Mercurial > hg > xemacs-beta
diff nt/config.inc.samp @ 2500:3d8143fc88e1
[xemacs-hg @ 2005-01-24 23:33:30 by ben]
get working with VC7
config.inc.samp: Declare OPTIONAL_LIBRARY_DIR as root of library directories.
Redo all graphics library defaults to mirror the versions and
directories in the current binary aux distribution on xemacs
web site. Enable TIFF and COMPFACE by default since you can
now compile with them and binary libs are provided.
xemacs.mak: Put our own directories first in case of conflict (e.g. config.h
in compface).
xemacs.mak: Use MSVCRT to avoid link problems.
s/windowsnt.h:
bytecode.c, print.c: Add casts to avoid warning.
compiler.h: Add MSC_VERSION and include definitions of DOESNT_RETURN and
friends here, like for GCC. Need different definitions for VC7
and VC6.
s/windowsnt.h: Remove stuff moved to compiler.h. Disable warning 4646 ("function
declared with __declspec(noreturn) has non-void return type")
on VC7 since lots of Lisp primitives trigger this and there is
no easy way to kludge around the warning.
glyphs-eimage.c: Some really nasty hacks to allow TIFF and JPEG to both be compiled.
#### The better solution is to move the TIFF and JPEG code to
different files.
glyphs-msw.c: Define __STDC__ to avoid problems with compface.h.
intl-auto-encap-win32.c, intl-auto-encap-win32.h, intl-encap-win32.c, syswindows.h: Those wankers at Microsoft cannot leave well enough alone.
Various functions change parameter types semi-randomly between
VC6 and VC7, so we need to include our own versions that
can handle both kinds with appropriate casting.
EmacsFrame.c, EmacsShell-sub.c, EmacsShell.c, alloc.c, alloca.c, buffer.c, bytecode.c, charset.h, chartab.c, cm.c, console-stream.c, console.c, data.c, debug.h, device-msw.c, device-tty.c, device-x.c, doprnt.c, dumper.c, dynarr.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, free-hook.c, gccache-gtk.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, glyphs.c, gtk-glue.c, gutter.c, input-method-xlib.c, insdel.c, intl-win32.c, keymap.c, lisp.h, lread.c, lstream.c, macros.c, malloc.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, mule-coding.c, native-gtk-toolbar.c, number.c, objects-msw.c, objects.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, regex.c, scrollbar-gtk.c, scrollbar-x.c, search.c, select-x.c, signal.c, specifier.c, specifier.h, strftime.c, sunplay.c, symbols.c, sysdep.c, sysproc.h, text.c, text.h, toolbar-common.c, toolbar-msw.c, toolbar.c, ui-gtk.c, unexnt.c, unicode.c, win32.c, window.c, xgccache.c, s/windowsnt.h: abort() -> ABORT(). Eliminate preprocessor games with abort()
since it creates huge problems in VC7, solvable only by including
massive amounts of files in every compile (and not worth it).
author | ben |
---|---|
date | Mon, 24 Jan 2005 23:34:34 +0000 |
parents | 3227a97effa8 |
children | bc47870c97c2 |
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--- a/nt/config.inc.samp Mon Jan 24 22:51:18 2005 +0000 +++ b/nt/config.inc.samp Mon Jan 24 23:34:34 2005 +0000 @@ -26,38 +26,49 @@ # Compiled-in features: graphics formats # ############################################################################ +# Directory under which the optional libraries are placed. To make your +# life easy, just grab http://ftp.xemacs.org/aux/optional-libs.exe +# (a self-installing .ZIP) and unzip them into an appropriate directory +# (by default, c:\src). This gets you precompiled versions of all of +# the libraries below. +OPTIONAL_LIBRARY_DIR=c:\src + # Set this to enable XPM support (virtually mandatory), and specify # the directory containing xpm. Get the library from # http://ftp.xemacs.org/aux/xpm-3.4k.tar.gz. HAVE_XPM=1 -XPM_DIR=c:\src\xpm-3.4k +XPM_DIR=$(OPTIONAL_LIBRARY_DIR)\xpm-3.4k # Set this to enable GIF support (built-in). HAVE_GIF=1 # Set this to enable PNG support (virtually mandatory), and specify # the directories containing png and zlib. Get the latest version from -# ftp://ftp.uu.net/graphics/png/. You will have to rename the zlib directory -# from zlib-1.1.4 or whatever to just `zlib' for the build to work. +# ftp://ftp.uu.net/graphics/png/. NOTE: In order to compile libpng, +# you will have to rename the zlib directory to just `zlib'. We don't +# do that here so we can preserve the version number, like for the other +# libraries. HAVE_PNG=1 -PNG_DIR=c:\src\libpng-1.2.5 -ZLIB_DIR=c:\src\zlib +PNG_DIR=$(OPTIONAL_LIBRARY_DIR)\libpng-1.2.8 +ZLIB_DIR=$(OPTIONAL_LIBRARY_DIR)\zlib-1.2.1 -# Set this to enable TIFF support, and specify the directory containing tiff. -# Get the latest version from ftp://ftp.uu.net/graphics/tiff/. Not on by -# default since TIFF isn't really very important. -HAVE_TIFF=0 -TIFF_DIR=c:\src\tiff-v3.5.7 +# Set this to enable JPEG support (useful, but not necessary), and specify +# the directory containing jpeg. Get the latest version from +# ftp://ftp.uu.net/graphics/jpeg/. +HAVE_JPEG=1 +JPEG_DIR=$(OPTIONAL_LIBRARY_DIR)\jpeg-6b -# Set this to enable JPEG support, and specify the directory containing jpeg. -# Get the latest version from ftp://ftp.uu.net/graphics/jpeg/. -HAVE_JPEG=1 -JPEG_DIR=c:\src\jpeg-6b +# Set this to enable TIFF support (not very important), and specify the +# directory containing tiff. Get the latest version from +# ftp://ftp.uu.net/graphics/tiff/. +HAVE_TIFF=1 +TIFF_DIR=$(OPTIONAL_LIBRARY_DIR)\tiff-v3.5.7 -# Set this to enable XFace support, and specify the directory containing -# compface. Get the library from http://ftp.xemacs.org/aux/compface.tar.gz. -HAVE_XFACE=0 -COMPFACE_DIR= +# Set this to enable XFace support (not very important), and specify the +# directory containing compface. Get the library from +# http://ftp.xemacs.org/aux/compface-1.5.tar.gz. +HAVE_XFACE=1 +COMPFACE_DIR=$(OPTIONAL_LIBRARY_DIR)\compface-1.5 ############################################################################ # Build settings #