comparison man/lispref/text.texi @ 4888:c27efc9acb5a

merge
author Ben Wing <ben@xemacs.org>
date Wed, 27 Jan 2010 00:37:59 -0600
parents 6772ce4d982b
children 99f8ebc082d9
comparison
equal deleted inserted replaced
4887:a47abe9c47f2 4888:c27efc9acb5a
1677 The argument @var{force} also has an effect if the line isn't long 1677 The argument @var{force} also has an effect if the line isn't long
1678 enough to reach column @var{column}; in that case, unless the value of 1678 enough to reach column @var{column}; in that case, unless the value of
1679 @var{force} is the special value @code{coerce}, it says to add 1679 @var{force} is the special value @code{coerce}, it says to add
1680 whitespace at the end of the line to reach that column. 1680 whitespace at the end of the line to reach that column.
1681 1681
1682 If @var{column} is not a non-negative integer, an error is signaled. 1682 If @var{column} is not a non-negative fixnum, an error is signaled.
1683 1683
1684 The return value is the column number actually moved to. 1684 The return value is the column number actually moved to.
1685 @end defun 1685 @end defun
1686 1686
1687 @node Indentation 1687 @node Indentation
2696 @defvar register-alist 2696 @defvar register-alist
2697 This variable is an alist of elements of the form @code{(@var{name} . 2697 This variable is an alist of elements of the form @code{(@var{name} .
2698 @var{contents})}. Normally, there is one element for each XEmacs 2698 @var{contents})}. Normally, there is one element for each XEmacs
2699 register that has been used. 2699 register that has been used.
2700 2700
2701 The object @var{name} is a character (an integer) identifying the 2701 The object @var{name} is a character identifying the
2702 register. The object @var{contents} is a string, marker, or list 2702 register. The object @var{contents} is a string, marker, or list
2703 representing the register contents. A string represents text stored in 2703 representing the register contents. A string represents text stored in
2704 the register. A marker represents a position. A list represents a 2704 the register. A marker represents a position. A list represents a
2705 rectangle; its elements are strings, one per line of the rectangle. 2705 rectangle; its elements are strings, one per line of the rectangle.
2706 @end defvar 2706 @end defvar