Mercurial > hg > xemacs-beta
diff lisp/prim/sound.el @ 0:376386a54a3c r19-14
Import from CVS: tag r19-14
author | cvs |
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date | Mon, 13 Aug 2007 08:45:50 +0200 |
parents | |
children | 0293115a14e9 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/lisp/prim/sound.el Mon Aug 13 08:45:50 2007 +0200 @@ -0,0 +1,116 @@ +;;; sound.el --- Loading sound files in XEmacs + +;; Copyright (C) 1985, 1986, 1992, 1993, 1994 Free Software Foundation, Inc. +;; Copyright (C) 1995 Tinker Systems and INS Engineering Corp. + +;; This file is part of XEmacs. + +;; XEmacs is free software; you can redistribute it and/or modify it +;; under the terms of the GNU General Public License as published by +;; the Free Software Foundation; either version 2, or (at your option) +;; any later version. + +;; XEmacs is distributed in the hope that it will be useful, but +;; WITHOUT ANY WARRANTY; without even the implied warranty of +;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;; General Public License for more details. + +;; You should have received a copy of the GNU General Public License +;; along with XEmacs; see the file COPYING. If not, write to the Free +;; Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. + +;;; Synched up with: Not in FSF. + +;;;###autoload +(or sound-alist + ;; these should be silent until sounds are loaded + (setq sound-alist '((ready nil) (warp nil)))) + +;;;###autoload +(defun load-sound-file (filename sound-name &optional volume) + "Read in an audio-file and add it to the sound-alist. + +You can only play sound files if you are running on display 0 of the console +of a Sun SparcStation, SGI machine, or HP9000s700, or running a NetAudio +server. The sound file must be in the Sun/NeXT U-LAW format." + (interactive "fSound file name: \n\ +SSymbol to name this sound: \n\ +nVolume (0 for default): ") + (or (symbolp sound-name) (error "sound-name not a symbol")) + (or (null volume) (integerp volume) (error "volume not an integer or nil")) + (let (buf data) + (unwind-protect + (save-excursion + (set-buffer (setq buf (get-buffer-create " *sound-tmp*"))) + (buffer-disable-undo (current-buffer)) + (erase-buffer) + (insert-file-contents filename) + (setq data (buffer-string)) + (erase-buffer)) + (and buf (kill-buffer buf))) + (let ((old (assq sound-name sound-alist))) + ;; some conses in sound-alist might have been dumped with emacs. + (if old (setq sound-alist (delq old (copy-sequence sound-alist))))) + (setq sound-alist (cons + (purecopy + (nconc (list sound-name) + (if (and volume (not (eq 0 volume))) + (list ':volume volume)) + (list ':sound data))) + sound-alist))) + sound-name) + +;;;###autoload +(defun load-default-sounds () + "Load and install some sound files as beep-types. +This only works if you're on display 0 of a Sun SparcStation, SGI machine, +or HP9000s700, or running a NetAudio server." + (interactive) + ;; #### - this should do NOTHING if the sounds can't be played. + (message "Loading sounds...") + (setq sound-alist nil) + (let ((default-directory data-directory)) + (load-sound-file "sounds/drum-beep.au" 'drum) + (load-sound-file "sounds/quiet-beep.au" 'quiet) + (load-sound-file "sounds/bass-snap.au" 'bass 80) + (load-sound-file "sounds/whip.au" 'whip 70) + (load-sound-file "sounds/cuckoo.au" 'cuckoo) + (load-sound-file "sounds/yeep.au" 'yeep) + (load-sound-file "sounds/hype.au" 'hype 100) + ) + (setq sound-alist + (append + '((default :sound bass) + (undefined-key :sound drum) + (undefined-click :sound drum) + ;; beginning-of-buffer or end-of-buffer errors. + (buffer-bound :sound drum) + ;; buffer-read-only error + (read-only :sound drum) + ;; non-interactive function or lambda called + (command-error :sound bass) + (y-or-n-p :sound quiet) + (yes-or-no-p :sound quiet) + (auto-save-error :sound whip :volume 100) + (no-completion :sound whip) + (isearch-failed :sound quiet) + (isearch-quit :sound bass) + ;; QUIT: sound generated by ^G and it's variants. + (quit :sound quiet :volume 75) + ;; READY: time-consuming task has completed... compile, + ;; cvs-update, etc. + (ready :sound cuckoo) + ;; WARP: XEmacs has changed the selected-window or frame + ;; asynchronously... Especially when it's done by an + ;; asynchronous process filter. Perhaps by a debugger breakpoint + ;; has been hit? + (warp :sound yeep :volume 75) + ;; ALARM: used for reminders... + (alarm :sound cuckoo :volume 100) + ) + sound-alist)) + (message "Loading sounds...done") + ;; (beep nil 'quiet) + ) + +;; sound.el ends here.