comparison src/frame.c @ 4846:a98ca4640147

clean up object print methods casetab.c, console.c, data.c, database.c, device-msw.c, device.c, eval.c, file-coding.c, frame.c, glyphs.c, gui.c, keymap.c, lisp.h, mule-charset.c, objects.c, print.c, process.c, tooltalk.c, ui-gtk.c, window.c: New function printing_unreadable_lcrecord(). Automatically prints the type name and pointer value of the object. Use it instead of printing_unreadable_object(); make that latter function local to print.c. window.c: During creation, window may have Qt as its buffer. Don't crash if trying to print such a window.
author Ben Wing <ben@xemacs.org>
date Wed, 13 Jan 2010 05:49:13 -0600
parents bc4f2511bbea
children 19a72041c5ed
comparison
equal deleted inserted replaced
4845:a3c673c0720b 4846:a98ca4640147
272 int UNUSED (escapeflag)) 272 int UNUSED (escapeflag))
273 { 273 {
274 struct frame *frm = XFRAME (obj); 274 struct frame *frm = XFRAME (obj);
275 275
276 if (print_readably) 276 if (print_readably)
277 printing_unreadable_object ("#<frame %s 0x%x>", 277 printing_unreadable_lcrecord (obj, XSTRING_DATA (frm->name));
278 XSTRING_DATA (frm->name), frm->header.uid);
279 278
280 write_fmt_string (printcharfun, "#<%s-frame ", !FRAME_LIVE_P (frm) ? "dead" : 279 write_fmt_string (printcharfun, "#<%s-frame ", !FRAME_LIVE_P (frm) ? "dead" :
281 FRAME_TYPE_NAME (frm)); 280 FRAME_TYPE_NAME (frm));
282 print_internal (frm->name, printcharfun, 1); 281 print_internal (frm->name, printcharfun, 1);
283 write_fmt_string (printcharfun, " 0x%x>", frm->header.uid); 282 write_fmt_string (printcharfun, " 0x%x>", frm->header.uid);