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1 @c -*-texinfo-*- | |
2 @c This is part of the XEmacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. | |
4 @c See the file lispref.texi for copying conditions. | |
5 @setfilename ../../info/windows.info | |
6 @node Windows, Frames, Buffers, Top | |
7 @chapter Windows | |
8 | |
9 This chapter describes most of the functions and variables related to | |
10 Emacs windows. See @ref{Display}, for information on how text is | |
11 displayed in windows. | |
12 | |
13 @menu | |
14 * Basic Windows:: Basic information on using windows. | |
15 * Splitting Windows:: Splitting one window into two windows. | |
16 * Deleting Windows:: Deleting a window gives its space to other windows. | |
17 * Selecting Windows:: The selected window is the one that you edit in. | |
18 * Cyclic Window Ordering:: Moving around the existing windows. | |
19 * Buffers and Windows:: Each window displays the contents of a buffer. | |
20 * Displaying Buffers:: Higher-lever functions for displaying a buffer | |
21 and choosing a window for it. | |
22 * Choosing Window:: How to choose a window for displaying a buffer. | |
23 * Window Point:: Each window has its own location of point. | |
24 * Window Start:: The display-start position controls which text | |
25 is on-screen in the window. | |
26 * Vertical Scrolling:: Moving text up and down in the window. | |
27 * Horizontal Scrolling:: Moving text sideways on the window. | |
28 * Size of Window:: Accessing the size of a window. | |
29 * Position of Window:: Accessing the position of a window. | |
30 * Resizing Windows:: Changing the size of a window. | |
31 * Window Configurations:: Saving and restoring the state of the screen. | |
32 @end menu | |
33 | |
34 @node Basic Windows | |
35 @section Basic Concepts of Emacs Windows | |
36 @cindex window | |
37 @cindex selected window | |
38 | |
39 A @dfn{window} in XEmacs is the physical area of the screen in which a | |
40 buffer is displayed. The term is also used to refer to a Lisp object that | |
41 represents that screen area in XEmacs Lisp. It should be | |
42 clear from the context which is meant. | |
43 | |
44 XEmacs groups windows into frames. A frame represents an area of | |
45 screen available for XEmacs to use. Each frame always contains at least | |
46 one window, but you can subdivide it vertically or horizontally into | |
47 multiple nonoverlapping Emacs windows. | |
48 | |
49 In each frame, at any time, one and only one window is designated as | |
50 @dfn{selected within the frame}. The frame's cursor appears in that | |
51 window. At ant time, one frame is the selected frame; and the window | |
52 selected within that frame is @dfn{the selected window}. The selected | |
53 window's buffer is usually the current buffer (except when | |
54 @code{set-buffer} has been used). @xref{Current Buffer}. | |
55 | |
56 For practical purposes, a window exists only while it is displayed in | |
57 a frame. Once removed from the frame, the window is effectively deleted | |
58 and should not be used, @emph{even though there may still be references | |
59 to it} from other Lisp objects. Restoring a saved window configuration | |
60 is the only way for a window no longer on the screen to come back to | |
61 life. (@xref{Deleting Windows}.) | |
62 | |
63 Each window has the following attributes: | |
64 | |
65 @itemize @bullet | |
66 @item | |
67 containing frame | |
68 | |
69 @item | |
70 window height | |
71 | |
72 @item | |
73 window width | |
74 | |
75 @item | |
76 window edges with respect to the frame or screen | |
77 | |
78 @item | |
79 the buffer it displays | |
80 | |
81 @item | |
82 position within the buffer at the upper left of the window | |
83 | |
84 @item | |
85 amount of horizontal scrolling, in columns | |
86 | |
87 @item | |
88 point | |
89 | |
90 @item | |
91 the mark | |
92 | |
93 @item | |
94 how recently the window was selected | |
95 @end itemize | |
96 | |
97 @cindex multiple windows | |
98 Users create multiple windows so they can look at several buffers at | |
99 once. Lisp libraries use multiple windows for a variety of reasons, but | |
100 most often to display related information. In Rmail, for example, you | |
101 can move through a summary buffer in one window while the other window | |
102 shows messages one at a time as they are reached. | |
103 | |
104 The meaning of ``window'' in XEmacs is similar to what it means in the | |
105 context of general-purpose window systems such as X, but not identical. | |
106 The X Window System places X windows on the screen; XEmacs uses one or | |
107 more X windows as frames, and subdivides them into | |
108 Emacs windows. When you use XEmacs on a character-only terminal, XEmacs | |
109 treats the whole terminal screen as one frame. | |
110 | |
111 @cindex terminal frame | |
112 @cindex frame of terminal | |
113 @cindex tiled windows | |
114 Most window systems support arbitrarily located overlapping windows. | |
115 In contrast, Emacs windows are @dfn{tiled}; they never overlap, and | |
116 together they fill the whole screen or frame. Because of the way | |
117 in which XEmacs creates new windows and resizes them, you can't create | |
118 every conceivable tiling of windows on an Emacs frame. @xref{Splitting | |
119 Windows}, and @ref{Size of Window}. | |
120 | |
121 @xref{Display}, for information on how the contents of the | |
122 window's buffer are displayed in the window. | |
123 | |
124 @defun windowp object | |
125 This function returns @code{t} if @var{object} is a window. | |
126 @end defun | |
127 | |
128 @node Splitting Windows | |
129 @section Splitting Windows | |
130 @cindex splitting windows | |
131 @cindex window splitting | |
132 | |
133 The functions described here are the primitives used to split a window | |
134 into two windows. Two higher level functions sometimes split a window, | |
135 but not always: @code{pop-to-buffer} and @code{display-buffer} | |
136 (@pxref{Displaying Buffers}). | |
137 | |
138 The functions described here do not accept a buffer as an argument. | |
139 The two ``halves'' of the split window initially display the same buffer | |
140 previously visible in the window that was split. | |
141 | |
142 @defun one-window-p &optional no-mini all-frames | |
143 This function returns non-@code{nil} if there is only one window. The | |
144 argument @var{no-mini}, if non-@code{nil}, means don't count the | |
145 minibuffer even if it is active; otherwise, the minibuffer window is | |
146 included, if active, in the total number of windows which is compared | |
147 against one. | |
148 | |
149 The argument @var{all-frame} controls which set of windows are | |
150 counted. | |
151 @itemize @bullet | |
152 @item | |
153 If it is @code{nil} or omitted, then count only the selected frame, plus | |
154 the minibuffer it uses (which may be on another frame). | |
155 @item | |
156 If it is @code{t}, then windows on all frames that currently exist | |
157 (including invisible and iconified frames) are counted. | |
158 @item | |
159 If it is the symbol @code{visible}, then windows on all visible frames | |
160 are counted. | |
161 @item | |
162 If it is the number 0, then windows on all visible and iconified frames | |
163 are counted. | |
164 @item | |
165 If it is any other value, then precisely the windows in @var{window}'s | |
166 frame are counted, excluding the minibuffer in use if it lies in | |
167 some other frame. | |
168 @end itemize | |
169 @end defun | |
170 | |
171 @deffn Command split-window &optional window size horizontal | |
172 This function splits @var{window} into two windows. The original | |
173 window @var{window} remains the selected window, but occupies only | |
174 part of its former screen area. The rest is occupied by a newly created | |
175 window which is returned as the value of this function. | |
176 | |
177 If @var{horizontal} is non-@code{nil}, then @var{window} splits into | |
178 two side by side windows. The original window @var{window} keeps the | |
179 leftmost @var{size} columns, and gives the rest of the columns to the | |
180 new window. Otherwise, it splits into windows one above the other, and | |
181 @var{window} keeps the upper @var{size} lines and gives the rest of the | |
182 lines to the new window. The original window is therefore the | |
183 left-hand or upper of the two, and the new window is the right-hand or | |
184 lower. | |
185 | |
186 If @var{window} is omitted or @code{nil}, then the selected window is | |
187 split. If @var{size} is omitted or @code{nil}, then @var{window} is | |
188 divided evenly into two parts. (If there is an odd line, it is | |
189 allocated to the new window.) When @code{split-window} is called | |
190 interactively, all its arguments are @code{nil}. | |
191 | |
192 The following example starts with one window on a frame that is 50 | |
193 lines high by 80 columns wide; then the window is split. | |
194 | |
195 @smallexample | |
196 @group | |
197 (setq w (selected-window)) | |
198 @result{} #<window 8 on windows.texi> | |
199 (window-edges) ; @r{Edges in order:} | |
200 @result{} (0 0 80 50) ; @r{left--top--right--bottom} | |
201 @end group | |
202 | |
203 @group | |
204 ;; @r{Returns window created} | |
205 (setq w2 (split-window w 15)) | |
206 @result{} #<window 28 on windows.texi> | |
207 @end group | |
208 @group | |
209 (window-edges w2) | |
210 @result{} (0 15 80 50) ; @r{Bottom window;} | |
211 ; @r{top is line 15} | |
212 @end group | |
213 @group | |
214 (window-edges w) | |
215 @result{} (0 0 80 15) ; @r{Top window} | |
216 @end group | |
217 @end smallexample | |
218 | |
219 The frame looks like this: | |
220 | |
221 @smallexample | |
222 @group | |
223 __________ | |
224 | | line 0 | |
225 | w | | |
226 |__________| | |
227 | | line 15 | |
228 | w2 | | |
229 |__________| | |
230 line 50 | |
231 column 0 column 80 | |
232 @end group | |
233 @end smallexample | |
234 | |
235 Next, the top window is split horizontally: | |
236 | |
237 @smallexample | |
238 @group | |
239 (setq w3 (split-window w 35 t)) | |
240 @result{} #<window 32 on windows.texi> | |
241 @end group | |
242 @group | |
243 (window-edges w3) | |
244 @result{} (35 0 80 15) ; @r{Left edge at column 35} | |
245 @end group | |
246 @group | |
247 (window-edges w) | |
248 @result{} (0 0 35 15) ; @r{Right edge at column 35} | |
249 @end group | |
250 @group | |
251 (window-edges w2) | |
252 @result{} (0 15 80 50) ; @r{Bottom window unchanged} | |
253 @end group | |
254 @end smallexample | |
255 | |
256 @need 3000 | |
257 Now, the screen looks like this: | |
258 | |
259 @smallexample | |
260 @group | |
261 column 35 | |
262 __________ | |
263 | | | line 0 | |
264 | w | w3 | | |
265 |___|______| | |
266 | | line 15 | |
267 | w2 | | |
268 |__________| | |
269 line 50 | |
270 column 0 column 80 | |
271 @end group | |
272 @end smallexample | |
273 | |
274 Normally, Emacs indicates the border between two side-by-side windows | |
275 with a scroll bar (@pxref{X Frame Properties,Scroll Bars}) or @samp{|} | |
276 characters. The display table can specify alternative border | |
277 characters; see @ref{Display Tables}. | |
278 @end deffn | |
279 | |
280 @deffn Command split-window-vertically &optional size | |
281 This function splits the selected window into two windows, one above | |
282 the other, leaving the selected window with @var{size} lines. | |
283 | |
284 This function is simply an interface to @code{split-windows}. | |
285 Here is the complete function definition for it: | |
286 | |
287 @smallexample | |
288 @group | |
289 (defun split-window-vertically (&optional arg) | |
290 "Split current window into two windows, one above the other." | |
291 (interactive "P") | |
292 (split-window nil (and arg (prefix-numeric-value arg)))) | |
293 @end group | |
294 @end smallexample | |
295 @end deffn | |
296 | |
297 @deffn Command split-window-horizontally &optional size | |
298 This function splits the selected window into two windows | |
299 side-by-side, leaving the selected window with @var{size} columns. | |
300 | |
301 This function is simply an interface to @code{split-windows}. Here is | |
302 the complete definition for @code{split-window-horizontally} (except for | |
303 part of the documentation string): | |
304 | |
305 @smallexample | |
306 @group | |
307 (defun split-window-horizontally (&optional arg) | |
308 "Split selected window into two windows, side by side..." | |
309 (interactive "P") | |
310 (split-window nil (and arg (prefix-numeric-value arg)) t)) | |
311 @end group | |
312 @end smallexample | |
313 @end deffn | |
314 | |
315 @defun one-window-p &optional no-mini all-frames | |
316 This function returns non-@code{nil} if there is only one window. The | |
317 argument @var{no-mini}, if non-@code{nil}, means don't count the | |
318 minibuffer even if it is active; otherwise, the minibuffer window is | |
319 included, if active, in the total number of windows, which is compared | |
320 against one. | |
321 | |
322 The argument @var{all-frames} specifies which frames to consider. Here | |
323 are the possible values and their meanings: | |
324 | |
325 @table @asis | |
326 @item @code{nil} | |
327 Count the windows in the selected frame, plus the minibuffer used | |
328 by that frame even if it lies in some other frame. | |
329 | |
330 @item @code{t} | |
331 Count all windows in all existing frames. | |
332 | |
333 @item @code{visible} | |
334 Count all windows in all visible frames. | |
335 | |
336 @item 0 | |
337 Count all windows in all visible or iconified frames. | |
338 | |
339 @item anything else | |
340 Count precisely the windows in the selected frame, and no others. | |
341 @end table | |
342 @end defun | |
343 | |
344 @node Deleting Windows | |
345 @section Deleting Windows | |
346 @cindex deleting windows | |
347 | |
348 A window remains visible on its frame unless you @dfn{delete} it by | |
349 calling certain functions that delete windows. A deleted window cannot | |
350 appear on the screen, but continues to exist as a Lisp object until | |
351 there are no references to it. There is no way to cancel the deletion | |
352 of a window aside from restoring a saved window configuration | |
353 (@pxref{Window Configurations}). Restoring a window configuration also | |
354 deletes any windows that aren't part of that configuration. | |
355 | |
356 When you delete a window, the space it took up is given to one | |
357 adjacent sibling. (In Emacs version 18, the space was divided evenly | |
358 among all the siblings.) | |
359 | |
360 @c Emacs 19 feature | |
361 @defun window-live-p window | |
362 This function returns @code{nil} if @var{window} is deleted, and | |
363 @code{t} otherwise. | |
364 | |
365 @strong{Warning:} Erroneous information or fatal errors may result from | |
366 using a deleted window as if it were live. | |
367 @end defun | |
368 | |
369 @deffn Command delete-window &optional window | |
370 This function removes @var{window} from the display. If @var{window} | |
371 is omitted, then the selected window is deleted. An error is signaled | |
372 if there is only one window when @code{delete-window} is called. | |
373 | |
374 This function returns @code{nil}. | |
375 | |
376 When @code{delete-window} is called interactively, @var{window} | |
377 defaults to the selected window. | |
378 @end deffn | |
379 | |
380 @deffn Command delete-other-windows &optional window | |
381 This function makes @var{window} the only window on its frame, by | |
382 deleting the other windows in that frame. If @var{window} is omitted or | |
383 @code{nil}, then the selected window is used by default. | |
384 | |
385 The result is @code{nil}. | |
386 @end deffn | |
387 | |
388 @deffn Command delete-windows-on buffer &optional frame | |
389 This function deletes all windows showing @var{buffer}. If there are | |
390 no windows showing @var{buffer}, it does nothing. | |
391 | |
392 @code{delete-windows-on} operates frame by frame. If a frame has | |
393 several windows showing different buffers, then those showing | |
394 @var{buffer} are removed, and the others expand to fill the space. If | |
395 all windows in some frame are showing @var{buffer} (including the case | |
396 where there is only one window), then the frame reverts to having a | |
397 single window showing another buffer chosen with @code{other-buffer}. | |
398 @xref{The Buffer List}. | |
399 | |
400 The argument @var{frame} controls which frames to operate on: | |
401 | |
402 @itemize @bullet | |
403 @item | |
404 If it is @code{nil}, operate on the selected frame. | |
405 @item | |
406 If it is @code{t}, operate on all frames. | |
407 @item | |
408 If it is @code{visible}, operate on all visible frames. | |
409 @item 0 | |
410 If it is 0, operate on all visible or iconified frames. | |
411 @item | |
412 If it is a frame, operate on that frame. | |
413 @end itemize | |
414 | |
415 This function always returns @code{nil}. | |
416 @end deffn | |
417 | |
418 @node Selecting Windows | |
419 @section Selecting Windows | |
420 @cindex selecting windows | |
421 | |
422 When a window is selected, the buffer in the window becomes the current | |
423 buffer, and the cursor will appear in it. | |
424 | |
425 @defun selected-window &optional device | |
426 This function returns the selected window. This is the window in | |
427 which the cursor appears and to which many commands apply. Each | |
428 separate device can have its own selected window, which is remembered | |
429 as focus changes from device to device. Optional argument @var{device} | |
430 specifies which device to return the selected window for, and defaults | |
431 to the selected device. | |
432 @end defun | |
433 | |
434 @defun select-window window &optional norecord | |
435 This function makes @var{window} the selected window. The cursor then | |
436 appears in @var{window} (on redisplay). The buffer being displayed in | |
437 @var{window} is immediately designated the current buffer. | |
438 | |
439 If optional argument @var{norecord} is non-@code{nil} then the global | |
440 and per-frame buffer orderings are not modified, as by the function | |
441 @code{record-buffer}. | |
442 | |
443 The return value is @var{window}. | |
444 | |
445 @example | |
446 @group | |
447 (setq w (next-window)) | |
448 (select-window w) | |
449 @result{} #<window 65 on windows.texi> | |
450 @end group | |
451 @end example | |
452 @end defun | |
453 | |
454 @defmac save-selected-window forms@dots{} | |
455 This macro records the selected window, executes @var{forms} | |
456 in sequence, then restores the earlier selected window. | |
457 It does not save or restore anything about the sizes, arrangement | |
458 or contents of windows; therefore, if the @var{forms} change them, | |
459 the changes are permanent. | |
460 @end defmac | |
461 | |
462 @cindex finding windows | |
463 The following functions choose one of the windows on the screen, | |
464 offering various criteria for the choice. | |
465 | |
466 @defun get-lru-window &optional frame | |
467 This function returns the window least recently ``used'' (that is, | |
468 selected). The selected window is always the most recently used window. | |
469 | |
470 The selected window can be the least recently used window if it is the | |
471 only window. A newly created window becomes the least recently used | |
472 window until it is selected. A minibuffer window is never a candidate. | |
473 | |
474 The argument @var{frame} controls which windows are considered. | |
475 | |
476 @itemize @bullet | |
477 @item | |
478 If it is @code{nil}, consider windows on the selected frame. | |
479 @item | |
480 If it is @code{t}, consider windows on all frames. | |
481 @item | |
482 If it is @code{visible}, consider windows on all visible frames. | |
483 @item | |
484 If it is 0, consider windows on all visible or iconified frames. | |
485 @item | |
486 If it is a frame, consider windows on that frame. | |
487 @end itemize | |
488 @end defun | |
489 | |
490 @defun get-largest-window &optional frame | |
491 This function returns the window with the largest area (height times | |
492 width). If there are no side-by-side windows, then this is the window | |
493 with the most lines. A minibuffer window is never a candidate. | |
494 | |
495 If there are two windows of the same size, then the function returns | |
496 the window that is first in the cyclic ordering of windows (see | |
497 following section), starting from the selected window. | |
498 | |
499 The argument @var{frame} controls which set of windows are | |
500 considered. See @code{get-lru-window}, above. | |
501 @end defun | |
502 | |
503 @node Cyclic Window Ordering | |
504 @section Cyclic Ordering of Windows | |
505 @cindex cyclic ordering of windows | |
506 @cindex ordering of windows, cyclic | |
507 @cindex window ordering, cyclic | |
508 | |
509 When you use the command @kbd{C-x o} (@code{other-window}) to select | |
510 the next window, it moves through all the windows on the screen in a | |
511 specific cyclic order. For any given configuration of windows, this | |
512 order never varies. It is called the @dfn{cyclic ordering of windows}. | |
513 | |
514 This ordering generally goes from top to bottom, and from left to | |
515 right. But it may go down first or go right first, depending on the | |
516 order in which the windows were split. | |
517 | |
518 If the first split was vertical (into windows one above each other), | |
519 and then the subwindows were split horizontally, then the ordering is | |
520 left to right in the top of the frame, and then left to right in the | |
521 next lower part of the frame, and so on. If the first split was | |
522 horizontal, the ordering is top to bottom in the left part, and so on. | |
523 In general, within each set of siblings at any level in the window tree, | |
524 the order is left to right, or top to bottom. | |
525 | |
526 @defun next-window &optional window minibuf all-frames | |
527 @cindex minibuffer window | |
528 This function returns the window following @var{window} in the cyclic | |
529 ordering of windows. This is the window that @kbd{C-x o} would select | |
530 if typed when @var{window} is selected. If @var{window} is the only | |
531 window visible, then this function returns @var{window}. If omitted, | |
532 @var{window} defaults to the selected window. | |
533 | |
534 The value of the argument @var{minibuf} determines whether the | |
535 minibuffer is included in the window order. Normally, when | |
536 @var{minibuf} is @code{nil}, the minibuffer is included if it is | |
537 currently active; this is the behavior of @kbd{C-x o}. (The minibuffer | |
538 window is active while the minibuffer is in use. @xref{Minibuffers}.) | |
539 | |
540 If @var{minibuf} is @code{t}, then the cyclic ordering includes the | |
541 minibuffer window even if it is not active. | |
542 | |
543 If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer | |
544 window is not included even if it is active. | |
545 | |
546 The argument @var{all-frames} specifies which frames to consider. Here | |
547 are the possible values and their meanings: | |
548 | |
549 @table @asis | |
550 @item @code{nil} | |
551 Consider all the windows in @var{window}'s frame, plus the minibuffer | |
552 used by that frame even if it lies in some other frame. | |
553 | |
554 @item @code{t} | |
555 Consider all windows in all existing frames. | |
556 | |
557 @item @code{visible} | |
558 Consider all windows in all visible frames. (To get useful results, you | |
559 must ensure @var{window} is in a visible frame.) | |
560 | |
561 @item 0 | |
562 Consider all windows in all visible or iconified frames. | |
563 | |
564 @item anything else | |
565 Consider precisely the windows in @var{window}'s frame, and no others. | |
566 @end table | |
567 | |
568 This example assumes there are two windows, both displaying the | |
569 buffer @samp{windows.texi}: | |
570 | |
571 @example | |
572 @group | |
573 (selected-window) | |
574 @result{} #<window 56 on windows.texi> | |
575 @end group | |
576 @group | |
577 (next-window (selected-window)) | |
578 @result{} #<window 52 on windows.texi> | |
579 @end group | |
580 @group | |
581 (next-window (next-window (selected-window))) | |
582 @result{} #<window 56 on windows.texi> | |
583 @end group | |
584 @end example | |
585 @end defun | |
586 | |
587 @defun previous-window &optional window minibuf all-frames | |
588 This function returns the window preceding @var{window} in the cyclic | |
589 ordering of windows. The other arguments specify which windows to | |
590 include in the cycle, as in @code{next-window}. | |
591 @end defun | |
592 | |
593 @deffn Command other-window count &optional frame | |
594 This function selects the @var{count}th following window in the cyclic | |
595 order. If count is negative, then it selects the @minus{}@var{count}th | |
596 preceding window. It returns @code{nil}. | |
597 | |
598 In an interactive call, @var{count} is the numeric prefix argument. | |
599 | |
600 The argument @var{frame} controls which set of windows are considered. | |
601 @itemize @bullet | |
602 @item | |
603 If it is @code{nil} or omitted, then windows on the selected frame are | |
604 considered. | |
605 @item | |
606 If it is a frame, then windows on that frame are considered. | |
607 @item | |
608 If it is @code{t}, then windows on all frames that currently exist | |
609 (including invisible and iconified frames) are considered. | |
610 @item | |
611 If it is the symbol @code{visible}, then windows on all visible frames | |
612 are considered. | |
613 @item | |
614 If it is the number 0, then windows on all visible and iconified frames | |
615 are considered. | |
616 @item | |
617 If it is any other value, then the behavior is undefined. | |
618 @end itemize | |
619 @end deffn | |
620 | |
621 @c Emacs 19 feature | |
622 @defun walk-windows proc &optional minibuf all-frames | |
623 This function cycles through all windows, calling @code{proc} | |
624 once for each window with the window as its sole argument. | |
625 | |
626 The optional arguments @var{minibuf} and @var{all-frames} specify the | |
627 set of windows to include in the scan. See @code{next-window}, above, | |
628 for details. | |
629 @end defun | |
630 | |
631 @node Buffers and Windows | |
632 @section Buffers and Windows | |
633 @cindex examining windows | |
634 @cindex windows, controlling precisely | |
635 @cindex buffers, controlled in windows | |
636 | |
637 This section describes low-level functions to examine windows or to | |
638 display buffers in windows in a precisely controlled fashion. | |
639 @iftex | |
640 See the following section for | |
641 @end iftex | |
642 @ifinfo | |
643 @xref{Displaying Buffers}, for | |
644 @end ifinfo | |
645 related functions that find a window to use and specify a buffer for it. | |
646 The functions described there are easier to use than these, but they | |
647 employ heuristics in choosing or creating a window; use these functions | |
648 when you need complete control. | |
649 | |
650 @defun set-window-buffer window buffer-or-name | |
651 This function makes @var{window} display @var{buffer-or-name} as its | |
652 contents. It returns @code{nil}. | |
653 | |
654 @example | |
655 @group | |
656 (set-window-buffer (selected-window) "foo") | |
657 @result{} nil | |
658 @end group | |
659 @end example | |
660 @end defun | |
661 | |
662 @defun window-buffer &optional window | |
663 This function returns the buffer that @var{window} is displaying. If | |
664 @var{window} is omitted, this function returns the buffer for the | |
665 selected window. | |
666 | |
667 @example | |
668 @group | |
669 (window-buffer) | |
670 @result{} #<buffer windows.texi> | |
671 @end group | |
672 @end example | |
673 @end defun | |
674 | |
675 @defun get-buffer-window buffer-or-name &optional frame | |
676 This function returns a window currently displaying | |
677 @var{buffer-or-name}, or @code{nil} if there is none. If there are | |
678 several such windows, then the function returns the first one in the | |
679 cyclic ordering of windows, starting from the selected window. | |
680 @xref{Cyclic Window Ordering}. | |
681 | |
682 The argument @var{all-frames} controls which windows to consider. | |
683 | |
684 @itemize @bullet | |
685 @item | |
686 If it is @code{nil}, consider windows on the selected frame. | |
687 @item | |
688 If it is @code{t}, consider windows on all frames. | |
689 @item | |
690 If it is @code{visible}, consider windows on all visible frames. | |
691 @item | |
692 If it is 0, consider windows on all visible or iconified frames. | |
693 @item | |
694 If it is a frame, consider windows on that frame. | |
695 @end itemize | |
696 @end defun | |
697 | |
698 @node Displaying Buffers | |
699 @section Displaying Buffers in Windows | |
700 @cindex switching to a buffer | |
701 @cindex displaying a buffer | |
702 | |
703 In this section we describe convenient functions that choose a window | |
704 automatically and use it to display a specified buffer. These functions | |
705 can also split an existing window in certain circumstances. We also | |
706 describe variables that parameterize the heuristics used for choosing a | |
707 window. | |
708 @iftex | |
709 See the preceding section for | |
710 @end iftex | |
711 @ifinfo | |
712 @xref{Buffers and Windows}, for | |
713 @end ifinfo | |
714 low-level functions that give you more precise control. | |
715 | |
716 Do not use the functions in this section in order to make a buffer | |
717 current so that a Lisp program can access or modify it; they are too | |
718 drastic for that purpose, since they change the display of buffers in | |
719 windows, which is gratuitous and will surprise the user. Instead, use | |
720 @code{set-buffer} (@pxref{Current Buffer}) and @code{save-excursion} | |
721 (@pxref{Excursions}), which designate buffers as current for programmed | |
722 access without affecting the display of buffers in windows. | |
723 | |
724 @deffn Command switch-to-buffer buffer-or-name &optional norecord | |
725 This function makes @var{buffer-or-name} the current buffer, and also | |
726 displays the buffer in the selected window. This means that a human can | |
727 see the buffer and subsequent keyboard commands will apply to it. | |
728 Contrast this with @code{set-buffer}, which makes @var{buffer-or-name} | |
729 the current buffer but does not display it in the selected window. | |
730 @xref{Current Buffer}. | |
731 | |
732 If @var{buffer-or-name} does not identify an existing buffer, then a new | |
733 buffer by that name is created. The major mode for the new buffer is | |
734 set according to the variable @code{default-major-mode}. @xref{Auto | |
735 Major Mode}. | |
736 | |
737 Normally the specified buffer is put at the front of the buffer list. | |
738 This affects the operation of @code{other-buffer}. However, if | |
739 @var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer | |
740 List}. | |
741 | |
742 The @code{switch-to-buffer} function is often used interactively, as | |
743 the binding of @kbd{C-x b}. It is also used frequently in programs. It | |
744 always returns @code{nil}. | |
745 @end deffn | |
746 | |
747 @deffn Command switch-to-buffer-other-window buffer-or-name | |
748 This function makes @var{buffer-or-name} the current buffer and | |
749 displays it in a window not currently selected. It then selects that | |
750 window. The handling of the buffer is the same as in | |
751 @code{switch-to-buffer}. | |
752 | |
753 The currently selected window is absolutely never used to do the job. | |
754 If it is the only window, then it is split to make a distinct window for | |
755 this purpose. If the selected window is already displaying the buffer, | |
756 then it continues to do so, but another window is nonetheless found to | |
757 display it in as well. | |
758 @end deffn | |
759 | |
760 @defun pop-to-buffer buffer-or-name &optional other-window on-frame | |
761 This function makes @var{buffer-or-name} the current buffer and | |
762 switches to it in some window, preferably not the window previously | |
763 selected. The ``popped-to'' window becomes the selected window within | |
764 its frame. | |
765 | |
766 If the variable @code{pop-up-frames} is non-@code{nil}, | |
767 @code{pop-to-buffer} looks for a window in any visible frame already | |
768 displaying the buffer; if there is one, it returns that window and makes | |
769 it be selected within its frame. If there is none, it creates a new | |
770 frame and displays the buffer in it. | |
771 | |
772 If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer} | |
773 operates entirely within the selected frame. (If the selected frame has | |
774 just a minibuffer, @code{pop-to-buffer} operates within the most | |
775 recently selected frame that was not just a minibuffer.) | |
776 | |
777 If the variable @code{pop-up-windows} is non-@code{nil}, windows may | |
778 be split to create a new window that is different from the original | |
779 window. For details, see @ref{Choosing Window}. | |
780 | |
781 If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or | |
782 creates another window even if @var{buffer-or-name} is already visible | |
783 in the selected window. Thus @var{buffer-or-name} could end up | |
784 displayed in two windows. On the other hand, if @var{buffer-or-name} is | |
785 already displayed in the selected window and @var{other-window} is | |
786 @code{nil}, then the selected window is considered sufficient display | |
787 for @var{buffer-or-name}, so that nothing needs to be done. | |
788 | |
789 All the variables that affect @code{display-buffer} affect | |
790 @code{pop-to-buffer} as well. @xref{Choosing Window}. | |
791 | |
792 If @var{buffer-or-name} is a string that does not name an existing | |
793 buffer, a buffer by that name is created. The major mode for the new | |
794 buffer is set according to the variable @code{default-major-mode}. | |
795 @xref{Auto Major Mode}. | |
796 | |
797 If @var{on-frame} is non-@code{nil}, it is the frame to pop to this | |
798 buffer on. | |
799 | |
800 An example use of this function is found at the end of @ref{Filter | |
801 Functions}. | |
802 @end defun | |
803 | |
804 @deffn Command replace-buffer-in-windows buffer | |
805 This function replaces @var{buffer} with some other buffer in all | |
806 windows displaying it. The other buffer used is chosen with | |
807 @code{other-buffer}. In the usual applications of this function, you | |
808 don't care which other buffer is used; you just want to make sure that | |
809 @var{buffer} is no longer displayed. | |
810 | |
811 This function returns @code{nil}. | |
812 @end deffn | |
813 | |
814 @node Choosing Window | |
815 @section Choosing a Window for Display | |
816 | |
817 This section describes the basic facility that chooses a window to | |
818 display a buffer in---@code{display-buffer}. All the higher-level | |
819 functions and commands use this subroutine. Here we describe how to use | |
820 @code{display-buffer} and how to customize it. | |
821 | |
822 @deffn Command display-buffer buffer-or-name &optional not-this-window | |
823 This command makes @var{buffer-or-name} appear in some window, like | |
824 @code{pop-to-buffer}, but it does not select that window and does not | |
825 make the buffer current. The identity of the selected window is | |
826 unaltered by this function. | |
827 | |
828 If @var{not-this-window} is non-@code{nil}, it means to display the | |
829 specified buffer in a window other than the selected one, even if it is | |
830 already on display in the selected window. This can cause the buffer to | |
831 appear in two windows at once. Otherwise, if @var{buffer-or-name} is | |
832 already being displayed in any window, that is good enough, so this | |
833 function does nothing. | |
834 | |
835 @code{display-buffer} returns the window chosen to display | |
836 @var{buffer-or-name}. | |
837 | |
838 Precisely how @code{display-buffer} finds or creates a window depends on | |
839 the variables described below. | |
840 @end deffn | |
841 | |
842 @c Emacs 19 feature | |
843 @cindex dedicated window | |
844 A window can be marked as ``dedicated'' to a particular buffer. | |
845 Then XEmacs will not automatically change which buffer appears in the | |
846 window, such as @code{display-buffer} might normally do. | |
847 | |
848 @defun window-dedicated-p window | |
849 This function returns @var{window}'s dedicated object, usually @code{t} | |
850 or @code{nil}. | |
851 @end defun | |
852 | |
853 @defun set-window-buffer-dedicated window buffer | |
854 This function makes @var{window} display @var{buffer} and be dedicated | |
855 to that buffer. Then XEmacs will not automatically change which buffer | |
856 appears in @var{window}. If @var{buffer} is @code{nil}, this function makes | |
857 @var{window} not be dedicated (but doesn't change which buffer appears | |
858 in it currently). | |
859 @end defun | |
860 | |
861 @defopt pop-up-windows | |
862 This variable controls whether @code{display-buffer} makes new windows. | |
863 If it is non-@code{nil} and there is only one window, then that window | |
864 is split. If it is @code{nil}, then @code{display-buffer} does not | |
865 split the single window, but uses it whole. | |
866 @end defopt | |
867 | |
868 @defopt split-height-threshold | |
869 This variable determines when @code{display-buffer} may split a window, | |
870 if there are multiple windows. @code{display-buffer} always splits the | |
871 largest window if it has at least this many lines. If the largest | |
872 window is not this tall, it is split only if it is the sole window and | |
873 @code{pop-up-windows} is non-@code{nil}. | |
874 @end defopt | |
875 | |
876 @c Emacs 19 feature | |
877 @defopt pop-up-frames | |
878 This variable controls whether @code{display-buffer} makes new frames. | |
879 If it is non-@code{nil}, @code{display-buffer} looks for an existing | |
880 window already displaying the desired buffer, on any visible frame. If | |
881 it finds one, it returns that window. Otherwise it makes a new frame. | |
882 The variables @code{pop-up-windows} and @code{split-height-threshold} do | |
883 not matter if @code{pop-up-frames} is non-@code{nil}. | |
884 | |
885 If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either | |
886 splits a window or reuses one. | |
887 | |
888 @xref{Frames}, for more information. | |
889 @end defopt | |
890 | |
891 @c Emacs 19 feature | |
892 @defvar pop-up-frame-function | |
893 This variable specifies how to make a new frame if @code{pop-up-frames} | |
894 is non-@code{nil}. | |
895 | |
896 Its value should be a function of no arguments. When | |
897 @code{display-buffer} makes a new frame, it does so by calling that | |
898 function, which should return a frame. The default value of the | |
899 variable is a function that creates a frame using properties from | |
900 @code{pop-up-frame-plist}. | |
901 @end defvar | |
902 | |
903 @defvar pop-up-frame-plist | |
904 This variable holds a plist specifying frame properties used when | |
905 @code{display-buffer} makes a new frame. @xref{Frame Properties}, for | |
906 more information about frame properties. | |
907 @end defvar | |
908 | |
909 @defvar special-display-buffer-names | |
910 A list of buffer names for buffers that should be displayed specially. | |
911 If the buffer's name is in this list, @code{display-buffer} handles the | |
912 buffer specially. | |
913 | |
914 By default, special display means to give the buffer a dedicated frame. | |
915 | |
916 If an element is a list, instead of a string, then the @sc{car} of the | |
917 list is the buffer name, and the rest of the list says how to create the | |
918 frame. There are two possibilities for the rest of the list. It can be | |
919 a plist, specifying frame properties, or it can contain a function and | |
920 arguments to give to it. (The function's first argument is always the | |
921 buffer to be displayed; the arguments from the list come after that.) | |
922 @end defvar | |
923 | |
924 @defvar special-display-regexps | |
925 A list of regular expressions that specify buffers that should be | |
926 displayed specially. If the buffer's name matches any of the regular | |
927 expressions in this list, @code{display-buffer} handles the buffer | |
928 specially. | |
929 | |
930 By default, special display means to give the buffer a dedicated frame. | |
931 | |
932 If an element is a list, instead of a string, then the @sc{car} of the | |
933 list is the regular expression, and the rest of the list says how to | |
934 create the frame. See above, under @code{special-display-buffer-names}. | |
935 @end defvar | |
936 | |
937 @defvar special-display-function | |
938 This variable holds the function to call to display a buffer specially. | |
939 It receives the buffer as an argument, and should return the window in | |
940 which it is displayed. | |
941 | |
942 The default value of this variable is | |
943 @code{special-display-popup-frame}. | |
944 @end defvar | |
945 | |
946 @defun special-display-popup-frame buffer | |
947 This function makes @var{buffer} visible in a frame of its own. If | |
948 @var{buffer} is already displayed in a window in some frame, it makes | |
949 the frame visible and raises it, to use that window. Otherwise, it | |
950 creates a frame that will be dedicated to @var{buffer}. | |
951 | |
952 This function uses an existing window displaying @var{buffer} whether or | |
953 not it is in a frame of its own; but if you set up the above variables | |
954 in your init file, before @var{buffer} was created, then presumably the | |
955 window was previously made by this function. | |
956 @end defun | |
957 | |
958 @defopt special-display-frame-plist | |
959 This variable holds frame properties for | |
960 @code{special-display-popup-frame} to use when it creates a frame. | |
961 @end defopt | |
962 | |
963 @defvar same-window-buffer-names | |
964 A list of buffer names for buffers that should be displayed in the | |
965 selected window. If the buffer's name is in this list, | |
966 @code{display-buffer} handles the buffer by switching to it in the | |
967 selected window. | |
968 @end defvar | |
969 | |
970 @defvar same-window-regexps | |
971 A list of regular expressions that specify buffers that should be | |
972 displayed in the selected window. If the buffer's name matches any of | |
973 the regular expressions in this list, @code{display-buffer} handles the | |
974 buffer by switching to it in the selected window. | |
975 @end defvar | |
976 | |
977 @c Emacs 19 feature | |
978 @defvar display-buffer-function | |
979 This variable is the most flexible way to customize the behavior of | |
980 @code{display-buffer}. If it is non-@code{nil}, it should be a function | |
981 that @code{display-buffer} calls to do the work. The function should | |
982 accept two arguments, the same two arguments that @code{display-buffer} | |
983 received. It should choose or create a window, display the specified | |
984 buffer, and then return the window. | |
985 | |
986 This hook takes precedence over all the other options and hooks | |
987 described above. | |
988 @end defvar | |
989 | |
990 @c Emacs 19 feature | |
991 @cindex dedicated window | |
992 A window can be marked as ``dedicated'' to its buffer. Then | |
993 @code{display-buffer} does not try to use that window. | |
994 | |
995 @defun window-dedicated-p window | |
996 This function returns @code{t} if @var{window} is marked as dedicated; | |
997 otherwise @code{nil}. | |
998 @end defun | |
999 | |
1000 @defun set-window-dedicated-p window flag | |
1001 This function marks @var{window} as dedicated if @var{flag} is | |
1002 non-@code{nil}, and nondedicated otherwise. | |
1003 @end defun | |
1004 | |
1005 @node Window Point | |
1006 @section Windows and Point | |
1007 @cindex window position | |
1008 @cindex window point | |
1009 @cindex position in window | |
1010 @cindex point in window | |
1011 | |
1012 Each window has its own value of point, independent of the value of | |
1013 point in other windows displaying the same buffer. This makes it useful | |
1014 to have multiple windows showing one buffer. | |
1015 | |
1016 @itemize @bullet | |
1017 @item | |
1018 The window point is established when a window is first created; it is | |
1019 initialized from the buffer's point, or from the window point of another | |
1020 window opened on the buffer if such a window exists. | |
1021 | |
1022 @item | |
1023 Selecting a window sets the value of point in its buffer to the window's | |
1024 value of point. Conversely, deselecting a window sets the window's | |
1025 value of point from that of the buffer. Thus, when you switch between | |
1026 windows that display a given buffer, the point value for the selected | |
1027 window is in effect in the buffer, while the point values for the other | |
1028 windows are stored in those windows. | |
1029 | |
1030 @item | |
1031 As long as the selected window displays the current buffer, the window's | |
1032 point and the buffer's point always move together; they remain equal. | |
1033 | |
1034 @item | |
1035 @xref{Positions}, for more details on buffer positions. | |
1036 @end itemize | |
1037 | |
1038 As far as the user is concerned, point is where the cursor is, and | |
1039 when the user switches to another buffer, the cursor jumps to the | |
1040 position of point in that buffer. | |
1041 | |
1042 @defun window-point window | |
1043 This function returns the current position of point in @var{window}. | |
1044 For a nonselected window, this is the value point would have (in that | |
1045 window's buffer) if that window were selected. | |
1046 | |
1047 When @var{window} is the selected window and its buffer is also the | |
1048 current buffer, the value returned is the same as point in that buffer. | |
1049 | |
1050 Strictly speaking, it would be more correct to return the | |
1051 ``top-level'' value of point, outside of any @code{save-excursion} | |
1052 forms. But that value is hard to find. | |
1053 @end defun | |
1054 | |
1055 @defun set-window-point window position | |
1056 This function positions point in @var{window} at position | |
1057 @var{position} in @var{window}'s buffer. | |
1058 @end defun | |
1059 | |
1060 @node Window Start | |
1061 @section The Window Start Position | |
1062 | |
1063 Each window contains a marker used to keep track of a buffer position | |
1064 that specifies where in the buffer display should start. This position | |
1065 is called the @dfn{display-start} position of the window (or just the | |
1066 @dfn{start}). The character after this position is the one that appears | |
1067 at the upper left corner of the window. It is usually, but not | |
1068 inevitably, at the beginning of a text line. | |
1069 | |
1070 @defun window-start &optional window | |
1071 @cindex window top line | |
1072 This function returns the display-start position of window | |
1073 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1074 used. For example, | |
1075 | |
1076 @example | |
1077 @group | |
1078 (window-start) | |
1079 @result{} 7058 | |
1080 @end group | |
1081 @end example | |
1082 | |
1083 When you create a window, or display a different buffer in it, the | |
1084 display-start position is set to a display-start position recently used | |
1085 for the same buffer, or 1 if the buffer doesn't have any. | |
1086 | |
1087 For a realistic example, see the description of @code{count-lines} in | |
1088 @ref{Text Lines}. | |
1089 @end defun | |
1090 | |
1091 @defun window-end &optional window | |
1092 This function returns the position of the end of the display in window | |
1093 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1094 used. | |
1095 | |
1096 Simply changing the buffer text or moving point does not update the | |
1097 value that @code{window-end} returns. The value is updated only when | |
1098 Emacs redisplays and redisplay actually finishes. | |
1099 | |
1100 If the last redisplay of @var{window} was preempted, and did not finish, | |
1101 Emacs does not know the position of the end of display in that window. | |
1102 In that case, this function returns a value that is not correct. In a | |
1103 future version, @code{window-end} will return @code{nil} in that case. | |
1104 @ignore | |
1105 in that case, this function returns @code{nil}. You can compute where | |
1106 the end of the window @emph{would} have been, if redisplay had finished, | |
1107 like this: | |
1108 | |
1109 @example | |
1110 (save-excursion | |
1111 (goto-char (window-start window)) | |
1112 (vertical-motion (1- (window-height window)) | |
1113 window) | |
1114 (point)) | |
1115 @end example | |
1116 @end ignore | |
1117 @end defun | |
1118 | |
1119 @defun set-window-start window position &optional noforce | |
1120 This function sets the display-start position of @var{window} to | |
1121 @var{position} in @var{window}'s buffer. It returns @var{position}. | |
1122 | |
1123 The display routines insist that the position of point be visible when a | |
1124 buffer is displayed. Normally, they change the display-start position | |
1125 (that is, scroll the window) whenever necessary to make point visible. | |
1126 However, if you specify the start position with this function using | |
1127 @code{nil} for @var{noforce}, it means you want display to start at | |
1128 @var{position} even if that would put the location of point off the | |
1129 screen. If this does place point off screen, the display routines move | |
1130 point to the left margin on the middle line in the window. | |
1131 | |
1132 For example, if point @w{is 1} and you set the start of the window @w{to | |
1133 2}, then point would be ``above'' the top of the window. The display | |
1134 routines will automatically move point if it is still 1 when redisplay | |
1135 occurs. Here is an example: | |
1136 | |
1137 @example | |
1138 @group | |
1139 ;; @r{Here is what @samp{foo} looks like before executing} | |
1140 ;; @r{the @code{set-window-start} expression.} | |
1141 @end group | |
1142 | |
1143 @group | |
1144 ---------- Buffer: foo ---------- | |
1145 @point{}This is the contents of buffer foo. | |
1146 2 | |
1147 3 | |
1148 4 | |
1149 5 | |
1150 6 | |
1151 ---------- Buffer: foo ---------- | |
1152 @end group | |
1153 | |
1154 @group | |
1155 (set-window-start | |
1156 (selected-window) | |
1157 (1+ (window-start))) | |
1158 @result{} 2 | |
1159 @end group | |
1160 | |
1161 @group | |
1162 ;; @r{Here is what @samp{foo} looks like after executing} | |
1163 ;; @r{the @code{set-window-start} expression.} | |
1164 ---------- Buffer: foo ---------- | |
1165 his is the contents of buffer foo. | |
1166 2 | |
1167 3 | |
1168 @point{}4 | |
1169 5 | |
1170 6 | |
1171 ---------- Buffer: foo ---------- | |
1172 @end group | |
1173 @end example | |
1174 | |
1175 If @var{noforce} is non-@code{nil}, and @var{position} would place point | |
1176 off screen at the next redisplay, then redisplay computes a new window-start | |
1177 position that works well with point, and thus @var{position} is not used. | |
1178 @end defun | |
1179 | |
1180 @defun pos-visible-in-window-p &optional position window | |
1181 This function returns @code{t} if @var{position} is within the range | |
1182 of text currently visible on the screen in @var{window}. It returns | |
1183 @code{nil} if @var{position} is scrolled vertically out of view. The | |
1184 argument @var{position} defaults to the current position of point; | |
1185 @var{window}, to the selected window. Here is an example: | |
1186 | |
1187 @example | |
1188 @group | |
1189 (or (pos-visible-in-window-p | |
1190 (point) (selected-window)) | |
1191 (recenter 0)) | |
1192 @end group | |
1193 @end example | |
1194 | |
1195 The @code{pos-visible-in-window-p} function considers only vertical | |
1196 scrolling. If @var{position} is out of view only because @var{window} | |
1197 has been scrolled horizontally, @code{pos-visible-in-window-p} returns | |
1198 @code{t}. @xref{Horizontal Scrolling}. | |
1199 @end defun | |
1200 | |
1201 @node Vertical Scrolling | |
1202 @section Vertical Scrolling | |
1203 @cindex vertical scrolling | |
1204 @cindex scrolling vertically | |
1205 | |
1206 Vertical scrolling means moving the text up or down in a window. It | |
1207 works by changing the value of the window's display-start location. It | |
1208 may also change the value of @code{window-point} to keep it on the | |
1209 screen. | |
1210 | |
1211 In the commands @code{scroll-up} and @code{scroll-down}, the directions | |
1212 ``up'' and ``down'' refer to the motion of the text in the buffer at which | |
1213 you are looking through the window. Imagine that the text is | |
1214 written on a long roll of paper and that the scrolling commands move the | |
1215 paper up and down. Thus, if you are looking at text in the middle of a | |
1216 buffer and repeatedly call @code{scroll-down}, you will eventually see | |
1217 the beginning of the buffer. | |
1218 | |
1219 Some people have urged that the opposite convention be used: they | |
1220 imagine that the window moves over text that remains in place. Then | |
1221 ``down'' commands would take you to the end of the buffer. This view is | |
1222 more consistent with the actual relationship between windows and the | |
1223 text in the buffer, but it is less like what the user sees. The | |
1224 position of a window on the terminal does not move, and short scrolling | |
1225 commands clearly move the text up or down on the screen. We have chosen | |
1226 names that fit the user's point of view. | |
1227 | |
1228 The scrolling functions (aside from @code{scroll-other-window}) have | |
1229 unpredictable results if the current buffer is different from the buffer | |
1230 that is displayed in the selected window. @xref{Current Buffer}. | |
1231 | |
1232 @deffn Command scroll-up &optional count | |
1233 This function scrolls the text in the selected window upward | |
1234 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1235 downward. | |
1236 | |
1237 If @var{count} is @code{nil} (or omitted), then the length of scroll | |
1238 is @code{next-screen-context-lines} lines less than the usable height of | |
1239 the window (not counting its modeline). | |
1240 | |
1241 @code{scroll-up} returns @code{nil}. | |
1242 @end deffn | |
1243 | |
1244 @deffn Command scroll-down &optional count | |
1245 This function scrolls the text in the selected window downward | |
1246 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1247 upward. | |
1248 | |
1249 If @var{count} is omitted or @code{nil}, then the length of the scroll | |
1250 is @code{next-screen-context-lines} lines less than the usable height of | |
1251 the window (not counting its mode line). | |
1252 | |
1253 @code{scroll-down} returns @code{nil}. | |
1254 @end deffn | |
1255 | |
1256 @deffn Command scroll-other-window &optional count | |
1257 This function scrolls the text in another window upward @var{count} | |
1258 lines. Negative values of @var{count}, or @code{nil}, are handled | |
1259 as in @code{scroll-up}. | |
1260 | |
1261 You can specify a buffer to scroll with the variable | |
1262 @code{other-window-scroll-buffer}. When the selected window is the | |
1263 minibuffer, the next window is normally the one at the top left corner. | |
1264 You can specify a different window to scroll with the variable | |
1265 @code{minibuffer-scroll-window}. This variable has no effect when any | |
1266 other window is selected. @xref{Minibuffer Misc}. | |
1267 | |
1268 When the minibuffer is active, it is the next window if the selected | |
1269 window is the one at the bottom right corner. In this case, | |
1270 @code{scroll-other-window} attempts to scroll the minibuffer. If the | |
1271 minibuffer contains just one line, it has nowhere to scroll to, so the | |
1272 line reappears after the echo area momentarily displays the message | |
1273 ``Beginning of buffer''. | |
1274 @end deffn | |
1275 | |
1276 @c Emacs 19 feature | |
1277 @defvar other-window-scroll-buffer | |
1278 If this variable is non-@code{nil}, it tells @code{scroll-other-window} | |
1279 which buffer to scroll. | |
1280 @end defvar | |
1281 | |
1282 @defopt scroll-step | |
1283 This variable controls how scrolling is done automatically when point | |
1284 moves off the screen. If the value is zero, then redisplay scrolls the | |
1285 text to center point vertically in the window. If the value is a | |
1286 positive integer @var{n}, then redisplay brings point back on screen by | |
1287 scrolling @var{n} lines in either direction, if possible; otherwise, it | |
1288 centers point. The default value is zero. | |
1289 @end defopt | |
1290 | |
1291 @defopt scroll-conservatively | |
1292 This variable controls how many lines Emacs tries to scroll before | |
1293 recentering. If you set it to a small number, then when you move point | |
1294 a short distance off the screen, XEmacs will scroll the screen just far | |
1295 enough to bring point back on screen, provided that does not exceed | |
1296 @code{scroll-conservatively} lines. This variable overrides the | |
1297 redisplay preemption. | |
1298 @end defopt | |
1299 | |
1300 @defopt next-screen-context-lines | |
1301 The value of this variable is the number of lines of continuity to | |
1302 retain when scrolling by full screens. For example, @code{scroll-up} | |
1303 with an argument of @code{nil} scrolls so that this many lines at the | |
1304 bottom of the window appear instead at the top. The default value is | |
1305 @code{2}. | |
1306 @end defopt | |
1307 | |
1308 @deffn Command recenter &optional count | |
1309 @cindex centering point | |
1310 This function scrolls the selected window to put the text where point | |
1311 is located at a specified vertical position within the window. | |
1312 | |
1313 If @var{count} is a nonnegative number, it puts the line containing | |
1314 point @var{count} lines down from the top of the window. If @var{count} | |
1315 is a negative number, then it counts upward from the bottom of the | |
1316 window, so that @minus{}1 stands for the last usable line in the window. | |
1317 If @var{count} is a non-@code{nil} list, then it stands for the line in | |
1318 the middle of the window. | |
1319 | |
1320 If @var{count} is @code{nil}, @code{recenter} puts the line containing | |
1321 point in the middle of the window, then clears and redisplays the entire | |
1322 selected frame. | |
1323 | |
1324 When @code{recenter} is called interactively, @var{count} is the raw | |
1325 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the | |
1326 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets | |
1327 @var{count} to 4, which positions the current line four lines from the | |
1328 top. | |
1329 | |
1330 With an argument of zero, @code{recenter} positions the current line at | |
1331 the top of the window. This action is so handy that some people make a | |
1332 separate key binding to do this. For example, | |
1333 | |
1334 @example | |
1335 @group | |
1336 (defun line-to-top-of-window () | |
1337 "Scroll current line to top of window. | |
1338 Replaces three keystroke sequence C-u 0 C-l." | |
1339 (interactive) | |
1340 (recenter 0)) | |
1341 | |
1342 (global-set-key [kp-multiply] 'line-to-top-of-window) | |
1343 @end group | |
1344 @end example | |
1345 @end deffn | |
1346 | |
1347 @node Horizontal Scrolling | |
1348 @section Horizontal Scrolling | |
1349 @cindex horizontal scrolling | |
1350 | |
1351 Because we read English first from top to bottom and second from left | |
1352 to right, horizontal scrolling is not like vertical scrolling. Vertical | |
1353 scrolling involves selection of a contiguous portion of text to display. | |
1354 Horizontal scrolling causes part of each line to go off screen. The | |
1355 amount of horizontal scrolling is therefore specified as a number of | |
1356 columns rather than as a position in the buffer. It has nothing to do | |
1357 with the display-start position returned by @code{window-start}. | |
1358 | |
1359 Usually, no horizontal scrolling is in effect; then the leftmost | |
1360 column is at the left edge of the window. In this state, scrolling to | |
1361 the right is meaningless, since there is no data to the left of the | |
1362 screen to be revealed by it; so this is not allowed. Scrolling to the | |
1363 left is allowed; it scrolls the first columns of text off the edge of | |
1364 the window and can reveal additional columns on the right that were | |
1365 truncated before. Once a window has a nonzero amount of leftward | |
1366 horizontal scrolling, you can scroll it back to the right, but only so | |
1367 far as to reduce the net horizontal scroll to zero. There is no limit | |
1368 to how far left you can scroll, but eventually all the text will | |
1369 disappear off the left edge. | |
1370 | |
1371 @deffn Command scroll-left count | |
1372 This function scrolls the selected window @var{count} columns to the | |
1373 left (or to the right if @var{count} is negative). The return value is | |
1374 the total amount of leftward horizontal scrolling in effect after the | |
1375 change---just like the value returned by @code{window-hscroll} (below). | |
1376 @end deffn | |
1377 | |
1378 @deffn Command scroll-right count | |
1379 This function scrolls the selected window @var{count} columns to the | |
1380 right (or to the left if @var{count} is negative). The return value is | |
1381 the total amount of leftward horizontal scrolling in effect after the | |
1382 change---just like the value returned by @code{window-hscroll} (below). | |
1383 | |
1384 Once you scroll a window as far right as it can go, back to its normal | |
1385 position where the total leftward scrolling is zero, attempts to scroll | |
1386 any farther right have no effect. | |
1387 @end deffn | |
1388 | |
1389 @defun window-hscroll &optional window | |
1390 This function returns the total leftward horizontal scrolling of | |
1391 @var{window}---the number of columns by which the text in @var{window} | |
1392 is scrolled left past the left margin. | |
1393 | |
1394 The value is never negative. It is zero when no horizontal scrolling | |
1395 has been done in @var{window} (which is usually the case). | |
1396 | |
1397 If @var{window} is @code{nil}, the selected window is used. | |
1398 | |
1399 @example | |
1400 @group | |
1401 (window-hscroll) | |
1402 @result{} 0 | |
1403 @end group | |
1404 @group | |
1405 (scroll-left 5) | |
1406 @result{} 5 | |
1407 @end group | |
1408 @group | |
1409 (window-hscroll) | |
1410 @result{} 5 | |
1411 @end group | |
1412 @end example | |
1413 @end defun | |
1414 | |
1415 @defun set-window-hscroll window columns | |
1416 This function sets the number of columns from the left margin that | |
1417 @var{window} is scrolled to the value of @var{columns}. The argument | |
1418 @var{columns} should be zero or positive; if not, it is taken as zero. | |
1419 | |
1420 The value returned is @var{columns}. | |
1421 | |
1422 @example | |
1423 @group | |
1424 (set-window-hscroll (selected-window) 10) | |
1425 @result{} 10 | |
1426 @end group | |
1427 @end example | |
1428 @end defun | |
1429 | |
1430 Here is how you can determine whether a given position @var{position} | |
1431 is off the screen due to horizontal scrolling: | |
1432 | |
1433 @example | |
1434 @group | |
1435 (defun hscroll-on-screen (window position) | |
1436 (save-excursion | |
1437 (goto-char position) | |
1438 (and | |
1439 (>= (- (current-column) (window-hscroll window)) 0) | |
1440 (< (- (current-column) (window-hscroll window)) | |
1441 (window-width window))))) | |
1442 @end group | |
1443 @end example | |
1444 @node Size of Window | |
1445 @section The Size of a Window | |
1446 @cindex window size | |
1447 @cindex size of window | |
1448 | |
1449 An Emacs window is rectangular, and its size information consists of | |
1450 the height (in lines or pixels) and the width (in character positions | |
1451 or pixels). The modeline is included in the height. The pixel | |
1452 width and height values include scrollbars and margins, while the | |
1453 line/character-position values do not. | |
1454 | |
1455 Note that the height in lines, and the width in characters, are | |
1456 determined by dividing the corresponding pixel value by the height or | |
1457 width of the default font in that window (if this is a variable-width | |
1458 font, the average width is used). The resulting values may or may not | |
1459 represent the actual number of lines in the window, or the actual number | |
1460 of character positions in any particular line, esp. if there are pixmaps | |
1461 or various different fonts in the window. | |
1462 | |
1463 The following functions return size information about a window: | |
1464 | |
1465 @defun window-height &optional window | |
1466 This function returns the number of lines in @var{window}, including | |
1467 its modeline but not including the horizontal scrollbar, if any (this | |
1468 is different from @code{window-pixel-height}). If @var{window} is | |
1469 @code{nil}, the function uses the selected window. | |
1470 | |
1471 @example | |
1472 @group | |
1473 (window-height) | |
1474 @result{} 40 | |
1475 @end group | |
1476 @group | |
1477 (split-window-vertically) | |
1478 @result{} #<window on "windows.texi" 0x679b> | |
1479 @end group | |
1480 @group | |
1481 (window-height) | |
1482 @result{} 20 | |
1483 @end group | |
1484 @end example | |
1485 @end defun | |
1486 | |
1487 @defun window-width &optional window | |
1488 This function returns the number of columns in @var{window}, not | |
1489 including any left margin, right margin, or vertical scrollbar (this is | |
1490 different from @code{window-pixel-width}). If @var{window} is | |
1491 @code{nil}, the function uses the selected window. | |
1492 | |
1493 @example | |
1494 @group | |
1495 (window-width) | |
1496 @result{} 80 | |
1497 @end group | |
1498 @group | |
1499 (window-height) | |
1500 @result{} 40 | |
1501 @end group | |
1502 @group | |
1503 (split-window-horizontally) | |
1504 @result{} #<window on "windows.texi" 0x7538> | |
1505 @end group | |
1506 @group | |
1507 (window-width) | |
1508 @result{} 39 | |
1509 @end group | |
1510 @end example | |
1511 @end defun | |
1512 | |
1513 Note that after splitting the window into two side-by-side windows, | |
1514 the width of each window is less the half the width of the original | |
1515 window because a vertical scrollbar appeared between the windows, | |
1516 occupying two columns worth of space. Also, the height shrunk by | |
1517 one because horizontal scrollbars appeared that weren't there | |
1518 before. (Horizontal scrollbars appear only when lines are | |
1519 truncated, not when they wrap. This is usually the case for | |
1520 horizontally split windows but not for full-frame windows. You | |
1521 can change this using the variables @code{truncate-lines} and | |
1522 @code{truncate-partial-width-windows}.) | |
1523 | |
1524 @defun window-pixel-height &optional window | |
1525 This function returns the height of @var{window} in pixels, including | |
1526 its modeline and horizontal scrollbar, if any. If @var{window} is | |
1527 @code{nil}, the function uses the selected window. | |
1528 | |
1529 @example | |
1530 @group | |
1531 (window-pixel-height) | |
1532 @result{} 600 | |
1533 @end group | |
1534 @group | |
1535 (split-window-vertically) | |
1536 @result{} #<window on "windows.texi" 0x68a6> | |
1537 @end group | |
1538 @group | |
1539 (window-pixel-height) | |
1540 @result{} 300 | |
1541 @end group | |
1542 @end example | |
1543 @end defun | |
1544 | |
1545 @defun window-pixel-width &optional window | |
1546 This function returns the width of @var{window} in pixels, including | |
1547 any left margin, right margin, or vertical scrollbar that may be | |
1548 displayed alongside it. If @var{window} is @code{nil}, the function | |
1549 uses the selected window. | |
1550 | |
1551 @example | |
1552 @group | |
1553 (window-pixel-width) | |
1554 @result{} 735 | |
1555 @end group | |
1556 @group | |
1557 (window-pixel-height) | |
1558 @result{} 600 | |
1559 @end group | |
1560 @group | |
1561 (split-window-horizontally) | |
1562 @result{} #<window on "windows.texi" 0x7538> | |
1563 @end group | |
1564 @group | |
1565 (window-pixel-width) | |
1566 @result{} 367 | |
1567 @end group | |
1568 @group | |
1569 (window-pixel-height) | |
1570 @result{} 600 | |
1571 @end group | |
1572 @end example | |
1573 @end defun | |
1574 | |
1575 @defun window-text-area-pixel-height &optional window | |
1576 This function returns the height in pixels of the text displaying | |
1577 portion of @var{window}, which defaults to the selected window. Unlike | |
1578 @code{window-pixel-height}, the space occupied by the modeline and | |
1579 horizontal scrollbar, if any, is not counted. | |
1580 @end defun | |
1581 | |
1582 @defun window-text-area-pixel-width &optional window | |
1583 This function returns the width in pixels of the text displaying | |
1584 portion of @var{window}, which defaults to the selected window. Unlike | |
1585 @code{window-pixel-width}, the space occupied by the vertical scrollbar | |
1586 and divider, if any, is not counted. | |
1587 @end defun | |
1588 | |
1589 @defun window-displayed-text-pixel-height &optional window noclipped | |
1590 This function returns the height in pixels of the text displayed in | |
1591 @var{window}, which defaults to the selected window. Unlike | |
1592 @code{window-text-area-pixel-height}, any blank space below the | |
1593 end of the buffer is not included. If optional argument @var{noclipped} | |
1594 is non-@code{nil}, any space occupied by clipped lines will not be | |
1595 included. | |
1596 @end defun | |
1597 | |
1598 @node Position of Window | |
1599 @section The Position of a Window | |
1600 @cindex window position | |
1601 @cindex position of window | |
1602 | |
1603 XEmacs provides functions to determine the absolute location of windows | |
1604 within a frame, and the relative location of a window in comparison to | |
1605 other windows in the same frame. | |
1606 | |
1607 @defun window-pixel-edges &optional window | |
1608 This function returns a list of the pixel edge coordinates of | |
1609 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1610 used. | |
1611 | |
1612 The order of the list is @code{(@var{left} @var{top} @var{right} | |
1613 @var{bottom})}, all elements relative to 0, 0 at the top left corner of | |
1614 the frame. The element @var{right} of the value is one more than the | |
1615 rightmost pixel used by @var{window} (including any left margin, right | |
1616 margin, or vertical scrollbar displayed alongside it), and | |
1617 @var{bottom} is one more than the bottommost pixel used by @var{window} | |
1618 (including any modeline or horizontal scrollbar displayed above | |
1619 or below it). The frame area does not include any frame menubars or | |
1620 toolbars that may be displayed; thus, for example, if there is only | |
1621 one window on the frame, the values for @var{left} and @var{top} will | |
1622 always be 0. | |
1623 | |
1624 If @var{window} is at the upper left corner of its frame, @var{right} | |
1625 and @var{bottom} are the same as the values returned by | |
1626 @code{(window-pixel-width)} and @code{(window-pixel-height)} | |
1627 respectively, and @var{top} and @var{bottom} are zero. | |
1628 @end defun | |
1629 | |
1630 There is no longer a function @code{window-edges} because it does not | |
1631 make sense in a world with variable-width and variable-height lines, | |
1632 as are allowed in XEmacs. | |
1633 | |
1634 @defun window-highest-p window | |
1635 This function returns non-@code{nil} if @var{window} is along the | |
1636 top of its frame. | |
1637 @end defun | |
1638 | |
1639 @defun window-lowest-p window | |
1640 This function returns non-@code{nil} if @var{window} is along the | |
1641 bottom of its frame. | |
1642 @end defun | |
1643 | |
1644 @defun window-text-area-pixel-edges &optional window | |
1645 This function allows one to determine the location of the | |
1646 text-displaying portion of @var{window}, which defaults to the selected | |
1647 window, with respect to the top left corner of the window. It returns | |
1648 a list of integer pixel positions @code{(left top right bottom)}, all | |
1649 relative to @code{(0,0)} at the top left corner of the window. | |
1650 @end defun | |
1651 | |
1652 @node Resizing Windows | |
1653 @section Changing the Size of a Window | |
1654 @cindex window resizing | |
1655 @cindex changing window size | |
1656 @cindex window size, changing | |
1657 | |
1658 The window size functions fall into two classes: high-level commands | |
1659 that change the size of windows and low-level functions that access | |
1660 window size. XEmacs does not permit overlapping windows or gaps between | |
1661 windows, so resizing one window affects other windows. | |
1662 | |
1663 @deffn Command enlarge-window size &optional horizontal window | |
1664 This function makes the selected window @var{size} lines taller, | |
1665 stealing lines from neighboring windows. It takes the lines from one | |
1666 window at a time until that window is used up, then takes from another. | |
1667 If a window from which lines are stolen shrinks below | |
1668 @code{window-min-height} lines, that window disappears. | |
1669 | |
1670 If @var{horizontal} is non-@code{nil}, this function makes | |
1671 @var{window} wider by @var{size} columns, stealing columns instead of | |
1672 lines. If a window from which columns are stolen shrinks below | |
1673 @code{window-min-width} columns, that window disappears. | |
1674 | |
1675 If the requested size would exceed that of the window's frame, then the | |
1676 function makes the window occupy the entire height (or width) of the | |
1677 frame. | |
1678 | |
1679 If @var{size} is negative, this function shrinks the window by | |
1680 @minus{}@var{size} lines or columns. If that makes the window smaller | |
1681 than the minimum size (@code{window-min-height} and | |
1682 @code{window-min-width}), @code{enlarge-window} deletes the window. | |
1683 | |
1684 If @var{window} is non-@code{nil}, it specifies a window to change | |
1685 instead of the selected window. | |
1686 | |
1687 @code{enlarge-window} returns @code{nil}. | |
1688 @end deffn | |
1689 | |
1690 @deffn Command enlarge-window-horizontally columns | |
1691 This function makes the selected window @var{columns} wider. | |
1692 It could be defined as follows: | |
1693 | |
1694 @example | |
1695 @group | |
1696 (defun enlarge-window-horizontally (columns) | |
1697 (enlarge-window columns t)) | |
1698 @end group | |
1699 @end example | |
1700 @end deffn | |
1701 | |
1702 @deffn Command enlarge-window-pixels count &optional side window | |
1703 This function makes the selected window @var{count} pixels larger. When | |
1704 called from Lisp, optional second argument @var{side} non-@code{nil} | |
1705 means to grow sideways @var{count} pixels, and optional third argument | |
1706 @var{window} specifies the window to change instead of the selected | |
1707 window. | |
1708 @end deffn | |
1709 | |
1710 @deffn Command shrink-window size &optional horizontal window | |
1711 This function is like @code{enlarge-window} but negates the argument | |
1712 @var{size}, making the selected window smaller by giving lines (or | |
1713 columns) to the other windows. If the window shrinks below | |
1714 @code{window-min-height} or @code{window-min-width}, then it disappears. | |
1715 | |
1716 If @var{size} is negative, the window is enlarged by @minus{}@var{size} | |
1717 lines or columns. | |
1718 | |
1719 If @var{window} is non-@code{nil}, it specifies a window to change | |
1720 instead of the selected window. | |
1721 @end deffn | |
1722 | |
1723 @deffn Command shrink-window-horizontally columns | |
1724 This function makes the selected window @var{columns} narrower. | |
1725 It could be defined as follows: | |
1726 | |
1727 @example | |
1728 @group | |
1729 (defun shrink-window-horizontally (columns) | |
1730 (shrink-window columns t)) | |
1731 @end group | |
1732 @end example | |
1733 @end deffn | |
1734 | |
1735 @deffn Command shrink-window-pixels count &optional side window | |
1736 This function makes the selected window @var{count} pixels smaller. | |
1737 When called from Lisp, optional second argument @var{side} | |
1738 non-@code{nil} means to shrink sideways @var{count} pixels, and optional | |
1739 third argument @var{window} specifies the window to change instead of | |
1740 the selected window. | |
1741 @end deffn | |
1742 | |
1743 @cindex minimum window size | |
1744 The following two variables constrain the window-size-changing | |
1745 functions to a minimum height and width. | |
1746 | |
1747 @defopt window-min-height | |
1748 The value of this variable determines how short a window may become | |
1749 before it is automatically deleted. Making a window smaller than | |
1750 @code{window-min-height} automatically deletes it, and no window may be | |
1751 created shorter than this. The absolute minimum height is two (allowing | |
1752 one line for the mode line, and one line for the buffer display). | |
1753 Actions that change window sizes reset this variable to two if it is | |
1754 less than two. The default value is 4. | |
1755 @end defopt | |
1756 | |
1757 @defopt window-min-width | |
1758 The value of this variable determines how narrow a window may become | |
1759 before it automatically deleted. Making a window smaller than | |
1760 @code{window-min-width} automatically deletes it, and no window may be | |
1761 created narrower than this. The absolute minimum width is one; any | |
1762 value below that is ignored. The default value is 10. | |
1763 @end defopt | |
1764 | |
1765 @c This is not yet implemented. Why is it "documented"? | |
1766 @defvar window-size-change-functions | |
1767 This variable holds a list of functions to be called if the size of any | |
1768 window changes for any reason. The functions are called just once per | |
1769 redisplay, and just once for each frame on which size changes have | |
1770 occurred. | |
1771 | |
1772 Each function receives the frame as its sole argument. There is no | |
1773 direct way to find out which windows changed size, or precisely how; | |
1774 however, if your size-change function keeps track, after each change, of | |
1775 the windows that interest you, you can figure out what has changed by | |
1776 comparing the old size data with the new. | |
1777 | |
1778 Creating or deleting windows counts as a size change, and therefore | |
1779 causes these functions to be called. Changing the frame size also | |
1780 counts, because it changes the sizes of the existing windows. | |
1781 | |
1782 It is not a good idea to use @code{save-window-excursion} in these | |
1783 functions, because that always counts as a size change, and it would | |
1784 cause these functions to be called over and over. In most cases, | |
1785 @code{save-selected-window} is what you need here. | |
1786 @end defvar | |
1787 | |
1788 @node Window Configurations | |
1789 @section Window Configurations | |
1790 @cindex window configurations | |
1791 @cindex saving window information | |
1792 | |
1793 A @dfn{window configuration} records the entire layout of a | |
1794 frame---all windows, their sizes, which buffers they contain, what part | |
1795 of each buffer is displayed, and the values of point and the mark. You | |
1796 can bring back an entire previous layout by restoring a window | |
1797 configuration previously saved. | |
1798 | |
1799 If you want to record all frames instead of just one, use a frame | |
1800 configuration instead of a window configuration. @xref{Frame | |
1801 Configurations}. | |
1802 | |
1803 @defun current-window-configuration | |
1804 This function returns a new object representing XEmacs's current window | |
1805 configuration, namely the number of windows, their sizes and current | |
1806 buffers, which window is the selected window, and for each window the | |
1807 displayed buffer, the display-start position, and the positions of point | |
1808 and the mark. An exception is made for point in the current buffer, | |
1809 whose value is not saved. | |
1810 @end defun | |
1811 | |
1812 @defun set-window-configuration configuration | |
1813 This function restores the configuration of XEmacs's windows and | |
1814 buffers to the state specified by @var{configuration}. The argument | |
1815 @var{configuration} must be a value that was previously returned by | |
1816 @code{current-window-configuration}. | |
1817 | |
1818 This function always counts as a window size change and triggers | |
1819 execution of the @code{window-size-change-functions}. (It doesn't know | |
1820 how to tell whether the new configuration actually differs from the old | |
1821 one.) | |
1822 | |
1823 Here is a way of using this function to get the same effect | |
1824 as @code{save-window-excursion}: | |
1825 | |
1826 @example | |
1827 @group | |
1828 (let ((config (current-window-configuration))) | |
1829 (unwind-protect | |
1830 (progn (split-window-vertically nil) | |
1831 @dots{}) | |
1832 (set-window-configuration config))) | |
1833 @end group | |
1834 @end example | |
1835 @end defun | |
1836 | |
1837 @defspec save-window-excursion forms@dots{} | |
1838 This special form records the window configuration, executes @var{forms} | |
1839 in sequence, then restores the earlier window configuration. The window | |
1840 configuration includes the value of point and the portion of the buffer | |
1841 that is visible. It also includes the choice of selected window. | |
1842 However, it does not include the value of point in the current buffer; | |
1843 use @code{save-excursion} if you wish to preserve that. | |
1844 | |
1845 Don't use this construct when @code{save-selected-window} is all you need. | |
1846 | |
1847 Exit from @code{save-window-excursion} always triggers execution of the | |
1848 @code{window-size-change-functions}. (It doesn't know how to tell | |
1849 whether the restored configuration actually differs from the one in | |
1850 effect at the end of the @var{forms}.) | |
1851 | |
1852 The return value is the value of the final form in @var{forms}. | |
1853 For example: | |
1854 | |
1855 @example | |
1856 @group | |
1857 (split-window) | |
1858 @result{} #<window 25 on control.texi> | |
1859 @end group | |
1860 @group | |
1861 (setq w (selected-window)) | |
1862 @result{} #<window 19 on control.texi> | |
1863 @end group | |
1864 @group | |
1865 (save-window-excursion | |
1866 (delete-other-windows w) | |
1867 (switch-to-buffer "foo") | |
1868 'do-something) | |
1869 @result{} do-something | |
1870 ;; @r{The frame is now split again.} | |
1871 @end group | |
1872 @end example | |
1873 @end defspec | |
1874 | |
1875 @defun window-configuration-p object | |
1876 This function returns @code{t} if @var{object} is a window configuration. | |
1877 @end defun | |
1878 | |
1879 Primitives to look inside of window configurations would make sense, | |
1880 but none are implemented. It is not clear they are useful enough to be | |
1881 worth implementing. |