diff src/emacs.c @ 2500:3d8143fc88e1

[xemacs-hg @ 2005-01-24 23:33:30 by ben] get working with VC7 config.inc.samp: Declare OPTIONAL_LIBRARY_DIR as root of library directories. Redo all graphics library defaults to mirror the versions and directories in the current binary aux distribution on xemacs web site. Enable TIFF and COMPFACE by default since you can now compile with them and binary libs are provided. xemacs.mak: Put our own directories first in case of conflict (e.g. config.h in compface). xemacs.mak: Use MSVCRT to avoid link problems. s/windowsnt.h: bytecode.c, print.c: Add casts to avoid warning. compiler.h: Add MSC_VERSION and include definitions of DOESNT_RETURN and friends here, like for GCC. Need different definitions for VC7 and VC6. s/windowsnt.h: Remove stuff moved to compiler.h. Disable warning 4646 ("function declared with __declspec(noreturn) has non-void return type") on VC7 since lots of Lisp primitives trigger this and there is no easy way to kludge around the warning. glyphs-eimage.c: Some really nasty hacks to allow TIFF and JPEG to both be compiled. #### The better solution is to move the TIFF and JPEG code to different files. glyphs-msw.c: Define __STDC__ to avoid problems with compface.h. intl-auto-encap-win32.c, intl-auto-encap-win32.h, intl-encap-win32.c, syswindows.h: Those wankers at Microsoft cannot leave well enough alone. Various functions change parameter types semi-randomly between VC6 and VC7, so we need to include our own versions that can handle both kinds with appropriate casting. EmacsFrame.c, EmacsShell-sub.c, EmacsShell.c, alloc.c, alloca.c, buffer.c, bytecode.c, charset.h, chartab.c, cm.c, console-stream.c, console.c, data.c, debug.h, device-msw.c, device-tty.c, device-x.c, doprnt.c, dumper.c, dynarr.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, free-hook.c, gccache-gtk.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, glyphs.c, gtk-glue.c, gutter.c, input-method-xlib.c, insdel.c, intl-win32.c, keymap.c, lisp.h, lread.c, lstream.c, macros.c, malloc.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, mule-coding.c, native-gtk-toolbar.c, number.c, objects-msw.c, objects.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, regex.c, scrollbar-gtk.c, scrollbar-x.c, search.c, select-x.c, signal.c, specifier.c, specifier.h, strftime.c, sunplay.c, symbols.c, sysdep.c, sysproc.h, text.c, text.h, toolbar-common.c, toolbar-msw.c, toolbar.c, ui-gtk.c, unexnt.c, unicode.c, win32.c, window.c, xgccache.c, s/windowsnt.h: abort() -> ABORT(). Eliminate preprocessor games with abort() since it creates huge problems in VC7, solvable only by including massive amounts of files in every compile (and not worth it).
author ben
date Mon, 24 Jan 2005 23:34:34 +0000
parents ecf1ebac70d8
children 9b0afdac688e
line wrap: on
line diff
--- a/src/emacs.c	Mon Jan 24 22:51:18 2005 +0000
+++ b/src/emacs.c	Mon Jan 24 23:34:34 2005 +0000
@@ -2762,7 +2762,7 @@
 	}
 
       if (best < 0)
-	abort ();
+	ABORT ();
 
       /* Copy the highest priority remaining option, with its args, to
 	 NEW_ARGV.  */
@@ -3027,7 +3027,7 @@
       if (rc != 0)
 	{
 	  stderr_out ("malloc_set_state failed, rc = %d\n", rc);
-	  abort ();
+	  ABORT ();
 	}
 #if 0
       free (malloc_state_ptr);
@@ -3261,7 +3261,7 @@
 Cause XEmacs to enter the debugger.
 On some systems, there may be no way to do this gracefully; if so,
 nothing happens unless ABORT is non-nil, in which case XEmacs will
-abort() -- a sure-fire way to immediately get back to the debugger,
+ABORT() -- a sure-fire way to immediately get back to the debugger,
 but also a sure-fire way to kill XEmacs (and dump core on Unix
 systems)!
 */
@@ -3269,7 +3269,7 @@
 {
   debugging_breakpoint ();
   if (!NILP (abort_))
-    abort ();
+    ABORT ();
   return Qnil;
 }
 
@@ -3761,7 +3761,7 @@
 #undef fprintf
 #endif
 
-/* This is called when an assert() fails or when abort() is called -- both
+/* This is called when an assert() fails or when ABORT() is called -- both
    of those are defined in the preprocessor to an expansion involving
    assert_failed(). */
 void
@@ -4497,10 +4497,6 @@
 
 #endif
 
-#undef abort /* Get access to the real version of abort.  We put this all
-		the way at the end to make sure that all calls to abort()
-		anywhere in the above code go through assert_failed(). */
-
 DOESNT_RETURN
 really_abort (void)
 {