diff lwlib/xlwscrollbar.c @ 0:376386a54a3c r19-14

Import from CVS: tag r19-14
author cvs
date Mon, 13 Aug 2007 08:45:50 +0200
parents
children ac2d302a0011
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lwlib/xlwscrollbar.c	Mon Aug 13 08:45:50 2007 +0200
@@ -0,0 +1,2122 @@
+/* Implements a lightweight scrollbar widget.  
+   Copyright (C) 1992, 1993, 1994 Lucid, Inc.
+
+This file is part of the Lucid Widget Library.
+
+The Lucid Widget Library is free software; you can redistribute it and/or 
+modify it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+The Lucid Widget Library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of 
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU Emacs; see the file COPYING.  If not, write to
+the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.  */
+
+/* Created by Douglas Keller <dkeller@vnet.ibm.com> */
+/* Last changed 03/24/95 */
+
+/*
+ * Athena-style scrollbar button bindings added on Sun Dec 24 22:03:57 1995
+ * by Jonathan Stigelman <Stig@hackvan.com>...   Ho ho ho!
+ *
+ * To use them, put this resource in your .Xdefaults
+ *
+ * Emacs*XlwScrollBar.translations: #override \n\
+ *   <Btn1Down>:     PageDownOrRight()	  \n\
+ *   <Btn3Down>:     PageUpOrLeft()
+ * 
+ */
+
+/*
+ * Resources Supported:
+ *     XmNforeground
+ *     XmNbackground
+ *     XmNtopShadowColor
+ *     XmNtopShadowPixmap
+ *     XmNbottomShadowColor
+ *     XmNbottomShadowPixmap
+ *     XmNtroughColor
+ *     XmNshadowThickness
+ *     XmNshowArrows
+ *     XmNorientation
+ *     XmNborderWidth
+ *
+ *     XmNminimum
+ *     XmNmaximum
+ *     XmNvalue
+ *     XmNincrement
+ *     XmNpageIncrement
+ *
+ *     XmNvalueChangedCallback
+ *     XmNincrementCallback
+ *     XmNdecrementCallback
+ *     XmNpageIncrementCallback
+ *     XmNpageDecrementCallback
+ *     XmNtoTopCallback
+ *     XmNtoBottomCallback
+ *     XmNdragCallback
+ *
+ *     XmNknobStyle      - values can be: "plain" or "dimple"
+ *     XmNarrowPosition  - values can be: "opposite" or "same"
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <limits.h>
+
+#include <X11/IntrinsicP.h>
+#include <X11/StringDefs.h>
+#include <X11/bitmaps/gray>
+
+#include "xlwscrollbarP.h"
+#include "xlwscrollbar.h"
+
+#define DBUG(x)
+
+#define MINL(x,y) ((((unsigned long) (x)) < ((unsigned long) (y))) \
+		   ? ((unsigned long) (x)) : ((unsigned long) (y)))
+
+#define VERT(w) (w->sb.orientation == XmVERTICAL)
+
+#define SS_MIN 8
+
+#define ARROW_UP    0
+#define ARROW_DOWN  1
+#define ARROW_LEFT  2
+#define ARROW_RIGHT 3
+
+#define ARM_NONE   0
+#define ARM_KNOB   1
+#define ARM_UP     2
+#define ARM_DOWN   3
+#define ARM_PAGEUP 4
+#define ARM_PAGEDOWN 5
+
+#define BUTTON_NONE         0
+#define BUTTON_KNOB         1
+#define BUTTON_UP_ARROW     2
+#define BUTTON_DOWN_ARROW   3
+#define BUTTON_TROUGH_ABOVE 4
+#define BUTTON_TROUGH_BELOW 5
+
+#define KNOB_PLAIN  0
+#define KNOB_DIMPLE 1
+
+/************************************************************************
+**
+** Resources
+**
+*/
+#define offset(field) XtOffset(XlwScrollBarWidget, field)
+
+static XtResource resources[] = {
+    { XmNforeground, XmCForeground, XtRPixel, sizeof(Pixel),
+      offset(sb.foreground), XtRImmediate, XtDefaultForeground },
+
+    { XmNtopShadowColor, XmCTopShadowColor, XtRPixel, sizeof(Pixel),
+      offset(sb.topShadowColor), XtRImmediate, (XtPointer) ~0 },
+    { XmNbottomShadowColor, XmCBottomShadowColor, XtRPixel, sizeof(Pixel),
+      offset(sb.bottomShadowColor), XtRImmediate, (XtPointer)~0 },
+
+    { XmNtopShadowPixmap, XmCTopShadowPixmap, XtRPixmap, sizeof (Pixmap),
+      offset(sb.topShadowPixmap), XtRImmediate, (XtPointer)None},
+    { XmNbottomShadowPixmap, XmCBottomShadowPixmap, XtRPixmap, sizeof (Pixmap),
+      offset(sb.bottomShadowPixmap), XtRImmediate, (XtPointer)None},
+
+    { XmNtroughColor, XmCTroughColor, XtRPixel, sizeof(Pixel),
+      offset(sb.troughColor), XtRImmediate, (XtPointer)~0 },
+
+    { XmNshadowThickness, XmCShadowThickness, XtRInt, sizeof(int),
+      offset(sb.shadowThickness), XtRImmediate, (XtPointer)2 },
+
+    { XmNborderWidth, XmCBorderWidth, XtRDimension, sizeof(Dimension),
+      offset(core.border_width), XtRImmediate, (XtPointer)0 },
+
+    { XmNshowArrows, XmCShowArrows, XtRBoolean, sizeof(Boolean),
+      offset(sb.showArrows), XtRImmediate, (XtPointer)True },
+
+    { XmNinitialDelay, XmCInitialDelay, XtRInt, sizeof(int),
+      offset(sb.initialDelay), XtRImmediate, (XtPointer) 250 },
+    { XmNrepeatDelay, XmCRepeatDelay, XtRInt, sizeof(int),
+      offset(sb.repeatDelay), XtRImmediate, (XtPointer) 50 },
+
+    { XmNorientation, XmCOrientation, XtROrientation, sizeof(unsigned char),
+      offset(sb.orientation), XtRImmediate, (XtPointer) XmVERTICAL },
+
+
+    { XmNminimum, XmCMinimum, XtRInt, sizeof(int),
+      offset(sb.minimum), XtRImmediate, (XtPointer) 0},
+    { XmNmaximum, XmCMaximum, XtRInt, sizeof(int),
+      offset(sb.maximum), XtRImmediate, (XtPointer) 100},
+    { XmNvalue, XmCValue, XtRInt, sizeof(int),
+      offset(sb.value), XtRImmediate, (XtPointer) 0},
+    { XmNsliderSize, XmCSliderSize, XtRInt, sizeof(int),
+      offset(sb.sliderSize), XtRImmediate, (XtPointer) 10},
+    { XmNincrement, XmCIncrement, XtRInt, sizeof(int),
+      offset(sb.increment), XtRImmediate, (XtPointer) 1},
+    { XmNpageIncrement, XmCPageIncrement, XtRInt, sizeof(int),
+      offset(sb.pageIncrement), XtRImmediate, (XtPointer) 10},
+
+    { XmNvalueChangedCallback, XmCValueChangedCallback, XtRCallback, sizeof(XtPointer),
+      offset(sb.valueChangedCBL), XtRCallback, NULL},
+    { XmNincrementCallback, XmCIncrementCallback, XtRCallback, sizeof(XtPointer),
+      offset(sb.incrementCBL), XtRCallback, NULL},
+    { XmNdecrementCallback, XmCDecrementCallback, XtRCallback, sizeof(XtPointer),
+      offset(sb.decrementCBL), XtRCallback, NULL},
+    { XmNpageIncrementCallback, XmCPageIncrementCallback, XtRCallback, sizeof(XtPointer),
+      offset(sb.pageIncrementCBL), XtRCallback, NULL},
+    { XmNpageDecrementCallback, XmCPageDecrementCallback, XtRCallback, sizeof(XtPointer),
+      offset(sb.pageDecrementCBL), XtRCallback, NULL},
+    { XmNtoTopCallback, XmCToTopCallback, XtRCallback, sizeof(XtPointer),
+      offset(sb.toTopCBL), XtRCallback, NULL},
+    { XmNtoBottomCallback, XmCToBottomCallback, XtRCallback, sizeof(XtPointer),
+      offset(sb.toBottomCBL), XtRCallback, NULL},
+    { XmNdragCallback, XmCDragCallback, XtRCallback, sizeof(XtPointer),
+      offset(sb.dragCBL), XtRCallback, NULL},
+
+    { XmNknobStyle, XmCKnobStyle, XtRString, sizeof(char *),
+      offset(sb.knobStyle), XtRImmediate, NULL},
+
+    { XmNarrowPosition, XmCArrowPosition, XtRString, sizeof(char *),
+      offset(sb.arrowPosition), XtRImmediate, NULL},
+};
+
+/************************************************************************
+**
+** Prototypes
+**
+*/
+
+/*
+** Actions
+*/
+static void Select(Widget w, XEvent *event, String *parms, Cardinal *num_parms);
+static void PageUpOrLeft(Widget w, XEvent *event, String *parms, Cardinal *num_parms);
+static void PageDownOrRight(Widget w, XEvent *event, String *parms, Cardinal *num_parms);
+static void Drag(Widget w, XEvent *event, String *parms, Cardinal *num_parms);
+static void Release(Widget w, XEvent *event, String *parms, Cardinal *num_parms);
+static void Jump(Widget w, XEvent *event, String *parms, Cardinal *num_parms);
+static void Abort(Widget w, XEvent *event, String *parms, Cardinal *num_parms);
+
+/*
+** Methods
+*/
+static void Initialize(Widget treq, Widget tnew, ArgList args, Cardinal *num_args);
+static Boolean SetValues(Widget current, Widget request, Widget nw, ArgList args, Cardinal *num_args);
+static void Destroy(Widget widget);
+static void Redisplay(Widget widget, XEvent *event, Region region);
+static void Resize(Widget widget);
+static void Realize(Widget widget, XtValueMask *valuemask, XSetWindowAttributes *attr);
+
+/*
+** Private
+*/
+
+
+/************************************************************************
+**
+** Actions Table
+**
+*/
+static XtActionsRec actions[] = {
+    {"Select",     		Select},
+    {"PageDownOrRight",     PageDownOrRight},
+    {"PageUpOrLeft",	    	PageUpOrLeft},
+    {"Drag",			Drag},
+    {"Release",		Release},
+    {"Jump",			Jump},
+    {"Abort",			Abort},
+};
+
+/************************************************************************
+**
+** Default Translation Table
+**
+*/
+static char default_translations[] =
+    "<Btn1Down>:    Select()\n"
+    "<Btn1Motion>:  Drag()\n"
+    "<Btn1Up>:      Release()\n"
+    "<Btn2Down>:    Jump()\n"
+    "<Btn2Motion>:  Drag()\n"
+    "<Btn2Up>:      Release()\n"
+    "<Key>Delete:   Abort()"
+;
+
+/************************************************************************
+**
+** Class record initalization
+**
+*/
+XlwScrollBarClassRec xlwScrollBarClassRec = {
+    /* core_class fields */
+    {
+    /* superclass          */ (WidgetClass) &coreClassRec,
+    /* class_name          */ "XlwScrollBar",
+    /* widget_size         */ sizeof(XlwScrollBarRec),
+    /* class_initialize    */ NULL,
+    /* class_part_init     */ NULL,
+    /* class_inited        */ False,
+    /* initialize          */ Initialize,
+    /* initialize_hook     */ NULL,
+    /* realize             */ Realize,
+    /* actions             */ actions,
+    /* num_actions         */ XtNumber(actions),
+    /* resources           */ resources,
+    /* num_resources       */ XtNumber(resources),
+    /* xrm_class           */ NULLQUARK,
+    /* compress_motion     */ True,
+    /* compress_exposure   */ XtExposeCompressMultiple,
+    /* compress_enterleave */ True,
+    /* visible_interest    */ False,
+    /* destroy             */ Destroy,
+    /* resize              */ Resize,
+    /* expose              */ Redisplay,
+    /* set_values          */ SetValues,
+    /* set_values_hook     */ NULL,
+    /* set_values_almost   */ XtInheritSetValuesAlmost,
+    /* get_values_hook     */ NULL,
+    /* accept_focus        */ NULL,
+    /* version             */ XtVersionDontCheck,
+    /* callback_private    */ NULL,
+    /* tm_table            */ default_translations,
+    /* query_geometry      */ NULL,
+    },
+    /* scrollbar_class fields */
+    {
+        /* dummy_field         */ 0,
+    },
+};
+
+WidgetClass xlwScrollBarWidgetClass = (WidgetClass) &xlwScrollBarClassRec;
+
+/************************************************************************
+**
+** Debug funcitons
+**
+*/
+
+#ifdef SHOW_CLEAR
+static void myXClearArea(Display *dpy, Drawable d, int x, int y, int w, int h, Boolean exp, XlwScrollBarWidget widget)
+{
+  XFillRectangle(dpy, d, widget->sb.topShadowGC, x, y, w, h);
+  XSync(dpy, False);
+  sleep(2);
+  XClearArea(dpy, d, x, y, w, h, exp);
+}
+
+#define XClearArea(dpy,win,x,y,width,height,exp) myXClearArea(dpy,win,x,y,width,height,exp,w)
+#endif
+
+#ifdef CHECK_VALUES
+static void check(XlwScrollBarWidget w)
+{
+  int height;
+  
+  height= widget_h(w);
+  if( w->sb.showArrows ) height -= (2*arrow_h(w));
+
+  if( (w->sb.above + w->sb.ss + w->sb.below > height) ||
+      (w->sb.value < w->sb.minimum) ||
+      (w->sb.value > w->sb.maximum - w->sb.sliderSize )
+      )
+      {
+      printf("above=%d ss=%d below=%d height=%d\n", 
+	     w->sb.above, w->sb.ss, w->sb.below, height);
+      printf("value=%d min=%d max=%d ss=%d max-ss=%d\n",
+	     w->sb.value, w->sb.minimum, w->sb.maximum, w->sb.sliderSize, w->sb.maximum - w->sb.sliderSize);
+      abort();
+      }
+}
+
+#  define CHECK(w) check(w)
+#else
+#  define CHECK(w)
+#endif
+
+/************************************************************************
+**
+** Static funcitons
+**
+*/
+
+static void call_callbacks(XlwScrollBarWidget w, int reason, int value, int pixel,
+			   XEvent *event)
+{
+  XlwScrollBarCallbackStruct cbs;
+  Boolean called_anything;
+
+  cbs.reason  = reason;
+  cbs.event   = event;
+  cbs.value   = value;
+  cbs.pixel   = pixel;
+
+  called_anything = False;
+
+  switch( reason )
+      {
+      case XmCR_VALUE_CHANGED:
+	  XtCallCallbackList( (Widget)w, w->sb.valueChangedCBL, &cbs );
+	  called_anything = True;
+	  break;
+      case XmCR_INCREMENT:
+	  if( w->sb.incrementCBL )
+	      {
+	      XtCallCallbackList( (Widget)w, w->sb.incrementCBL, &cbs );
+	      called_anything = True;
+	      }
+	  break;
+      case XmCR_DECREMENT:
+	  if( w->sb.decrementCBL )
+	      {
+	      XtCallCallbackList( (Widget)w, w->sb.decrementCBL, &cbs );
+	      called_anything = True;
+	      }
+	  break;
+      case XmCR_PAGE_INCREMENT:
+	  if( w->sb.incrementCBL )
+	      {
+	      XtCallCallbackList( (Widget)w, w->sb.pageIncrementCBL, &cbs );
+	      called_anything = True;
+	      }
+	  break;
+      case XmCR_PAGE_DECREMENT:
+	  if( w->sb.decrementCBL )
+	      {
+	      XtCallCallbackList( (Widget)w, w->sb.pageDecrementCBL, &cbs );
+	      called_anything = True;
+	      }
+	  break;
+      case XmCR_TO_TOP:
+	  if( w->sb.toTopCBL )
+	      {
+	      XtCallCallbackList( (Widget)w, w->sb.toTopCBL, &cbs );
+	      called_anything = True;
+	      }
+	  break;
+      case XmCR_TO_BOTTOM:
+	  if( w->sb.toBottomCBL )
+	      {
+	      XtCallCallbackList( (Widget)w, w->sb.toBottomCBL, &cbs );
+	      called_anything = True;
+	      }
+	  break;
+      case XmCR_DRAG:
+	  if( w->sb.dragCBL )
+	      {
+	      XtCallCallbackList( (Widget)w, w->sb.dragCBL, &cbs );
+	      }
+	  called_anything = True; /* Special Case */
+	  break;
+      }
+
+  if( !called_anything )
+      {
+      cbs.reason = XmCR_VALUE_CHANGED;
+      XtCallCallbackList( (Widget)w, w->sb.valueChangedCBL, &cbs );
+      }
+}
+
+/*
+** Widget sizes minus the shadow and highlight area
+**
+*/
+static int widget_x(XlwScrollBarWidget w)
+{
+  return( w->sb.shadowThickness );
+}
+
+static int widget_y(XlwScrollBarWidget w)
+{
+  return( w->sb.shadowThickness );
+}
+
+static int widget_w(XlwScrollBarWidget w)
+{
+  int width, x = w->sb.shadowThickness;
+
+  width = VERT(w) ? w->core.width : w->core.height;
+
+  if( width <= (2 * x) )
+      return( 1 );
+  else
+      return( width - (2 * x) );
+}
+
+static int widget_h(XlwScrollBarWidget w)
+{
+  int height, y = w->sb.shadowThickness;
+
+  height = VERT(w) ? w->core.height : w->core.width;
+
+  if( height <= (2 * y) )
+      return( 1 );
+  else
+      return( height - (2 * y) );
+}
+
+static int arrow_h(XlwScrollBarWidget w)
+{
+  int width, height;
+
+  width = widget_w(w);
+  height= widget_h(w);
+
+  if( width > ((height / 2) - (SS_MIN / 2) - 1) )
+      {
+      return( ((height / 2) - (SS_MIN / 2) - 1) );
+      }
+  else
+      {
+      return( width );
+      }
+}
+
+static int event_x(XlwScrollBarWidget w, XEvent *event)
+{
+  return( VERT(w) ? event->xbutton.x : event->xbutton.y );
+}
+
+static int event_y(XlwScrollBarWidget w, XEvent *event)
+{
+  return( VERT(w) ? event->xbutton.y : event->xbutton.x );
+}
+
+/*
+** Safe addition and subtraction
+*/
+static int safe_add(int a, int b)
+{
+  if( a > 0 && INT_MAX - a < b ) return( INT_MAX );
+  else return( a + b );
+}
+
+static int safe_subtract(int a, int b)
+{
+  if( a < 0 && -(INT_MIN - a) < b ) return( INT_MIN );
+  else return( a - b );
+}
+
+static int knob_style(XlwScrollBarWidget w)
+{
+  if( w->sb.knobStyle )
+      {
+      if( w->sb.knobStyle[0] == 'd' )
+	  {
+	  return( KNOB_DIMPLE );
+	  }
+      }
+  return( KNOB_PLAIN );
+}
+
+static Boolean arrow_same_end(XlwScrollBarWidget w)
+{
+  if( w->sb.arrowPosition && w->sb.arrowPosition[0] == 's' )
+      {
+      return( True );
+      }
+  return( False );
+}
+
+/*
+** GC and Pixel allocation
+*/
+static GC get_gc(XlwScrollBarWidget w, Pixel fg, Pixel bg, Pixmap pm)
+{
+  XGCValues values;
+  XtGCMask mask;
+
+  if (pm == w->sb.grayPixmap) {
+      /* If we're using the gray pixmap, guarantee white on black ...
+       * otherwise, we could end up with something odd like grey on white
+       * when we're on a color display that ran out of color cells
+       */
+
+      fg = WhitePixelOfScreen(DefaultScreenOfDisplay(XtDisplay(w)));
+      bg = BlackPixelOfScreen(DefaultScreenOfDisplay(XtDisplay(w)));
+  }
+ 
+  values.foreground = fg;
+  values.background = bg;
+  values.fill_style = FillOpaqueStippled;
+  values.stipple    = pm;
+  mask              = GCForeground | GCBackground |
+      ( pm == None ? 0 : GCStipple | GCFillStyle );
+  return( XtGetGC((Widget)w, mask, &values) );
+}
+
+/* Replacement for XAllocColor() that tries to return the nearest
+   available color if the colormap is full.  From FSF Emacs. */
+
+static int
+allocate_nearest_color (Display *display, Colormap screen_colormap,
+		        XColor *color_def)
+{
+  int status;
+
+  status = XAllocColor (display, screen_colormap, color_def);
+  if (!status)
+    {
+      /* If we got to this point, the colormap is full, so we're
+	 going to try and get the next closest color.
+	 The algorithm used is a least-squares matching, which is
+	 what X uses for closest color matching with StaticColor visuals.  */
+
+      XColor *cells;
+      int no_cells;
+      int nearest;
+      long nearest_delta, trial_delta;
+      int x;
+
+      no_cells = XDisplayCells (display, XDefaultScreen (display));
+      /* Don't use alloca here because lwlib doesn't have the
+         necessary configuration information that src does. */
+      cells = (XColor *) malloc (sizeof (XColor) * no_cells);
+
+      for (x = 0; x < no_cells; x++)
+	cells[x].pixel = x;
+
+      XQueryColors (display, screen_colormap, cells, no_cells);
+      nearest = 0;
+      /* I'm assuming CSE so I'm not going to condense this. */
+      nearest_delta = ((((color_def->red >> 8) - (cells[0].red >> 8))
+			* ((color_def->red >> 8) - (cells[0].red >> 8)))
+		       +
+		       (((color_def->green >> 8) - (cells[0].green >> 8))
+			* ((color_def->green >> 8) - (cells[0].green >> 8)))
+		       +
+		       (((color_def->blue >> 8) - (cells[0].blue >> 8))
+			* ((color_def->blue >> 8) - (cells[0].blue >> 8))));
+      for (x = 1; x < no_cells; x++)
+	{
+	  trial_delta = ((((color_def->red >> 8) - (cells[x].red >> 8))
+			  * ((color_def->red >> 8) - (cells[x].red >> 8)))
+			 +
+			 (((color_def->green >> 8) - (cells[x].green >> 8))
+			  * ((color_def->green >> 8) - (cells[x].green >> 8)))
+			 +
+			 (((color_def->blue >> 8) - (cells[x].blue >> 8))
+			  * ((color_def->blue >> 8) - (cells[x].blue >> 8))));
+	  if (trial_delta < nearest_delta)
+	    {
+	      nearest = x;
+	      nearest_delta = trial_delta;
+	    }
+	}
+      color_def->red = cells[nearest].red;
+      color_def->green = cells[nearest].green;
+      color_def->blue = cells[nearest].blue;
+      status = XAllocColor (display, screen_colormap, color_def);
+
+      free (cells);
+    }
+
+  return status;
+}
+
+static void make_shadow_pixels(XlwScrollBarWidget w)
+{
+  Display *dpy = XtDisplay((Widget) w);
+  Colormap cmap = w->core.colormap;
+  XColor topc, botc;
+  int top_frobbed, bottom_frobbed;
+  Pixel bg, fg;
+
+  top_frobbed = bottom_frobbed = 0;
+
+  bg = w->core.background_pixel;
+  fg = w->sb.foreground;
+
+  if( w->sb.topShadowColor    == (Pixel)~0) w->sb.topShadowColor    = bg;
+  if( w->sb.bottomShadowColor == (Pixel)~0) w->sb.bottomShadowColor = fg;
+
+  if( w->sb.topShadowColor == bg || w->sb.topShadowColor == fg )
+      {
+      topc.pixel = bg;
+      XQueryColor( dpy, cmap, &topc );
+      /* don't overflow/wrap! */
+      topc.red   = MINL(65535, topc.red   * 1.2);
+      topc.green = MINL(65535, topc.green * 1.2);
+      topc.blue  = MINL(65535, topc.blue  * 1.2);
+      if( allocate_nearest_color(dpy, cmap, &topc) )
+	  {
+	  if( topc.pixel == bg )
+	      {
+	      XFreeColors( dpy, cmap, &topc.pixel, 1, 0);
+	      topc.red   = MINL(65535, topc.red   + 0x8000);
+	      topc.green = MINL(65535, topc.green + 0x8000);
+	      topc.blue  = MINL(65535, topc.blue  + 0x8000);
+	      if( allocate_nearest_color(dpy, cmap, &topc) )
+		  {
+		  w->sb.topShadowColor = topc.pixel;
+		  }
+	      }
+	  else
+	      {
+	      w->sb.topShadowColor = topc.pixel;
+	      }
+
+	  top_frobbed = 1;
+	  }
+      }
+
+  if( w->sb.bottomShadowColor == fg || w->sb.bottomShadowColor == bg )
+      {
+      botc.pixel = bg;
+      XQueryColor( dpy, cmap, &botc );
+      botc.red   *= 0.6;
+      botc.green *= 0.6;
+      botc.blue  *= 0.6;
+      if( allocate_nearest_color(dpy, cmap, &botc) )
+	  {
+	  if( botc.pixel == bg )
+	      {
+	      XFreeColors( dpy, cmap, &botc.pixel, 1, 0);
+	      botc.red   = MINL(65535, botc.red   + 0x4000);
+	      botc.green = MINL(65535, botc.green + 0x4000);
+	      botc.blue  = MINL(65535, botc.blue  + 0x4000);
+	      if( allocate_nearest_color(dpy, cmap, &botc) )
+		  {
+		  w->sb.bottomShadowColor = botc.pixel;
+		  }
+	      }
+	  else
+	      {
+	      w->sb.bottomShadowColor = botc.pixel;
+	      }
+	  bottom_frobbed = 1;
+	  }
+      }
+
+  if( top_frobbed && bottom_frobbed )
+      {
+      int top_avg = ((topc.red / 3) + (topc.green / 3) + (topc.blue / 3));
+      int bot_avg = ((botc.red / 3) + (botc.green / 3) + (botc.blue / 3));
+      if( bot_avg > top_avg )
+	  {
+	  Pixel tmp = w->sb.topShadowColor;
+	  w->sb.topShadowColor = w->sb.bottomShadowColor;
+	  w->sb.bottomShadowColor = tmp;
+	  }
+      else if( topc.pixel == botc.pixel )
+	  {
+	  if( botc.pixel == bg )
+	      w->sb.topShadowColor = bg;
+	  else
+	      w->sb.bottomShadowColor = fg;
+	  }
+      }
+
+  if (w->sb.topShadowColor == w->core.background_pixel || 
+      w->sb.bottomShadowColor == w->core.background_pixel) {
+
+      /* Assume we're in mono. This code should be okay even if we're
+       * really in color but just short on color cells -- We want the 
+       * following behavior, which has been empirically determined to
+       * work well for all fg/bg combinations in mono: If the trough
+       * and thumb are BOTH black, then use a white top shadow and a
+       * grey bottom shadow, otherwise use a grey top shadow and a
+       * black bottom shadow.
+       */
+
+      Pixel white = WhitePixelOfScreen(DefaultScreenOfDisplay(XtDisplay(w)));
+      Pixel black = BlackPixelOfScreen(DefaultScreenOfDisplay(XtDisplay(w)));
+
+      /* Note: core.background_pixel is the color of the thumb ... */
+
+      if (w->core.background_pixel == black &&
+        w->sb.troughColor == black) {
+
+        w->sb.topShadowColor = white;
+        w->sb.bottomShadowPixmap = w->sb.grayPixmap;
+
+      } else {
+
+        w->sb.topShadowPixmap = w->sb.grayPixmap;
+        w->sb.bottomShadowColor = black;
+      }
+
+  }
+      
+
+}
+
+static void make_trough_pixel(XlwScrollBarWidget w)
+{
+  Display *dpy = XtDisplay((Widget) w);
+  Colormap cmap = DefaultColormapOfScreen( XtScreen((Widget)w) );
+  XColor troughC;
+
+  if( w->sb.troughColor == (Pixel)~0) w->sb.troughColor = w->core.background_pixel;
+
+  if( w->sb.troughColor == w->core.background_pixel )
+      {
+      troughC.pixel = w->core.background_pixel;
+      XQueryColor( dpy, cmap, &troughC );
+      troughC.red   *= 0.8;
+      troughC.green *= 0.8;
+      troughC.blue  *= 0.8;
+      if( allocate_nearest_color(dpy, cmap, &troughC) )
+	  {
+	  w->sb.troughColor = troughC.pixel;
+	  }
+      }
+}
+
+/*
+** Draw 3d border
+*/
+static void draw_shadows(Display *dpy, Drawable d, 
+			 GC shine_gc, GC shadow_gc, 
+			 int x, int y, int width, int height, 
+			 int shadowT)
+{
+   XSegment shine[10], shadow[10];
+   int i;
+
+   if(shadowT > (width / 2)) shadowT = (width / 2);
+   if(shadowT > (height / 2)) shadowT = (height / 2);
+   if(shadowT <= 0) return;
+
+   for(i = 0; i < shadowT; i++)
+       {
+       /*  Top segments  */
+       shine[i].x1 = x;
+       shine[i].y2 = shine[i].y1 = y + i;
+       shine[i].x2 = x + width - i - 1;
+       /*  Left segments  */
+       shine[i + shadowT].x2 = shine[i + shadowT].x1 = x + i;
+       shine[i + shadowT].y1 = y + shadowT;
+       shine[i + shadowT].y2 = y + height - i - 1;
+
+       /*  Bottom segments  */
+       shadow[i].x1 = x + i;
+       shadow[i].y2 = shadow[i].y1 = y + height - i - 1;
+       shadow[i].x2 = x + width - 1 ;
+       /*  Right segments  */
+       shadow[i + shadowT].x2 = shadow[i + shadowT].x1 = x + width - i - 1;
+       shadow[i + shadowT].y1 = y + i + 1;
+       shadow[i + shadowT].y2 = y + height - 1 ;
+       }
+
+   XDrawSegments( dpy, d, shine_gc, shine, shadowT * 2 );
+   XDrawSegments( dpy, d, shadow_gc, shadow, shadowT * 2 );
+}
+
+/*
+** Draw 3d arrows, left, up, down, and right
+*/
+static int make_vert_seg(XSegment *seg, int x1, int y1, int x2, int y2, int shadowT)
+{
+  int i;
+
+  for(i=0; i<shadowT; i++)
+      {
+      seg[i].x1 = x1;
+      seg[i].y1 = y1 + i;
+      seg[i].x2 = x2;
+      seg[i].y2 = y2 + i;
+      }
+  return( shadowT );
+}
+
+static int make_hor_seg(XSegment *seg, int x1, int y1, int x2, int y2, int shadowT)
+{
+  int i;
+
+  for(i=0; i<shadowT; i++)
+      {
+      seg[i].x1 = x1 + i;
+      seg[i].y1 = y1;
+      seg[i].x2 = x2 + i;
+      seg[i].y2 = y2;
+      }
+  return( shadowT );
+}
+
+static void draw_arrow_up(Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC,
+			  int x, int y, int width, int height, int shadowT)
+{
+  XSegment shine[10], shadow[10];
+  XPoint triangle[3];
+  int mid;
+
+  mid = width / 2;
+
+  if(shadowT > (width / 2)) shadowT = (width / 2);
+  if(shadowT > (height / 2)) shadowT = (height / 2);
+  if(shadowT <= 0) shadowT = 0;
+
+  /*  /  */
+  make_vert_seg( shine,
+		 x,       y + height - shadowT - 1,
+		 x + mid, y, shadowT );
+  /*  _\  */
+  make_vert_seg( shadow,
+		 x,             y + height - shadowT - 1,
+		 x + width - 1, y + height - shadowT - 1, shadowT );
+  make_vert_seg( shadow + shadowT,
+		 x + mid,       y,
+		 x + width - 1, y + height - shadowT - 1, shadowT );
+
+  triangle[0].x = x;
+  triangle[0].y = y + height - 1;
+  triangle[1].x = x + mid;
+  triangle[1].y = y;
+  triangle[2].x = x + width - 1;
+  triangle[2].y = y + height - 1;
+
+  XFillPolygon( dpy, win, bgGC, triangle, 3, Convex, ArcChord );
+
+  XDrawSegments( dpy, win, shadowGC, shadow, shadowT * 2 );
+  XDrawSegments( dpy, win, shineGC, shine, shadowT );
+}
+
+static void draw_arrow_left(Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC,
+			    int x, int y, int width, int height, int shadowT)
+{
+  XSegment shine[10], shadow[10];
+  XPoint triangle[3];
+  int mid;
+
+  mid = width / 2;
+
+  if(shadowT > (width / 2)) shadowT = (width / 2);
+  if(shadowT > (height / 2)) shadowT = (height / 2);
+  if(shadowT <= 0) shadowT = 0;
+
+  /*  /  */
+  make_hor_seg( shine,
+		 x,         y + mid,
+		 x + width - shadowT - 1, y, shadowT );
+  /*  \|  */
+  make_hor_seg( shadow,
+		 x,         y + mid,
+		 x + width - shadowT - 1, y + height - 1, shadowT );
+  make_hor_seg( shadow + shadowT,
+		 x + width - shadowT - 1, y,
+		 x + width - shadowT - 1, y + height - 1, shadowT );
+
+  triangle[0].x = x + width - 1;
+  triangle[0].y = y + height - 1;
+  triangle[1].x = x;
+  triangle[1].y = y + mid;
+  triangle[2].x = x + width - 1;
+  triangle[2].y = y;
+
+  XFillPolygon( dpy, win, bgGC, triangle, 3, Convex, ArcChord );
+
+  XDrawSegments( dpy, win, shadowGC, shadow, shadowT * 2 );
+  XDrawSegments( dpy, win, shineGC, shine, shadowT );
+}
+
+static void draw_arrow_down(Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC,
+			    int x, int y, int width, int height, int shadowT)
+{
+  XSegment shine[10], shadow[10];
+  XPoint triangle[3];
+  int mid;
+
+  mid = width / 2;
+
+  if(shadowT > (width / 2)) shadowT = (width / 2);
+  if(shadowT > (height / 2)) shadowT = (height / 2);
+  if(shadowT <= 0) shadowT = 0;
+      
+  /*  \-  */
+  make_vert_seg( shine,
+		 x,       y,
+		 x + mid, y + height - shadowT - 1, shadowT );
+  make_vert_seg( shine + shadowT,
+		 x,             y,
+		 x + width - 1, y, shadowT );
+  /*  /  */
+  make_vert_seg( shadow,
+		 x + width - 1, y,
+		 x + mid,       y + height - shadowT - 1, shadowT );
+
+  triangle[0].x = x;
+  triangle[0].y = y;
+  triangle[1].x = x + mid;
+  triangle[1].y = y + height - 1;
+  triangle[2].x = x + width - 1;
+  triangle[2].y = y;
+
+  XFillPolygon( dpy, win, bgGC, triangle, 3, Convex, ArcChord );
+
+  XDrawSegments( dpy, win, shadowGC, shadow, shadowT );
+  XDrawSegments( dpy, win, shineGC, shine, shadowT * 2 );
+}
+
+static void draw_arrow_right(Display *dpy, Drawable win, GC bgGC, GC shineGC, GC shadowGC,
+			     int x, int y, int width, int height, int shadowT)
+{
+  XSegment shine[10], shadow[10];
+  XPoint triangle[3];
+  int mid;
+
+  mid = width / 2;
+
+  if(shadowT > (width / 2)) shadowT = (width / 2);
+  if(shadowT > (height / 2)) shadowT = (height / 2);
+  if(shadowT <= 0) shadowT = 0;
+      
+  /*  |\  */
+  make_hor_seg( shine,
+		x,       y,
+		x + width - shadowT - 1, y + mid, shadowT );
+  make_hor_seg( shine + shadowT,
+		x, y,
+		x, y + height -1, shadowT );
+  /*  /  */
+  make_hor_seg( shadow,
+		x, y + height -1,
+		x + width - shadowT - 1, y + mid, shadowT );
+
+  triangle[0].x = x + 1;
+  triangle[0].y = y + height - 1;
+  triangle[1].x = x + width - 1;
+  triangle[1].y = y + mid;
+  triangle[2].x = x + 1;
+  triangle[2].y = y;
+
+  XFillPolygon( dpy, win, bgGC, triangle, 3, Convex, ArcChord );
+
+  XDrawSegments( dpy, win, shadowGC, shadow, shadowT );
+  XDrawSegments( dpy, win, shineGC, shine, shadowT * 2 );
+}
+
+static void draw_dimple(Display *dpy, Drawable win, GC shine, GC shadow,
+			int x, int y, int width, int height)
+{
+  XDrawArc(dpy, win, shine, x, y, width, height, 46*64, 180*64);
+  XDrawArc(dpy, win, shadow, x, y, width, height, 45*64, -179*64);
+}
+
+/*
+** Scrollbar values -> pixels, pixels -> scrollbar values
+*/
+
+static void seg_pixel_sizes(XlwScrollBarWidget w, int *above_return, int *ss_return,
+			    int *below_return)
+{
+  float total, height, fuz;
+  int value;
+  int above, ss, below;
+
+  height= widget_h(w);
+  if( w->sb.showArrows ) height -= (2*arrow_h(w));
+
+  value = w->sb.value - w->sb.minimum;
+
+  total = w->sb.maximum - w->sb.minimum;
+  fuz   = total / 2;
+
+  ss    = ((height * w->sb.sliderSize + fuz) / total);
+  above = ((height * value + fuz) / total);
+  below = ((height) - (ss + above));
+
+  /* Dont' let knob get smaller than SS_MIN */
+  if( ss < SS_MIN )
+      {
+      /* add a percent amount for interger rounding */
+      float tmp = ((((float)(SS_MIN - ss) * (float)value)) / total) + 0.5;
+
+      above -= (int)tmp;
+      ss     = SS_MIN;
+      below = ((height) - (ss + above));
+
+      if( above < 0 )
+	  {
+	  above = 0;
+	  below = height - ss;
+	  }
+      if( below < 0 )
+	  {
+	  above = height - ss;
+	  below = 0;
+	  }
+      if( ss > height )
+	  {
+	  above = 0;
+	  ss    = height;
+	  below = 0;
+	  }
+      }
+
+  *above_return = above;
+  *ss_return    = ss;
+  *below_return = below;
+
+  CHECK(w);
+}
+
+static void verify_values(XlwScrollBarWidget w)
+{
+  int total = w->sb.maximum - w->sb.minimum;
+
+  if( w->sb.sliderSize > total )
+      {
+      w->sb.sliderSize = total;
+      }
+  if( w->sb.pageIncrement > total )
+      {
+      w->sb.pageIncrement = total;
+      }
+  if( w->sb.increment > total )
+      {
+      w->sb.increment = total;
+      }
+  if( w->sb.value < w->sb.minimum )
+      {
+      w->sb.value = w->sb.minimum;
+      }
+  if( w->sb.value > w->sb.maximum - w->sb.sliderSize)
+      {
+      w->sb.value = w->sb.maximum - w->sb.sliderSize;
+      }
+}
+
+static int value_from_pixel(XlwScrollBarWidget w, int above)
+{
+  float total, height, fuz;
+  int value, ss;
+
+  height= widget_h(w);
+  if( w->sb.showArrows ) height -= (2*arrow_h(w));
+
+  total = w->sb.maximum - w->sb.minimum;
+  fuz   = height / 2;
+
+  ss    = ((height * w->sb.sliderSize + (total / 2)) / total);
+
+  if( ss < SS_MIN )
+      {
+      /* add a percent amount for interger rounding */
+      above += ((((SS_MIN - ss) * above) + fuz) / height);
+      }
+
+  {
+    /* Prevent SIGFPE's that would occur if we don't truncate the
+       value. */
+    float floatval = w->sb.minimum + ((float)(above * total + fuz ) / height);
+    if (floatval >= (float) INT_MAX)
+      value = INT_MAX;
+    else if (floatval <= (float) INT_MIN)
+      value = INT_MIN;
+    else
+      value = floatval;
+  }
+
+  return( value );
+}
+
+
+static void redraw_dimple(XlwScrollBarWidget w, Display *dpy, Window win,
+			  int x, int y, int width, int height)
+{
+  GC shine, shadow;
+  int shadowT, size;
+
+  if( KNOB_DIMPLE == knob_style(w) )
+      {
+      if( w->sb.armed == ARM_KNOB )
+	  {
+	  shine = w->sb.bottomShadowGC;
+	  shadow = w->sb.topShadowGC;
+	  }
+      else
+	  {
+	  shine = w->sb.topShadowGC;
+	  shadow = w->sb.bottomShadowGC;
+	  }
+
+      shadowT = w->sb.shadowThickness;
+
+      x += shadowT;
+      y += shadowT;
+      width  -= 2*shadowT;
+      height -= 2*shadowT;
+
+      size = (width < height ? width : height) * 3 / 4;
+
+      if( size%2 != (width < height ? width : height)%2 ) size--;
+
+      DBUG (fprintf(stderr, "%d %d\n",
+		    x + (width / 2) - (size / 2) - 2*shadowT,
+		    width - size - shadowT));
+
+      draw_dimple( dpy, win, shine, shadow,
+		   x + (width / 2) - (size / 2),
+		   y + (height / 2) - (size / 2),
+		   size, size );
+      }
+}
+
+static void draw_knob(XlwScrollBarWidget w, int above, int ss, int below)
+{
+  Display *dpy = XtDisplay((Widget)w);
+  Window   win = XtWindow((Widget)w);
+  int x, y, width, height;
+  int shadowT;
+
+  x       = widget_x(w);
+  y       = widget_y(w);
+  width   = widget_w(w);
+  height  = widget_h(w);
+
+  shadowT = w->sb.shadowThickness;
+
+  if(shadowT > (width / 2)) shadowT = (width / 2);
+  if(shadowT > (height / 2)) shadowT = (height / 2);
+  if(shadowT <= 0) return;
+
+  if( w->sb.showArrows && !arrow_same_end(w) ) y += (arrow_h(w));
+
+  /* trough above knob */
+  if( above > 0 )
+      {
+      if( VERT(w) )
+	  XClearArea( dpy, win, x, y, width, above, False );
+      else
+	  XClearArea( dpy, win, y, x, above, width, False );
+      }
+
+  /* knob */
+  if( VERT(w) )
+      {
+      draw_shadows( dpy, win, w->sb.topShadowGC, w->sb.bottomShadowGC,
+		    x, y + above, width, ss, shadowT);
+      XFillRectangle( dpy, win,
+		      w->sb.backgroundGC,
+		      x+shadowT, y + above + shadowT, width-2*shadowT, ss-2*shadowT );
+      redraw_dimple(w, dpy, win, x, y + above, width, ss);
+      }
+  else
+      {
+      draw_shadows( dpy, win, w->sb.topShadowGC, w->sb.bottomShadowGC,
+		    y + above, x, ss, width, shadowT);
+      XFillRectangle( dpy, win,
+		      w->sb.backgroundGC,
+		      y + above + shadowT, x+shadowT, ss-2*shadowT, width-2*shadowT );
+      redraw_dimple(w, dpy, win, y + above, x, ss, width);
+      }
+
+  /* trough below knob */
+  if( below > 0 )
+      {
+      if( VERT(w) )
+	  XClearArea( dpy, win, x, y + above + ss, width, below, False );
+      else
+	  XClearArea( dpy, win, y + above + ss, x, below, width, False );
+      }
+
+  CHECK(w);
+}
+
+static void redraw_up_arrow(XlwScrollBarWidget w, Boolean armed, Boolean clear_behind)
+{
+  Display *dpy = XtDisplay((Widget)w);
+  Window   win = XtWindow((Widget)w);
+  GC bg, shine, shadow;
+  int x, y, width, height, arrow_height, shadowT;
+
+  x       = widget_x(w);
+  y       = widget_y(w);
+  width   = widget_w(w);
+  height  = widget_h(w);
+  arrow_height = arrow_h(w);
+
+  shadowT = w->sb.shadowThickness;
+  bg      = w->sb.backgroundGC;
+
+  if( armed )
+      {
+      shine   = w->sb.bottomShadowGC;
+      shadow  = w->sb.topShadowGC;
+      }
+  else
+      {
+      shine   = w->sb.topShadowGC;
+      shadow  = w->sb.bottomShadowGC;
+      }
+
+  if( VERT(w) )
+      {
+      if( arrow_same_end(w) )
+	  {
+	  y += height - 2*arrow_h(w) + 2;
+	  }
+      if( clear_behind )
+	  XClearArea( dpy, win, x, y, width, arrow_height + 1, False );
+      draw_arrow_up( dpy, win, bg, shine, shadow,
+		     x + (width - arrow_height)/2, y,
+		     arrow_height, arrow_height, shadowT );
+      }
+  else
+      {
+      if( arrow_same_end(w) )
+	  {
+	  y += height - 2*arrow_h(w);
+	  }
+      if( clear_behind )
+	  XClearArea( dpy, win, y, x, arrow_height + 1, height, False );
+      draw_arrow_left( dpy, win, bg, shine, shadow,
+		       y, x + (width - arrow_height)/2,
+		       arrow_height, arrow_height, shadowT );
+      }
+}
+
+static void redraw_down_arrow(XlwScrollBarWidget w, Boolean armed, Boolean clear_behind)
+{
+  Display *dpy = XtDisplay((Widget)w);
+  Window   win = XtWindow((Widget)w);
+  GC bg, shine, shadow;
+  int x, y, width, height, arrow_height, shadowT;
+
+  x       = widget_x(w);
+  y       = widget_y(w);
+  width   = widget_w(w);
+  height  = widget_h(w);
+  arrow_height = arrow_h(w);
+
+  shadowT = w->sb.shadowThickness;
+  bg      = w->sb.backgroundGC;
+
+  if( armed )
+      {
+      shine   = w->sb.bottomShadowGC;
+      shadow  = w->sb.topShadowGC;
+      }
+  else
+      {
+      shine   = w->sb.topShadowGC;
+      shadow  = w->sb.bottomShadowGC;
+      }
+
+  if( VERT(w) )
+      {
+      if( clear_behind )
+	  XClearArea( dpy, win, x, y + height - arrow_height, width, arrow_height + 1, False );
+      draw_arrow_down( dpy, win, bg, shine, shadow,
+		       x + (width - arrow_height)/2, y + height - arrow_height + 1,
+		       arrow_height, arrow_height, shadowT );
+      }
+  else
+      {
+      if( clear_behind )
+	  XClearArea( dpy, win, y + height - arrow_height, x, arrow_height + 1, height, False );
+      draw_arrow_right( dpy, win, bg, shine, shadow,
+			y + height - arrow_height + 1, x + (width - arrow_height)/2,
+			arrow_height, arrow_height, shadowT );
+      }
+}
+
+static void redraw_everything(XlwScrollBarWidget w, Region region, Boolean behind_arrows)
+{
+  Display *dpy = XtDisplay((Widget)w);
+  Window   win = XtWindow((Widget)w);
+  int x, y, width, height, shadowT, tmp;
+
+  x       = widget_x(w);
+  y       = widget_y(w);
+  width   = widget_w(w);
+  height  = widget_h(w);
+  shadowT = w->sb.shadowThickness;
+
+  if( w->sb.showArrows )
+      {
+      if( region == NULL || XRectInRegion( region, x, y, width, width ) )
+	  {
+	  redraw_up_arrow( w, False, behind_arrows );
+	  }
+      if( VERT(w) )
+	  {
+	  y = y + height - width + 1;
+	  }
+      else
+	  {
+	  tmp = y;
+	  y = x;
+	  x = tmp + height - width + 1;
+	  }
+      if( region == NULL || XRectInRegion( region, x, y, width, width ) )
+	  {
+	  redraw_down_arrow( w, False, behind_arrows );
+	  }
+      }
+
+  draw_shadows( dpy, win, w->sb.bottomShadowGC, w->sb.topShadowGC,
+		0, 0, w->core.width, w->core.height, shadowT);
+
+  draw_knob( w, w->sb.above, w->sb.ss, w->sb.below );
+
+}
+
+/************************************************************************
+**
+** Method funcitons
+**
+*/
+
+/*
+** Initialize
+*/
+static void Initialize(Widget treq, Widget tnew, ArgList args, Cardinal *num_args)
+{
+  XlwScrollBarWidget request = (XlwScrollBarWidget) treq;
+  XlwScrollBarWidget w = (XlwScrollBarWidget) tnew;
+  Display *dpy = XtDisplay((Widget)w);
+  Window win = RootWindowOfScreen( DefaultScreenOfDisplay(dpy) );
+
+  DBUG(fprintf(stderr, "Initialize\n"));
+
+  if( request->core.width == 0 ) w->core.width += (VERT(w) ? 12 : 25);
+  if( request->core.height == 0 ) w->core.height += (VERT(w) ? 25 : 12);
+
+  verify_values(w);
+
+  w->sb.lastY = 0;
+  w->sb.above = 0;
+  w->sb.ss    = 0;
+  w->sb.below = 0;
+  w->sb.armed = ARM_NONE;
+
+  if( w->sb.shadowThickness > 5 ) w->sb.shadowThickness = 5;
+
+  w->sb.grayPixmap =
+      XCreatePixmapFromBitmapData( dpy, win, (char *) gray_bits, gray_width,
+				   gray_height, 1, 0, 1);
+
+  make_trough_pixel( w );
+
+  make_shadow_pixels( w );
+
+  w->sb.backgroundGC   = get_gc(w, w->core.background_pixel, w->core.background_pixel, None);
+  w->sb.topShadowGC    = get_gc(w, w->sb.topShadowColor, w->core.background_pixel, w->sb.topShadowPixmap);
+  w->sb.bottomShadowGC = get_gc(w, w->sb.bottomShadowColor, w->core.background_pixel, w->sb.bottomShadowPixmap);
+
+  w->sb.fullRedrawNext = True;
+}
+
+/*
+** Destroy
+*/
+static void Destroy(Widget widget)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget) widget;
+  Display *dpy = XtDisplay((Widget)w);
+
+  DBUG(fprintf(stderr, "Destroy\n"));
+
+  XtReleaseGC(widget, w->sb.bottomShadowGC);
+  XtReleaseGC(widget, w->sb.topShadowGC);
+  XtReleaseGC(widget, w->sb.backgroundGC);
+
+  XFreePixmap( dpy, w->sb.grayPixmap );
+}
+
+/*
+** Realize
+*/
+static void Realize(Widget widget, XtValueMask *valuemask, XSetWindowAttributes *attr)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget) widget;
+  Display *dpy = XtDisplay((Widget)w);
+  Window win;
+  XSetWindowAttributes win_attr;
+
+  DBUG(fprintf(stderr, "Realize\n"));
+
+  (*coreClassRec.core_class.realize)(widget, valuemask, attr);
+
+  win = XtWindow((Widget)w);
+
+  seg_pixel_sizes(w, &w->sb.above, &w->sb.ss, &w->sb.below);
+
+  XSetWindowBackground( dpy, win, w->sb.troughColor);
+
+  /* Change bit gravity so widget is not cleared on resize */
+  win_attr.bit_gravity   = NorthWestGravity;
+  XChangeWindowAttributes( dpy, win, CWBitGravity , &win_attr);
+
+}
+
+/*
+** Resize
+*/
+static void Resize(Widget widget)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget) widget;
+  Display *dpy = XtDisplay((Widget)w);
+  Window win = XtWindow((Widget)w);
+
+  if( XtIsRealized(widget) )
+      {
+      DBUG(fprintf(stderr, "Resize = %08lx\n", w));
+
+      seg_pixel_sizes(w, &w->sb.above, &w->sb.ss, &w->sb.below);
+
+      /*redraw_everything(w, NULL, True);*/
+
+      w->sb.fullRedrawNext = True;
+      /* Force expose event */
+      XClearArea(dpy, win, widget_x(w), widget_y(w), 1, 1, True);
+      }
+}
+
+/*
+** Redisplay
+*/
+static void Redisplay(Widget widget, XEvent *event, Region region)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget) widget;
+
+  DBUG(fprintf(stderr, "Redisplay = %08lx\n", w));
+
+  if( XtIsRealized(widget) )
+      {
+      if( w->sb.fullRedrawNext )
+	  {
+	  redraw_everything(w, NULL, True);
+	  }
+      else
+	  {
+	  redraw_everything(w, region, False);
+	  }
+      w->sb.fullRedrawNext = False;
+      }
+}
+
+/*
+** SetValues
+*/
+static Boolean SetValues(Widget current, Widget request, Widget neww, ArgList args, Cardinal *num_args)
+{
+  XlwScrollBarWidget cur = (XlwScrollBarWidget) current;
+  XlwScrollBarWidget w = (XlwScrollBarWidget) neww;
+  Boolean do_redisplay = False;
+
+  if( cur->sb.troughColor != w->sb.troughColor )
+      {
+      if( XtIsRealized((Widget)w) )
+	  {
+	  XSetWindowBackground( XtDisplay((Widget)w), XtWindow((Widget)w),
+				w->sb.troughColor);
+	  do_redisplay = True;
+	  }
+      }
+
+  if( cur->core.background_pixel != w->core.background_pixel )
+      {
+      XtReleaseGC((Widget)cur, cur->sb.backgroundGC);
+      w->sb.backgroundGC = get_gc(w, w->core.background_pixel, w->core.background_pixel, None);
+      do_redisplay = True;
+      }
+
+  if( cur->sb.topShadowColor != w->sb.topShadowColor ||
+      cur->sb.topShadowPixmap != w->sb.topShadowPixmap )
+      {
+      XtReleaseGC((Widget)cur, cur->sb.topShadowGC);
+      w->sb.topShadowGC = get_gc(w, w->sb.topShadowColor, w->core.background_pixel, w->sb.topShadowPixmap);
+      do_redisplay = True;
+      }
+
+  if( cur->sb.bottomShadowColor != w->sb.bottomShadowColor ||
+      cur->sb.bottomShadowPixmap != w->sb.bottomShadowPixmap )
+      {
+      XtReleaseGC((Widget)cur, cur->sb.bottomShadowGC);
+      w->sb.bottomShadowGC = get_gc(w, w->sb.bottomShadowColor, w->core.background_pixel, w->sb.bottomShadowPixmap);
+      do_redisplay = True;
+      }
+
+  if( cur->sb.orientation != w->sb.orientation )
+      {
+      do_redisplay = True;
+      }
+
+
+  if( cur->sb.minimum       != w->sb.minimum       ||
+      cur->sb.maximum       != w->sb.maximum       ||
+      cur->sb.sliderSize    != w->sb.sliderSize    ||
+      cur->sb.value         != w->sb.value         ||
+      cur->sb.pageIncrement != w->sb.pageIncrement ||
+      cur->sb.increment     != w->sb.increment )
+      {
+      verify_values(w);
+      if( XtIsRealized((Widget)w) )
+	  {
+	  seg_pixel_sizes(w, &w->sb.above, &w->sb.ss, &w->sb.below);
+	  draw_knob( w, w->sb.above, w->sb.ss, w->sb.below );
+	  }
+      }
+
+  if( w->sb.shadowThickness > 5 ) w->sb.shadowThickness = 5;
+
+  return( do_redisplay );
+}
+
+void XlwScrollBarGetValues(Widget widget, int *value, int *sliderSize,
+			   int *increment, int *pageIncrement)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget)widget;
+
+  if( w && XtClass((Widget)w) == xlwScrollBarWidgetClass )
+      {
+      if( value )         *value         = w->sb.value;
+      if( sliderSize )    *sliderSize    = w->sb.sliderSize;
+      if( increment )     *increment     = w->sb.increment;
+      if( pageIncrement ) *pageIncrement = w->sb.pageIncrement;
+      }
+}
+
+void XlwScrollBarSetValues(Widget widget, int value, int sliderSize,
+			   int increment, int pageIncrement, Boolean notify)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget)widget;
+  int last_value;
+
+  if( w && XtClass((Widget)w) == xlwScrollBarWidgetClass &&
+      (w->sb.value         != value         ||
+       w->sb.sliderSize    != sliderSize    ||
+       w->sb.increment     != increment     ||
+       w->sb.pageIncrement != pageIncrement ))
+      {
+      w->sb.value         = value;
+      w->sb.sliderSize    = sliderSize;
+      w->sb.increment     = increment;
+      w->sb.pageIncrement = pageIncrement;
+
+      verify_values(w);
+
+      if( XtIsRealized(widget) )
+	  {
+	  seg_pixel_sizes(w, &w->sb.above, &w->sb.ss, &w->sb.below);
+	  draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+
+	  last_value  = w->sb.value;
+	  w->sb.value = value_from_pixel(w, w->sb.above);
+	  verify_values(w);
+
+	  if( w->sb.value != last_value && notify )
+	      {
+	      call_callbacks( w, XmCR_VALUE_CHANGED, w->sb.value, 0, NULL );
+	      }
+	  }
+      }
+}
+
+/************************************************************************
+**
+** Action funcitons
+**
+*/
+
+static void timer(XtPointer data, XtIntervalId *id)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget)data;
+  int reason, last_value;
+
+  if( w->sb.armed != ARM_NONE )
+      {
+      last_value = w->sb.value;
+      reason     = XmCR_NONE;
+
+      switch( w->sb.armed )
+	  {
+	  case ARM_PAGEUP:
+	      w->sb.value = safe_subtract( w->sb.value, w->sb.pageIncrement );
+	      reason = XmCR_PAGE_DECREMENT;
+	      break;
+	  case ARM_PAGEDOWN:
+	      w->sb.value = safe_add( w->sb.value, w->sb.pageIncrement );
+	      reason = XmCR_PAGE_INCREMENT;
+	      break;
+	  case ARM_UP:
+	      w->sb.value = safe_subtract( w->sb.value, w->sb.increment );
+	      reason = XmCR_DECREMENT;
+	      break;
+	  case ARM_DOWN:
+	      w->sb.value = safe_add( w->sb.value, w->sb.increment );
+	      reason = XmCR_INCREMENT;
+	      break;
+	  }
+
+      verify_values(w);
+
+      if( last_value != w->sb.value )
+	  {
+	  seg_pixel_sizes(w, &w->sb.above, &w->sb.ss, &w->sb.below);
+	  draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+	  
+	  call_callbacks( w, reason, w->sb.value, 0, NULL );
+
+	  XtAppAddTimeOut( XtWidgetToApplicationContext((Widget)w),
+			   (unsigned long) w->sb.repeatDelay,
+			   timer,  (XtPointer) w );
+	  }
+      }
+}
+
+static int what_button(XlwScrollBarWidget w, int mouse_x, int mouse_y)
+{
+  int x, y, width, height, arrow_height_top, arrow_height_bottom;
+  int where;
+
+  x       = widget_x(w);
+  y       = widget_y(w);
+  width   = widget_w(w);
+  height  = widget_h(w);
+
+#if 0
+  arrow_height = w->sb.showArrows ? arrow_h(w) : 0;
+#endif
+  if( w->sb.showArrows )
+      {
+      if( arrow_same_end(w) )
+	  {
+	  arrow_height_top = 0;
+	  arrow_height_bottom = 2*arrow_h(w);
+	  }
+      else
+	  {
+	  arrow_height_top = arrow_height_bottom = arrow_h(w);
+	  }
+      }
+  else
+      {
+      arrow_height_top = arrow_height_bottom = 0;
+      }
+
+  where = BUTTON_NONE;
+
+  if( mouse_x > x && mouse_x < (x + width) )
+      {
+      if( mouse_y > (y + arrow_height_top) && mouse_y < (y + height - arrow_height_bottom) )
+	  {
+	  if( mouse_y < (y + w->sb.above + arrow_height_top) )
+	      {
+	      where = BUTTON_TROUGH_ABOVE;
+	      }
+	  else if( mouse_y > (y + w->sb.above + w->sb.ss + arrow_height_top) )
+	      {
+	      where = BUTTON_TROUGH_BELOW;
+	      }
+	  else
+	      {
+	      where = BUTTON_KNOB;
+	      }
+	  }
+      else if( arrow_same_end(w) )
+	  {
+	  if( mouse_y > (y + height - arrow_height_bottom + 1) && mouse_y < (y + height) )
+	      {
+	      if( mouse_y < (y + height - arrow_height_bottom/2) )
+		  {
+		  where = BUTTON_UP_ARROW;
+		  }
+	      else
+		  {
+		  where = BUTTON_DOWN_ARROW;
+		  }
+	      }
+	  }
+      else
+	  {
+	  if( mouse_y > y && mouse_y < (y + arrow_height_top) )
+	      {
+	      where = BUTTON_UP_ARROW;
+	      }
+	  else if( mouse_y > (y + height - arrow_height_bottom + 1) && mouse_y < (y + height) )
+	      {
+	      where = BUTTON_DOWN_ARROW;
+	      }
+	  }
+      }
+#if 0
+  if( mouse_x > x && mouse_x < (x + width) )
+      {
+      if( mouse_y > (y + arrow_height) && mouse_y < (y + height - arrow_height) )
+	  {
+	  if( mouse_y < (y+w->sb.above+arrow_height) )
+	      {
+	      where = BUTTON_TROUGH_ABOVE;
+	      }
+	  else if( mouse_y > (y + w->sb.above + w->sb.ss + arrow_height) )
+	      {
+	      where = BUTTON_TROUGH_BELOW;
+	      }
+	  else
+	      {
+	      where = BUTTON_KNOB;
+	      }
+	  }
+      else if( mouse_y > y && mouse_y < (y + arrow_height) )
+	  {
+	  where = BUTTON_UP_ARROW;
+	  }
+      else if( mouse_y > (y + height - arrow_height + 1) && mouse_y < (y + height) )
+	  {
+	  where = BUTTON_DOWN_ARROW;
+	  }
+      }
+#endif
+  return( where );
+}
+
+#define FORCED_SCROLL_NONE		0
+#define FORCED_SCROLL_DOWNRIGHT	1
+#define FORCED_SCROLL_UPLEFT	2
+
+int forced_scroll_flag = FORCED_SCROLL_NONE;
+
+/*
+** PageDownOrRight
+*/
+static void PageDownOrRight(Widget widget, XEvent *event, String *parms, Cardinal *num_parms)
+{
+  forced_scroll_flag = FORCED_SCROLL_DOWNRIGHT;
+  Select(widget, event, parms, num_parms);
+  forced_scroll_flag = FORCED_SCROLL_NONE;
+}
+
+/*
+** PageUpOrLeft
+*/
+static void PageUpOrLeft(Widget widget, XEvent *event, String *parms, Cardinal *num_parms)
+{
+  forced_scroll_flag = FORCED_SCROLL_UPLEFT;
+  Select(widget, event, parms, num_parms);
+  forced_scroll_flag = FORCED_SCROLL_NONE;
+}
+
+/*
+** Select
+*/
+static void Select(Widget widget, XEvent *event, String *parms, Cardinal *num_parms)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget)widget;
+  int mouse_x, mouse_y;
+  int reason, last_value;
+  int sb_button;
+
+  DBUG(fprintf(stderr, "Select:\n"));
+
+  mouse_x = event_x( w, event );
+  mouse_y = event_y( w, event );
+
+  w->sb.savedValue = w->sb.value;
+
+  last_value = w->sb.value;
+  reason     = XmCR_NONE;
+
+  XtGrabKeyboard( (Widget)w, False, GrabModeAsync, GrabModeAsync, event->xbutton.time );
+
+  sb_button = what_button(w, mouse_x, mouse_y);
+
+  if ( forced_scroll_flag != FORCED_SCROLL_NONE )
+    {
+      switch ( sb_button )
+	{
+	case BUTTON_TROUGH_ABOVE:
+	case BUTTON_TROUGH_BELOW:
+	case BUTTON_KNOB:
+	  sb_button= BUTTON_NONE; /* cause next switch to fall through */
+	  if ( forced_scroll_flag == FORCED_SCROLL_UPLEFT )
+	    {
+	      w->sb.value = safe_subtract( w->sb.value, w->sb.pageIncrement );
+	      w->sb.armed = ARM_PAGEUP;
+	      reason      = XmCR_PAGE_DECREMENT;
+	      break;
+	    }
+	  else if ( forced_scroll_flag == FORCED_SCROLL_DOWNRIGHT )
+	    {
+	      w->sb.value = safe_add( w->sb.value, w->sb.pageIncrement );
+	      w->sb.armed = ARM_PAGEDOWN;
+	      reason      = XmCR_PAGE_INCREMENT;
+	      break;
+	    }
+	  abort();
+	}
+    }
+
+  switch( sb_button )
+      {
+      case BUTTON_TROUGH_ABOVE:
+	  w->sb.value = safe_subtract( w->sb.value, w->sb.pageIncrement );
+	  w->sb.armed = ARM_PAGEUP;
+	  reason      = XmCR_PAGE_DECREMENT;
+	  break;
+      case BUTTON_TROUGH_BELOW:
+	  w->sb.value = safe_add( w->sb.value, w->sb.pageIncrement );
+	  w->sb.armed = ARM_PAGEDOWN;
+	  reason      = XmCR_PAGE_INCREMENT;
+	  break;
+      case BUTTON_KNOB:
+	  w->sb.lastY = mouse_y;
+	  w->sb.armed = ARM_KNOB;
+	  draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+	  break;
+      case BUTTON_UP_ARROW:
+	  if( event->xbutton.state & ControlMask )
+	      {
+	      w->sb.value = INT_MIN;
+	      w->sb.armed = ARM_UP;
+	      reason      = XmCR_TO_TOP;
+	      }
+	  else
+	      {
+	      w->sb.value = safe_subtract( w->sb.value, w->sb.increment );
+	      w->sb.armed = ARM_UP;
+	      reason      = XmCR_DECREMENT;
+	      }
+	  redraw_up_arrow(w, True, False);
+	  break;
+      case BUTTON_DOWN_ARROW:
+	  if( event->xbutton.state & ControlMask )
+	      {
+	      w->sb.value = INT_MAX;
+	      w->sb.armed = ARM_DOWN;
+	      reason      = XmCR_TO_BOTTOM;
+	      }
+	  else
+	      {
+	      w->sb.value = safe_add( w->sb.value, w->sb.increment );
+	      w->sb.armed = ARM_DOWN;
+	      reason      = XmCR_INCREMENT;
+	      }
+	  redraw_down_arrow(w, True, False);
+	  break;
+      }
+
+  verify_values(w);
+
+  if( last_value != w->sb.value )
+      {
+      seg_pixel_sizes(w, &w->sb.above, &w->sb.ss, &w->sb.below);
+      draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+	  
+      call_callbacks( w, reason, w->sb.value, mouse_y, event );
+
+      XtAppAddTimeOut( XtWidgetToApplicationContext((Widget)w),
+		       (unsigned long) w->sb.initialDelay,
+		       timer,  (XtPointer) w );
+      }
+
+  CHECK(w);
+}
+
+/*
+** Drag
+*/
+static void Drag(Widget widget, XEvent *event, String *parms, Cardinal *num_parms)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget)widget;
+  int diff;
+  int height, mouse_y;
+  int last_value, last_above;
+
+  DBUG(fprintf(stderr, "Drag:\n"));
+
+  if( w->sb.armed == ARM_KNOB )
+      {
+      height  = widget_h(w);
+      if( w->sb.showArrows ) height -= (2*arrow_h(w));
+
+      mouse_y = event_y( w, event );
+
+      diff = mouse_y - w->sb.lastY;
+
+      last_above = w->sb.above;
+      last_value = w->sb.value;
+
+      if( diff < 0 )
+	  {
+	  /* up */
+	  w->sb.above -= (-diff);
+	  if( w->sb.above < 0 )
+	      {
+	      mouse_y = (mouse_y - w->sb.above);
+	      w->sb.above = 0;
+	      diff = 0;
+	      w->sb.below = height - w->sb.ss;
+	      }
+	  w->sb.below -= diff;
+	  CHECK(w);
+	  }
+      else if( diff > 0 )
+	  {
+	  /* down */
+	  w->sb.above += diff;
+	  if( w->sb.above + w->sb.ss > height )
+	      {
+	      mouse_y = height + (mouse_y - (w->sb.above + w->sb.ss));
+	      w->sb.above = height - w->sb.ss;
+	      diff = 0;
+	      w->sb.below = 0;
+	      }
+	  w->sb.below -= diff;
+	  CHECK(w);
+	  }
+
+      if( last_above != w->sb.above )
+	  {
+	  draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+
+	  w->sb.lastY = mouse_y;
+
+	  w->sb.value = value_from_pixel(w, w->sb.above);
+	  verify_values(w);
+	  CHECK(w);
+
+	  if( w->sb.value != last_value )
+	      {
+	      call_callbacks( w, XmCR_DRAG, w->sb.value, event_y(w, event), event );
+	      }
+	  }
+      }
+  CHECK(w);
+}
+
+/*
+** Release
+*/
+static void Release(Widget widget, XEvent *event, String *parms, Cardinal *num_parms)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget)widget;
+
+  DBUG(fprintf(stderr, "EndDrag:\n"));
+
+  switch( w->sb.armed )
+      {
+      case ARM_KNOB:
+	  call_callbacks( w, XmCR_VALUE_CHANGED, w->sb.value, event_y(w, event), event );
+	  w->sb.armed = ARM_NONE;
+	  draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+	  break;
+      case ARM_UP:
+	  redraw_up_arrow(w, False, False);
+	  break;
+      case ARM_DOWN:
+	  redraw_down_arrow(w, False, False);
+	  break;
+      }
+
+  XtUngrabKeyboard( (Widget)w, event->xbutton.time );
+
+  w->sb.armed = ARM_NONE;
+}
+
+/*
+** Jump
+*/
+static void Jump(Widget widget, XEvent *event, String *parms, Cardinal *num_parms)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget)widget;
+  int x, y, width, height, mouse_x, mouse_y;
+  int arrow_height;
+  int last_above, last_value;
+
+  DBUG(fprintf(stderr, "Jump:\n"));
+
+  x       = widget_x(w);
+  y       = widget_y(w);
+  width   = widget_w(w);
+  height  = widget_h(w);
+  mouse_x = event_x( w, event );
+  mouse_y = event_y( w, event );
+
+  arrow_height = w->sb.showArrows ? arrow_h(w) : 0;
+
+  XtGrabKeyboard( (Widget)w, False, GrabModeAsync, GrabModeAsync, event->xbutton.time );
+
+  switch( what_button(w, mouse_x, mouse_y) )
+      {
+      case BUTTON_TROUGH_ABOVE:
+      case BUTTON_TROUGH_BELOW:
+      case BUTTON_KNOB:
+	  w->sb.savedValue = w->sb.value;
+
+	  height -= (2*arrow_height);
+	  y      += arrow_height;
+
+	  last_above = w->sb.above;
+	  last_value = w->sb.value;
+
+	  w->sb.armed = ARM_KNOB;
+	  draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+
+	  w->sb.above = mouse_y - (w->sb.ss / 2) - arrow_height;
+	  if( w->sb.above < 0 )
+	      {
+	      w->sb.above = 0;
+	      }
+	  else if( w->sb.above + w->sb.ss > height )
+	      {
+	      w->sb.above = height - w->sb.ss;
+	      }
+	  w->sb.below = (height - (w->sb.ss + w->sb.above));
+
+	  if( last_above != w->sb.above )
+	      {
+	      draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+
+	      w->sb.value = value_from_pixel(w, w->sb.above);
+	      verify_values(w);
+	      CHECK(w);
+
+	      w->sb.lastY = mouse_y;
+	      w->sb.lastY = w->sb.above + arrow_height + (w->sb.ss / 2);
+
+	      if( w->sb.value != last_value )
+		  {
+		  call_callbacks( w, XmCR_DRAG, w->sb.value, event_y(w, event), event );
+		  }
+	      }
+	  break;
+      }
+  CHECK(w);
+}
+
+/*
+** Abort
+*/
+static void Abort(Widget widget, XEvent *event, String *parms, Cardinal *num_parms)
+{
+  XlwScrollBarWidget w = (XlwScrollBarWidget)widget;
+
+  DBUG(fprintf(stderr, "Abort:\n"));
+
+  if( w->sb.armed != ARM_NONE )
+      {
+      if( w->sb.value != w->sb.savedValue )
+	  {
+	  w->sb.value = w->sb.savedValue;
+
+	  seg_pixel_sizes(w, &w->sb.above, &w->sb.ss, &w->sb.below);
+	  draw_knob(w, w->sb.above, w->sb.ss, w->sb.below);
+
+	  call_callbacks( w, XmCR_VALUE_CHANGED, w->sb.value, event_y(w, event), event );
+	  }
+
+      switch( w->sb.armed )
+	  {
+	  case ARM_UP:
+	      redraw_up_arrow(w, False, False);
+	      break;
+	  case ARM_DOWN:
+	      redraw_down_arrow(w, False, False);
+	      break;
+	  }
+
+      w->sb.armed = ARM_NONE;
+
+      XtUngrabKeyboard( (Widget)w, event->xbutton.time );
+      }
+}