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1 @c -*-texinfo-*- | |
2 @c This is part of the XEmacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. | |
4 @c See the file lispref.texi for copying conditions. | |
5 @setfilename ../../info/commands.info | |
6 @node Command Loop, Keymaps, Minibuffers, Top | |
7 @chapter Command Loop | |
8 @cindex editor command loop | |
9 @cindex command loop | |
10 | |
11 When you run XEmacs, it enters the @dfn{editor command loop} almost | |
12 immediately. This loop reads events, executes their definitions, | |
13 and displays the results. In this chapter, we describe how these things | |
14 are done, and the subroutines that allow Lisp programs to do them. | |
15 | |
16 @menu | |
17 * Command Overview:: How the command loop reads commands. | |
18 * Defining Commands:: Specifying how a function should read arguments. | |
19 * Interactive Call:: Calling a command, so that it will read arguments. | |
20 * Command Loop Info:: Variables set by the command loop for you to examine. | |
21 * Events:: What input looks like when you read it. | |
22 * Reading Input:: How to read input events from the keyboard or mouse. | |
23 * Waiting:: Waiting for user input or elapsed time. | |
24 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting. | |
25 * Prefix Command Arguments:: How the commands to set prefix args work. | |
26 * Recursive Editing:: Entering a recursive edit, | |
27 and why you usually shouldn't. | |
28 * Disabling Commands:: How the command loop handles disabled commands. | |
29 * Command History:: How the command history is set up, and how accessed. | |
30 * Keyboard Macros:: How keyboard macros are implemented. | |
31 @end menu | |
32 | |
33 @node Command Overview | |
34 @section Command Loop Overview | |
35 | |
36 The command loop in XEmacs is a standard event loop, reading events | |
37 one at a time with @code{next-event} and handling them with | |
38 @code{dispatch-event}. An event is typically a single user action, such | |
39 as a keypress, mouse movement, or menu selection; but they can also be | |
40 notifications from the window system, informing XEmacs that (for | |
41 example) part of its window was just uncovered and needs to be redrawn. | |
42 @xref{Events}. Pending events are held in a first-in, first-out list | |
43 called the @dfn{event queue}: events are read from the head of the list, | |
44 and newly arriving events are added to the tail. In this way, events | |
45 are always processed in the order in which they arrive. | |
46 | |
47 @code{dispatch-event} does most of the work of handling user actions. | |
48 The first thing it must do is put the events together into a key | |
49 sequence, which is a sequence of events that translates into a command. | |
50 It does this by consulting the active keymaps, which specify what the | |
51 valid key sequences are and how to translate them into commands. | |
52 @xref{Key Lookup}, for information on how this is done. The result of | |
53 the translation should be a keyboard macro or an interactively callable | |
54 function. If the key is @kbd{M-x}, then it reads the name of another | |
55 command, which it then calls. This is done by the command | |
56 @code{execute-extended-command} (@pxref{Interactive Call}). | |
57 | |
58 To execute a command requires first reading the arguments for it. | |
59 This is done by calling @code{command-execute} (@pxref{Interactive | |
60 Call}). For commands written in Lisp, the @code{interactive} | |
61 specification says how to read the arguments. This may use the prefix | |
62 argument (@pxref{Prefix Command Arguments}) or may read with prompting | |
63 in the minibuffer (@pxref{Minibuffers}). For example, the command | |
64 @code{find-file} has an @code{interactive} specification which says to | |
65 read a file name using the minibuffer. The command's function body does | |
66 not use the minibuffer; if you call this command from Lisp code as a | |
67 function, you must supply the file name string as an ordinary Lisp | |
68 function argument. | |
69 | |
70 If the command is a string or vector (i.e., a keyboard macro) then | |
71 @code{execute-kbd-macro} is used to execute it. You can call this | |
72 function yourself (@pxref{Keyboard Macros}). | |
73 | |
74 To terminate the execution of a running command, type @kbd{C-g}. This | |
75 character causes @dfn{quitting} (@pxref{Quitting}). | |
76 | |
77 @defvar pre-command-hook | |
78 The editor command loop runs this normal hook before each command. At | |
79 that time, @code{this-command} contains the command that is about to | |
80 run, and @code{last-command} describes the previous command. | |
81 @xref{Hooks}. | |
82 @end defvar | |
83 | |
84 @defvar post-command-hook | |
85 The editor command loop runs this normal hook after each command. (In | |
86 FSF Emacs, it is also run when the command loop is entered, or | |
87 reentered after an error or quit.) At that time, | |
88 @code{this-command} describes the command that just ran, and | |
89 @code{last-command} describes the command before that. @xref{Hooks}. | |
90 @end defvar | |
91 | |
92 Quitting is suppressed while running @code{pre-command-hook} and | |
93 @code{post-command-hook}. If an error happens while executing one of | |
94 these hooks, it terminates execution of the hook, but that is all it | |
95 does. | |
96 | |
97 @node Defining Commands | |
98 @section Defining Commands | |
99 @cindex defining commands | |
100 @cindex commands, defining | |
101 @cindex functions, making them interactive | |
102 @cindex interactive function | |
103 | |
104 A Lisp function becomes a command when its body contains, at top | |
105 level, a form that calls the special form @code{interactive}. This | |
106 form does nothing when actually executed, but its presence serves as a | |
107 flag to indicate that interactive calling is permitted. Its argument | |
108 controls the reading of arguments for an interactive call. | |
109 | |
110 @menu | |
111 * Using Interactive:: General rules for @code{interactive}. | |
112 * Interactive Codes:: The standard letter-codes for reading arguments | |
113 in various ways. | |
114 * Interactive Examples:: Examples of how to read interactive arguments. | |
115 @end menu | |
116 | |
117 @node Using Interactive | |
118 @subsection Using @code{interactive} | |
119 | |
120 This section describes how to write the @code{interactive} form that | |
121 makes a Lisp function an interactively-callable command. | |
122 | |
123 @defspec interactive arg-descriptor | |
124 @cindex argument descriptors | |
125 This special form declares that the function in which it appears is a | |
126 command, and that it may therefore be called interactively (via | |
127 @kbd{M-x} or by entering a key sequence bound to it). The argument | |
128 @var{arg-descriptor} declares how to compute the arguments to the | |
129 command when the command is called interactively. | |
130 | |
131 A command may be called from Lisp programs like any other function, but | |
132 then the caller supplies the arguments and @var{arg-descriptor} has no | |
133 effect. | |
134 | |
135 The @code{interactive} form has its effect because the command loop | |
136 (actually, its subroutine @code{call-interactively}) scans through the | |
137 function definition looking for it, before calling the function. Once | |
138 the function is called, all its body forms including the | |
139 @code{interactive} form are executed, but at this time | |
140 @code{interactive} simply returns @code{nil} without even evaluating its | |
141 argument. | |
142 @end defspec | |
143 | |
144 There are three possibilities for the argument @var{arg-descriptor}: | |
145 | |
146 @itemize @bullet | |
147 @item | |
148 It may be omitted or @code{nil}; then the command is called with no | |
149 arguments. This leads quickly to an error if the command requires one | |
150 or more arguments. | |
151 | |
152 @item | |
153 It may be a Lisp expression that is not a string; then it should be a | |
154 form that is evaluated to get a list of arguments to pass to the | |
155 command. | |
156 @cindex argument evaluation form | |
157 | |
158 If this expression reads keyboard input (this includes using the | |
159 minibuffer), keep in mind that the integer value of point or the mark | |
160 before reading input may be incorrect after reading input. This is | |
161 because the current buffer may be receiving subprocess output; | |
162 if subprocess output arrives while the command is waiting for input, | |
163 it could relocate point and the mark. | |
164 | |
165 Here's an example of what @emph{not} to do: | |
166 | |
167 @smallexample | |
168 (interactive | |
169 (list (region-beginning) (region-end) | |
170 (read-string "Foo: " nil 'my-history))) | |
171 @end smallexample | |
172 | |
173 @noindent | |
174 Here's how to avoid the problem, by examining point and the mark only | |
175 after reading the keyboard input: | |
176 | |
177 @smallexample | |
178 (interactive | |
179 (let ((string (read-string "Foo: " nil 'my-history))) | |
180 (list (region-beginning) (region-end) string))) | |
181 @end smallexample | |
182 | |
183 @item | |
184 @cindex argument prompt | |
185 It may be a string; then its contents should consist of a code character | |
186 followed by a prompt (which some code characters use and some ignore). | |
187 The prompt ends either with the end of the string or with a newline. | |
188 Here is a simple example: | |
189 | |
190 @smallexample | |
191 (interactive "bFrobnicate buffer: ") | |
192 @end smallexample | |
193 | |
194 @noindent | |
195 The code letter @samp{b} says to read the name of an existing buffer, | |
196 with completion. The buffer name is the sole argument passed to the | |
197 command. The rest of the string is a prompt. | |
198 | |
199 If there is a newline character in the string, it terminates the prompt. | |
200 If the string does not end there, then the rest of the string should | |
201 contain another code character and prompt, specifying another argument. | |
202 You can specify any number of arguments in this way. | |
203 | |
204 @c Emacs 19 feature | |
205 The prompt string can use @samp{%} to include previous argument values | |
206 (starting with the first argument) in the prompt. This is done using | |
207 @code{format} (@pxref{Formatting Strings}). For example, here is how | |
208 you could read the name of an existing buffer followed by a new name to | |
209 give to that buffer: | |
210 | |
211 @smallexample | |
212 @group | |
213 (interactive "bBuffer to rename: \nsRename buffer %s to: ") | |
214 @end group | |
215 @end smallexample | |
216 | |
217 @cindex @samp{*} in interactive | |
218 @cindex read-only buffers in interactive | |
219 If the first character in the string is @samp{*}, then an error is | |
220 signaled if the buffer is read-only. | |
221 | |
222 @cindex @samp{@@} in interactive | |
223 @c Emacs 19 feature | |
224 If the first character in the string is @samp{@@}, and if the key | |
225 sequence used to invoke the command includes any mouse events, then | |
226 the window associated with the first of those events is selected | |
227 before the command is run. | |
228 | |
229 @cindex @samp{_} in interactive | |
230 @c XEmacs feature | |
231 If the first character in the string is @samp{_}, then this command will | |
232 not cause the region to be deactivated when it completes; that is, | |
233 @code{zmacs-region-stays} will be set to @code{t} when the command exits | |
234 successfully. | |
235 | |
236 You can use @samp{*}, @samp{@@}, and @samp{_} together; the order does | |
237 not matter. Actual reading of arguments is controlled by the rest of | |
238 the prompt string (starting with the first character that is not | |
239 @samp{*}, @samp{@@}, or @samp{_}). | |
240 @end itemize | |
241 | |
242 @defun function-interactive function | |
243 This function retrieves the interactive specification of @var{function}, | |
244 which may be any funcallable object. The specification will be returned | |
245 as the list of the symbol @code{interactive} and the specs. If | |
246 @var{function} is not interactive, @code{nil} will be returned. | |
247 @end defun | |
248 | |
249 @node Interactive Codes | |
250 @subsection Code Characters for @code{interactive} | |
251 @cindex interactive code description | |
252 @cindex description for interactive codes | |
253 @cindex codes, interactive, description of | |
254 @cindex characters for interactive codes | |
255 | |
256 The code character descriptions below contain a number of key words, | |
257 defined here as follows: | |
258 | |
259 @table @b | |
260 @item Completion | |
261 @cindex interactive completion | |
262 Provide completion. @key{TAB}, @key{SPC}, and @key{RET} perform name | |
263 completion because the argument is read using @code{completing-read} | |
264 (@pxref{Completion}). @kbd{?} displays a list of possible completions. | |
265 | |
266 @item Existing | |
267 Require the name of an existing object. An invalid name is not | |
268 accepted; the commands to exit the minibuffer do not exit if the current | |
269 input is not valid. | |
270 | |
271 @item Default | |
272 @cindex default argument string | |
273 A default value of some sort is used if the user enters no text in the | |
274 minibuffer. The default depends on the code character. | |
275 | |
276 @item No I/O | |
277 This code letter computes an argument without reading any input. | |
278 Therefore, it does not use a prompt string, and any prompt string you | |
279 supply is ignored. | |
280 | |
281 Even though the code letter doesn't use a prompt string, you must follow | |
282 it with a newline if it is not the last code character in the string. | |
283 | |
284 @item Prompt | |
285 A prompt immediately follows the code character. The prompt ends either | |
286 with the end of the string or with a newline. | |
287 | |
288 @item Special | |
289 This code character is meaningful only at the beginning of the | |
290 interactive string, and it does not look for a prompt or a newline. | |
291 It is a single, isolated character. | |
292 @end table | |
293 | |
294 @cindex reading interactive arguments | |
295 Here are the code character descriptions for use with @code{interactive}: | |
296 | |
297 @table @samp | |
298 @item * | |
299 Signal an error if the current buffer is read-only. Special. | |
300 | |
301 @item @@ | |
302 Select the window mentioned in the first mouse event in the key | |
303 sequence that invoked this command. Special. | |
304 | |
305 @item _ | |
306 Do not cause the region to be deactivated when this command completes. | |
307 Special. | |
308 | |
309 @item a | |
310 A function name (i.e., a symbol satisfying @code{fboundp}). Existing, | |
311 Completion, Prompt. | |
312 | |
313 @item b | |
314 The name of an existing buffer. By default, uses the name of the | |
315 current buffer (@pxref{Buffers}). Existing, Completion, Default, | |
316 Prompt. | |
317 | |
318 @item B | |
319 A buffer name. The buffer need not exist. By default, uses the name of | |
320 a recently used buffer other than the current buffer. Completion, | |
321 Default, Prompt. | |
322 | |
323 @item c | |
324 A character. The cursor does not move into the echo area. Prompt. | |
325 | |
326 @item C | |
327 A command name (i.e., a symbol satisfying @code{commandp}). Existing, | |
328 Completion, Prompt. | |
329 | |
330 @item d | |
331 @cindex position argument | |
332 The position of point, as an integer (@pxref{Point}). No I/O. | |
333 | |
334 @item D | |
335 A directory name. The default is the current default directory of the | |
336 current buffer, @code{default-directory} (@pxref{System Environment}). | |
337 Existing, Completion, Default, Prompt. | |
338 | |
339 @item e | |
340 The last mouse-button or misc-user event in the key sequence that | |
341 invoked the command. No I/O. | |
342 | |
343 You can use @samp{e} more than once in a single command's interactive | |
344 specification. If the key sequence that invoked the command has @var{n} | |
345 mouse-button or misc-user events, the @var{n}th @samp{e} provides the | |
346 @var{n}th such event. | |
347 | |
348 @item f | |
349 A file name of an existing file (@pxref{File Names}). The default | |
350 directory is @code{default-directory}. Existing, Completion, Default, | |
351 Prompt. | |
352 | |
353 @item F | |
354 A file name. The file need not exist. Completion, Default, Prompt. | |
355 | |
356 @item k | |
357 A key sequence (@pxref{Keymap Terminology}). This keeps reading events | |
358 until a command (or undefined command) is found in the current key | |
359 maps. The key sequence argument is represented as a vector of events. | |
360 The cursor does not move into the echo area. Prompt. | |
361 | |
362 This kind of input is used by commands such as @code{describe-key} and | |
363 @code{global-set-key}. | |
364 | |
365 @item K | |
366 A key sequence, whose definition you intend to change. This works like | |
367 @samp{k}, except that it suppresses, for the last input event in the key | |
368 sequence, the conversions that are normally used (when necessary) to | |
369 convert an undefined key into a defined one. | |
370 | |
371 @item m | |
372 @cindex marker argument | |
373 The position of the mark, as an integer. No I/O. | |
374 | |
375 @item n | |
376 A number read with the minibuffer. If the input is not a number, the | |
377 user is asked to try again. The prefix argument, if any, is not used. | |
378 Prompt. | |
379 | |
380 @item N | |
381 @cindex raw prefix argument usage | |
382 The raw prefix argument. If the prefix argument is @code{nil}, then | |
383 read a number as with @kbd{n}. Requires a number. @xref{Prefix Command | |
384 Arguments}. Prompt. | |
385 | |
386 @item p | |
387 @cindex numeric prefix argument usage | |
388 The numeric prefix argument. (Note that this @samp{p} is lower case.) | |
389 No I/O. | |
390 | |
391 @item P | |
392 The raw prefix argument. (Note that this @samp{P} is upper case.) No | |
393 I/O. | |
394 | |
395 @item r | |
396 @cindex region argument | |
397 Point and the mark, as two numeric arguments, smallest first. This is | |
398 the only code letter that specifies two successive arguments rather than | |
399 one. No I/O. | |
400 | |
401 @item s | |
402 Arbitrary text, read in the minibuffer and returned as a string | |
403 (@pxref{Text from Minibuffer}). Terminate the input with either | |
404 @key{LFD} or @key{RET}. (@kbd{C-q} may be used to include either of | |
405 these characters in the input.) Prompt. | |
406 | |
407 @item S | |
408 An interned symbol whose name is read in the minibuffer. Any whitespace | |
409 character terminates the input. (Use @kbd{C-q} to include whitespace in | |
410 the string.) Other characters that normally terminate a symbol (e.g., | |
411 parentheses and brackets) do not do so here. Prompt. | |
412 | |
413 @item v | |
414 A variable declared to be a user option (i.e., satisfying the predicate | |
415 @code{user-variable-p}). @xref{High-Level Completion}. Existing, | |
416 Completion, Prompt. | |
417 | |
418 @item x | |
419 A Lisp object, specified with its read syntax, terminated with a | |
420 @key{LFD} or @key{RET}. The object is not evaluated. @xref{Object from | |
421 Minibuffer}. Prompt. | |
422 | |
423 @item X | |
424 @cindex evaluated expression argument | |
425 A Lisp form is read as with @kbd{x}, but then evaluated so that its | |
426 value becomes the argument for the command. Prompt. | |
427 @end table | |
428 | |
429 @node Interactive Examples | |
430 @subsection Examples of Using @code{interactive} | |
431 @cindex examples of using @code{interactive} | |
432 @cindex @code{interactive}, examples of using | |
433 | |
434 Here are some examples of @code{interactive}: | |
435 | |
436 @example | |
437 @group | |
438 (defun foo1 () ; @r{@code{foo1} takes no arguments,} | |
439 (interactive) ; @r{just moves forward two words.} | |
440 (forward-word 2)) | |
441 @result{} foo1 | |
442 @end group | |
443 | |
444 @group | |
445 (defun foo2 (n) ; @r{@code{foo2} takes one argument,} | |
446 (interactive "p") ; @r{which is the numeric prefix.} | |
447 (forward-word (* 2 n))) | |
448 @result{} foo2 | |
449 @end group | |
450 | |
451 @group | |
452 (defun foo3 (n) ; @r{@code{foo3} takes one argument,} | |
453 (interactive "nCount:") ; @r{which is read with the Minibuffer.} | |
454 (forward-word (* 2 n))) | |
455 @result{} foo3 | |
456 @end group | |
457 | |
458 @group | |
459 (defun three-b (b1 b2 b3) | |
460 "Select three existing buffers. | |
461 Put them into three windows, selecting the last one." | |
462 @end group | |
463 (interactive "bBuffer1:\nbBuffer2:\nbBuffer3:") | |
464 (delete-other-windows) | |
465 (split-window (selected-window) 8) | |
466 (switch-to-buffer b1) | |
467 (other-window 1) | |
468 (split-window (selected-window) 8) | |
469 (switch-to-buffer b2) | |
470 (other-window 1) | |
471 (switch-to-buffer b3)) | |
472 @result{} three-b | |
473 @group | |
474 (three-b "*scratch*" "declarations.texi" "*mail*") | |
475 @result{} nil | |
476 @end group | |
477 @end example | |
478 | |
479 @node Interactive Call | |
480 @section Interactive Call | |
481 @cindex interactive call | |
482 | |
483 After the command loop has translated a key sequence into a | |
484 definition, it invokes that definition using the function | |
485 @code{command-execute}. If the definition is a function that is a | |
486 command, @code{command-execute} calls @code{call-interactively}, which | |
487 reads the arguments and calls the command. You can also call these | |
488 functions yourself. | |
489 | |
490 @defun commandp object | |
491 Returns @code{t} if @var{object} is suitable for calling interactively; | |
492 that is, if @var{object} is a command. Otherwise, returns @code{nil}. | |
493 | |
494 The interactively callable objects include strings and vectors (treated | |
495 as keyboard macros), lambda expressions that contain a top-level call to | |
496 @code{interactive}, compiled-function objects made from such lambda | |
497 expressions, autoload objects that are declared as interactive | |
498 (non-@code{nil} fourth argument to @code{autoload}), and some of the | |
499 primitive functions. | |
500 | |
501 A symbol is @code{commandp} if its function definition is | |
502 @code{commandp}. | |
503 | |
504 Keys and keymaps are not commands. Rather, they are used to look up | |
505 commands (@pxref{Keymaps}). | |
506 | |
507 See @code{documentation} in @ref{Accessing Documentation}, for a | |
508 realistic example of using @code{commandp}. | |
509 @end defun | |
510 | |
511 @defun call-interactively command &optional record-flag | |
512 This function calls the interactively callable function @var{command}, | |
513 reading arguments according to its interactive calling specifications. | |
514 An error is signaled if @var{command} is not a function or if it cannot | |
515 be called interactively (i.e., is not a command). Note that keyboard | |
516 macros (strings and vectors) are not accepted, even though they are | |
517 considered commands, because they are not functions. | |
518 | |
519 @c XEmacs feature? | |
520 If @var{record-flag} is the symbol @code{lambda}, the interactive | |
521 calling arguments for @code{command} are read and returned as a list, | |
522 but the function is not called on them. | |
523 | |
524 @cindex record command history | |
525 If @var{record-flag} is @code{t}, then this command and its arguments | |
526 are unconditionally added to the list @code{command-history}. | |
527 Otherwise, the command is added only if it uses the minibuffer to read | |
528 an argument. @xref{Command History}. | |
529 @end defun | |
530 | |
531 @defun command-execute command &optional record-flag | |
532 @cindex keyboard macro execution | |
533 This function executes @var{command} as an editing command. The | |
534 argument @var{command} must satisfy the @code{commandp} predicate; i.e., | |
535 it must be an interactively callable function or a keyboard macro. | |
536 | |
537 A string or vector as @var{command} is executed with | |
538 @code{execute-kbd-macro}. A function is passed to | |
539 @code{call-interactively}, along with the optional @var{record-flag}. | |
540 | |
541 A symbol is handled by using its function definition in its place. A | |
542 symbol with an @code{autoload} definition counts as a command if it was | |
543 declared to stand for an interactively callable function. Such a | |
544 definition is handled by loading the specified library and then | |
545 rechecking the definition of the symbol. | |
546 @end defun | |
547 | |
548 @deffn Command execute-extended-command prefix-argument | |
549 @cindex read command name | |
550 This function reads a command name from the minibuffer using | |
551 @code{completing-read} (@pxref{Completion}). Then it uses | |
552 @code{command-execute} to call the specified command. Whatever that | |
553 command returns becomes the value of @code{execute-extended-command}. | |
554 | |
555 @cindex execute with prefix argument | |
556 If the command asks for a prefix argument, it receives the value | |
557 @var{prefix-argument}. If @code{execute-extended-command} is called | |
558 interactively, the current raw prefix argument is used for | |
559 @var{prefix-argument}, and thus passed on to whatever command is run. | |
560 | |
561 @c !!! Should this be @kindex? | |
562 @cindex @kbd{M-x} | |
563 @code{execute-extended-command} is the normal definition of @kbd{M-x}, | |
564 so it uses the string @w{@samp{M-x }} as a prompt. (It would be better | |
565 to take the prompt from the events used to invoke | |
566 @code{execute-extended-command}, but that is painful to implement.) A | |
567 description of the value of the prefix argument, if any, also becomes | |
568 part of the prompt. | |
569 | |
570 @example | |
571 @group | |
572 (execute-extended-command 1) | |
573 ---------- Buffer: Minibuffer ---------- | |
574 1 M-x forward-word RET | |
575 ---------- Buffer: Minibuffer ---------- | |
576 @result{} t | |
577 @end group | |
578 @end example | |
579 @end deffn | |
580 | |
581 @defun interactive-p | |
582 This function returns @code{t} if the containing function (the one that | |
583 called @code{interactive-p}) was called interactively, with the function | |
584 @code{call-interactively}. (It makes no difference whether | |
585 @code{call-interactively} was called from Lisp or directly from the | |
586 editor command loop.) If the containing function was called by Lisp | |
587 evaluation (or with @code{apply} or @code{funcall}), then it was not | |
588 called interactively. | |
589 | |
590 The most common use of @code{interactive-p} is for deciding whether to | |
591 print an informative message. As a special exception, | |
592 @code{interactive-p} returns @code{nil} whenever a keyboard macro is | |
593 being run. This is to suppress the informative messages and speed | |
594 execution of the macro. | |
595 | |
596 For example: | |
597 | |
598 @example | |
599 @group | |
600 (defun foo () | |
601 (interactive) | |
602 (and (interactive-p) | |
603 (message "foo"))) | |
604 @result{} foo | |
605 @end group | |
606 | |
607 @group | |
608 (defun bar () | |
609 (interactive) | |
610 (setq foobar (list (foo) (interactive-p)))) | |
611 @result{} bar | |
612 @end group | |
613 | |
614 @group | |
615 ;; @r{Type @kbd{M-x foo}.} | |
616 @print{} foo | |
617 @end group | |
618 | |
619 @group | |
620 ;; @r{Type @kbd{M-x bar}.} | |
621 ;; @r{This does not print anything.} | |
622 @end group | |
623 | |
624 @group | |
625 foobar | |
626 @result{} (nil t) | |
627 @end group | |
628 @end example | |
629 @end defun | |
630 | |
631 @node Command Loop Info | |
632 @section Information from the Command Loop | |
633 | |
634 The editor command loop sets several Lisp variables to keep status | |
635 records for itself and for commands that are run. | |
636 | |
637 @defvar last-command | |
638 This variable records the name of the previous command executed by the | |
639 command loop (the one before the current command). Normally the value | |
640 is a symbol with a function definition, but this is not guaranteed. | |
641 | |
642 The value is copied from @code{this-command} when a command returns to | |
643 the command loop, except when the command specifies a prefix argument | |
644 for the following command. | |
645 @end defvar | |
646 | |
647 @defvar this-command | |
648 @cindex current command | |
649 This variable records the name of the command now being executed by | |
650 the editor command loop. Like @code{last-command}, it is normally a symbol | |
651 with a function definition. | |
652 | |
653 The command loop sets this variable just before running a command, and | |
654 copies its value into @code{last-command} when the command finishes | |
655 (unless the command specifies a prefix argument for the following | |
656 command). | |
657 | |
658 @cindex kill command repetition | |
659 Some commands set this variable during their execution, as a flag for | |
660 whatever command runs next. In particular, the functions for killing text | |
661 set @code{this-command} to @code{kill-region} so that any kill commands | |
662 immediately following will know to append the killed text to the | |
663 previous kill. | |
664 @end defvar | |
665 | |
666 If you do not want a particular command to be recognized as the previous | |
667 command in the case where it got an error, you must code that command to | |
668 prevent this. One way is to set @code{this-command} to @code{t} at the | |
669 beginning of the command, and set @code{this-command} back to its proper | |
670 value at the end, like this: | |
671 | |
672 @example | |
673 (defun foo (args@dots{}) | |
674 (interactive @dots{}) | |
675 (let ((old-this-command this-command)) | |
676 (setq this-command t) | |
677 @r{@dots{}do the work@dots{}} | |
678 (setq this-command old-this-command))) | |
679 @end example | |
680 | |
681 @defun this-command-keys | |
682 This function returns a vector containing the key and mouse events that | |
683 invoked the present command, plus any previous commands that generated | |
684 the prefix argument for this command. (Note: this is not the same as in | |
685 FSF Emacs, which can return a string.) @xref{Events}. | |
686 | |
687 This function copies the vector and the events; it is safe to keep and | |
688 modify them. | |
689 | |
690 @example | |
691 @group | |
692 (this-command-keys) | |
693 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} | |
694 @result{} [#<keypress-event control-U> #<keypress-event control-X> #<keypress-event control-E>] | |
695 @end group | |
696 @end example | |
697 @end defun | |
698 | |
699 @ignore Not in XEmacs | |
700 @defvar last-nonmenu-event | |
701 This variable holds the last input event read as part of a key | |
702 sequence, not counting events resulting from mouse menus. | |
703 | |
704 One use of this variable is to figure out a good default location to | |
705 pop up another menu. | |
706 @end defvar | |
707 @end ignore | |
708 | |
709 @defvar last-command-event | |
710 This variable is set to the last input event that was read by the | |
711 command loop as part of a command. The principal use of this variable | |
712 is in @code{self-insert-command}, which uses it to decide which | |
713 character to insert. | |
714 | |
715 This variable is off limits: you may not set its value or modify the | |
716 event that is its value, as it is destructively modified by | |
717 @code{read-key-sequence}. If you want to keep a pointer to this value, | |
718 you must use @code{copy-event}. | |
719 | |
720 Note that this variable is an alias for @code{last-command-char} in | |
721 FSF Emacs. | |
722 | |
723 @example | |
724 @group | |
725 last-command-event | |
726 ;; @r{Now type @kbd{C-u C-x C-e}.} | |
727 @result{} #<keypress-event control-E> | |
728 @end group | |
729 @end example | |
730 @end defvar | |
731 | |
732 @defvar last-command-char | |
733 | |
734 If the value of @code{last-command-event} is a keyboard event, then this | |
735 is the nearest character equivalent to it (or @code{nil} if there is no | |
736 character equivalent). @code{last-command-char} is the character that | |
737 @code{self-insert-command} will insert in the buffer. Remember that | |
738 there is @emph{not} a one-to-one mapping between keyboard events and | |
739 XEmacs characters: many keyboard events have no corresponding character, | |
740 and when the Mule feature is available, most characters can not be input | |
741 on standard keyboards, except possibly with help from an input method. | |
742 So writing code that examines this variable to determine what key has | |
743 been typed is bad practice, unless you are certain that it will be one | |
744 of a small set of characters. | |
745 | |
746 This variable exists for compatibility with Emacs version 18. | |
747 | |
748 @example | |
749 @group | |
750 last-command-char | |
751 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} | |
752 @result{} ?\^E | |
753 @end group | |
754 @end example | |
755 | |
756 @end defvar | |
757 | |
758 @defvar current-mouse-event | |
759 This variable holds the mouse-button event which invoked this command, | |
760 or @code{nil}. This is what @code{(interactive "e")} returns. | |
761 @end defvar | |
762 | |
763 @defvar echo-keystrokes | |
764 This variable determines how much time should elapse before command | |
765 characters echo. Its value must be an integer, which specifies the | |
766 number of seconds to wait before echoing. If the user types a prefix | |
767 key (say @kbd{C-x}) and then delays this many seconds before continuing, | |
768 the key @kbd{C-x} is echoed in the echo area. Any subsequent characters | |
769 in the same command will be echoed as well. | |
770 | |
771 If the value is zero, then command input is not echoed. | |
772 @end defvar | |
773 | |
774 @node Events | |
775 @section Events | |
776 @cindex events | |
777 @cindex input events | |
778 | |
779 The XEmacs command loop reads a sequence of @dfn{events} that | |
780 represent keyboard or mouse activity. Unlike in Emacs 18 and in FSF | |
781 Emacs, events are a primitive Lisp type that must be manipulated | |
782 using their own accessor and settor primitives. This section describes | |
783 the representation and meaning of input events in detail. | |
784 | |
785 A key sequence that starts with a mouse event is read using the keymaps | |
786 of the buffer in the window that the mouse was in, not the current | |
787 buffer. This does not imply that clicking in a window selects that | |
788 window or its buffer---that is entirely under the control of the command | |
789 binding of the key sequence. | |
790 | |
791 For information about how exactly the XEmacs command loop works, | |
792 @xref{Reading Input}. | |
793 | |
794 @defun eventp object | |
795 This function returns non-@code{nil} if @var{event} is an input event. | |
796 @end defun | |
797 | |
798 @menu | |
799 * Event Types:: Events come in different types. | |
800 * Event Contents:: What the contents of each event type are. | |
801 * Event Predicates:: Querying whether an event is of a | |
802 particular type. | |
803 * Accessing Mouse Event Positions:: | |
804 Determining where a mouse event occurred, | |
805 and over what. | |
806 * Accessing Other Event Info:: Accessing non-positional event info. | |
807 * Working With Events:: Creating, copying, and destroying events. | |
808 * Converting Events:: Converting between events, keys, and | |
809 characters. | |
810 @end menu | |
811 | |
812 @node Event Types | |
813 @subsection Event Types | |
814 | |
815 Events represent keyboard or mouse activity or status changes of various | |
816 sorts, such as process input being available or a timeout being triggered. | |
817 The different event types are as follows: | |
818 | |
819 @table @asis | |
820 @item key-press event | |
821 A key was pressed. Note that modifier keys such as ``control'', ``shift'', | |
822 and ``alt'' do not generate events; instead, they are tracked internally | |
823 by XEmacs, and non-modifier key presses generate events that specify both | |
824 the key pressed and the modifiers that were held down at the time. | |
825 | |
826 @item button-press event | |
827 @itemx button-release event | |
828 A button was pressed or released. Along with the button that was pressed | |
829 or released, button events specify the modifier keys that were held down | |
830 at the time and the position of the pointer at the time. | |
831 | |
832 @item motion event | |
833 The pointer was moved. Along with the position of the pointer, these events | |
834 also specify the modifier keys that were held down at the time. | |
835 | |
836 @item misc-user event | |
837 A menu item was selected, the scrollbar was used, or a drag or a drop occurred. | |
838 | |
839 @item process event | |
840 Input is available on a process. | |
841 | |
842 @item timeout event | |
843 A timeout has triggered. | |
844 | |
845 @item magic event | |
846 Some window-system-specific action (such as a frame being resized or | |
847 a portion of a frame needing to be redrawn) has occurred. The contents | |
848 of this event are not accessible at the E-Lisp level, but | |
849 @code{dispatch-event} knows what to do with an event of this type. | |
850 | |
851 @item eval event | |
852 This is a special kind of event specifying that a particular function | |
853 needs to be called when this event is dispatched. An event of this type | |
854 is sometimes placed in the event queue when a magic event is processed. | |
855 This kind of event should generally just be passed off to | |
856 @code{dispatch-event}. @xref{Dispatching an Event}. | |
857 @end table | |
858 | |
859 @node Event Contents | |
860 @subsection Contents of the Different Types of Events | |
861 | |
862 Every event, no matter what type it is, contains a timestamp (which is | |
863 typically an offset in milliseconds from when the X server was started) | |
864 indicating when the event occurred. In addition, many events contain | |
865 a @dfn{channel}, which specifies which frame the event occurred on, | |
866 and/or a value indicating which modifier keys (shift, control, etc.) | |
867 were held down at the time of the event. | |
868 | |
869 The contents of each event are as follows: | |
870 | |
871 @table @asis | |
872 @item key-press event | |
873 @table @asis | |
874 @item channel | |
875 @item timestamp | |
876 @item key | |
877 Which key was pressed. This is an integer (in the printing @sc{ascii} | |
878 range: >32 and <127) or a symbol such as @code{left} or @code{right}. | |
879 Note that many physical keys are actually treated as two separate keys, | |
880 depending on whether the shift key is pressed; for example, the ``a'' | |
881 key is treated as either ``a'' or ``A'' depending on the state of the | |
882 shift key, and the ``1'' key is similarly treated as either ``1'' or | |
883 ``!'' on most keyboards. In such cases, the shift key does not show up | |
884 in the modifier list. For other keys, such as @code{backspace}, the | |
885 shift key shows up as a regular modifier. | |
886 @item modifiers | |
887 Which modifier keys were pressed. As mentioned above, the shift key | |
888 is not treated as a modifier for many keys and will not show up in this list | |
889 in such cases. | |
890 @end table | |
891 | |
892 @item button-press event | |
893 @itemx button-release event | |
894 @table @asis | |
895 @item channel | |
896 @item timestamp | |
897 @item button | |
898 What button went down or up. Buttons are numbered starting at 1. | |
899 @item modifiers | |
900 Which modifier keys were pressed. The special business mentioned above | |
901 for the shift key does @emph{not} apply to mouse events. | |
902 @item x | |
903 @itemx y | |
904 The position of the pointer (in pixels) at the time of the event. | |
905 @end table | |
906 | |
907 @item pointer-motion event | |
908 @table @asis | |
909 @item channel | |
910 @item timestamp | |
911 @item x | |
912 @itemx y | |
913 The position of the pointer (in pixels) after it moved. | |
914 @item modifiers | |
915 Which modifier keys were pressed. The special business mentioned above | |
916 for the shift key does @emph{not} apply to mouse events. | |
917 @end table | |
918 | |
919 @item misc-user event | |
920 @table @asis | |
921 @item timestamp | |
922 @item function | |
923 The E-Lisp function to call for this event. This is normally either | |
924 @code{eval} or @code{call-interactively}. | |
925 @item object | |
926 The object to pass to the function. This is normally the callback that | |
927 was specified in the menu description. | |
928 @item button | |
929 What button went down or up. Buttons are numbered starting at 1. | |
930 @item modifiers | |
931 Which modifier keys were pressed. The special business mentioned above | |
932 for the shift key does @emph{not} apply to mouse events. | |
933 @item x | |
934 @itemx y | |
935 The position of the pointer (in pixels) at the time of the event. | |
936 @end table | |
937 | |
938 @item process_event | |
939 @table @asis | |
940 @item timestamp | |
941 @item process | |
942 The Emacs ``process'' object in question. | |
943 @end table | |
944 | |
945 @item timeout event | |
946 @table @asis | |
947 @item timestamp | |
948 @item function | |
949 The E-Lisp function to call for this timeout. It is called with one | |
950 argument, the event. | |
951 @item object | |
952 Some Lisp object associated with this timeout, to make it easier to tell | |
953 them apart. The function and object for this event were specified when | |
954 the timeout was set. | |
955 @end table | |
956 | |
957 @item magic event | |
958 @table @asis | |
959 @item timestamp | |
960 @end table | |
961 (The rest of the information in this event is not user-accessible.) | |
962 | |
963 @item eval event | |
964 @table @asis | |
965 @item timestamp | |
966 @item function | |
967 An E-Lisp function to call when this event is dispatched. | |
968 @item object | |
969 The object to pass to the function. The function and object are set | |
970 when the event is created. | |
971 @end table | |
972 @end table | |
973 | |
974 @defun event-type event | |
975 Return the type of @var{event}. | |
976 | |
977 This will be a symbol; one of | |
978 | |
979 @table @code | |
980 @item key-press | |
981 A key was pressed. | |
982 @item button-press | |
983 A mouse button was pressed. | |
984 @item button-release | |
985 A mouse button was released. | |
986 @item motion | |
987 The mouse moved. | |
988 @item misc-user | |
989 Some other user action happened; typically, this is | |
990 a menu selection, scrollbar action, or drag and drop action. | |
991 @item process | |
992 Input is available from a subprocess. | |
993 @item timeout | |
994 A timeout has expired. | |
995 @item eval | |
996 This causes a specified action to occur when dispatched. | |
997 @item magic | |
998 Some window-system-specific event has occurred. | |
999 @end table | |
1000 @end defun | |
1001 | |
1002 @node Event Predicates | |
1003 @subsection Event Predicates | |
1004 | |
1005 The following predicates return whether an object is an event of a | |
1006 particular type. | |
1007 | |
1008 @defun key-press-event-p object | |
1009 This is true if @var{object} is a key-press event. | |
1010 @end defun | |
1011 | |
1012 @defun button-event-p object object | |
1013 This is true if @var{object} is a mouse button-press or button-release | |
1014 event. | |
1015 @end defun | |
1016 | |
1017 @defun button-press-event-p object | |
1018 This is true if @var{object} is a mouse button-press event. | |
1019 @end defun | |
1020 | |
1021 @defun button-release-event-p object | |
1022 This is true if @var{object} is a mouse button-release event. | |
1023 @end defun | |
1024 | |
1025 @defun motion-event-p object | |
1026 This is true if @var{object} is a mouse motion event. | |
1027 @end defun | |
1028 | |
1029 @defun mouse-event-p object | |
1030 This is true if @var{object} is a mouse button-press, button-release | |
1031 or motion event. | |
1032 @end defun | |
1033 | |
1034 @defun eval-event-p object | |
1035 This is true if @var{object} is an eval event. | |
1036 @end defun | |
1037 | |
1038 @defun misc-user-event-p object | |
1039 This is true if @var{object} is a misc-user event. | |
1040 @end defun | |
1041 | |
1042 @defun process-event-p object | |
1043 This is true if @var{object} is a process event. | |
1044 @end defun | |
1045 | |
1046 @defun timeout-event-p object | |
1047 This is true if @var{object} is a timeout event. | |
1048 @end defun | |
1049 | |
1050 @defun event-live-p object | |
1051 This is true if @var{object} is any event that has not been deallocated. | |
1052 @end defun | |
1053 | |
1054 @node Accessing Mouse Event Positions | |
1055 @subsection Accessing the Position of a Mouse Event | |
1056 | |
1057 Unlike other events, mouse events (i.e. motion, button-press, | |
1058 button-release, and drag or drop type misc-user events) occur in a | |
1059 particular location on the screen. Many primitives are provided for | |
1060 determining exactly where the event occurred and what is under that | |
1061 location. | |
1062 | |
1063 @menu | |
1064 * Frame-Level Event Position Info:: | |
1065 * Window-Level Event Position Info:: | |
1066 * Event Text Position Info:: | |
1067 * Event Glyph Position Info:: | |
1068 * Event Toolbar Position Info:: | |
1069 * Other Event Position Info:: | |
1070 @end menu | |
1071 | |
1072 @node Frame-Level Event Position Info | |
1073 @subsubsection Frame-Level Event Position Info | |
1074 | |
1075 The following functions return frame-level information about where | |
1076 a mouse event occurred. | |
1077 | |
1078 @defun event-frame event | |
1079 This function returns the ``channel'' or frame that the given mouse | |
1080 motion, button press, button release, or misc-user event occurred in. | |
1081 This will be @code{nil} for non-mouse events. | |
1082 @end defun | |
1083 | |
1084 @defun event-x-pixel event | |
1085 This function returns the X position in pixels of the given mouse event. | |
1086 The value returned is relative to the frame the event occurred in. | |
1087 This will signal an error if the event is not a mouse event. | |
1088 @end defun | |
1089 | |
1090 @defun event-y-pixel event | |
1091 This function returns the Y position in pixels of the given mouse event. | |
1092 The value returned is relative to the frame the event occurred in. | |
1093 This will signal an error if the event is not a mouse event. | |
1094 @end defun | |
1095 | |
1096 @node Window-Level Event Position Info | |
1097 @subsubsection Window-Level Event Position Info | |
1098 | |
1099 The following functions return window-level information about where | |
1100 a mouse event occurred. | |
1101 | |
1102 @defun event-window event | |
1103 Given a mouse motion, button press, button release, or misc-user event, compute and | |
1104 return the window on which that event occurred. This may be @code{nil} | |
1105 if the event occurred in the border or over a toolbar. The modeline is | |
1106 considered to be within the window it describes. | |
1107 @end defun | |
1108 | |
1109 @defun event-buffer event | |
1110 Given a mouse motion, button press, button release, or misc-user event, compute and | |
1111 return the buffer of the window on which that event occurred. This may | |
1112 be @code{nil} if the event occurred in the border or over a toolbar. | |
1113 The modeline is considered to be within the window it describes. This is | |
1114 equivalent to calling @code{event-window} and then calling | |
1115 @code{window-buffer} on the result if it is a window. | |
1116 @end defun | |
1117 | |
1118 @defun event-window-x-pixel event | |
1119 This function returns the X position in pixels of the given mouse event. | |
1120 The value returned is relative to the window the event occurred in. | |
1121 This will signal an error if the event is not a mouse-motion, button-press, | |
1122 button-release, or misc-user event. | |
1123 @end defun | |
1124 | |
1125 @defun event-window-y-pixel event | |
1126 This function returns the Y position in pixels of the given mouse event. | |
1127 The value returned is relative to the window the event occurred in. | |
1128 This will signal an error if the event is not a mouse-motion, button-press, | |
1129 button-release, or misc-user event. | |
1130 @end defun | |
1131 | |
1132 @node Event Text Position Info | |
1133 @subsubsection Event Text Position Info | |
1134 | |
1135 The following functions return information about the text (including the | |
1136 modeline) that a mouse event occurred over or near. | |
1137 | |
1138 @defun event-over-text-area-p event | |
1139 Given a mouse-motion, button-press, button-release, or misc-user event, this | |
1140 function returns @code{t} if the event is over the text area of a | |
1141 window. Otherwise, @code{nil} is returned. The modeline is not | |
1142 considered to be part of the text area. | |
1143 @end defun | |
1144 | |
1145 @defun event-over-modeline-p event | |
1146 Given a mouse-motion, button-press, button-release, or misc-user event, this | |
1147 function returns @code{t} if the event is over the modeline of a window. | |
1148 Otherwise, @code{nil} is returned. | |
1149 @end defun | |
1150 | |
1151 @defun event-x event | |
1152 This function returns the X position of the given mouse-motion, | |
1153 button-press, button-release, or misc-user event in characters. This is relative | |
1154 to the window the event occurred over. | |
1155 @end defun | |
1156 | |
1157 @defun event-y event | |
1158 This function returns the Y position of the given mouse-motion, | |
1159 button-press, button-release, or misc-user event in characters. This is relative | |
1160 to the window the event occurred over. | |
1161 @end defun | |
1162 | |
1163 @defun event-point event | |
1164 This function returns the character position of the given mouse-motion, | |
1165 button-press, button-release, or misc-user event. If the event did not occur over | |
1166 a window, or did not occur over text, then this returns @code{nil}. | |
1167 Otherwise, it returns an index into the buffer visible in the event's | |
1168 window. | |
1169 @end defun | |
1170 | |
1171 @defun event-closest-point event | |
1172 This function returns the character position of the given mouse-motion, | |
1173 button-press, button-release, or misc-user event. If the event did not occur over | |
1174 a window or over text, it returns the closest point to the location of | |
1175 the event. If the Y pixel position overlaps a window and the X pixel | |
1176 position is to the left of that window, the closest point is the | |
1177 beginning of the line containing the Y position. If the Y pixel | |
1178 position overlaps a window and the X pixel position is to the right of | |
1179 that window, the closest point is the end of the line containing the Y | |
1180 position. If the Y pixel position is above a window, 0 is returned. If | |
1181 it is below a window, the value of @code{(window-end)} is returned. | |
1182 @end defun | |
1183 | |
1184 @node Event Glyph Position Info | |
1185 @subsubsection Event Glyph Position Info | |
1186 | |
1187 The following functions return information about the glyph (if any) that | |
1188 a mouse event occurred over. | |
1189 | |
1190 @defun event-over-glyph-p event | |
1191 Given a mouse-motion, button-press, button-release, or misc-user event, this | |
1192 function returns @code{t} if the event is over a glyph. Otherwise, | |
1193 @code{nil} is returned. | |
1194 @end defun | |
1195 | |
1196 @defun event-glyph-extent event | |
1197 If the given mouse-motion, button-press, button-release, or misc-user event happened | |
1198 on top of a glyph, this returns its extent; else @code{nil} is returned. | |
1199 @end defun | |
1200 | |
1201 @defun event-glyph-x-pixel event | |
1202 Given a mouse-motion, button-press, button-release, or misc-user event over a | |
1203 glyph, this function returns the X position of the pointer relative to | |
1204 the upper left of the glyph. If the event is not over a glyph, it returns | |
1205 @code{nil}. | |
1206 @end defun | |
1207 | |
1208 @defun event-glyph-y-pixel event | |
1209 Given a mouse-motion, button-press, button-release, or misc-user event over a | |
1210 glyph, this function returns the Y position of the pointer relative to | |
1211 the upper left of the glyph. If the event is not over a glyph, it returns | |
1212 @code{nil}. | |
1213 @end defun | |
1214 | |
1215 @node Event Toolbar Position Info | |
1216 @subsubsection Event Toolbar Position Info | |
1217 | |
1218 @defun event-over-toolbar-p event | |
1219 Given a mouse-motion, button-press, button-release, or misc-user event, this | |
1220 function returns @code{t} if the event is over a toolbar. Otherwise, | |
1221 @code{nil} is returned. | |
1222 @end defun | |
1223 | |
1224 @defun event-toolbar-button event | |
1225 If the given mouse-motion, button-press, button-release, or misc-user event | |
1226 happened on top of a toolbar button, this function returns the button. | |
1227 Otherwise, @code{nil} is returned. | |
1228 @end defun | |
1229 | |
1230 @node Other Event Position Info | |
1231 @subsubsection Other Event Position Info | |
1232 | |
1233 @defun event-over-border-p event | |
1234 Given a mouse-motion, button-press, button-release, or misc-user event, this | |
1235 function returns @code{t} if the event is over an internal toolbar. | |
1236 Otherwise, @code{nil} is returned. | |
1237 @end defun | |
1238 | |
1239 @node Accessing Other Event Info | |
1240 @subsection Accessing the Other Contents of Events | |
1241 | |
1242 The following functions allow access to the contents of events other than | |
1243 the position info described in the previous section. | |
1244 | |
1245 @defun event-timestamp event | |
1246 This function returns the timestamp of the given event object. | |
1247 @end defun | |
1248 | |
1249 @defun event-device event | |
1250 This function returns the device that the given event occurred on. | |
1251 @end defun | |
1252 | |
1253 @defun event-key event | |
1254 This function returns the Keysym of the given key-press event. | |
1255 This will be the @sc{ascii} code of a printing character, or a symbol. | |
1256 @end defun | |
1257 | |
1258 @defun event-button event | |
1259 This function returns the button-number of the given button-press or | |
1260 button-release event. | |
1261 @end defun | |
1262 | |
1263 @defun event-modifiers event | |
1264 This function returns a list of symbols, the names of the modifier keys | |
1265 which were down when the given mouse or keyboard event was produced. | |
1266 @end defun | |
1267 | |
1268 @defun event-modifier-bits event | |
1269 This function returns a number representing the modifier keys which were down | |
1270 when the given mouse or keyboard event was produced. | |
1271 @end defun | |
1272 | |
1273 @defun event-function event | |
1274 This function returns the callback function of the given timeout, misc-user, | |
1275 or eval event. | |
1276 @end defun | |
1277 | |
1278 @defun event-object event | |
1279 This function returns the callback function argument of the given timeout, | |
1280 misc-user, or eval event. | |
1281 @end defun | |
1282 | |
1283 @defun event-process event | |
1284 This function returns the process of the given process event. | |
1285 @end defun | |
1286 | |
1287 @node Working With Events | |
1288 @subsection Working With Events | |
1289 | |
1290 XEmacs provides primitives for creating, copying, and destroying event | |
1291 objects. Many functions that return events take an event object as an | |
1292 argument and fill in the fields of this event; or they make accept | |
1293 either an event object or @code{nil}, creating the event object first in | |
1294 the latter case. | |
1295 | |
1296 @defun make-event &optional type plist | |
1297 This function creates a new event structure. If no arguments are | |
1298 specified, the created event will be empty. To specify the event type, | |
1299 use the @var{type} argument. The allowed types are @code{empty}, | |
1300 @code{key-press}, @code{button-press}, @code{button-release}, | |
1301 @code{motion}, or @code{misc-user}. | |
1302 | |
1303 @var{plist} is a property list, the properties being compatible to those | |
1304 returned by @code{event-properties}. For events other than | |
1305 @code{empty}, it is mandatory to specify certain properties. For | |
1306 @code{empty} events, @var{plist} must be @code{nil}. The list is | |
1307 @dfn{canonicalized}, which means that if a property keyword is present | |
1308 more than once, only the first instance is taken into account. | |
1309 Specifying an unknown or illegal property signals an error. | |
1310 | |
1311 The following properties are allowed: | |
1312 | |
1313 @table @b | |
1314 @item @code{channel} | |
1315 The event channel. This is a frame or a console. For mouse events (of | |
1316 type @code{button-press}, @code{button-release} and @code{motion}), this | |
1317 must be a frame. For key-press events, it must be a console. If | |
1318 channel is unspecified by @var{plist}, it will be set to the selected | |
1319 frame or selected console, as appropriate. | |
1320 | |
1321 @item @code{key} | |
1322 The event key. This is either a symbol or a character. It is allowed | |
1323 (and required) only for key-press events. | |
1324 | |
1325 @item @code{button} | |
1326 The event button. This an integer, either 1, 2 or 3. It is allowed | |
1327 only for button-press and button-release events. | |
1328 | |
1329 @item @code{modifiers} | |
1330 The event modifiers. This is a list of modifier symbols. It is allowed | |
1331 for key-press, button-press, button-release and motion events. | |
1332 | |
1333 @item @code{x} | |
1334 The event X coordinate. This is an integer. It is relative to the | |
1335 channel's root window, and is allowed for button-press, button-release | |
1336 and motion events. | |
1337 | |
1338 @item @code{y} | |
1339 The event Y coordinate. This is an integer. It is relative to the | |
1340 channel's root window, and is allowed for button-press, button-release | |
1341 and motion events. This means that, for instance, to access the | |
1342 toolbar, the @code{y} property will have to be negative. | |
1343 | |
1344 @item @code{timestamp} | |
1345 The event timestamp, a non-negative integer. Allowed for all types of | |
1346 events. | |
1347 @end table | |
1348 | |
1349 @emph{WARNING}: the event object returned by this function may be a | |
1350 reused one; see the function @code{deallocate-event}. | |
1351 | |
1352 The events created by @code{make-event} can be used as non-interactive | |
1353 arguments to the functions with an @code{(interactive "e")} | |
1354 specification. | |
1355 | |
1356 Here are some basic examples of usage: | |
1357 | |
1358 @lisp | |
1359 @group | |
1360 ;; @r{Create an empty event.} | |
1361 (make-event) | |
1362 @result{} #<empty-event> | |
1363 @end group | |
1364 | |
1365 @group | |
1366 ;; @r{Try creating a key-press event.} | |
1367 (make-event 'key-press) | |
1368 @error{} Undefined key for keypress event | |
1369 @end group | |
1370 | |
1371 @group | |
1372 ;; @r{Creating a key-press event, try 2} | |
1373 (make-event 'key-press '(key home)) | |
1374 @result{} #<keypress-event home> | |
1375 @end group | |
1376 | |
1377 @group | |
1378 ;; @r{Create a key-press event of dubious fame.} | |
1379 (make-event 'key-press '(key escape modifiers (meta alt control shift))) | |
1380 @result{} #<keypress-event control-meta-alt-shift-escape> | |
1381 @end group | |
1382 | |
1383 @group | |
1384 ;; @r{Create a M-button1 event at coordinates defined by variables} | |
1385 ;; @r{@var{x} and @var{y}.} | |
1386 (make-event 'button-press `(button 1 modifiers (meta) x ,x y ,y)) | |
1387 @result{} #<buttondown-event meta-button1> | |
1388 @end group | |
1389 | |
1390 @group | |
1391 ;; @r{Create a similar button-release event.} | |
1392 (make-event 'button-release `(button 1 modifiers (meta) x ,x y ,x)) | |
1393 @result{} #<buttonup-event meta-button1up> | |
1394 @end group | |
1395 | |
1396 @group | |
1397 ;; @r{Create a mouse-motion event.} | |
1398 (make-event 'motion '(x 20 y 30)) | |
1399 @result{} #<motion-event 20, 30> | |
1400 | |
1401 (event-properties (make-event 'motion '(x 20 y 30))) | |
1402 @result{} (channel #<x-frame "emacs" 0x8e2> x 20 y 30 | |
1403 modifiers nil timestamp 0) | |
1404 @end group | |
1405 @end lisp | |
1406 | |
1407 In conjunction with @code{event-properties}, you can use | |
1408 @code{make-event} to create modified copies of existing events. For | |
1409 instance, the following code will return an @code{equal} copy of | |
1410 @var{event}: | |
1411 | |
1412 @lisp | |
1413 (make-event (event-type @var{event}) | |
1414 (event-properties @var{event})) | |
1415 @end lisp | |
1416 | |
1417 Note, however, that you cannot use @code{make-event} as the generic | |
1418 replacement for @code{copy-event}, because it does not allow creating | |
1419 all of the event types. | |
1420 | |
1421 To create a modified copy of an event, you can use the canonicalization | |
1422 feature of @var{plist}. The following example creates a copy of | |
1423 @var{event}, but with @code{modifiers} reset to @code{nil}. | |
1424 | |
1425 @lisp | |
1426 (make-event (event-type @var{event}) | |
1427 (append '(modifiers nil) | |
1428 (event-properties @var{event}))) | |
1429 @end lisp | |
1430 @end defun | |
1431 | |
1432 @defun copy-event event1 &optional event2 | |
1433 This function makes a copy of the given event object. If a second | |
1434 argument is given, the first event is copied into the second and the | |
1435 second is returned. If the second argument is not supplied (or is | |
1436 @code{nil}) then a new event will be made. | |
1437 @end defun | |
1438 | |
1439 @defun deallocate-event event | |
1440 This function allows the given event structure to be reused. You | |
1441 @strong{MUST NOT} use this event object after calling this function with | |
1442 it. You will lose. It is not necessary to call this function, as event | |
1443 objects are garbage-collected like all other objects; however, it may be | |
1444 more efficient to explicitly deallocate events when you are sure that | |
1445 that is safe. | |
1446 @end defun | |
1447 | |
1448 @node Converting Events | |
1449 @subsection Converting Events | |
1450 | |
1451 XEmacs provides some auxiliary functions for converting between events | |
1452 and other ways of representing keys. These are useful when working with | |
1453 @sc{ascii} strings and with keymaps. | |
1454 | |
1455 @defun character-to-event ch &optional event device | |
1456 This function converts a numeric @sc{ascii} value to an event structure, | |
1457 replete with modifier bits. @var{ch} is the character to convert, and | |
1458 @var{event} is the event object to fill in. This function contains | |
1459 knowledge about what the codes ``mean'' -- for example, the number 9 is | |
1460 converted to the character @key{Tab}, not the distinct character | |
1461 @key{Control-I}. | |
1462 | |
1463 Note that @var{ch} does not have to be a numeric value, but can be a | |
1464 symbol such as @code{clear} or a list such as @code{(control | |
1465 backspace)}. | |
1466 | |
1467 If @code{event} is not @code{nil}, it is modified; otherwise, a | |
1468 new event object is created. In both cases, the event is returned. | |
1469 | |
1470 Optional third arg @var{device} is the device to store in the event; | |
1471 this also affects whether the high bit is interpreted as a meta key. A | |
1472 value of @code{nil} means use the selected device but always treat the | |
1473 high bit as meta. | |
1474 | |
1475 Beware that @code{character-to-event} and @code{event-to-character} are | |
1476 not strictly inverse functions, since events contain much more | |
1477 information than the @sc{ascii} character set can encode. | |
1478 @end defun | |
1479 | |
1480 @defun event-to-character event &optional allow-extra-modifiers allow-meta allow-non-ascii | |
1481 This function returns the closest @sc{ascii} approximation to | |
1482 @var{event}. If the event isn't a keypress, this returns @code{nil}. | |
1483 | |
1484 If @var{allow-extra-modifiers} is non-@code{nil}, then this is lenient | |
1485 in its translation; it will ignore modifier keys other than | |
1486 @key{control} and @key{meta}, and will ignore the @key{shift} modifier | |
1487 on those characters which have no shifted @sc{ascii} equivalent | |
1488 (@key{Control-Shift-A} for example, will be mapped to the same | |
1489 @sc{ascii} code as @key{Control-A}). | |
1490 | |
1491 If @var{allow-meta} is non-@code{nil}, then the @key{Meta} modifier will | |
1492 be represented by turning on the high bit of the byte returned; | |
1493 otherwise, @code{nil} will be returned for events containing the | |
1494 @key{Meta} modifier. | |
1495 | |
1496 If @var{allow-non-ascii} is non-@code{nil}, then characters which are | |
1497 present in the prevailing character set (@pxref{Keymaps, variable | |
1498 @code{character-set-property}}) will be returned as their code in that | |
1499 character set, instead of the return value being restricted to | |
1500 @sc{ascii}. | |
1501 | |
1502 Note that specifying both @var{allow-meta} and @var{allow-non-ascii} is | |
1503 ambiguous, as both use the high bit; @key{M-x} and @key{oslash} will be | |
1504 indistinguishable. | |
1505 @end defun | |
1506 | |
1507 @defun events-to-keys events &optional no-mice | |
1508 Given a vector of event objects, this function returns a vector of key | |
1509 descriptors, or a string (if they all fit in the @sc{ascii} range). | |
1510 Optional arg @var{no-mice} means that button events are not allowed. | |
1511 @end defun | |
1512 | |
1513 @node Reading Input | |
1514 @section Reading Input | |
1515 | |
1516 The editor command loop reads keyboard input using the function | |
1517 @code{next-event} and constructs key sequences out of the events using | |
1518 @code{dispatch-event}. Lisp programs can also use the function | |
1519 @code{read-key-sequence}, which reads input a key sequence at a time. | |
1520 See also @code{momentary-string-display} in @ref{Temporary Displays}, | |
1521 and @code{sit-for} in @ref{Waiting}. @xref{Terminal Input}, for | |
1522 functions and variables for controlling terminal input modes and | |
1523 debugging terminal input. | |
1524 | |
1525 For higher-level input facilities, see @ref{Minibuffers}. | |
1526 | |
1527 @menu | |
1528 * Key Sequence Input:: How to read one key sequence. | |
1529 * Reading One Event:: How to read just one event. | |
1530 * Dispatching an Event:: What to do with an event once it has been read. | |
1531 * Quoted Character Input:: Asking the user to specify a character. | |
1532 * Peeking and Discarding:: How to reread or throw away input events. | |
1533 @end menu | |
1534 | |
1535 @node Key Sequence Input | |
1536 @subsection Key Sequence Input | |
1537 @cindex key sequence input | |
1538 | |
1539 Lisp programs can read input a key sequence at a time by calling | |
1540 @code{read-key-sequence}; for example, @code{describe-key} uses it to | |
1541 read the key to describe. | |
1542 | |
1543 @defun read-key-sequence prompt | |
1544 @cindex key sequence | |
1545 This function reads a sequence of keystrokes or mouse clicks and returns | |
1546 it as a vector of events. It keeps reading events until it has | |
1547 accumulated a full key sequence; that is, enough to specify a non-prefix | |
1548 command using the currently active keymaps. | |
1549 | |
1550 The vector and the event objects it contains are freshly created, and | |
1551 will not be side-effected by subsequent calls to this function. | |
1552 | |
1553 The function @code{read-key-sequence} suppresses quitting: @kbd{C-g} | |
1554 typed while reading with this function works like any other character, | |
1555 and does not set @code{quit-flag}. @xref{Quitting}. | |
1556 | |
1557 The argument @var{prompt} is either a string to be displayed in the echo | |
1558 area as a prompt, or @code{nil}, meaning not to display a prompt. | |
1559 | |
1560 @c XEmacs feature | |
1561 If the user selects a menu item while we are prompting for a key | |
1562 sequence, the returned value will be a vector of a single menu-selection | |
1563 event (a misc-user event). An error will be signalled if you pass this | |
1564 value to @code{lookup-key} or a related function. | |
1565 | |
1566 In the example below, the prompt @samp{?} is displayed in the echo area, | |
1567 and the user types @kbd{C-x C-f}. | |
1568 | |
1569 @example | |
1570 (read-key-sequence "?") | |
1571 | |
1572 @group | |
1573 ---------- Echo Area ---------- | |
1574 ?@kbd{C-x C-f} | |
1575 ---------- Echo Area ---------- | |
1576 | |
1577 @result{} [#<keypress-event control-X> #<keypress-event control-F>] | |
1578 @end group | |
1579 @end example | |
1580 @end defun | |
1581 | |
1582 @ignore @c Not in XEmacs | |
1583 @defvar num-input-keys | |
1584 @c Emacs 19 feature | |
1585 This variable's value is the number of key sequences processed so far in | |
1586 this XEmacs session. This includes key sequences read from the terminal | |
1587 and key sequences read from keyboard macros being executed. | |
1588 @end defvar | |
1589 @end ignore | |
1590 | |
1591 @cindex upper case key sequence | |
1592 @cindex downcasing in @code{lookup-key} | |
1593 If an input character is an upper-case letter and has no key binding, | |
1594 but its lower-case equivalent has one, then @code{read-key-sequence} | |
1595 converts the character to lower case. Note that @code{lookup-key} does | |
1596 not perform case conversion in this way. | |
1597 | |
1598 @node Reading One Event | |
1599 @subsection Reading One Event | |
1600 | |
1601 The lowest level functions for command input are those which read a | |
1602 single event. These functions often make a distinction between | |
1603 @dfn{command events}, which are user actions (keystrokes and mouse | |
1604 actions), and other events, which serve as communication between | |
1605 XEmacs and the window system. | |
1606 | |
1607 @defun next-event &optional event prompt | |
1608 This function reads and returns the next available event from the window | |
1609 system or terminal driver, waiting if necessary until an event is | |
1610 available. Pass this object to @code{dispatch-event} to handle it. If | |
1611 an event object is supplied, it is filled in and returned; otherwise a | |
1612 new event object will be created. | |
1613 | |
1614 Events can come directly from the user, from a keyboard macro, or from | |
1615 @code{unread-command-events}. | |
1616 | |
1617 In most cases, the function @code{next-command-event} is more | |
1618 appropriate. | |
1619 @end defun | |
1620 | |
1621 @defun next-command-event &optional event | |
1622 This function returns the next available ``user'' event from the window | |
1623 system or terminal driver. Pass this object to @code{dispatch-event} to | |
1624 handle it. If an event object is supplied, it is filled in and | |
1625 returned, otherwise a new event object will be created. | |
1626 | |
1627 The event returned will be a keyboard, mouse press, or mouse release | |
1628 event. If there are non-command events available (mouse motion, | |
1629 sub-process output, etc) then these will be executed (with | |
1630 @code{dispatch-event}) and discarded. This function is provided as a | |
1631 convenience; it is equivalent to the Lisp code | |
1632 | |
1633 @lisp | |
1634 @group | |
1635 (while (progn | |
1636 (next-event event) | |
1637 (not (or (key-press-event-p event) | |
1638 (button-press-event-p event) | |
1639 (button-release-event-p event) | |
1640 (menu-event-p event)))) | |
1641 (dispatch-event event)) | |
1642 @end group | |
1643 @end lisp | |
1644 | |
1645 Here is what happens if you call @code{next-command-event} and then | |
1646 press the right-arrow function key: | |
1647 | |
1648 @example | |
1649 @group | |
1650 (next-command-event) | |
1651 @result{} #<keypress-event right> | |
1652 @end group | |
1653 @end example | |
1654 @end defun | |
1655 | |
1656 @defun read-char | |
1657 This function reads and returns a character of command input. If a | |
1658 mouse click is detected, an error is signalled. The character typed is | |
1659 returned as an @sc{ascii} value. This function is retained for | |
1660 compatibility with Emacs 18, and is most likely the wrong thing for you | |
1661 to be using: consider using @code{next-command-event} instead. | |
1662 @end defun | |
1663 | |
1664 @defun enqueue-eval-event function object | |
1665 This function adds an eval event to the back of the queue. The | |
1666 eval event will be the next event read after all pending events. | |
1667 @end defun | |
1668 | |
1669 @node Dispatching an Event | |
1670 @subsection Dispatching an Event | |
1671 @cindex dispatching an event | |
1672 | |
1673 @defun dispatch-event event | |
1674 Given an event object returned by @code{next-event}, this function | |
1675 executes it. This is the basic function that makes XEmacs respond to | |
1676 user input; it also deals with notifications from the window system | |
1677 (such as Expose events). | |
1678 @end defun | |
1679 | |
1680 @node Quoted Character Input | |
1681 @subsection Quoted Character Input | |
1682 @cindex quoted character input | |
1683 | |
1684 You can use the function @code{read-quoted-char} to ask the user to | |
1685 specify a character, and allow the user to specify a control or meta | |
1686 character conveniently, either literally or as an octal character code. | |
1687 The command @code{quoted-insert} uses this function. | |
1688 | |
1689 @defun read-quoted-char &optional prompt | |
1690 @cindex octal character input | |
1691 @cindex control characters, reading | |
1692 @cindex nonprinting characters, reading | |
1693 This function is like @code{read-char}, except that if the first | |
1694 character read is an octal digit (0-7), it reads up to two more octal digits | |
1695 (but stopping if a non-octal digit is found) and returns the | |
1696 character represented by those digits in octal. | |
1697 | |
1698 Quitting is suppressed when the first character is read, so that the | |
1699 user can enter a @kbd{C-g}. @xref{Quitting}. | |
1700 | |
1701 If @var{prompt} is supplied, it specifies a string for prompting the | |
1702 user. The prompt string is always displayed in the echo area, followed | |
1703 by a single @samp{-}. | |
1704 | |
1705 In the following example, the user types in the octal number 177 (which | |
1706 is 127 in decimal). | |
1707 | |
1708 @example | |
1709 (read-quoted-char "What character") | |
1710 | |
1711 @group | |
1712 ---------- Echo Area ---------- | |
1713 What character-@kbd{177} | |
1714 ---------- Echo Area ---------- | |
1715 | |
1716 @result{} 127 | |
1717 @end group | |
1718 @end example | |
1719 @end defun | |
1720 | |
1721 @need 2000 | |
1722 @node Peeking and Discarding | |
1723 @subsection Miscellaneous Event Input Features | |
1724 | |
1725 This section describes how to ``peek ahead'' at events without using | |
1726 them up, how to check for pending input, and how to discard pending | |
1727 input. | |
1728 | |
1729 See also the variables @code{last-command-event} and @code{last-command-char} | |
1730 (@ref{Command Loop Info}). | |
1731 | |
1732 @defvar unread-command-events | |
1733 @cindex next input | |
1734 @cindex peeking at input | |
1735 This variable holds a list of events waiting to be read as command | |
1736 input. The events are used in the order they appear in the list, and | |
1737 removed one by one as they are used. | |
1738 | |
1739 The variable is needed because in some cases a function reads a event | |
1740 and then decides not to use it. Storing the event in this variable | |
1741 causes it to be processed normally, by the command loop or by the | |
1742 functions to read command input. | |
1743 | |
1744 @cindex prefix argument unreading | |
1745 For example, the function that implements numeric prefix arguments reads | |
1746 any number of digits. When it finds a non-digit event, it must unread | |
1747 the event so that it can be read normally by the command loop. | |
1748 Likewise, incremental search uses this feature to unread events with no | |
1749 special meaning in a search, because these events should exit the search | |
1750 and then execute normally. | |
1751 | |
1752 @ignore FSF Emacs stuff | |
1753 The reliable and easy way to extract events from a key sequence so as to | |
1754 put them in @code{unread-command-events} is to use | |
1755 @code{listify-key-sequence} (@pxref{Strings of Events}). | |
1756 @end ignore | |
1757 @end defvar | |
1758 | |
1759 @defvar unread-command-event | |
1760 This variable holds a single event to be read as command input. | |
1761 | |
1762 This variable is mostly obsolete now that you can use | |
1763 @code{unread-command-events} instead; it exists only to support programs | |
1764 written for versions of XEmacs prior to 19.12. | |
1765 @end defvar | |
1766 | |
1767 @defun input-pending-p | |
1768 @cindex waiting for command key input | |
1769 This function determines whether any command input is currently | |
1770 available to be read. It returns immediately, with value @code{t} if | |
1771 there is available input, @code{nil} otherwise. On rare occasions it | |
1772 may return @code{t} when no input is available. | |
1773 @end defun | |
1774 | |
1775 @defvar last-input-event | |
1776 This variable is set to the last keyboard or mouse button event received. | |
1777 | |
1778 This variable is off limits: you may not set its value or modify the | |
1779 event that is its value, as it is destructively modified by | |
1780 @code{read-key-sequence}. If you want to keep a pointer to this value, | |
1781 you must use @code{copy-event}. | |
1782 | |
1783 Note that this variable is an alias for @code{last-input-char} in | |
1784 FSF Emacs. | |
1785 | |
1786 In the example below, a character is read (the character @kbd{1}). It | |
1787 becomes the value of @code{last-input-event}, while @kbd{C-e} (from the | |
1788 @kbd{C-x C-e} command used to evaluate this expression) remains the | |
1789 value of @code{last-command-event}. | |
1790 | |
1791 @example | |
1792 @group | |
1793 (progn (print (next-command-event)) | |
1794 (print last-command-event) | |
1795 last-input-event) | |
1796 @print{} #<keypress-event 1> | |
1797 @print{} #<keypress-event control-E> | |
1798 @result{} #<keypress-event 1> | |
1799 | |
1800 @end group | |
1801 @end example | |
1802 @end defvar | |
1803 | |
1804 @defvar last-input-char | |
1805 If the value of @code{last-input-event} is a keyboard event, then this | |
1806 is the nearest @sc{ascii} equivalent to it. Remember that there is | |
1807 @emph{not} a 1:1 mapping between keyboard events and @sc{ascii} | |
1808 characters: the set of keyboard events is much larger, so writing code | |
1809 that examines this variable to determine what key has been typed is bad | |
1810 practice, unless you are certain that it will be one of a small set of | |
1811 characters. | |
1812 | |
1813 This function exists for compatibility with Emacs version 18. | |
1814 @end defvar | |
1815 | |
1816 @defun discard-input | |
1817 @cindex flush input | |
1818 @cindex discard input | |
1819 @cindex terminate keyboard macro | |
1820 This function discards the contents of the terminal input buffer and | |
1821 cancels any keyboard macro that might be in the process of definition. | |
1822 It returns @code{nil}. | |
1823 | |
1824 In the following example, the user may type a number of characters right | |
1825 after starting the evaluation of the form. After the @code{sleep-for} | |
1826 finishes sleeping, @code{discard-input} discards any characters typed | |
1827 during the sleep. | |
1828 | |
1829 @example | |
1830 (progn (sleep-for 2) | |
1831 (discard-input)) | |
1832 @result{} nil | |
1833 @end example | |
1834 @end defun | |
1835 | |
1836 @node Waiting | |
1837 @section Waiting for Elapsed Time or Input | |
1838 @cindex pausing | |
1839 @cindex waiting | |
1840 | |
1841 The wait functions are designed to wait for a certain amount of time | |
1842 to pass or until there is input. For example, you may wish to pause in | |
1843 the middle of a computation to allow the user time to view the display. | |
1844 @code{sit-for} pauses and updates the screen, and returns immediately if | |
1845 input comes in, while @code{sleep-for} pauses without updating the | |
1846 screen. | |
1847 | |
1848 Note that in FSF Emacs, the commands @code{sit-for} and @code{sleep-for} | |
1849 take two arguments to specify the time (one integer and one float | |
1850 value), instead of a single argument that can be either an integer or a | |
1851 float. | |
1852 | |
1853 @defun sit-for seconds &optional nodisp | |
1854 This function performs redisplay (provided there is no pending input | |
1855 from the user), then waits @var{seconds} seconds, or until input is | |
1856 available. The result is @code{t} if @code{sit-for} waited the full | |
1857 time with no input arriving (see @code{input-pending-p} in @ref{Peeking | |
1858 and Discarding}). Otherwise, the value is @code{nil}. | |
1859 | |
1860 The argument @var{seconds} need not be an integer. If it is a floating | |
1861 point number, @code{sit-for} waits for a fractional number of seconds. | |
1862 @ignore FSF Emacs stuff | |
1863 Some systems support only a whole number of seconds; on these systems, | |
1864 @var{seconds} is rounded down. | |
1865 | |
1866 The optional argument @var{millisec} specifies an additional waiting | |
1867 period measured in milliseconds. This adds to the period specified by | |
1868 @var{seconds}. If the system doesn't support waiting fractions of a | |
1869 second, you get an error if you specify nonzero @var{millisec}. | |
1870 @end ignore | |
1871 | |
1872 @cindex forcing redisplay | |
1873 Redisplay is normally preempted if input arrives, and does not happen at | |
1874 all if input is available before it starts. (You can force screen | |
1875 updating in such a case by using @code{force-redisplay}. @xref{Refresh | |
1876 Screen}.) If there is no input pending, you can force an update with no | |
1877 delay by using @code{(sit-for 0)}. | |
1878 | |
1879 If @var{nodisp} is non-@code{nil}, then @code{sit-for} does not | |
1880 redisplay, but it still returns as soon as input is available (or when | |
1881 the timeout elapses). | |
1882 | |
1883 @ignore | |
1884 Iconifying or deiconifying a frame makes @code{sit-for} return, because | |
1885 that generates an event. @xref{Misc Events}. | |
1886 @end ignore | |
1887 | |
1888 The usual purpose of @code{sit-for} is to give the user time to read | |
1889 text that you display. | |
1890 @end defun | |
1891 | |
1892 @defun sleep-for seconds | |
1893 This function simply pauses for @var{seconds} seconds without updating | |
1894 the display. This function pays no attention to available input. It | |
1895 returns @code{nil}. | |
1896 | |
1897 The argument @var{seconds} need not be an integer. If it is a floating | |
1898 point number, @code{sleep-for} waits for a fractional number of seconds. | |
1899 @ignore FSF Emacs stuff | |
1900 Some systems support only a whole number of seconds; on these systems, | |
1901 @var{seconds} is rounded down. | |
1902 | |
1903 The optional argument @var{millisec} specifies an additional waiting | |
1904 period measured in milliseconds. This adds to the period specified by | |
1905 @var{seconds}. If the system doesn't support waiting fractions of a | |
1906 second, you get an error if you specify nonzero @var{millisec}. | |
1907 @end ignore | |
1908 | |
1909 Use @code{sleep-for} when you wish to guarantee a delay. | |
1910 @end defun | |
1911 | |
1912 @xref{Time of Day}, for functions to get the current time. | |
1913 | |
1914 @node Quitting | |
1915 @section Quitting | |
1916 @cindex @kbd{C-g} | |
1917 @cindex quitting | |
1918 | |
1919 Typing @kbd{C-g} while a Lisp function is running causes XEmacs to | |
1920 @dfn{quit} whatever it is doing. This means that control returns to the | |
1921 innermost active command loop. | |
1922 | |
1923 Typing @kbd{C-g} while the command loop is waiting for keyboard input | |
1924 does not cause a quit; it acts as an ordinary input character. In the | |
1925 simplest case, you cannot tell the difference, because @kbd{C-g} | |
1926 normally runs the command @code{keyboard-quit}, whose effect is to quit. | |
1927 However, when @kbd{C-g} follows a prefix key, the result is an undefined | |
1928 key. The effect is to cancel the prefix key as well as any prefix | |
1929 argument. | |
1930 | |
1931 In the minibuffer, @kbd{C-g} has a different definition: it aborts out | |
1932 of the minibuffer. This means, in effect, that it exits the minibuffer | |
1933 and then quits. (Simply quitting would return to the command loop | |
1934 @emph{within} the minibuffer.) The reason why @kbd{C-g} does not quit | |
1935 directly when the command reader is reading input is so that its meaning | |
1936 can be redefined in the minibuffer in this way. @kbd{C-g} following a | |
1937 prefix key is not redefined in the minibuffer, and it has its normal | |
1938 effect of canceling the prefix key and prefix argument. This too | |
1939 would not be possible if @kbd{C-g} always quit directly. | |
1940 | |
1941 When @kbd{C-g} does directly quit, it does so by setting the variable | |
1942 @code{quit-flag} to @code{t}. XEmacs checks this variable at appropriate | |
1943 times and quits if it is not @code{nil}. Setting @code{quit-flag} | |
1944 non-@code{nil} in any way thus causes a quit. | |
1945 | |
1946 At the level of C code, quitting cannot happen just anywhere; only at the | |
1947 special places that check @code{quit-flag}. The reason for this is | |
1948 that quitting at other places might leave an inconsistency in XEmacs's | |
1949 internal state. Because quitting is delayed until a safe place, quitting | |
1950 cannot make XEmacs crash. | |
1951 | |
1952 Certain functions such as @code{read-key-sequence} or | |
1953 @code{read-quoted-char} prevent quitting entirely even though they wait | |
1954 for input. Instead of quitting, @kbd{C-g} serves as the requested | |
1955 input. In the case of @code{read-key-sequence}, this serves to bring | |
1956 about the special behavior of @kbd{C-g} in the command loop. In the | |
1957 case of @code{read-quoted-char}, this is so that @kbd{C-q} can be used | |
1958 to quote a @kbd{C-g}. | |
1959 | |
1960 You can prevent quitting for a portion of a Lisp function by binding | |
1961 the variable @code{inhibit-quit} to a non-@code{nil} value. Then, | |
1962 although @kbd{C-g} still sets @code{quit-flag} to @code{t} as usual, the | |
1963 usual result of this---a quit---is prevented. Eventually, | |
1964 @code{inhibit-quit} will become @code{nil} again, such as when its | |
1965 binding is unwound at the end of a @code{let} form. At that time, if | |
1966 @code{quit-flag} is still non-@code{nil}, the requested quit happens | |
1967 immediately. This behavior is ideal when you wish to make sure that | |
1968 quitting does not happen within a ``critical section'' of the program. | |
1969 | |
1970 @cindex @code{read-quoted-char} quitting | |
1971 In some functions (such as @code{read-quoted-char}), @kbd{C-g} is | |
1972 handled in a special way that does not involve quitting. This is done | |
1973 by reading the input with @code{inhibit-quit} bound to @code{t}, and | |
1974 setting @code{quit-flag} to @code{nil} before @code{inhibit-quit} | |
1975 becomes @code{nil} again. This excerpt from the definition of | |
1976 @code{read-quoted-char} shows how this is done; it also shows that | |
1977 normal quitting is permitted after the first character of input. | |
1978 | |
1979 @example | |
1980 (defun read-quoted-char (&optional prompt) | |
1981 "@dots{}@var{documentation}@dots{}" | |
1982 (let ((count 0) (code 0) char) | |
1983 (while (< count 3) | |
1984 (let ((inhibit-quit (zerop count)) | |
1985 (help-form nil)) | |
1986 (and prompt (message "%s-" prompt)) | |
1987 (setq char (read-char)) | |
1988 (if inhibit-quit (setq quit-flag nil))) | |
1989 @dots{}) | |
1990 (logand 255 code))) | |
1991 @end example | |
1992 | |
1993 @defvar quit-flag | |
1994 If this variable is non-@code{nil}, then XEmacs quits immediately, unless | |
1995 @code{inhibit-quit} is non-@code{nil}. Typing @kbd{C-g} ordinarily sets | |
1996 @code{quit-flag} non-@code{nil}, regardless of @code{inhibit-quit}. | |
1997 @end defvar | |
1998 | |
1999 @defvar inhibit-quit | |
2000 This variable determines whether XEmacs should quit when @code{quit-flag} | |
2001 is set to a value other than @code{nil}. If @code{inhibit-quit} is | |
2002 non-@code{nil}, then @code{quit-flag} has no special effect. | |
2003 @end defvar | |
2004 | |
2005 @deffn Command keyboard-quit | |
2006 This function signals the @code{quit} condition with @code{(signal 'quit | |
2007 nil)}. This is the same thing that quitting does. (See @code{signal} | |
2008 in @ref{Errors}.) | |
2009 @end deffn | |
2010 | |
2011 You can specify a character other than @kbd{C-g} to use for quitting. | |
2012 See the function @code{set-input-mode} in @ref{Terminal Input}. | |
2013 | |
2014 @node Prefix Command Arguments | |
2015 @section Prefix Command Arguments | |
2016 @cindex prefix argument | |
2017 @cindex raw prefix argument | |
2018 @cindex numeric prefix argument | |
2019 | |
2020 Most XEmacs commands can use a @dfn{prefix argument}, a number | |
2021 specified before the command itself. (Don't confuse prefix arguments | |
2022 with prefix keys.) The prefix argument is at all times represented by a | |
2023 value, which may be @code{nil}, meaning there is currently no prefix | |
2024 argument. Each command may use the prefix argument or ignore it. | |
2025 | |
2026 There are two representations of the prefix argument: @dfn{raw} and | |
2027 @dfn{numeric}. The editor command loop uses the raw representation | |
2028 internally, and so do the Lisp variables that store the information, but | |
2029 commands can request either representation. | |
2030 | |
2031 Here are the possible values of a raw prefix argument: | |
2032 | |
2033 @itemize @bullet | |
2034 @item | |
2035 @code{nil}, meaning there is no prefix argument. Its numeric value is | |
2036 1, but numerous commands make a distinction between @code{nil} and the | |
2037 integer 1. | |
2038 | |
2039 @item | |
2040 An integer, which stands for itself. | |
2041 | |
2042 @item | |
2043 A list of one element, which is an integer. This form of prefix | |
2044 argument results from one or a succession of @kbd{C-u}'s with no | |
2045 digits. The numeric value is the integer in the list, but some | |
2046 commands make a distinction between such a list and an integer alone. | |
2047 | |
2048 @item | |
2049 The symbol @code{-}. This indicates that @kbd{M--} or @kbd{C-u -} was | |
2050 typed, without following digits. The equivalent numeric value is | |
2051 @minus{}1, but some commands make a distinction between the integer | |
2052 @minus{}1 and the symbol @code{-}. | |
2053 @end itemize | |
2054 | |
2055 We illustrate these possibilities by calling the following function with | |
2056 various prefixes: | |
2057 | |
2058 @example | |
2059 @group | |
2060 (defun display-prefix (arg) | |
2061 "Display the value of the raw prefix arg." | |
2062 (interactive "P") | |
2063 (message "%s" arg)) | |
2064 @end group | |
2065 @end example | |
2066 | |
2067 @noindent | |
2068 Here are the results of calling @code{display-prefix} with various | |
2069 raw prefix arguments: | |
2070 | |
2071 @example | |
2072 M-x display-prefix @print{} nil | |
2073 | |
2074 C-u M-x display-prefix @print{} (4) | |
2075 | |
2076 C-u C-u M-x display-prefix @print{} (16) | |
2077 | |
2078 C-u 3 M-x display-prefix @print{} 3 | |
2079 | |
2080 M-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)} | |
2081 | |
2082 C-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)} | |
2083 | |
2084 C-u - M-x display-prefix @print{} - | |
2085 | |
2086 M-- M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)} | |
2087 | |
2088 C-- M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)} | |
2089 | |
2090 C-u - 7 M-x display-prefix @print{} -7 | |
2091 | |
2092 M-- 7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)} | |
2093 | |
2094 C-- 7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)} | |
2095 @end example | |
2096 | |
2097 XEmacs uses two variables to store the prefix argument: | |
2098 @code{prefix-arg} and @code{current-prefix-arg}. Commands such as | |
2099 @code{universal-argument} that set up prefix arguments for other | |
2100 commands store them in @code{prefix-arg}. In contrast, | |
2101 @code{current-prefix-arg} conveys the prefix argument to the current | |
2102 command, so setting it has no effect on the prefix arguments for future | |
2103 commands. | |
2104 | |
2105 Normally, commands specify which representation to use for the prefix | |
2106 argument, either numeric or raw, in the @code{interactive} declaration. | |
2107 (@xref{Using Interactive}.) Alternatively, functions may look at the | |
2108 value of the prefix argument directly in the variable | |
2109 @code{current-prefix-arg}, but this is less clean. | |
2110 | |
2111 @defun prefix-numeric-value arg | |
2112 This function returns the numeric meaning of a valid raw prefix argument | |
2113 value, @var{arg}. The argument may be a symbol, a number, or a list. | |
2114 If it is @code{nil}, the value 1 is returned; if it is @code{-}, the | |
2115 value @minus{}1 is returned; if it is a number, that number is returned; | |
2116 if it is a list, the @sc{car} of that list (which should be a number) is | |
2117 returned. | |
2118 @end defun | |
2119 | |
2120 @defvar current-prefix-arg | |
2121 This variable holds the raw prefix argument for the @emph{current} | |
2122 command. Commands may examine it directly, but the usual way to access | |
2123 it is with @code{(interactive "P")}. | |
2124 @end defvar | |
2125 | |
2126 @defvar prefix-arg | |
2127 The value of this variable is the raw prefix argument for the | |
2128 @emph{next} editing command. Commands that specify prefix arguments for | |
2129 the following command work by setting this variable. | |
2130 @end defvar | |
2131 | |
2132 Do not call the functions @code{universal-argument}, | |
2133 @code{digit-argument}, or @code{negative-argument} unless you intend to | |
2134 let the user enter the prefix argument for the @emph{next} command. | |
2135 | |
2136 @deffn Command universal-argument | |
2137 This command reads input and specifies a prefix argument for the | |
2138 following command. Don't call this command yourself unless you know | |
2139 what you are doing. | |
2140 @end deffn | |
2141 | |
2142 @deffn Command digit-argument arg | |
2143 This command adds to the prefix argument for the following command. The | |
2144 argument @var{arg} is the raw prefix argument as it was before this | |
2145 command; it is used to compute the updated prefix argument. Don't call | |
2146 this command yourself unless you know what you are doing. | |
2147 @end deffn | |
2148 | |
2149 @deffn Command negative-argument arg | |
2150 This command adds to the numeric argument for the next command. The | |
2151 argument @var{arg} is the raw prefix argument as it was before this | |
2152 command; its value is negated to form the new prefix argument. Don't | |
2153 call this command yourself unless you know what you are doing. | |
2154 @end deffn | |
2155 | |
2156 @node Recursive Editing | |
2157 @section Recursive Editing | |
2158 @cindex recursive command loop | |
2159 @cindex recursive editing level | |
2160 @cindex command loop, recursive | |
2161 | |
2162 The XEmacs command loop is entered automatically when XEmacs starts up. | |
2163 This top-level invocation of the command loop never exits; it keeps | |
2164 running as long as XEmacs does. Lisp programs can also invoke the | |
2165 command loop. Since this makes more than one activation of the command | |
2166 loop, we call it @dfn{recursive editing}. A recursive editing level has | |
2167 the effect of suspending whatever command invoked it and permitting the | |
2168 user to do arbitrary editing before resuming that command. | |
2169 | |
2170 The commands available during recursive editing are the same ones | |
2171 available in the top-level editing loop and defined in the keymaps. | |
2172 Only a few special commands exit the recursive editing level; the others | |
2173 return to the recursive editing level when they finish. (The special | |
2174 commands for exiting are always available, but they do nothing when | |
2175 recursive editing is not in progress.) | |
2176 | |
2177 All command loops, including recursive ones, set up all-purpose error | |
2178 handlers so that an error in a command run from the command loop will | |
2179 not exit the loop. | |
2180 | |
2181 @cindex minibuffer input | |
2182 Minibuffer input is a special kind of recursive editing. It has a few | |
2183 special wrinkles, such as enabling display of the minibuffer and the | |
2184 minibuffer window, but fewer than you might suppose. Certain keys | |
2185 behave differently in the minibuffer, but that is only because of the | |
2186 minibuffer's local map; if you switch windows, you get the usual XEmacs | |
2187 commands. | |
2188 | |
2189 @cindex @code{throw} example | |
2190 @kindex exit | |
2191 @cindex exit recursive editing | |
2192 @cindex aborting | |
2193 To invoke a recursive editing level, call the function | |
2194 @code{recursive-edit}. This function contains the command loop; it also | |
2195 contains a call to @code{catch} with tag @code{exit}, which makes it | |
2196 possible to exit the recursive editing level by throwing to @code{exit} | |
2197 (@pxref{Catch and Throw}). If you throw a value other than @code{t}, | |
2198 then @code{recursive-edit} returns normally to the function that called | |
2199 it. The command @kbd{C-M-c} (@code{exit-recursive-edit}) does this. | |
2200 Throwing a @code{t} value causes @code{recursive-edit} to quit, so that | |
2201 control returns to the command loop one level up. This is called | |
2202 @dfn{aborting}, and is done by @kbd{C-]} (@code{abort-recursive-edit}). | |
2203 | |
2204 Most applications should not use recursive editing, except as part of | |
2205 using the minibuffer. Usually it is more convenient for the user if you | |
2206 change the major mode of the current buffer temporarily to a special | |
2207 major mode, which should have a command to go back to the previous mode. | |
2208 (The @kbd{e} command in Rmail uses this technique.) Or, if you wish to | |
2209 give the user different text to edit ``recursively'', create and select | |
2210 a new buffer in a special mode. In this mode, define a command to | |
2211 complete the processing and go back to the previous buffer. (The | |
2212 @kbd{m} command in Rmail does this.) | |
2213 | |
2214 Recursive edits are useful in debugging. You can insert a call to | |
2215 @code{debug} into a function definition as a sort of breakpoint, so that | |
2216 you can look around when the function gets there. @code{debug} invokes | |
2217 a recursive edit but also provides the other features of the debugger. | |
2218 | |
2219 Recursive editing levels are also used when you type @kbd{C-r} in | |
2220 @code{query-replace} or use @kbd{C-x q} (@code{kbd-macro-query}). | |
2221 | |
2222 @defun recursive-edit | |
2223 @cindex suspend evaluation | |
2224 This function invokes the editor command loop. It is called | |
2225 automatically by the initialization of XEmacs, to let the user begin | |
2226 editing. When called from a Lisp program, it enters a recursive editing | |
2227 level. | |
2228 | |
2229 In the following example, the function @code{simple-rec} first | |
2230 advances point one word, then enters a recursive edit, printing out a | |
2231 message in the echo area. The user can then do any editing desired, and | |
2232 then type @kbd{C-M-c} to exit and continue executing @code{simple-rec}. | |
2233 | |
2234 @example | |
2235 (defun simple-rec () | |
2236 (forward-word 1) | |
2237 (message "Recursive edit in progress") | |
2238 (recursive-edit) | |
2239 (forward-word 1)) | |
2240 @result{} simple-rec | |
2241 (simple-rec) | |
2242 @result{} nil | |
2243 @end example | |
2244 @end defun | |
2245 | |
2246 @deffn Command exit-recursive-edit | |
2247 This function exits from the innermost recursive edit (including | |
2248 minibuffer input). Its definition is effectively @code{(throw 'exit | |
2249 nil)}. | |
2250 @end deffn | |
2251 | |
2252 @deffn Command abort-recursive-edit | |
2253 This function aborts the command that requested the innermost recursive | |
2254 edit (including minibuffer input), by signaling @code{quit} | |
2255 after exiting the recursive edit. Its definition is effectively | |
2256 @code{(throw 'exit t)}. @xref{Quitting}. | |
2257 @end deffn | |
2258 | |
2259 @deffn Command top-level | |
2260 This function exits all recursive editing levels; it does not return a | |
2261 value, as it jumps completely out of any computation directly back to | |
2262 the main command loop. | |
2263 @end deffn | |
2264 | |
2265 @defun recursion-depth | |
2266 This function returns the current depth of recursive edits. When no | |
2267 recursive edit is active, it returns 0. | |
2268 @end defun | |
2269 | |
2270 @node Disabling Commands | |
2271 @section Disabling Commands | |
2272 @cindex disabled command | |
2273 | |
2274 @dfn{Disabling a command} marks the command as requiring user | |
2275 confirmation before it can be executed. Disabling is used for commands | |
2276 which might be confusing to beginning users, to prevent them from using | |
2277 the commands by accident. | |
2278 | |
2279 @kindex disabled | |
2280 The low-level mechanism for disabling a command is to put a | |
2281 non-@code{nil} @code{disabled} property on the Lisp symbol for the | |
2282 command. These properties are normally set up by the user's | |
2283 @file{.emacs} file with Lisp expressions such as this: | |
2284 | |
2285 @example | |
2286 (put 'upcase-region 'disabled t) | |
2287 @end example | |
2288 | |
2289 @noindent | |
2290 For a few commands, these properties are present by default and may be | |
2291 removed by the @file{.emacs} file. | |
2292 | |
2293 If the value of the @code{disabled} property is a string, the message | |
2294 saying the command is disabled includes that string. For example: | |
2295 | |
2296 @example | |
2297 (put 'delete-region 'disabled | |
2298 "Text deleted this way cannot be yanked back!\n") | |
2299 @end example | |
2300 | |
2301 @xref{Disabling,,, xemacs, The XEmacs User's Manual}, for the details on | |
2302 what happens when a disabled command is invoked interactively. | |
2303 Disabling a command has no effect on calling it as a function from Lisp | |
2304 programs. | |
2305 | |
2306 @deffn Command enable-command command | |
2307 Allow @var{command} to be executed without special confirmation from now | |
2308 on, and (if the user confirms) alter the user's @file{.emacs} file so | |
2309 that this will apply to future sessions. | |
2310 @end deffn | |
2311 | |
2312 @deffn Command disable-command command | |
2313 Require special confirmation to execute @var{command} from now on, and | |
2314 (if the user confirms) alter the user's @file{.emacs} file so that this | |
2315 will apply to future sessions. | |
2316 @end deffn | |
2317 | |
2318 @defvar disabled-command-hook | |
2319 This normal hook is run instead of a disabled command, when the user | |
2320 invokes the disabled command interactively. The hook functions can use | |
2321 @code{this-command-keys} to determine what the user typed to run the | |
2322 command, and thus find the command itself. @xref{Hooks}. | |
2323 | |
2324 By default, @code{disabled-command-hook} contains a function that asks | |
2325 the user whether to proceed. | |
2326 @end defvar | |
2327 | |
2328 @node Command History | |
2329 @section Command History | |
2330 @cindex command history | |
2331 @cindex complex command | |
2332 @cindex history of commands | |
2333 | |
2334 The command loop keeps a history of the complex commands that have | |
2335 been executed, to make it convenient to repeat these commands. A | |
2336 @dfn{complex command} is one for which the interactive argument reading | |
2337 uses the minibuffer. This includes any @kbd{M-x} command, any | |
2338 @kbd{M-:} command, and any command whose @code{interactive} | |
2339 specification reads an argument from the minibuffer. Explicit use of | |
2340 the minibuffer during the execution of the command itself does not cause | |
2341 the command to be considered complex. | |
2342 | |
2343 @defvar command-history | |
2344 This variable's value is a list of recent complex commands, each | |
2345 represented as a form to evaluate. It continues to accumulate all | |
2346 complex commands for the duration of the editing session, but all but | |
2347 the first (most recent) thirty elements are deleted when a garbage | |
2348 collection takes place (@pxref{Garbage Collection}). | |
2349 | |
2350 @example | |
2351 @group | |
2352 command-history | |
2353 @result{} ((switch-to-buffer "chistory.texi") | |
2354 (describe-key "^X^[") | |
2355 (visit-tags-table "~/emacs/src/") | |
2356 (find-tag "repeat-complex-command")) | |
2357 @end group | |
2358 @end example | |
2359 @end defvar | |
2360 | |
2361 This history list is actually a special case of minibuffer history | |
2362 (@pxref{Minibuffer History}), with one special twist: the elements are | |
2363 expressions rather than strings. | |
2364 | |
2365 There are a number of commands devoted to the editing and recall of | |
2366 previous commands. The commands @code{repeat-complex-command}, and | |
2367 @code{list-command-history} are described in the user manual | |
2368 (@pxref{Repetition,,, xemacs, The XEmacs User's Manual}). Within the | |
2369 minibuffer, the history commands used are the same ones available in any | |
2370 minibuffer. | |
2371 | |
2372 @node Keyboard Macros | |
2373 @section Keyboard Macros | |
2374 @cindex keyboard macros | |
2375 | |
2376 A @dfn{keyboard macro} is a canned sequence of input events that can | |
2377 be considered a command and made the definition of a key. The Lisp | |
2378 representation of a keyboard macro is a string or vector containing the | |
2379 events. Don't confuse keyboard macros with Lisp macros | |
2380 (@pxref{Macros}). | |
2381 | |
2382 @defun execute-kbd-macro macro &optional count | |
2383 This function executes @var{macro} as a sequence of events. If | |
2384 @var{macro} is a string or vector, then the events in it are executed | |
2385 exactly as if they had been input by the user. The sequence is | |
2386 @emph{not} expected to be a single key sequence; normally a keyboard | |
2387 macro definition consists of several key sequences concatenated. | |
2388 | |
2389 If @var{macro} is a symbol, then its function definition is used in | |
2390 place of @var{macro}. If that is another symbol, this process repeats. | |
2391 Eventually the result should be a string or vector. If the result is | |
2392 not a symbol, string, or vector, an error is signaled. | |
2393 | |
2394 The argument @var{count} is a repeat count; @var{macro} is executed that | |
2395 many times. If @var{count} is omitted or @code{nil}, @var{macro} is | |
2396 executed once. If it is 0, @var{macro} is executed over and over until it | |
2397 encounters an error or a failing search. | |
2398 @end defun | |
2399 | |
2400 @defvar executing-macro | |
2401 This variable contains the string or vector that defines the keyboard | |
2402 macro that is currently executing. It is @code{nil} if no macro is | |
2403 currently executing. A command can test this variable to behave | |
2404 differently when run from an executing macro. Do not set this variable | |
2405 yourself. | |
2406 @end defvar | |
2407 | |
2408 @defvar defining-kbd-macro | |
2409 This variable indicates whether a keyboard macro is being defined. A | |
2410 command can test this variable to behave differently while a macro is | |
2411 being defined. The commands @code{start-kbd-macro} and | |
2412 @code{end-kbd-macro} set this variable---do not set it yourself. | |
2413 @end defvar | |
2414 | |
2415 @defvar last-kbd-macro | |
2416 This variable is the definition of the most recently defined keyboard | |
2417 macro. Its value is a string or vector, or @code{nil}. | |
2418 @end defvar | |
2419 | |
2420 @c Broke paragraph to prevent overfull hbox. --rjc 15mar92 | |
2421 The commands are described in the user's manual (@pxref{Keyboard | |
2422 Macros,,, xemacs, The XEmacs User's Manual}). |