comparison src/redisplay-output.c @ 428:3ecd8885ac67 r21-2-22

Import from CVS: tag r21-2-22
author cvs
date Mon, 13 Aug 2007 11:28:15 +0200
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427:0a0253eac470 428:3ecd8885ac67
1 /* Synchronize redisplay structures and output changes.
2 Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
3 Copyright (C) 1995, 1996 Ben Wing.
4 Copyright (C) 1996 Chuck Thompson.
5 Copyright (C) 1999 Andy Piper.
6
7 This file is part of XEmacs.
8
9 XEmacs is free software; you can redistribute it and/or modify it
10 under the terms of the GNU General Public License as published by the
11 Free Software Foundation; either version 2, or (at your option) any
12 later version.
13
14 XEmacs is distributed in the hope that it will be useful, but WITHOUT
15 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
16 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
17 for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with XEmacs; see the file COPYING. If not, write to
21 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
22 Boston, MA 02111-1307, USA. */
23
24 /* Synched up with: Not in FSF. */
25
26 /* This file has been Mule-ized. */
27
28 /* Author: Chuck Thompson */
29
30 /* Heavily hacked for modularity, gutter and subwindow support by Andy
31 Piper. */
32
33 #include <config.h>
34 #include "lisp.h"
35
36 #include "buffer.h"
37 #include "window.h"
38 #include "frame.h"
39 #include "device.h"
40 #include "glyphs.h"
41 #include "redisplay.h"
42 #include "faces.h"
43
44 static int compare_runes (struct window *w, struct rune *crb,
45 struct rune *drb);
46 static void redraw_cursor_in_window (struct window *w,
47 int run_end_begin_glyphs);
48 static void redisplay_output_display_block (struct window *w, struct display_line *dl,
49 int block, int start, int end, int start_pixpos,
50 int cursor_start, int cursor_width,
51 int cursor_height);
52 static void redisplay_normalize_display_box (struct display_box* dest,
53 struct display_glyph_area* src);
54 static int redisplay_display_boxes_in_window_p (struct window* w,
55 struct display_box* db,
56 struct display_glyph_area* dga);
57 static void redisplay_clear_clipped_region (Lisp_Object locale, face_index findex,
58 struct display_box* dest,
59 struct display_glyph_area* glyphsrc,
60 int fullheight_p, Lisp_Object);
61
62 /*****************************************************************************
63 sync_rune_structs
64
65 Synchronize the given rune blocks.
66 ****************************************************************************/
67 static void
68 sync_rune_structs (struct window *w, rune_dynarr *cra, rune_dynarr *dra)
69 {
70 int rune_elt;
71 int max_move = ((Dynarr_length (dra) > Dynarr_largest (cra))
72 ? Dynarr_largest (cra)
73 : Dynarr_length (dra));
74
75 if (max_move)
76 {
77 /* #### Doing this directly breaks the encapsulation. But, the
78 running time of this function has a measurable impact on
79 redisplay performance so avoiding all excess overhead is a
80 good thing. Is all of this true? */
81 memcpy (cra->base, dra->base, sizeof (struct rune) * max_move);
82 Dynarr_set_size (cra, max_move);
83 }
84 else
85 Dynarr_reset (cra);
86
87 for (rune_elt = max_move; rune_elt < Dynarr_length (dra); rune_elt++)
88 {
89 struct rune rb, *crb;
90 struct rune *drb = Dynarr_atp (dra, rune_elt);
91
92 crb = &rb;
93 memcpy (crb, drb, sizeof (struct rune));
94 Dynarr_add (cra, *crb);
95 }
96 }
97
98 /*****************************************************************************
99 sync_display_line_structs
100
101 For the given LINE in window W, make the current display line equal
102 the desired display line.
103 ****************************************************************************/
104 static void
105 sync_display_line_structs (struct window *w, int line, int do_blocks,
106 display_line_dynarr *cdla,
107 display_line_dynarr *ddla)
108 {
109 int cdla_len = Dynarr_length (cdla);
110
111 struct display_line dl, *clp, *dlp;
112 int db_elt;
113
114 dlp = Dynarr_atp (ddla, line);
115 if (line >= Dynarr_largest (cdla))
116 {
117 clp = &dl;
118 clp->display_blocks = Dynarr_new (display_block);
119 }
120 else
121 {
122 clp = Dynarr_atp (cdla, line);
123 if (clp->display_blocks)
124 Dynarr_reset (clp->display_blocks);
125 if (clp->left_glyphs)
126 {
127 Dynarr_free (clp->left_glyphs);
128 clp->left_glyphs = 0;
129 }
130 if (clp->right_glyphs)
131 {
132 Dynarr_free (clp->right_glyphs);
133 clp->right_glyphs = 0;
134 }
135 }
136 {
137 display_block_dynarr *tdb = clp->display_blocks;
138
139 memcpy (clp, dlp, sizeof (struct display_line));
140 clp->display_blocks = tdb;
141 clp->left_glyphs = 0;
142 clp->right_glyphs = 0;
143 }
144
145 if (!do_blocks && line >= cdla_len)
146 {
147 Dynarr_add (cdla, *clp);
148 return;
149 }
150
151 for (db_elt = 0; db_elt < Dynarr_length (dlp->display_blocks); db_elt++)
152 {
153 struct display_block db, *cdb;
154 struct display_block *ddb = Dynarr_atp (dlp->display_blocks, db_elt);
155
156 if (db_elt >= Dynarr_largest (clp->display_blocks))
157 {
158 cdb = &db;
159 memcpy (cdb, ddb, sizeof (struct display_block));
160 cdb->runes = Dynarr_new (rune);
161 Dynarr_add (clp->display_blocks, *cdb);
162 }
163 else
164 {
165 rune_dynarr *tr;
166
167 cdb = Dynarr_atp (clp->display_blocks, db_elt);
168 tr = cdb->runes;
169 memcpy (cdb, ddb, sizeof (struct display_block));
170 cdb->runes = tr;
171 Dynarr_increment (clp->display_blocks);
172 }
173
174 sync_rune_structs (w, cdb->runes, ddb->runes);
175 }
176
177 if (line >= cdla_len)
178 Dynarr_add (cdla, *clp);
179 }
180
181 /*****************************************************************************
182 compare_runes
183
184 Compare to runes to see if each of their fields is equal. If so,
185 return true otherwise return false.
186 ****************************************************************************/
187 static int
188 compare_runes (struct window *w, struct rune *crb, struct rune *drb)
189 {
190 /* Do not compare the values of bufpos and endpos. They do not
191 affect the display characteristics. */
192
193 /* Note: (hanoi 6) spends 95% of its time in redisplay, and about
194 30% here. Not using bitfields for rune.type alone gives a redisplay
195 speed up of 10%.
196
197 #### In profile arcs run of a normal Gnus session this function
198 is run 6.76 million times, only to return 1 in 6.73 million of
199 those.
200
201 In addition a quick look GCC sparc assembly shows that GCC is not
202 doing a good job here.
203 1. The function is not inlined (too complicated?)
204 2. It seems to be reloading the crb and drb variables all the
205 time.
206 3. It doesn't seem to notice that the second half of these if's
207 are really a switch statement.
208
209 So I (JV) conjecture
210
211 #### It would really be worth it to arrange for this function to
212 be (almost) a single call to memcmp. */
213
214 if ((crb->findex != drb->findex) ||
215 (WINDOW_FACE_CACHEL_DIRTY (w, drb->findex)))
216 return 0;
217 else if (crb->xpos != drb->xpos)
218 return 0;
219 else if (crb->width != drb->width)
220 return 0;
221 else if (crb->cursor_type != drb->cursor_type)
222 return 0;
223 else if (crb->type != drb->type)
224 return 0;
225 else if (crb->type == RUNE_CHAR &&
226 (crb->object.chr.ch != drb->object.chr.ch))
227 return 0;
228 else if (crb->type == RUNE_HLINE &&
229 (crb->object.hline.thickness != drb->object.hline.thickness ||
230 crb->object.hline.yoffset != drb->object.hline.yoffset))
231 return 0;
232 else if (crb->type == RUNE_DGLYPH &&
233 (!EQ (crb->object.dglyph.glyph, drb->object.dglyph.glyph) ||
234 !EQ (crb->object.dglyph.extent, drb->object.dglyph.extent) ||
235 crb->object.dglyph.xoffset != drb->object.dglyph.xoffset))
236 return 0;
237 /* Only check dirtiness if we know something has changed. */
238 else if (crb->type == RUNE_DGLYPH &&
239 XFRAME (w->frame)->glyphs_changed)
240 {
241 glyph_index gindex = get_glyph_cachel_index (w, drb->object.dglyph.glyph);
242 /* Although doing the cachel lookup for every comparison is
243 very expensive.we have to do it to make sure the cache is
244 up-to-date. */
245 if (GLYPH_CACHEL_DIRTYP (w, gindex))
246 return 0;
247 else
248 return 1;
249 }
250 else
251 return 1;
252 }
253
254 /*****************************************************************************
255 get_next_display_block
256
257 Return the next display starting at or overlapping START_POS. Return
258 the start of the next region in NEXT_START.
259 ****************************************************************************/
260 int
261 get_next_display_block (layout_bounds bounds, display_block_dynarr *dba,
262 int start_pos, int *next_start)
263 {
264 int next_display_block = NO_BLOCK;
265 int priority = -1;
266 int block;
267
268 /* If we don't find a display block covering or starting at
269 start_pos, then we return the starting point of the next display
270 block or the next division boundary, whichever is closer to
271 start_pos. */
272 if (next_start)
273 {
274 if (start_pos >= bounds.left_out && start_pos < bounds.left_in)
275 *next_start = bounds.left_in;
276 else if (start_pos < bounds.left_white)
277 *next_start = bounds.left_white;
278 else if (start_pos < bounds.right_white)
279 *next_start = bounds.right_white;
280 else if (start_pos < bounds.right_in)
281 *next_start = bounds.right_in;
282 else if (start_pos <= bounds.right_out)
283 *next_start = bounds.right_out;
284 else
285 abort ();
286 }
287
288 for (block = 0; block < Dynarr_length (dba); block++)
289 {
290 struct display_block *db = Dynarr_atp (dba, block);
291
292 if (db->start_pos <= start_pos && db->end_pos > start_pos)
293 {
294 if ((int) db->type > priority)
295 {
296 priority = db->type;
297 next_display_block = block;
298 if (next_start)
299 *next_start = db->end_pos;
300 }
301 }
302 else if (next_start && db->start_pos > start_pos)
303 {
304 if (db->start_pos < *next_start)
305 *next_start = db->start_pos;
306 }
307 }
308
309 return next_display_block;
310 }
311
312 /*****************************************************************************
313 get_cursor_size_and_location
314
315 Return the information defining the pixel location of the cursor.
316 ****************************************************************************/
317 static void
318 get_cursor_size_and_location (struct window *w, struct display_block *db,
319 int cursor_location,
320 int *cursor_start, int *cursor_width,
321 int *cursor_height)
322 {
323 struct rune *rb;
324 Lisp_Object window;
325 int defheight, defwidth;
326
327 if (Dynarr_length (db->runes) <= cursor_location)
328 abort ();
329
330 XSETWINDOW (window, w);
331
332 rb = Dynarr_atp (db->runes, cursor_location);
333 *cursor_start = rb->xpos;
334
335 default_face_height_and_width (window, &defheight, &defwidth);
336 *cursor_height = defheight;
337
338 if (rb->type == RUNE_BLANK)
339 *cursor_width = defwidth;
340 else
341 *cursor_width = rb->width;
342 }
343
344 /*****************************************************************************
345 compare_display_blocks
346
347 Given two display blocks, output only those areas where they differ.
348 ****************************************************************************/
349 static int
350 compare_display_blocks (struct window *w, struct display_line *cdl,
351 struct display_line *ddl, int c_block, int d_block,
352 int start_pixpos, int cursor_start, int cursor_width,
353 int cursor_height)
354 {
355 struct frame *f = XFRAME (w->frame);
356 struct display_block *cdb, *ddb;
357 int start_pos;
358 int stop_pos;
359 int force = 0;
360 int block_end;
361
362 cdb = Dynarr_atp (cdl->display_blocks, c_block);
363 ddb = Dynarr_atp (ddl->display_blocks, d_block);
364
365 assert (cdb->type == ddb->type);
366
367 start_pos = -1;
368 stop_pos = min (Dynarr_length (cdb->runes), Dynarr_length (ddb->runes));
369
370 block_end =
371 (!Dynarr_length (ddb->runes)
372 ? 0
373 : (Dynarr_atp (ddb->runes, Dynarr_length (ddb->runes) - 1)->xpos +
374 Dynarr_atp (ddb->runes, Dynarr_length (ddb->runes) - 1)->width));
375
376 /* If the new block type is not text and the cursor status is
377 changing and it overlaps the position of this block then force a
378 full redraw of the block in order to make sure that the cursor is
379 updated properly. */
380 if (ddb->type != TEXT
381 #if 0
382 /* I'm not sure exactly what this code wants to do, but it's
383 * not right--it doesn't update when cursor_elt changes from, e.g.,
384 * 0 to 8, and the new or old cursor loc overlaps this block.
385 * I've replaced it with the more conservative test below.
386 * -dkindred@cs.cmu.edu 23-Mar-1997 */
387 && ((cdl->cursor_elt == -1 && ddl->cursor_elt != -1)
388 || (cdl->cursor_elt != -1 && ddl->cursor_elt == -1))
389 && (ddl->cursor_elt == -1 ||
390 (cursor_start
391 && cursor_width
392 && (cursor_start + cursor_width) >= start_pixpos
393 && cursor_start <= block_end))
394 #else
395 && (cdl->cursor_elt != ddl->cursor_elt)
396 #endif
397 )
398 force = 1;
399
400 if (f->windows_structure_changed ||
401 /* #### Why is this so? We have face cachels so that we don't
402 have to recalculate all the display blocks when faces
403 change. I have fixed this for glyphs and am inclined to think
404 that faces should "Just Work", but I'm not feeling brave
405 today. Maybe its because the face cachels represent merged
406 faces rather than simply instantiations in a particular
407 domain. */
408 f->faces_changed ||
409 cdl->ypos != ddl->ypos ||
410 cdl->ascent != ddl->ascent ||
411 cdl->descent != ddl->descent ||
412 cdl->clip != ddl->clip ||
413 force)
414 {
415 start_pos = 0;
416 force = 1;
417 }
418 else
419 {
420 int elt = 0;
421
422 while (start_pos < 0 && elt < stop_pos)
423 {
424 if (!compare_runes (w, Dynarr_atp (cdb->runes, elt),
425 Dynarr_atp (ddb->runes, elt)))
426 {
427 start_pos = elt;
428 }
429 else
430 {
431 elt++;
432 }
433 }
434
435 /* If nothing has changed in the area where the blocks overlap, but
436 there are new blocks in the desired block, then adjust the start
437 point accordingly. */
438 if (elt == stop_pos && stop_pos < Dynarr_length (ddb->runes))
439 start_pos = stop_pos;
440 }
441
442 if (start_pos >= 0)
443 {
444 if ((Dynarr_length (ddb->runes) != Dynarr_length (cdb->runes))
445 || force)
446 {
447 stop_pos = Dynarr_length (ddb->runes);
448 }
449 else
450 {
451 /* If the lines have the same number of runes and we are not
452 forcing a full redraw because the display line has
453 changed position then we try and optimize how much of the
454 line we actually redraw by scanning backwards from the
455 end for the first changed rune. This optimization is
456 almost always triggered by face changes. */
457
458 int elt = Dynarr_length (ddb->runes) - 1;
459
460 while (elt > start_pos)
461 {
462 if (!compare_runes (w, Dynarr_atp (cdb->runes, elt),
463 Dynarr_atp (ddb->runes, elt)))
464 break;
465 else
466 elt--;
467 }
468 stop_pos = elt + 1;
469 }
470
471 redisplay_output_display_block (w, ddl, d_block, start_pos,
472 stop_pos, start_pixpos,
473 cursor_start, cursor_width,
474 cursor_height);
475 return 1;
476 }
477
478 return 0;
479 }
480
481 /*****************************************************************************
482 clear_left_border
483
484 Clear the lefthand outside border.
485 ****************************************************************************/
486 static void
487 clear_left_border (struct window *w, int y, int height)
488 {
489 struct frame *f = XFRAME (w->frame);
490 Lisp_Object window;
491
492 XSETWINDOW (window, w);
493 redisplay_clear_region (window, DEFAULT_INDEX,
494 FRAME_LEFT_BORDER_START (f), y,
495 FRAME_BORDER_WIDTH (f), height);
496 }
497
498 /*****************************************************************************
499 clear_right_border
500
501 Clear the righthand outside border.
502 ****************************************************************************/
503 static void
504 clear_right_border (struct window *w, int y, int height)
505 {
506 struct frame *f = XFRAME (w->frame);
507 Lisp_Object window;
508
509 XSETWINDOW (window, w);
510 redisplay_clear_region (window, DEFAULT_INDEX,
511 FRAME_RIGHT_BORDER_START (f),
512 y, FRAME_BORDER_WIDTH (f), height);
513 }
514
515 /*****************************************************************************
516 output_display_line
517
518 Ensure that the contents of the given display line is correct
519 on-screen. The force_ parameters are used by redisplay_move_cursor
520 to correctly update cursor locations and only cursor locations.
521 ****************************************************************************/
522 void
523 output_display_line (struct window *w, display_line_dynarr *cdla,
524 display_line_dynarr *ddla, int line, int force_start,
525 int force_end)
526
527 {
528 struct frame *f = XFRAME (w->frame);
529 struct buffer *b = XBUFFER (w->buffer);
530 struct buffer *old_b = window_display_buffer (w);
531 struct display_line *cdl, *ddl;
532 display_block_dynarr *cdba, *ddba;
533 int start_pixpos, end_pixpos;
534 int cursor_start, cursor_width, cursor_height;
535
536 int force = (force_start >= 0 || force_end >= 0);
537 int clear_border = 0;
538 int must_sync = 0;
539
540 if (cdla && line < Dynarr_length (cdla))
541 {
542 cdl = Dynarr_atp (cdla, line);
543 cdba = cdl->display_blocks;
544 }
545 else
546 {
547 cdl = NULL;
548 cdba = NULL;
549 }
550
551 ddl = Dynarr_atp (ddla, line); /* assert line < Dynarr_length (ddla) */
552 ddba = ddl->display_blocks;
553
554 if (force_start >= 0 && force_start >= ddl->bounds.left_out)
555 start_pixpos = force_start;
556 else
557 start_pixpos = ddl->bounds.left_out;
558
559 if (force_end >= 0 && force_end < ddl->bounds.right_out)
560 end_pixpos = force_end;
561 else
562 end_pixpos = ddl->bounds.right_out;
563
564 /* Get the cursor parameters. */
565 if (ddl->cursor_elt != -1)
566 {
567 struct display_block *db;
568
569 /* If the lines cursor parameter is not -1 then it indicates
570 which rune in the TEXT block contains the cursor. This means
571 that there must be at least one display block. The TEXT
572 block, if present, must always be the first display block. */
573 assert (Dynarr_length (ddba) != 0);
574
575 db = Dynarr_atp (ddba, 0);
576 assert (db->type == TEXT);
577
578 get_cursor_size_and_location (w, db, ddl->cursor_elt, &cursor_start,
579 &cursor_width, &cursor_height);
580 }
581 else
582 {
583 cursor_start = cursor_width = cursor_height = 0;
584 }
585
586 /* The modeline should only have a single block and it had better be
587 a TEXT block. */
588 if (ddl->modeline)
589 {
590 /* The shadow thickness check is necessary if only the sign of
591 the size changed. */
592 if (cdba && !w->shadow_thickness_changed)
593 {
594 must_sync |= compare_display_blocks (w, cdl, ddl, 0, 0,
595 start_pixpos, 0, 0, 0);
596 }
597 else
598 {
599 redisplay_output_display_block (w, ddl, 0, 0, -1, start_pixpos,
600 0, 0, 0);
601 must_sync = 1;
602 }
603
604 if (must_sync)
605 clear_border = 1;
606 }
607
608 while (!ddl->modeline && start_pixpos < end_pixpos)
609 {
610 int block;
611 int next_start_pixpos;
612
613 block = get_next_display_block (ddl->bounds, ddba, start_pixpos,
614 &next_start_pixpos);
615
616 /* If we didn't find a block then we should blank the area
617 between start_pos and next_start if necessary. */
618 if (block == NO_BLOCK)
619 {
620 /* We only erase those areas which were actually previously
621 covered by a display block unless the window structure
622 changed. In that case we clear all areas since the current
623 structures may actually represent a different buffer. */
624 while (start_pixpos < next_start_pixpos)
625 {
626 int block_end;
627 int old_block;
628
629 if (cdba)
630 old_block = get_next_display_block (ddl->bounds, cdba,
631 start_pixpos, &block_end);
632 else
633 {
634 old_block = NO_BLOCK;
635 block_end = next_start_pixpos;
636 }
637
638 if (!cdba || old_block != NO_BLOCK || b != old_b ||
639 f->windows_structure_changed ||
640 f->faces_changed ||
641 force ||
642 (cdl && (cdl->ypos != ddl->ypos ||
643 cdl->ascent != ddl->ascent ||
644 cdl->descent != ddl->descent ||
645 cdl->top_clip != ddl->top_clip ||
646 cdl->clip != ddl->clip)))
647 {
648 int x, y, width, height;
649 face_index findex;
650
651 must_sync = 1;
652 x = start_pixpos;
653 y = DISPLAY_LINE_YPOS (ddl);
654 width = min (next_start_pixpos, block_end) - x;
655 height = DISPLAY_LINE_HEIGHT (ddl);
656
657 if (x < ddl->bounds.left_in)
658 {
659 findex = ddl->left_margin_findex ?
660 ddl->left_margin_findex
661 : get_builtin_face_cache_index (w, Vleft_margin_face);
662 }
663 else if (x < ddl->bounds.right_in)
664 {
665 /* no check here because DEFAULT_INDEX == 0 anyway */
666 findex = ddl->default_findex;
667 }
668 else if (x < ddl->bounds.right_out)
669 {
670 findex = ddl->right_margin_findex ?
671 ddl->right_margin_findex
672 : get_builtin_face_cache_index (w, Vright_margin_face);
673 }
674 else
675 findex = (face_index) -1;
676
677 if (findex != (face_index) -1)
678 {
679 Lisp_Object window;
680
681 XSETWINDOW (window, w);
682
683 /* Clear the empty area. */
684 redisplay_clear_region (window, findex, x, y, width, height);
685
686 /* Mark that we should clear the border. This is
687 necessary because italic fonts may leave
688 droppings in the border. */
689 clear_border = 1;
690 }
691 }
692
693 start_pixpos = min (next_start_pixpos, block_end);
694 }
695 }
696 else
697 {
698 struct display_block *cdb, *ddb;
699 int block_end;
700 int old_block;
701
702 if (cdba)
703 old_block = get_next_display_block (ddl->bounds, cdba,
704 start_pixpos, &block_end);
705 else
706 old_block = NO_BLOCK;
707
708 ddb = Dynarr_atp (ddba, block);
709 cdb = (old_block != NO_BLOCK ? Dynarr_atp (cdba, old_block) : 0);
710
711 /* If there was formerly no block over the current
712 region or if it was a block of a different type, then
713 output the entire ddb. Otherwise, compare cdb and
714 ddb and output only the changed region. */
715 if (!force && cdb && ddb->type == cdb->type
716 /* If there was no buffer being display before the
717 compare anyway as we might be outputting a gutter. */
718 &&
719 (b == old_b || !old_b))
720 {
721 must_sync |= compare_display_blocks (w, cdl, ddl, old_block,
722 block, start_pixpos,
723 cursor_start, cursor_width,
724 cursor_height);
725 }
726 else
727 {
728 int elt;
729 int first_elt = 0;
730 int last_elt = -1;
731
732 for (elt = 0; elt < Dynarr_length (ddb->runes); elt++)
733 {
734 struct rune *rb = Dynarr_atp (ddb->runes, elt);
735
736 if (start_pixpos >= rb->xpos
737 && start_pixpos < rb->xpos + rb->width)
738 first_elt = elt;
739
740 if (end_pixpos > rb->xpos
741 && end_pixpos <= rb->xpos + rb->width)
742 {
743 last_elt = elt + 1;
744 if (last_elt > Dynarr_length (ddb->runes))
745 last_elt = Dynarr_length (ddb->runes);
746 break;
747 }
748 }
749
750 must_sync = 1;
751 redisplay_output_display_block (w, ddl, block, first_elt,
752 last_elt,
753 start_pixpos,
754 cursor_start, cursor_width,
755 cursor_height);
756 }
757
758 start_pixpos = next_start_pixpos;
759 }
760 }
761
762 /* Clear the internal border if we are next to it and the window
763 structure or frame size has changed or if something caused
764 clear_border to be tripped. */
765 /* #### Doing this on f->clear sucks but is necessary because of
766 window-local background values. */
767 if (f->windows_structure_changed || f->faces_changed || clear_border
768 || f->clear)
769 {
770 int y = DISPLAY_LINE_YPOS (ddl);
771 int height = DISPLAY_LINE_HEIGHT (ddl);
772
773 /* If we are in the gutter then we musn't clear the borders. */
774 if (y >= WINDOW_TEXT_TOP (w) && (y + height) <= WINDOW_TEXT_BOTTOM (w))
775 {
776 if (ddl->modeline)
777 {
778 y -= MODELINE_SHADOW_THICKNESS (w);
779 height += (2 * MODELINE_SHADOW_THICKNESS (w));
780 }
781
782 if (window_is_leftmost (w))
783 clear_left_border (w, y, height);
784 if (window_is_rightmost (w))
785 clear_right_border (w, y, height);
786 }
787 }
788
789 if (cdla)
790 sync_display_line_structs (w, line, must_sync, cdla, ddla);
791 }
792
793 /*****************************************************************************
794 redisplay_move_cursor
795
796 For the given window W, move the cursor to NEW_POINT. Returns a
797 boolean indicating success or failure.
798 ****************************************************************************/
799
800 #define ADJ_BUFPOS (rb->bufpos + dl->offset)
801 #define ADJ_ENDPOS (rb->endpos + dl->offset)
802
803 int
804 redisplay_move_cursor (struct window *w, Bufpos new_point, int no_output_end)
805 {
806 struct frame *f = XFRAME (w->frame);
807 struct device *d = XDEVICE (f->device);
808
809 display_line_dynarr *cla = window_display_lines (w, CURRENT_DISP);
810 struct display_line *dl;
811 struct display_block *db;
812 struct rune *rb;
813 int x = w->last_point_x[CURRENT_DISP];
814 int y = w->last_point_y[CURRENT_DISP];
815
816 /*
817 * Bail if cursor_in_echo_area is non-zero and we're fiddling with
818 * the cursor in a non-active minibuffer window, since that is a
819 * special case that is handled elsewhere and this function need
820 * not handle it. Return 1 so the caller will assume we
821 * succeeded.
822 */
823 if (cursor_in_echo_area && MINI_WINDOW_P (w) &&
824 w != XWINDOW (FRAME_SELECTED_WINDOW (f)))
825 return 1;
826
827 if (y < 0 || y >= Dynarr_length (cla))
828 return 0;
829
830 dl = Dynarr_atp (cla, y);
831 db = get_display_block_from_line (dl, TEXT);
832
833 if (x < 0 || x >= Dynarr_length (db->runes))
834 return 0;
835
836 rb = Dynarr_atp (db->runes, x);
837
838 if (rb->cursor_type == CURSOR_OFF)
839 return 0;
840 else if (ADJ_BUFPOS == new_point
841 || (ADJ_ENDPOS && (new_point >= ADJ_BUFPOS)
842 && (new_point <= ADJ_ENDPOS)))
843 {
844 w->last_point_x[CURRENT_DISP] = x;
845 w->last_point_y[CURRENT_DISP] = y;
846 Fset_marker (w->last_point[CURRENT_DISP], make_int (ADJ_BUFPOS),
847 w->buffer);
848 dl->cursor_elt = x;
849 return 1;
850 }
851 else
852 {
853 DEVMETH (d, output_begin, (d));
854
855 /* #### This is a gross kludge. Cursor handling is such a royal
856 pain in the ass. */
857 if (rb->type == RUNE_DGLYPH &&
858 (EQ (rb->object.dglyph.glyph, Vtruncation_glyph) ||
859 EQ (rb->object.dglyph.glyph, Vcontinuation_glyph)))
860 rb->cursor_type = NO_CURSOR;
861 else
862 rb->cursor_type = CURSOR_OFF;
863 dl->cursor_elt = -1;
864 output_display_line (w, 0, cla, y, rb->xpos, rb->xpos + rb->width);
865 }
866
867 w->last_point_x[CURRENT_DISP] = -1;
868 w->last_point_y[CURRENT_DISP] = -1;
869 Fset_marker (w->last_point[CURRENT_DISP], Qnil, w->buffer);
870
871 /* If this isn't the selected frame, then erasing the old cursor is
872 all we actually had to do. */
873 if (w != XWINDOW (FRAME_SELECTED_WINDOW (device_selected_frame (d))))
874 {
875 if (!no_output_end)
876 DEVMETH (d, output_end, (d));
877
878 return 1;
879 }
880
881 /* This should only occur in the minibuffer. */
882 if (new_point == 0)
883 {
884 w->last_point_x[CURRENT_DISP] = 0;
885 w->last_point_y[CURRENT_DISP] = y;
886 Fset_marker (w->last_point[CURRENT_DISP], Qzero, w->buffer);
887
888 rb = Dynarr_atp (db->runes, 0);
889 rb->cursor_type = CURSOR_ON;
890 dl->cursor_elt = 0;
891
892 output_display_line (w, 0, cla, y, rb->xpos, rb->xpos + rb->width);
893
894 if (!no_output_end)
895 DEVMETH (d, output_end, (d));
896 return 1;
897 }
898 else
899 {
900 int cur_rb = 0;
901 int first = 0;
902 int cur_dl, up;
903
904 if (ADJ_BUFPOS < new_point)
905 {
906 up = 1;
907 cur_rb = x + 1;
908 cur_dl = y;
909 }
910 else /* (rb->bufpos + dl->offset) > new_point */
911 {
912 up = 0;
913
914 if (!x)
915 {
916 cur_dl = y - 1;
917 first = 0;
918 }
919 else
920 {
921 cur_rb = x - 1;
922 cur_dl = y;
923 first = 1;
924 }
925 }
926
927 while ((up ? (cur_dl < Dynarr_length (cla)) : (cur_dl >= 0)))
928 {
929 dl = Dynarr_atp (cla, cur_dl);
930 db = get_display_block_from_line (dl, TEXT);
931
932 if (!up && !first)
933 cur_rb = Dynarr_length (db->runes) - 1;
934
935 while ((!scroll_on_clipped_lines || !dl->clip) &&
936 (up ? (cur_rb < Dynarr_length (db->runes)) : (cur_rb >= 0)))
937 {
938 rb = Dynarr_atp (db->runes, cur_rb);
939
940 if (rb->cursor_type != IGNORE_CURSOR
941 && rb->cursor_type != NO_CURSOR &&
942 (ADJ_BUFPOS == new_point
943 || (ADJ_ENDPOS && (new_point >= ADJ_BUFPOS)
944 && (new_point <= ADJ_BUFPOS))))
945 {
946 rb->cursor_type = CURSOR_ON;
947 dl->cursor_elt = cur_rb;
948
949
950 output_display_line (w, 0, cla, cur_dl, rb->xpos,
951 rb->xpos + rb->width);
952
953 w->last_point_x[CURRENT_DISP] = cur_rb;
954 w->last_point_y[CURRENT_DISP] = cur_dl;
955 Fset_marker (w->last_point[CURRENT_DISP],
956 make_int (ADJ_BUFPOS), w->buffer);
957
958 if (!no_output_end)
959 DEVMETH (d, output_end, (d));
960 return 1;
961 }
962
963 (up ? cur_rb++ : cur_rb--);
964 }
965
966 (up ? (cur_rb = 0) : (first = 0));
967 (up ? cur_dl++ : cur_dl--);
968 }
969 }
970
971 if (!no_output_end)
972 DEVMETH (d, output_end, (d));
973 return 0;
974 }
975 #undef ADJ_BUFPOS
976 #undef ADJ_ENDPOS
977
978 /*****************************************************************************
979 redraw_cursor_in_window
980
981 For the given window W, redraw the cursor if it is contained within
982 the window.
983 ****************************************************************************/
984 static void
985 redraw_cursor_in_window (struct window *w, int run_end_begin_meths)
986 {
987 struct frame *f = XFRAME (w->frame);
988 struct device *d = XDEVICE (f->device);
989
990 display_line_dynarr *dla = window_display_lines (w, CURRENT_DISP);
991 struct display_line *dl;
992 struct display_block *db;
993 struct rune *rb;
994
995 int x = w->last_point_x[CURRENT_DISP];
996 int y = w->last_point_y[CURRENT_DISP];
997
998 if (cursor_in_echo_area && MINI_WINDOW_P (w) &&
999 !echo_area_active (f) && minibuf_level == 0)
1000 {
1001 MAYBE_DEVMETH (d, set_final_cursor_coords, (f, w->pixel_top, 0));
1002 }
1003
1004 if (y < 0 || y >= Dynarr_length (dla))
1005 return;
1006
1007 if (MINI_WINDOW_P (w) && f != device_selected_frame (d) &&
1008 !is_surrogate_for_selected_frame (f))
1009 return;
1010
1011 dl = Dynarr_atp (dla, y);
1012 db = get_display_block_from_line (dl, TEXT);
1013
1014 if (x < 0 || x >= Dynarr_length (db->runes))
1015 return;
1016
1017 rb = Dynarr_atp (db->runes, x);
1018
1019 /* Don't call the output routine if the block isn't actually the
1020 cursor. */
1021 if (rb->cursor_type == CURSOR_ON)
1022 {
1023 MAYBE_DEVMETH (d, set_final_cursor_coords,
1024 (f, dl->ypos - 1, rb->xpos));
1025
1026 if (run_end_begin_meths)
1027 DEVMETH (d, output_begin, (d));
1028
1029 output_display_line (w, 0, dla, y, rb->xpos, rb->xpos + rb->width);
1030
1031 if (run_end_begin_meths)
1032 DEVMETH (d, output_end, (d));
1033 }
1034 }
1035
1036 /*****************************************************************************
1037 redisplay_redraw_cursor
1038
1039 For the given frame F, redraw the cursor on the selected window.
1040 This is used to update the cursor after focus changes.
1041 ****************************************************************************/
1042 void
1043 redisplay_redraw_cursor (struct frame *f, int run_end_begin_meths)
1044 {
1045 Lisp_Object window;
1046
1047 if (!cursor_in_echo_area)
1048 window = FRAME_SELECTED_WINDOW (f);
1049 else if (FRAME_HAS_MINIBUF_P (f))
1050 window = FRAME_MINIBUF_WINDOW (f);
1051 else
1052 return;
1053
1054 redraw_cursor_in_window (XWINDOW (window), run_end_begin_meths);
1055 }
1056
1057 /****************************************************************************
1058 redisplay_output_display_block
1059
1060 Given a display line, a block number for that start line, output all
1061 runes between start and end in the specified display block.
1062 ****************************************************************************/
1063 static void
1064 redisplay_output_display_block (struct window *w, struct display_line *dl, int block,
1065 int start, int end, int start_pixpos, int cursor_start,
1066 int cursor_width, int cursor_height)
1067 {
1068 struct frame *f = XFRAME (w->frame);
1069 struct device *d = XDEVICE (f->device);
1070 struct display_block *db = Dynarr_atp (dl->display_blocks, block);
1071 rune_dynarr *rba = db->runes;
1072 struct rune *rb;
1073 int xpos, width;
1074 rb = Dynarr_atp (rba, start);
1075
1076 if (!rb)
1077 /* Nothing to do so don't do anything. */
1078 return;
1079
1080 xpos = max (start_pixpos, rb->xpos);
1081
1082 if (end < 0)
1083 end = Dynarr_length (rba);
1084
1085 rb = Dynarr_atp (rba, end - 1);
1086 width = rb->xpos + rb->width - xpos;
1087 /* now actually output the block. */
1088 DEVMETH (d, output_display_block, (w, dl, block, start,
1089 end, start_pixpos,
1090 cursor_start, cursor_width,
1091 cursor_height));
1092 }
1093
1094 /****************************************************************************
1095 redisplay_unmap_subwindows
1096
1097 Remove subwindows from the area in the box defined by the given
1098 parameters.
1099 ****************************************************************************/
1100 static void redisplay_unmap_subwindows (struct frame* f, int x, int y, int width, int height,
1101 Lisp_Object ignored_window)
1102 {
1103 int elt;
1104
1105 for (elt = 0; elt < Dynarr_length (f->subwindow_cachels); elt++)
1106 {
1107 struct subwindow_cachel *cachel =
1108 Dynarr_atp (f->subwindow_cachels, elt);
1109
1110 if (cachel->being_displayed
1111 &&
1112 cachel->x + cachel->width > x && cachel->x < x + width
1113 &&
1114 cachel->y + cachel->height > y && cachel->y < y + height
1115 &&
1116 !EQ (cachel->subwindow, ignored_window))
1117 {
1118 unmap_subwindow (cachel->subwindow);
1119 }
1120 }
1121 }
1122
1123 /****************************************************************************
1124 redisplay_unmap_subwindows_maybe
1125
1126 Potentially subwindows from the area in the box defined by the given
1127 parameters.
1128 ****************************************************************************/
1129 void redisplay_unmap_subwindows_maybe (struct frame* f, int x, int y, int width, int height)
1130 {
1131 if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
1132 {
1133 redisplay_unmap_subwindows (f, x, y, width, height, Qnil);
1134 }
1135 }
1136
1137 static void redisplay_unmap_subwindows_except_us (struct frame* f, int x, int y, int width,
1138 int height, Lisp_Object subwindow)
1139 {
1140 if (Dynarr_length (FRAME_SUBWINDOW_CACHE (f)))
1141 {
1142 redisplay_unmap_subwindows (f, x, y, width, height, subwindow);
1143 }
1144 }
1145
1146 /****************************************************************************
1147 redisplay_output_subwindow
1148
1149 output a subwindow. This code borrows heavily from the pixmap stuff,
1150 although is much simpler not needing to account for partial
1151 pixmaps, backgrounds etc.
1152 ****************************************************************************/
1153 void
1154 redisplay_output_subwindow (struct window *w,
1155 Lisp_Object image_instance,
1156 struct display_box* db, struct display_glyph_area* dga,
1157 face_index findex, int cursor_start, int cursor_width,
1158 int cursor_height)
1159 {
1160 struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
1161 Lisp_Object window;
1162 struct display_glyph_area sdga;
1163
1164 dga->height = IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p);
1165 dga->width = IMAGE_INSTANCE_SUBWINDOW_WIDTH (p);
1166
1167 /* This makes the glyph area fit into the display area. */
1168 if (!redisplay_normalize_glyph_area (db, dga))
1169 return;
1170
1171 XSETWINDOW (window, w);
1172
1173 /* Clear the area the subwindow is going into. */
1174 redisplay_clear_clipped_region (window, findex,
1175 db, dga, 0, image_instance);
1176
1177 /* This shrinks the display box to exactly enclose the glyph
1178 area. */
1179 redisplay_normalize_display_box (db, dga);
1180
1181 /* if we can't view the whole window we can't view any of it. We
1182 have to be careful here since we may be being asked to display
1183 part of a subwindow, the rest of which is on-screen as well. We
1184 need to allow this case and map the entire subwindow. We also
1185 need to be careful since the subwindow could be outside the
1186 window in the gutter or modeline - we also need to allow these
1187 cases.*/
1188 sdga.xoffset = -dga->xoffset;
1189 sdga.yoffset = -dga->yoffset;
1190 sdga.height = IMAGE_INSTANCE_SUBWINDOW_HEIGHT (p);
1191 sdga.width = IMAGE_INSTANCE_SUBWINDOW_WIDTH (p);
1192
1193 if (redisplay_display_boxes_in_window_p (w, db, &sdga) < 0)
1194 {
1195 map_subwindow (image_instance, db->xpos, db->ypos, dga);
1196 }
1197 else
1198 {
1199 sdga.xoffset = sdga.yoffset = 0;
1200 map_subwindow (image_instance, db->xpos - dga->xoffset,
1201 db->ypos - dga->yoffset, &sdga);
1202 }
1203 }
1204
1205 /****************************************************************************
1206 redisplay_output_layout
1207
1208 Output a widget hierarchy. This can safely call itself recursively.
1209 ****************************************************************************/
1210 void
1211 redisplay_output_layout (struct window *w,
1212 Lisp_Object image_instance,
1213 struct display_box* db, struct display_glyph_area* dga,
1214 face_index findex, int cursor_start, int cursor_width,
1215 int cursor_height)
1216 {
1217 struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
1218 Lisp_Object window, rest;
1219 Emchar_dynarr *buf = Dynarr_new (Emchar);
1220 struct frame *f = XFRAME (w->frame);
1221 struct device *d = XDEVICE (f->device);
1222 int layout_height, layout_width;
1223 /* We bogusly don't take f->extents_changed and f->glyphs_changed
1224 into account. This is because if we do we always redisplay the
1225 entire layout. So far I have seen no ill effects to we'll see. */
1226 int frame_changed = (f->buffers_changed ||
1227 f->clip_changed ||
1228 f->faces_changed ||
1229 f->frame_changed ||
1230 f->modeline_changed ||
1231 f->subwindows_changed ||
1232 f->windows_changed ||
1233 f->windows_structure_changed);
1234
1235 XSETWINDOW (window, w);
1236
1237 layout_height = glyph_height (image_instance, Qnil, findex, window);
1238 layout_width = glyph_width (image_instance, Qnil, findex, window);
1239
1240 dga->height = layout_height;
1241 dga->width = layout_width;
1242
1243 /* This makes the glyph area fit into the display area. */
1244 if (!redisplay_normalize_glyph_area (db, dga))
1245 return;
1246
1247 /* Highly dodgy optimization. We want to only output the whole
1248 layout if we really have to. */
1249 if (frame_changed || IMAGE_INSTANCE_DIRTYP (p))
1250 {
1251 /* First clear the area we are drawing into. This is the easiest
1252 thing to do since we have many gaps that we have to make sure are
1253 filled in. */
1254 redisplay_clear_clipped_region (window, findex, db, dga, 1, Qnil);
1255
1256 /* Output a border if required */
1257 if (!NILP (IMAGE_INSTANCE_LAYOUT_BORDER (p)))
1258 {
1259 int edges = 0;
1260 enum edge_style style;
1261 int ypos = db->ypos;
1262 int height = dga->height;
1263
1264 if (dga->xoffset >= 0)
1265 edges |= EDGE_LEFT;
1266 if (dga->width - dga->xoffset == layout_width)
1267 edges |= EDGE_RIGHT;
1268 if (dga->yoffset >= 0)
1269 edges |= EDGE_TOP;
1270 if (dga->height - dga->yoffset == layout_height)
1271 edges |= EDGE_BOTTOM;
1272
1273 if (EQ (IMAGE_INSTANCE_LAYOUT_BORDER (p), Qetched_in))
1274 style = EDGE_ETCHED_IN;
1275 else if (EQ (IMAGE_INSTANCE_LAYOUT_BORDER (p), Qetched_out))
1276 style = EDGE_ETCHED_OUT;
1277 else if (EQ (IMAGE_INSTANCE_LAYOUT_BORDER (p), Qbevel_in))
1278 style = EDGE_BEVEL_IN;
1279 else if (INTP (IMAGE_INSTANCE_LAYOUT_BORDER (p)))
1280 {
1281 style = EDGE_ETCHED_IN;
1282 if (edges & EDGE_TOP)
1283 {
1284 ypos += XINT (IMAGE_INSTANCE_LAYOUT_BORDER (p));
1285 height -= XINT (IMAGE_INSTANCE_LAYOUT_BORDER (p));
1286 }
1287 }
1288 else
1289 style = EDGE_BEVEL_OUT;
1290
1291 MAYBE_DEVMETH (d, bevel_area,
1292 (w, findex, db->xpos,
1293 ypos,
1294 dga->width, height, 2, edges, style));
1295 }
1296 }
1297
1298 /* This shrinks the display box to exactly enclose the glyph
1299 area. */
1300 redisplay_normalize_display_box (db, dga);
1301
1302 /* Flip through the widgets in the layout displaying as necessary */
1303 LIST_LOOP (rest, IMAGE_INSTANCE_LAYOUT_CHILDREN (p))
1304 {
1305 Lisp_Object child = XCAR (rest);
1306
1307 struct display_box cdb;
1308 /* For losing HP-UX */
1309 cdb.xpos = db->xpos;
1310 cdb.ypos = db->ypos;
1311 cdb.width = db->width;
1312 cdb.height = db->height;
1313
1314 /* First determine if the image is visible at all */
1315 if (IMAGE_INSTANCEP (child))
1316 {
1317 struct Lisp_Image_Instance* childii = XIMAGE_INSTANCE (child);
1318 /* The enclosing layout offsets are +ve at this point */
1319 struct display_glyph_area cdga;
1320 cdga.xoffset = IMAGE_INSTANCE_XOFFSET (childii) - dga->xoffset;
1321 cdga.yoffset = IMAGE_INSTANCE_YOFFSET (childii) - dga->yoffset;
1322 cdga.width = glyph_width (child, Qnil, findex, window);
1323 cdga.height = glyph_height (child, Qnil, findex, window);
1324
1325 /* Although normalization is done by the output routines
1326 we have to do it here so that they don't try and
1327 clear all of db. This is true below also. */
1328 if (redisplay_normalize_glyph_area (&cdb, &cdga))
1329 {
1330 redisplay_normalize_display_box (&cdb, &cdga);
1331 /* Since the display boxes will now be totally in the
1332 window if they are visible at all we can now check this easily. */
1333 if (cdb.xpos < db->xpos || cdb.ypos < db->ypos
1334 || cdb.xpos + cdb.width > db->xpos + db->width
1335 || cdb.ypos + cdb.height > db->ypos + db->height)
1336 continue;
1337 /* We have to invert the offset here as normalization
1338 will have made them positive which the output
1339 routines will treat as a truely +ve offset. */
1340 cdga.xoffset = -cdga.xoffset;
1341 cdga.yoffset = -cdga.yoffset;
1342
1343 switch (IMAGE_INSTANCE_TYPE (childii))
1344 {
1345 case IMAGE_TEXT:
1346 {
1347 /* #### This is well hacked and could use some
1348 generalisation.*/
1349 if (redisplay_normalize_glyph_area (&cdb, &cdga)
1350 &&
1351 (frame_changed || IMAGE_INSTANCE_DIRTYP (childii)))
1352 {
1353 struct display_line dl; /* this is fake */
1354 Lisp_Object string =
1355 IMAGE_INSTANCE_TEXT_STRING (childii);
1356 convert_bufbyte_string_into_emchar_dynarr
1357 (XSTRING_DATA (string), XSTRING_LENGTH (string), buf);
1358
1359 redisplay_normalize_display_box (&cdb, &cdga);
1360 /* Offsets are now +ve again so be careful
1361 when fixing up the display line. */
1362 xzero (dl);
1363 /* Munge boxes into display lines. */
1364 dl.ypos = (cdb.ypos - cdga.yoffset)
1365 + glyph_ascent (child, Qnil, findex, window);
1366 dl.ascent = glyph_ascent (child, Qnil, findex, window);
1367 dl.descent = glyph_descent (child, Qnil, findex, window);
1368 dl.top_clip = cdga.yoffset;
1369 dl.clip = (dl.ypos + dl.descent) - (cdb.ypos + cdb.height);
1370 /* output_string doesn't understand offsets in
1371 the same way as other routines - we have to
1372 add the offset to the width so that we
1373 output the full string. */
1374 MAYBE_DEVMETH (d, output_string, (w, &dl, buf, cdb.xpos,
1375 cdga.xoffset, cdb.xpos,
1376 cdga.width + cdga.xoffset,
1377 findex, 0, 0, 0, 0));
1378 Dynarr_reset (buf);
1379 }
1380 }
1381 break;
1382
1383 case IMAGE_MONO_PIXMAP:
1384 case IMAGE_COLOR_PIXMAP:
1385 if (frame_changed || IMAGE_INSTANCE_DIRTYP (childii))
1386 redisplay_output_pixmap (w, child, &cdb, &cdga, findex,
1387 0, 0, 0, 0);
1388 break;
1389
1390 case IMAGE_WIDGET:
1391 case IMAGE_SUBWINDOW:
1392 if (frame_changed || IMAGE_INSTANCE_DIRTYP (childii))
1393 redisplay_output_subwindow (w, child, &cdb, &cdga, findex,
1394 0, 0, 0);
1395 break;
1396
1397 case IMAGE_LAYOUT:
1398 redisplay_output_layout (w, child, &cdb, &cdga, findex,
1399 0, 0, 0);
1400 break;
1401
1402 case IMAGE_NOTHING:
1403 /* nothing is as nothing does */
1404 break;
1405
1406 case IMAGE_POINTER:
1407 default:
1408 abort ();
1409 }
1410 }
1411 }
1412 }
1413 Dynarr_free (buf);
1414 }
1415
1416 /****************************************************************************
1417 redisplay_output_pixmap
1418
1419
1420 output a pixmap.
1421 ****************************************************************************/
1422 void
1423 redisplay_output_pixmap (struct window *w,
1424 Lisp_Object image_instance,
1425 struct display_box* db, struct display_glyph_area* dga,
1426 face_index findex, int cursor_start, int cursor_width,
1427 int cursor_height, int offset_bitmap)
1428 {
1429 struct frame *f = XFRAME (w->frame);
1430 struct device *d = XDEVICE (f->device);
1431 struct Lisp_Image_Instance *p = XIMAGE_INSTANCE (image_instance);
1432 Lisp_Object window;
1433 XSETWINDOW (window, w);
1434
1435 dga->height = IMAGE_INSTANCE_PIXMAP_HEIGHT (p);
1436 dga->width = IMAGE_INSTANCE_PIXMAP_WIDTH (p);
1437
1438 /* This makes the glyph area fit into the display area. */
1439 if (!redisplay_normalize_glyph_area (db, dga))
1440 return;
1441
1442 /* Clear the area the pixmap is going into. The pixmap itself will
1443 always take care of the full width. We don't want to clear where
1444 it is going to go in order to avoid flicker. So, all we have to
1445 take care of is any area above or below the pixmap. If the pixmap
1446 has a mask in which case we have to clear the whole damn thing
1447 since we can't yet clear just the area not included in the
1448 mask. */
1449 if (!offset_bitmap)
1450 {
1451 redisplay_clear_clipped_region (window, findex,
1452 db, dga,
1453 (int)IMAGE_INSTANCE_PIXMAP_MASK (p),
1454 Qnil);
1455
1456 /* This shrinks the display box to exactly enclose the glyph
1457 area. */
1458 redisplay_normalize_display_box (db, dga);
1459 }
1460 assert (db->xpos >= 0 && db->ypos >= 0);
1461
1462 MAYBE_DEVMETH (d, output_pixmap, (w, image_instance,
1463 db, dga,
1464 findex, cursor_start,
1465 cursor_width, cursor_height,
1466 offset_bitmap));
1467 }
1468
1469 /****************************************************************************
1470 redisplay_clear_region
1471
1472 Clear the area in the box defined by the given parameters using the
1473 given face. This has been generalised so that subwindows can be
1474 coped with effectively.
1475 ****************************************************************************/
1476 void
1477 redisplay_clear_region (Lisp_Object locale, face_index findex, int x, int y,
1478 int width, int height)
1479 {
1480 struct window *w = NULL;
1481 struct frame *f = NULL;
1482 struct device *d;
1483 Lisp_Object background_pixmap = Qunbound;
1484 Lisp_Object fcolor = Qnil, bcolor = Qnil;
1485
1486 if (!width || !height)
1487 return;
1488
1489 if (WINDOWP (locale))
1490 {
1491 w = XWINDOW (locale);
1492 f = XFRAME (w->frame);
1493 }
1494 else if (FRAMEP (locale))
1495 {
1496 w = NULL;
1497 f = XFRAME (locale);
1498 }
1499 else
1500 abort ();
1501
1502 d = XDEVICE (f->device);
1503
1504 /* if we have subwindows in the region we have to unmap them */
1505 redisplay_unmap_subwindows_maybe (f, x, y, width, height);
1506
1507 /* #### This isn't quite right for when this function is called
1508 from the toolbar code. */
1509
1510 /* Don't use a backing pixmap in the border area */
1511 if (x >= FRAME_LEFT_BORDER_END (f)
1512 && x < FRAME_RIGHT_BORDER_START (f)
1513 && y >= FRAME_TOP_BORDER_END (f)
1514 && y < FRAME_BOTTOM_BORDER_START (f))
1515 {
1516 Lisp_Object temp;
1517
1518 if (w)
1519 {
1520 temp = WINDOW_FACE_CACHEL_BACKGROUND_PIXMAP (w, findex);
1521
1522 if (IMAGE_INSTANCEP (temp)
1523 && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (temp)))
1524 {
1525 /* #### maybe we could implement such that a string
1526 can be a background pixmap? */
1527 background_pixmap = temp;
1528 }
1529 }
1530 else
1531 {
1532 temp = FACE_BACKGROUND_PIXMAP (Vdefault_face, locale);
1533
1534 if (IMAGE_INSTANCEP (temp)
1535 && IMAGE_INSTANCE_PIXMAP_TYPE_P (XIMAGE_INSTANCE (temp)))
1536 {
1537 background_pixmap = temp;
1538 }
1539 }
1540 }
1541
1542 if (!UNBOUNDP (background_pixmap) &&
1543 XIMAGE_INSTANCE_PIXMAP_DEPTH (background_pixmap) == 0)
1544 {
1545 if (w)
1546 {
1547 fcolor = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
1548 bcolor = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
1549 }
1550 else
1551 {
1552 fcolor = FACE_FOREGROUND (Vdefault_face, locale);
1553 bcolor = FACE_BACKGROUND (Vdefault_face, locale);
1554 }
1555 }
1556 else
1557 {
1558 fcolor = (w ?
1559 WINDOW_FACE_CACHEL_BACKGROUND (w, findex) :
1560 FACE_BACKGROUND (Vdefault_face, locale));
1561
1562 }
1563
1564 if (UNBOUNDP (background_pixmap))
1565 background_pixmap = Qnil;
1566
1567 DEVMETH (d, clear_region,
1568 (locale, d, f, findex, x, y, width, height, fcolor, bcolor, background_pixmap));
1569 }
1570
1571 /****************************************************************************
1572 redisplay_clear_clipped_region
1573
1574 Clear the area in the dest display_box not covered by the src
1575 display_glyph_area using the given face. This is a common occurance
1576 for images shorter than the display line. Clipping can be played
1577 around with by altering these. glyphsrc should be normalized.
1578 ****************************************************************************/
1579 static void
1580 redisplay_clear_clipped_region (Lisp_Object window, face_index findex,
1581 struct display_box* dest, struct display_glyph_area* glyphsrc,
1582 int fullheight_p, Lisp_Object ignored_subwindow)
1583 {
1584 /* assume dest->xpos >= 0 */
1585 int clear_x;
1586 struct frame* f = XFRAME (XWINDOW (window)->frame);
1587
1588 if (glyphsrc->xoffset > 0)
1589 {
1590 clear_x = dest->xpos + glyphsrc->xoffset;
1591 }
1592 else
1593 {
1594 clear_x = dest->xpos;
1595 }
1596
1597 /* If we need the whole height cleared then just do it. */
1598 if (fullheight_p)
1599 {
1600 redisplay_clear_region (window, findex, clear_x, dest->ypos,
1601 glyphsrc->width, dest->height);
1602 }
1603 else
1604 {
1605 int yoffset = (glyphsrc->yoffset > 0 ? glyphsrc->yoffset : 0);
1606
1607 /* We need to make sure that subwindows are unmapped from the
1608 whole area. */
1609 redisplay_unmap_subwindows_except_us (f, clear_x, dest->ypos,
1610 glyphsrc->width, dest->height,
1611 ignored_subwindow);
1612 /* first the top box */
1613 if (yoffset > 0)
1614 {
1615 redisplay_clear_region (window, findex, clear_x, dest->ypos,
1616 glyphsrc->width, yoffset);
1617
1618 }
1619 /* Then the bottom box */
1620 if (yoffset + glyphsrc->height < dest->height)
1621 {
1622 redisplay_clear_region (window, findex, clear_x,
1623 dest->ypos + yoffset + glyphsrc->height,
1624 glyphsrc->width,
1625 dest->height - (yoffset + glyphsrc->height));
1626
1627 }
1628 }
1629 }
1630
1631 /*****************************************************************************
1632 redisplay_normalize_glyph_area
1633 redisplay_normalize_display_box
1634
1635 Calculate the visible box for displaying src in dest.
1636 ****************************************************************************/
1637 int
1638 redisplay_normalize_glyph_area (struct display_box* dest,
1639 struct display_glyph_area* glyphsrc)
1640 {
1641 if (dest->xpos + glyphsrc->xoffset > dest->xpos + dest->width
1642 ||
1643 dest->ypos + glyphsrc->yoffset > dest->ypos + dest->height
1644 ||
1645 -glyphsrc->xoffset >= glyphsrc->width
1646 ||
1647 -glyphsrc->yoffset >= glyphsrc->height)
1648 {
1649 /* It's all clipped out */
1650 return 0;
1651 }
1652
1653 /* Horizontal offsets. This works because xoffset can be -ve as well as +ve */
1654 if (dest->xpos + glyphsrc->xoffset + glyphsrc->width > dest->xpos + dest->width)
1655 {
1656 if (glyphsrc->xoffset > 0)
1657 glyphsrc->width = dest->width - glyphsrc->xoffset;
1658 else
1659 glyphsrc->width = dest->width;
1660 }
1661
1662 if (glyphsrc->xoffset < 0)
1663 glyphsrc->width += glyphsrc->xoffset;
1664
1665 /* Vertical offsets. This works because yoffset can be -ve as well as +ve */
1666 if (dest->ypos + glyphsrc->yoffset + glyphsrc->height > dest->ypos + dest->height)
1667 {
1668 if (glyphsrc->yoffset > 0)
1669 glyphsrc->height = dest->height - glyphsrc->yoffset;
1670 else
1671 glyphsrc->height = dest->height;
1672 }
1673
1674 if (glyphsrc->yoffset < 0)
1675 glyphsrc->height += glyphsrc->yoffset;
1676
1677 return 1;
1678 }
1679
1680 static void
1681 redisplay_normalize_display_box (struct display_box* dest,
1682 struct display_glyph_area* glyphsrc)
1683 {
1684 /* Adjust the destination area. At the end of this the destination
1685 area will exactly enclose the glyph area. The only remaining
1686 adjustment will be offsets into the glyph area. */
1687
1688 /* Horizontal adjustment. */
1689 if (glyphsrc->xoffset > 0)
1690 {
1691 dest->xpos += glyphsrc->xoffset;
1692 dest->width -= glyphsrc->xoffset;
1693 glyphsrc->xoffset = 0;
1694 }
1695 else
1696 glyphsrc->xoffset = -glyphsrc->xoffset;
1697
1698 if (glyphsrc->width < dest->width)
1699 dest->width = glyphsrc->width;
1700
1701 /* Vertical adjustment. */
1702 if (glyphsrc->yoffset > 0)
1703 {
1704 dest->ypos += glyphsrc->yoffset;
1705 dest->height -= glyphsrc->yoffset;
1706 glyphsrc->yoffset = 0;
1707 }
1708 else
1709 glyphsrc->yoffset = -glyphsrc->yoffset;
1710
1711 if (glyphsrc->height < dest->height)
1712 dest->height = glyphsrc->height;
1713 }
1714
1715 /*****************************************************************************
1716 redisplay_display_boxes_in_window_p
1717
1718 Determine whether the require display_glyph_area is completely inside
1719 the window. 0 means the display_box is not in the window. 1 means the
1720 display_box and the display_glyph_area are in the window. -1 means
1721 the display_box is in the window but the display_glyph_area is not.
1722 ****************************************************************************/
1723 static int
1724 redisplay_display_boxes_in_window_p (struct window* w,
1725 struct display_box* db,
1726 struct display_glyph_area* dga)
1727 {
1728 int left = WINDOW_TEXT_LEFT (w);
1729 int right = WINDOW_TEXT_RIGHT (w);
1730 int top = WINDOW_TEXT_TOP (w);
1731 int bottom = WINDOW_TEXT_BOTTOM (w);
1732
1733 if (db->xpos < left || db->ypos < top
1734 || db->xpos + db->width > right
1735 || db->ypos + db->height > bottom)
1736 /* We are not displaying in a window at all */
1737 return 0;
1738
1739 if (db->xpos + dga->xoffset >= left
1740 &&
1741 db->ypos + dga->yoffset >= top
1742 &&
1743 db->xpos + dga->xoffset + dga->width <= right
1744 &&
1745 db->ypos + dga->yoffset + dga->height <= bottom)
1746 return 1;
1747
1748 return -1;
1749 }
1750
1751 /*****************************************************************************
1752 redisplay_calculate_display_boxes
1753
1754 Convert from rune/display_line co-ordinates to display_box
1755 co-ordinates.
1756 ****************************************************************************/
1757 int
1758 redisplay_calculate_display_boxes (struct display_line *dl, int xpos,
1759 int xoffset, int start_pixpos, int width,
1760 struct display_box* dest,
1761 struct display_glyph_area* src)
1762 {
1763 dest->xpos = xpos;
1764 dest->ypos = DISPLAY_LINE_YPOS (dl);
1765 dest->width = width;
1766 dest->height = DISPLAY_LINE_HEIGHT (dl);
1767
1768 src->xoffset = -xoffset;
1769 src->yoffset = -dl->top_clip;
1770 src->width = 0;
1771 src->height = 0;
1772
1773 if (start_pixpos >=0 && start_pixpos > xpos)
1774 {
1775 /* Oops, we're asking for a start outside of the displayable
1776 area. */
1777 if (start_pixpos > xpos + width)
1778 return 0;
1779 dest->xpos = start_pixpos;
1780 dest->width -= (start_pixpos - xpos);
1781 /* Offsets are -ve when we want to clip pixels off the displayed
1782 glyph. */
1783 src->xoffset -= (start_pixpos - xpos);
1784 }
1785
1786 return 1;
1787 }
1788
1789 /*****************************************************************************
1790 redisplay_clear_top_of_window
1791
1792 If window is topmost, clear the internal border above it.
1793 ****************************************************************************/
1794 static void
1795 redisplay_clear_top_of_window (struct window *w)
1796 {
1797 Lisp_Object window;
1798 XSETWINDOW (window, w);
1799
1800 if (!NILP (Fwindow_highest_p (window)))
1801 {
1802 struct frame *f = XFRAME (w->frame);
1803 int x, y, width, height;
1804
1805 x = w->pixel_left;
1806 width = w->pixel_width;
1807
1808 if (window_is_leftmost (w))
1809 {
1810 x -= FRAME_BORDER_WIDTH (f);
1811 width += FRAME_BORDER_WIDTH (f);
1812 }
1813 if (window_is_rightmost (w))
1814 width += FRAME_BORDER_WIDTH (f);
1815
1816 y = FRAME_TOP_BORDER_START (f) - 1;
1817 height = FRAME_BORDER_HEIGHT (f) + 1;
1818
1819 redisplay_clear_region (window, DEFAULT_INDEX, x, y, width, height);
1820 }
1821 }
1822
1823 /*****************************************************************************
1824 redisplay_clear_to_window_end
1825
1826 Clear the area between ypos1 and ypos2. Each margin area and the
1827 text area is handled separately since they may each have their own
1828 background color.
1829 ****************************************************************************/
1830 void
1831 redisplay_clear_to_window_end (struct window *w, int ypos1, int ypos2)
1832 {
1833 struct frame *f = XFRAME (w->frame);
1834 struct device *d = XDEVICE (f->device);
1835
1836 if (HAS_DEVMETH_P (d, clear_to_window_end))
1837 DEVMETH (d, clear_to_window_end, (w, ypos1, ypos2));
1838 else
1839 {
1840 int height = ypos2 - ypos1;
1841
1842 if (height)
1843 {
1844 Lisp_Object window;
1845 int bflag = 0 ; /* (window_needs_vertical_divider (w) ? 0 : 1);*/
1846 layout_bounds bounds;
1847
1848 bounds = calculate_display_line_boundaries (w, bflag);
1849 XSETWINDOW (window, w);
1850
1851 if (window_is_leftmost (w))
1852 redisplay_clear_region (window, DEFAULT_INDEX, FRAME_LEFT_BORDER_START (f),
1853 ypos1, FRAME_BORDER_WIDTH (f), height);
1854
1855 if (bounds.left_in - bounds.left_out > 0)
1856 redisplay_clear_region (window,
1857 get_builtin_face_cache_index (w, Vleft_margin_face),
1858 bounds.left_out, ypos1,
1859 bounds.left_in - bounds.left_out, height);
1860
1861 if (bounds.right_in - bounds.left_in > 0)
1862 redisplay_clear_region (window,
1863 DEFAULT_INDEX,
1864 bounds.left_in, ypos1,
1865 bounds.right_in - bounds.left_in, height);
1866
1867 if (bounds.right_out - bounds.right_in > 0)
1868 redisplay_clear_region (window,
1869 get_builtin_face_cache_index (w, Vright_margin_face),
1870 bounds.right_in, ypos1,
1871 bounds.right_out - bounds.right_in, height);
1872
1873 if (window_is_rightmost (w))
1874 redisplay_clear_region (window, DEFAULT_INDEX, FRAME_RIGHT_BORDER_START (f),
1875 ypos1, FRAME_BORDER_WIDTH (f), height);
1876 }
1877 }
1878 }
1879
1880 /*****************************************************************************
1881 redisplay_clear_bottom_of_window
1882
1883 Clear window from right below the last display line to right above
1884 the modeline. The calling function can limit the area actually
1885 erased by setting min_start and/or max_end to positive values.
1886 ****************************************************************************/
1887 void
1888 redisplay_clear_bottom_of_window (struct window *w, display_line_dynarr *ddla,
1889 int min_start, int max_end)
1890 {
1891 struct frame *f = XFRAME (w->frame);
1892 int ypos1, ypos2;
1893 int ddla_len = Dynarr_length (ddla);
1894
1895 ypos2 = WINDOW_TEXT_BOTTOM (w);
1896 #ifdef HAVE_SCROLLBARS
1897 /* This adjustment is to catch the intersection of any scrollbars. */
1898 if (f->windows_structure_changed && NILP (w->scrollbar_on_top_p))
1899 ypos2 += window_scrollbar_height (w);
1900 #endif
1901
1902 if (ddla_len)
1903 {
1904 if (ddla_len == 1 && Dynarr_atp (ddla, 0)->modeline)
1905 {
1906 ypos1 = WINDOW_TEXT_TOP (w);
1907 #ifdef HAVE_SCROLLBARS
1908 /* This adjustment is to catch the intersection of any scrollbars. */
1909 if (f->windows_structure_changed && !NILP (w->scrollbar_on_top_p))
1910 ypos1 -= window_scrollbar_height (w);
1911 #endif
1912 }
1913 else
1914 {
1915 struct display_line *dl = Dynarr_atp (ddla, ddla_len - 1);
1916 ypos1 = dl->ypos + dl->descent - dl->clip;
1917 }
1918 }
1919 else
1920 ypos1 = WINDOW_TEXT_TOP (w);
1921
1922 /* #### See if this can be made conditional on the frame
1923 changing size. */
1924 if (MINI_WINDOW_P (w))
1925 ypos2 += FRAME_BORDER_HEIGHT (f);
1926
1927 if (min_start >= 0 && ypos1 < min_start)
1928 ypos1 = min_start;
1929 if (max_end >= 0 && ypos2 > max_end)
1930 ypos2 = max_end;
1931
1932 if (ypos2 <= ypos1)
1933 return;
1934
1935 redisplay_clear_to_window_end (w, ypos1, ypos2);
1936 }
1937
1938 /*****************************************************************************
1939 redisplay_update_line
1940
1941 This is used during incremental updates to update a single line and
1942 correct the offsets on all lines below it. At the moment
1943 update_values is false if we are only updating the modeline.
1944 ****************************************************************************/
1945 void
1946 redisplay_update_line (struct window *w, int first_line, int last_line,
1947 int update_values)
1948 {
1949 struct frame *f = XFRAME (w->frame);
1950 struct device *d = XDEVICE (f->device);
1951
1952 display_line_dynarr *cdla = window_display_lines (w, CURRENT_DISP);
1953 display_line_dynarr *ddla = window_display_lines (w, DESIRED_DISP);
1954
1955 DEVMETH (d, output_begin, (d));
1956
1957 while (first_line <= last_line)
1958 {
1959 Charcount old_len = (Dynarr_atp (cdla, first_line)->end_bufpos -
1960 Dynarr_atp (cdla, first_line)->bufpos);
1961 Charcount new_len = (Dynarr_atp (ddla, first_line)->end_bufpos -
1962 Dynarr_atp (ddla, first_line)->bufpos);
1963
1964 assert (Dynarr_length (cdla) == Dynarr_length (ddla));
1965
1966 /* Output the changes. */
1967 output_display_line (w, cdla, ddla, first_line, -1, -1);
1968
1969 /* Update the offsets. */
1970 if (update_values)
1971 {
1972 int cur_line = first_line + 1;
1973 while (cur_line < Dynarr_length (cdla))
1974 {
1975 Dynarr_atp (cdla, cur_line)->offset += (new_len - old_len);
1976 Dynarr_atp (ddla, cur_line)->offset += (new_len - old_len);
1977 cur_line++;
1978 }
1979 }
1980
1981 /* Update the window_end_pos and other settings. */
1982 if (update_values)
1983 {
1984 w->window_end_pos[CURRENT_DISP] -= (new_len - old_len);
1985
1986 if (Dynarr_atp (ddla, first_line)->cursor_elt != -1)
1987 {
1988 w->last_point_x[CURRENT_DISP] = w->last_point_x[DESIRED_DISP];
1989 w->last_point_y[CURRENT_DISP] = w->last_point_y[DESIRED_DISP];
1990 }
1991 }
1992
1993 first_line++;
1994 }
1995
1996 /* Update the window max line length. We have to scan the entire
1997 set of display lines otherwise we might not detect if the max is
1998 supposed to shrink. */
1999 if (update_values)
2000 {
2001 int line = 0;
2002
2003 w->max_line_len = 0;
2004 while (line < Dynarr_length (ddla))
2005 {
2006 struct display_line *dl = Dynarr_atp (ddla, line);
2007
2008 if (!dl->modeline)
2009 w->max_line_len = max (dl->num_chars, w->max_line_len);
2010
2011 line++;
2012 }
2013 }
2014
2015 w->last_modified[CURRENT_DISP] = w->last_modified[DESIRED_DISP];
2016 w->last_facechange[CURRENT_DISP] = w->last_facechange[DESIRED_DISP];
2017 Fset_marker (w->last_point[CURRENT_DISP],
2018 Fmarker_position (w->last_point[DESIRED_DISP]), w->buffer);
2019 Fset_marker (w->last_start[CURRENT_DISP],
2020 Fmarker_position (w->last_start[DESIRED_DISP]), w->buffer);
2021
2022 /* We don't bother updating the vertical scrollbars here. This
2023 gives us a performance increase while having minimal loss of
2024 quality to the scrollbar slider size and position since when this
2025 function is called we know that the changes to the buffer were
2026 very localized. We have to update the horizontal scrollbars,
2027 though, because this routine could cause a change which has a
2028 larger impact on their sizing. */
2029 /* #### See if we can get away with only calling this if
2030 max_line_len is greater than the window_char_width. */
2031 #if defined(HAVE_SCROLLBARS) && defined(HAVE_X_WINDOWS)
2032 {
2033 extern int stupid_vertical_scrollbar_drag_hack;
2034
2035 update_window_scrollbars (w, NULL, 1, stupid_vertical_scrollbar_drag_hack);
2036 stupid_vertical_scrollbar_drag_hack = 1;
2037 }
2038 #endif
2039
2040 /* This has to be done after we've updated the values. We don't
2041 call output_end for tty frames. Redisplay will do this after all
2042 tty windows have been updated. This cuts down on cursor
2043 flicker. */
2044 if (FRAME_TTY_P (f))
2045 redisplay_redraw_cursor (f, 0);
2046 else
2047 DEVMETH (d, output_end, (d));
2048 }
2049
2050 /*****************************************************************************
2051 redisplay_output_window
2052
2053 For the given window W, ensure that the current display lines are
2054 equal to the desired display lines, outputing changes as necessary.
2055
2056 #### Fuck me. This just isn't going to cut it for tty's. The output
2057 decisions for them must be based on the contents of the entire frame
2058 because that is how the available output capabilities think. The
2059 solution is relatively simple. Create redisplay_output_frame. This
2060 will basically merge all of the separate window display structs into
2061 a single one for the frame. This combination structure will be able
2062 to be passed to the same output_display_line which works for windows
2063 on X frames and the right things will happen. It just takes time to
2064 do.
2065 ****************************************************************************/
2066 void
2067 redisplay_output_window (struct window *w)
2068 {
2069 struct frame *f = XFRAME (w->frame);
2070 struct device *d = XDEVICE (f->device);
2071
2072 display_line_dynarr *cdla = window_display_lines (w, CURRENT_DISP);
2073 display_line_dynarr *ddla = window_display_lines (w, DESIRED_DISP);
2074
2075 int cdla_len = Dynarr_length (cdla);
2076 int ddla_len = Dynarr_length (ddla);
2077
2078 int line;
2079 int need_to_clear_bottom = 0;
2080 int need_to_clear_start = -1;
2081 int need_to_clear_end = -1;
2082
2083 /* Backgrounds may have changed or windows may have gone away
2084 leaving dividers lying around. */
2085 if (f->faces_changed
2086 || f->windows_structure_changed
2087 || w->shadow_thickness_changed)
2088 need_to_clear_bottom = 1;
2089
2090 /* The first thing we do is determine if we are going to need to
2091 clear the bottom of the window. We only need to do this if the
2092 bottom of the current display lines is below the bottom of the
2093 desired display lines. Note that the number of lines is
2094 irrelevant. Only the position matters. We also clear to the
2095 bottom of the window if the modeline has shifted position. */
2096 /* #### We can't blindly not clear the bottom if f->clear is true
2097 since there might be a window-local background. However, for
2098 those cases where there isn't, clearing the end of the window in
2099 this case sucks. */
2100 if (!need_to_clear_bottom)
2101 {
2102 struct display_line *cdl, *ddl;
2103
2104 /* If the modeline has changed position or size, clear the bottom
2105 of the window. */
2106 if (!need_to_clear_bottom)
2107 {
2108 cdl = ddl = 0;
2109
2110 if (cdla_len)
2111 cdl = Dynarr_atp (cdla, 0);
2112 if (ddla_len)
2113 ddl = Dynarr_atp (ddla, 0);
2114
2115 if (!cdl || !ddl)
2116 need_to_clear_bottom = 1;
2117 else if ((!cdl->modeline && ddl->modeline)
2118 || (cdl->modeline && !ddl->modeline))
2119 need_to_clear_bottom = 1;
2120 else if (cdl->ypos != ddl->ypos ||
2121 cdl->ascent != ddl->ascent ||
2122 cdl->descent != ddl->descent ||
2123 cdl->clip != ddl->clip)
2124 need_to_clear_bottom = 1;
2125
2126 /* #### This kludge is to make sure the modeline shadows get
2127 redrawn if the modeline position shifts. */
2128 if (need_to_clear_bottom)
2129 w->shadow_thickness_changed = 1;
2130 }
2131
2132 if (!need_to_clear_bottom)
2133 {
2134 cdl = ddl = 0;
2135
2136 if (cdla_len)
2137 cdl = Dynarr_atp (cdla, cdla_len - 1);
2138 if (ddla_len)
2139 ddl = Dynarr_atp (ddla, ddla_len - 1);
2140
2141 if (!cdl || !ddl)
2142 need_to_clear_bottom = 1;
2143 else
2144 {
2145 int cdl_bottom, ddl_bottom;
2146
2147 cdl_bottom = cdl->ypos + cdl->descent;
2148 ddl_bottom = ddl->ypos + ddl->descent;
2149
2150 if (cdl_bottom > ddl_bottom)
2151 {
2152 need_to_clear_bottom = 1;
2153 need_to_clear_start = ddl_bottom;
2154 need_to_clear_end = cdl_bottom;
2155 }
2156 }
2157 }
2158 }
2159
2160 /* Perform any output initialization. */
2161 DEVMETH (d, output_begin, (d));
2162
2163 /* If the window's structure has changed clear the internal border
2164 above it if it is topmost (the function will check). */
2165 if (f->windows_structure_changed)
2166 redisplay_clear_top_of_window (w);
2167
2168 /* Output each line. */
2169 for (line = 0; line < Dynarr_length (ddla); line++)
2170 {
2171 output_display_line (w, cdla, ddla, line, -1, -1);
2172 }
2173
2174 /* If the number of display lines has shrunk, adjust. */
2175 if (cdla_len > ddla_len)
2176 {
2177 Dynarr_length (cdla) = ddla_len;
2178 }
2179
2180 /* Output a vertical divider between windows, if necessary. */
2181 if (window_needs_vertical_divider (w)
2182 && (f->windows_structure_changed || f->clear))
2183 {
2184 DEVMETH (d, output_vertical_divider, (w, f->windows_structure_changed));
2185 }
2186
2187 /* Clear the rest of the window, if necessary. */
2188 if (need_to_clear_bottom)
2189 {
2190 redisplay_clear_bottom_of_window (w, ddla, need_to_clear_start,
2191 need_to_clear_end);
2192 }
2193
2194 w->window_end_pos[CURRENT_DISP] = w->window_end_pos[DESIRED_DISP];
2195 Fset_marker (w->start[CURRENT_DISP],
2196 make_int (marker_position (w->start[DESIRED_DISP])),
2197 w->buffer);
2198 Fset_marker (w->pointm[CURRENT_DISP],
2199 make_int (marker_position (w->pointm[DESIRED_DISP])),
2200 w->buffer);
2201 w->last_modified[CURRENT_DISP] = w->last_modified[DESIRED_DISP];
2202 w->last_facechange[CURRENT_DISP] = w->last_facechange[DESIRED_DISP];
2203 Fset_marker (w->last_start[CURRENT_DISP],
2204 Fmarker_position (w->last_start[DESIRED_DISP]), w->buffer);
2205 Fset_marker (w->last_point[CURRENT_DISP],
2206 Fmarker_position (w->last_point[DESIRED_DISP]), w->buffer);
2207 w->last_point_x[CURRENT_DISP] = w->last_point_x[DESIRED_DISP];
2208 w->last_point_y[CURRENT_DISP] = w->last_point_y[DESIRED_DISP];
2209 w->shadow_thickness_changed = 0;
2210
2211 set_window_display_buffer (w, XBUFFER (w->buffer));
2212 find_window_mirror (w)->truncate_win = window_truncation_on (w);
2213
2214 /* Overkill on invalidating the cache. It is very bad for it to not
2215 get invalidated when it should be. */
2216 INVALIDATE_DEVICE_PIXEL_TO_GLYPH_CACHE (d);
2217
2218 /* We don't call output_end for tty frames. Redisplay will do this
2219 after all tty windows have been updated. This cuts down on
2220 cursor flicker. */
2221 if (FRAME_TTY_P (f))
2222 redisplay_redraw_cursor (f, 0);
2223 else
2224 DEVMETH (d, output_end, (d));
2225
2226 #ifdef HAVE_SCROLLBARS
2227 update_window_scrollbars (w, NULL, !MINI_WINDOW_P (w), 0);
2228 #endif
2229 }
2230
2231 /*****************************************************************************
2232 bevel_modeline
2233
2234 Draw a 3d border around the modeline on window W.
2235 ****************************************************************************/
2236 void
2237 bevel_modeline (struct window *w, struct display_line *dl)
2238 {
2239 struct frame *f = XFRAME (w->frame);
2240 struct device *d = XDEVICE (f->device);
2241 int x, y, width, height;
2242 int shadow_thickness = MODELINE_SHADOW_THICKNESS (w);
2243 enum edge_style style;
2244
2245 x = WINDOW_MODELINE_LEFT (w);
2246 width = WINDOW_MODELINE_RIGHT (w) - x;
2247 y = dl->ypos - dl->ascent - shadow_thickness;
2248 height = dl->ascent + dl->descent + 2 * shadow_thickness;
2249
2250 if (XINT (w->modeline_shadow_thickness) < 0)
2251 {
2252 style = EDGE_BEVEL_IN;
2253 }
2254 else
2255 {
2256 style = EDGE_BEVEL_OUT;
2257 }
2258
2259 MAYBE_DEVMETH (d, bevel_area,
2260 (w, MODELINE_INDEX, x, y, width, height, shadow_thickness,
2261 EDGE_ALL, style));
2262 }