group 'environment) + +(defvar default-menubar nil) + +;; this function is considered "part of the lexicon" by many, +;; so we'll leave it here. +(defun kill-this-buffer () ; for the menubar + "Kill the current buffer." + (interactive) + (kill-buffer (current-buffer))) + +(defun set-menubar-dirty-flag () + "Tell XEmacs that the menubar has to be updated. +NOTE: XEmacs now recognizes when you set a different value for +`current-menubar'. You *only* need to call this function if you +destructively modify a part of the menubar and don't set `current-menubar'. +Note that all the functions that modify a menu call this automatically." + (setq-default current-menubar (default-value 'current-menubar))) + +;; #### shouldn't this perhaps be `copy-tree'? +(defun set-menubar (menubar) + "Set the default menubar to be MENUBAR. +See `current-menubar' for a description of the syntax of a menubar." + (check-menu-syntax menubar t) + (setq-default current-menubar (copy-sequence menubar))) + +(defun set-buffer-menubar (menubar) + "Set the buffer-local menubar to be MENUBAR. +See `current-menubar' for a description of the syntax of a menubar." + (check-menu-syntax menubar t) + (make-local-variable 'current-menubar) + (setq current-menubar (copy-sequence menubar))) + +(defun check-menu-syntax (menu &optional menubar-p) + ;; The C code does syntax checking on the value of `current-menubar', + ;; but it's better to do it early, before things have gotten messed up. + (if menubar-p + nil + (or (stringp (car menu)) + (signal 'error + (list "menu name (first element) must be a string" menu))) + ;;(or (cdr menu) (signal 'error (list "menu is empty" menu))) + (setq menu (cdr menu))) + (let (menuitem item) + (while (keywordp (setq item (car menu))) + (or (memq item '(:config :included :filter :accelerator)) + (signal 'error + (list "menu keyword must be :config, :included, :accelerator or :filter" + item))) + (if (or (not (cdr menu)) + (vectorp (nth 1 menu)) + (keywordp (nth 1 menu))) + (signal 'error (list "strange keyword value" item (nth 1 menu)))) + (setq menu (nthcdr 2 menu))) + (while menu + (setq menuitem (car menu)) + (cond + ((stringp menuitem) + (and (string-match "^\\(-+\\|=+\\):\\(.*\\)" menuitem) + (setq item (match-string 2 menuitem)) + (or (member item '(;; Motif-compatible + "singleLine" + "doubleLine" + "singleDashedLine" + "doubleDashedLine" + "noLine" + "shadowEtchedIn" + "shadowEtchedOut" + "shadowEtchedInDash" + "shadowEtchedOutDash" + ;; non-Motif (Lucid menubar widget only) + "shadowDoubleEtchedIn" + "shadowDoubleEtchedOut" + "shadowDoubleEtchedInDash" + "shadowDoubleEtchedOutDash" + )) + (signal 'error (list "bogus separator style in menu item" item))) + )) + ((null menuitem) + (or menubar-p + (signal 'error (list "nil is only permitted in the top level of menubars")))) + ((consp menuitem) + (check-menu-syntax menuitem)) + ((vectorp menuitem) + (let ((L (length menuitem)) + plistp) + (and (< L 2) + (signal 'error + (list "button descriptors must be at least 2 long" + menuitem))) + (setq plistp (or (>= L 5) + (and (> L 2) (keywordp (aref menuitem 2))))) + (or (stringp (aref menuitem 0)) + (signal 'error + (list + "first element of a button must be a string (the label)" + menuitem))) + (or plistp + (< L 4) + (null (aref menuitem 3)) + (stringp (aref menuitem 3)) + (signal 'error + (list + "fourth element of a button must be a string (the label suffix)" + menuitem))) + (if plistp + (let ((i 2) + selp + style + item) + (while (< i L) + (setq item (aref menuitem i)) + (cond ((not (memq item '(:active :suffix :keys :style + :full :included :selected + :accelerator))) + (signal 'error + (list (if (keywordp item) + "unknown menu item keyword" + "not a keyword") + item menuitem))) + ((eq item :style) + (setq style (aref menuitem (1+ i))) + (or (memq style '(nil toggle radio button text)) + (signal 'error (list "unknown style" style + menuitem)))) + ((eq item :selected) (setq selp t)) + ) + (setq i (+ i (if (eq item :full) 1 2)))) + (if (and selp (not (memq style '(toggle button radio)))) + (signal 'error + (list + ":selected only makes sense with :style toggle, radio, or button" + menuitem))) + ))) + ) + ;; (t (signal 'error (list "unrecognized menu descriptor" menuitem)))) + (t (message "unrecognized menu descriptor %s" (prin1-to-string menuitem)))) + (setq menu (cdr menu))))) + + +;;; menu manipulation functions + +(defun find-menu-item (menubar item-path-list &optional parent) + "Search MENUBAR for item given by ITEM-PATH-LIST starting from PARENT. +Returns (ITEM . PARENT), where PARENT is the immediate parent of + the item found. +If the item does not exist, the car of the returned value is nil. +If some menu in the ITEM-PATH-LIST does not exist, an error is signalled." + (check-argument-type 'listp item-path-list) + (unless parent + (setq item-path-list (mapcar 'normalize-menu-item-name item-path-list))) + (if (not (consp menubar)) + nil + (let ((rest menubar) + result) + (when (stringp (car rest)) + (setq rest (cdr rest))) + (while (keywordp (car rest)) + (setq rest (cddr rest))) + (while rest + (if (and (car rest) + (equal (car item-path-list) + (normalize-menu-item-name + (cond ((vectorp (car rest)) + (aref (car rest) 0)) + ((stringp (car rest)) + (car rest)) + (t + (caar rest)))))) + (setq result (car rest) + rest nil) + (setq rest (cdr rest)))) + (if (cdr item-path-list) + (cond ((consp result) + (find-menu-item (cdr result) (cdr item-path-list) result)) + (result + (signal 'error (list (gettext "not a submenu") result))) + (t + (signal 'error (list (gettext "no such submenu") + (car item-path-list))))) + (cons result parent))))) + +(defun add-menu-item-1 (leaf-p menu-path new-item before in-menu) + ;; This code looks like it could be cleaned up some more + ;; Do we really need 6 calls to find-menu-item? + (when before (setq before (normalize-menu-item-name before))) + (let* ((item-name + (cond ((vectorp new-item) (aref new-item 0)) + ((consp new-item) (car new-item)) + (t nil))) + (menubar (or in-menu current-menubar)) + (menu (condition-case () + (car (find-menu-item menubar menu-path)) + (error nil))) + (item-found (cond + ((null item-name) + nil) + ((not (listp menu)) + (signal 'error (list (gettext "not a submenu") + menu-path))) + (menu + (find-menu-item (cdr menu) (list item-name))) + (t + (find-menu-item menubar (list item-name))) + ))) + (unless menubar + (error "`current-menubar' is nil: can't add menus to it.")) + (unless menu + (let ((rest menu-path) + (so-far menubar)) + (while rest +;;; (setq menu (car (find-menu-item (cdr so-far) (list (car rest))))) + (setq menu + (if (eq so-far menubar) + (car (find-menu-item so-far (list (car rest)))) + (car (find-menu-item (cdr so-far) (list (car rest)))))) + (unless menu + (let ((rest2 so-far)) + (while (and (cdr rest2) (car (cdr rest2))) + (setq rest2 (cdr rest2))) + (setcdr rest2 + (nconc (list (setq menu (list (car rest)))) + (cdr rest2))))) + (setq so-far menu) + (setq rest (cdr rest))))) + (if (and item-found (car item-found)) + ;; hack the item in place. + (if menu + ;; Isn't it very bad form to use nsubstitute for side effects? + (nsubstitute new-item (car item-found) menu) + (setq current-menubar (nsubstitute new-item + (car item-found) + current-menubar))) + ;; OK, we have to add the whole thing... + ;; if BEFORE is specified, try to add it there. + (unless menu (setq menu current-menubar)) + (when before + (setq before (car (find-menu-item menu (list before))))) + (let ((rest menu) + (added-before nil)) + (while rest + (if (eq before (car (cdr rest))) + (progn + (setcdr rest (cons new-item (cdr rest))) + (setq rest nil added-before t)) + (setq rest (cdr rest)))) + (when (not added-before) + ;; adding before the first item on the menubar itself is harder + (if (and (eq menu menubar) (eq before (car menu))) + (setq menu (cons new-item menu) + current-menubar menu) + ;; otherwise, add the item to the end. + (nconc menu (list new-item)))))) + (set-menubar-dirty-flag) + new-item)) + +(defun add-menu-button (menu-path menu-leaf &optional before in-menu) + "Add a menu item to some menu, creating the menu first if necessary. +If the named item exists already, it is changed. +MENU-PATH identifies the menu under which the new menu item should be inserted. + It is a list of strings; for example, (\"File\") names the top-level \"File\" + menu. (\"File\" \"Foo\") names a hypothetical submenu of \"File\". +MENU-LEAF is a menubar leaf node. See the documentation of `current-menubar'. +BEFORE, if provided, is the name of a menu item before which this item should + be added, if this item is not on the menu already. If the item is already + present, it will not be moved. +If IN-MENU is present use that instead of `current-menubar' as the menu to +change. +" + ;; Note easymenu.el uses the fact that menu-leaf can be a submenu. + (add-menu-item-1 t menu-path menu-leaf before in-menu)) + +;; I actually liked the old name better, but the interface has changed too +;; drastically to keep it. --Stig +(defun add-submenu (menu-path submenu &optional before in-menu) + "Add a menu to the menubar or one of its submenus. +If the named menu exists already, it is changed. +MENU-PATH identifies the menu under which the new menu should be inserted. + It is a list of strings; for example, (\"File\") names the top-level \"File\" + menu. (\"File\" \"Foo\") names a hypothetical submenu of \"File\". + If MENU-PATH is nil, then the menu will be added to the menubar itself. +SUBMENU is the new menu to add. + See the documentation of `current-menubar' for the syntax. +BEFORE, if provided, is the name of a menu before which this menu should + be added, if this menu is not on its parent already. If the menu is already + present, it will not be moved." + (check-menu-syntax submenu nil) + (add-menu-item-1 nil menu-path submenu before in-menu)) + +(defun purecopy-menubar (x) + ;; this calls purecopy on the strings, and the contents of the vectors, + ;; but not on the vectors themselves, or the conses - those must be + ;; writable. + (cond ((vectorp x) + (let ((i (length x))) + (while (> i 0) + (aset x (1- i) (purecopy (aref x (1- i)))) + (setq i (1- i)))) + x) + ((consp x) + (let ((rest x)) + (while rest + (setcar rest (purecopy-menubar (car rest))) + (setq rest (cdr rest)))) + x) + (t + (purecopy x)))) + +(defun delete-menu-item (path &optional from-menu) + "Remove the named menu item from the menu hierarchy. +PATH is a list of strings which identify the position of the menu item in +the menu hierarchy. The documentation of `add-submenu' describes menu-paths." + (let* ((pair (condition-case nil (find-menu-item (or from-menu + current-menubar) path) + (error nil))) + (item (car pair)) + (parent (or (cdr pair) current-menubar))) + (if (not item) + nil + ;; the menubar is the only special case, because other menus begin + ;; with their name. + (if (eq parent current-menubar) + (setq current-menubar (delq item parent)) + (delq item parent)) + (set-menubar-dirty-flag) + item))) + +(defun relabel-menu-item (path new-name) + "Change the string of the specified menu item. +PATH is a list of strings which identify the position of the menu item in +the menu hierarchy. (\"File\" \"Save\") means the menu item called \"Save\" +under the toplevel \"File\" menu. (\"Menu\" \"Foo\" \"Item\") means the +menu item called \"Item\" under the \"Foo\" submenu of \"Menu\". +NEW-NAME is the string that the menu item will be printed as from now on." + (or (stringp new-name) + (setq new-name (signal 'wrong-type-argument (list 'stringp new-name)))) + (let* ((menubar current-menubar) + (pair (find-menu-item menubar path)) + (item (car pair)) + (menu (cdr pair))) + (or item + (signal 'error (list (if menu (gettext "No such menu item") + (gettext "No such menu")) + path))) + (if (and (consp item) + (stringp (car item))) + (setcar item new-name) + (aset item 0 new-name)) + (set-menubar-dirty-flag) + item)) + +;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; +;; +;; these are all bad style. Why in the world would we put evaluable forms +;; into the menubar if we didn't want people to use 'em? +;; x-font-menu.el is the only known offender right now and that ought to be +;; rehashed a bit. +;; + +(defun enable-menu-item-1 (path toggle-p on-p) + (let (menu item) + (if (and (vectorp path) (> (length path) 2)) ; limited syntax checking... + (setq item path) + (let* ((menubar current-menubar) + (pair (find-menu-item menubar path))) + (setq item (car pair) + menu (cdr pair)) + (or item + (signal 'error (list (if menu + "No such menu item" + "No such menu") + path))) + (if (consp item) + (error "%S is a menu, not a menu item" path)))) + (if (or (> (length item) 4) + (and (symbolp (aref item 2)) + (= ?: (aref (symbol-name (aref item 2)) 0)))) + ;; plist-like syntax + (let ((i 2) + (keyword (if toggle-p :selected :active)) + (ok nil)) + (while (< i (length item)) + (cond ((eq (aref item i) keyword) + (aset item (1+ i) on-p) + (setq ok t))) + (setq i (+ i 2))) + (cond (ok nil) + (toggle-p + (signal 'error (list "not a toggle menu item" item))) + (t + ;; Need to copy the item to extend it, sigh... + (let ((cons (memq item menu)) + (new-item (vconcat item (list keyword on-p)))) + (if cons + (setcar cons (setq item new-item)) + (if menu + (error "couldn't find %S on its parent?" item) + (error "no %S slot to set: %S" keyword item))))))) + ;; positional syntax + (if toggle-p + (signal 'error (list "not a toggle menu item" item)) + (aset item 2 on-p))) + (set-menubar-dirty-flag) + item)) + +(defun enable-menu-item (path) + "Make the named menu item be selectable. +PATH is a list of strings which identify the position of the menu item in +the menu hierarchy. (\"File\" \"Save\") means the menu item called \"Save\" +under the toplevel \"File\" menu. (\"Menu\" \"Foo\" \"Item\") means the +menu item called \"Item\" under the \"Foo\" submenu of \"Menu\"." + (enable-menu-item-1 path nil t)) + +(defun disable-menu-item (path) + "Make the named menu item be unselectable. +PATH is a list of strings which identify the position of the menu item in +the menu hierarchy. (\"File\" \"Save\") means the menu item called \"Save\" +under the toplevel \"File\" menu. (\"Menu\" \"Foo\" \"Item\") means the +menu item called \"Item\" under the \"Foo\" submenu of \"Menu\"." + (enable-menu-item-1 path nil nil)) + +(defun select-toggle-menu-item (path) + "Make the named toggle- or radio-style menu item be in the `selected' state. +PATH is a list of strings which identify the position of the menu item in +the menu hierarchy. (\"File\" \"Save\") means the menu item called \"Save\" +under the toplevel \"File\" menu. (\"Menu\" \"Foo\" \"Item\") means the +menu item called \"Item\" under the \"Foo\" submenu of \"Menu\"." + (enable-menu-item-1 path t t)) + +(defun deselect-toggle-menu-item (path) + "Make the named toggle- or radio-style menu item be in the `unselected' state. +PATH is a list of strings which identify the position of the menu item in +the menu hierarchy. (\"File\" \"Save\") means the menu item called \"Save\" +under the toplevel \"File\" menu. (\"Menu\" \"Foo\" \"Item\") means the +menu item called \"Item\" under the \"Foo\" submenu of \"Menu\"." + (enable-menu-item-1 path t nil)) + + +(defun get-popup-menu-response (menu-desc &optional event) + "Pop up the given menu and wait for a response. +This blocks until the response is received, and returns the misc-user +event that encapsulates the response. To execute it, you can do + (funcall (event-function response) (event-object response)) +If no response was received, nil is returned. + +MENU-DESC and EVENT are as in the call to `popup-menu'." + ;; partially stolen from w3 + (let ((echo-keystrokes 0) + new-event) + (popup-menu menu-desc event) + (catch 'popup-done + (while t + (setq new-event (next-command-event new-event)) + (cond ((misc-user-event-p new-event) + (throw 'popup-done new-event)) + ((not (popup-up-p)) + (setq unread-command-events (cons new-event + unread-command-events)) + (throw 'popup-done nil)) + ((button-release-event-p new-event);; don't beep twice + nil) + ((event-matches-key-specifier-p (quit-char)) + (signal 'quit nil)) + (t + (beep) + (message "please make a choice from the menu."))))))) + +(defun popup-menu-and-execute-in-window (menu-desc event) + "Pop up the given menu and execute its response in EVENT's window. +This blocks until the response is received, temporarily selects +EVENT's window, and executes the command specified in the response. +EVENT can also be a window. See `popup-menu' for the semantics of +MENU-DESC." + (let ((response + (get-popup-menu-response menu-desc + (and (eventp event) event)))) + (and (misc-user-event-p response) + (save-selected-window + (select-window (if (windowp event) event + (event-window event))) + (funcall (event-function response) + (event-object response)))))) + +;; provide default bindings for menu accelerator map +(and (boundp 'menu-accelerator-map) + (keymapp menu-accelerator-map) + (progn + (define-key menu-accelerator-map "\e" 'menu-escape) + (define-key menu-accelerator-map [left] 'menu-left) + (define-key menu-accelerator-map [right] 'menu-right) + (define-key menu-accelerator-map [up] 'menu-up) + (define-key menu-accelerator-map [down] 'menu-down) + (define-key menu-accelerator-map [return] 'menu-select) + (define-key menu-accelerator-map [kp_down] 'menu-down) + (define-key menu-accelerator-map [kp_up] 'menu-down) + (define-key menu-accelerator-map [kp_left] 'menu-left) + (define-key menu-accelerator-map [kp_right] 'menu-right) + (define-key menu-accelerator-map [kp_enter] 'menu-select) + (define-key menu-accelerator-map "\C-g" 'menu-quit))) + + +(provide 'menubar) + +;;; menubar.el ends here