Mercurial > hg > xemacs-beta
comparison src/dialog-msw.c @ 428:3ecd8885ac67 r21-2-22
Import from CVS: tag r21-2-22
author | cvs |
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date | Mon, 13 Aug 2007 11:28:15 +0200 |
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children | 8de8e3f6228a |
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1 /* Implements elisp-programmable dialog boxes -- MS Windows interface. | |
2 Copyright (C) 1998 Kirill M. Katsnelson <kkm@kis.ru> | |
3 | |
4 This file is part of XEmacs. | |
5 | |
6 XEmacs is free software; you can redistribute it and/or modify it | |
7 under the terms of the GNU General Public License as published by the | |
8 Free Software Foundation; either version 2, or (at your option) any | |
9 later version. | |
10 | |
11 XEmacs is distributed in the hope that it will be useful, but WITHOUT | |
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
14 for more details. | |
15 | |
16 You should have received a copy of the GNU General Public License | |
17 along with XEmacs; see the file COPYING. If not, write to | |
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
19 Boston, MA 02111-1307, USA. */ | |
20 | |
21 /* Synched up with: Not in FSF. */ | |
22 | |
23 /* Author: | |
24 Initially written by kkm, May 1998 | |
25 */ | |
26 | |
27 #include <config.h> | |
28 #include "lisp.h" | |
29 | |
30 #include "buffer.h" | |
31 #include "console-msw.h" | |
32 #include "frame.h" | |
33 #include "gui.h" | |
34 #include "opaque.h" | |
35 | |
36 /* List containing all dialog data structures of currently popped up | |
37 dialogs. Each item is a cons of frame object and a vector of | |
38 callbacks for buttons in the dialog, in order */ | |
39 static Lisp_Object Vdialog_data_list; | |
40 | |
41 /* DLUs per character metrics */ | |
42 #define X_DLU_PER_CHAR 4 | |
43 #define Y_DLU_PER_CHAR 8 | |
44 | |
45 /* | |
46 Button metrics | |
47 -------------- | |
48 All buttons have height of 15 DLU. The minimum width for a button is 32 DLU, | |
49 but it can be expanded to accommodate its text, so the width is calculated as | |
50 8 DLU per button plus 4 DLU per character. | |
51 max (32, 6 * text_length). The factor of six is rather empirical, but it | |
52 works better than 8 which comes from the definition of a DLU. Buttons are | |
53 spaced with 6 DLU gap. Minimum distance from the button to the left or right | |
54 dialog edges is 6 DLU, and the distance between the dialog bottom edge and | |
55 buttons is 7 DLU. | |
56 */ | |
57 | |
58 #define X_MIN_BUTTON 32 | |
59 #define X_BUTTON_MARGIN 8 | |
60 #define Y_BUTTON 15 | |
61 #define X_BUTTON_SPACING 6 | |
62 #define X_BUTTON_FROM_EDGE 6 | |
63 #define Y_BUTTON_FROM_EDGE 7 | |
64 | |
65 /* | |
66 Text field metrics | |
67 ------------------ | |
68 Text distance from left and right edges is the same as for buttons, and the | |
69 top margin is 11 DLU. The static control has height of 2 DLU per control | |
70 plus 8 DLU per each line of text. Distance between the bottom edge of the | |
71 control and the button row is 15 DLU. Minimum width of the static control | |
72 is 100 DLU, thus giving minimum dialog weight of 112 DLU. Maximum width is | |
73 300 DLU, and, if the text is wider than that, the text is wrapped on the | |
74 next line. Each character in the text is considered 4 DLU wide. | |
75 */ | |
76 | |
77 #define X_MIN_TEXT 100 | |
78 #define X_AVE_TEXT 200 | |
79 #define X_MAX_TEXT 300 | |
80 #define X_TEXT_FROM_EDGE X_BUTTON_FROM_EDGE | |
81 #define Y_TEXT_FROM_EDGE 11 | |
82 #define Y_TEXT_MARGIN 2 | |
83 #define Y_TEXT_FROM_BUTTON 15 | |
84 | |
85 #define X_MIN_TEXT_CHAR (X_MIN_TEXT / X_DLU_PER_CHAR) | |
86 #define X_AVE_TEXT_CHAR (X_AVE_TEXT / X_DLU_PER_CHAR) | |
87 #define X_MAX_TEXT_CHAR (X_MAX_TEXT / X_DLU_PER_CHAR) | |
88 | |
89 /* | |
90 Layout algorithm | |
91 ---------------- | |
92 First we calculate the minimum width of the button row, excluding "from | |
93 edge" distances. Note that the static control text can be narrower than | |
94 X_AVE_TEXT only if both text and button row are narrower than that (so, | |
95 even if text *can* be wrapped into 2 rows narrower than ave width, it is not | |
96 done). Let WBR denote the width of the button row. | |
97 | |
98 Next, the width of the static field is determined. | |
99 First, if all lines of text fit into max (WBR, X_MAX_TEXT), the width of the | |
100 control is the same as the width of the longest line. | |
101 Second, if all lines of text are narrower than X_MIN_TEXT, then width of | |
102 the control is set to X_MIN_TEXT. | |
103 Otherwise, width is set to max(WBR, X_AVE_TEXT). In this case, line wrapping will | |
104 happen. | |
105 | |
106 If width of the text control is larger than that of the button row, then the | |
107 latter is centered across the dialog, by giving it extra edge | |
108 margins. Otherwise, minimal margins are given to the button row. | |
109 */ | |
110 | |
111 #define ID_ITEM_BIAS 32 | |
112 | |
113 /* Dialog procedure */ | |
114 static BOOL CALLBACK | |
115 dialog_proc (HWND hwnd, UINT msg, WPARAM w_param, LPARAM l_param) | |
116 { | |
117 switch (msg) | |
118 { | |
119 case WM_INITDIALOG: | |
120 SetWindowLong (hwnd, DWL_USER, l_param); | |
121 break; | |
122 | |
123 case WM_DESTROY: | |
124 { | |
125 Lisp_Object data; | |
126 VOID_TO_LISP (data, GetWindowLong (hwnd, DWL_USER)); | |
127 Vdialog_data_list = delq_no_quit (data, Vdialog_data_list); | |
128 } | |
129 break; | |
130 | |
131 case WM_COMMAND: | |
132 { | |
133 Lisp_Object fn, arg, data; | |
134 VOID_TO_LISP (data, GetWindowLong (hwnd, DWL_USER)); | |
135 | |
136 assert (w_param >= ID_ITEM_BIAS | |
137 && w_param < XVECTOR_LENGTH (XCDR (data)) + ID_ITEM_BIAS); | |
138 | |
139 get_gui_callback (XVECTOR_DATA (XCDR (data)) [w_param - ID_ITEM_BIAS], | |
140 &fn, &arg); | |
141 mswindows_enqueue_misc_user_event (XCAR (data), fn, arg); | |
142 | |
143 DestroyWindow (hwnd); | |
144 } | |
145 break; | |
146 | |
147 default: | |
148 return FALSE; | |
149 } | |
150 return TRUE; | |
151 } | |
152 | |
153 /* Helper function which converts the supplied string STRING into Unicode and | |
154 pushes it at the end of DYNARR */ | |
155 static void | |
156 push_lisp_string_as_unicode (unsigned_char_dynarr* dynarr, Lisp_Object string) | |
157 { | |
158 Extbyte *mbcs_string; | |
159 Charcount length = XSTRING_CHAR_LENGTH (string); | |
160 LPWSTR uni_string; | |
161 | |
162 GET_C_CHARPTR_EXT_DATA_ALLOCA (XSTRING_DATA (string), | |
163 FORMAT_OS, mbcs_string); | |
164 uni_string = alloca_array (WCHAR, length + 1); | |
165 length = MultiByteToWideChar (CP_ACP, 0, mbcs_string, -1, | |
166 uni_string, sizeof(WCHAR) * (length + 1)); | |
167 Dynarr_add_many (dynarr, uni_string, sizeof(WCHAR) * length); | |
168 } | |
169 | |
170 /* Given button TEXT, return button width in DLU */ | |
171 static unsigned int | |
172 button_width (Lisp_Object text) | |
173 { | |
174 unsigned int width = X_DLU_PER_CHAR * XSTRING_CHAR_LENGTH (text); | |
175 return max (X_MIN_BUTTON, width); | |
176 } | |
177 | |
178 /* Unwind protection routine frees a dynarr opaqued into arg */ | |
179 static Lisp_Object | |
180 free_dynarr_opaque_ptr (Lisp_Object arg) | |
181 { | |
182 Dynarr_free (get_opaque_ptr (arg)); | |
183 return arg; | |
184 } | |
185 | |
186 | |
187 #define ALIGN_TEMPLATE \ | |
188 { \ | |
189 unsigned int slippage = Dynarr_length (template) & 3; \ | |
190 if (slippage) \ | |
191 Dynarr_add_many (template, &zeroes, slippage); \ | |
192 } | |
193 | |
194 static void | |
195 mswindows_popup_dialog_box (struct frame* f, Lisp_Object desc) | |
196 { | |
197 Lisp_Object_dynarr *dialog_items = Dynarr_new (Lisp_Object); | |
198 unsigned_char_dynarr *template = Dynarr_new (unsigned_char); | |
199 unsigned int button_row_width = 0; | |
200 unsigned int text_width, text_height; | |
201 | |
202 int unbind_count = specpdl_depth (); | |
203 record_unwind_protect (free_dynarr_opaque_ptr, | |
204 make_opaque_ptr (dialog_items)); | |
205 record_unwind_protect (free_dynarr_opaque_ptr, | |
206 make_opaque_ptr (template)); | |
207 | |
208 /* A big NO NEED to GCPRO gui_items stored in the array: they are just | |
209 pointers into DESC list, which is GC-protected by the caller */ | |
210 | |
211 /* Parse each item in the dialog into gui_item structs, and stuff a dynarr | |
212 of these. Calculate button row width in this loop too */ | |
213 { | |
214 Lisp_Object item_cons; | |
215 | |
216 EXTERNAL_LIST_LOOP (item_cons, XCDR (desc)) | |
217 { | |
218 if (!NILP (XCAR (item_cons))) | |
219 { | |
220 Lisp_Object gitem = gui_parse_item_keywords (XCAR (item_cons)); | |
221 Dynarr_add (dialog_items, gitem); | |
222 button_row_width += button_width (XGUI_ITEM (gitem)->name) | |
223 + X_BUTTON_MARGIN; | |
224 } | |
225 } | |
226 if (Dynarr_length (dialog_items) == 0) | |
227 signal_simple_error ("Dialog descriptor provides no active items", desc); | |
228 button_row_width -= X_BUTTON_MARGIN; | |
229 } | |
230 | |
231 /* Determine the final width layout */ | |
232 { | |
233 Bufbyte *p = XSTRING_DATA (XCAR (desc)); | |
234 Charcount string_max = 0, this_length = 0; | |
235 while (1) | |
236 { | |
237 Emchar ch = charptr_emchar (p); | |
238 INC_CHARPTR (p); | |
239 | |
240 if (ch == (Emchar)'\n' || ch == (Emchar)'\0') | |
241 { | |
242 string_max = max (this_length, string_max); | |
243 this_length = 0; | |
244 } | |
245 else | |
246 ++this_length; | |
247 | |
248 if (ch == (Emchar)'\0') | |
249 break; | |
250 } | |
251 | |
252 if (string_max * X_DLU_PER_CHAR > max (X_MAX_TEXT, button_row_width)) | |
253 text_width = X_AVE_TEXT; | |
254 else if (string_max * X_DLU_PER_CHAR < X_MIN_TEXT) | |
255 text_width = X_MIN_TEXT; | |
256 else | |
257 text_width = string_max * X_DLU_PER_CHAR; | |
258 text_width = max (text_width, button_row_width); | |
259 } | |
260 | |
261 /* Now calculate the height for the text control */ | |
262 { | |
263 Bufbyte *p = XSTRING_DATA (XCAR (desc)); | |
264 Charcount break_at = text_width / X_DLU_PER_CHAR; | |
265 Charcount char_pos = 0; | |
266 int num_lines = 1; | |
267 Emchar ch; | |
268 | |
269 while ((ch = charptr_emchar (p)) != (Emchar)'\0') | |
270 { | |
271 INC_CHARPTR (p); | |
272 char_pos += ch != (Emchar)'\n'; | |
273 if (ch == (Emchar)'\n' || char_pos == break_at) | |
274 { | |
275 ++num_lines; | |
276 char_pos = 0; | |
277 } | |
278 } | |
279 text_height = Y_TEXT_MARGIN + Y_DLU_PER_CHAR * num_lines; | |
280 } | |
281 | |
282 /* Ok, now we are ready to stuff the dialog template and lay out controls */ | |
283 { | |
284 DLGTEMPLATE dlg_tem; | |
285 DLGITEMTEMPLATE item_tem; | |
286 int i; | |
287 const unsigned int zeroes = 0; | |
288 const unsigned int ones = 0xFFFFFFFF; | |
289 const WORD static_class_id = 0x0082; | |
290 const WORD button_class_id = 0x0080; | |
291 | |
292 /* Create and stuff in DLGTEMPLATE header */ | |
293 dlg_tem.style = (DS_CENTER | DS_MODALFRAME | DS_SETFONT | |
294 | WS_CAPTION | WS_POPUP | WS_VISIBLE); | |
295 dlg_tem.dwExtendedStyle = 0; | |
296 dlg_tem.cdit = Dynarr_length (dialog_items) + 1; | |
297 dlg_tem.x = 0; | |
298 dlg_tem.y = 0; | |
299 dlg_tem.cx = text_width + 2 * X_TEXT_FROM_EDGE; | |
300 dlg_tem.cy = (Y_TEXT_FROM_EDGE + text_height + Y_TEXT_FROM_BUTTON | |
301 + Y_BUTTON + Y_BUTTON_FROM_EDGE); | |
302 Dynarr_add_many (template, &dlg_tem, sizeof (dlg_tem)); | |
303 | |
304 /* We want no menu and standard class */ | |
305 Dynarr_add_many (template, &zeroes, 4); | |
306 | |
307 /* And the third is the dialog title. "XEmacs" as long as we do not supply | |
308 one in descriptor. Note that the string must be in Unicode. */ | |
309 Dynarr_add_many (template, L"XEmacs", 14); | |
310 | |
311 /* We want standard dialog font */ | |
312 Dynarr_add_many (template, L"\x08MS Shell Dlg", 28); | |
313 | |
314 /* Next add text control. */ | |
315 item_tem.style = WS_CHILD | WS_VISIBLE | SS_LEFT | SS_NOPREFIX; | |
316 item_tem.dwExtendedStyle = 0; | |
317 item_tem.x = X_TEXT_FROM_EDGE; | |
318 item_tem.y = Y_TEXT_FROM_EDGE; | |
319 item_tem.cx = text_width; | |
320 item_tem.cy = text_height; | |
321 item_tem.id = 0xFFFF; | |
322 | |
323 ALIGN_TEMPLATE; | |
324 Dynarr_add_many (template, &item_tem, sizeof (item_tem)); | |
325 | |
326 /* Right after class id follows */ | |
327 Dynarr_add_many (template, &ones, 2); | |
328 Dynarr_add_many (template, &static_class_id, sizeof (static_class_id)); | |
329 | |
330 /* Next thing to add is control text, as Unicode string */ | |
331 push_lisp_string_as_unicode (template, XCAR (desc)); | |
332 | |
333 /* Specify 0 length creation data */ | |
334 Dynarr_add_many (template, &zeroes, 2); | |
335 | |
336 /* Now it's the button time */ | |
337 item_tem.y = Y_TEXT_FROM_EDGE + text_height + Y_TEXT_FROM_BUTTON; | |
338 item_tem.x = X_BUTTON_FROM_EDGE + (button_row_width < text_width | |
339 ? (text_width - button_row_width) / 2 | |
340 : 0); | |
341 item_tem.cy = Y_BUTTON; | |
342 item_tem.dwExtendedStyle = 0; | |
343 | |
344 for (i = 0; i < Dynarr_length (dialog_items); ++i) | |
345 { | |
346 Lisp_Object* gui_item = Dynarr_atp (dialog_items, i); | |
347 struct Lisp_Gui_Item *pgui_item = XGUI_ITEM (*gui_item); | |
348 | |
349 item_tem.style = (WS_CHILD | WS_VISIBLE | WS_TABSTOP | BS_PUSHBUTTON | |
350 | (gui_item_active_p (*gui_item) ? 0 : WS_DISABLED)); | |
351 item_tem.cx = button_width (pgui_item->name); | |
352 /* Item ids are indices into dialog_items plus offset, to avoid having | |
353 items by reserved ids (IDOK, IDCANCEL) */ | |
354 item_tem.id = i + ID_ITEM_BIAS; | |
355 | |
356 ALIGN_TEMPLATE; | |
357 Dynarr_add_many (template, &item_tem, sizeof (item_tem)); | |
358 | |
359 /* Right after 0xFFFF and class id atom follows */ | |
360 Dynarr_add_many (template, &ones, 2); | |
361 Dynarr_add_many (template, &button_class_id, sizeof (button_class_id)); | |
362 | |
363 /* Next thing to add is control text, as Unicode string */ | |
364 push_lisp_string_as_unicode (template, pgui_item->name); | |
365 | |
366 /* Specify 0 length creation data. */ | |
367 Dynarr_add_many (template, &zeroes, 2); | |
368 | |
369 item_tem.x += item_tem.cx + X_BUTTON_SPACING; | |
370 } | |
371 } | |
372 | |
373 /* Now the Windows dialog structure is ready. We need to prepare a | |
374 data structure for the new dialog, which will contain callbacks | |
375 and the frame for these callbacks. This structure has to be | |
376 GC-protected. The data structure itself is a cons of frame object | |
377 and a vector of callbacks; for the protection reasons it is put | |
378 into a statically protected list. */ | |
379 { | |
380 Lisp_Object frame, vector, dialog_data; | |
381 int i; | |
382 | |
383 XSETFRAME (frame, f); | |
384 vector = make_vector (Dynarr_length (dialog_items), Qunbound); | |
385 dialog_data = Fcons (frame, vector); | |
386 for (i = 0; i < Dynarr_length (dialog_items); i++) | |
387 XVECTOR_DATA (vector) [i] = XGUI_ITEM (*Dynarr_atp (dialog_items, i))->callback; | |
388 | |
389 /* Woof! Everything is ready. Pop pop pop in now! */ | |
390 if (!CreateDialogIndirectParam (NULL, | |
391 (LPDLGTEMPLATE) Dynarr_atp (template, 0), | |
392 FRAME_MSWINDOWS_HANDLE (f), dialog_proc, | |
393 (LPARAM) LISP_TO_VOID (dialog_data))) | |
394 /* Something went wrong creating the dialog */ | |
395 signal_simple_error ("System error creating dialog", desc); | |
396 | |
397 Vdialog_data_list = Fcons (dialog_data, Vdialog_data_list); | |
398 } | |
399 | |
400 /* Cease protection and free dynarrays */ | |
401 unbind_to (unbind_count, Qnil); | |
402 } | |
403 | |
404 void | |
405 console_type_create_dialog_mswindows (void) | |
406 { | |
407 CONSOLE_HAS_METHOD (mswindows, popup_dialog_box); | |
408 } | |
409 | |
410 void | |
411 vars_of_dialog_mswindows (void) | |
412 { | |
413 Vdialog_data_list = Qnil; | |
414 staticpro (&Vdialog_data_list); | |
415 } |