Mercurial > hg > xemacs-beta
diff src/console.c @ 0:376386a54a3c r19-14
Import from CVS: tag r19-14
author | cvs |
---|---|
date | Mon, 13 Aug 2007 08:45:50 +0200 |
parents | |
children | 0293115a14e9 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/console.c Mon Aug 13 08:45:50 2007 +0200 @@ -0,0 +1,1320 @@ +/* The console object. + Copyright (C) 1992, 1993, 1994 Free Software Foundation, Inc. + Copyright (C) 1996 Ben Wing. + +This file is part of XEmacs. + +XEmacs is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +XEmacs is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with XEmacs; see the file COPYING. If not, write to +the Free Software Foundation, Inc., 59 Temple Place - Suite 330, +Boston, MA 02111-1307, USA. */ + +/* Synched up with: Not in FSF. */ + +/* Written by Ben Wing. */ + +#include <config.h> +#include "lisp.h" + +#include "buffer.h" +#include "console-tty.h" +#include "events.h" +#include "frame.h" +#include "redisplay.h" +#include "sysdep.h" +#include "window.h" + +Lisp_Object Vconsole_list, Vselected_console; + +Lisp_Object Vcreate_console_hook, Vdelete_console_hook; + +Lisp_Object Qconsolep, Qconsole_live_p; +Lisp_Object Qcreate_console_hook; +Lisp_Object Qdelete_console_hook; + +Lisp_Object Qsuspend_hook; +Lisp_Object Qsuspend_resume_hook; + +/* This structure holds the default values of the console-local + variables defined with DEFVAR_CONSOLE_LOCAL, that have special + slots in each console. The default value occupies the same slot + in this structure as an individual console's value occupies in + that console. Setting the default value also goes through the alist + of consoles and stores into each console that does not say it has a + local value. */ +Lisp_Object Vconsole_defaults; + +/* This structure marks which slots in a console have corresponding + default values in console_defaults. + Each such slot has a nonzero value in this structure. + The value has only one nonzero bit. + + When a console has its own local value for a slot, + the bit for that slot (found in the same slot in this structure) + is turned on in the console's local_var_flags slot. + + If a slot in this structure is 0, then there is a DEFVAR_CONSOLE_LOCAL + for the slot, but there is no default value for it; the corresponding + slot in console_defaults is not used except to initialize newly-created + consoles. + + If a slot is -1, then there is a DEFVAR_CONSOLE_LOCAL for it + as well as a default value which is used to initialize newly-created + consoles and as a reset-value when local-vars are killed. + + If a slot is -2, there is no DEFVAR_CONSOLE_LOCAL for it. + (The slot is always local, but there's no lisp variable for it.) + The default value is only used to initialize newly-creation consoles. + + If a slot is -3, then there is no DEFVAR_CONSOLE_LOCAL for it but + there is a default which is used to initialize newly-creation + consoles and as a reset-value when local-vars are killed. + + + */ +struct console console_local_flags; + +/* This structure holds the names of symbols whose values may be + console-local. It is indexed and accessed in the same way as the above. */ +static Lisp_Object Vconsole_local_symbols; + +DEFINE_CONSOLE_TYPE (dead); + +Lisp_Object Vconsole_type_list; + +MAC_DEFINE (struct console *, MTconsole_data) +MAC_DEFINE (struct console_methods *, MTcontype_meth_or_given) + +console_type_entry_dynarr *the_console_type_entry_dynarr; + + +static Lisp_Object mark_console (Lisp_Object, void (*) (Lisp_Object)); +static void print_console (Lisp_Object, Lisp_Object, int); +DEFINE_LRECORD_IMPLEMENTATION ("console", console, + mark_console, print_console, 0, 0, 0, + struct console); + +static Lisp_Object +mark_console (Lisp_Object obj, void (*markobj) (Lisp_Object)) +{ + struct console *con = XCONSOLE (obj); + +#define MARKED_SLOT(x) ((markobj) (con->x)); +#include "conslots.h" +#undef MARKED_SLOT + + /* Can be zero for Vconsole_defaults, Vconsole_local_symbols */ + if (con->conmeths) + { + ((markobj) (con->conmeths->symbol)); + MAYBE_CONMETH (con, mark_console, (con, markobj)); + } + + return Qnil; +} + +static void +print_console (Lisp_Object obj, Lisp_Object printcharfun, int escapeflag) +{ + struct console *con = XCONSOLE (obj); + char buf[256]; + + if (print_readably) + error ("printing unreadable object #<console %s 0x%x>", + string_data (XSTRING (con->name)), con->header.uid); + + sprintf (buf, "#<%s-console", !CONSOLE_LIVE_P (con) ? "dead" : + CONSOLE_TYPE_NAME (con)); + write_c_string (buf, printcharfun); + if (CONSOLE_LIVE_P (con)) + { + write_c_string (" on ", printcharfun); + print_internal (CONSOLE_CONNECTION (con), printcharfun, 1); + } + sprintf (buf, " 0x%x>", con->header.uid); + write_c_string (buf, printcharfun); +} + + +static struct console * +allocate_console (void) +{ + Lisp_Object console = Qnil; + struct console *con = alloc_lcrecord (sizeof (struct console), + lrecord_console); + struct gcpro gcpro1; + + copy_lcrecord (con, XCONSOLE (Vconsole_defaults)); + + XSETCONSOLE (console, con); + GCPRO1 (console); + + con->quit_char = 7; /* C-g */ + con->command_builder = allocate_command_builder (console); + con->function_key_map = Fmake_sparse_keymap (Qnil); + + UNGCPRO; + return con; +} + +struct console * +decode_console (Lisp_Object console) +{ + if (NILP (console)) + console = Fselected_console (); + /* quietly accept devices and frames for the console arg */ + if (DEVICEP (console) || FRAMEP (console)) + console = DEVICE_CONSOLE (decode_device (console)); + CHECK_LIVE_CONSOLE (console); + return XCONSOLE (console); +} + + +struct console_methods * +decode_console_type (Lisp_Object type, Error_behavior errb) +{ + int i; + + for (i = 0; i < Dynarr_length (the_console_type_entry_dynarr); i++) + { + if (EQ (type, Dynarr_at (the_console_type_entry_dynarr, i).symbol)) + return Dynarr_at (the_console_type_entry_dynarr, i).meths; + } + + maybe_signal_simple_error ("Invalid console type", type, Qconsole, errb); + + return 0; +} + +int +valid_console_type_p (Lisp_Object type) +{ + if (decode_console_type (type, ERROR_ME_NOT)) + return 1; + return 0; +} + +DEFUN ("valid-console-type-p", Fvalid_console_type_p, Svalid_console_type_p, + 1, 1, 0 /* +Given a CONSOLE-TYPE, return t if it is valid. +Valid types are 'x, 'tty, and 'stream. +*/ ) + (console_type) + Lisp_Object console_type; +{ + if (valid_console_type_p (console_type)) + return Qt; + else + return Qnil; +} + +DEFUN ("console-type-list", Fconsole_type_list, Sconsole_type_list, + 0, 0, 0 /* +Return a list of valid console types. +*/ ) + () +{ + return Fcopy_sequence (Vconsole_type_list); +} + +DEFUN ("cdfw-console", Fcdfw_console, Scdfw_console, 1, 1, 0 /* +Given a console, device, frame, or window, return the associated console. +Return nil otherwise. +*/ ) + (obj) + Lisp_Object obj; +{ + return CDFW_CONSOLE (obj); +} + + +DEFUN ("selected-console", Fselected_console, Sselected_console, 0, 0, 0 /* +Return the console which is currently active. +*/ ) + () +{ + return Vselected_console; +} + +/* Called from selected_device_1(), called from selected_frame_1(), + called from Fselect_window() */ +void +select_console_1 (Lisp_Object console) +{ + /* perhaps this should do something more complicated */ + Vselected_console = console; + + /* #### Schedule this to be removed in 19.14 */ +#ifdef HAVE_X_WINDOWS + if (CONSOLE_X_P (XCONSOLE (console))) + Vwindow_system = Qx; + else +#endif +#ifdef HAVE_NEXTSTEP + if (CONSOLE_NS_P (XCONSOLE (console))) + Vwindow_system = Qns; + else +#endif + Vwindow_system = Qnil; +} + +DEFUN ("select-console", Fselect_console, Sselect_console, 1, 1, 0 /* +Select the console CONSOLE. +Subsequent editing commands apply to its selected device, selected frame, +and selected window. The selection of CONSOLE lasts until the next time +the user does something to select a different console, or until the next +time this function is called. +*/ ) + (console) + Lisp_Object console; +{ + CHECK_LIVE_CONSOLE (console); + + /* select the console's selected frame's selected window. This will call + selected_frame_1(). */ + if (!NILP (CONSOLE_SELECTED_DEVICE (XCONSOLE (console)))) + Fselect_window (FRAME_SELECTED_WINDOW (XFRAME (DEVICE_SELECTED_FRAME (XDEVICE (CONSOLE_SELECTED_DEVICE (XCONSOLE (console))))))); + else + error ("Can't select a console with no devices"); + return Qnil; +} + +void +set_console_last_nonminibuf_frame (struct console *con, + Lisp_Object frame) +{ + con->_last_nonminibuf_frame = frame; +} + +DEFUN ("consolep", Fconsolep, Sconsolep, 1, 1, 0 /* +Return non-nil if OBJECT is a console. +*/ ) + (object) + Lisp_Object object; +{ + if (!CONSOLEP (object)) + return Qnil; + return Qt; +} + +DEFUN ("console-live-p", Fconsole_live_p, Sconsole_live_p, 1, 1, 0 /* +Return non-nil if OBJECT is a console that has not been deleted. +*/ ) + (object) + Lisp_Object object; +{ + if (!CONSOLEP (object) || !CONSOLE_LIVE_P (XCONSOLE (object))) + return Qnil; + return Qt; +} + +DEFUN ("console-type", Fconsole_type, Sconsole_type, 0, 1, 0 /* +Return the type of the specified console (e.g. `x' or `tty'). +Value is `tty' for a tty console (a character-only terminal), +`x' for a console that is an X display, +`ns' for a console that is a NeXTstep connection (not yet implemeted), +`win32' for a console that is a Windows or Windows NT connection (not yet + implemented), +`pc' for a console that is a direct-write MS-DOS connection (not yet + implemented), +`stream' for a stream console (which acts like a stdio stream), and +`dead' for a deleted console. +*/ ) + (console) + Lisp_Object console; +{ + /* don't call decode_console() because we want to allow for dead + consoles. */ + if (NILP (console)) + console = Fselected_console (); + CHECK_CONSOLE (console); + return CONSOLE_TYPE (XCONSOLE (console)); +} + +DEFUN ("console-name", Fconsole_name, Sconsole_name, 0, 1, 0 /* +Return the name of the specified console. +*/ ) + (console) + Lisp_Object console; +{ + return CONSOLE_NAME (decode_console (console)); +} + +DEFUN ("console-connection", Fconsole_connection, Sconsole_connection, + 0, 1, 0 /* +Return the connection of the specified console. +CONSOLE defaults to the selected console if omitted. +*/ ) + (console) + Lisp_Object console; +{ + return CONSOLE_CONNECTION (decode_console (console)); +} + +Lisp_Object +make_console (struct console *c) +{ + Lisp_Object console = Qnil; + XSETCONSOLE (console, c); + return console; +} + +static Lisp_Object +semi_canonicalize_console_connection (struct console_methods *meths, + Lisp_Object name, Error_behavior errb) +{ + return CONTYPE_METH_OR_GIVEN (meths, semi_canonicalize_console_connection, + (name, errb), name); +} + +static Lisp_Object +canonicalize_console_connection (struct console_methods *meths, + Lisp_Object name, Error_behavior errb) +{ + return CONTYPE_METH_OR_GIVEN (meths, canonicalize_console_connection, + (name, errb), name); +} + +static Lisp_Object +find_console_of_type (struct console_methods *meths, Lisp_Object canon) +{ + Lisp_Object concons; + + CONSOLE_LOOP (concons) + { + Lisp_Object console = XCAR (concons); + + if (EQ (CONMETH_TYPE (meths), CONSOLE_TYPE (XCONSOLE (console))) + && !NILP (Fequal (CONSOLE_CANON_CONNECTION (XCONSOLE (console)), + canon))) + return console; + } + + return Qnil; +} + +DEFUN ("find-console", Ffind_console, Sfind_console, 1, 2, 0 /* +Look for an existing console attached to connection CONNECTION. +Return the console if found; otherwise, return nil. + +If TYPE is specified, only return consoles of that type; otherwise, +return consoles of any type. (It is possible, although unlikely, +that two consoles of different types could have the same connection +name; in such a case, the first console found is returned.) +*/ ) + (connection, type) + Lisp_Object connection, type; +{ + Lisp_Object canon = Qnil; + struct gcpro gcpro1; + + GCPRO1 (canon); + + if (!NILP (type)) + { + struct console_methods *conmeths = decode_console_type (type, + ERROR_ME); + canon = canonicalize_console_connection (conmeths, connection, + ERROR_ME_NOT); + if (UNBOUNDP (canon)) + RETURN_UNGCPRO (Qnil); + + RETURN_UNGCPRO (find_console_of_type (conmeths, canon)); + } + else + { + int i; + + for (i = 0; i < Dynarr_length (the_console_type_entry_dynarr); i++) + { + struct console_methods *conmeths = + Dynarr_at (the_console_type_entry_dynarr, i).meths; + canon = canonicalize_console_connection (conmeths, connection, + ERROR_ME_NOT); + if (!UNBOUNDP (canon)) + { + Lisp_Object console = find_console_of_type (conmeths, canon); + if (!NILP (console)) + RETURN_UNGCPRO (console); + } + } + + RETURN_UNGCPRO (Qnil); + } +} + +DEFUN ("get-console", Fget_console, Sget_console, 1, 2, 0 /* +Look for an existing console attached to connection CONNECTION. +Return the console if found; otherwise, signal an error. + +If TYPE is specified, only return consoles of that type; otherwise, +return consoles of any type. (It is possible, although unlikely, +that two consoles of different types could have the same connection +name; in such a case, the first console found is returned.) +*/ ) + (connection, type) + Lisp_Object connection, type; +{ + Lisp_Object console = Ffind_console (connection, type); + if (NILP (console)) + { + if (NILP (type)) + signal_simple_error ("No such console", connection); + else + signal_simple_error_2 ("No such console", type, connection); + } + return console; +} + +Lisp_Object +create_console (Lisp_Object name, Lisp_Object type, Lisp_Object connection, + Lisp_Object props) +{ + /* This function can GC */ + struct console *con; + Lisp_Object console = Qnil; + struct gcpro gcpro1; + + GCPRO1 (console); + + console = Ffind_console (connection, type); + if (!NILP (console)) + RETURN_UNGCPRO (console); + + con = allocate_console (); + XSETCONSOLE (console, con); + + con->conmeths = decode_console_type (type, ERROR_ME); + + CONSOLE_NAME (con) = name; + CONSOLE_CONNECTION (con) = + semi_canonicalize_console_connection (con->conmeths, connection, + ERROR_ME); + CONSOLE_CANON_CONNECTION (con) = + canonicalize_console_connection (con->conmeths, connection, + ERROR_ME); + + MAYBE_CONMETH (con, init_console, (con, props)); + + /* Do it this way so that the console list is in order of creation */ + Vconsole_list = nconc2 (Vconsole_list, Fcons (console, Qnil)); + + if (CONMETH (con, initially_selected_for_input, (con))) + event_stream_select_console (con); + + UNGCPRO; + return console; +} + +void +add_entry_to_console_type_list (Lisp_Object symbol, + struct console_methods *meths) +{ + struct console_type_entry entry; + + entry.symbol = symbol; + entry.meths = meths; + Dynarr_add (the_console_type_entry_dynarr, entry); + Vconsole_type_list = Fcons (symbol, Vconsole_type_list); +} + +/* find a console other than the selected one. Prefer non-stream + consoles over stream consoles. */ + +static Lisp_Object +find_other_console (Lisp_Object console) +{ + Lisp_Object concons; + + /* look for a non-stream console */ + CONSOLE_LOOP (concons) + { + Lisp_Object con = XCAR (concons); + if (!CONSOLE_STREAM_P (XCONSOLE (con)) + && !EQ (con, console) + && !NILP (CONSOLE_SELECTED_DEVICE (XCONSOLE (con))) + && !NILP (DEVICE_SELECTED_FRAME + (XDEVICE (CONSOLE_SELECTED_DEVICE (XCONSOLE (con)))))) + break; + } + if (!NILP (concons)) + return XCAR (concons); + + /* OK, now look for a stream console */ + CONSOLE_LOOP (concons) + { + Lisp_Object con = XCAR (concons); + if (!EQ (con, console) + && !NILP (CONSOLE_SELECTED_DEVICE (XCONSOLE (con))) + && !NILP (DEVICE_SELECTED_FRAME + (XDEVICE (CONSOLE_SELECTED_DEVICE (XCONSOLE (con)))))) + break; + } + if (!NILP (concons)) + return XCAR (concons); + + /* Sorry, there ain't none */ + return Qnil; +} + +static int +find_nonminibuffer_frame_not_on_console_predicate (Lisp_Object frame, + void *closure) +{ + Lisp_Object console; + + VOID_TO_LISP (console, closure); + if (FRAME_MINIBUF_ONLY_P (XFRAME (frame))) + return 0; + if (EQ (console, FRAME_CONSOLE (XFRAME (frame)))) + return 0; + return 1; +} + +static Lisp_Object +find_nonminibuffer_frame_not_on_console (Lisp_Object console) +{ + return find_some_frame (find_nonminibuffer_frame_not_on_console_predicate, + LISP_TO_VOID (console)); +} + +/* Delete console CON. + + If FORCE is non-zero, allow deletion of the only frame. + + If CALLED_FROM_KILL_EMACS is non-zero, then, if + deleting the last console, just delete it, + instead of calling `save-buffers-kill-emacs'. + + If FROM_IO_ERROR is non-zero, then the console is gone due + to an I/O error. This affects what happens if we exit + (we do an emergency exit instead of `save-buffers-kill-emacs'.) +*/ + +void +delete_console_internal (struct console *con, int force, + int called_from_kill_emacs, int from_io_error) +{ + /* This function can GC */ + Lisp_Object console = Qnil; + struct gcpro gcpro1; + + /* OK to delete an already-deleted console. */ + if (!CONSOLE_LIVE_P (con)) + return; + + XSETCONSOLE (console, con); + GCPRO1 (console); + + if (!called_from_kill_emacs) + { + int down_we_go = 0; + + if ((XINT (Flength (Vconsole_list)) == 1) + /* if we just created the console, it might not be listed, + or something ... */ + && !NILP (memq_no_quit (console, Vconsole_list))) + down_we_go = 1; + /* If there aren't any nonminibuffer frames that would + be left, then exit. */ + else if (NILP (find_nonminibuffer_frame_not_on_console (console))) + down_we_go = 1; + + if (down_we_go) + { + if (!force) + error ("Attempt to delete the only frame"); + else if (from_io_error) + { + /* Mayday mayday! We're going down! */ + stderr_out (" Autosaving and exiting...\n"); + Vwindow_system = Qnil; /* let it lie! */ + preparing_for_armageddon = 1; + Fkill_emacs (make_int (70)); + } + else + { + call0 (Qsave_buffers_kill_emacs); + UNGCPRO; + /* If we get here, the user said they didn't want + to exit, so don't. */ + return; + } + } + } + + /* Breathe a sigh of relief. We're still alive. */ + + { + Lisp_Object frmcons, devcons; + + /* First delete all frames without their own minibuffers, + to avoid errors coming from attempting to delete a frame + that is a surrogate for another frame. + + We don't set "called_from_delete_console" because we want the + device to go ahead and get deleted if we delete the last frame + on a device. We won't run into trouble here because for any + frame without a minibuffer, there has to be another one on + the same console with a minibuffer, and we're not deleting that, + so delete_console_internal() won't get recursively called. + + WRONG! With surrogate minibuffers this isn't true. Frames + with only a minibuffer are not enough to prevent + delete_frame_internal from triggering a device deletion. */ + CONSOLE_FRAME_LOOP_NO_BREAK (frmcons, devcons, con) + { + struct frame *f = XFRAME (XCAR (frmcons)); + /* delete_frame_internal() might do anything such as run hooks, + so be defensive. */ + if (FRAME_LIVE_P (f) && !FRAME_HAS_MINIBUF_P (f)) + delete_frame_internal (f, 1, 1, from_io_error); + + if (!CONSOLE_LIVE_P (con)) /* make sure the delete-*-hook didn't + go ahead and delete anything */ + { + UNGCPRO; + return; + } + } + + CONSOLE_DEVICE_LOOP (devcons, con) + { + struct device *d = XDEVICE (XCAR (devcons)); + /* delete_device_internal() might do anything such as run hooks, + so be defensive. */ + if (DEVICE_LIVE_P (d)) + delete_device_internal (d, 1, 1, from_io_error); + if (!CONSOLE_LIVE_P (con)) /* make sure the delete-*-hook didn't + go ahead and delete anything */ + { + UNGCPRO; + return; + } + } + } + + CONSOLE_SELECTED_DEVICE (con) = Qnil; + + /* try to select another console */ + + if (EQ (console, Fselected_console ())) + { + Lisp_Object other_dev = find_other_console (console); + if (!NILP (other_dev)) + Fselect_console (other_dev); + else + { + /* necessary? */ + Vselected_console = Qnil; + Vwindow_system = Qnil; + } + } + + if (con->input_enabled) + event_stream_unselect_console (con); + + MAYBE_CONMETH (con, delete_console, (con)); + + Vconsole_list = delq_no_quit (console, Vconsole_list); + RESET_CHANGED_SET_FLAGS; + con->conmeths = dead_console_methods; + + UNGCPRO; +} + +void +io_error_delete_console (Lisp_Object console) +{ + delete_console_internal (XCONSOLE (console), 1, 0, 1); +} + +DEFUN ("delete-console", Fdelete_console, Sdelete_console, 1, 2, 0 /* +Delete CONSOLE, permanently eliminating it from use. +Normally, you cannot delete the last non-minibuffer-only frame (you must +use `save-buffers-kill-emacs' or `kill-emacs'). However, if optional +second argument FORCE is non-nil, you can delete the last frame. (This +will automatically call `save-buffers-kill-emacs'.) +*/ ) + (console, force) + Lisp_Object console, force; +{ + CHECK_CONSOLE (console); + delete_console_internal (XCONSOLE (console), !NILP (force), 0, 0); + return Qnil; +} + +DEFUN ("console-list", Fconsole_list, Sconsole_list, 0, 0, 0 /* +Return a list of all consoles. +*/ ) + () +{ + return Fcopy_sequence (Vconsole_list); +} + +DEFUN ("console-device-list", Fconsole_device_list, Sconsole_device_list, + 0, 1, 0 /* +Return a list of all devices on CONSOLE. +If CONSOLE is nil, the selected console will be used. +*/ ) + (console) + Lisp_Object console; +{ + return Fcopy_sequence (CONSOLE_DEVICE_LIST (decode_console (console))); +} + +DEFUN ("console-enable-input", Fconsole_enable_input, Sconsole_enable_input, + 1, 1, 0 /* +Enable input on console CONSOLE. +*/ ) + (console) + Lisp_Object console; +{ + struct console *con = decode_console (console); + if (!con->input_enabled) + event_stream_select_console (con); + return Qnil; +} + +DEFUN ("console-disable-input", Fconsole_disable_input, + Sconsole_disable_input, + 1, 1, 0 /* +Disable input on console CONSOLE. +*/ ) + (console) + Lisp_Object console; +{ + struct console *con = decode_console (console); + if (con->input_enabled) + event_stream_unselect_console (con); + return Qnil; +} + +DEFUN ("console-on-window-system-p", Fconsole_on_window_system_p, + Sconsole_on_window_system_p, 0, 1, 0 /* +Return non-nil if this console is on a window system. +This generally means that there is support for the mouse, the menubar, +the toolbar, glyphs, etc. +*/ ) + (console) + Lisp_Object console; +{ + struct console *con = decode_console (console); + + if (EQ (CONSOLE_TYPE (con), Qtty) || EQ (CONSOLE_TYPE (con), Qstream)) + return Qnil; + return Qt; +} + + + +/**********************************************************************/ +/* Miscellaneous low-level functions */ +/**********************************************************************/ + +static Lisp_Object +unwind_init_sys_modes (Lisp_Object console) +{ + reinit_initial_console (); + + if (!no_redraw_on_reenter) + { + if (CONSOLEP (console) && CONSOLE_LIVE_P (XCONSOLE (console))) + MARK_FRAME_CHANGED + (XFRAME (DEVICE_SELECTED_FRAME + (XDEVICE (CONSOLE_SELECTED_DEVICE (XCONSOLE (console)))))); + } + return Qnil; +} + +DEFUN ("suspend-emacs", Fsuspend_emacs, Ssuspend_emacs, 0, 1, "" /* +Stop Emacs and return to superior process. You can resume later. +On systems that don't have job control, run a subshell instead. + +If optional arg STUFFSTRING is non-nil, its characters are stuffed +to be read as terminal input by Emacs's superior shell. +Before suspending, if `suspend-hook' is bound and value is non-nil +call the value as a function of no args. Don't suspend if it returns non-nil. +Otherwise, suspend normally and after resumption call +`suspend-resume-hook' if that is bound and non-nil. + +Some operating systems cannot stop the Emacs process and resume it later. +On such systems, Emacs will start a subshell and wait for it to exit. +*/ ) + (stuffstring) + Lisp_Object stuffstring; +{ + int speccount = specpdl_depth (); + struct gcpro gcpro1; + + if (!NILP (stuffstring)) + CHECK_STRING (stuffstring); + GCPRO1 (stuffstring); + + /* There used to be a check that the initial console is TTY. + This is bogus. Even checking to see whether any console + is a controlling terminal is not correct -- maybe + the user used the -t option or something. If we want to + suspend, then we suspend. Period. */ + + /* Call value of suspend-hook. */ + run_hook (Qsuspend_hook); + + reset_initial_console (); + /* sys_suspend can get an error if it tries to fork a subshell + and the system resources aren't available for that. */ + record_unwind_protect (unwind_init_sys_modes, Vcontrolling_terminal); + stuff_buffered_input (stuffstring); + sys_suspend (); + /* the console is un-reset inside of the unwind-protect. */ + unbind_to (speccount, Qnil); + +#ifdef SIGWINCH + /* It is possible that a size change occurred while we were + suspended. Assume one did just to be safe. It won't hurt + anything if one didn't. */ + asynch_device_change_pending++; +#endif + + /* Call value of suspend-resume-hook + if it is bound and value is non-nil. */ + run_hook (Qsuspend_resume_hook); + + UNGCPRO; + return Qnil; +} + +/* If STUFFSTRING is a string, stuff its contents as pending terminal input. + Then in any case stuff anything Emacs has read ahead and not used. */ + +void +stuff_buffered_input (Lisp_Object stuffstring) +{ +/* stuff_char works only in BSD, versions 4.2 and up. */ +#if defined (BSD) + if (!CONSOLEP (Vcontrolling_terminal) || + !CONSOLE_LIVE_P (XCONSOLE (Vcontrolling_terminal))) + return; + + if (STRINGP (stuffstring)) + { + Extcount count; + Extbyte *p; + + GET_STRING_EXT_DATA_ALLOCA (stuffstring, FORMAT_KEYBOARD, p, count); + while (count-- > 0) + stuff_char (XCONSOLE (Vcontrolling_terminal), *p++); + stuff_char (XCONSOLE (Vcontrolling_terminal), '\n'); + } + /* Anything we have read ahead, put back for the shell to read. */ +# if 0 /* oh, who cares about this silliness */ + while (kbd_fetch_ptr != kbd_store_ptr) + { + if (kbd_fetch_ptr == kbd_buffer + KBD_BUFFER_SIZE) + kbd_fetch_ptr = kbd_buffer; + stuff_char (XCONSOLE (Vcontrolling_terminal), *kbd_fetch_ptr++); + } +# endif +#endif /* BSD */ +} + +DEFUN ("set-input-mode", Fset_input_mode, Sset_input_mode, 3, 5, 0 /* +Set mode of reading keyboard input. +First arg is ignored, for backward compatibility. +Second arg FLOW non-nil means use ^S/^Q flow control for output to terminal + (no effect except in CBREAK mode). +Third arg META t means accept 8-bit input (for a Meta key). + META nil means ignore the top bit, on the assumption it is parity. + Otherwise, accept 8-bit input and don't use the top bit for Meta. +First three arguments only apply to TTY consoles. +Optional fourth arg QUIT if non-nil specifies character to use for quitting. +Optional fifth arg CONSOLE specifies console to make changes to; nil means + the selected console. +See also `current-input-mode'. +*/ ) + (ignored, flow, meta, quit, console) + Lisp_Object ignored, flow, meta, quit, console; +{ + struct console *con = decode_console (console); + int meta_key = 1; + + if (CONSOLE_TTY_P (con)) + { + if (NILP (meta)) + meta_key = 0; + else if (EQ (meta, Qt)) + meta_key = 1; + else + meta_key = 2; + } + + if (!NILP (quit)) + { + CHECK_CHAR_COERCE_INT (quit); + CONSOLE_QUIT_CHAR (con) = + ((unsigned int) XCHAR (quit)) & (meta_key ? 0377 : 0177); + } + + if (CONSOLE_TTY_P (con)) + { + reset_one_console (con); + TTY_FLAGS (con).flow_control = !NILP (flow); + TTY_FLAGS (con).meta_key = meta_key; + init_one_console (con); + } + + return Qnil; +} + +DEFUN ("current-input-mode", Fcurrent_input_mode, Scurrent_input_mode, + 0, 1, 0 /* +Return information about the way Emacs currently reads keyboard input. +Optional arg CONSOLE specifies console to return information about; nil means + the selected console. +The value is a list of the form (nil FLOW META QUIT), where + FLOW is non-nil if Emacs uses ^S/^Q flow control for output to the + terminal; this does not apply if Emacs uses interrupt-driven input. + META is t if accepting 8-bit input with 8th bit as Meta flag. + META nil means ignoring the top bit, on the assumption it is parity. + META is neither t nor nil if accepting 8-bit input and using + all 8 bits as the character code. + QUIT is the character Emacs currently uses to quit. +FLOW, and META are only meaningful for TTY consoles. +The elements of this list correspond to the arguments of +`set-input-mode'. +*/ ) + (console) + Lisp_Object console; +{ + Lisp_Object val[4]; + struct console *con = decode_console (console); + + val[0] = Qnil; + val[1] = CONSOLE_TTY_P (con) && TTY_FLAGS (con).flow_control ? Qt : Qnil; + val[2] = (!CONSOLE_TTY_P (con) || TTY_FLAGS (con).meta_key == 1) ? + Qt : TTY_FLAGS (con).meta_key == 2 ? make_int (0) : Qnil; + val[3] = make_char (CONSOLE_QUIT_CHAR (con)); + + return Flist (sizeof (val) / sizeof (val[0]), val); +} + + +/************************************************************************/ +/* initialization */ +/************************************************************************/ + +void +syms_of_console (void) +{ + defsubr (&Svalid_console_type_p); + defsubr (&Sconsole_type_list); + defsubr (&Scdfw_console); + defsubr (&Sselected_console); + defsubr (&Sselect_console); + defsubr (&Sconsolep); + defsubr (&Sconsole_live_p); + defsubr (&Sconsole_type); + defsubr (&Sconsole_name); + defsubr (&Sconsole_connection); + defsubr (&Sfind_console); + defsubr (&Sget_console); + defsubr (&Sdelete_console); + defsubr (&Sconsole_list); + defsubr (&Sconsole_device_list); + defsubr (&Sconsole_enable_input); + defsubr (&Sconsole_disable_input); + defsubr (&Sconsole_on_window_system_p); + + defsubr (&Ssuspend_emacs); + defsubr (&Sset_input_mode); + defsubr (&Scurrent_input_mode); + + defsymbol (&Qconsolep, "consolep"); + defsymbol (&Qconsole_live_p, "console-live-p"); + + defsymbol (&Qcreate_console_hook, "create-console-hook"); + defsymbol (&Qdelete_console_hook, "delete-console-hook"); + + defsymbol (&Qsuspend_hook, "suspend-hook"); + defsymbol (&Qsuspend_resume_hook, "suspend-resume-hook"); +} + +void +console_type_create (void) +{ + the_console_type_entry_dynarr = Dynarr_new (struct console_type_entry); + + Vconsole_type_list = Qnil; + staticpro (&Vconsole_type_list); + + /* Initialize the dead console type */ + INITIALIZE_CONSOLE_TYPE (dead, "dead", "console-dead-p"); + + /* then reset the console-type lists, because `dead' is not really + a valid console type */ + Dynarr_reset (the_console_type_entry_dynarr); + Vconsole_type_list = Qnil; +} + +void +vars_of_console (void) +{ + DEFVAR_LISP ("create-console-hook", &Vcreate_console_hook /* +Function or functions to call when a console is created. +One argument, the newly-created console. +This is called after the first frame has been created, but before + calling the `create-device-hook' or `create-frame-hook'. +Note that in general the console will not be selected. +*/ ); + Vcreate_console_hook = Qnil; + + DEFVAR_LISP ("delete-console-hook", &Vdelete_console_hook /* +Function or functions to call when a console is deleted. +One argument, the to-be-deleted console. +*/ ); + Vdelete_console_hook = Qnil; + + staticpro (&Vconsole_list); + Vconsole_list = Qnil; + staticpro (&Vselected_console); + Vselected_console = Qnil; + +#ifdef HAVE_WINDOW_SYSTEM + Fprovide (intern ("window-system")); +#endif +} + +/* DOC is ignored because it is snagged and recorded externally + * by make-docfile */ +/* Declaring this stuff as const produces 'Cannot reinitialize' messages + from SunPro C's fix-and-continue feature (a way neato feature that + makes debugging unbelievably more bearable) */ +#define DEFVAR_CONSOLE_LOCAL(lname, field_name) \ + do { static CONST_IF_NOT_DEBUG struct symbol_value_forward I_hate_C \ + = { { { { lrecord_symbol_value_forward }, \ + (void *) &(console_local_flags.field_name), 69 }, \ + SYMVAL_SELECTED_CONSOLE_FORWARD }, 0 }; \ + defvar_console_local ((lname), &I_hate_C); \ + } while (0) + +#define DEFVAR_CONSOLE_LOCAL_MAGIC(lname, field_name, magicfun) \ + do { static CONST_IF_NOT_DEBUG struct symbol_value_forward I_hate_C \ + = { { { { lrecord_symbol_value_forward }, \ + (void *) &(console_local_flags.field_name), 69 }, \ + SYMVAL_SELECTED_CONSOLE_FORWARD }, magicfun }; \ + defvar_console_local ((lname), &I_hate_C); \ + } while (0) + +#define DEFVAR_CONST_CONSOLE_LOCAL(lname, field_name) \ + do { static CONST_IF_NOT_DEBUG struct symbol_value_forward I_hate_C \ + = { { { { lrecord_symbol_value_forward }, \ + (void *) &(console_local_flags.field_name), 69 }, \ + SYMVAL_CONST_SELECTED_CONSOLE_FORWARD }, 0 }; \ + defvar_console_local ((lname), &I_hate_C); \ + } while (0) + +#define DEFVAR_CONST_CONSOLE_LOCAL_MAGIC(lname, field_name, magicfun) \ + do { static CONST_IF_NOT_DEBUG struct symbol_value_forward I_hate_C \ + = { { { { lrecord_symbol_value_forward }, \ + (void *) &(console_local_flags.field_name), 69 }, \ + SYMVAL_CONST_SELECTED_CONSOLE_FORWARD }, magicfun }; \ + defvar_console_local ((lname), &I_hate_C); \ + } while (0) + +#define DEFVAR_CONSOLE_DEFAULTS(lname, field_name) \ + do { static CONST_IF_NOT_DEBUG struct symbol_value_forward I_hate_C \ + = { { { { lrecord_symbol_value_forward }, \ + (void *) &(console_local_flags.field_name), 69 }, \ + SYMVAL_DEFAULT_CONSOLE_FORWARD }, 0 }; \ + defvar_mumble ((lname), &I_hate_C, sizeof (I_hate_C)); \ + } while (0) + +#define DEFVAR_CONSOLE_DEFAULTS_MAGIC(lname, field_name, magicfun) \ + do { static CONST_IF_NOT_DEBUG struct symbol_value_forward I_hate_C \ + = { { { { lrecord_symbol_value_forward }, \ + (void *) &(console_local_flags.field_name), 69 }, \ + SYMVAL_DEFAULT_CONSOLE_FORWARD }, magicfun }; \ + defvar_mumble ((lname), &I_hate_C, sizeof (I_hate_C)); \ + } while (0) + +static void +defvar_console_local (CONST char *namestring, + CONST struct symbol_value_forward *m) +{ + int offset = ((char *)symbol_value_forward_forward (m) + - (char *)&console_local_flags); + + defvar_mumble (namestring, m, sizeof (*m)); + + *((Lisp_Object *)(offset + (char *)XCONSOLE (Vconsole_local_symbols))) + = intern (namestring); +} + +static void +nuke_all_console_slots (struct console *con, Lisp_Object zap) +{ + zero_lcrecord (con); + +#define MARKED_SLOT(x) con->x = (zap); +#include "conslots.h" +#undef MARKED_SLOT +} + +void +complex_vars_of_console (void) +{ + /* Make sure all markable slots in console_defaults + are initialized reasonably, so mark_console won't choke. + */ + struct console *defs = alloc_lcrecord (sizeof (struct console), + lrecord_console); + struct console *syms = alloc_lcrecord (sizeof (struct console), + lrecord_console); + + staticpro (&Vconsole_defaults); + staticpro (&Vconsole_local_symbols); + XSETCONSOLE (Vconsole_defaults, defs); + XSETCONSOLE (Vconsole_local_symbols, syms); + + nuke_all_console_slots (syms, Qnil); + nuke_all_console_slots (defs, Qnil); + + /* Set up the non-nil default values of various console slots. + Must do these before making the first console. + */ + /* #### Anything needed here? */ + + { + /* 0 means var is always local. Default used only at creation. + * -1 means var is always local. Default used only at reset and + * creation. + * -2 means there's no lisp variable corresponding to this slot + * and the default is only used at creation. + * -3 means no Lisp variable. Default used only at reset and creation. + * >0 is mask. Var is local if ((console->local_var_flags & mask) != 0) + * Otherwise default is used. + * + * #### We don't currently ever reset console variables, so there + * is no current distinction between 0 and -1, and between -2 and -3. + */ + Lisp_Object always_local_resettable = make_int (-1); + +#if 0 /* not used */ + Lisp_Object always_local_no_default = make_int (0); + Lisp_Object resettable = make_int (-3); +#endif + + /* Assign the local-flags to the slots that have default values. + The local flag is a bit that is used in the console + to say that it has its own local value for the slot. + The local flag bits are in the local_var_flags slot of the + console. */ + + nuke_all_console_slots (&console_local_flags, make_int (-2)); + console_local_flags.defining_kbd_macro = always_local_resettable; + console_local_flags.last_kbd_macro = always_local_resettable; + console_local_flags.prefix_arg = always_local_resettable; + console_local_flags.default_minibuffer_frame = always_local_resettable; + console_local_flags.overriding_terminal_local_map = + always_local_resettable; + + console_local_flags.function_key_map = make_int (1); + + /* #### Warning, 0x4000000 (that's six zeroes) is the largest number + currently allowable due to the XINT() handling of this value. + With some rearrangement you can get 4 more bits. */ + } + + DEFVAR_CONSOLE_DEFAULTS ("default-function-key-map", function_key_map /* +Default value of `function-key-map' for consoles that don't override it. +This is the same as (default-value 'function-key-map). +*/ ); + + DEFVAR_CONSOLE_LOCAL ("function-key-map", function_key_map /* +Keymap mapping ASCII function key sequences onto their preferred forms. +This allows Emacs to recognize function keys sent from ASCII +terminals at any point in a key sequence. + +The `read-key-sequence' function replaces any subsequence bound by +`function-key-map' with its binding. More precisely, when the active +keymaps have no binding for the current key sequence but +`function-key-map' binds a suffix of the sequence to a vector or string, +`read-key-sequence' replaces the matching suffix with its binding, and +continues with the new sequence. + +The events that come from bindings in `function-key-map' are not +themselves looked up in `function-key-map'. + +For example, suppose `function-key-map' binds `ESC O P' to [f1]. +Typing `ESC O P' to `read-key-sequence' would return +\[#<keypress-event f1>]. Typing `C-x ESC O P' would return +\[#<keypress-event control-X> #<keypress-event f1>]. If [f1] +were a prefix key, typing `ESC O P x' would return +\[#<keypress-event f1> #<keypress-event x>]. +*/ ); + + /* While this should be CONST it can't be because some things + (i.e. edebug) do maninpulate it. */ + DEFVAR_CONSOLE_LOCAL ("defining-kbd-macro", defining_kbd_macro /* +Non-nil while a console macro is being defined. Don't set this! +*/ ); + + DEFVAR_CONSOLE_LOCAL ("last-kbd-macro", last_kbd_macro /* +Last kbd macro defined, as a vector of events; nil if none defined. +*/ ); + + DEFVAR_CONSOLE_LOCAL ("prefix-arg", prefix_arg /* +The value of the prefix argument for the next editing command. +It may be a number, or the symbol `-' for just a minus sign as arg, +or a list whose car is a number for just one or more C-U's +or nil if no argument has been specified. + +You cannot examine this variable to find the argument for this command +since it has been set to nil by the time you can look. +Instead, you should use the variable `current-prefix-arg', although +normally commands can get this prefix argument with (interactive \"P\"). +*/ ); + + DEFVAR_CONSOLE_LOCAL ("default-minibuffer-frame", + default_minibuffer_frame /* +Minibufferless frames use this frame's minibuffer. + +Emacs cannot create minibufferless frames unless this is set to an +appropriate surrogate. + +XEmacs consults this variable only when creating minibufferless +frames; once the frame is created, it sticks with its assigned +minibuffer, no matter what this variable is set to. This means that +this variable doesn't necessarily say anything meaningful about the +current set of frames, or where the minibuffer is currently being +displayed. +*/ ); + + DEFVAR_CONSOLE_LOCAL ("overriding-terminal-local-map", + overriding_terminal_local_map /* +Keymap that overrides all other local keymaps, for the selected console only. +If this variable is non-nil, it is used as a keymap instead of the +buffer's local map, and the minor mode keymaps and text property keymaps. +*/ ); + + /* Check for DEFVAR_CONSOLE_LOCAL without initializing the corresponding + slot of console_local_flags and vice-versa. Must be done after all + DEFVAR_CONSOLE_LOCAL() calls. */ +#define MARKED_SLOT(slot) \ + if ((XINT (console_local_flags.slot) != -2 && \ + XINT (console_local_flags.slot) != -3) \ + != !(NILP (XCONSOLE (Vconsole_local_symbols)->slot))) \ + abort () +#include "conslots.h" +#undef MARKED_SLOT +}