diff src/frame.c @ 0:376386a54a3c r19-14

Import from CVS: tag r19-14
author cvs
date Mon, 13 Aug 2007 08:45:50 +0200
parents
children ac2d302a0011
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/frame.c	Mon Aug 13 08:45:50 2007 +0200
@@ -0,0 +1,3136 @@
+/* Generic frame functions.
+   Copyright (C) 1989, 1992, 1993, 1994, 1995 Free Software Foundation, Inc.
+   Copyright (C) 1995, 1996 Ben Wing.
+   Copyright (C) 1995 Sun Microsystems, Inc.
+
+This file is part of XEmacs.
+
+XEmacs is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+XEmacs is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with XEmacs; see the file COPYING.  If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA.  */
+
+/* Synched up with: FSF 19.30. */
+
+/* This file has been Mule-ized except for the frame-title stuff. */
+
+#include <config.h>
+#include "lisp.h"
+
+#include "buffer.h"             /* for Vbuffer_alist */
+#include "console.h"
+#include "events.h"
+#include "extents.h"
+#include "faces.h"
+#include "frame.h"
+#include "glyphs.h"
+#include "menubar.h"
+#ifdef MSDOS
+#include "msdos.h"
+#endif
+#include "redisplay.h"
+#include "scrollbar.h"
+#include "window.h"
+
+#include <errno.h>
+#include "sysdep.h"
+
+Lisp_Object Vselect_frame_hook, Qselect_frame_hook;
+Lisp_Object Vdeselect_frame_hook, Qdeselect_frame_hook;
+Lisp_Object Vcreate_frame_hook, Qcreate_frame_hook;
+Lisp_Object Vdelete_frame_hook, Qdelete_frame_hook;
+Lisp_Object Vmouse_enter_frame_hook, Qmouse_enter_frame_hook;
+Lisp_Object Vmouse_leave_frame_hook, Qmouse_leave_frame_hook;
+Lisp_Object Vmap_frame_hook, Qmap_frame_hook;
+Lisp_Object Vunmap_frame_hook, Qunmap_frame_hook;
+Lisp_Object Vallow_deletion_of_last_visible_frame;
+#ifdef HAVE_CDE
+Lisp_Object Vdrag_and_drop_functions, Qdrag_and_drop_functions;
+#endif
+Lisp_Object Vmouse_motion_handler;
+Lisp_Object Vsynchronize_minibuffers;
+Lisp_Object Qsynchronize_minibuffers;
+Lisp_Object Qbuffer_predicate;
+Lisp_Object Qmake_initial_minibuffer_frame;
+
+/* We declare all these frame properties here even though many of them
+   are currently only used in frame-x.c, because we should generalize
+   them. */
+
+Lisp_Object Qminibuffer;
+Lisp_Object Qunsplittable;
+Lisp_Object Qinternal_border_width;
+Lisp_Object Qtop_toolbar_shadow_color;
+Lisp_Object Qbottom_toolbar_shadow_color;
+Lisp_Object Qbackground_toolbar_color;
+Lisp_Object Qtop_toolbar_shadow_pixmap;
+Lisp_Object Qbottom_toolbar_shadow_pixmap;
+Lisp_Object Qtoolbar_shadow_thickness;
+Lisp_Object Qscrollbar_placement;
+Lisp_Object Qinter_line_space;
+Lisp_Object Qvisual_bell;
+Lisp_Object Qbell_volume;
+Lisp_Object Qpointer_background;
+Lisp_Object Qpointer_color;
+Lisp_Object Qtext_pointer;
+Lisp_Object Qspace_pointer;
+Lisp_Object Qmodeline_pointer;
+Lisp_Object Qgc_pointer;
+Lisp_Object Qinitially_unmapped;
+Lisp_Object Quse_backing_store;
+Lisp_Object Qborder_color;
+Lisp_Object Qborder_width;
+
+Lisp_Object Qframep, Qframe_live_p;
+Lisp_Object Qframe_x_p, Qframe_tty_p;
+Lisp_Object Qdelete_frame;
+
+Lisp_Object Vframe_title_format;
+Lisp_Object Vframe_icon_title_format;
+
+Lisp_Object Vdefault_frame_name;
+Lisp_Object Vdefault_frame_plist;
+
+Lisp_Object Vframe_icon_glyph;
+
+Lisp_Object Qvisible, Qiconic, Qinvisible, Qvisible_iconic, Qinvisible_iconic;
+Lisp_Object Qnomini, Qvisible_nomini, Qiconic_nomini, Qinvisible_nomini;
+Lisp_Object Qvisible_iconic_nomini, Qinvisible_iconic_nomini;
+
+Lisp_Object Qset_specifier, Qset_glyph_image, Qset_face_property;
+Lisp_Object Qface_property_instance;
+
+Lisp_Object Qframe_property_alias;
+
+/* If this is non-nil, it is the frame that make-frame is currently
+   creating.  We can't set the current frame to this in case the
+   debugger goes off because it would try and display to it.  However,
+   there are some places which need to reference it which have no
+   other way of getting it if it isn't the selected frame. */
+Lisp_Object Vframe_being_created;
+Lisp_Object Qframe_being_created;
+
+static void store_minibuf_frame_prop (struct frame *f, Lisp_Object val);
+
+MAC_DEFINE (struct frame *, MTframe_data)
+
+
+static Lisp_Object mark_frame (Lisp_Object, void (*) (Lisp_Object));
+static void print_frame (Lisp_Object, Lisp_Object, int);
+DEFINE_LRECORD_IMPLEMENTATION ("frame", frame,
+                               mark_frame, print_frame, 0, 0, 0,
+			       struct frame);
+
+static Lisp_Object
+mark_frame (Lisp_Object obj, void (*markobj) (Lisp_Object))
+{
+  struct frame *f = XFRAME (obj);
+
+#define MARKED_SLOT(x) ((markobj) (f->x));
+#include "frameslots.h"
+#undef MARKED_SLOT
+
+#ifdef HAVE_TOOLBARS
+  ((markobj) (f->toolbar_data[0]));
+  ((markobj) (f->toolbar_data[1]));
+  ((markobj) (f->toolbar_data[2]));
+  ((markobj) (f->toolbar_data[3]));
+
+  ((markobj) (f->toolbar_size[0]));
+  ((markobj) (f->toolbar_size[1]));
+  ((markobj) (f->toolbar_size[2]));
+  ((markobj) (f->toolbar_size[3]));
+
+  ((markobj) (f->toolbar_visible_p[0]));
+  ((markobj) (f->toolbar_visible_p[1]));
+  ((markobj) (f->toolbar_visible_p[2]));
+  ((markobj) (f->toolbar_visible_p[3]));
+#endif
+
+  if (FRAME_LIVE_P (f)) /* device is nil for a dead frame */
+    MAYBE_FRAMEMETH (f, mark_frame, (f, markobj));
+
+  return Qnil;
+}
+
+static void
+print_frame (Lisp_Object obj, Lisp_Object printcharfun, int escapeflag)
+{
+  struct frame *frm = XFRAME (obj);
+  char buf[200];
+  
+  if (print_readably)
+    error ("printing unreadable object #<frame %s 0x%x>",
+           string_data (XSTRING (frm->name)), frm->header.uid);
+
+  sprintf (buf, "#<%s-frame ", !FRAME_LIVE_P (frm) ? "dead" :
+	   FRAME_TYPE_NAME (frm));
+  write_c_string (buf, printcharfun);
+  print_internal (frm->name, printcharfun, 1);
+  sprintf (buf, " 0x%x>", frm->header.uid);
+  write_c_string (buf, printcharfun);
+}
+
+
+static void
+nuke_all_frame_slots (struct frame *f)
+{
+#define MARKED_SLOT(x)	f->x = Qnil;
+#include "frameslots.h"
+#undef MARKED_SLOT
+
+#ifdef HAVE_TOOLBARS
+  f->toolbar_data[0] = Qnil;
+  f->toolbar_data[1] = Qnil;
+  f->toolbar_data[2] = Qnil;
+  f->toolbar_data[3] = Qnil;
+
+  f->toolbar_size[0] = Qnil;
+  f->toolbar_size[1] = Qnil;
+  f->toolbar_size[2] = Qnil;
+  f->toolbar_size[3] = Qnil;
+
+  f->toolbar_visible_p[0] = Qnil;
+  f->toolbar_visible_p[1] = Qnil;
+  f->toolbar_visible_p[2] = Qnil;
+  f->toolbar_visible_p[3] = Qnil;
+#endif
+}
+
+/* Allocate a new frame object and set all its fields to reasonable
+   values.  The root window is created but the minibuffer will be done
+   later. */
+
+static struct frame *
+allocate_frame_core (Lisp_Object device)
+{
+  /* This function can GC */
+  Lisp_Object frame = Qnil;
+  Lisp_Object root_window;
+  struct frame *f = alloc_lcrecord (sizeof (struct frame), lrecord_frame);
+
+  zero_lcrecord (f);
+  nuke_all_frame_slots (f);
+  XSETFRAME (frame, f);
+
+  f->device = device;
+  f->framemeths = XDEVICE (device)->devmeths;
+  f->buffer_alist = Fcopy_sequence (Vbuffer_alist);
+
+  root_window = allocate_window ();
+  XWINDOW (root_window)->frame = frame;
+
+  /* 10 is arbitrary,
+     just so that there is "something there."
+     Correct size will be set up later with change_frame_size.  */
+
+  f->width = 10;
+  f->height = 10;
+
+  XWINDOW (root_window)->pixel_width = 10;
+  XWINDOW (root_window)->pixel_height = 9;
+
+  /* The size of the minibuffer window is now set in x_create_frame
+     in xfns.c. */
+
+  f->root_window = root_window;
+  f->selected_window = root_window;
+  f->last_nonminibuf_window = root_window;
+
+  /* Choose a buffer for the frame's root window.  */
+  XWINDOW (root_window)->buffer = Qt;
+  {
+    Lisp_Object buf;
+
+    buf = Fcurrent_buffer ();
+    /* If buf is a 'hidden' buffer (i.e. one whose name starts with
+       a space), try to find another one.  */
+    if (string_char (XSTRING (Fbuffer_name (buf)), 0) == ' ')
+      buf = Fother_buffer (buf, Qnil, Qnil);
+    Fset_window_buffer (root_window, buf);
+  }
+
+  return f;
+}
+
+static void
+setup_normal_frame (struct frame *f)
+{
+  Lisp_Object mini_window;
+  Lisp_Object frame;
+
+  XSETFRAME (frame, f);
+
+  mini_window = allocate_window ();
+  XWINDOW (f->root_window)->next = mini_window;
+  XWINDOW (mini_window)->prev = f->root_window;
+  XWINDOW (mini_window)->mini_p = Qt;
+  XWINDOW (mini_window)->frame = frame;
+  f->minibuffer_window = mini_window;
+  f->has_minibuffer = 1;
+
+  XWINDOW (mini_window)->buffer = Qt;
+  Fset_window_buffer (mini_window, Vminibuffer_zero);
+}
+
+/* Make a frame using a separate minibuffer window on another frame.
+   MINI_WINDOW is the minibuffer window to use.  nil means use the
+   default-minibuffer-frame.  */
+
+static void
+setup_frame_without_minibuffer (struct frame *f, Lisp_Object mini_window)
+{
+  /* This function can GC */
+  Lisp_Object device = f->device;
+
+  if (!NILP (mini_window))
+    CHECK_LIVE_WINDOW (mini_window);
+  
+  if (!NILP (mini_window)
+      && !EQ (DEVICE_CONSOLE (XDEVICE (device)),
+	      FRAME_CONSOLE (XFRAME (XWINDOW (mini_window)->frame))))
+    error ("frame and minibuffer must be on the same console");
+
+  if (NILP (mini_window))
+    {
+      struct console *con = XCONSOLE (FRAME_CONSOLE (f));
+      /* Use default-minibuffer-frame if possible.  */
+      if (!FRAMEP (con->default_minibuffer_frame)
+	  || ! FRAME_LIVE_P (XFRAME (con->default_minibuffer_frame)))
+	{
+	  /* If there's no minibuffer frame to use, create one.  */
+	  con->default_minibuffer_frame
+	    = call1 (Qmake_initial_minibuffer_frame, device);
+	}
+      mini_window = XFRAME (con->default_minibuffer_frame)->minibuffer_window;
+    }
+
+  /* Install the chosen minibuffer window, with proper buffer.  */
+  store_minibuf_frame_prop (f, mini_window);
+  Fset_window_buffer (mini_window, Vminibuffer_zero);
+}
+
+/* Make a frame containing only a minibuffer window.  */
+
+static void
+setup_minibuffer_frame (struct frame *f)
+{
+  /* This function can GC */
+  /* First make a frame containing just a root window, no minibuffer.  */
+  Lisp_Object mini_window;
+  Lisp_Object frame;
+
+  XSETFRAME (frame, f);
+
+  f->no_split = 1;
+  f->has_minibuffer = 1;
+
+  /* Now label the root window as also being the minibuffer.
+     Avoid infinite looping on the window chain by marking next pointer
+     as nil. */
+
+  mini_window = f->minibuffer_window = f->root_window;
+  XWINDOW (mini_window)->mini_p = Qt;
+  XWINDOW (mini_window)->next = Qnil;
+  XWINDOW (mini_window)->prev = Qnil;
+  XWINDOW (mini_window)->frame = frame;
+
+  /* Put the proper buffer in that window.  */
+
+  Fset_window_buffer (mini_window, Vminibuffer_zero);
+}
+
+static Lisp_Object
+make_sure_its_a_fresh_plist (Lisp_Object foolist)
+{
+  if (CONSP (Fcar (foolist)))
+    {
+      /* looks like an alist to me. */
+      foolist = Fcopy_alist (foolist);
+      foolist = Fdestructive_alist_to_plist (foolist);
+    }
+  else
+    foolist = Fcopy_sequence (foolist);
+
+  return foolist;
+}
+
+DEFUN ("make-frame", Fmake_frame, Smake_frame, 0, 2, "" /*
+Create a new frame, displaying the current buffer.
+
+Optional argument PROPS is a property list (a list of alternating
+keyword-value specifcations) of properties for the new frame.
+\(An alist is accepted for backward compatibility but should not
+be passed in.)
+
+See `set-frame-properties', `default-x-frame-plist', and
+`default-tty-frame-plist' for the specially-recognized properties.
+*/ )
+     (props, device)
+     Lisp_Object props, device;
+{
+  struct frame *f;
+  struct device *d;
+  Lisp_Object frame = Qnil, name = Qnil, minibuf;
+  struct gcpro gcpro1, gcpro2, gcpro3;
+  int speccount = specpdl_depth ();
+  int first_frame_on_device = 0;
+  int first_frame_on_console = 0;
+
+  d = decode_device (device);
+  XSETDEVICE (device, d);
+
+  /* PROPS and NAME may be freshly-created, so make sure to GCPRO. */
+  GCPRO3 (frame, props, name);
+
+  props = make_sure_its_a_fresh_plist (props);
+  if (DEVICE_SPECIFIC_FRAME_PROPS (d))
+    /* Put the device-specific props before the more general ones so
+       that they override them. */
+    props = nconc2 (props,
+		    make_sure_its_a_fresh_plist
+		    (*DEVICE_SPECIFIC_FRAME_PROPS (d)));
+  props = nconc2 (props, make_sure_its_a_fresh_plist (Vdefault_frame_plist));
+  Fcanonicalize_lax_plist (props, Qnil);
+
+  name = Flax_plist_get (props, Qname, Qnil);
+  if (!NILP (name))
+    CHECK_STRING (name);
+  else if (STRINGP (Vdefault_frame_name))
+    name = Vdefault_frame_name;
+  else
+    name = build_string ("emacs");
+
+  if (!NILP (Fstring_match (make_string ((CONST Bufbyte *) "\\.", 2), name,
+			    Qnil, Qnil)))
+    signal_simple_error (". not allowed in frame names", name);
+
+  f = allocate_frame_core (device);
+
+  specbind (Qframe_being_created, name);
+  f->name = name;
+
+  FRAMEMETH (f, init_frame_1, (f, props));
+
+  minibuf = Flax_plist_get (props, Qminibuffer, Qunbound);
+  if (UNBOUNDP (minibuf))
+    {
+      /* If minibuf is unspecified, then look for a minibuffer X resource. */
+      /* #### Not implemented any more.  We need to fix things up so
+	 that we search out all X resources and append them to the end of
+	 props, above.  This is the only way in general to assure
+	 coherent behavior for all frame properties/resources/etc. */
+    }
+  else
+    props = Flax_plist_remprop (props, Qminibuffer);
+
+  if (EQ (minibuf, Qnone) || NILP (minibuf))
+    setup_frame_without_minibuffer (f, Qnil);
+  else if (EQ (minibuf, Qonly))
+    setup_minibuffer_frame (f);
+  else if (WINDOWP (minibuf))
+    setup_frame_without_minibuffer (f, minibuf);
+  else if (EQ (minibuf, Qt) || UNBOUNDP (minibuf))
+    setup_normal_frame (f);
+  else
+    signal_simple_error ("Invalid value for `minibuffer'", minibuf);
+
+  XSETFRAME (frame, f);
+  update_frame_window_mirror (f);
+
+  if (initialized)
+    {
+      if (!NILP (f->minibuffer_window))
+        reset_face_cachels (XWINDOW (f->minibuffer_window));
+      reset_face_cachels (XWINDOW (f->root_window));
+    }
+
+  /* This *must* go before the init_*() methods.  Those functions
+     call Lisp code, and if any of them causes a warning to be displayed
+     and the *Warnings* buffer to be created, it won't get added to
+     the frame-specific version of the buffer-alist unless the frame
+     is accessible from the device. */
+
+  DEVICE_FRAME_LIST (d) = nconc2 (DEVICE_FRAME_LIST (d), Fcons (frame, Qnil));
+  RESET_CHANGED_SET_FLAGS;
+
+  /* Now make sure that the initial cached values are set correctly.
+     Do this after the init_frame method is called because that may
+     do things (e.g. create widgets) that are necessary for the
+     specifier value-changed methods to work OK. */
+  recompute_all_cached_specifiers_in_frame (f);
+
+  if (!DEVICE_STREAM_P (d))
+    {
+      init_frame_faces (f);
+
+#ifdef HAVE_SCROLLBARS
+      /* Finish up resourcing the scrollbars. */
+      init_frame_scrollbars (f);
+#endif
+
+#ifdef HAVE_TOOLBARS
+      /* Create the initial toolbars.  We have to do this after the frame
+	 methods are called because it may potentially call some things itself
+	 which depend on the normal frame methods having initialized
+	 things. */
+      init_frame_toolbars (f);
+#endif
+
+      reset_face_cachels (XWINDOW (FRAME_SELECTED_WINDOW (f)));
+      reset_glyph_cachels (XWINDOW (FRAME_SELECTED_WINDOW (f)));
+      change_frame_size (f, f->height, f->width, 0);
+    }
+
+  MAYBE_FRAMEMETH (f, init_frame_2, (f, props));
+  Fset_frame_properties (frame, props);
+  MAYBE_FRAMEMETH (f, init_frame_3, (f));
+
+  /* Hallelujah, praise the lord. */
+  f->init_finished = 1;
+
+  /* If this is the first frame on the device, make it the selected one. */
+  if (NILP (DEVICE_SELECTED_FRAME (d)))
+    {
+      first_frame_on_device = 1;
+      set_device_selected_frame (d, frame);
+    }
+
+  /* If at startup or if the current console is a stream console
+     (usually also at startup), make this console the selected one
+     so that messages show up on it. */
+  if (NILP (Fselected_console ()) ||
+      CONSOLE_STREAM_P (XCONSOLE (Fselected_console ())))
+    Fselect_console (DEVICE_CONSOLE (d));
+
+  first_frame_on_console =
+    (first_frame_on_device &&
+     XINT (Flength (CONSOLE_DEVICE_LIST (XCONSOLE (DEVICE_CONSOLE (d)))))
+     == 1);
+
+  /* #### all this calling of frame methods at various odd times
+     is somewhat of a mess.  It's necessary to do it this way due
+     to strange console-type-specific things that need to be done. */
+  MAYBE_FRAMEMETH (f, after_init_frame, (f, first_frame_on_device,
+					 first_frame_on_console));
+
+  if (first_frame_on_device)
+    {
+      if (first_frame_on_console)
+	va_run_hook_with_args (Qcreate_console_hook, 1, DEVICE_CONSOLE (d));
+      va_run_hook_with_args (Qcreate_device_hook, 1, device);
+    }
+  va_run_hook_with_args (Qcreate_frame_hook, 1, frame);
+
+  unbind_to (speccount, Qnil);
+
+  UNGCPRO;
+  return frame;
+}
+
+
+/* this function should be used in most cases when a Lisp function is passed
+   a FRAME argument.  Use this unless you don't accept nil == current frame
+   (in which case, do a CHECK_LIVE_FRAME() and then an XFRAME()) or you
+   allow dead frames.  Note that very few functions should accept dead
+   frames.  It could be argued that functions should just do nothing when
+   given a dead frame, but the presence of a dead frame usually indicates
+   an oversight in the Lisp code that could potentially lead to strange
+   results and so it is better to catch the error early.
+
+   If you only accept X frames, use decode_x_frame(), which does what this
+   function does but also makes sure the frame is an X frame. */
+
+struct frame *
+decode_frame (Lisp_Object frame)
+{
+  if (NILP (frame))
+    return selected_frame ();
+  else
+    {
+      CHECK_LIVE_FRAME (frame);
+      return (XFRAME (frame));
+    }
+}
+
+struct frame *
+decode_frame_or_selected (Lisp_Object cdf)
+{
+  if (CONSOLEP (cdf))
+    cdf = CONSOLE_SELECTED_DEVICE (decode_console (cdf));
+  if (DEVICEP (cdf))
+    cdf = DEVICE_SELECTED_FRAME (decode_device (cdf));
+  return decode_frame (cdf);
+}
+
+Lisp_Object
+make_frame (struct frame *f)
+{
+  Lisp_Object frame = Qnil;
+  XSETFRAME (frame, f);
+  return frame;
+}
+
+
+/*
+ * window size changes are held up during critical regions.  Afterwards,
+ * we want to deal with any delayed changes.
+ */
+void
+hold_frame_size_changes (void)
+{
+  in_display = 1;
+}
+
+void
+unhold_one_frame_size_changes (struct frame *f)
+{
+  in_display = 0;
+
+  if (f->size_change_pending)
+    change_frame_size (f, f->new_height, f->new_width, 0);
+}
+
+void
+unhold_frame_size_changes (void)
+{
+  Lisp_Object frmcons, devcons, concons;
+
+  FRAME_LOOP_NO_BREAK (frmcons, devcons, concons)
+    unhold_one_frame_size_changes (XFRAME (XCAR (frmcons)));
+}
+
+
+
+DEFUN ("framep", Fframep, Sframep, 1, 1, 0 /*
+Return non-nil if OBJECT is a frame.
+Also see `frame-live-p'.
+Note that FSF Emacs kludgily returns a value indicating what type of
+frame this is.  Use the cleaner function `frame-type' for that.
+*/ )
+  (object)
+     Lisp_Object object;
+{
+  if (!FRAMEP (object))
+    return Qnil;
+  return Qt;
+}
+
+DEFUN ("frame-live-p", Fframe_live_p, Sframe_live_p, 1, 1, 0 /*
+Return non-nil if OBJECT is a frame which has not been deleted.
+*/ )
+  (object)
+     Lisp_Object object;
+{
+  if (FRAMEP (object) && FRAME_LIVE_P (XFRAME (object)))
+    return Qt;
+  return Qnil;
+}
+
+
+/* Called from Fselect_window() */
+void
+select_frame_1 (Lisp_Object frame)
+{
+  struct frame *f = XFRAME (frame);
+  Lisp_Object old_selected_frame = Fselected_frame (Qnil);
+  
+  if (EQ (frame, old_selected_frame))
+    return;
+
+  /* now select the frame's device */
+  set_device_selected_frame (XDEVICE (FRAME_DEVICE (f)), frame);
+  select_device_1 (FRAME_DEVICE (f));
+
+  update_frame_window_mirror (f);
+}
+
+DEFUN ("select-frame", Fselect_frame, Sselect_frame, 1, 1, 0 /*
+Select the frame FRAME.
+Subsequent editing commands apply to its selected window.
+The selection of FRAME lasts until the next time the user does
+something to select a different frame, or until the next time this
+function is called.
+
+Note that this does not actually cause the window-system focus to
+be set to this frame, or the select-frame-hook or deselect-frame-hook
+to be run, until the next time that XEmacs is waiting for an event.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  CHECK_LIVE_FRAME (frame);
+
+  /* select the frame's selected window.  This will call
+     selected_frame_1(). */
+  Fselect_window (FRAME_SELECTED_WINDOW (XFRAME (frame)));
+
+  /* Nothing should be depending on the return value of this function.
+     But, of course, there is stuff out there which is. */
+  return frame;
+}
+
+/* use this to retrieve the currently selected frame.  You should use
+   this in preference to Fselected_frame (Qnil) unless you are prepared
+   to handle the possibility of there being no selected frame (this
+   happens at some points during startup). */
+
+struct frame *
+selected_frame (void)
+{
+  Lisp_Object device = Fselected_device (Qnil);
+  Lisp_Object frame = DEVICE_SELECTED_FRAME (XDEVICE (device));
+  if (NILP (frame))
+    signal_simple_error ("No frames exist on device", device);
+  return XFRAME (frame);
+}
+
+/* use this instead of XFRAME (DEVICE_SELECTED_FRAME (d)) to catch
+   the possibility of there being no frames on the device (just created).
+   There is no point doing this inside of redisplay because errors
+   cause an abort(), indicating a flaw in the logic, and error_check_frame()
+   will catch this just as well. */
+
+struct frame *
+device_selected_frame (struct device *d)
+{
+  Lisp_Object frame = DEVICE_SELECTED_FRAME (d);
+  if (NILP (frame))
+    {
+      Lisp_Object device;
+      XSETDEVICE (device, d);
+      signal_simple_error ("No frames exist on device", device);
+    }
+  return XFRAME (frame);
+}
+
+#if 0 /* FSFmacs */
+
+xxDEFUN ("handle-switch-frame", Fhandle_switch_frame, Shandle_switch_frame, 1, 2, "e" /*
+Handle a switch-frame event EVENT.
+Switch-frame events are usually bound to this function.
+A switch-frame event tells Emacs that the window manager has requested
+that the user's events be directed to the frame mentioned in the event.
+This function selects the selected window of the frame of EVENT.
+
+If EVENT is frame object, handle it as if it were a switch-frame event
+to that frame.
+*/ )
+  (frame, no_enter)
+     Lisp_Object frame, no_enter;
+{
+  /* Preserve prefix arg that the command loop just cleared.  */
+  XCONSOLE (Vselected_console)->prefix_arg = Vcurrent_prefix_arg;
+#if 0 /* unclean! */
+  run_hook (Qmouse_leave_buffer_hook);
+#endif
+  return do_switch_frame (frame, no_enter, 0);
+}
+
+/* A load of garbage. */  
+xxDEFUN ("ignore-event", Fignore_event, Signore_event, 0, 0, "" /*
+Do nothing, but preserve any prefix argument already specified.
+This is a suitable binding for iconify-frame and make-frame-visible.
+*/ )
+     ()
+{
+  struct console *c = XCONSOLE (Vselected_console);
+
+  c->prefix_arg = Vcurrent_prefix_arg;
+  return Qnil;
+}
+
+#endif
+
+DEFUN ("selected-frame", Fselected_frame, Sselected_frame, 0, 1, 0 /*
+Return the frame that is now selected on device DEVICE.
+If DEVICE is not specified, the selected device will be used.
+If no frames exist on the device, nil is returned.
+*/ )
+  (device)
+     Lisp_Object device;
+{
+  if (NILP (device) && NILP (Fselected_device (Qnil)))
+    return Qnil; /* happens early in temacs */
+  return DEVICE_SELECTED_FRAME (decode_device (device));
+}
+
+Lisp_Object
+frame_first_window (struct frame *f)
+{
+  Lisp_Object w = f->root_window;
+
+  while (1)
+    {
+      if (! NILP (XWINDOW (w)->hchild))
+	w = XWINDOW (w)->hchild;
+      else if (! NILP (XWINDOW (w)->vchild))
+	w = XWINDOW (w)->vchild;
+      else
+	break;
+    }
+
+  return w;
+}
+
+DEFUN ("active-minibuffer-window", Factive_minibuffer_window,
+       Sactive_minibuffer_window, 0, 0, 0 /*
+Return the currently active minibuffer window, or nil if none.
+*/ )
+  ()
+{
+  return minibuf_level ? minibuf_window : Qnil;
+}
+
+DEFUN ("last-nonminibuf-frame", Flast_nonminibuf_frame,
+       Slast_nonminibuf_frame, 0, 1, 0 /*
+Return the most-recently-selected non-minibuffer-only frame on CONSOLE.
+This will always be the same as (selected-frame device) unless the
+selected frame is a minibuffer-only frame.
+CONSOLE defaults to the selected console if omitted.
+*/ )
+  (console)
+     Lisp_Object console;
+{
+  Lisp_Object result;
+
+  XSETCONSOLE (console, decode_console (console));
+  /* Just in case the machinations in delete_frame_internal() resulted
+     in the last-nonminibuf-frame getting out of sync, make sure and
+     return the selected frame if it's acceptable. */
+  result = Fselected_frame (CONSOLE_SELECTED_DEVICE (XCONSOLE (console)));
+  if (!NILP (result) && !FRAME_MINIBUF_ONLY_P (XFRAME (result)))
+    return result;
+  return CONSOLE_LAST_NONMINIBUF_FRAME (XCONSOLE (console));
+}
+
+DEFUN ("frame-root-window", Fframe_root_window, Sframe_root_window, 0, 1, 0 /*
+Return the root-window of FRAME.
+If omitted, FRAME defaults to the currently selected frame.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  return (FRAME_ROOT_WINDOW (decode_frame (frame)));
+}
+
+DEFUN ("frame-selected-window", Fframe_selected_window,
+       Sframe_selected_window, 0, 1, 0 /*
+Return the selected window of frame object FRAME.
+If omitted, FRAME defaults to the currently selected frame.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  return (FRAME_SELECTED_WINDOW (decode_frame (frame)));
+}
+
+void
+set_frame_selected_window (struct frame *f, Lisp_Object window)
+{
+  assert (XFRAME (WINDOW_FRAME (XWINDOW (window))) == f);
+  f->selected_window = window;
+  if (!MINI_WINDOW_P (XWINDOW (window)) || FRAME_MINIBUF_ONLY_P (f))
+    f->last_nonminibuf_window = window;
+}
+
+DEFUN ("set-frame-selected-window", Fset_frame_selected_window,
+       Sset_frame_selected_window, 2, 2, 0 /*
+Set the selected window of frame object FRAME to WINDOW.
+If FRAME is nil, the selected frame is used.
+If FRAME is the selected frame, this makes WINDOW the selected window.
+*/ )
+  (frame, window)
+     Lisp_Object frame, window;
+{
+  XSETFRAME (frame, decode_frame (frame));
+  CHECK_LIVE_WINDOW (window);
+
+  if (! EQ (frame, WINDOW_FRAME (XWINDOW (window))))
+    error ("In `set-frame-selected-window', WINDOW is not on FRAME");
+
+  if (XFRAME (frame) == selected_frame ())
+    return Fselect_window (window);
+
+  set_frame_selected_window (XFRAME (frame), window);
+  return window;
+}
+
+
+DEFUN ("frame-device", Fframe_device, Sframe_device,
+       0, 1, 0 /*
+Return the device that FRAME is on.
+If omitted, FRAME defaults to the currently selected frame.
+*/ )
+     (frame)
+     Lisp_Object frame;
+{
+  return (FRAME_DEVICE (decode_frame (frame)));
+}
+
+int
+is_surrogate_for_selected_frame (struct frame *f)
+{
+  struct device *d = XDEVICE (f->device);
+  struct frame *dsf = device_selected_frame (d);
+
+  /* Can't be a surrogate for ourselves. */
+  if (f == dsf)
+    return 0;
+
+  if (!FRAME_HAS_MINIBUF_P (dsf) &&
+      f == XFRAME (WINDOW_FRAME (XWINDOW (FRAME_MINIBUF_WINDOW (dsf)))))
+    return 1;
+  else
+    return 0;
+}
+
+static int
+frame_matches_frametype (Lisp_Object frame, Lisp_Object type)
+{
+  struct frame *f = XFRAME (frame);
+
+  if (WINDOWP (type))
+    {
+      CHECK_LIVE_WINDOW (type);
+
+      if (EQ (FRAME_MINIBUF_WINDOW (f), type)
+	  /* Check that F either is, or has forwarded
+	     its focus to, TYPE's frame.  */
+	  && (EQ (WINDOW_FRAME (XWINDOW (type)), frame)
+	      || EQ (WINDOW_FRAME (XWINDOW (type)),
+		     FRAME_FOCUS_FRAME (f))))
+	return 1;
+      else
+	return 0;
+    }
+
+#if 0 /* FSFmacs */
+  if (EQ (type, Qvisible) || EQ (type, Qiconic) || EQ (type, Qvisible_iconic)
+      || EQ (type, Qvisible_nomini) || EQ (type, Qiconic_nomini)
+      || EQ (type, Qvisible_iconic_nomini))
+    FRAME_SAMPLE_VISIBILITY (f);
+#endif
+
+  if (NILP (type))
+    type = Qnomini;
+  if (ZEROP (type))
+    type = Qiconic;
+
+  if (EQ (type, Qvisible))
+    return FRAME_VISIBLE_P (f);
+  if (EQ (type, Qiconic))
+    return FRAME_ICONIFIED_P (f);
+  if (EQ (type, Qinvisible))
+    return !FRAME_VISIBLE_P (f) && !FRAME_ICONIFIED_P (f);
+  if (EQ (type, Qvisible_iconic))
+    return FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f);
+  if (EQ (type, Qinvisible_iconic))
+    return !FRAME_VISIBLE_P (f);
+
+  if (EQ (type, Qnomini))
+    return !FRAME_MINIBUF_ONLY_P (f);
+  if (EQ (type, Qvisible_nomini))
+    return FRAME_VISIBLE_P (f) && !FRAME_MINIBUF_ONLY_P (f);
+  if (EQ (type, Qiconic_nomini))
+    return FRAME_ICONIFIED_P (f) && !FRAME_MINIBUF_ONLY_P (f);
+  if (EQ (type, Qinvisible_nomini))
+    return !FRAME_VISIBLE_P (f) && !FRAME_ICONIFIED_P (f) &&
+      !FRAME_MINIBUF_ONLY_P (f);
+  if (EQ (type, Qvisible_iconic_nomini))
+    return ((FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f))
+	    && !FRAME_MINIBUF_ONLY_P (f));
+  if (EQ (type, Qinvisible_iconic_nomini))
+    return !FRAME_VISIBLE_P (f) && !FRAME_MINIBUF_ONLY_P (f);
+  
+  return 1;
+}
+
+int
+device_matches_console_spec (Lisp_Object frame, Lisp_Object device,
+			     Lisp_Object console)
+{
+  if (EQ (console, Qwindow_system))
+    return DEVICE_WIN_P (XDEVICE (device));
+  if (NILP (console))
+    console = (DEVICE_CONSOLE (XDEVICE (FRAME_DEVICE (XFRAME (frame)))));
+  if (DEVICEP (console))
+    return EQ (device, console);
+  if (CONSOLEP (console))
+    return EQ (DEVICE_CONSOLE (XDEVICE (device)), console);
+  if (valid_console_type_p (console))
+    return EQ (DEVICE_TYPE (XDEVICE (device)), console);
+  return 1;
+}
+
+/* Return the next frame in the frame list after FRAME.
+   FRAMETYPE and CONSOLE control which frames and devices
+   are considered; see `next-frame'. */
+
+static Lisp_Object
+next_frame_internal (Lisp_Object frame, Lisp_Object frametype,
+		     Lisp_Object console, int called_from_delete_device)
+{
+  int passed = 0;
+  int started_over = 0;
+
+  /* If this frame is dead, it won't be in frame_list, and we'll loop
+     forever.  Forestall that.  */
+  CHECK_LIVE_FRAME (frame);
+
+  while (1)
+    {
+      Lisp_Object devcons, concons;
+
+      DEVICE_LOOP_NO_BREAK (devcons, concons)
+	{
+	  Lisp_Object device = XCAR (devcons);
+	  Lisp_Object frmcons;
+
+	  if (!device_matches_console_spec (frame, device, console))
+	    continue;
+
+	  DEVICE_FRAME_LOOP (frmcons, XDEVICE (device))
+	    {
+	      Lisp_Object f = XCAR (frmcons);
+	      if (passed)
+		{
+		  /* #### Doing this here is bad and is now
+                     unnecessary.  The real bug was that f->iconified
+                     was never, ever updated unless a user explicitly
+                     called frame-iconified-p.  That has now been
+                     fixed.  With this change removed all of the other
+                     changes made to support this routine having the
+                     called_from_delete_device arg could be removed.
+                     But it is too close to release to do that now. */
+#if 0
+		  /* Make sure the visibility and iconified flags are
+                     up-to-date unless we're being deleted. */
+		  if (!called_from_delete_device)
+		    {
+		      Fframe_iconified_p (f);
+		      Fframe_visible_p (f);
+		    }
+#endif
+
+		  /* Decide whether this frame is eligible to be returned.  */
+		  
+		  /* If we've looped all the way around without finding any
+		     eligible frames, return the original frame.  */
+		  if (EQ (f, frame))
+		    return f;
+
+		  if (frame_matches_frametype (f, frametype))
+		    return f;
+		}
+	      
+	      if (EQ (frame, f))
+		passed++;
+	    }
+	}
+      /* We hit the end of the list, and need to start over again. */
+      if (started_over)
+	return Qnil;
+      started_over++;
+    }
+}
+
+Lisp_Object
+next_frame (Lisp_Object frame, Lisp_Object frametype, Lisp_Object console)
+{
+  return next_frame_internal (frame, frametype, console, 0);
+}
+
+/* Return the previous frame in the frame list before FRAME.
+   FRAMETYPE and CONSOLE control which frames and devices
+   are considered; see `next-frame'. */
+
+Lisp_Object
+prev_frame (Lisp_Object frame, Lisp_Object frametype, Lisp_Object console)
+{
+  Lisp_Object devcons, concons;
+  Lisp_Object prev;
+
+  /* If this frame is dead, it won't be in frame_list, and we'll loop
+     forever.  Forestall that.  */
+  CHECK_LIVE_FRAME (frame);
+
+  prev = Qnil;
+  DEVICE_LOOP_NO_BREAK (devcons, concons)
+    {
+      Lisp_Object device = XCAR (devcons);
+      Lisp_Object frmcons;
+
+      if (!device_matches_console_spec (frame, device, console))
+	continue;
+
+      DEVICE_FRAME_LOOP (frmcons, XDEVICE (device))
+	{
+	  Lisp_Object f = XCAR (frmcons);
+	  
+	  if (EQ (frame, f) && !NILP (prev))
+	    return prev;
+	  
+	  /* Decide whether this frame is eligible to be returned,
+	     according to frametype.  */
+
+	  if (frame_matches_frametype (f, frametype))
+	    prev = f;
+
+	}
+    }
+
+  /* We've scanned the entire list.  */
+  if (NILP (prev))
+    /* We went through the whole frame list without finding a single
+       acceptable frame.  Return the original frame.  */
+    return frame;
+  else
+    /* There were no acceptable frames in the list before FRAME; otherwise,
+       we would have returned directly from the loop.  Since PREV is the last
+       acceptable frame in the list, return it.  */
+    return prev;
+}
+
+DEFUN ("next-frame", Fnext_frame, Snext_frame,
+       0, 3, 0 /*
+Return the next frame of the right type in the frame list after FRAME.
+FRAMETYPE controls which frames are eligible to be returned; all
+others will be skipped.  Note that if there is only one eligible
+frame, then `next-frame' called repeatedly will always return
+the same frame, and if there is no eligible frame, then FRAME is
+returned.
+
+Possible values for FRAMETYPE are
+
+'visible		 Consider only frames that are visible.
+'iconic			 Consider only frames that are iconic.
+'invisible		 Consider only frames that are invisible
+			 (this is different from iconic).
+'visible-iconic		 Consider frames that are visible or iconic.
+'invisible-iconic	 Consider frames that are invisible or iconic.
+'nomini			 Consider all frames except minibuffer-only ones.
+'visible-nomini		 Like `visible' but omits minibuffer-only frames.
+'iconic-nomini		 Like `iconic' but omits minibuffer-only frames.
+'invisible-nomini	 Like `invisible' but omits minibuffer-only frames.
+'visible-iconic-nomini	 Like `visible-iconic' but omits minibuffer-only
+			 frames.
+'invisible-iconic-nomini Like `invisible-iconic' but omits minibuffer-only
+			 frames.
+any other value		 Consider all frames.
+
+If FRAMETYPE is omitted, 'nomini is used.  A FRAMETYPE of 0 (a number)
+is treated like 'iconic, for backwards compatibility.
+
+If FRAMETYPE is a window, include only its own frame and any frame now
+using that window as the minibuffer.
+
+Optional third argument CONSOLE controls which consoles or devices the
+returned frame may be on.  If CONSOLE is a console, return frames only
+on that console.  If CONSOLE is a device, return frames only on that
+device.  If CONSOLE is a console type, return frames only on consoles
+of that type.  If CONSOLE is 'window-system, return any frames on any
+window-system consoles.  If CONSOLE is nil or omitted, return frames only
+on the FRAME's console.  Otherwise, all frames are considered.
+*/ )
+  (frame, frametype, console)
+     Lisp_Object frame, frametype, console;
+{
+  XSETFRAME (frame, decode_frame (frame));
+
+  return (next_frame (frame, frametype, console));
+}
+
+DEFUN ("previous-frame", Fprevious_frame, Sprevious_frame,
+       0, 3, 0 /*
+Return the next frame of the right type in the frame list after FRAME.
+FRAMETYPE controls which frames are eligible to be returned; all
+others will be skipped.  Note that if there is only one eligible
+frame, then `previous-frame' called repeatedly will always return
+the same frame, and if there is no eligible frame, then FRAME is
+returned.
+
+See `next-frame' for an explanation of the FRAMETYPE and CONSOLE
+arguments.
+*/ )
+  (frame, frametype, console)
+     Lisp_Object frame, frametype, console;
+{
+  XSETFRAME (frame, decode_frame (frame));
+
+  return (prev_frame (frame, frametype, console));
+}
+
+/* Return any frame for which PREDICATE is non-zero, or return Qnil
+   if there aren't any. */
+
+Lisp_Object
+find_some_frame (int (*predicate) (Lisp_Object, void *),
+		 void *closure)
+{
+  Lisp_Object framecons, devcons, concons;
+
+  FRAME_LOOP_NO_BREAK (framecons, devcons, concons)
+    {
+      Lisp_Object frame = XCAR (framecons);
+
+      if ((predicate) (frame, closure))
+	return frame;
+    }
+
+  return Qnil;
+}
+
+
+
+extern void free_window_mirror (struct window_mirror *mir);
+extern void free_line_insertion_deletion_costs (struct frame *f);
+
+/* Return 1 if it is ok to delete frame F;
+   0 if all frames aside from F are invisible.
+   (Exception: if F is a stream frame, it's OK to delete if
+   any other frames exist.) */
+
+static int
+other_visible_frames_internal (struct frame *f, int called_from_delete_device)
+{
+  Lisp_Object frame = Qnil;
+
+  XSETFRAME (frame, f);
+  if (FRAME_STREAM_P (f))
+    return !EQ (frame, next_frame_internal (frame, Qt, Qt,
+					    called_from_delete_device));
+  return !EQ (frame, next_frame_internal (frame, Qvisible_iconic_nomini, Qt,
+					  called_from_delete_device));
+}
+
+int
+other_visible_frames (struct frame *f)
+{
+  return other_visible_frames_internal (f, 0);
+}
+
+/* Delete frame F.
+
+   If FORCE is non-zero, allow deletion of the only frame.
+
+   If CALLED_FROM_DELETE_DEVICE is non-zero, then, if
+   deleting the last frame on a device, just delete it,
+   instead of calling `delete-device'.
+
+   If FROM_IO_ERROR is non-zero, then the frame is gone due
+   to an I/O error.  This affects what happens if we exit
+   (we do an emergency exit instead of `save-buffers-kill-emacs'.)
+*/
+
+void
+delete_frame_internal (struct frame *f, int force,
+		       int called_from_delete_device,
+		       int from_io_error)
+{
+  /* This function can GC */
+  int minibuffer_selected;
+  struct device *d;
+  struct console *con;
+  Lisp_Object frame = Qnil;
+  Lisp_Object device;
+  Lisp_Object console;
+  struct gcpro gcpro1;
+
+  /* OK to delete an already deleted frame. */
+  if (! FRAME_LIVE_P (f))
+    return;
+
+  XSETFRAME (frame, f);
+  GCPRO1 (frame);
+
+  device = FRAME_DEVICE (f);
+  d = XDEVICE (device);
+  console = DEVICE_CONSOLE (d);
+  con = XCONSOLE (console);
+
+  if (!called_from_delete_device)
+    {
+      /* If we're deleting the only non-minibuffer frame on the
+	 device, delete the device. */
+      if (EQ (frame, next_frame (frame, Qnomini, FRAME_DEVICE (f))))
+	{
+	  delete_device_internal (d, force, 0, from_io_error);
+	  UNGCPRO;
+	  return;
+	}
+    }
+
+  /* In FSF, delete-frame will not normally allow you to delete the
+     last visible frame.  This was too annoying, so we changed it to the
+     only frame.  However, this would let people shoot themselves by
+     deleting all frames which were either visible or iconified and thus
+     losing any way of communicating with the still running XEmacs process.
+     So we put it back.  */
+  if (!force && NILP (Vallow_deletion_of_last_visible_frame) &&
+      !other_visible_frames_internal (f, called_from_delete_device))
+    error ("Attempt to delete the sole visible or iconified frame");
+
+  /* Does this frame have a minibuffer, and is it the surrogate
+     minibuffer for any other frame?  */
+  if (FRAME_HAS_MINIBUF_P (f))
+    {
+      Lisp_Object frmcons, devcons, concons;
+
+      FRAME_LOOP_NO_BREAK (frmcons, devcons, concons)
+	{
+	  Lisp_Object this = XCAR (frmcons);
+
+	  if (! EQ (this, frame)
+	      && EQ (frame, (WINDOW_FRAME
+			     (XWINDOW
+			      (FRAME_MINIBUF_WINDOW (XFRAME (this)))))))
+	    {
+	      /* We've found another frame whose minibuffer is on
+		 this frame. */
+	      signal_simple_error
+		("Attempt to delete a surrogate minibuffer frame", frame);
+	    }
+	}
+    }
+
+  minibuffer_selected = EQ (minibuf_window, Fselected_window (Qnil));
+
+  /* If we were focussed on this frame, then we're not any more.
+     Assume that we lost the focus; that way, the call to
+     Fselect_frame() below won't end up making us explicitly
+     focus on another frame, which is generally undesirable in
+     a point-to-type world.  If our mouse ends up sitting over
+     another frame, we will receive a FocusIn event and end up
+     making that frame the selected frame.
+
+     #### This may not be an ideal solution in a click-to-type
+     world (in that case, we might want to explicitly choose
+     another frame to have the focus, rather than relying on
+     the WM, which might focus on a frame in a different app
+     or focus on nothing at all).  But there's no easy way
+     to detect which focus model we're running on, and the
+     alternative is more heinous. */
+
+  if (EQ (frame, DEVICE_FRAME_WITH_FOCUS_REAL (d)))
+    DEVICE_FRAME_WITH_FOCUS_REAL (d) = Qnil;
+  if (EQ (frame, DEVICE_FRAME_WITH_FOCUS_FOR_HOOKS (d)))
+    DEVICE_FRAME_WITH_FOCUS_FOR_HOOKS (d) = Qnil;
+  if (EQ (frame, DEVICE_FRAME_THAT_OUGHT_TO_HAVE_FOCUS (d)))
+    DEVICE_FRAME_THAT_OUGHT_TO_HAVE_FOCUS (d) = Qnil;
+
+  /* Don't allow deleted frame to remain selected.
+     Note that in the former scheme of things, this would
+     have caused us to regain the focus.  This no longer
+     applies (see above); I think the new behavior is more
+     logical.  If someone disagrees, it can always be
+     changed (or a new user variable can be introduced,
+     ugh.) */
+  if (EQ (frame, DEVICE_SELECTED_FRAME (d)))
+    {
+      Lisp_Object next;
+
+      /* If this is a popup frame, select its parent if possible.
+	 Otherwise, find another visible frame; if none, just take any frame.
+         First try the same device, then the same console. */
+
+      next = DEVMETH_OR_GIVEN (d, get_frame_parent, (f), Qnil);
+      if (NILP (next) || EQ (next, frame) || ! FRAME_LIVE_P (XFRAME (next)))
+	next = next_frame_internal (frame, Qvisible, device,
+				    called_from_delete_device);
+      if (NILP (next) || EQ (next, frame))
+	next = next_frame_internal (frame, Qvisible, console,
+				    called_from_delete_device);
+      if (NILP (next) || EQ (next, frame))
+	next = next_frame_internal (frame, Qvisible, Qt,
+				    called_from_delete_device);
+      if (NILP (next) || EQ (next, frame))
+	next = next_frame_internal (frame, Qt, device,
+				    called_from_delete_device);
+      if (NILP (next) || EQ (next, frame))
+	next = next_frame_internal (frame, Qt, console,
+				    called_from_delete_device);
+      if (NILP (next) || EQ (next, frame))
+	next = next_frame_internal (frame, Qt, Qt, called_from_delete_device);
+      if (NILP (next) || EQ (next, frame))
+	;
+      else if (EQ (frame, Fselected_frame (Qnil)))
+	Fselect_frame (next);
+      else
+	set_device_selected_frame (d, next);
+    }
+
+  /* Don't allow minibuf_window to remain on a deleted frame.  */
+  if (EQ (f->minibuffer_window, minibuf_window))
+    {
+      struct frame *sel_frame = selected_frame ();
+      Fset_window_buffer (sel_frame->minibuffer_window,
+			  XWINDOW (minibuf_window)->buffer);
+      minibuf_window = sel_frame->minibuffer_window;
+
+      /* If the dying minibuffer window was selected,
+	 select the new one.  */
+      if (minibuffer_selected)
+	Fselect_window (minibuf_window);
+    }
+
+  /* Before here, we haven't made any dangerous changed (just checked for
+     error conditions).  Now run the delete-frame-hook.  Remember that
+     user code there could do any number of dangerous things, including
+     signalling an error.
+   */
+
+  va_run_hook_with_args (Qdelete_frame_hook, 1, frame);
+
+  if (!FRAME_LIVE_P (f)) /* make sure the delete-frame-hook didn't
+			    go ahead and delete anything */
+    {
+      UNGCPRO;
+      return;
+    }
+
+  /* Call the delete-device-hook and delete-console-hook now if
+     appropriate, before we do any dangerous things -- they too could
+     signal an error. */
+  if (XINT (Flength (DEVICE_FRAME_LIST (d))) == 1)
+    {
+      va_run_hook_with_args (Qdelete_device_hook, 1, device);
+      if (!FRAME_LIVE_P (f)) /* make sure the delete-device-hook didn't
+				go ahead and delete anything */
+	{
+	  UNGCPRO;
+	  return;
+	}
+
+      if (XINT (Flength (CONSOLE_DEVICE_LIST (con))) == 1)
+	{
+	  va_run_hook_with_args (Qdelete_console_hook, 1, console);
+	  if (!FRAME_LIVE_P (f)) /* make sure the delete-console-hook didn't
+				    go ahead and delete anything */
+	    {
+	      UNGCPRO;
+	      return;
+	    }
+	}
+    }
+
+
+  /* After this point, no errors must be allowed to occur. */
+
+#ifdef HAVE_MENUBARS
+  free_frame_menubars (f);
+#endif
+#ifdef HAVE_SCROLLBARS
+  free_frame_scrollbars (f);
+#endif
+#ifdef HAVE_TOOLBARS
+  free_frame_toolbars (f);
+#endif
+
+  /* This must be done before the window and window_mirror structures
+     are freed.  The scrollbar information is attached to them. */
+  MAYBE_FRAMEMETH (f, delete_frame, (f));
+
+  /* Mark all the windows that used to be on FRAME as deleted, and then
+     remove the reference to them.  */
+  delete_all_subwindows (XWINDOW (f->root_window));
+  f->root_window = Qnil;
+
+  /* Remove the frame now from the list.  This way, any events generated
+     on this frame by the maneuvers below will disperse themselves.
+   */
+
+  {
+    /* This used to be Fdelq(), but that will cause a seg fault if the
+       QUIT checker happens to get invoked, because the frame list is
+       in an inconsistent state */
+    d->frame_list = delq_no_quit (frame, d->frame_list);
+    RESET_CHANGED_SET_FLAGS;
+  }
+
+  f->dead = 1;
+  f->visible = 0;
+
+  free_window_mirror (f->root_mirror);
+/*  free_line_insertion_deletion_costs (f); */
+
+  /* If we've deleted the last non-minibuf frame, then try to find
+     another one.  */
+  if (EQ (frame, CONSOLE_LAST_NONMINIBUF_FRAME (con)))
+    {
+      Lisp_Object frmcons, devcons, concons;
+      
+      set_console_last_nonminibuf_frame (con, Qnil);
+      
+      CONSOLE_FRAME_LOOP_NO_BREAK (frmcons, devcons, con)
+	{
+	  Lisp_Object ecran = XCAR (frmcons);
+	  if (!FRAME_MINIBUF_ONLY_P (XFRAME (ecran)))
+	    {
+	      set_console_last_nonminibuf_frame (con, ecran);
+	      goto double_break_1;
+	    }
+	}
+    }
+ double_break_1:
+
+  if (called_from_delete_device < 0)
+    /* then we're being called from delete-console, and we shouldn't
+       try to find another default-minibuffer frame for the console.
+       */
+    con->default_minibuffer_frame = Qnil;
+
+  /* If we've deleted this console's default_minibuffer_frame, try to
+     find another one.  Prefer minibuffer-only frames, but also notice
+     frames with other windows.  */
+  if (EQ (frame, con->default_minibuffer_frame))
+    {
+      Lisp_Object frmcons, devcons;
+      /* The last frame we saw with a minibuffer, minibuffer-only or not.  */
+      Lisp_Object frame_with_minibuf;
+      /* Some frame we found on the same console, or nil if there are
+         none.  */
+      Lisp_Object frame_on_same_console;
+
+      frame_on_same_console = Qnil;
+      frame_with_minibuf = Qnil;
+
+      set_console_last_nonminibuf_frame (con, Qnil);
+
+      CONSOLE_FRAME_LOOP_NO_BREAK (frmcons, devcons, con)
+	{
+	  Lisp_Object this;
+	  struct frame *f1;
+
+	  this = XCAR (frmcons);
+	  f1 = XFRAME (this);
+
+	  /* Consider only frames on the same console
+	     and only those with minibuffers.  */
+	  if (FRAME_HAS_MINIBUF_P (f1))
+	    {
+	      frame_with_minibuf = this;
+	      if (FRAME_MINIBUF_ONLY_P (f1))
+		goto double_break_2;
+	    }
+
+	  frame_on_same_console = this;
+	}
+    double_break_2:
+
+      if (!NILP (frame_on_same_console))
+	{
+	  /* We know that there must be some frame with a minibuffer out
+	     there.  If this were not true, all of the frames present
+	     would have to be minibufferless, which implies that at some
+	     point their minibuffer frames must have been deleted, but
+	     that is prohibited at the top; you can't delete surrogate
+	     minibuffer frames.  */
+	  if (NILP (frame_with_minibuf))
+	    abort ();
+
+	  con->default_minibuffer_frame = frame_with_minibuf;
+	}
+      else
+	/* No frames left on this console--say no minibuffer either.  */
+	con->default_minibuffer_frame = Qnil;
+    }
+
+  nuke_all_frame_slots (f); /* nobody should be accessing the device
+			       or anything else any more, and making
+			       then Qnil allows for better GC'ing
+			       in case a pointer to the dead frame
+			       still hangs around. */
+  f->framemeths = dead_console_methods;
+  UNGCPRO;
+}
+
+void
+io_error_delete_frame (Lisp_Object frame)
+{
+  delete_frame_internal (XFRAME (frame), 1, 0, 1);
+}
+
+DEFUN ("delete-frame", Fdelete_frame, Sdelete_frame,
+       0, 2, "" /*
+Delete FRAME, permanently eliminating it from use.
+If omitted, FRAME defaults to the selected frame.
+A frame may not be deleted if its minibuffer is used by other frames.
+Normally, you cannot delete the last non-minibuffer-only frame (you must
+use `save-buffers-kill-emacs' or `kill-emacs').  However, if optional
+second argument FORCE is non-nil, you can delete the last frame. (This
+will automatically call `save-buffers-kill-emacs'.)
+*/ )
+     (frame, force)
+     Lisp_Object frame, force;
+{
+  /* This function can GC */
+  struct frame *f;
+
+  if (NILP (frame))
+    {
+      f = selected_frame ();
+      XSETFRAME (frame, f);
+    }
+  else
+    {
+      CHECK_FRAME (frame);
+      f = XFRAME (frame);
+    }
+
+  delete_frame_internal (f, !NILP (force), 0, 0);
+  return Qnil;
+}
+
+
+/* Return mouse position in character cell units.  */
+
+DEFUN ("mouse-position", Fmouse_position, Smouse_position, 0, 1, 0 /*
+Return a list (WINDOW X . Y) giving the current mouse window and position.
+The position is given in character cells, where (0, 0) is the
+upper-left corner of the window.
+
+DEVICE specifies the device on which to read the mouse position, and
+defaults to the selected device.  If the device is a mouseless terminal
+or Emacs hasn't been programmed to read its mouse position, it returns
+the device's selected window for WINDOW and nil for X and Y.
+*/ )
+     (device)
+     Lisp_Object device;
+{
+  Lisp_Object val = Fmouse_pixel_position (device);
+  int x, y, obj_x, obj_y;
+  struct window *w;
+  struct frame *f;
+  Bufpos bufpos, closest;
+  Charcount modeline_closest;
+  Lisp_Object obj1, obj2;
+
+  if (NILP (XCAR (val)) || NILP (XCAR (XCDR (val))))
+    return val;
+  w = XWINDOW (XCAR (val));
+  x = XINT (XCAR (XCDR (val)));
+  y = XINT (XCDR (XCDR (val)));
+  f = XFRAME (w->frame);
+
+  if (x >= 0 && y >= 0 &&
+      pixel_to_glyph_translation (f, x, y, &x, &y, &obj_x, &obj_y, &w,
+				  &bufpos, &closest, &modeline_closest,
+				  &obj1, &obj2)
+      != OVER_NOTHING)
+    {
+      XCAR (XCDR (val)) = make_int (x);
+      XCDR (XCDR (val)) = make_int (y);
+    }
+  else
+    {
+      XCAR (XCDR (val)) = Qnil;
+      XCDR (XCDR (val)) = Qnil;
+    }
+
+  return val;
+}
+
+static int
+mouse_pixel_position_1 (struct device *d, Lisp_Object *frame,
+			int *x, int *y)
+{
+  switch (DEVMETH_OR_GIVEN (d, get_mouse_position, (d, frame, x, y), -1))
+    {
+    case 1:
+      return 1;
+
+    case 0:
+      *frame = Qnil;
+      break;
+
+    case -1:
+      *frame = DEVICE_SELECTED_FRAME (d);
+      break;
+
+    default:
+      abort (); /* hook is incorrectly written */
+    }
+
+  return 0;
+}
+
+DEFUN ("mouse-pixel-position", Fmouse_pixel_position,
+       Smouse_pixel_position, 0, 1, 0 /*
+Return a list (WINDOW X . Y) giving the current mouse window and position.
+The position is given in pixel units, where (0, 0) is the
+upper-left corner.
+
+DEVICE specifies the device on which to read the mouse position, and
+defaults to the selected device.  If the device is a mouseless terminal
+or Emacs hasn't been programmed to read its mouse position, it returns
+the device's selected window for WINDOW and nil for X and Y.
+*/ )
+     (device)
+     Lisp_Object device;
+{
+  struct device *d = decode_device (device);
+  Lisp_Object frame;
+  Lisp_Object window;
+  Lisp_Object x, y;
+  int intx, inty;
+
+  x = y = Qnil;
+
+  if (mouse_pixel_position_1 (d, &frame, &intx, &inty))
+    {
+      struct window *w = find_window_by_pixel_pos (intx, inty,
+						   XFRAME (frame)->
+						   root_window);
+      if (!w)
+	window = Qnil;
+      else
+	{
+	  XSETWINDOW (window, w);
+
+	  /* Adjust the position to be relative to the window. */
+	  intx -= w->pixel_left;
+	  inty -= w->pixel_top;
+	  XSETINT (x, intx);
+	  XSETINT (y, inty);
+	}
+    }
+  else
+    {
+      if (FRAMEP (frame))
+	window = FRAME_SELECTED_WINDOW (XFRAME (frame));
+      else
+	window = Qnil;
+    }
+
+  return Fcons (window, Fcons (x, y));
+}
+
+DEFUN ("mouse-position-as-motion-event", Fmouse_position_as_motion_event,
+       Smouse_position_as_motion_event, 0, 1, 0 /*
+Return the current mouse position as a motion event.
+This allows you to call the standard event functions such as
+`event-over-toolbar-p' to determine where the mouse is.
+
+DEVICE specifies the device on which to read the mouse position, and
+defaults to the selected device.  If the mouse position can't be determined
+(e.g. DEVICE is a TTY device), nil is returned instead of an event.
+*/ )
+     (device)
+     Lisp_Object device;
+{
+  struct device *d = decode_device (device);
+  Lisp_Object frame;
+  int intx, inty;
+
+  if (mouse_pixel_position_1 (d, &frame, &intx, &inty))
+    {
+      Lisp_Object event = Fmake_event ();
+      XEVENT (event)->event_type = pointer_motion_event;
+      XEVENT (event)->channel = frame;
+      XEVENT (event)->event.motion.x = intx;
+      XEVENT (event)->event.motion.y = inty;
+      return event;
+    }
+  else
+    return Qnil;
+}
+
+DEFUN ("set-mouse-position", Fset_mouse_position, Sset_mouse_position, 3, 3, 0 /*
+Move the mouse pointer to the center of character cell (X,Y) in WINDOW.
+Note, this is a no-op for an X frame that is not visible.
+If you have just created a frame, you must wait for it to become visible
+before calling this function on it, like this.
+  (while (not (frame-visible-p frame)) (sleep-for .5))
+Note also: Warping the mouse is contrary to the ICCCM, so be very sure
+ that the behavior won't end up being obnoxious!
+*/ )
+     (window, x, y)
+     Lisp_Object window, x, y;
+{
+  struct window *w;
+  int pix_x, pix_y;
+
+  CHECK_WINDOW (window);
+  CHECK_INT (x);
+  CHECK_INT (y);
+
+  /* Warping the mouse will cause EnterNotify and Focus events under X. */
+  w = XWINDOW (window);
+  glyph_to_pixel_translation (w, XINT (x), XINT (y), &pix_x, &pix_y);
+
+  MAYBE_FRAMEMETH (XFRAME (w->frame), set_mouse_position, (w, pix_x, pix_y));
+
+  return Qnil;
+}
+
+DEFUN ("set-mouse-pixel-position", Fset_mouse_pixel_position,
+       Sset_mouse_pixel_position, 3, 3, 0 /*
+Move the mouse pointer to pixel position (X,Y) in WINDOW.
+Note, this is a no-op for an X frame that is not visible.
+If you have just created a frame, you must wait for it to become visible
+before calling this function on it, like this.
+  (while (not (frame-visible-p frame)) (sleep-for .5))
+*/ )
+     (window, x, y)
+     Lisp_Object window, x, y;
+{
+  struct window *w;
+
+  CHECK_WINDOW (window);
+  CHECK_INT (x);
+  CHECK_INT (y);
+
+  /* Warping the mouse will cause EnterNotify and Focus events under X. */
+  w = XWINDOW (window);
+  FRAMEMETH (XFRAME (w->frame), set_mouse_position, (w, XINT (x), XINT (y)));
+
+  return Qnil;
+}
+
+DEFUN ("make-frame-visible", Fmake_frame_visible, Smake_frame_visible,
+       0, 1, 0 /*
+Make the frame FRAME visible (assuming it is an X-window).
+If omitted, FRAME defaults to the currently selected frame.
+Also raises the frame so that nothing obscures it.
+*/ )
+     (frame)
+     Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+
+  MAYBE_FRAMEMETH (f, make_frame_visible, (f));
+  return frame;
+}
+
+DEFUN ("make-frame-invisible", Fmake_frame_invisible, Smake_frame_invisible,
+       0, 2, 0 /*
+Unconditionally removes frame from the display (assuming it is an X-window).
+If omitted, FRAME defaults to the currently selected frame.
+If what you want to do is iconify the frame (if the window manager uses
+icons) then you should call `iconify-frame' instead.
+Normally you may not make FRAME invisible if all other frames are invisible
+and uniconified, but if the second optional argument FORCE is non-nil,
+you may do so.
+*/ )
+     (frame, force)
+     Lisp_Object frame, force;
+{
+  struct frame *f, *sel_frame;
+  struct device *d;
+
+  f = decode_frame (frame);
+  d = XDEVICE (FRAME_DEVICE (f));
+  sel_frame = XFRAME (DEVICE_SELECTED_FRAME (d));
+
+  if (NILP (force) && !other_visible_frames (f))
+    error ("Attempt to make invisible the sole visible or iconified frame");
+
+  /* Don't allow minibuf_window to remain on a deleted frame.  */
+  if (EQ (f->minibuffer_window, minibuf_window))
+    {
+      Fset_window_buffer (sel_frame->minibuffer_window,
+			  XWINDOW (minibuf_window)->buffer);
+      minibuf_window = sel_frame->minibuffer_window;
+    }
+
+  MAYBE_FRAMEMETH (f, make_frame_invisible, (f));
+
+  return Qnil;
+}
+
+DEFUN ("iconify-frame", Ficonify_frame, Siconify_frame,
+       0, 1, "" /*
+Make the frame FRAME into an icon, if the window manager supports icons.
+If omitted, FRAME defaults to the currently selected frame.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  struct frame *f, *sel_frame;
+  struct device *d;
+
+  f = decode_frame (frame);
+  d = XDEVICE (FRAME_DEVICE (f));
+  sel_frame = XFRAME (DEVICE_SELECTED_FRAME (d));
+
+  /* Don't allow minibuf_window to remain on a deleted frame.  */
+  if (EQ (f->minibuffer_window, minibuf_window))
+    {
+      Fset_window_buffer (sel_frame->minibuffer_window,
+			  XWINDOW (minibuf_window)->buffer);
+      minibuf_window = sel_frame->minibuffer_window;
+    }
+
+  MAYBE_FRAMEMETH (f, iconify_frame, (f));
+
+  return Qnil;
+}
+
+DEFUN ("deiconify-frame", Fdeiconify_frame, Sdeiconify_frame,
+       0, 1, 0 /*
+Open (de-iconify) the iconified frame FRAME.
+Under X, this is currently the same as `make-frame-visible'.
+If omitted, FRAME defaults to the currently selected frame.
+Also raises the frame so that nothing obscures it.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  return Fmake_frame_visible (frame);
+}
+
+/* FSF returns 'icon for iconized frames.  What a crock! */
+
+DEFUN ("frame-visible-p", Fframe_visible_p, Sframe_visible_p,
+       1, 1, 0 /*
+Return t if FRAME is now \"visible\" (actually in use for display).
+A frame that is not visible is not updated, and, if it works through a
+window system, may not show at all.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+  return (FRAMEMETH_OR_GIVEN (f, frame_visible_p, (f), f->visible)
+			      ? Qt : Qnil);
+}
+
+DEFUN ("frame-totally-visible-p", Fframe_totally_visible_p,
+       Sframe_totally_visible_p, 0, 1, 0 /*
+Return T if frame is not obscured by any other X windows, NIL otherwise.
+Always returns t for tty frames.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+  return (FRAMEMETH_OR_GIVEN (f, frame_totally_visible_p, (f), f->visible)
+			      ? Qt : Qnil);
+}
+
+DEFUN ("frame-iconified-p", Fframe_iconified_p, Sframe_iconified_p,
+       1, 1, 0 /*
+Return t if FRAME is iconified.
+Not all window managers use icons; some merely unmap the window, so this
+function is not the inverse of `frame-visible-p'.  It is possible for a
+frame to not be visible and not be iconified either.  However, if the
+frame is iconified, it will not be visible.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+  if (f->visible)
+    return Qnil;
+  f->iconified = FRAMEMETH_OR_GIVEN (f, frame_iconified_p, (f), 0);
+  return (f->iconified ? Qt : Qnil);
+}
+
+DEFUN ("visible-frame-list", Fvisible_frame_list, Svisible_frame_list,
+       0, 1, 0 /*
+Return a list of all frames now \"visible\" (being updated).
+If DEVICE is specified only frames on that device will be returned.
+*/ )
+  (device)
+     Lisp_Object device;
+{
+  Lisp_Object devcons, concons;
+  struct frame *f;
+  Lisp_Object value;
+
+  value = Qnil;
+
+  DEVICE_LOOP_NO_BREAK (devcons, concons)
+    {
+      assert (DEVICEP (XCAR (devcons)));
+
+      if (NILP (device) || EQ (device, XCAR (devcons)))
+	{
+	  Lisp_Object frmcons;
+
+	  DEVICE_FRAME_LOOP (frmcons, XDEVICE (XCAR (devcons)))
+	    {
+	      Lisp_Object frame = XCAR (frmcons);
+	      f = XFRAME (frame);
+	      if (f->visible)
+		value = Fcons (frame, value);
+	    }
+	}
+    }
+
+  return value;
+}
+
+
+DEFUN ("raise-frame", Fraise_frame, Sraise_frame, 0, 1, "" /*
+Bring FRAME to the front, so it occludes any frames it overlaps.
+If omitted, FRAME defaults to the currently selected frame.
+If FRAME is invisible, make it visible.
+If Emacs is displaying on an ordinary terminal or some other device which
+doesn't support multiple overlapping frames, this function does nothing.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+
+  /* Do like the documentation says. */
+  Fmake_frame_visible (frame);
+  MAYBE_FRAMEMETH (f, raise_frame, (f));
+  return Qnil;
+}
+
+DEFUN ("lower-frame", Flower_frame, Slower_frame, 0, 1, "" /*
+Send FRAME to the back, so it is occluded by any frames that overlap it.
+If omitted, FRAME defaults to the currently selected frame.
+If Emacs is displaying on an ordinary terminal or some other device which
+doesn't support multiple overlapping frames, this function does nothing.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+
+  MAYBE_FRAMEMETH (f, lower_frame, (f));
+  return Qnil;
+}
+
+/* Ben thinks there is no need for `redirect-frame-focus' or `frame-focus',
+   crockish FSFmacs functions.  See summary on focus in event-stream.c. */
+
+
+/***************************************************************************/
+/*                           frame properties                              */
+/***************************************************************************/
+
+static void internal_set_frame_size (struct frame *f, int cols, int rows,
+				     int pretend);
+
+static void
+store_minibuf_frame_prop (struct frame *f, Lisp_Object val)
+{
+  Lisp_Object frame;
+  XSETFRAME (frame, f);
+
+  if (WINDOWP (val))
+    {
+      if (! MINI_WINDOW_P (XWINDOW (val)))
+	signal_simple_error
+	  ("Surrogate minibuffer windows must be minibuffer windows",
+	   val);
+
+      if (FRAME_HAS_MINIBUF_P (f) || FRAME_MINIBUF_ONLY_P (f))
+	signal_simple_error
+	  ("Can't change the surrogate minibuffer of a frame with its own minibuffer", frame);
+      
+      /* Install the chosen minibuffer window, with proper buffer.  */
+      f->minibuffer_window = val;
+    }
+  else if (EQ (val, Qt))
+    {
+      if (FRAME_HAS_MINIBUF_P (f) || FRAME_MINIBUF_ONLY_P (f))
+	signal_simple_error
+	  ("Frame already has its own minibuffer", frame);
+      else
+	{
+	  setup_normal_frame (f);
+	  f->mirror_dirty = 1;
+
+	  update_frame_window_mirror (f);
+	  internal_set_frame_size (f, f->width, f->height, 1);
+	}
+    }
+}
+
+#if 0
+
+/* possible code if you want to have symbols such as `default-background'
+   map to setting the background of `default', etc. */
+
+static int
+dissect_as_face_setting (Lisp_Object sym, Lisp_Object *face_out,
+			 Lisp_Object *face_prop_out)
+{
+  Lisp_Object list = Vbuilt_in_face_specifiers;
+  struct Lisp_String *s;
+
+  if (!SYMBOLP (sym))
+    return 0;
+
+  s = symbol_name (XSYMBOL (sym));
+
+  while (!NILP (list))
+    {
+      Lisp_Object prop = Fcar (list);
+      struct Lisp_String *prop_name;
+
+      if (!SYMBOLP (prop))
+	continue;
+      prop_name = symbol_name (XSYMBOL (prop));
+      if (string_length (s) > string_length (prop_name) + 1
+	  && !memcmp (string_data (prop_name),
+		      string_data (s) + string_length (s)
+		      - string_length (prop_name),
+		      string_length (prop_name))
+	  && string_data (s)[string_length (s) - string_length (prop_name)
+			     - 1] == '-')
+	{
+	  Lisp_Object face =
+	    Ffind_face (make_string (string_data (s),
+				     string_length (s)
+				     - string_length (prop_name)
+				     - 1));
+	  if (!NILP (face))
+	    {
+	      *face_out = face;
+	      *face_prop_out = prop;
+	      return 1;
+	    }
+	}
+
+      list = Fcdr (list);
+    }
+
+  return 0;
+}
+
+#endif /* 0 */
+
+static Lisp_Object
+get_property_alias (Lisp_Object prop)
+{
+  while (1)
+    {
+      Lisp_Object alias = Qnil;
+
+      if (SYMBOLP (prop))
+	alias = Fget (prop, Qframe_property_alias, Qnil);
+      if (NILP (alias))
+	break;
+      prop = alias;
+      QUIT;
+    }
+
+  return prop;
+}
+
+/* #### Using this to modify the internal border width has no effect
+   because the change isn't propagated to the windows.  Are there
+   other properties which this claims to handle, but doesn't?
+
+   But of course.  This stuff needs more work, but it's a lot closer
+   to sanity now than before with the horrible frame-params stuff. */
+
+DEFUN ("set-frame-properties", Fset_frame_properties, Sset_frame_properties,
+       2, 2, 0 /*
+Change some properties of a frame.
+PLIST is a property list.
+You can also change frame properties individually using `set-frame-property',
+but it may be more efficient to change many properties at once.
+
+Frame properties can be retrieved using `frame-property' or `frame-properties'.
+
+The following symbols etc. have predefined meanings:
+
+ name		Name of the frame, used for resourcing.  Unchangeable
+		after creation.
+
+ height		Height of the frame, in lines.
+
+ width		Width of the frame, in characters.
+
+ minibuffer	Gives the minibuffer behavior for this frame.  Either
+		t (frame has its own minibuffer), `only' (frame is
+		a minibuffer-only frame), or a window (frame uses that
+		window, which is on another frame, as the minibuffer).
+
+ unsplittable	If non-nil, frame cannot be split by `display-buffer'.
+
+ current-display-table, menubar-visible-p, left-margin-width,
+ right-margin-width, minimum-line-ascent, minimum-line-descent,
+ use-left-overflow, use-right-overflow, scrollbar-width, scrollbar-height,
+ default-toolbar, top-toolbar, bottom-toolbar, left-toolbar, right-toolbar,
+ default-toolbar-height, default-toolbar-width, top-toolbar-height,
+ bottom-toolbar-height, left-toolbar-width, right-toolbar-width,
+ default-toolbar-visible-p, top-toolbar-visible-p, bottom-toolbar-visible-p,
+ left-toolbar-visible-p, right-toolbar-visible-p, toolbar-buttons-captioned-p,
+ modeline-shadow-thickness, has-modeline-p
+		[Giving the name of any built-in specifier variable is
+		equivalent to calling `set-specifier' on the specifier,
+		with a locale of FRAME.  Giving the name to `frame-property'
+		calls `specifier-instance' on the specifier.]
+
+ text-pointer-glyph, nontext-pointer-glyph, modeline-pointer-glyph,
+ selection-pointer-glyph, busy-pointer-glyph, toolbar-pointer-glyph,
+ menubar-pointer-glyph, scrollbar-pointer-glyph, gc-pointer-glyph,
+ octal-escape-glyph, control-arrow-glyph, invisible-text-glyph,
+ hscroll-glyph, truncation-glyph, continuation-glyph
+		[Giving the name of any glyph variable is equivalent to
+		calling `set-glyph-image' on the glyph, with a locale
+		of FRAME.  Giving the name to `frame-property' calls
+		`glyph-image-instance' on the glyph.]
+
+ [default foreground], [default background], [default font],
+ [modeline foreground], [modeline background], [modeline font],
+ etc.
+		[Giving a vector of a face and a property is equivalent
+		to calling `set-face-property' on the face and property,
+		with a local of FRAME.  Giving the vector to
+		`frame-property' calls `face-property-instance' on the
+		face and property.]
+
+Finally, if a frame property symbol has the property `frame-property-alias'
+on it, then the value will be used in place of that symbol when looking
+up and setting frame property values.  This allows you to alias one
+frame property name to another.
+
+See the variables `default-x-frame-plist' and `default-tty-frame-plist'
+for a description of the properties recognized for particular types of
+frames.
+*/ )
+  (frame, plist)
+     Lisp_Object frame, plist;
+{
+  struct frame *f = decode_frame (frame);
+  Lisp_Object tail;
+  Lisp_Object *tailp;
+  struct gcpro gcpro1, gcpro2;
+
+  XSETFRAME (frame, f);
+  GCPRO2 (frame, plist);
+  Fcheck_valid_plist (plist);
+  plist = Fcopy_sequence (plist);
+  Fcanonicalize_lax_plist (plist, Qnil);
+  for (tail = plist; !NILP (tail); tail = Fcdr (Fcdr (tail)))
+    {
+      Lisp_Object prop = Fcar (tail);
+      Lisp_Object val = Fcar (Fcdr (tail));
+
+      prop = get_property_alias (prop);
+
+      if (EQ (prop, Qminibuffer))
+	store_minibuf_frame_prop (f, val);
+#if 0
+      /* mly wants this, but it's not reasonable to change the name of a
+	 frame after it has been created, because the old name was used
+	 for resource lookup. */
+      if (EQ (prop, Qname))
+        {
+          CHECK_STRING (val);
+          f->name = val;
+        }
+#endif /* 0 */
+      if (EQ (prop, Qminibuffer))
+	store_minibuf_frame_prop (f, val);
+      if (EQ (prop, Qunsplittable))
+	f->no_split = !NILP (val);
+      if (EQ (prop, Qbuffer_predicate))
+	f->buffer_predicate = val;
+      if (SYMBOLP (prop) && EQ (Fbuilt_in_variable_type (prop),
+				Qconst_specifier))
+	call3 (Qset_specifier, Fsymbol_value (prop), val, frame);
+      if (SYMBOLP (prop) && !NILP (Fget (prop, Qconst_glyph_variable, Qnil)))
+	call3 (Qset_glyph_image, Fsymbol_value (prop), val, frame);
+      if (VECTORP (prop) && vector_length (XVECTOR (prop)) == 2)
+	{
+	  Lisp_Object face_prop = vector_data (XVECTOR (prop))[1];
+	  CHECK_SYMBOL (face_prop);
+	  call4 (Qset_face_property,
+		 Fget_face (vector_data (XVECTOR (prop))[0]),
+		 face_prop, val, frame);
+	}
+    }
+
+  MAYBE_FRAMEMETH (f, set_frame_properties, (f, plist));
+  for (tailp = &plist; !NILP (*tailp);)
+    {
+      Lisp_Object *next_tailp;
+      Lisp_Object next;
+      Lisp_Object prop;
+
+      next = Fcdr (*tailp);
+      CHECK_CONS (next);
+      next_tailp = &XCDR (next);
+      prop = Fcar (*tailp);
+
+      prop = get_property_alias (prop);
+
+      if (EQ (prop, Qminibuffer)
+	  || EQ (prop, Qunsplittable)
+	  || EQ (prop, Qbuffer_predicate)
+	  || EQ (prop, Qheight)
+	  || EQ (prop, Qwidth)
+	  || (SYMBOLP (prop) && EQ (Fbuilt_in_variable_type (prop),
+				    Qconst_specifier))
+	  || (SYMBOLP (prop) && !NILP (Fget (prop, Qconst_glyph_variable,
+					     Qnil)))
+	  || (VECTORP (prop) && vector_length (XVECTOR (prop)) == 2)
+	  || FRAMEMETH_OR_GIVEN (f, internal_frame_property_p, (f, prop), 0))
+	*tailp = *next_tailp;
+      tailp = next_tailp;
+    }
+
+  f->plist = nconc2 (plist, f->plist);
+  Fcanonicalize_lax_plist (f->plist, Qnil);
+  UNGCPRO;
+  return Qnil;
+}
+
+DEFUN ("frame-property", Fframe_property, Sframe_property, 2, 3, 0 /*
+Return FRAME's value for property PROPERTY.
+See `set-frame-properties' for the built-in property names.
+*/ )
+  (frame, property, defalt)
+   Lisp_Object frame, property, defalt;
+{
+  struct frame *f = decode_frame (frame);
+
+  XSETFRAME (frame, f);
+
+  property = get_property_alias (property);
+
+#define FROB(propprop, value) 						\
+do {									\
+  if (EQ (property, propprop))						\
+    {									\
+      return (value);							\
+    }									\
+} while (0)
+
+  FROB (Qname, f->name);
+  FROB (Qheight, make_int (FRAME_HEIGHT (f)));
+  FROB (Qwidth, make_int (FRAME_WIDTH (f)));
+  /* NOTE: FSF returns Qnil instead of Qt for FRAME_HAS_MINIBUF_P.
+     This is over-the-top bogosity, because it's inconsistent with
+     the semantics of `minibuffer' when passed to `make-frame'.
+     Returning Qt makes things consistent. */
+  FROB (Qminibuffer, (! FRAME_HAS_MINIBUF_P (f) ? Qt
+		      : FRAME_MINIBUF_ONLY_P (f) ? Qonly
+		      : FRAME_MINIBUF_WINDOW (f)));
+  FROB (Qunsplittable, FRAME_NO_SPLIT_P (f) ? Qt : Qnil);
+  FROB (Qbuffer_predicate, f->buffer_predicate);
+
+#undef FROB
+
+  if (SYMBOLP (property) && EQ (Fbuilt_in_variable_type (property),
+				Qconst_specifier))
+    return Fspecifier_instance (Fsymbol_value (property), frame, defalt, Qnil);
+  if (SYMBOLP (property) && !NILP (Fget (property, Qconst_glyph_variable,
+					 Qnil)))
+    {
+      Lisp_Object glyph = Fsymbol_value (property);
+      CHECK_GLYPH (glyph);
+      return Fspecifier_instance (XGLYPH_IMAGE (glyph), frame, defalt, Qnil);
+    }
+  if (VECTORP (property) && vector_length (XVECTOR (property)) == 2)
+    {
+      Lisp_Object face_prop = vector_data (XVECTOR (property))[1];
+      CHECK_SYMBOL (face_prop);
+      return call3 (Qface_property_instance,
+		    Fget_face (vector_data (XVECTOR (property))[0]),
+		    face_prop, frame);
+    }
+
+  {
+    Lisp_Object value;
+
+    value = FRAMEMETH_OR_GIVEN (f, frame_property, (f, property), Qunbound);
+    if (!UNBOUNDP (value))
+      return value;
+
+    value = external_plist_get (&f->plist, property, 1, ERROR_ME);
+    if (!UNBOUNDP (value))
+      return value;
+    return defalt;
+  }
+}
+
+DEFUN ("frame-properties", Fframe_properties, Sframe_properties, 1, 1, 0 /*
+Return a property list of the properties of FRAME.
+Do not modify this list; use `set-frame-property' instead.
+*/ )
+  (frame)
+   Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+  Lisp_Object result = Qnil;
+  struct gcpro gcpro1;
+
+  GCPRO1 (result);
+  
+#define FROB(propprop, value)					\
+do {								\
+  Lisp_Object temtem = (value);					\
+  if (!NILP (temtem))						\
+    /* backwards order; we reverse it below */			\
+    result = Fcons (temtem, Fcons (propprop, result));		\
+} while (0)
+
+  FROB (Qname, f->name);
+  FROB (Qheight, make_int (FRAME_HEIGHT (f)));
+  FROB (Qwidth, make_int (FRAME_WIDTH (f)));
+ /* NOTE: FSF returns Qnil instead of Qt for FRAME_HAS_MINIBUF_P.
+     This is over-the-top bogosity, because it's inconsistent with
+     the semantics of `minibuffer' when passed to `make-frame'.
+     Returning Qt makes things consistent. */
+  FROB (Qminibuffer, (! FRAME_HAS_MINIBUF_P (f) ? Qt
+		      : FRAME_MINIBUF_ONLY_P (f) ? Qonly
+		      : FRAME_MINIBUF_WINDOW (f)));
+  FROB (Qunsplittable, FRAME_NO_SPLIT_P (f) ? Qt : Qnil);
+  FROB (Qbuffer_predicate, f->buffer_predicate);
+
+#undef FROB
+
+  /* #### should we be adding all the specifiers and glyphs?
+     That would entail having a list of them all. */
+  {
+    Lisp_Object value;
+
+    value = FRAMEMETH_OR_GIVEN (f, frame_properties, (f), Qnil);
+    result = nconc2 (value, result);
+    /* #### for the moment (since old code uses `frame-parameters'),
+       we call `copy-sequence' on f->plist.  That allows frame-parameters
+       to destructively convert the plist into an alist, which is more
+       efficient than doing it non-destructively.  At some point we
+       should remove the call to copy-sequence. */
+    result = nconc2 (Fnreverse (result), Fcopy_sequence (f->plist));
+    RETURN_UNGCPRO (result);
+  }
+}
+
+
+DEFUN ("frame-pixel-height", Fframe_pixel_height, Sframe_pixel_height, 0, 1, 0 /*
+Return the height in pixels of FRAME.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+  return (make_int (f->pixheight));
+}
+
+DEFUN ("frame-pixel-width", Fframe_pixel_width, Sframe_pixel_width, 0, 1, 0 /*
+Return the width in pixels of FRAME.
+*/ )
+  (frame)
+     Lisp_Object frame;
+{
+  struct frame *f = decode_frame (frame);
+  return (make_int (f->pixwidth));
+}
+
+DEFUN ("frame-name", Fframe_name, Sframe_name, 0, 1, 0 /*
+Return the name of FRAME (defaulting to the selected frame).
+This is not the same as the `title' of the frame.
+*/ )
+     (frame)
+     Lisp_Object frame;
+{
+  return (decode_frame (frame)->name);
+}
+
+DEFUN ("frame-modified-tick", Fframe_modified_tick, Sframe_modified_tick,
+       0, 1, 0 /*
+Return FRAME's tick counter, incremented for each change to the frame.
+Each frame has a tick counter which is incremented each time the frame
+is resized, a window is resized, added, or deleted, a face is changed,
+`set-window-buffer' or `select-window' is called on a window in the
+frame, the window-start of a window in the frame has changed, or
+anything else interesting has happened.  It wraps around occasionally.
+No argument or nil as argument means use selected frame as FRAME.
+*/ )
+     (frame)
+     Lisp_Object frame;
+{
+  return make_int (decode_frame (frame)->modiff);
+}
+
+static void
+internal_set_frame_size (struct frame *f, int cols, int rows, int pretend)
+{
+  if (pretend || !HAS_FRAMEMETH_P (f, set_frame_size))
+    change_frame_size (f, rows, cols, 0);
+  else
+    FRAMEMETH (f, set_frame_size, (f, cols, rows));
+}
+
+DEFUN ("set-frame-height", Fset_frame_height, Sset_frame_height, 2, 3, 0 /*
+Specify that the frame FRAME has LINES lines.
+Optional third arg non-nil means that redisplay should use LINES lines
+but that the idea of the actual height of the frame should not be changed.
+*/ )
+  (frame, rows, pretend)
+     Lisp_Object frame, rows, pretend;
+{
+  struct frame *f = decode_frame (frame);
+  XSETFRAME (frame, f);
+  CHECK_INT (rows);
+  
+  internal_set_frame_size (f, FRAME_WIDTH (f), XINT (rows), 
+			   !NILP (pretend));
+  return frame;
+}
+
+DEFUN ("set-frame-width", Fset_frame_width, Sset_frame_width, 2, 3, 0 /*
+Specify that the frame FRAME has COLS columns.
+Optional third arg non-nil means that redisplay should use COLS columns
+but that the idea of the actual width of the frame should not be changed.
+*/ )
+  (frame, cols, pretend)
+     Lisp_Object frame, cols, pretend;
+{
+  struct frame *f = decode_frame (frame);
+  XSETFRAME (frame, f);
+  CHECK_INT (cols);
+
+  internal_set_frame_size (f, XINT (cols), FRAME_HEIGHT (f),
+			    !NILP (pretend));
+  return frame;
+}
+
+DEFUN ("set-frame-size", Fset_frame_size, 
+       Sset_frame_size, 3, 4, 0 /*
+Sets size of FRAME to COLS by ROWS.
+Optional fourth arg non-nil means that redisplay should use COLS by ROWS
+but that the idea of the actual size of the frame should not be changed.
+*/ )
+  (frame, cols, rows, pretend)
+     Lisp_Object frame, cols, rows, pretend;
+{
+  struct frame *f = decode_frame (frame);
+  XSETFRAME (frame, f);
+  CHECK_INT (cols);
+  CHECK_INT (rows);
+
+  internal_set_frame_size (f, XINT (cols), XINT (rows), !NILP (pretend));
+  return frame;
+}
+
+DEFUN ("set-frame-position", Fset_frame_position, 
+       Sset_frame_position, 3, 3, 0 /*
+Sets position of FRAME in pixels to XOFFSET by YOFFSET.
+This is actually the position of the upper left corner of the frame.
+Negative values for XOFFSET or YOFFSET are interpreted relative to
+the rightmost or bottommost possible position (that stays within the screen).
+*/ )
+  (frame, xoffset, yoffset)
+     Lisp_Object frame, xoffset, yoffset;
+{
+  struct frame *f = decode_frame (frame);
+  CHECK_INT (xoffset);
+  CHECK_INT (yoffset);
+
+  MAYBE_FRAMEMETH (f, set_frame_position, (f, XINT (xoffset), XINT (yoffset)));
+
+  return Qt;
+}
+
+
+
+/* Frame size conversion functions moved here from EmacsFrame.c
+   because they're generic and really don't belong in that file.
+   Function get_default_char_pixel_size() removed because it's
+   exactly the same as default_face_height_and_width(). */
+static void
+frame_conversion_internal (struct frame *f, int pixel_to_char,
+			   int *pixel_width, int *pixel_height,
+			   int *char_width, int *char_height)
+{
+  int cpw;
+  int cph;
+  int egw;
+  int obw, obh, bdr;
+  Lisp_Object frame, window;
+
+  XSETFRAME (frame, f);
+  default_face_height_and_width (frame, &cph, &cpw);
+  window = FRAME_SELECTED_WINDOW (f);
+
+  egw = max (glyph_width (Vcontinuation_glyph, Vdefault_face, 0, window),
+	     glyph_width (Vtruncation_glyph, Vdefault_face, 0, window));
+  egw = max (egw, cpw);
+  bdr = 2 * f->internal_border_width;
+  obw = FRAME_SCROLLBAR_WIDTH (f) + FRAME_THEORETICAL_LEFT_TOOLBAR_WIDTH (f) +
+    FRAME_THEORETICAL_RIGHT_TOOLBAR_WIDTH (f);
+  obh = FRAME_SCROLLBAR_HEIGHT (f) + FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT (f) +
+    FRAME_THEORETICAL_BOTTOM_TOOLBAR_HEIGHT (f);
+
+  if (pixel_to_char)
+    {
+      *char_width = 1 + ((*pixel_width - egw) - bdr - obw) / cpw;
+      *char_height = (*pixel_height - bdr - obh) / cph;
+    }
+  else
+    {
+      *pixel_width = (*char_width - 1) * cpw + egw + bdr + obw;
+      *pixel_height = *char_height * cph + bdr + obh;
+    }
+}
+		     
+/* This takes the size in pixels of the text area, and returns the number
+   of characters that will fit there, taking into account the internal
+   border width, and the pixel width of the line terminator glyphs (which
+   always count as one "character" wide, even if they are not the same size
+   as the default character size of the default font).  The frame scrollbar
+   width and left and right toolbar widths are also subtracted out of the
+   available width.  The frame scrollbar height and top and bottom toolbar
+   heights are subtracted out of the available height.
+
+   Therefore the result is not necessarily a multiple of anything in
+   particular.  */
+void
+pixel_to_char_size (struct frame *f, int pixel_width, int pixel_height,
+		    int *char_width, int *char_height)
+{
+  frame_conversion_internal (f, 1, &pixel_width, &pixel_height, char_width,
+			     char_height);
+}
+
+/* Given a character size, this returns the minimum number of pixels
+   necessary to display that many characters, taking into account the
+   internal border width, scrollbar height and width, toolbar heights and
+   widths and the size of the line terminator glyphs (assuming the line
+   terminators take up exactly one character position).
+
+   Therefore the result is not necessarily a multiple of anything in
+   particular.  */
+void
+char_to_pixel_size (struct frame *f, int char_width, int char_height,
+		    int *pixel_width, int *pixel_height)
+{
+  frame_conversion_internal (f, 0, pixel_width, pixel_height, &char_width,
+			     &char_height);
+}
+
+/* Given a pixel size, rounds DOWN to the smallest size in pixels necessary
+   to display the same number of characters as are displayable now.
+ */
+void
+round_size_to_char (struct frame *f, int in_width, int in_height,
+		    int *out_width, int *out_height)
+{
+  int char_width;
+  int char_height;
+  pixel_to_char_size (f, in_width, in_height, &char_width, &char_height);
+  char_to_pixel_size (f, char_width, char_height, out_width, out_height);
+}
+
+/* Change the frame height and/or width.  Values may be given as zero to
+   indicate no change is to take place. */
+static void
+change_frame_size_1 (struct frame *f, int newheight, int newwidth)
+{
+  Lisp_Object frame;
+  int new_pixheight, new_pixwidth;
+  int font_height, font_width;
+
+  /* #### Chuck -- shouldn't we be checking to see if the frame
+     is being "changed" to its existing size, and do nothing if so? */
+  if (in_display)
+    abort ();
+
+  XSETFRAME (frame, f);
+  default_face_height_and_width (frame, &font_height, &font_width);
+
+  /* This size-change overrides any pending one for this frame.  */
+  FRAME_NEW_HEIGHT (f) = 0;
+  FRAME_NEW_WIDTH (f) = 0;
+
+  new_pixheight = newheight * font_height;
+  new_pixwidth = (newwidth - 1) * font_width;
+
+  /* #### dependency on FRAME_WIN_P should be removed. */
+  if (FRAME_WIN_P (f))
+    {
+      new_pixheight += FRAME_SCROLLBAR_HEIGHT (f);
+      new_pixwidth += FRAME_SCROLLBAR_WIDTH (f);
+    }
+
+  /* when frame_conversion_internal() calculated the number of rows/cols
+     in the frame, the toolbar sizes were subtracted out.  However,
+     if the corresponding toolbar is not actually visible in the
+     selected window, then the extra space needs to be filled in
+     with rows/cols. */
+  if (!FRAME_REAL_TOP_TOOLBAR_VISIBLE (f))
+    new_pixheight += FRAME_THEORETICAL_TOP_TOOLBAR_HEIGHT (f);
+  if (!FRAME_REAL_BOTTOM_TOOLBAR_VISIBLE (f))
+    new_pixheight += FRAME_THEORETICAL_BOTTOM_TOOLBAR_HEIGHT (f);
+  if (!FRAME_REAL_LEFT_TOOLBAR_VISIBLE (f))
+    new_pixwidth += FRAME_THEORETICAL_LEFT_TOOLBAR_WIDTH (f);
+  if (!FRAME_REAL_RIGHT_TOOLBAR_VISIBLE (f))
+    new_pixwidth += FRAME_THEORETICAL_RIGHT_TOOLBAR_WIDTH (f);
+
+  /* Adjust the width for the end glyph which may be a different width
+     than the default character width. */
+  {
+    int adjustment, trunc_width, cont_width;
+
+    trunc_width = glyph_width (Vtruncation_glyph, Vdefault_face, 0,
+			       FRAME_SELECTED_WINDOW (f));
+    cont_width = glyph_width (Vcontinuation_glyph, Vdefault_face, 0,
+			      FRAME_SELECTED_WINDOW (f));
+    adjustment = max (trunc_width, cont_width);
+    adjustment = max (adjustment, font_width);
+
+    new_pixwidth += adjustment;
+  }
+
+  /* If we don't have valid values, exit. */
+  if (!new_pixheight && !new_pixwidth)
+    return;
+
+  if (new_pixheight)
+    {
+      XWINDOW (FRAME_ROOT_WINDOW (f))->pixel_top = FRAME_TOP_BORDER_END (f);
+
+      if (FRAME_HAS_MINIBUF_P (f)
+	  && ! FRAME_MINIBUF_ONLY_P (f))
+	/* Frame has both root and minibuffer.  */
+	{
+	  set_window_pixheight (FRAME_ROOT_WINDOW (f),
+				/* - font_height for minibuffer */
+				new_pixheight - font_height, 0);
+
+	  XWINDOW (FRAME_MINIBUF_WINDOW (f))->pixel_top =
+	    new_pixheight - font_height + FRAME_TOP_BORDER_END (f);
+	  
+	  set_window_pixheight (FRAME_MINIBUF_WINDOW (f), font_height, 0);
+	}
+      else
+	/* Frame has just one top-level window.  */
+	set_window_pixheight (FRAME_ROOT_WINDOW (f), new_pixheight, 0);
+
+      FRAME_HEIGHT (f) = newheight;
+      if (FRAME_TTY_P (f))
+	f->pixheight = newheight;
+    }
+
+  if (new_pixwidth)
+    {
+      XWINDOW (FRAME_ROOT_WINDOW (f))->pixel_left = FRAME_LEFT_BORDER_END (f);
+      set_window_pixwidth (FRAME_ROOT_WINDOW (f), new_pixwidth, 0);
+
+      if (FRAME_HAS_MINIBUF_P (f))
+	{
+	  XWINDOW (FRAME_MINIBUF_WINDOW (f))->pixel_left =
+	    FRAME_LEFT_BORDER_END (f);
+	  set_window_pixwidth (FRAME_MINIBUF_WINDOW (f), new_pixwidth, 0);
+	}
+
+      FRAME_WIDTH (f) = newwidth;
+      if (FRAME_TTY_P (f))
+	f->pixwidth = newwidth;
+    }
+
+  MARK_FRAME_TOOLBARS_CHANGED (f);
+  MARK_FRAME_CHANGED (f);
+}
+
+void
+change_frame_size (struct frame *f, int newheight, int newwidth, int delay)
+{
+  /* sometimes we get passed a size that's too small (esp. when a
+     client widget gets resized, since we have no control over this).
+     So deal. */
+  check_frame_size (f, &newheight, &newwidth);
+
+  if (delay || in_display || gc_in_progress)
+    {
+      MARK_FRAME_SIZE_CHANGED (f);
+      f->new_width = newwidth;
+      f->new_height = newheight;
+      return;
+    }
+
+  f->size_change_pending = 0;
+  /* For TTY frames, it's like one, like all ...
+     Can't have two TTY frames of different sizes on the same device. */
+  if (FRAME_TTY_P (f))
+    {
+      Lisp_Object frmcons;
+
+      DEVICE_FRAME_LOOP (frmcons, XDEVICE (FRAME_DEVICE (f)))
+	change_frame_size_1 (XFRAME (XCAR (frmcons)), newheight, newwidth);
+    }
+  else
+    change_frame_size_1 (f, newheight, newwidth);
+}
+
+
+void
+update_frame_title (struct frame *f)
+{
+  struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
+  Lisp_Object title_format;
+  Lisp_Object icon_format;
+  char *frame_title_string = 0;
+
+  /* We don't change the title for the minibuffer unless the frame
+     only has a minibuffer. */
+  if (MINI_WINDOW_P (w) && !FRAME_MINIBUF_ONLY_P (f))
+    return;
+
+  /* And we don't want dead buffers to blow up on us. */
+  else if (!BUFFER_LIVE_P (XBUFFER (w->buffer)))
+    return;
+
+  title_format = Vframe_title_format;
+  icon_format = Vframe_icon_title_format;
+
+  if (HAS_FRAMEMETH_P (f, set_title_from_char))
+    {
+      frame_title_string =
+	generate_formatted_string (w, title_format, Qnil, DEFAULT_INDEX,
+				   CURRENT_DISP);
+      FRAMEMETH (f, set_title_from_char, (f, frame_title_string));
+    }
+
+  if (HAS_FRAMEMETH_P (f, set_icon_name_from_char))
+    {
+      if (!EQ (icon_format, title_format) ||
+	  !HAS_FRAMEMETH_P (f, set_title_from_char))
+	{
+	  if (frame_title_string)
+	    xfree (frame_title_string);
+
+	  frame_title_string =
+	    generate_formatted_string (w, icon_format, Qnil, DEFAULT_INDEX,
+				       CURRENT_DISP);
+	}
+
+      FRAMEMETH (f, set_icon_name_from_char, (f, frame_title_string));
+    }
+
+  if (frame_title_string)
+    xfree (frame_title_string);
+}
+
+
+DEFUN ("set-frame-pointer", Fset_frame_pointer, Sset_frame_pointer,
+       2, 2, 0 /*
+Set the mouse pointer of FRAME to the given pointer image instance.
+You should not call this function directly.  Instead, set one of
+the variables `text-pointer-glyph', `nontext-pointer-glyph',
+`modeline-pointer-glyph', `selection-pointer-glyph',
+`busy-pointer-glyph', or `toolbar-pointer-glyph'.
+*/ )
+     (frame, image_instance)
+     Lisp_Object frame, image_instance;
+{
+  struct frame *f = decode_frame (frame);
+  CHECK_POINTER_IMAGE_INSTANCE (image_instance);
+  if (!EQ (f->pointer, image_instance))
+    {
+      f->pointer = image_instance;
+      MAYBE_FRAMEMETH (f, set_frame_pointer, (f));
+    }
+  return Qnil;
+}
+
+
+void
+update_frame_icon (struct frame *f)
+{
+  if (f->icon_changed || f->windows_changed)
+    {
+      Lisp_Object frame = Qnil;
+      Lisp_Object new_icon;
+
+      XSETFRAME (frame, f);
+      new_icon = glyph_image_instance (Vframe_icon_glyph, frame,
+				       ERROR_ME_WARN, 0);
+      if (!EQ (new_icon, f->icon))
+	{
+	  f->icon = new_icon;
+	  MAYBE_FRAMEMETH (f, set_frame_icon, (f));
+	}
+    }
+
+  f->icon_changed = 0;
+}
+
+static void
+icon_glyph_changed (Lisp_Object glyph, Lisp_Object property,
+		    Lisp_Object locale)
+{
+  MARK_ICON_CHANGED;
+}
+
+
+void
+syms_of_frame (void)
+{
+  defsymbol (&Qdelete_frame_hook, "delete-frame-hook");
+  defsymbol (&Qselect_frame_hook, "select-frame-hook");
+  defsymbol (&Qdeselect_frame_hook, "deselect-frame-hook");
+  defsymbol (&Qcreate_frame_hook, "create-frame-hook");
+  defsymbol (&Qmouse_enter_frame_hook, "mouse-enter-frame-hook");
+  defsymbol (&Qmouse_leave_frame_hook, "mouse-leave-frame-hook");
+  defsymbol (&Qmap_frame_hook, "map-frame-hook");
+  defsymbol (&Qunmap_frame_hook, "unmap-frame-hook");
+#ifdef HAVE_CDE
+  defsymbol (&Qdrag_and_drop_functions, "drag-and-drop-functions");
+#endif
+
+  defsymbol (&Qframep, "framep");
+  defsymbol (&Qframe_live_p, "frame-live-p");
+  defsymbol (&Qframe_x_p, "frame-x-p");
+  defsymbol (&Qframe_tty_p, "frame-tty-p");
+  defsymbol (&Qdelete_frame, "delete-frame");
+  defsymbol (&Qsynchronize_minibuffers, "synchronize-minibuffers");
+  defsymbol (&Qbuffer_predicate, "buffer-predicate");
+  defsymbol (&Qframe_being_created, "frame-being-created");
+  defsymbol (&Qmake_initial_minibuffer_frame, "make-initial-minibuffer-frame");
+
+  defsymbol (&Qvisible, "visible");
+  defsymbol (&Qiconic, "iconic");
+  defsymbol (&Qinvisible, "invisible");
+  defsymbol (&Qvisible_iconic, "visible-iconic");
+  defsymbol (&Qinvisible_iconic, "invisible-iconic");
+  defsymbol (&Qnomini, "nomini");
+  defsymbol (&Qvisible_nomini, "visible-nomini");
+  defsymbol (&Qiconic_nomini, "iconic-nomini");
+  defsymbol (&Qinvisible_nomini, "invisible-nomini");
+  defsymbol (&Qvisible_iconic_nomini, "visible-iconic-nomini");
+  defsymbol (&Qinvisible_iconic_nomini, "invisible-iconic-nomini");
+
+  defsymbol (&Qminibuffer, "minibuffer");
+  defsymbol (&Qunsplittable, "unsplittable");
+  defsymbol (&Qinternal_border_width, "internal-border-width");
+  defsymbol (&Qtop_toolbar_shadow_color, "top-toolbar-shadow-color");
+  defsymbol (&Qbottom_toolbar_shadow_color, "bottom-toolbar-shadow-color");
+  defsymbol (&Qbackground_toolbar_color, "background-toolbar-color");
+  defsymbol (&Qtop_toolbar_shadow_pixmap, "top-toolbar-shadow-pixmap");
+  defsymbol (&Qbottom_toolbar_shadow_pixmap, "bottom-toolbar-shadow-pixmap");
+  defsymbol (&Qtoolbar_shadow_thickness, "toolbar-shadow-thickness");
+  defsymbol (&Qscrollbar_placement, "scrollbar-placement");
+  defsymbol (&Qinter_line_space, "inter-line-space");
+  /* Qiconic already in this function. */
+  defsymbol (&Qvisual_bell, "visual-bell");
+  defsymbol (&Qbell_volume, "bell-volume");
+  defsymbol (&Qpointer_background, "pointer-background");
+  defsymbol (&Qpointer_color, "pointer-color");
+  defsymbol (&Qtext_pointer, "text-pointer");
+  defsymbol (&Qspace_pointer, "space-pointer");
+  defsymbol (&Qmodeline_pointer, "modeline-pointer");
+  defsymbol (&Qgc_pointer, "gc-pointer");
+  defsymbol (&Qinitially_unmapped, "initially-unmapped");
+  defsymbol (&Quse_backing_store, "use-backing-store");
+  defsymbol (&Qborder_color, "border-color");
+  defsymbol (&Qborder_width, "border-width");
+  /* Qwidth, Qheight, Qleft, Qtop in general.c */
+  defsymbol (&Qset_specifier, "set-specifier");
+  defsymbol (&Qset_glyph_image, "set-glyph-image");
+  defsymbol (&Qset_face_property, "set-face-property");
+  defsymbol (&Qface_property_instance, "face-property-instance");
+  defsymbol (&Qframe_property_alias, "frame-property-alias");
+
+  defsubr (&Smake_frame);
+  defsubr (&Sframep);
+  defsubr (&Sframe_live_p);
+#if 0 /* FSFmacs */
+  defsubr (&Signore_event);
+#endif
+  defsubr (&Sselect_frame);
+  defsubr (&Sselected_frame);
+  defsubr (&Sactive_minibuffer_window);
+  defsubr (&Slast_nonminibuf_frame);
+  defsubr (&Sframe_root_window);
+  defsubr (&Sframe_selected_window);
+  defsubr (&Sset_frame_selected_window);
+  defsubr (&Sframe_device);
+  defsubr (&Snext_frame);
+  defsubr (&Sprevious_frame);
+  defsubr (&Sdelete_frame);
+  defsubr (&Smouse_position);
+  defsubr (&Smouse_pixel_position);
+  defsubr (&Smouse_position_as_motion_event);
+  defsubr (&Sset_mouse_position);
+  defsubr (&Sset_mouse_pixel_position);
+  defsubr (&Smake_frame_visible);
+  defsubr (&Smake_frame_invisible);
+  defsubr (&Siconify_frame);
+  defsubr (&Sdeiconify_frame);
+  defsubr (&Sframe_visible_p);
+  defsubr (&Sframe_totally_visible_p);
+  defsubr (&Sframe_iconified_p);
+  defsubr (&Svisible_frame_list);
+  defsubr (&Sraise_frame);
+  defsubr (&Slower_frame);
+  defsubr (&Sframe_property);
+  defsubr (&Sframe_properties);
+  defsubr (&Sset_frame_properties);
+  defsubr (&Sframe_pixel_height);
+  defsubr (&Sframe_pixel_width);
+  defsubr (&Sframe_name);
+  defsubr (&Sframe_modified_tick);
+  defsubr (&Sset_frame_height);
+  defsubr (&Sset_frame_width);
+  defsubr (&Sset_frame_size);
+  defsubr (&Sset_frame_position);
+  defsubr (&Sset_frame_pointer);
+}
+
+void
+vars_of_frame (void)
+{
+  /* */
+  Vframe_being_created = Qnil;
+  staticpro (&Vframe_being_created);
+
+#if 0 /* FSFmacs stupidity */
+  xxDEFVAR_LISP ("emacs-iconified", &Vemacs_iconified /*
+Non-nil if all of emacs is iconified and frame updates are not needed.
+*/ );
+  Vemacs_iconified = Qnil;
+#endif
+
+  DEFVAR_LISP ("select-frame-hook", &Vselect_frame_hook /*
+Function or functions to run just after a new frame is given the focus.
+Note that calling `select-frame' does not necessarily set the focus:
+The actual window-system focus will not be changed until the next time
+that XEmacs is waiting for an event, and even then, the window manager
+may refuse the focus-change request.
+*/ );
+  Vselect_frame_hook = Qnil;
+
+  DEFVAR_LISP ("deselect-frame-hook", &Vdeselect_frame_hook /*
+Function or functions to run just before a frame loses the focus.
+See `select-frame-hook'.
+*/ );
+  Vdeselect_frame_hook = Qnil;
+
+  DEFVAR_LISP ("delete-frame-hook", &Vdelete_frame_hook /*
+Function or functions to call when a frame is deleted.
+One argument, the to-be-deleted frame.
+*/ );
+  Vdelete_frame_hook = Qnil;
+
+  DEFVAR_LISP ("create-frame-hook", &Vcreate_frame_hook /*
+Function or functions to call when a frame is created.
+One argument, the newly-created frame.
+*/ );
+  Vcreate_frame_hook = Qnil;
+
+  DEFVAR_LISP ("mouse-enter-frame-hook", &Vmouse_enter_frame_hook /*
+Function or functions to call when mouse enters a frame.
+One argument, the frame.
+Be careful not to make assumptions about the window manger's focus model.
+In most cases, the `deselect-frame-hook' is more appropriate.
+*/ );
+  Vmouse_enter_frame_hook = Qnil;
+
+  DEFVAR_LISP ("mouse-leave-frame-hook", &Vmouse_leave_frame_hook /*
+Function or functions to call when mouse leaves frame.
+One argument, the frame.
+Be careful not to make assumptions about the window manger's focus model.
+In most cases, the `select-frame-hook' is more appropriate.
+*/ );
+  Vmouse_leave_frame_hook = Qnil;
+
+  DEFVAR_LISP ("map-frame-hook", &Vmap_frame_hook /*
+Function or functions to call when frame is mapped.
+One argument, the frame.
+*/ );
+  Vmap_frame_hook = Qnil;
+
+  DEFVAR_LISP ("unmap-frame-hook", &Vunmap_frame_hook /*
+Function or functions to call when frame is unmapped.
+One argument, the frame.
+*/ );
+  Vunmap_frame_hook = Qnil;
+
+  DEFVAR_LISP ("allow-deletion-of-last-visible-frame",
+	       &Vallow_deletion_of_last_visible_frame /*
+*Non-nil means to assume the force option to delete-frame.
+*/ );
+  Vallow_deletion_of_last_visible_frame = Qnil;
+
+#ifdef HAVE_CDE
+  DEFVAR_LISP ("drag-and-drop-functions", &Vdrag_and_drop_functions /*
+Function or functions to run when an object is dropped on a frame.
+Each function is called with two args, a frame and a pathname.
+*/ );
+  Vdrag_and_drop_functions = Qnil;
+#endif
+
+  DEFVAR_LISP ("mouse-motion-handler", &Vmouse_motion_handler /*
+Handler for motion events.  One arg, the event.
+For most applications, you should use `mode-motion-hook' instead of this.
+*/ );
+  Vmouse_motion_handler = Qnil;
+
+  DEFVAR_LISP ("synchronize-minibuffers",&Vsynchronize_minibuffers /*
+Set to t if all minibuffer windows are to be synchronized.
+This will cause echo area messages to appear in the minibuffers of all
+visible frames.
+*/ );
+  Vsynchronize_minibuffers = Qnil;
+
+  DEFVAR_LISP ("frame-title-format", &Vframe_title_format /*
+Controls the title of the X window corresponding to the selected frame.
+This is the same format as `modeline-format' with the exception that
+%- is ignored.
+*/ );
+  Vframe_title_format = Fpurecopy (build_string ("%S: %b"));
+
+  DEFVAR_LISP ("frame-icon-title-format", &Vframe_icon_title_format /*
+Controls the title of the icon corresponding to the selected frame.
+See also the variable `frame-title-format'
+*/ );
+  Vframe_icon_title_format = Fpurecopy (build_string ("%b"));
+
+  DEFVAR_LISP ("default-frame-name", &Vdefault_frame_name /*
+The default name to assign to newly-created frames.
+This can be overridden by arguments to `make-frame'.
+This must be a string.
+*/ );
+  Vdefault_frame_name = Fpurecopy (build_string ("emacs"));
+
+  DEFVAR_LISP ("default-frame-plist", &Vdefault_frame_plist /*
+Plist of default values for frame creation, other than the first one.
+These may be set in your init file, like this:
+
+  \(setq default-frame-plist '(width 80 height 55))
+
+The properties may be in alist format for backward compatibility
+but you should not rely on this behavior.
+
+These override values given in window system configuration data,
+ including X Windows' defaults database.
+
+Since the first X frame is created before loading your .emacs file,
+you must use the X resource database for that.
+
+For values specific to the first Emacs frame, see `initial-frame-plist'.
+For values specific to the separate minibuffer frame, see
+ `minibuffer-frame-plist'.
+
+See also the variables `default-x-frame-plist' and
+`default-tty-frame-plist', which are like `default-frame-plist'
+except that they apply only to X or tty frames, respectively
+(whereas `default-frame-plist' applies to all types of frames).
+*/ );
+  Vdefault_frame_plist = Qnil;
+
+  DEFVAR_LISP ("frame-icon-glyph", &Vframe_icon_glyph /*
+Icon glyph used to iconify a frame.
+*/ );
+}
+
+void
+complex_vars_of_frame (void)
+{
+  Vframe_icon_glyph = allocate_glyph (GLYPH_ICON, icon_glyph_changed);
+}