diff lisp/modes/strokes.el @ 153:25f70ba0133c r20-3b3

Import from CVS: tag r20-3b3
author cvs
date Mon, 13 Aug 2007 09:38:25 +0200
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+;;; strokes.el	Sat May 24 14:18:08 1997
+
+;; Copyright (C) 1997 Free Software Foundation, Inc.
+
+;; Author: David Bakhash <cadet@mit.edu>
+;; Maintainer: David Bakhash <cadet@mit.edu>
+;; Version: 2.3-beta
+;; Created: 12 April 1997
+;; Keywords: lisp, mouse, extensions
+
+;; This file is part of XEmacs.
+
+;; XEmacs is free software; you can redistribute it and/or modify it
+;; under the terms of the GNU General Public License as published by
+;; the Free Software Foundation; either version 2 of the License, or
+;; (at your option) any later version.
+
+;; XEmacs program is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+;; General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with XEmacs; see the file COPYING.  If not, write to the Free
+;; Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+;; 02111-1307, USA.
+
+;;; Synched up with: Not in FSF.
+
+;;; Commentary:
+
+;; This package is written for for XEmacs v19.14 and up.
+;; This is the strokes package.  It is intended to allow the user to
+;; control XEmacs by means of mouse strokes.  Once strokes is loaded, you
+;; can always get help be invoking `strokes-help':
+
+;; > M-x strokes-help
+
+;; and you can learn how to use the package.  A mouse stroke, for now,
+;; can be defined as holding the middle button, for instance, and then
+;; moving the mouse in whatever pattern you wish, which you have set
+;; XEmacs to understand as mapping to a given command.  For example, you
+;; may wish the have a mouse stroke that looks like a capital `C' which
+;; means `copy-region-as-kill'.  Treat strokes just like you do key
+;; bindings.  For example, XEmacs sets key bindings globally with the
+;; `global-set-key' command.  Likewise, you can do
+
+;; > M-x global-set-stroke
+
+;; to interactively program in a stroke.  It would be wise to set the
+;; first one to this very command, so that from then on, you invoke
+;; `global-set-stroke' with a stroke.  likewise, there may eventually
+;; be a `local-set-stroke' command, also analogous to `local-set-key'.
+
+;; You can always unset the last stroke definition with the command
+
+;; > M-x strokes-unset-last-stroke
+
+;; and the last stroke that was added to `strokes-global-map' will be
+;; removed.
+
+;; Other analogies between strokes and key bindings are as follows:
+
+;;    1) To describe a stroke binding, you can type
+
+;;       > M-x describe-stroke
+
+;;       analogous to `describe-key'.  It's also wise to have a stroke,
+;;       like an `h', for help, or a `?', mapped to `describe-stroke'.
+
+;;    2) stroke bindings are set internally through the lisp function
+;;       `define-stroke', similar to the `define-key' function.  some
+;;       examples for a 3x3 stroke grid would be
+
+;;       (define-stroke c-mode-stroke-map
+;;                      '((0 . 0) (1 . 1) (2 . 2))
+;;                      'kill-region)
+;;       (define-stroke strokes-global-map
+;;                      '((0 . 0) (0 . 1) (0 . 2) (1 . 2) (2 . 2))
+;;                      'list-buffers)
+
+;;       however, if you would probably just have the user enter in the
+;;       stroke interactively and then set the stroke to whatever he/she
+;;       entered. The lisp function to interactively read a stroke is
+;;       `strokes-read-stroke'.  This is especially helpful when you're
+;;       on a fast computer that can handle a 9x9 stroke grid.
+
+;;       NOTE: only global stroke bindings are currently implemented,
+;;       however mode- and buffer-local stroke bindings may eventually
+;;       be implemented in a future version.
+
+;; The important variables to be aware of for this package are listed
+;; below.  They can all be altered through the customizing package via
+
+;; > M-x customize
+
+;; and customizing the group named `strokes'.  You can also read
+;; documentation on the variables there.
+
+;; `strokes-minimum-match-score' (determines the threshold of error that
+;; makes a stroke acceptable or unacceptable.  If your strokes arn't
+;; matching, then you should raise this variable.
+
+;; `strokes-grid-resolution' (determines the grid dimensions that you use
+;; when defining/reading strokes.  The finer the grid your computer can
+;; handle, the more you can do, but even a 3x3 grid is pretty cool.)
+;; The default value (7) should be fine for most decent computers.
+;; NOTE: This variable should not be set to a number less than 3.
+
+;; `strokes-display-strokes-buffer' will allow you to hide the strokes
+;; buffer when doing simple strokes.  This is a speedup for slow
+;; computers as well as people who don't want to see their strokes.
+
+;; If you find that your mouse is accelerating too fast, you can
+;; execute the UNIX X command to slow it down.  A good possibility is
+
+;; % xset m 5/4 8
+
+;; which seems, heuristically, to work okay, without much disruption.
+
+;; Whenever you load in the strokes package, you will be able to save
+;; what you've done upon exiting XEmacs.  You can also do
+
+;; > M-x save-strokes
+
+;; and it will save your strokes in ~/.strokes, or you may wish to change
+;; this by setting the variable `strokes-file'.
+
+;; Note that internally, all of the routines that are part of this
+;; package are able to deal with complex strokes, as they are a superset
+;; of simple strokes.  However, the default of this package will map
+;; mouse button2 to the command `strokes-do-stroke', and NOT
+;; `strokes-do-complex-stroke'.  If you wish to use complex strokes, you
+;; will have to override this key mapping.  Complex strokes are terminated
+;; with mouse button3.  The strokes package will not interfere with
+;; `mouse-yank', but you may want to examine how this is done (see the
+;; variable `strokes-click-command')
+
+;; To get strokes to work as part of your your setup, then you'll have
+;; put the strokes package in your load-path (preferably byte-compiled)
+;; and then add the following to your .xemacs-options file (or wherever
+;; you put XEmacs-specific startup preferences):
+
+;;(and (fboundp 'device-on-window-system-p)
+;;     (device-on-window-system-p)
+;;     (require 'strokes))
+
+;; Once loaded, you can start stroking.  You can also toggle between
+;; strokes mode by simple typing
+
+;; > M-x strokes-mode
+
+;; I am now in the process of porting this package to emacs.  I also hope
+;; that, with the help of others, this package will be useful in entering
+;; in pictographic-like language text using the mouse (i.e. Korean).
+;; Japanese and Chinese are a bit trickier, but I'm sure that with help
+;; it can be done.  The next version will allow the user to enter strokes
+;; which "remove the pencil from the paper" so to speak, so one character
+;; can have multiple strokes.
+
+;; Great thanks to Rob Ristroph for his generosity in letting me use his
+;; PC to develop this, Jason Johnson for his help in algorithms, Euna
+;; Kim for her help in Korean, and massive thanks to the helpful guys
+;; on the help instance on athena (zeno, jered, amu, gsstark, ghudson, etc)
+;; Special thanks to Steve Baur and Hrvoje Niksic for all their help.
+
+;; Tasks: (what I'm getting ready for future version)...
+;; 2) use 'strokes-read-complex-stroke for korean, etc.
+;; 4) buffer-local 'strokes-local-map, and mode-stroke-maps would be nice
+;; 5) 'list-strokes (kinda important).  What do people want?
+;;    How about an optional docstring for each stroke so that a person
+;;    can examine the strokes-file and actually make sense of it?
+;;    (e.g. "This stroke is a pentagram")
+;; 6) add some hooks, like `strokes-read-stroke-hook'
+;; 7) See what people think of the factory settings.  Should I change
+;;    them?  They're all pretty arbitrary in a way.  I guess they
+;;    should be minimal, but computers are getting lots faster, and
+;;    if I choose the defaults too conservatively, then strokes will
+;;    surely dissapoint some people on decent machines (until they
+;;    figure out M-x customize).  I need feedback.
+;; Other: I always have the most beta version of strokes, so if you
+;;        want it just let me know.
+
+;;; Change Log:
+
+;; 1.3: provided user variable `strokes-use-strokes-buffer' to let users
+;;      hide the strokes and strokes buffer when entering simple strokes.
+;; 1.3: cleaned up most leaks.
+;; 1.3: with Jari Aalto's help, cleaned up overall program.
+;; 1.3: added `strokes-help' for help on strokes
+;; 1.3: fixed 'strokes-load-hook bug
+;; 1.3: email address change: now <cadet@mit.edu>
+;; 1.3: added `strokes-report-bug' based on efs/dired's `dired-report-bug'
+;; 1.3: added more dialog-box queries for mouse-event stuff.
+;; 1.4: allowed strokes to invoke kbd macros as well (thanks gsstark!)
+;; 2.0: fixed up ordering of certain functions.
+;; 2.0: fixed bug applying to strokes in dedicated and minibuffer windows.
+;; 2.0: punted the C-h way of invoking strokes help routines.
+;; 2.0: fixed `strokes-define-stroke' so it would error check against
+;;      defining strokes that were too short (really clicks)
+;; 2.0: added `strokes-toggle-strokes-buffer' interactive function
+;; 2.0: added `customize' support, thanks to patch from Hrvoje (thanks)
+;; 2.1: strokes no longer forces `mouse-yank-at-point' to t on mouse-yank
+;;      (i.e. `mouse-yank-at-point' is up to you again)
+;; 2.1: toggling strokes-mode off and then back on no longer deletes
+;;      the strokes that you programmed in but didn't save before
+;;      toggling off strokes-mode.
+;; 2.1: advised may functions for modes like VM and w3 so that they too
+;;      can use strokes, while still mantaining old button2 functionality.
+;; 2.1: with steve's help, got the autoload for `strokes-mode' and
+;;      fixed up the package so loading it does not enable strokes
+;;      until user calls `strokes-mode'.
+;; 2.2: made sure that abbrev-mode was off in the ` *strokes*' buffer
+;; 2.2: added more dired advice for mouse permissions commands
+;; 2.2: added some checks to see if saving strokes is really necessary so
+;;      the user doesn't get promped aimlessly.
+;; 2.2: change the `strokes-lift' symbol to a keyword of value `:strokes-lift'
+;;      for legibility.  IF YOUR OLD STROKES DON'T WORK, THIS IS PROBABLY WHY.
+;; 2.2: I might have to change this back to `'strokes-lift' because the keyword
+;;      fails in emacs, though I don't know why.
+;; 2.2: `strokes-describe-stroke' is nicer during recursive edits
+;; 2.2: provided `strokes-fill-stroke' to fill in empty spaces of strokes
+;;      as an important step towards platform (speed) independence.
+;;      Because of this, I moved the global setting of `strokes-last-stroke'
+;;      from `strokes-eliminate-consecutive-redundancies' to
+;;      `strokes-fill-stroke' since the latter comes later in processing
+;;      a user stroke.
+;; 2.2: Finally changed the defaults, so now `strokes-grid-resolution' is 9
+;;      and `strokes-minimum-match-score' is 1000 by default.  This will surely
+;;      mess some people up, but if so, just set it back w/ M-x customize.
+;; 2.2: Fixed up the mechanism for updating the `strokes-window-configuration'.
+;;      Now it only uses one function (`strokes-update-window-configuration')
+;;      which does it all, and much more efficiently (thanks RMS!).
+;; 2.2  Fixed up the appearance of the *strokes* buffer so that there are no
+;;      ugly line truncations, and I got rid of the bug which would draw the stroke
+;;      on the wrong line.  I still wish that `event-closest-point' was smarter.
+;;      In fact, `event-closest-point' does *not* do what its name suggests.
+;; 2.3  Added more to `strokes-update-window-configuration' so it goes to hell less often
+;; 2.3  `strokes-mode' no longer will undefine keys unless it's sure that the user had
+;;      had them mapped to a strokes command.
+;; 2.3  added more magic autoload statements so strokes work more smoothly.
+;;      similarly, I made strokes-mode turn itself on when the user defines a stroke
+;;      (thanks Hrvoje).
+;; 2.3  Added "Strokes" to the modeline when strokes is on, and allow toggling strokes
+;;      with mouse button2.
+;; 2.3  Added `list-strokes', which is a really nice function which graphically lists
+;;      all the strokes that the user has defined and their corresponding commands.
+;;      `list-strokes' will appropriately colorize the pixmaps to display some time info.
+
+;;; Code:
+
+;;; Requirements and provisions...
+
+(autoload 'reporter-submit-bug-report "reporter")
+(autoload 'mail-position-on-field "sendmail")
+
+;;; Constants...
+
+(defconst strokes-version "2.3-beta")
+
+(defconst strokes-bug-address "cadet@mit.edu")
+
+(defconst strokes-lift :strokes-lift
+  "Symbol representing a stroke lift event for complex strokes.
+Complex strokes are those which contain two or more simple strokes.
+This will be useful for when XEmacs understands Chinese.")
+
+;;; user variables...
+
+(defgroup strokes nil
+  "Control Emacs through mouse strokes"
+  :group 'mouse)
+
+(defcustom strokes-modeline-string " Strokes"
+  "*Modeline identification when strokes are on \(default is \" Strokes\"\)."
+  :type 'string
+  :group 'strokes)
+
+(defcustom strokes-character ?o
+  "*Character used when drawing strokes in the strokes buffer.
+\(The default is lower-case `o', which works okay\)."
+  :type 'character
+  :group 'strokes)
+
+(defcustom strokes-minimum-match-score 1000
+  "*Minimum score for a stroke to be considered a possible match.
+Requiring a perfect match would set this variable to 0.
+The default value is 1000, but it's mostly dependent on how precisely
+you manage to replicate your user-defined strokes.  It also depends on
+the value of `strokes-grid-resolution', since a higher grid resolution
+will correspond to more sample points, and thus more distance
+measurements.  Usually, this is not a problem since you first set
+`strokes-grid-resolution' based on what your computer seems to be able
+to handle (though the defaults are usually more than sufficent), and
+then you can set `strokes-minimum-match-score' to something that works
+for you.  The only purpose of this variable is to insure that if you
+do a bogus stroke that really doesn't match any of the predefined
+ones, then strokes should NOT pick the one that came closest."
+  :type 'integer
+  :group 'strokes)
+
+(defcustom strokes-grid-resolution 9
+  "*Integer defining dimensions of the stroke grid.
+The grid is a square grid, where STROKES-GRID-RESOLUTION defaults to
+`9', making a 9x9 grid whose coordinates go from (0 . 0) on the top
+left to ((STROKES-GRID-RESOLUTION - 1) . (STROKES-GRID-RESOLUTION - 1))
+on the bottom right.  The greater the resolution, the more intricate
+your strokes can be.
+NOTE: This variable should be odd and MUST NOT be less than 3.
+WARNING: Changing the value of this variable will gravely affect the
+         strokes you have already programmed in.  You should try to
+         figure out what it should be based on your needs and on how
+         quick the particular platform(s) you're operating on, and
+         only then start programming in your custom strokes."
+  :type 'integer
+  :group 'strokes)
+
+(defcustom strokes-file "~/.strokes"
+  "*File containing saved strokes for stroke-mode (default is ~/.strokes)."
+  :type 'file
+  :group 'strokes)
+
+(defcustom strokes-buffer-name " *strokes*"
+  "The buffer that the strokes take place in (default is ` *strokes*')."
+  :type 'string
+  :group 'strokes)
+
+(defcustom strokes-use-strokes-buffer t
+  "*If non-nil, the strokes buffer is used and strokes are displayed.
+If nil, strokes will be read the same, however the user will not be
+able to see the strokes.  This be helpful for people who don't like
+the delay in switching to the strokes buffer."
+  :type 'boolean
+  :group 'strokes)
+
+(defcustom strokes-click-command 'mouse-yank
+  "*Command to execute when stroke is actually a `click' event.
+This is set to `mouse-yank' by default."
+  :type 'function
+  :group 'strokes)
+
+;;; internal variables...
+
+;;;###autoload
+(defvar strokes-mode nil
+  "Non-nil when `strokes' is globally enabled")
+
+(defvar strokes-window-configuration nil
+  "The special window configuration used when entering strokes.
+This is set properly in the function `strokes-update-window-configuration'.")
+
+(defvar strokes-last-stroke nil
+  "Last stroke entered by the user.
+Its value gets set every time the function
+`strokes-fill-stroke' gets called,
+since that is the best time to set the variable")
+
+(defvar strokes-global-map '()
+  "Association list of strokes and their definitions.
+Each entry is (STROKE . COMMAND) where STROKE is itself a list of
+coordinates (X . Y) where X and Y are lists of positions on the
+normalized stroke grid, with the top left at (0 . 0).  COMMAND is the
+corresponding interactive function")
+
+(defvar strokes-load-hook nil
+  "Function or functions to be called when `strokes' is loaded.")
+
+;;; Macros...
+
+(defsubst strokes-click-p (stroke)
+  "Non-nil if STROKE is really click."
+  (< (length stroke) 3))
+
+;;; old, but worked pretty good (just in case)...
+;;(defmacro strokes-define-stroke (stroke-map stroke def)
+;;  "Add STROKE to STROKE-MAP alist with given command DEF"
+;;  (list 'if (list '< (list 'length stroke) 3)
+;;	(list 'error
+;;	      "That's a click, not a stroke.  See `strokes-click-command'")
+;;	(list 'setq stroke-map (list 'cons (list 'cons stroke def)
+;;				     (list 'remassoc stroke stroke-map)))))
+
+(defmacro strokes-define-stroke (stroke-map stroke def)
+  "Add STROKE to STROKE-MAP alist with given command DEF"
+  `(if (strokes-click-p ,stroke)
+       (error "That's a click, not a stroke; see `strokes-click-command'")
+     (setq ,stroke-map (cons (cons ,stroke ,def)
+			     (remassoc ,stroke ,stroke-map)))))
+
+(defalias 'define-stroke 'strokes-define-stroke)
+
+(defsubst strokes-square (x)
+  "Returns the square of the number X"
+  (* x x))
+
+(defsubst strokes-distance-squared (p1 p2)
+  "Gets the distance (squared) between to points P1 and P2.
+Each point is a cons cells (X . Y)"
+  (let ((x1 (car p1))
+	(y1 (cdr p1))
+	(x2 (car p2))
+	(y2 (cdr p2)))
+    (+ (strokes-square (- x2 x1))
+       (strokes-square (- y2 y1)))))
+
+;;; Advice for various functions...
+
+;; I'd originally wanted to write a macro that would just take in the
+;; generic functions which use mouse button2 in various modes.  Most of
+;; them are identical in form: they take an event as the single argument
+;; and then do their thing.  I tried writing a macro that looked
+;; something like this, but failed.  Advice just ain't that easy.  The
+;; one that bugged me the most was `Manual-follow-xref', because that had
+;; &rest arguments, and I didn't know how to work around it in defadvice.
+;; However, I was able to fix up most of the important modes (i.e. the
+;; ones I use all the time).  One `bug' in the program that I just can't
+;; seem to figure out is why I can only advise other button2 functions
+;; successfully when the variable `strokes-use-strokes-buffer' is nil.  I
+;; did all the save-excursion/save-window-excursion stuff SPECIFICALLY so
+;; that using the strokes buffer or not would absolutely not affect any
+;; other part of the program.  If someone can figure out how to make the
+;; following advices work w/ regardless of that variable
+;; `strokes-use-strokes-buffer', then that would be a great victory.  If
+;; someone out there would be kind enough to make the commented code
+;; below work, I'd be grateful.  By the way, I put the `protect' keywords
+;; there to insure that if a stroke went bad, then
+;; `strokes-click-command' would be set back.  If this isn't necessary,
+;; then feel free to let me know.
+
+;; For what follows, I really wanted something that would work like this:
+
+;;(strokes-fix-button2 'vm-mouse-button-2)
+
+;; Or even better, I could have simply done something like:
+
+;;(mapcar 'strokes-fix-button2
+;; 	  '(vm-mouse-button-2
+;;          rmail-summary-mouse-goto-msg
+;;	    <rest of them>))
+
+;;; With help from Hans (author of advice.el)...
+(defmacro strokes-fix-button2-command (command)
+  "Fix COMMAND so that it can also work with strokes.
+COMMAND must take one event argument.
+Example of how one might fix up a command that's bound to button2
+and which is an interactive funcion of one event argument:
+
+(strokes-fix-button2-command 'vm-mouse-button-2)"
+  (let ((command (eval command)))
+    `(progn
+       (defadvice ,command (around strokes-fix-button2 compile preactivate)
+         ,(format "Fix %s to work with strokes." command)
+         (if strokes-use-strokes-buffer
+             ;; then strokes is no good and we'll have to use the original
+             ad-do-it
+           ;; otherwise, we can make strokes work too...
+	     (let ((strokes-click-command
+                  ',(intern (format "ad-Orig-%s" command))))
+             (strokes-do-stroke (ad-get-arg 0))))))))
+
+(strokes-fix-button2-command 'vm-mouse-button-2)
+(strokes-fix-button2-command 'rmail-summary-mouse-goto-msg)
+(strokes-fix-button2-command 'Buffer-menu-mouse-select)
+(strokes-fix-button2-command 'w3-widget-button-click)
+(strokes-fix-button2-command 'widget-image-button-press)
+(strokes-fix-button2-command 'Info-follow-clicked-node)
+(strokes-fix-button2-command 'compile-mouse-goto-error)
+(strokes-fix-button2-command 'gdbsrc-select-or-yank)
+(strokes-fix-button2-command 'hypropos-mouse-get-doc)
+(strokes-fix-button2-command 'gnus-mouse-pick-group)
+(strokes-fix-button2-command 'gnus-mouse-pick-article)
+(strokes-fix-button2-command 'gnus-article-push-button)
+(strokes-fix-button2-command 'dired-mouse-find-file)
+(strokes-fix-button2-command 'url-dired-find-file-mouse)
+(strokes-fix-button2-command 'dired-u-r-mouse-toggle)
+(strokes-fix-button2-command 'dired-u-w-mouse-toggle)
+(strokes-fix-button2-command 'dired-u-x-mouse-toggle)
+(strokes-fix-button2-command 'dired-g-r-mouse-toggle)
+(strokes-fix-button2-command 'dired-g-w-mouse-toggle)
+(strokes-fix-button2-command 'dired-g-x-mouse-toggle)
+(strokes-fix-button2-command 'dired-o-r-mouse-toggle)
+(strokes-fix-button2-command 'dired-o-w-mouse-toggle)
+(strokes-fix-button2-command 'isearch-yank-x-selection)
+(strokes-fix-button2-command 'occur-mode-mouse-goto)
+
+;;; I can fix the customize widget button click, but then
+;;; people will get confused when they try to customize
+;;; strokes with the mouse and customize tells them that
+;;; `strokes-click-command' is mapped to `ad-Orig-widget-button-click'
+;;(strokes-fix-button2-command 'widget-button-click)
+
+;;; without the advice, each advised function would look like...
+;;(defadvice vm-mouse-button-2 (around vm-strokes activate protect)
+;;  "Allow strokes to work in VM."
+;;  (if strokes-use-strokes-buffer
+;;      ;; then strokes is no good and we'll have to use the original
+;;      ad-do-it
+;;    ;; otherwise, we can make strokes work too...
+;;    (let ((strokes-click-command 'ad-Orig-vm-mouse-button-2))
+;;      (strokes-do-stroke (ad-get-arg 0)))))
+
+;;; Functions...
+
+(defun strokes-lift-p (object)
+  "Return non-nil if object is a stroke-lift"
+  (eq object strokes-lift))
+
+(defun strokes-unset-last-stroke ()
+  "Undo the last stroke definition."
+  (interactive)
+  (let ((command (cdar strokes-global-map)))
+    (if (y-or-n-p-maybe-dialog-box
+	 (format "really delete last stroke definition, defined to `%s'? "
+		 command))
+	(progn
+	  (setq strokes-global-map (cdr strokes-global-map))
+	  (message "That stroke has been deleted"))
+      (message "Nothing done"))))
+
+;;;###autoload
+(defun strokes-global-set-stroke (stroke command)
+  "Interactively give STROKE the global binding as COMMAND.
+Operated just like `global-set-key', except for strokes.
+COMMAND is a symbol naming an interactively-callable function.  STROKE
+is a list of sampled positions on the stroke grid as described in the
+documentation for the `strokes-define-stroke' function."
+  (interactive
+   (list
+    (and (or strokes-mode (strokes-mode t))
+	 (strokes-read-complex-stroke
+	  "Define a new stroke.  Draw with button1 (or 2).  End with button3..."))
+    (read-command "command to map stroke to: ")))
+  (strokes-define-stroke strokes-global-map stroke command))
+
+;;;###autoload
+(defalias 'global-set-stroke 'strokes-global-set-stroke)
+
+;;(defun global-unset-stroke (stroke); FINISH THIS DEFUN!
+;;  "delete all strokes matching STROKE from `strokes-global-map',
+;; letting the user input
+;; the stroke with the mouse"
+;;  (interactive
+;;   (list
+;;    (strokes-read-stroke "Enter the stroke you want to delete...")))
+;;  (strokes-define-stroke 'strokes-global-map stroke command))
+
+(defun strokes-get-grid-position (stroke-extent position &optional grid-resolution)
+  "Map POSITION to a new grid position based on its STROKE-EXTENT and GRID-RESOLUTION.
+STROKE-EXTENT as a list \(\(xmin . ymin\) \(xmax . ymax\)\).
+If POSITION is a `strokes-lift', then it is itself returned.
+Optional GRID-RESOLUTION may be used in place of STROKES-GRID-RESOLUTION.
+The grid is a square whose dimesion is [0,GRID-RESOLUTION)."
+  (cond ((consp position)		; actual pixel location
+	 (let ((grid-resolution (or grid-resolution strokes-grid-resolution))
+	       (x (car position))
+	       (y (cdr position))
+	       (xmin (caar stroke-extent))
+	       (ymin (cdar stroke-extent))
+	       ;; the `1+' is there to insure that the
+	       ;; formula evaluates correctly at the boundaries
+	       (xmax (1+ (caadr stroke-extent)))
+	       (ymax (1+ (cdadr stroke-extent))))
+	   (cons (floor (* grid-resolution
+			   (/ (float (- x xmin))
+			      (- xmax xmin))))
+		 (floor (* grid-resolution
+			   (/ (float (- y ymin))
+			      (- ymax ymin)))))))
+	((strokes-lift-p position)	; stroke lift
+	 strokes-lift)))
+
+;;(defun strokes-get-grid-position (stroke-extent pix-pos)
+;;  "Return the stroke-grid position for PIX-POS given the total STROKE-EXTENT.
+;;STROKE-EXTENT as a list \(\(xmin . ymin\) \(xmax . ymax\)\) and a particular
+;;pixel position or `strokes-lift', find the corresponding grid position
+;;\(based on `strokes-grid-resolution'\) for the PIX-POS."
+;;  (cond ((consp pix-pos)		; actual pixel location
+;;	 (let ((x (car pix-pos))
+;;	       (y (cdr pix-pos))
+;;	       (xmin (caar stroke-extent))
+;;	       (ymin (cdar stroke-extent))
+;;	       ;; the `1+' is there to insure that the
+;;	       ;; formula evaluates correctly at the boundaries
+;;	       (xmax (1+ (caadr stroke-extent)))
+;;	       (ymax (1+ (cdadr stroke-extent))))
+;;	   (cons (floor (* strokes-grid-resolution
+;;			   (/ (float (- x xmin))
+;;			      (- xmax xmin))))
+;;		 (floor (* strokes-grid-resolution
+;;			   (/ (float (- y ymin))
+;;			      (- ymax ymin)))))))
+;;	((strokes-lift-p pix-pos)	; stroke lift
+;;	 strokes-lift)))
+
+(defun strokes-get-stroke-extent (pixel-positions)
+  "From a list of absolute PIXEL-POSITIONS, returns absolute spatial extent.
+The return value is a list ((xmin . ymin) (xmax . ymax))."
+  (if pixel-positions
+      (let ((xmin (caar pixel-positions))
+	    (xmax (caar pixel-positions))
+	    (ymin (cdar pixel-positions))
+	    (ymax (cdar pixel-positions))
+	    (rest (cdr pixel-positions)))
+	(while rest
+	  (if (consp (car rest))
+	      (let ((x (caar rest))
+		    (y (cdar rest)))
+		(if (< x xmin)
+		    (setq xmin x))
+		(if (> x xmax)
+		    (setq xmax x))
+		(if (< y ymin)
+		    (setq ymin y))
+		(if (> y ymax)
+		    (setq ymax y))))
+	  (setq rest (cdr rest)))
+	(let ((delta-x (- xmax xmin))
+	      (delta-y (- ymax ymin)))
+	  (if (> delta-x delta-y)
+	      (setq ymin (- ymin
+			    (/ (- delta-x delta-y)
+			       2))
+		    ymax (+ ymax
+			    (/ (- delta-x delta-y)
+			       2)))
+	    (setq xmin (- xmin
+			  (/ (- delta-y delta-x)
+			     2))
+		  xmax (+ xmax
+			  (/ (- delta-y delta-x)
+			     2))))
+	  (list (cons xmin ymin)
+		(cons xmax ymax))))
+    nil))
+
+(defun strokes-eliminate-consecutive-redundancies (entries)
+  "Returns a list with no consecutive redundant entries."
+  ;; defun a grande vitesse grace a Dave G.
+  (loop for element on entries
+        if (not (equal (car element) (cadr element))) 
+        collect (car element)))
+;;  (loop for element on entries
+;;        nconc (if (not (equal (car el) (cadr el))) 
+;;                  (list (car el)))))
+;; yet another (orig) way of doing it...
+;;  (if entries
+;;      (let* ((current (car entries))
+;;	     (rest (cdr entries))
+;;	     (non-redundant-list (list current))
+;;	     (next nil))
+;;	(while rest
+;;	  (setq next (car rest))
+;;	  (if (equal current next)
+;;	      (setq rest (cdr rest))
+;;	    (setq non-redundant-list (cons next non-redundant-list)
+;;		  current next
+;;		  rest (cdr rest))))
+;;	(nreverse non-redundant-list))
+;;    nil))
+
+(defun strokes-renormalize-to-grid (positions &optional grid-resolution)
+  "Map POSITIONS to a new grid whose dimensions are based on GRID-RESOLUTION.
+POSITIONS is a list of positions and stroke-lifts.
+Optional GRID-RESOLUTION may be used in place of STROKES-GRID-RESOLUTION.
+The grid is a square whose dimesion is [0,GRID-RESOLUTION)."
+  (let ((stroke-extent (strokes-get-stroke-extent positions)))
+    (mapcar (function
+	     (lambda (pos)
+	       (strokes-get-grid-position stroke-extent pos grid-resolution)))
+	    positions)))
+
+;;(defun strokes-normalize-pixels-to-grid (pixel-positions)
+;;  "Map PIXEL-POSITIONS to the stroke grid.
+;;PIXEL-POSITIONS is a list of pixel-positions and stroke-lifts.  The
+;;normalized stroke grid is defined by the variable STROKES-GRID-RESOLUTION"
+;;  (let ((stroke-extent (strokes-get-stroke-extent pixel-positions)))
+;;    (mapcar (function
+;;	     (lambda (pix-pos)
+;;	       (strokes-get-grid-position stroke-extent pix-pos)))
+;;	    pixel-positions)))
+
+(defun strokes-fill-stroke (unfilled-stroke &optional force)
+  "Fill in missing grid locations in the list of UNFILLED-STROKE.
+If FORCE is non-nil, then fill the stroke even if it's `stroke-click'.
+NOTE: This is where the global variable `strokes-last-stroke' is set."
+  (setq strokes-last-stroke		; this is global
+	(if (and (strokes-click-p unfilled-stroke)
+		 (not force))
+	    unfilled-stroke
+	  (loop for grid-locs on unfilled-stroke
+		nconc (let* ((current (car grid-locs))
+			     (current-is-a-point-p (consp current))
+			     (next (cadr grid-locs))
+			     (next-is-a-point-p (consp next))
+			     (both-are-points-p (and current-is-a-point-p
+						     next-is-a-point-p))
+			     (x1 (and current-is-a-point-p
+				      (car current)))
+			     (y1 (and current-is-a-point-p
+				      (cdr current)))
+			     (x2 (and next-is-a-point-p
+				      (car next)))
+			     (y2 (and next-is-a-point-p
+				      (cdr next)))
+			     (delta-x (and both-are-points-p
+					   (- x2 x1)))
+			     (delta-y (and both-are-points-p
+					   (- y2 y1)))
+			     (slope (and both-are-points-p
+					 (if (zerop delta-x)
+					     nil ; undefined vertical slope
+					   (/ (float delta-y)
+					      delta-x)))))
+			(cond ((not both-are-points-p)
+			       (list current))
+			      ((null slope) ; undefinded vertical slope
+			       (if (>= delta-y 0)
+				   (loop for y from y1 below y2
+					 collect (cons x1 y))
+				 (loop for y from y1 above y2
+				       collect (cons x1 y))))
+			      ((zerop slope) ; (= y1 y2)
+			       (if (>= delta-x 0)
+				   (loop for x from x1 below x2
+					 collect (cons x y1))
+				 (loop for x from x1 above x2
+				       collect (cons x y1))))
+			      ((>= (abs delta-x) (abs delta-y))
+			       (if (> delta-x 0)
+				   (loop for x from x1 below x2
+					 collect (cons x
+						       (+ y1
+							  (round (* slope
+								    (- x x1))))))
+				 (loop for x from x1 above x2
+				       collect (cons x
+						     (+ y1
+							(round (* slope
+								  (- x x1))))))))
+			      (t	; (< (abs delta-x) (abs delta-y))
+			       (if (> delta-y 0)
+				   (loop for y from y1 below y2
+					 collect (cons (+ x1
+							  (round (/ (- y y1)
+								    slope)))
+						       y))
+				 (loop for y from y1 above y2
+				       collect (cons (+ x1
+							(round (/ (- y y1)
+								  slope)))
+						     y))))))))))
+
+(defun strokes-rate-stroke (stroke1 stroke2)
+  "Rates STROKE1 with STROKE2 and returns a score based on a distance metric.
+Note: the rating is an error rating, and therefore, a return of 0
+represents a perfect match.  Also note that the order of stroke
+arguments is order-independent for the algorithm used here."
+  (if (and stroke1 stroke2)
+      (let ((rest1 (cdr stroke1))
+	    (rest2 (cdr stroke2))
+	    (err (strokes-distance-squared (car stroke1)
+					   (car stroke2))))
+	(while (and rest1 rest2)
+	  (while (and (consp (car rest1))
+		      (consp (car rest2)))
+	    (setq err (+ err
+			 (strokes-distance-squared (car rest1)
+						   (car rest2)))
+		  stroke1 rest1
+		  stroke2 rest2
+		  rest1 (cdr stroke1)
+		  rest2 (cdr stroke2)))
+	  (cond ((and (strokes-lift-p (car rest1))
+		      (strokes-lift-p (car rest2)))
+		 (setq rest1 (cdr rest1)
+		       rest2 (cdr rest2)))
+		((strokes-lift-p (car rest2))
+		 (while (consp (car rest1))
+		   (setq err (+ err
+				(strokes-distance-squared (car rest1)
+							  (car stroke2)))
+			 rest1 (cdr rest1))))
+		((strokes-lift-p (car rest1))
+		 (while (consp (car rest2))
+		   (setq err (+ err
+				(strokes-distance-squared (car stroke1)
+							  (car rest2)))
+			 rest2 (cdr rest2))))))
+	(if (null rest2)
+	    (while (consp (car rest1))
+	      (setq err (+ err
+			   (strokes-distance-squared (car rest1)
+						     (car stroke2)))
+		    rest1 (cdr rest1))))
+	(if (null rest1)
+	    (while (consp (car rest2))
+	      (setq err (+ err
+			   (strokes-distance-squared (car stroke1)
+						     (car rest2)))
+		    rest2 (cdr rest2))))
+	(if (or (strokes-lift-p (car rest1))
+		(strokes-lift-p (car rest2)))
+	    (setq err nil)
+	  err))
+    nil))
+
+(defun strokes-match-stroke (stroke stroke-map)
+  "Finds the best matching command of STROKE in STROKE-MAP.
+Returns the corresponding match as (COMMAND . SCORE)."
+  (if (and stroke stroke-map)
+      (let ((score (strokes-rate-stroke stroke (caar stroke-map)))
+	    (command (cdar stroke-map))
+	    (map (cdr stroke-map)))
+	(while map
+	  (let ((newscore (strokes-rate-stroke stroke (caar map))))
+	    (if (or (and newscore score (< newscore score))
+		    (and newscore (null score)))
+		(setq score newscore
+		      command (cdar map)))
+	    (setq map (cdr map))))
+	(if score
+	    (cons command score)
+	  nil))
+    nil))
+
+;;;###autoload
+(defun strokes-read-stroke (&optional prompt event)
+  "Read a simple stroke (interactively) and return the stroke.
+Optional PROMPT in minibuffer displays before and during stroke reading.
+This function will display the stroke interactively as it is being
+entered in the strokes buffer if the variable
+`strokes-use-strokes-buffer' is non-nil.
+Optional EVENT is currently not used, but hopefully will be soon."
+  (save-excursion
+    (let ((pix-locs nil)
+	  (grid-locs nil)
+	  (event (or event (make-event))))
+      (if strokes-use-strokes-buffer
+	  ;; switch to the strokes buffer and
+	  ;; display the stroke as it's being read
+	  (save-window-excursion
+	    (set-window-configuration strokes-window-configuration)
+	    (if prompt
+		(progn
+		  (setq event (next-event event prompt))
+		  (while (not (button-press-event-p event))
+		    (dispatch-event event)
+		    (setq event (next-event event)))))
+	    (unwind-protect
+		(progn
+		  (setq event (next-event event))
+		  (while (not (button-release-event-p event))
+		    (if (mouse-event-p event)
+			(let ((point (event-closest-point event)))
+			  (when point
+			    (goto-char point)
+			    (subst-char-in-region point (1+ point) ?\  strokes-character))
+			  (setq pix-locs (cons (cons (event-x-pixel event)
+						     (event-y-pixel event))
+					       pix-locs))))
+		    (setq event (next-event event))))
+	      ;; protected
+	      ;; clean up strokes buffer and then bury it.
+	      (subst-char-in-region (point-min) (point-max) strokes-character ?\ )
+	      (goto-char (point-min))
+	      (bury-buffer)))
+	;; Otherwise, don't use strokes buffer and read stroke silently
+	(if prompt
+	    (progn
+	      (setq event (next-event event prompt))
+	      (while (not (button-press-event-p event))
+		(dispatch-event event)
+		(setq event (next-event event)))))
+	(setq event (next-event))
+	(while (not (button-release-event-p event))
+	  (if (mouse-event-p event)
+	      (setq pix-locs (cons (cons (event-x-pixel event)
+					 (event-y-pixel event))
+				   pix-locs)))
+	  (setq event (next-event event))))
+      (setq grid-locs (strokes-renormalize-to-grid (nreverse pix-locs)))
+      (strokes-fill-stroke (strokes-eliminate-consecutive-redundancies grid-locs)))))
+
+;;;###autoload
+(defun strokes-read-complex-stroke (&optional prompt event)
+  "Read a complex stroke (interactively) and return the stroke.
+Optional PROMPT in minibuffer displays before and during stroke reading.
+Note that a complex stroke allows the user to pen-up and pen-down.  This
+is implemented by allowing the user to paint with button1 or button2 and
+then complete the stroke with button3.
+Optional EVENT is currently not used, but hopefully will be soon."
+  (save-excursion
+    (save-window-excursion
+      (set-window-configuration strokes-window-configuration)
+      (let ((pix-locs nil)
+	    (grid-locs nil)
+	    (event (or event (next-event nil prompt))))
+	(if prompt
+	    (while (not (button-press-event-p event))
+	      (dispatch-event event)
+	      (setq event (next-event event))))
+	(unwind-protect
+	    (progn
+	      (while (not (and (button-press-event-p event)
+			       (eq (event-button event) 3)))
+		(while (not (button-release-event-p event))
+		  (if (mouse-event-p event)
+		      (let ((point (event-closest-point event)))
+			(when point
+			  (goto-char point)
+			  (subst-char-in-region point (1+ point) ?\ strokes-character))
+			(setq pix-locs (cons (cons (event-x-pixel event)
+						   (event-y-pixel event))
+					     pix-locs))))
+		  (setq event (next-event event prompt)))
+		(setq pix-locs (cons strokes-lift pix-locs))
+		(while (not (button-press-event-p event))
+		  (dispatch-event event)
+		  (setq event (next-event event prompt))))
+	      (setq pix-locs (nreverse (cdr pix-locs))
+		    grid-locs (strokes-renormalize-to-grid pix-locs))
+	      (strokes-fill-stroke
+	       (strokes-eliminate-consecutive-redundancies grid-locs)))
+	  ;; protected
+	  (subst-char-in-region (point-min) (point-max) strokes-character ?\ )
+	  (goto-char (point-min))
+	  (bury-buffer))))))
+
+(defun strokes-execute-stroke (stroke)
+  "Given STROKE, execute the command which corresponds to it.
+The command will be executed provided one exists for that stroke,
+based on the variable `strokes-minimum-match-score'.
+If no stroke matches, nothing is done and return value is nil."
+  (let* ((match (strokes-match-stroke stroke strokes-global-map))
+	 (command (car match))
+	 (score (cdr match)))
+    (cond ((strokes-click-p stroke)
+	   ;; This is the case of a `click' type event
+	   (command-execute strokes-click-command))
+	  ((and match (<= score strokes-minimum-match-score))
+	   (message "%s" command)
+	   (command-execute command))
+	  ((null strokes-global-map)
+	   (if (file-exists-p strokes-file)
+	       (and (y-or-n-p-maybe-dialog-box
+		     (format "No strokes loaded.  Load `%s'? "
+			     strokes-file))
+		    (strokes-load-user-strokes))
+	     (error "No strokes defined; use `global-set-stroke'")))
+	  (t
+	   (error
+	    "No stroke matches; see variable `strokes-minimum-match-score'")
+	   nil))))
+
+;;;###autoload
+(defun strokes-do-stroke (event)
+  "Read a simple stroke from the user and then exectute its comand.
+This must be bound to a mouse event."
+  (interactive "e")
+  (or strokes-mode (strokes-mode t))
+  (strokes-execute-stroke (strokes-read-stroke nil event)))
+
+;;;###autoload
+(defun strokes-do-complex-stroke (event)
+  "Read a complex stroke from the user and then exectute its command.
+This must be bound to a mouse event."
+  (interactive "e")
+  (or strokes-mode (strokes-mode t))
+  (strokes-execute-stroke (strokes-read-complex-stroke nil event)))
+
+;;;###autoload
+(defun strokes-describe-stroke (stroke)
+  "Displays the command which STROKE maps to, reading STROKE interactively."
+  (interactive
+   (list
+    (strokes-read-complex-stroke
+     "Enter stroke to describe; end with button3...")))
+  (let* ((match (strokes-match-stroke stroke strokes-global-map))
+	 (command (or (and (strokes-click-p stroke)
+			   strokes-click-command)
+		      (car match)))
+	 (score (cdr match)))
+    (if (or (and match
+		 (<= score strokes-minimum-match-score))
+	    (and (strokes-click-p stroke)
+		 strokes-click-command))
+	(message "That stroke maps to `%s'" command)
+      (message "That stroke is undefined"))
+    (sleep-for 1)))			; helpful for recursive edits
+
+;;;###autoload
+(defalias 'describe-stroke 'strokes-describe-stroke)
+
+;;;###autoload
+(defun strokes-help ()
+  "Get instructional help on using the the `strokes' package."
+  (interactive)
+  (with-displaying-help-buffer
+   (function
+    (lambda ()
+      (save-excursion
+	(let ((helpdoc
+	       "This is help for the strokes package.
+
+If you find something wrong with it, or feel that it can be improved
+in some way, then please feel free to email me:
+
+David Bakhash <cadet@mit.edu>
+
+or just do
+
+M-x strokes-report-bug
+
+------------------------------------------------------------
+
+The strokes package allows you to define strokes (that you make with
+the mouse or other pointer device) that XEmacs can interpret as
+corresponding to commands, and then executes the commands.  It does
+character recognition, so you don't have to worry about getting it
+right every time.
+
+Strokes are easy to program and fun to use.  To start strokes going,
+you'll want to put the following line in your .emacs file:
+
+(and (fboundp 'device-on-window-system-p)
+     (device-on-window-system-p)
+     (require 'strokes))
+
+This will load strokes when and only when you start XEmacs on a window
+system (i.e. that has a pointer (mouse) device, etc.).
+
+To toggle strokes-mode, you just do
+
+> M-x strokes-mode
+
+When you're ready to start defining strokes, just use the command
+
+> M-x global-set-stroke
+
+You will see a ` *strokes*' buffer which is waiting for you to enter in
+your stroke.  When you enter in the stroke, you draw with button1 or
+button2, and then end with button3.  Next, you enter in the command
+which will be executed when that stroke is invoked.  Simple as that.
+For now, try to define a stroke to copy a region.  This is a popular
+edit command, so type
+
+> M-x global-set-stroke
+
+Then, in the ` *strokes*' buffer, draw the letter `C' (for `copy')
+and then, when it asks you to enter the command to map that to, type
+
+> copy-region-as-kill
+
+That's about as hard as it gets.
+Remember: paint with button1 or button2 and then end with button3.
+
+If ever you want to know what a certain strokes maps to, then do
+
+> M-x describe-stroke
+
+and you can enter in any arbitrary stroke.  Remember: The strokes
+package lets you program in simple and complex (multi-lift) strokes.
+The only difference is how you *invoke* the two.  You will most likely
+use simple strokes, as complex strokes were developed for
+Chinese/Japanese/Korean.  So the middle mouse button (button2) will
+invoke the command `strokes-do-stroke' in buffers where button2 doesn't
+already have a meaning other than its original, which is `mouse-yank'.
+But don't worry: `mouse-yank' will still work with strokes (see the
+variable `strokes-click-command').
+
+If ever you define a stroke which you don't like, then you can unset
+it with the command
+
+> M-x strokes-unset-last-stroke
+
+You can always get an idea of what your current strokes look like with
+the command
+
+> M-x list-strokes
+
+Your strokes will be displayed in from most recent down, and the
+beginning of each simple stroke will be marked by a color dot.  Since
+you may have several simple strokes in a complex stroke, the dot
+colors are arranged in the rainbow color sequence, `ROYGBIV'.
+
+Your strokes are stored as you enter them.  They get saved in a file
+called ~/.strokes, along with other strokes configuration variables.
+You can change this location by setting the variable `strokes-file'.
+You will be prompted to save them when you exit XEmacs, or you can save
+them with
+
+> M-x save-strokes
+
+Your strokes get loaded automatically when you enable `strokes-mode'.
+You can also load in your user-defined strokes with
+
+> M-x load-user-strokes
+
+A few more important things:
+
+o The command `strokes-do-stroke' is also invoked with C-button2, so that you
+  can still enter a stroke in modes which use button2 for other things,
+  such as cross-referencing.
+
+o Complex strokes (i.e. `strokes-do-complex-stroke'), by default, use
+  Sh-button2.
+
+o Strokes are a bit computer-dependent in that they depend somewhat on
+  the speed of the computer you're working on.  This means that you
+  may have to tweak some variables.  You can read about them in the
+  commentary of `strokes.el'.  Better to just use apropos and read their
+  docstrings.  All variables/functions start with `strokes'.  The one
+  variable which many people wanted to see was
+  `strokes-use-strokes-buffer' which allows the user to use strokes
+  silently--without displaying the strokes.  All variables can be set
+  by customizing the group named `strokes' via the customization package:
+
+  > M-x customize
+
+o A problem with strokes happens when you resize windows.  If you
+  enlarge your XEmacs window a lot and realize that your strokes
+  buffer is not big enough, you may need to fix it with
+
+  > M-x strokes-update-window-configuration."))
+	 (princ helpdoc standard-output)))))))
+
+(defun strokes-report-bug ()
+  "Submit a bug report for strokes."
+  (interactive)
+  (let ((reporter-prompt-for-summary-p t))
+    (or (boundp 'reporter-version)
+	(setq reporter-version
+	      "Your version of reporter is obsolete.  Please upgrade."))
+    (reporter-submit-bug-report
+     strokes-bug-address "Strokes"
+     (cons
+      'strokes-version
+      (nconc
+       (mapcar
+	'intern
+	(sort
+	 (let (completion-ignore-case)
+	   (all-completions "strokes-" obarray 'user-variable-p))
+	 'string-lessp))
+       (list 'reporter-version)))
+     (function
+      (lambda ()
+	(save-excursion
+	  (mail-position-on-field "subject")
+	  (beginning-of-line)
+	  (skip-chars-forward "^:\n")
+	  (if (looking-at ": Strokes;")
+	      (progn
+		(goto-char (match-end 0))
+		(delete-char -1)
+		(insert " " strokes-version " bug:")))))))))
+
+(defsubst strokes-fill-current-buffer-with-whitespace ()
+  "Erase the contents of the current buffer and fill it with whitespace"
+  (erase-buffer)
+  (loop for i from 1 to (frame-height) do
+	(progn
+	  (insert-char ?\  (1- (frame-width)))
+	  (newline)))
+  (goto-char (point-min)))
+
+(defun strokes-update-window-configuration ()
+  "Insure that `strokes-window-configuration' is up-to-date."
+  (interactive)
+  (let ((current-window (selected-window)))
+    (cond ((or (window-minibuffer-p current-window)
+	       (window-dedicated-p current-window))
+	   ;; don't try to update strokes window configuration
+	   ;; if window is dedicated or a minibuffer
+	   nil)
+	  ((or (interactive-p)
+	       (not (buffer-live-p (get-buffer strokes-buffer-name)))
+	       (null strokes-window-configuration))
+	   ;; create `strokes-window-configuration' from scratch...
+	   (save-excursion
+	     (save-window-excursion
+	       (get-buffer-create strokes-buffer-name)
+	       (set-window-buffer current-window strokes-buffer-name)
+	       (delete-other-windows)
+	       (fundamental-mode)
+	       (auto-save-mode 0)
+	       (if (featurep 'font-lock)
+		   (font-lock-mode 0))
+	       (abbrev-mode 0)
+	       (buffer-disable-undo (current-buffer))
+	       (setq truncate-lines nil)
+	       (strokes-fill-current-buffer-with-whitespace)
+	       (setq strokes-window-configuration (current-window-configuration))
+	       (bury-buffer))))
+	  (t				; `strokes buffer' still exists...
+	   ;; update the strokes-window-configuration for this specific frame...
+	   (save-excursion
+	     (save-window-excursion
+	       (set-window-buffer current-window strokes-buffer-name)
+	       (delete-other-windows)
+	       (strokes-fill-current-buffer-with-whitespace)
+	       (setq strokes-window-configuration (current-window-configuration))
+	       (bury-buffer)))))))
+
+;;;###autoload
+(defun strokes-load-user-strokes ()
+  "Load user-defined strokes from file named by `strokes-file'."
+  (interactive)
+  (cond ((and (file-exists-p strokes-file)
+	      (file-readable-p strokes-file))
+	 (load-file strokes-file))
+	((interactive-p)
+	 (error "Trouble loading user-defined strokes; nothing done"))
+	(t
+	 (message "No user-defined strokes, sorry"))))
+
+;;;###autoload
+(defalias 'load-user-strokes 'strokes-load-user-strokes)
+
+(defun strokes-prompt-user-save-strokes ()
+  "Save user-defined strokes to file named by `strokes-file'."
+  (interactive)
+  (save-excursion
+    (let ((current strokes-global-map))
+      (unwind-protect
+	  (progn
+	    (setq strokes-global-map nil)
+	    (strokes-load-user-strokes)
+	    (if (and (not (equal current strokes-global-map))
+		     (or (interactive-p)
+			 (yes-or-no-p-maybe-dialog-box "save your strokes? ")))
+		(progn
+		  (require 'pp)		; pretty-print variables
+		  (message "Saving strokes in %s..." strokes-file)
+		  (get-buffer-create "*saved-strokes*")
+		  (set-buffer "*saved-strokes*")
+		  (erase-buffer)
+		  (emacs-lisp-mode)
+		  (goto-char (point-min))
+		  (insert-string
+		   ";;   -*- Syntax: Emacs-Lisp; Mode: emacs-lisp -*-\n")
+		  (insert-string (format ";;; saved strokes for %s, as of %s\n\n"
+					 (user-full-name)
+					 (format-time-string "%B %e, %Y" nil)))
+		  (message "Saving strokes in %s..." strokes-file)
+		  (insert-string (format "(setq strokes-global-map '%s)"
+					 (pp current)))
+		  (message "Saving strokes in %s..." strokes-file)
+		  (indent-region (point-min) (point-max) nil)
+		  (write-region (point-min)
+				(point-max)
+				strokes-file))
+	      (message "(no changes need to be saved)")))
+	;; protected
+	(if (get-buffer "*saved-strokes*")
+	    (kill-buffer (get-buffer "*saved-strokes*")))
+	(setq strokes-global-map current)))))
+
+(defalias 'save-strokes 'strokes-prompt-user-save-strokes)
+
+(defun strokes-toggle-strokes-buffer (&optional arg)
+  "Toggle the use of the strokes buffer.
+In other words, toggle the variabe `strokes-use-strokes-buffer'.
+With ARG, use strokes buffer if and only if ARG is positive or true.
+Returns value of `strokes-use-strokes-buffer'."
+  (interactive "P")
+  (setq strokes-use-strokes-buffer
+	(if arg (> (prefix-numeric-value arg) 0)
+	  (not strokes-use-strokes-buffer))))
+
+(defun strokes-xpm-for-stroke (stroke &optional bufname)
+  "Create an xpm pixmap for the given stroke in buffer `*strokes-xpm*'.
+Optional BUFNAME to name something else.
+The pixmap will contain time information via rainbow dot colors
+where each individual strokes begins."
+  (save-excursion
+    (let ((buf (get-buffer-create (or bufname "*strokes-xpm*")))
+	  (stroke (strokes-eliminate-consecutive-redundancies
+		   (strokes-fill-stroke
+		    (strokes-renormalize-to-grid stroke 31))))
+	  (lift-flag t)
+	  (rainbow-chars (list ?R ?O ?Y ?G ?B ?P)) ; ROYGBIV w/o indigo
+	  (header (format "/* XPM */
+static char * stroke_xpm[] = {
+/* width height ncolors cpp [x_hot y_hot] */
+\"33 33 9 1 26 23\",
+/* colors */
+\" 	c #FFFFFFFFFFFF\",
+\"*	s iconColor1	m black	c black\",
+\"R	c #FFFF00000000\",
+\"O	c #FFFF80000000\",
+\"Y	c #FFFFFFFF0000\",
+\"G	c #0000FFFF0000\",
+\"B	c #00000000FFFF\",
+\"P	c #FFFF0000FFFF\",
+\".	c #45458B8B0000\",
+/* pixels */")))
+      (set-buffer buf)
+      (erase-buffer)
+      (insert header)
+      (loop repeat 33 do
+	    (newline)
+	    (insert-char ?\")
+	    (insert-char ?\  33)
+	    (insert "\",")
+	    finally (insert "}\n"))
+      (loop for point in stroke
+	    for x = (car-safe point)
+	    for y = (cdr-safe point) do
+	    (cond ((consp point)
+		   ;; draw a point, and possibly a starting-point
+		   (if lift-flag
+		       ;; mark starting point with the appropriate color
+		       (let ((char (or (car rainbow-chars) ?\.)))
+			 (loop for i from 0 to 2 do
+			       (loop for j from 0 to 2 do
+				     (goto-line (+ 16 i y))	
+				     (forward-char (+ 1 j x))
+				     (delete-char 1)
+				     (insert-char char)))
+			 (setq rainbow-chars (cdr rainbow-chars)
+			       lift-flag nil))
+		     ;; Otherwise, just plot the point...
+		     (goto-line (+ 17 y))	
+		     (forward-char (+ 2 x))	
+		     (subst-char-in-region (point) (1+ (point)) ?\  ?\*)))
+		  ((strokes-lift-p point)
+		   ;; a lift--tell the loop to X out the next point...
+		   (setq lift-flag t)))))))
+
+;;;###autoload
+(defun strokes-list-strokes (&optional stroke-map)
+  "Pop up a buffer containing a listing of all strokes defined in STROKE-MAP.
+If STROKE-MAP is not given, `strokes-global-map' will be used instead."
+  (interactive)
+  (push-window-configuration)
+  (set-buffer (get-buffer-create "*Strokes List*"))
+  (setq buffer-read-only nil)
+  (erase-buffer)
+  (insert
+   "Command                                     Stroke\n"
+   "-------                                     ------\n\n")
+  (loop for def in (or stroke-map strokes-global-map) do
+	(let ((stroke (car def))
+	      (command (cdr def)))
+	  (strokes-xpm-for-stroke stroke " *strokes-xpm*")
+	  (insert-char ?\ 60)
+	  (beginning-of-line)
+	  (insert (symbol-name command))
+	  (beginning-of-line)
+	  (forward-char 45)
+	  (make-annotation (make-glyph
+			    (list
+			     (vector 'xpm
+				     :data (buffer-substring
+					    (point-min " *strokes-xpm*")
+					    (point-max " *strokes-xpm*")
+					    " *strokes-xpm*"))
+			     [string :data "[Image]"]))
+			   (point) 'text)
+	  (newline 2)))
+  (view-buffer "*Strokes List*" t)
+  (goto-char (point-min))
+;;  (define-key
+;;    (current-local-map (get-buffer "*Strokes List*"))
+;;    [(q)]
+;;    'pop-window-configuration))
+  )
+
+;;;###autoload
+(defalias 'list-strokes 'strokes-list-strokes)
+
+;;;###autoload
+(defun strokes-mode (&optional arg)
+  "Toggle strokes being enabled.
+With ARG, turn strokes on if and only if ARG is positive or true.
+Note that `strokes-mode' is a global mode.  Think of it as a minor
+mode in all buffers when activated.
+By default, strokes are invoked with mouse button-2.  You can define
+new strokes with
+
+> M-x global-set-stroke"
+  (interactive "P")
+  (let ((on-p (if arg
+		  (> (prefix-numeric-value arg) 0)
+		(not strokes-mode))))
+    (cond ((not (device-on-window-system-p))
+	   (error "Can't use strokes without windows"))
+	  (on-p				; turn on strokes
+	   (and (file-exists-p strokes-file)
+		(null strokes-global-map)
+		(strokes-load-user-strokes))
+	   (add-hook 'kill-emacs-hook
+		     'strokes-prompt-user-save-strokes)
+	   (add-hook 'select-frame-hook
+		     'strokes-update-window-configuration)
+	   (strokes-update-window-configuration)
+	   (define-key global-map [(button2)] 'strokes-do-stroke)
+	   (define-key global-map [(control button2)] 'strokes-do-stroke)
+	   (define-key global-map [(shift button2)]
+	     'strokes-do-complex-stroke)
+	   (ad-activate-regexp "^strokes-") ; advise button2 commands
+	   (setq strokes-mode t))
+	  (t				; turn off strokes
+	   (if (get-buffer strokes-buffer-name)
+	       (kill-buffer (get-buffer strokes-buffer-name)))
+	   (remove-hook 'select-frame-hook
+			'strokes-update-window-configuration)
+	   (if (string-match "^strokes-" (symbol-name (key-binding [(button2)])))
+	       (define-key global-map [(button2)] strokes-click-command))
+	   (if (string-match "^strokes-" (symbol-name (key-binding [(control button2)])))
+	       (global-unset-key [(control button2)]))
+	   (if (string-match "^strokes-" (symbol-name (key-binding [(shift button2)])))	
+	       (global-unset-key [(shift button2)]))
+	   (ad-deactivate-regexp "^strokes-") ; unadvise strokes-button2 commands
+	   (setq strokes-mode nil))))
+  (redraw-modeline))
+
+(add-minor-mode 'strokes-mode strokes-modeline-string nil nil 'strokes-mode)
+
+(provide 'strokes)
+(run-hooks 'strokes-load-hook)
+
+;;; strokes.el ends here