diff lisp/prim/events.el @ 0:376386a54a3c r19-14

Import from CVS: tag r19-14
author cvs
date Mon, 13 Aug 2007 08:45:50 +0200
parents
children 0293115a14e9
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lisp/prim/events.el	Mon Aug 13 08:45:50 2007 +0200
@@ -0,0 +1,147 @@
+;;; events.el --- event functions.
+
+;;;; Copyright (C) 1996 Ben Wing.
+
+;; Maintainer:
+;; Keywords: internal
+
+;; This file is part of XEmacs.
+
+;; XEmacs is free software; you can redistribute it and/or modify it
+;; under the terms of the GNU General Public License as published by
+;; the Free Software Foundation; either version 2, or (at your option)
+;; any later version.
+
+;; XEmacs is distributed in the hope that it will be useful, but
+;; WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+;; General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with XEmacs; see the file COPYING.  If not, write to the Free
+;; Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
+
+;;; Synched up with: Not in FSF.
+
+;;; Code:
+
+
+(defun event-console (event)
+  "Return the console that EVENT occurred on.
+This will be nil for some types of events (e.g. eval events)."
+  (cdfw-console (event-channel event)))
+
+(defun event-device (event)
+  "Return the device that EVENT occurred on.
+This will be nil for some types of events (e.g. keyboard and eval events)."
+  (dfw-device (event-channel event)))
+
+(defun event-frame (event)
+  "Return the frame that EVENT occurred on.
+This will be nil for some types of events (e.g. keyboard and eval events)."
+  (fw-frame (event-channel event)))
+
+(defun event-buffer (event)
+  "Given a mouse-motion, button-press, or button-release event, return
+the buffer on which that event occurred.  This will be nil for non-mouse
+events.  If event-over-text-area-p is nil, this will also be nil."
+  (let ((window (event-window event)))
+    (and (windowp window) (window-buffer window))))
+
+(defalias 'allocate-event 'make-event)
+
+(defun key-press-event-p (obj)
+  "True if OBJ is a key-press event object."
+  (and (event-live-p obj) (eq 'key-press (event-type obj))))
+
+(defun button-press-event-p (obj)
+  "True if OBJ is a mouse-button-press event object."
+  (and (event-live-p obj) (eq 'button-press (event-type obj))))
+
+(defun button-release-event-p (obj)
+  "True if OBJ is a mouse-button-release event object."
+  (and (event-live-p obj) (eq 'button-release (event-type obj))))
+
+(defun button-event-p (obj)
+  "True if OBJ is a button-press or button-release event object."
+  (or (button-press-event-p obj) (button-release-event-p obj)))
+
+(defun motion-event-p (obj)
+  "True if OBJ is a mouse-motion event object."
+  (and (event-live-p obj) (eq 'motion (event-type obj))))
+
+(defun mouse-event-p (obj)
+ "True if OBJ is a button-press, button-release, or mouse-motion event object."
+  (or (button-event-p obj) (motion-event-p obj)))
+
+(defun process-event-p (obj)
+  "True if OBJ is a process-output event object."
+  (and (event-live-p obj) (eq 'process (event-type obj))))
+
+(defun timeout-event-p (obj)
+  "True if OBJ is a timeout event object."
+  (and (event-live-p obj) (eq 'timeout (event-type obj))))
+
+(defun eval-event-p (obj)
+  "True if OBJ is an eval event object."
+  (and (event-live-p obj) (eq 'eval (event-type obj))))
+
+(defun misc-user-event-p (obj)
+  "True if OBJ is a misc-user event object.
+A misc-user event is a user event that is not a keypress or mouse click;
+normally this means a menu selection or scrollbar action."
+  (and (event-live-p obj) (eq 'misc-user (event-type obj))))
+
+;; You could just as easily use event-glyph but we include this for
+;; consistency.
+
+(defun event-over-glyph-p (event)
+  "Given a mouse-motion, button-press, or button-release event, return
+t if the event is over a glyph.  Otherwise, return nil."
+  (not (null (event-glyph event))))
+
+(defun keyboard-translate (&rest pairs)
+  "Translate character or keysym FROM to TO at a low level.
+Multiple FROM-TO pairs may be specified.
+
+See `keyboard-translate-table' for more information."
+  (while pairs
+    (puthash (car pairs) (car (cdr pairs)) keyboard-translate-table)
+    (setq pairs (cdr (cdr pairs)))))
+
+(put 'backspace 'ascii-character ?\b)
+(put 'delete    'ascii-character ?\177)
+(put 'tab       'ascii-character ?\t)
+(put 'linefeed  'ascii-character ?\n)
+(put 'clear     'ascii-character 12)
+(put 'return    'ascii-character ?\r)
+(put 'escape    'ascii-character ?\e)
+(put 'space	'ascii-character ? )
+
+ ;; Do the same voodoo for the keypad keys.  I used to bind these to keyboard
+ ;; macros (for instance, kp_0 was bound to "0") so that they would track the
+ ;; bindings of the corresponding keys by default, but that made the display
+ ;; of M-x describe-bindings much harder to read, so now we'll just bind them
+ ;; to self-insert by default.  Not a big difference...
+ 
+(put 'kp_0 'ascii-character ?0)
+(put 'kp_1 'ascii-character ?1)
+(put 'kp_2 'ascii-character ?2)
+(put 'kp_3 'ascii-character ?3)
+(put 'kp_4 'ascii-character ?4)
+(put 'kp_5 'ascii-character ?5)
+(put 'kp_6 'ascii-character ?6)
+(put 'kp_7 'ascii-character ?7)
+(put 'kp_8 'ascii-character ?8)
+(put 'kp_9 'ascii-character ?9)
+
+(put 'kp_space     'ascii-character ? )
+(put 'kp_tab       'ascii-character ?\t)
+(put 'kp_enter     'ascii-character ?\r)
+(put 'kp_equal     'ascii-character ?=)
+(put 'kp_multiply  'ascii-character ?*)
+(put 'kp_add       'ascii-character ?+)
+(put 'kp_separator 'ascii-character ?,)
+(put 'kp_subtract  'ascii-character ?-)
+(put 'kp_decimal   'ascii-character ?.)
+(put 'kp_divide    'ascii-character ?/)