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1 @c -*-texinfo-*- | |
2 @c This is part of the XEmacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998 Free Software Foundation, Inc. | |
4 @c See the file lispref.texi for copying conditions. | |
5 @setfilename ../../info/display.info | |
6 @node Display, Hash Tables, Annotations, Top | |
7 @chapter Emacs Display | |
8 | |
9 This chapter describes a number of other features related to the display | |
10 that XEmacs presents to the user. | |
11 | |
12 @menu | |
13 * Refresh Screen:: Clearing the screen and redrawing everything on it. | |
14 * Truncation:: Folding or wrapping long text lines. | |
15 * The Echo Area:: Where messages are displayed. | |
16 * Warnings:: Display of Warnings. | |
17 * Invisible Text:: Hiding part of the buffer text. | |
18 * Selective Display:: Hiding part of the buffer text (the old way). | |
19 * Overlay Arrow:: Display of an arrow to indicate position. | |
20 * Temporary Displays:: Displays that go away automatically. | |
21 * Blinking:: How XEmacs shows the matching open parenthesis. | |
22 * Usual Display:: The usual conventions for displaying nonprinting chars. | |
23 * Display Tables:: How to specify other conventions. | |
24 * Beeping:: Audible signal to the user. | |
25 @end menu | |
26 | |
27 @node Refresh Screen | |
28 @section Refreshing the Screen | |
29 | |
30 The function @code{redraw-frame} redisplays the entire contents of a | |
31 given frame. @xref{Frames}. | |
32 | |
33 @c Emacs 19 feature | |
34 @defun redraw-frame frame | |
35 This function clears and redisplays frame @var{frame}. | |
36 @end defun | |
37 | |
38 Even more powerful is @code{redraw-display}: | |
39 | |
40 @deffn Command redraw-display &optional device | |
41 This function redraws all frames on @var{device} marked as having their | |
42 image garbled. @var{device} defaults to the selected device. If | |
43 @var{device} is @code{t}, all devices will have their frames checked. | |
44 @end deffn | |
45 | |
46 Processing user input takes absolute priority over redisplay. If you | |
47 call these functions when input is available, they do nothing | |
48 immediately, but a full redisplay does happen eventually---after all the | |
49 input has been processed. | |
50 | |
51 Normally, suspending and resuming XEmacs also refreshes the screen. | |
52 Some terminal emulators record separate contents for display-oriented | |
53 programs such as XEmacs and for ordinary sequential display. If you are | |
54 using such a terminal, you might want to inhibit the redisplay on | |
55 resumption. @xref{Suspending XEmacs}. | |
56 | |
57 @defvar no-redraw-on-reenter | |
58 @cindex suspend (cf. @code{no-redraw-on-reenter}) | |
59 @cindex resume (cf. @code{no-redraw-on-reenter}) | |
60 This variable controls whether XEmacs redraws the entire screen after it | |
61 has been suspended and resumed. Non-@code{nil} means yes, @code{nil} | |
62 means no. | |
63 @end defvar | |
64 | |
65 @cindex display update | |
66 @cindex update display | |
67 @cindex refresh display | |
68 The above functions do not actually cause the display to be updated; | |
69 rather, they clear out the internal display records that XEmacs | |
70 maintains, so that the next time the display is updated it will be | |
71 redrawn from scratch. Normally this occurs the next time that | |
72 @code{next-event} or @code{sit-for} is called; however, a display update | |
73 will not occur if there is input pending. @xref{Command Loop}. | |
74 | |
75 @defun force-cursor-redisplay | |
76 This function causes an immediate update of the cursor on the selected | |
77 frame. (This function does not exist in FSF Emacs.) | |
78 @end defun | |
79 | |
80 @node Truncation | |
81 @section Truncation | |
82 @cindex line wrapping | |
83 @cindex continuation lines | |
84 @cindex @samp{$} in display | |
85 @cindex @samp{\} in display | |
86 | |
87 When a line of text extends beyond the right edge of a window, the | |
88 line can either be truncated or continued on the next line. When a line | |
89 is truncated, this is normally shown with a @samp{\} in the rightmost | |
90 column of the window on X displays, and with a @samp{$} on TTY devices. | |
91 When a line is continued or ``wrapped'' onto the next line, this is | |
92 shown with a curved arrow in the rightmost column of the window (or with | |
93 a @samp{\} on TTY devices). The additional screen lines used to display | |
94 a long text line are called @dfn{continuation} lines. | |
95 | |
96 Normally, whenever line truncation is in effect for a particular | |
97 window, a horizontal scrollbar is displayed in that window if the | |
98 device supports scrollbars. @xref{Scrollbars}. | |
99 | |
100 Note that continuation is different from filling; continuation happens | |
101 on the screen only, not in the buffer contents, and it breaks a line | |
102 precisely at the right margin, not at a word boundary. @xref{Filling}. | |
103 | |
104 @defopt truncate-lines | |
105 This buffer-local variable controls how XEmacs displays lines that | |
106 extend beyond the right edge of the window. If it is non-@code{nil}, | |
107 then XEmacs does not display continuation lines; rather each line of | |
108 text occupies exactly one screen line, and a backslash appears at the | |
109 edge of any line that extends to or beyond the edge of the window. The | |
110 default is @code{nil}. | |
111 | |
112 If the variable @code{truncate-partial-width-windows} is non-@code{nil}, | |
113 then truncation is always used for side-by-side windows (within one | |
114 frame) regardless of the value of @code{truncate-lines}. | |
115 @end defopt | |
116 | |
117 @defopt default-truncate-lines | |
118 This variable is the default value for @code{truncate-lines}, for | |
119 buffers that do not have local values for it. | |
120 @end defopt | |
121 | |
122 @defopt truncate-partial-width-windows | |
123 This variable controls display of lines that extend beyond the right | |
124 edge of the window, in side-by-side windows (@pxref{Splitting Windows}). | |
125 If it is non-@code{nil}, these lines are truncated; otherwise, | |
126 @code{truncate-lines} says what to do with them. | |
127 @end defopt | |
128 | |
129 The backslash and curved arrow used to indicate truncated or continued | |
130 lines are only defaults, and can be changed. These images are actually | |
131 glyphs (@pxref{Glyphs}). XEmacs provides a great deal of flexibility | |
132 in how glyphs can be controlled. (This differs from FSF Emacs, which | |
133 uses display tables to control these images.) | |
134 | |
135 For details, @ref{Redisplay Glyphs}. | |
136 | |
137 @ignore Not yet in XEmacs | |
138 If your buffer contains @strong{very} long lines, and you use | |
139 continuation to display them, just thinking about them can make Emacs | |
140 redisplay slow. The column computation and indentation functions also | |
141 become slow. Then you might find it advisable to set | |
142 @code{cache-long-line-scans} to @code{t}. | |
143 | |
144 @defvar cache-long-line-scans | |
145 If this variable is non-@code{nil}, various indentation and motion | |
146 functions, and Emacs redisplay, cache the results of scanning the | |
147 buffer, and consult the cache to avoid rescanning regions of the buffer | |
148 unless they are modified. | |
149 | |
150 Turning on the cache slows down processing of short lines somewhat. | |
151 | |
152 This variable is automatically local in every buffer. | |
153 @end defvar | |
154 @end ignore | |
155 | |
156 @node The Echo Area | |
157 @section The Echo Area | |
158 @cindex error display | |
159 @cindex echo area | |
160 | |
161 The @dfn{echo area} is used for displaying messages made with the | |
162 @code{message} primitive, and for echoing keystrokes. It is not the | |
163 same as the minibuffer, despite the fact that the minibuffer appears | |
164 (when active) in the same place on the screen as the echo area. The | |
165 @cite{XEmacs Reference Manual} specifies the rules for resolving conflicts | |
166 between the echo area and the minibuffer for use of that screen space | |
167 (@pxref{Minibuffer,, The Minibuffer, emacs, The XEmacs Reference Manual}). | |
168 Error messages appear in the echo area; see @ref{Errors}. | |
169 | |
170 You can write output in the echo area by using the Lisp printing | |
171 functions with @code{t} as the stream (@pxref{Output Functions}), or as | |
172 follows: | |
173 | |
174 @defun message string &rest arguments | |
175 This function displays a one-line message in the echo area. The | |
176 argument @var{string} is similar to a C language @code{printf} control | |
177 string. See @code{format} in @ref{String Conversion}, for the details | |
178 on the conversion specifications. @code{message} returns the | |
179 constructed string. | |
180 | |
181 In batch mode, @code{message} prints the message text on the standard | |
182 error stream, followed by a newline. | |
183 | |
184 @c Emacs 19 feature | |
185 If @var{string} is @code{nil}, @code{message} clears the echo area. If | |
186 the minibuffer is active, this brings the minibuffer contents back onto | |
187 the screen immediately. | |
188 | |
189 @example | |
190 @group | |
191 (message "Minibuffer depth is %d." | |
192 (minibuffer-depth)) | |
193 @print{} Minibuffer depth is 0. | |
194 @result{} "Minibuffer depth is 0." | |
195 @end group | |
196 | |
197 @group | |
198 ---------- Echo Area ---------- | |
199 Minibuffer depth is 0. | |
200 ---------- Echo Area ---------- | |
201 @end group | |
202 @end example | |
203 @end defun | |
204 | |
205 In addition to only displaying a message, XEmacs allows you to | |
206 @dfn{label} your messages, giving you fine-grained control of their | |
207 display. Message label is a symbol denoting the message type. Some | |
208 standard labels are: | |
209 | |
210 @itemize @bullet | |
211 @item @code{message}---default label used by the @code{message} | |
212 function; | |
213 | |
214 @item @code{error}---default label used for reporting errors; | |
215 | |
216 @item @code{progress}---progress indicators like | |
217 @samp{Converting... 45%} (not logged by default); | |
218 | |
219 @item @code{prompt}---prompt-like messages like @samp{Isearch: foo} (not | |
220 logged by default); | |
221 | |
222 @item @code{command}---helper command messages like @samp{Mark set} (not | |
223 logged by default); | |
224 | |
225 @item @code{no-log}---messages that should never be logged | |
226 @end itemize | |
227 | |
228 Several messages may be stacked in the echo area at once. Lisp programs | |
229 may access these messages, or remove them as appropriate, via the | |
230 message stack. | |
231 | |
232 @defun display-message label message &optional frame stdout-p | |
233 This function displays @var{message} (a string) labeled as @var{label}, | |
234 as described above. | |
235 | |
236 The @var{frame} argument specifies the frame to whose minibuffer the | |
237 message should be printed. This is currently unimplemented. The | |
238 @var{stdout-p} argument is used internally. | |
239 | |
240 @example | |
241 (display-message 'command "Mark set") | |
242 @end example | |
243 @end defun | |
244 | |
245 @defun lmessage label string &rest arguments | |
246 This function displays a message @var{string} with label @var{label}. | |
247 It is similar to @code{message} in that it accepts a @code{printf}-like | |
248 strings and any number of arguments. | |
249 | |
250 @example | |
251 @group | |
252 ;; @r{Display a command message.} | |
253 (lmessage 'command "Comment column set to %d" comment-column) | |
254 @end group | |
255 | |
256 @group | |
257 ;; @r{Display a progress message.} | |
258 (lmessage 'progress "Fontifying %s... (%d)" buffer percentage) | |
259 @end group | |
260 | |
261 @group | |
262 ;; @r{Display a message that should not be logged.} | |
263 (lmessage 'no-log "Done") | |
264 @end group | |
265 @end example | |
266 @end defun | |
267 | |
268 @defun clear-message &optional label frame stdout-p no-restore | |
269 This function remove any message with the given @var{label} | |
270 from the message-stack, erasing it from the echo area if it's currently | |
271 displayed there. | |
272 | |
273 If a message remains at the head of the message-stack and | |
274 @var{no-restore} is @code{nil}, it will be displayed. The string which | |
275 remains in the echo area will be returned, or @code{nil} if the | |
276 message-stack is now empty. If @var{label} is nil, the entire | |
277 message-stack is cleared. | |
278 | |
279 @example | |
280 ;; @r{Show a message, wait for 2 seconds, and restore old minibuffer} | |
281 ;; @r{contents.} | |
282 (message "A message") | |
283 @print{} A message | |
284 @result{} "A Message" | |
285 (lmessage 'my-label "Newsflash! Newsflash!") | |
286 @print{} Newsflash! Newsflash! | |
287 @result{} "Newsflash! Newsflash!" | |
288 (sit-for 2) | |
289 (clear-message 'my-label) | |
290 @print{} A message | |
291 @result{} "A message" | |
292 @end example | |
293 | |
294 Unless you need the return value or you need to specify a label, | |
295 you should just use @code{(message nil)}. | |
296 @end defun | |
297 | |
298 @defun current-message &optional frame | |
299 This function returns the current message in the echo area, or | |
300 @code{nil}. The @var{frame} argument is currently unused. | |
301 @end defun | |
302 | |
303 Some of the messages displayed in the echo area are also recorded in the | |
304 @samp{ *Message-Log*} buffer. Exactly which messages will be recorded | |
305 can be tuned using the following variables. | |
306 | |
307 @defopt log-message-max-size | |
308 This variable specifies the maximum size of the @samp{ *Message-log*} | |
309 buffer. | |
310 @end defopt | |
311 | |
312 @defvar log-message-ignore-labels | |
313 This variable specifies the labels whose messages will not be logged. | |
314 It should be a list of symbols. | |
315 @end defvar | |
316 | |
317 @defvar log-message-ignore-regexps | |
318 This variable specifies the regular expressions matching messages that | |
319 will not be logged. It should be a list of regular expressions. | |
320 | |
321 Normally, packages that generate messages that might need to be ignored | |
322 should label them with @code{progress}, @code{prompt}, or @code{no-log}, | |
323 so they can be filtered by @code{log-message-ignore-labels}. | |
324 @end defvar | |
325 | |
326 @defvar echo-keystrokes | |
327 This variable determines how much time should elapse before command | |
328 characters echo. Its value must be a number, which specifies the number | |
329 of seconds to wait before echoing. If the user types a prefix key (such | |
330 as @kbd{C-x}) and then delays this many seconds before continuing, the | |
331 prefix key is echoed in the echo area. Any subsequent characters in the | |
332 same command will be echoed as well. | |
333 | |
334 If the value is zero, then command input is not echoed. | |
335 @end defvar | |
336 | |
337 @defvar cursor-in-echo-area | |
338 This variable controls where the cursor appears when a message is | |
339 displayed in the echo area. If it is non-@code{nil}, then the cursor | |
340 appears at the end of the message. Otherwise, the cursor appears at | |
341 point---not in the echo area at all. | |
342 | |
343 The value is normally @code{nil}; Lisp programs bind it to @code{t} | |
344 for brief periods of time. | |
345 @end defvar | |
346 | |
347 @node Warnings | |
348 @section Warnings | |
349 | |
350 XEmacs contains a facility for unified display of various warnings. | |
351 Unlike errors, warnings are displayed in the situations when XEmacs | |
352 encounters a problem that is recoverable, but which should be fixed for | |
353 safe future operation. | |
354 | |
355 For example, warnings are printed by the startup code when it encounters | |
356 problems with X keysyms, when there is an error in @file{.emacs}, and in | |
357 other problematic situations. Unlike messages, warnings are displayed | |
358 in a separate buffer, and include an explanatory message that may span | |
359 across several lines. Here is an example of how a warning is displayed: | |
360 | |
361 @example | |
362 (1) (initialization/error) An error has occurred while loading ~/.emacs: | |
363 | |
364 Symbol's value as variable is void: bogus-variable | |
365 | |
366 To ensure normal operation, you should investigate the cause of the error | |
367 in your initialization file and remove it. Use the `-debug-init' option | |
368 to XEmacs to view a complete error backtrace. | |
369 @end example | |
370 | |
371 Each warning has a @dfn{class} and a @dfn{priority level}. The class is | |
372 a symbol describing what sort of warning this is, such as | |
373 @code{initialization}, @code{resource} or @code{key-mapping}. | |
374 | |
375 The warning priority level specifies how important the warning is. The | |
376 recognized warning levels, in increased order of priority, are: | |
377 @code{debug}, @code{info}, @code{notice}, @code{warning}, @code{error}, | |
378 @code{critical}, @code{alert} and @code{emergency}. | |
379 | |
380 @defun display-warning class message &optional level | |
381 This function displays a warning message @var{message} (a string). | |
382 @var{class} should be a warning class symbol, as described above, or a | |
383 list of such symbols. @var{level} describes the warning priority level. | |
384 If unspecified, it default to @code{warning}. | |
385 | |
386 @example | |
387 @group | |
388 (display-warning 'resource | |
389 "Bad resource specification encountered: | |
390 something like | |
391 | |
392 Emacs*foo: bar | |
393 | |
394 You should replace the * with a . in order to get proper behavior when | |
395 you use the specifier and/or `set-face-*' functions.") | |
396 @end group | |
397 | |
398 @group | |
399 ---------- Warning buffer ---------- | |
400 (1) (resource/warning) Bad resource specification encountered: | |
401 something like | |
402 | |
403 Emacs*foo: bar | |
404 | |
405 You should replace the * with a . in order to get proper behavior when | |
406 you use the specifier and/or `set-face-*' functions. | |
407 ---------- Warning buffer ---------- | |
408 @end group | |
409 @end example | |
410 @end defun | |
411 | |
412 @defun lwarn class level message &rest args | |
413 This function displays a formatted labeled warning message. As above, | |
414 @var{class} should be the warning class symbol, or a list of such | |
415 symbols, and @var{level} should specify the warning priority level | |
416 (@code{warning} by default). | |
417 | |
418 Unlike in @code{display-warning}, @var{message} may be a formatted | |
419 message, which will be, together with the rest of the arguments, passed | |
420 to @code{format}. | |
421 | |
422 @example | |
423 (lwarn 'message-log 'warning | |
424 "Error caught in `remove-message-hook': %s" | |
425 (error-message-string e)) | |
426 @end example | |
427 @end defun | |
428 | |
429 @defvar log-warning-minimum-level | |
430 This variable specifies the minimum level of warnings that should be | |
431 generated. Warnings with level lower than defined by this variable are | |
432 completely ignored, as if they never happened. | |
433 @end defvar | |
434 | |
435 @defvar display-warning-minimum-level | |
436 This variable specifies the minimum level of warnings that should be | |
437 displayed. Unlike @code{log-warning-minimum-level}, setting this | |
438 function does not suppress warnings entirely---they are still generated | |
439 in the @samp{*Warnings*} buffer, only they are not displayed by default. | |
440 @end defvar | |
441 | |
442 @defvar log-warning-suppressed-classes | |
443 This variable specifies a list of classes that should not be logged or | |
444 displayed. If any of the class symbols associated with a warning is the | |
445 same as any of the symbols listed here, the warning will be completely | |
446 ignored, as it they never happened. | |
447 @end defvar | |
448 | |
449 @defvar display-warning-suppressed-classes | |
450 This variable specifies a list of classes that should not be logged or | |
451 displayed. If any of the class symbols associated with a warning is the | |
452 same as any of the symbols listed here, the warning will not be | |
453 displayed. The warning will still logged in the *Warnings* buffer | |
454 (unless also contained in `log-warning-suppressed-classes'), but the | |
455 buffer will not be automatically popped up. | |
456 @end defvar | |
457 | |
458 @node Invisible Text | |
459 @section Invisible Text | |
460 | |
461 @cindex invisible text | |
462 You can make characters @dfn{invisible}, so that they do not appear on | |
463 the screen, with the @code{invisible} property. This can be either a | |
464 text property or a property of an overlay. | |
465 | |
466 In the simplest case, any non-@code{nil} @code{invisible} property makes | |
467 a character invisible. This is the default case---if you don't alter | |
468 the default value of @code{buffer-invisibility-spec}, this is how the | |
469 @code{invisibility} property works. This feature is much like selective | |
470 display (@pxref{Selective Display}), but more general and cleaner. | |
471 | |
472 More generally, you can use the variable @code{buffer-invisibility-spec} | |
473 to control which values of the @code{invisible} property make text | |
474 invisible. This permits you to classify the text into different subsets | |
475 in advance, by giving them different @code{invisible} values, and | |
476 subsequently make various subsets visible or invisible by changing the | |
477 value of @code{buffer-invisibility-spec}. | |
478 | |
479 Controlling visibility with @code{buffer-invisibility-spec} is | |
480 especially useful in a program to display the list of entries in a data | |
481 base. It permits the implementation of convenient filtering commands to | |
482 view just a part of the entries in the data base. Setting this variable | |
483 is very fast, much faster than scanning all the text in the buffer | |
484 looking for properties to change. | |
485 | |
486 @defvar buffer-invisibility-spec | |
487 This variable specifies which kinds of @code{invisible} properties | |
488 actually make a character invisible. | |
489 | |
490 @table @asis | |
491 @item @code{t} | |
492 A character is invisible if its @code{invisible} property is | |
493 non-@code{nil}. This is the default. | |
494 | |
495 @item a list | |
496 Each element of the list makes certain characters invisible. | |
497 Ultimately, a character is invisible if any of the elements of this list | |
498 applies to it. The list can have two kinds of elements: | |
499 | |
500 @table @code | |
501 @item @var{atom} | |
502 A character is invisible if its @code{invisible} property value | |
503 is @var{atom} or if it is a list with @var{atom} as a member. | |
504 | |
505 @item (@var{atom} . t) | |
506 A character is invisible if its @code{invisible} property value | |
507 is @var{atom} or if it is a list with @var{atom} as a member. | |
508 Moreover, if this character is at the end of a line and is followed | |
509 by a visible newline, it displays an ellipsis. | |
510 @end table | |
511 @end table | |
512 @end defvar | |
513 | |
514 Ordinarily, commands that operate on text or move point do not care | |
515 whether the text is invisible. However, the user-level line motion | |
516 commands explicitly ignore invisible newlines. | |
517 | |
518 @node Selective Display | |
519 @section Selective Display | |
520 @cindex selective display | |
521 | |
522 @dfn{Selective display} is a pair of features that hide certain | |
523 lines on the screen. | |
524 | |
525 The first variant, explicit selective display, is designed for use in | |
526 a Lisp program. The program controls which lines are hidden by altering | |
527 the text. Outline mode has traditionally used this variant. It has | |
528 been partially replaced by the invisible text feature (@pxref{Invisible | |
529 Text}); there is a new version of Outline mode which uses that instead. | |
530 | |
531 In the second variant, the choice of lines to hide is made | |
532 automatically based on indentation. This variant is designed to be a | |
533 user-level feature. | |
534 | |
535 The way you control explicit selective display is by replacing a | |
536 newline (control-j) with a carriage return (control-m). The text that | |
537 was formerly a line following that newline is now invisible. Strictly | |
538 speaking, it is temporarily no longer a line at all, since only newlines | |
539 can separate lines; it is now part of the previous line. | |
540 | |
541 Selective display does not directly affect editing commands. For | |
542 example, @kbd{C-f} (@code{forward-char}) moves point unhesitatingly into | |
543 invisible text. However, the replacement of newline characters with | |
544 carriage return characters affects some editing commands. For example, | |
545 @code{next-line} skips invisible lines, since it searches only for | |
546 newlines. Modes that use selective display can also define commands | |
547 that take account of the newlines, or that make parts of the text | |
548 visible or invisible. | |
549 | |
550 When you write a selectively displayed buffer into a file, all the | |
551 control-m's are output as newlines. This means that when you next read | |
552 in the file, it looks OK, with nothing invisible. The selective display | |
553 effect is seen only within XEmacs. | |
554 | |
555 @defvar selective-display | |
556 This buffer-local variable enables selective display. This means that | |
557 lines, or portions of lines, may be made invisible. | |
558 | |
559 @itemize @bullet | |
560 @item | |
561 If the value of @code{selective-display} is @code{t}, then any portion | |
562 of a line that follows a control-m is not displayed. | |
563 | |
564 @item | |
565 If the value of @code{selective-display} is a positive integer, then | |
566 lines that start with more than that many columns of indentation are not | |
567 displayed. | |
568 @end itemize | |
569 | |
570 When some portion of a buffer is invisible, the vertical movement | |
571 commands operate as if that portion did not exist, allowing a single | |
572 @code{next-line} command to skip any number of invisible lines. | |
573 However, character movement commands (such as @code{forward-char}) do | |
574 not skip the invisible portion, and it is possible (if tricky) to insert | |
575 or delete text in an invisible portion. | |
576 | |
577 In the examples below, we show the @emph{display appearance} of the | |
578 buffer @code{foo}, which changes with the value of | |
579 @code{selective-display}. The @emph{contents} of the buffer do not | |
580 change. | |
581 | |
582 @example | |
583 @group | |
584 (setq selective-display nil) | |
585 @result{} nil | |
586 | |
587 ---------- Buffer: foo ---------- | |
588 1 on this column | |
589 2on this column | |
590 3n this column | |
591 3n this column | |
592 2on this column | |
593 1 on this column | |
594 ---------- Buffer: foo ---------- | |
595 @end group | |
596 | |
597 @group | |
598 (setq selective-display 2) | |
599 @result{} 2 | |
600 | |
601 ---------- Buffer: foo ---------- | |
602 1 on this column | |
603 2on this column | |
604 2on this column | |
605 1 on this column | |
606 ---------- Buffer: foo ---------- | |
607 @end group | |
608 @end example | |
609 @end defvar | |
610 | |
611 @defvar selective-display-ellipses | |
612 If this buffer-local variable is non-@code{nil}, then XEmacs displays | |
613 @samp{@dots{}} at the end of a line that is followed by invisible text. | |
614 This example is a continuation of the previous one. | |
615 | |
616 @example | |
617 @group | |
618 (setq selective-display-ellipses t) | |
619 @result{} t | |
620 | |
621 ---------- Buffer: foo ---------- | |
622 1 on this column | |
623 2on this column ... | |
624 2on this column | |
625 1 on this column | |
626 ---------- Buffer: foo ---------- | |
627 @end group | |
628 @end example | |
629 | |
630 You can use a display table to substitute other text for the ellipsis | |
631 (@samp{@dots{}}). @xref{Display Tables}. | |
632 @end defvar | |
633 | |
634 @node Overlay Arrow | |
635 @section The Overlay Arrow | |
636 @cindex overlay arrow | |
637 | |
638 The @dfn{overlay arrow} is useful for directing the user's attention | |
639 to a particular line in a buffer. For example, in the modes used for | |
640 interface to debuggers, the overlay arrow indicates the line of code | |
641 about to be executed. | |
642 | |
643 @defvar overlay-arrow-string | |
644 This variable holds the string to display to call attention to a | |
645 particular line, or @code{nil} if the arrow feature is not in use. | |
646 Despite its name, the value of this variable can be either a string | |
647 or a glyph (@pxref{Glyphs}). | |
648 @end defvar | |
649 | |
650 @defvar overlay-arrow-position | |
651 This variable holds a marker that indicates where to display the overlay | |
652 arrow. It should point at the beginning of a line. The arrow text | |
653 appears at the beginning of that line, overlaying any text that would | |
654 otherwise appear. Since the arrow is usually short, and the line | |
655 usually begins with indentation, normally nothing significant is | |
656 overwritten. | |
657 | |
658 The overlay string is displayed only in the buffer that this marker | |
659 points into. Thus, only one buffer can have an overlay arrow at any | |
660 given time. | |
661 @c !!! overlay-arrow-position: but the overlay string may remain in the display | |
662 @c of some other buffer until an update is required. This should be fixed | |
663 @c now. Is it? | |
664 @end defvar | |
665 | |
666 You can do the same job by creating an extent with a | |
667 @code{begin-glyph} property. @xref{Extent Properties}. | |
668 | |
669 @node Temporary Displays | |
670 @section Temporary Displays | |
671 | |
672 Temporary displays are used by commands to put output into a buffer | |
673 and then present it to the user for perusal rather than for editing. | |
674 Many of the help commands use this feature. | |
675 | |
676 @defspec with-output-to-temp-buffer buffer-name forms@dots{} | |
677 This function executes @var{forms} while arranging to insert any | |
678 output they print into the buffer named @var{buffer-name}. The buffer | |
679 is then shown in some window for viewing, displayed but not selected. | |
680 | |
681 The string @var{buffer-name} specifies the temporary buffer, which | |
682 need not already exist. The argument must be a string, not a buffer. | |
683 The buffer is erased initially (with no questions asked), and it is | |
684 marked as unmodified after @code{with-output-to-temp-buffer} exits. | |
685 | |
686 @code{with-output-to-temp-buffer} binds @code{standard-output} to the | |
687 temporary buffer, then it evaluates the forms in @var{forms}. Output | |
688 using the Lisp output functions within @var{forms} goes by default to | |
689 that buffer (but screen display and messages in the echo area, although | |
690 they are ``output'' in the general sense of the word, are not affected). | |
691 @xref{Output Functions}. | |
692 | |
693 The value of the last form in @var{forms} is returned. | |
694 | |
695 @example | |
696 @group | |
697 ---------- Buffer: foo ---------- | |
698 This is the contents of foo. | |
699 ---------- Buffer: foo ---------- | |
700 @end group | |
701 | |
702 @group | |
703 (with-output-to-temp-buffer "foo" | |
704 (print 20) | |
705 (print standard-output)) | |
706 @result{} #<buffer foo> | |
707 | |
708 ---------- Buffer: foo ---------- | |
709 20 | |
710 | |
711 #<buffer foo> | |
712 | |
713 ---------- Buffer: foo ---------- | |
714 @end group | |
715 @end example | |
716 @end defspec | |
717 | |
718 @defvar temp-buffer-show-function | |
719 If this variable is non-@code{nil}, @code{with-output-to-temp-buffer} | |
720 calls it as a function to do the job of displaying a help buffer. The | |
721 function gets one argument, which is the buffer it should display. | |
722 | |
723 In Emacs versions 18 and earlier, this variable was called | |
724 @code{temp-buffer-show-hook}. | |
725 @end defvar | |
726 | |
727 @defun momentary-string-display string position &optional char message | |
728 This function momentarily displays @var{string} in the current buffer at | |
729 @var{position}. It has no effect on the undo list or on the buffer's | |
730 modification status. | |
731 | |
732 The momentary display remains until the next input event. If the next | |
733 input event is @var{char}, @code{momentary-string-display} ignores it | |
734 and returns. Otherwise, that event remains buffered for subsequent use | |
735 as input. Thus, typing @var{char} will simply remove the string from | |
736 the display, while typing (say) @kbd{C-f} will remove the string from | |
737 the display and later (presumably) move point forward. The argument | |
738 @var{char} is a space by default. | |
739 | |
740 The return value of @code{momentary-string-display} is not meaningful. | |
741 | |
742 You can do the same job in a more general way by creating an extent | |
743 with a begin-glyph property. @xref{Extent Properties}. | |
744 | |
745 If @var{message} is non-@code{nil}, it is displayed in the echo area | |
746 while @var{string} is displayed in the buffer. If it is @code{nil}, a | |
747 default message says to type @var{char} to continue. | |
748 | |
749 In this example, point is initially located at the beginning of the | |
750 second line: | |
751 | |
752 @example | |
753 @group | |
754 ---------- Buffer: foo ---------- | |
755 This is the contents of foo. | |
756 @point{}Second line. | |
757 ---------- Buffer: foo ---------- | |
758 @end group | |
759 | |
760 @group | |
761 (momentary-string-display | |
762 "**** Important Message! ****" | |
763 (point) ?\r | |
764 "Type RET when done reading") | |
765 @result{} t | |
766 @end group | |
767 | |
768 @group | |
769 ---------- Buffer: foo ---------- | |
770 This is the contents of foo. | |
771 **** Important Message! ****Second line. | |
772 ---------- Buffer: foo ---------- | |
773 | |
774 ---------- Echo Area ---------- | |
775 Type RET when done reading | |
776 ---------- Echo Area ---------- | |
777 @end group | |
778 @end example | |
779 | |
780 This function works by actually changing the text in the buffer. As a | |
781 result, if you later undo in this buffer, you will see the message come | |
782 and go. | |
783 @end defun | |
784 | |
785 @node Blinking | |
786 @section Blinking Parentheses | |
787 @cindex parenthesis matching | |
788 @cindex blinking | |
789 @cindex balancing parentheses | |
790 @cindex close parenthesis | |
791 | |
792 This section describes the mechanism by which XEmacs shows a matching | |
793 open parenthesis when the user inserts a close parenthesis. | |
794 | |
795 @vindex blink-paren-hook | |
796 @defvar blink-paren-function | |
797 The value of this variable should be a function (of no arguments) to | |
798 be called whenever a character with close parenthesis syntax is inserted. | |
799 The value of @code{blink-paren-function} may be @code{nil}, in which | |
800 case nothing is done. | |
801 | |
802 @quotation | |
803 @strong{Please note:} This variable was named @code{blink-paren-hook} in | |
804 older Emacs versions, but since it is not called with the standard | |
805 convention for hooks, it was renamed to @code{blink-paren-function} in | |
806 version 19. | |
807 @end quotation | |
808 @end defvar | |
809 | |
810 @defvar blink-matching-paren | |
811 If this variable is @code{nil}, then @code{blink-matching-open} does | |
812 nothing. | |
813 @end defvar | |
814 | |
815 @defvar blink-matching-paren-distance | |
816 This variable specifies the maximum distance to scan for a matching | |
817 parenthesis before giving up. | |
818 @end defvar | |
819 | |
820 @defvar blink-matching-paren-delay | |
821 This variable specifies the number of seconds for the cursor to remain | |
822 at the matching parenthesis. A fraction of a second often gives | |
823 good results, but the default is 1, which works on all systems. | |
824 @end defvar | |
825 | |
826 @defun blink-matching-open | |
827 This function is the default value of @code{blink-paren-function}. It | |
828 assumes that point follows a character with close parenthesis syntax and | |
829 moves the cursor momentarily to the matching opening character. If that | |
830 character is not already on the screen, it displays the character's | |
831 context in the echo area. To avoid long delays, this function does not | |
832 search farther than @code{blink-matching-paren-distance} characters. | |
833 | |
834 Here is an example of calling this function explicitly. | |
835 | |
836 @smallexample | |
837 @group | |
838 (defun interactive-blink-matching-open () | |
839 @c Do not break this line! -- rms. | |
840 @c The first line of a doc string | |
841 @c must stand alone. | |
842 "Indicate momentarily the start of sexp before point." | |
843 (interactive) | |
844 @end group | |
845 @group | |
846 (let ((blink-matching-paren-distance | |
847 (buffer-size)) | |
848 (blink-matching-paren t)) | |
849 (blink-matching-open))) | |
850 @end group | |
851 @end smallexample | |
852 @end defun | |
853 | |
854 @node Usual Display | |
855 @section Usual Display Conventions | |
856 | |
857 The usual display conventions define how to display each character | |
858 code. You can override these conventions by setting up a display table | |
859 (@pxref{Display Tables}). Here are the usual display conventions: | |
860 | |
861 @itemize @bullet | |
862 @item | |
863 Character codes 32 through 126 map to glyph codes 32 through 126. | |
864 Normally this means they display as themselves. | |
865 | |
866 @item | |
867 Character code 9 is a horizontal tab. It displays as whitespace | |
868 up to a position determined by @code{tab-width}. | |
869 | |
870 @item | |
871 Character code 10 is a newline. | |
872 | |
873 @item | |
874 All other codes in the range 0 through 31, and code 127, display in one | |
875 of two ways according to the value of @code{ctl-arrow}. If it is | |
876 non-@code{nil}, these codes map to sequences of two glyphs, where the | |
877 first glyph is the @sc{ascii} code for @samp{^}. (A display table can | |
878 specify a glyph to use instead of @samp{^}.) Otherwise, these codes map | |
879 just like the codes in the range 128 to 255. | |
880 | |
881 @item | |
882 Character codes 128 through 255 map to sequences of four glyphs, where | |
883 the first glyph is the @sc{ascii} code for @samp{\}, and the others are | |
884 digit characters representing the code in octal. (A display table can | |
885 specify a glyph to use instead of @samp{\}.) | |
886 @end itemize | |
887 | |
888 The usual display conventions apply even when there is a display | |
889 table, for any character whose entry in the active display table is | |
890 @code{nil}. Thus, when you set up a display table, you need only | |
891 specify the characters for which you want unusual behavior. | |
892 | |
893 These variables affect the way certain characters are displayed on the | |
894 screen. Since they change the number of columns the characters occupy, | |
895 they also affect the indentation functions. | |
896 | |
897 @defopt ctl-arrow | |
898 @cindex control characters in display | |
899 This buffer-local variable controls how control characters are | |
900 displayed. If it is non-@code{nil}, they are displayed as a caret | |
901 followed by the character: @samp{^A}. If it is @code{nil}, they are | |
902 displayed as a backslash followed by three octal digits: @samp{\001}. | |
903 @end defopt | |
904 | |
905 @c Following may have overfull hbox. | |
906 @defvar default-ctl-arrow | |
907 The value of this variable is the default value for @code{ctl-arrow} in | |
908 buffers that do not override it. @xref{Default Value}. | |
909 @end defvar | |
910 | |
911 @defopt tab-width | |
912 The value of this variable is the spacing between tab stops used for | |
913 displaying tab characters in Emacs buffers. The default is 8. Note | |
914 that this feature is completely independent from the user-settable tab | |
915 stops used by the command @code{tab-to-tab-stop}. @xref{Indent Tabs}. | |
916 @end defopt | |
917 | |
918 @node Display Tables | |
919 @section Display Tables | |
920 | |
921 @cindex display table | |
922 You can use the @dfn{display table} feature to control how all 256 | |
923 possible character codes display on the screen. This is useful for | |
924 displaying European languages that have letters not in the @sc{ascii} | |
925 character set. | |
926 | |
927 The display table maps each character code into a sequence of | |
928 @dfn{runes}, each rune being an image that takes up one character | |
929 position on the screen. You can also define how to display each rune | |
930 on your terminal, using the @dfn{rune table}. | |
931 | |
932 @menu | |
933 * Display Table Format:: What a display table consists of. | |
934 * Active Display Table:: How XEmacs selects a display table to use. | |
935 * Character Descriptors:: Format of an individual element of a | |
936 display table. | |
937 @end menu | |
938 | |
939 @ignore Not yet working in XEmacs? | |
940 * ISO Latin 1:: How to use display tables | |
941 to support the ISO Latin 1 character set. | |
942 @end ignore | |
943 | |
944 @node Display Table Format | |
945 @subsection Display Table Format | |
946 | |
947 A display table is an array of 256 elements. (In FSF Emacs, a display | |
948 table is 262 elements. The six extra elements specify the truncation | |
949 and continuation glyphs, etc. This method is very kludgey, and in | |
950 XEmacs the variables @code{truncation-glyph}, @code{continuation-glyph}, | |
951 etc. are used. @xref{Truncation}.) | |
952 | |
953 @defun make-display-table | |
954 This creates and returns a display table. The table initially has | |
955 @code{nil} in all elements. | |
956 @end defun | |
957 | |
958 The 256 elements correspond to character codes; the @var{n}th | |
959 element says how to display the character code @var{n}. The value | |
960 should be @code{nil}, a string, a glyph, or a vector of strings and | |
961 glyphs (@pxref{Character Descriptors}). If an element is @code{nil}, | |
962 it says to display that character according to the usual display | |
963 conventions (@pxref{Usual Display}). | |
964 | |
965 If you use the display table to change the display of newline | |
966 characters, the whole buffer will be displayed as one long ``line.'' | |
967 | |
968 For example, here is how to construct a display table that mimics the | |
969 effect of setting @code{ctl-arrow} to a non-@code{nil} value: | |
970 | |
971 @example | |
972 (setq disptab (make-display-table)) | |
973 (let ((i 0)) | |
974 (while (< i 32) | |
975 (or (= i ?\t) (= i ?\n) | |
976 (aset disptab i (concat "^" (char-to-string (+ i 64))))) | |
977 (setq i (1+ i))) | |
978 (aset disptab 127 "^?")) | |
979 @end example | |
980 | |
981 @node Active Display Table | |
982 @subsection Active Display Table | |
983 @cindex active display table | |
984 | |
985 The active display table is controlled by the variable | |
986 @code{current-display-table}. This is a specifier, which means | |
987 that you can specify separate values for it in individual buffers, | |
988 windows, frames, and devices, as well as a global value. It also | |
989 means that you cannot set this variable using @code{setq}; use | |
990 @code{set-specifier} instead. @xref{Specifiers}. (FSF Emacs | |
991 uses @code{window-display-table}, @code{buffer-display-table}, | |
992 @code{standard-display-table}, etc. to control the display table. | |
993 However, specifiers are a cleaner and more powerful way of doing | |
994 the same thing. FSF Emacs also uses a different format for | |
995 the contents of a display table, using additional indirection | |
996 to a ``glyph table'' and such. Note that ``glyph'' has a different | |
997 meaning in XEmacs.) | |
998 | |
999 Individual faces can also specify an overriding display table; | |
1000 this is set using @code{set-face-display-table}. @xref{Faces}. | |
1001 | |
1002 If no display table can be determined for a particular window, | |
1003 then XEmacs uses the usual display conventions. @xref{Usual Display}. | |
1004 | |
1005 @node Character Descriptors | |
1006 @subsection Character Descriptors | |
1007 | |
1008 @cindex character descriptor | |
1009 Each element of the display-table vector describes how to display | |
1010 a particular character and is called a @dfn{character descriptor}. | |
1011 A character descriptor can be: | |
1012 | |
1013 @table @asis | |
1014 @item a string | |
1015 Display this particular string wherever the character is to be displayed. | |
1016 | |
1017 @item a glyph | |
1018 Display this particular glyph wherever the character is to be displayed. | |
1019 | |
1020 @item a vector | |
1021 The vector may contain strings and/or glyphs. Display the elements of | |
1022 the vector one after another wherever the character is to be displayed. | |
1023 | |
1024 @item @code{nil} | |
1025 Display according to the standard interpretation (@pxref{Usual Display}). | |
1026 @end table | |
1027 | |
1028 @ignore Not yet working in XEmacs? | |
1029 @node ISO Latin 1 | |
1030 @subsection ISO Latin 1 | |
1031 | |
1032 If you have a terminal that can handle the entire ISO Latin 1 character | |
1033 set, you can arrange to use that character set as follows: | |
1034 | |
1035 @example | |
1036 (require 'disp-table) | |
1037 ;; @r{Set char codes 160--255 to display as themselves.} | |
1038 ;; @r{(Codes 128--159 are the additional control characters.)} | |
1039 (standard-display-8bit 160 255) | |
1040 @end example | |
1041 | |
1042 If you are editing buffers written in the ISO Latin 1 character set and | |
1043 your terminal doesn't handle anything but @sc{ascii}, you can load the | |
1044 file @file{iso-ascii} to set up a display table that displays the other | |
1045 ISO characters as explanatory sequences of @sc{ascii} characters. For | |
1046 example, the character ``o with umlaut'' displays as @samp{@{"o@}}. | |
1047 | |
1048 Some European countries have terminals that don't support ISO Latin 1 | |
1049 but do support the special characters for that country's language. You | |
1050 can define a display table to work one language using such terminals. | |
1051 For an example, see @file{lisp/iso-swed.el}, which handles certain | |
1052 Swedish terminals. | |
1053 | |
1054 You can load the appropriate display table for your terminal | |
1055 automatically by writing a terminal-specific Lisp file for the terminal | |
1056 type. | |
1057 @end ignore | |
1058 | |
1059 @node Beeping | |
1060 @section Beeping | |
1061 @cindex beeping | |
1062 @cindex bell | |
1063 @cindex sound | |
1064 | |
1065 You can make XEmacs ring a bell, play a sound, or blink the screen to | |
1066 attract the user's attention. Be conservative about how often you do | |
1067 this; frequent bells can become irritating. Also be careful not to use | |
1068 beeping alone when signaling an error is appropriate. (@xref{Errors}.) | |
1069 | |
1070 @defun ding &optional dont-terminate sound device | |
1071 @cindex keyboard macro termination | |
1072 This function beeps, or flashes the screen (see @code{visible-bell} | |
1073 below). It also terminates any keyboard macro currently executing | |
1074 unless @var{dont-terminate} is non-@code{nil}. If @var{sound} is | |
1075 specified, it should be a symbol specifying which sound to make. This | |
1076 sound will be played if @code{visible-bell} is @code{nil}. (This only | |
1077 works if sound support was compiled into the executable and you are | |
1078 running on the console of a Sun SparcStation, SGI, HP9000s700, or Linux | |
1079 PC. Otherwise you just get a beep.) The optional third argument | |
1080 specifies what device to make the sound on, and defaults to the selected | |
1081 device. | |
1082 @end defun | |
1083 | |
1084 @defun beep &optional dont-terminate sound device | |
1085 This is a synonym for @code{ding}. | |
1086 @end defun | |
1087 | |
1088 @defopt visible-bell | |
1089 This variable determines whether XEmacs should flash the screen to | |
1090 represent a bell. Non-@code{nil} means yes, @code{nil} means no. On | |
1091 TTY devices, this is effective only if the Termcap entry for the | |
1092 terminal type has the visible bell flag (@samp{vb}) set. | |
1093 @end defopt | |
1094 | |
1095 @defvar sound-alist | |
1096 This variable holds an alist associating names with sounds. When | |
1097 @code{beep} or @code{ding} is called with one of the name symbols, the | |
1098 associated sound will be generated instead of the standard beep. | |
1099 | |
1100 Each element of @code{sound-alist} is a list describing a sound. The | |
1101 first element of the list is the name of the sound being defined. | |
1102 Subsequent elements of the list are alternating keyword/value pairs: | |
1103 | |
1104 @table @code | |
1105 @item sound | |
1106 A string of raw sound data, or the name of another sound to play. The | |
1107 symbol @code{t} here means use the default X beep. | |
1108 @item volume | |
1109 An integer from 0-100, defaulting to @code{bell-volume}. | |
1110 @item pitch | |
1111 If using the default X beep, the pitch (Hz) to generate. | |
1112 @item duration | |
1113 If using the default X beep, the duration (milliseconds). | |
1114 @end table | |
1115 | |
1116 For compatibility, elements of `sound-alist' may also be: | |
1117 | |
1118 @itemize @bullet | |
1119 @item | |
1120 @code{( sound-name . <sound> )} | |
1121 @item | |
1122 @code{( sound-name <volume> <sound> )} | |
1123 @end itemize | |
1124 | |
1125 You should probably add things to this list by calling the function | |
1126 @code{load-sound-file}. | |
1127 | |
1128 Caveats: | |
1129 | |
1130 @itemize @minus | |
1131 @item | |
1132 You can only play audio data if running on the console screen of a Sun | |
1133 SparcStation, SGI, or HP9000s700. | |
1134 | |
1135 @item | |
1136 The pitch, duration, and volume options are available everywhere, but | |
1137 many X servers ignore the `pitch' option. | |
1138 @end itemize | |
1139 | |
1140 The following beep-types are used by XEmacs itself: | |
1141 | |
1142 @table @code | |
1143 @item auto-save-error | |
1144 when an auto-save does not succeed | |
1145 @item command-error | |
1146 when the XEmacs command loop catches an error | |
1147 @item undefined-key | |
1148 when you type a key that is undefined | |
1149 @item undefined-click | |
1150 when you use an undefined mouse-click combination | |
1151 @item no-completion | |
1152 during completing-read | |
1153 @item y-or-n-p | |
1154 when you type something other than 'y' or 'n' | |
1155 @item yes-or-no-p | |
1156 when you type something other than 'yes' or 'no' | |
1157 @item default | |
1158 used when nothing else is appropriate. | |
1159 @end table | |
1160 | |
1161 Other lisp packages may use other beep types, but these are the ones that | |
1162 the C kernel of XEmacs uses. | |
1163 @end defvar | |
1164 | |
1165 @defopt bell-volume | |
1166 This variable specifies the default volume for sounds, from 0 to 100. | |
1167 @end defopt | |
1168 | |
1169 @deffn Command load-default-sounds | |
1170 This function loads and installs some sound files as beep-types. | |
1171 @end deffn | |
1172 | |
1173 @deffn Command load-sound-file filename sound-name &optional volume | |
1174 This function reads in an audio file and adds it to @code{sound-alist}. | |
1175 The sound file must be in the Sun/NeXT U-LAW format. @var{sound-name} | |
1176 should be a symbol, specifying the name of the sound. If @var{volume} | |
1177 is specified, the sound will be played at that volume; otherwise, the | |
1178 value of @var{bell-volume} will be used. | |
1179 @end deffn | |
1180 | |
1181 @defun play-sound sound &optional volume device | |
1182 This function plays sound @var{sound}, which should be a symbol | |
1183 mentioned in @code{sound-alist}. If @var{volume} is specified, it | |
1184 overrides the value (if any) specified in @code{sound-alist}. | |
1185 @var{device} specifies the device to play the sound on, and defaults | |
1186 to the selected device. | |
1187 @end defun | |
1188 | |
1189 @deffn Command play-sound-file file &optional volume device | |
1190 This function plays the named sound file at volume @var{volume}, which | |
1191 defaults to @code{bell-volume}. @var{device} specifies the device to | |
1192 play the sound on, and defaults to the selected device. | |
1193 @end deffn |