Mercurial > hg > xemacs-beta
diff src/redisplay.h @ 0:376386a54a3c r19-14
Import from CVS: tag r19-14
author | cvs |
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date | Mon, 13 Aug 2007 08:45:50 +0200 |
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children | ac2d302a0011 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/redisplay.h Mon Aug 13 08:45:50 2007 +0200 @@ -0,0 +1,546 @@ +/* Redisplay data structures. + Copyright (C) 1994, 1995 Board of Trustees, University of Illinois. + Copyright (C) 1996 Chuck Thompson. + Copyright (C) 1995, 1996 Ben Wing. + +This file is part of XEmacs. + +XEmacs is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +XEmacs is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with XEmacs; see the file COPYING. If not, write to +the Free Software Foundation, Inc., 59 Temple Place - Suite 330, +Boston, MA 02111-1307, USA. */ + +/* Synched up with: Not in FSF. */ + +#ifndef _XEMACS_REDISPLAY_H_ +#define _XEMACS_REDISPLAY_H_ + +/* Redisplay DASSERT types */ +#define DB_DISP_POS 1 +#define DB_DISP_TEXT_LAYOUT 2 +#define DB_DISP_REDISPLAY 4 + +/* These are the possible return values from pixel_to_glyph_translation. */ +#define OVER_MODELINE 0 +#define OVER_TEXT 1 +#define OVER_OUTSIDE 2 +#define OVER_NOTHING 3 +#define OVER_BORDER 4 +#define OVER_TOOLBAR 5 + +#define NO_BLOCK -1 + +/* Imagine that the text in the buffer is displayed on a piece of paper + the width of the frame and very very tall. The line start cache is + an array of struct line_start_cache's, describing the start and + end buffer positions for a contiguous set of lines on that piece + of paper. */ + +struct line_start_cache +{ + Bufpos start, end; + int height; +}; + +typedef struct line_start_cache_dynarr_type +{ + Dynarr_declare (struct line_start_cache); +} line_start_cache_dynarr; + +/* The possible types of runes. + + #### The Lisp_Glyph type is broken. There should instead be a pixmap + type. Currently the device-specific output routines have to worry + about whether the glyph is textual or not, etc. For Mule this is + a big problem because you might need multiple fonts to display the + text. It also eliminates optimizations that could come from glumping + the text of multiple text glyphs together -- this makes displaying + binary files (with lots of control chars, etc.) very very slow. */ + +#define RUNE_BLANK 0 +#define RUNE_CHAR 1 +#define RUNE_DGLYPH 2 +#define RUNE_HLINE 3 +#define RUNE_VLINE 4 + +#define CURSOR_ON 0 +#define CURSOR_OFF 1 +#define NO_CURSOR 2 +#define NEXT_CURSOR 3 +#define IGNORE_CURSOR 4 + +#define DEFAULT_INDEX (face_index) 0 +#define MODELINE_INDEX (face_index) 1 + +/* A rune is a single display element, such as a printable character + or pixmap. Any single character in a buffer has one or more runes + (or zero, if the character is invisible) corresponding to it. + (Printable characters typically have one rune associated with them, + but control characters have two -- a ^ and a letter -- and other + non-printing characters (those displayed in octal) have four. */ + +struct rune +{ + face_index findex; /* face rune is displayed with. The + face_index is an index into a + window-specific array of face cache + elements. Each face cache element + corresponds to one "merged face" + (the result of merging all the + faces that overlap the rune) and + contains the instance values for + each of the face properties in this + particular window. */ + + short xpos; /* horizontal starting position in pixels */ + short width; /* pixel width of rune */ + + + Bufpos bufpos; /* buffer position this rune is displaying; + for the modeline, the value here is a + Charcount, but who's looking? */ + Bufpos endpos; /* if set this rune covers a range of pos */ + /* #### Chuck, what does it mean for a rune + to cover a range of pos? I don't get + this. */ + unsigned int cursor_type :3; /* is this rune covered by the cursor? */ + unsigned int type :3; /* type of rune object */ + + union /* Information specific to the type of rune */ + { + /* DGLYPH */ + struct + { + Lisp_Object glyph; + Lisp_Object extent; /* extent rune is attached to, if any. + If this is a rune in the modeline + then this might be nil. */ + + int xoffset; /* Number of pixels that need to be + chopped off the left of the glyph. + This has the effect of shifting the + glyph to the left while still clipping + at XPOS. */ + } dglyph; + + /* CHAR */ + struct + { + Emchar ch; /* Cbaracter of this rune. */ + } chr; + + /* HLINE */ + struct + { + int thickness; /* how thick to make hline */ + int yoffset; /* how far down from top of line to put top */ + } hline; + } object; /* actual rune object */ +}; + +typedef struct rune_dynarr_type +{ + Dynarr_declare (struct rune); +} rune_dynarr; + +/* These must have distinct values. Note that the ordering actually + represents priority levels. TEXT has the lowest priority level. */ +enum display_type +{ + TEXT, + LEFT_OUTSIDE_MARGIN, + LEFT_INSIDE_MARGIN, + RIGHT_INSIDE_MARGIN, + RIGHT_OUTSIDE_MARGIN, + OVERWRITE +}; + +/* A display block represents a run of text on a single line. + Apparently there is only one display block per line for each + of the types listed in `enum display_type'. + + A display block consists mostly of an array of runes, one per + atomic display element (printable character, pixmap, etc.). */ + +/* #### Yuckity yuckity yuck yuck yuck yuck yuck!! + + Chuck, I think you should redo this. It should not be the + responsibility of the device-specific code to worry about + the different faces. The generic stuff in redisplay-output.c + should glump things up into sub-blocks, each of which + corresponds to a single pixmap or a single run of text in + the same font. + + It might still make sense for the device-specific output routine + to get passed an entire display line. That way, it can make + calls to XDrawText() (which draws multiple runs of single-font + data) instead of XDrawString(). The reason for this is to + reduce the amount of X traffic, which will help things significantly + on a slow line. */ + +struct display_block +{ + enum display_type type; /* type of display block */ + + int start_pos; /* starting pixel position of block */ + int end_pos; /* ending pixel position of block */ + + rune_dynarr *runes; /* Dynamic array of runes */ +}; + +typedef struct display_block_dynarr_type +{ + Dynarr_declare (struct display_block); +} display_block_dynarr; + +typedef struct layout_bounds_type +{ + int left_out; + int left_in; + int left_white; + int right_white; + int right_in; + int right_out; +} layout_bounds; + +struct glyph_block +{ + Lisp_Object glyph; + Lisp_Object extent; + /* The rest are only used by margin routines. */ + face_index findex; + int active; + int width; +}; + +typedef struct glyph_block_dynarr_type +{ + Dynarr_declare (struct glyph_block); +} glyph_block_dynarr; + +struct display_line +{ + short ypos; /* vertical position in pixels + of the baseline for this line. */ + unsigned short ascent, descent; /* maximum values for this line. + The ascent is the number of + pixels above the baseline, and + the descent is the number of + pixels below the baseline. + The descent includes the baseline + pixel-row itself, I think. */ + unsigned short clip; /* amount of bottom of line to clip + in pixels.*/ + Bufpos bufpos; /* first buffer position on line */ + Bufpos end_bufpos; /* last buffer position on line */ + Charcount offset; /* adjustment to bufpos vals */ + Charcount num_chars; /* # of chars on line + including expansion of tabs + and control chars */ + int cursor_elt; /* rune block of TEXT display + block cursor is at or -1 */ + char used_prop_data; /* can't incrementally updated if line + used propogation data */ + + layout_bounds bounds; /* line boundary positions */ + + char modeline; /* t if this line is a modeline */ + + /* Dynamic array of display blocks */ + display_block_dynarr *display_blocks; + + /* Dynamic arrays of left and right glyph blocks */ + glyph_block_dynarr *left_glyphs; + glyph_block_dynarr *right_glyphs; +}; + +typedef struct display_line_dynarr_type +{ + Dynarr_declare (struct display_line); +} display_line_dynarr; + +/* It could be argued that the following two structs belong in + extents.h, but they're only used by redisplay and it simplifies + the header files to put them here. */ + +typedef struct extent_dynarr_type +{ + Dynarr_declare (struct extent *); +} extent_dynarr; + +struct font_metric_info +{ + int width; + int height; /* always ascent + descent; for convenience */ + int ascent; + int descent; + + char proportional_p; +}; + +/* NOTE NOTE NOTE: Currently the positions in an extent fragment + structure are Bytind's, not Bufpos's. This could change. */ + +struct extent_fragment +{ + Lisp_Object object; /* buffer or string */ + struct frame *frm; + Bytind pos, end; + extent_dynarr *extents; + glyph_block_dynarr *begin_glyphs, *end_glyphs; + int invisible:1; + int invisible_ellipses:1; + int previously_invisible:1; + int invisible_ellipses_already_displayed:1; +}; + + +/*************************************************************************/ +/* change flags */ +/*************************************************************************/ + +/* Quick flags to signal redisplay. redisplay() sets them all to 0 + when it finishes. If none of them are set when it starts, it + assumes that nothing needs to be done. Functions that make a change + that is (potentially) visible on the screen should set the + appropriate flag. + + If any of these flags are set, redisplay will look more carefully + to see if anything has really changed. */ + +/* non-nil if the contents of a buffer have changed since the last time + redisplay completed */ +extern int buffers_changed; +extern int buffers_changed_set; + +/* Nonzero if head_clip or tail_clip of a buffer has changed + since last redisplay that finished */ +extern int clip_changed; +extern int clip_changed_set; + +/* non-nil if any extent has changed since the last time redisplay completed */ +extern int extents_changed; +extern int extents_changed_set; + +/* non-nil if any face has changed since the last time redisplay completed */ +extern int faces_changed; + +/* Nonzero means one or more frames have been marked as garbaged */ +extern int frame_changed; + +/* True if an icon is in need of updating somewhere. */ +extern int icon_changed; +extern int icon_changed_set; + +/* True if a menubar is in need of updating somewhere. */ +extern int menubar_changed; +extern int menubar_changed_set; + +/* true iff we should redraw the modelines on the next redisplay */ +extern int modeline_changed; +extern int modeline_changed_set; + +/* non-nil if point has changed in some buffer since the last time + redisplay completed */ +extern int point_changed; +extern int point_changed_set; + +/* non-nil if some frame has changed its size */ +extern int size_changed; + +/* non-nil if some device has signaled that it wants to change size */ +extern int asynch_device_change_pending; + +/* non-nil if any toolbar has changed */ +extern int toolbar_changed; +extern int toolbar_changed_set; + +/* non-nil if any window has changed since the last time redisplay completed */ +extern int windows_changed; + +/* non-nil if any frame's window structure has changed since the last + time redisplay completed */ +extern int windows_structure_changed; + +/* These macros can be relatively expensive. Since they are often + called numerous times between each call to redisplay, we keep track + if each has already been called and don't bother doing most of the + work if it is currently set. */ + +#define MARK_TYPE_CHANGED(object) do { \ + if (!object##_changed_set) { \ + Lisp_Object _devcons_, _concons_; \ + DEVICE_LOOP_NO_BREAK (_devcons_, _concons_) \ + { \ + Lisp_Object _frmcons_; \ + struct device *_d_ = XDEVICE (XCONS (_devcons_)->car); \ + DEVICE_FRAME_LOOP (_frmcons_, _d_) \ + { \ + struct frame *_f_ = XFRAME (XCONS (_frmcons_)->car); \ + _f_->object##_changed = 1; \ + _f_->modiff++; \ + } \ + _d_->object##_changed = 1; \ + } \ + object##_changed = 1; \ + object##_changed_set = 1; } \ + } while (0) + +#define MARK_BUFFERS_CHANGED MARK_TYPE_CHANGED (buffers) +#define MARK_CLIP_CHANGED MARK_TYPE_CHANGED (clip) +#define MARK_EXTENTS_CHANGED MARK_TYPE_CHANGED (extents) +#define MARK_ICON_CHANGED MARK_TYPE_CHANGED (icon) +#define MARK_MENUBAR_CHANGED MARK_TYPE_CHANGED (menubar) +#define MARK_MODELINE_CHANGED MARK_TYPE_CHANGED (modeline) +#define MARK_POINT_CHANGED MARK_TYPE_CHANGED (point) +#define MARK_TOOLBAR_CHANGED MARK_TYPE_CHANGED (toolbar) + +/* Anytime a console, device or frame is added or deleted we need to reset + these flags. */ +#define RESET_CHANGED_SET_FLAGS \ + do { \ + buffers_changed_set = 0; \ + clip_changed_set = 0; \ + extents_changed_set = 0; \ + icon_changed_set = 0; \ + menubar_changed_set = 0; \ + modeline_changed_set = 0; \ + point_changed_set = 0; \ + toolbar_changed_set = 0; \ + } while (0) + + +/*************************************************************************/ +/* redisplay global variables */ +/*************************************************************************/ + +/* redisplay structre used by various utility routines. */ +extern display_line_dynarr *cmotion_display_lines; + +/* nil or a symbol naming the window system + under which emacs is running + ('x is the only current possibility) */ +extern Lisp_Object Vwindow_system; + +/* Nonzero means truncate lines in all windows less wide than the frame. */ +extern int truncate_partial_width_windows; + +/* Nonzero if we're in a display critical section. */ +extern int in_display; + +/* Nonzero means no need to redraw the entire frame on resuming + a suspended Emacs. This is useful on terminals with multiple pages, + where one page is used for Emacs and another for all else. */ +extern int no_redraw_on_reenter; + +/* Nonzero means flash the frame instead of ringing the bell. */ +extern int visible_bell; + +/* Thickness of shadow border around 3D modelines. */ +extern Lisp_Object Vmodeline_shadow_thickness; + +/* Scroll if point lands on the bottom line and that line is partially + clipped. */ +extern int scroll_on_clipped_lines; + +extern Lisp_Object Vglobal_mode_string; + +/* The following two variables are defined in emacs.c are are used + to convey information discovered on the command line way early + (before *anything* is initialized). */ + +/* If non-zero, a window-system was specified on the command line. + Defined in emacs.c. */ +extern int display_arg; + +/* Type of display specified. Defined in emacs.c. */ +extern char *display_use; + + +/*************************************************************************/ +/* redisplay exported functions */ +/*************************************************************************/ + +int redisplay_text_width_string (struct window *w, int findex, + Bufbyte *nonreloc, Lisp_Object reloc, + Bytecount offset, Bytecount len); +int redisplay_frame_text_width_string (struct frame *f, + Lisp_Object face, + Bufbyte *nonreloc, + Lisp_Object reloc, + Bytecount offset, Bytecount len); +void redisplay (void); +struct display_block *get_display_block_from_line (struct display_line *dl, + enum display_type type); +layout_bounds calculate_display_line_boundaries (struct window *w, + int modeline); +Bufpos point_at_center (struct window *w, int type, Bufpos start, + Bufpos point); +int line_at_center (struct window *w, int type, Bufpos start, Bufpos point); +int window_half_pixpos (struct window *w); +void redisplay_echo_area (void); +void free_display_structs (struct window_mirror *mir); +char *generate_formatted_string (struct window *w, Lisp_Object format_str, + Lisp_Object result_str, face_index findex, + int type); +int real_current_modeline_height (struct window *w); +int pixel_to_glyph_translation (struct frame *f, int x_coord, + int y_coord, int *col, int *row, + int *obj_x, int *obj_y, + struct window **w, Bufpos *bufpos, + Bufpos *closest, Charcount *modeline_closest, + Lisp_Object *obj1, Lisp_Object *obj2); +void glyph_to_pixel_translation (struct window *w, int char_x, + int char_y, int *pix_x, int *pix_y); +void mark_redisplay (void (*) (Lisp_Object)); +int point_in_line_start_cache (struct window *w, Bufpos point, + int min_past); +int point_would_be_visible (struct window *w, Bufpos startp, + Bufpos point); +Bufpos start_of_last_line (struct window *w, Bufpos startp); +Bufpos end_of_last_line (struct window *w, Bufpos startp); +Bufpos start_with_line_at_pixpos (struct window *w, Bufpos point, + int pixpos); +Bufpos start_with_point_on_display_line (struct window *w, Bufpos point, + int line); +int redisplay_variable_changed (Lisp_Object sym, Lisp_Object *val, + Lisp_Object in_object, int flags); +void redisplay_glyph_changed (Lisp_Object glyph, Lisp_Object property, + Lisp_Object locale); + +#ifdef MEMORY_USAGE_STATS +int compute_display_line_dynarr_usage (display_line_dynarr *dyn, + struct overhead_stats *ovstats); +int compute_line_start_cache_dynarr_usage (line_start_cache_dynarr *dyn, + struct overhead_stats *ovstats); +#endif + + +/* defined in redisplay-output.c */ +int get_next_display_block (layout_bounds bounds, + display_block_dynarr *dba, int start_pos, + int *next_start); +void redisplay_clear_bottom_of_window (struct window *w, + display_line_dynarr *ddla, + int min_start, int max_end); +void redisplay_update_line (struct window *w, int first_line, + int last_line, int update_values); +void redisplay_output_window (struct window *w); +int redisplay_move_cursor (struct window *w, Bufpos new_point, + int no_output_end); +void redisplay_redraw_cursor (struct frame *f, int run_begin_end_meths); +void output_display_line (struct window *w, display_line_dynarr *cdla, + display_line_dynarr *ddla, int line, + int force_start, int force_end); + +#endif /* _XEMACS_REDISPLAY_H_ */