comparison src/gui.c @ 867:804517e16990

[xemacs-hg @ 2002-06-05 09:54:39 by ben] Textual renaming: text/char names abbrev.c, alloc.c, buffer.c, buffer.h, bytecode.c, callint.c, casefiddle.c, casetab.c, charset.h, chartab.c, chartab.h, cmds.c, console-gtk.h, console-msw.c, console-msw.h, console-stream.c, console-tty.c, console-x.c, console-x.h, console.h, data.c, device-msw.c, device-x.c, dialog-msw.c, dired-msw.c, dired.c, doc.c, doprnt.c, editfns.c, eldap.c, emodules.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, event-unixoid.c, events.c, events.h, file-coding.c, file-coding.h, fileio.c, filelock.c, fns.c, font-lock.c, frame-gtk.c, frame-msw.c, frame-x.c, frame.c, glyphs-eimage.c, glyphs-msw.c, glyphs-x.c, glyphs.c, glyphs.h, gpmevent.c, gui-x.c, gui-x.h, gui.c, gui.h, hpplay.c, indent.c, insdel.c, insdel.h, intl-win32.c, keymap.c, line-number.c, line-number.h, lisp-disunion.h, lisp-union.h, lisp.h, lread.c, lrecord.h, lstream.c, lstream.h, md5.c, menubar-msw.c, menubar-x.c, menubar.c, minibuf.c, mule-ccl.c, mule-charset.c, mule-coding.c, mule-wnnfns.c, ndir.h, nt.c, objects-gtk.c, objects-gtk.h, objects-msw.c, objects-tty.c, objects-x.c, objects.c, objects.h, postgresql.c, print.c, process-nt.c, process-unix.c, process.c, procimpl.h, realpath.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, redisplay.h, regex.c, search.c, select-common.h, select-gtk.c, select-x.c, sound.h, symbols.c, syntax.c, syntax.h, sysdep.c, sysdep.h, sysdir.h, sysfile.h, sysproc.h, syspwd.h, systime.h, syswindows.h, termcap.c, tests.c, text.c, text.h, toolbar-common.c, tooltalk.c, ui-gtk.c, unexnt.c, unicode.c, win32.c: Text/char naming rationalization. [a] distinguish between "charptr" when it refers to operations on the pointer itself and when it refers to operations on text; and [b] use consistent naming for everything referring to internal format, i.e. Itext == text in internal format Ibyte == a byte in such text Ichar == a char as represented in internal character format thus e.g. set_charptr_emchar -> set_itext_ichar The pre and post tags on either side of this change are: pre-internal-format-textual-renaming post-internal-format-textual-renaming See the Internals Manual for details of exactly how this was done, how to handle the change in your workspace, etc.
author ben
date Wed, 05 Jun 2002 09:58:45 +0000
parents 2b6fa2618f76
children 79c6ff3eef26
comparison
equal deleted inserted replaced
866:613552a02607 867:804517e16990
54 return popup_up_p ? Qt : Qnil; 54 return popup_up_p ? Qt : Qnil;
55 } 55 }
56 #endif /* HAVE_POPUPS */ 56 #endif /* HAVE_POPUPS */
57 57
58 int 58 int
59 separator_string_p (const Intbyte *s) 59 separator_string_p (const Ibyte *s)
60 { 60 {
61 const Intbyte *p; 61 const Ibyte *p;
62 Intbyte first; 62 Ibyte first;
63 63
64 if (!s || s[0] == '\0') 64 if (!s || s[0] == '\0')
65 return 0; 65 return 0;
66 first = s[0]; 66 first = s[0];
67 if (first != '-' && first != '=') 67 if (first != '-' && first != '=')
408 } 408 }
409 409
410 Lisp_Object 410 Lisp_Object
411 gui_name_accelerator (Lisp_Object nm) 411 gui_name_accelerator (Lisp_Object nm)
412 { 412 {
413 Intbyte *name = XSTRING_DATA (nm); 413 Ibyte *name = XSTRING_DATA (nm);
414 414
415 while (*name) 415 while (*name)
416 { 416 {
417 if (*name == '%') 417 if (*name == '%')
418 { 418 {
419 ++name; 419 ++name;
420 if (!(*name)) 420 if (!(*name))
421 return Qnil; 421 return Qnil;
422 if (*name == '_' && *(name + 1)) 422 if (*name == '_' && *(name + 1))
423 { 423 {
424 Emchar accelerator = charptr_emchar (name + 1); 424 Ichar accelerator = itext_ichar (name + 1);
425 return make_char (DOWNCASE (0, accelerator)); 425 return make_char (DOWNCASE (0, accelerator));
426 } 426 }
427 } 427 }
428 INC_CHARPTR (name); 428 INC_IBYTEPTR (name);
429 } 429 }
430 return make_char (DOWNCASE (0, charptr_emchar (XSTRING_DATA (nm)))); 430 return make_char (DOWNCASE (0, itext_ichar (XSTRING_DATA (nm))));
431 } 431 }
432 432
433 /* 433 /*
434 * Decide whether a GUI item is selected by evaluating its :selected form 434 * Decide whether a GUI item is selected by evaluating its :selected form
435 * if any 435 * if any