Mercurial > hg > xemacs-beta
comparison src/alloca.c @ 2500:3d8143fc88e1
[xemacs-hg @ 2005-01-24 23:33:30 by ben]
get working with VC7
config.inc.samp: Declare OPTIONAL_LIBRARY_DIR as root of library directories.
Redo all graphics library defaults to mirror the versions and
directories in the current binary aux distribution on xemacs
web site. Enable TIFF and COMPFACE by default since you can
now compile with them and binary libs are provided.
xemacs.mak: Put our own directories first in case of conflict (e.g. config.h
in compface).
xemacs.mak: Use MSVCRT to avoid link problems.
s/windowsnt.h:
bytecode.c, print.c: Add casts to avoid warning.
compiler.h: Add MSC_VERSION and include definitions of DOESNT_RETURN and
friends here, like for GCC. Need different definitions for VC7
and VC6.
s/windowsnt.h: Remove stuff moved to compiler.h. Disable warning 4646 ("function
declared with __declspec(noreturn) has non-void return type")
on VC7 since lots of Lisp primitives trigger this and there is
no easy way to kludge around the warning.
glyphs-eimage.c: Some really nasty hacks to allow TIFF and JPEG to both be compiled.
#### The better solution is to move the TIFF and JPEG code to
different files.
glyphs-msw.c: Define __STDC__ to avoid problems with compface.h.
intl-auto-encap-win32.c, intl-auto-encap-win32.h, intl-encap-win32.c, syswindows.h: Those wankers at Microsoft cannot leave well enough alone.
Various functions change parameter types semi-randomly between
VC6 and VC7, so we need to include our own versions that
can handle both kinds with appropriate casting.
EmacsFrame.c, EmacsShell-sub.c, EmacsShell.c, alloc.c, alloca.c, buffer.c, bytecode.c, charset.h, chartab.c, cm.c, console-stream.c, console.c, data.c, debug.h, device-msw.c, device-tty.c, device-x.c, doprnt.c, dumper.c, dynarr.c, elhash.c, emacs.c, eval.c, event-Xt.c, event-gtk.c, event-msw.c, event-stream.c, events.c, extents.c, faces.c, file-coding.c, fileio.c, fns.c, font-lock.c, frame-gtk.c, frame-x.c, frame.c, free-hook.c, gccache-gtk.c, glyphs-eimage.c, glyphs-gtk.c, glyphs-msw.c, glyphs-x.c, glyphs.c, gtk-glue.c, gutter.c, input-method-xlib.c, insdel.c, intl-win32.c, keymap.c, lisp.h, lread.c, lstream.c, macros.c, malloc.c, menubar-gtk.c, menubar-msw.c, menubar-x.c, mule-coding.c, native-gtk-toolbar.c, number.c, objects-msw.c, objects.c, print.c, process-nt.c, process-unix.c, process.c, ralloc.c, rangetab.c, redisplay-gtk.c, redisplay-msw.c, redisplay-output.c, redisplay-tty.c, redisplay-x.c, redisplay.c, regex.c, scrollbar-gtk.c, scrollbar-x.c, search.c, select-x.c, signal.c, specifier.c, specifier.h, strftime.c, sunplay.c, symbols.c, sysdep.c, sysproc.h, text.c, text.h, toolbar-common.c, toolbar-msw.c, toolbar.c, ui-gtk.c, unexnt.c, unicode.c, win32.c, window.c, xgccache.c, s/windowsnt.h: abort() -> ABORT(). Eliminate preprocessor games with abort()
since it creates huge problems in VC7, solvable only by including
massive amounts of files in every compile (and not worth it).
author | ben |
---|---|
date | Mon, 24 Jan 2005 23:34:34 +0000 |
parents | a8d8f419b459 |
children | 0612d54a372a |
comparison
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2499:4c5ee4d2e921 | 2500:3d8143fc88e1 |
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337 | 337 |
338 /* There must be at least one stack segment. Therefore it is | 338 /* There must be at least one stack segment. Therefore it is |
339 a fatal error if "trailer" is null. */ | 339 a fatal error if "trailer" is null. */ |
340 | 340 |
341 if (trailer == 0) | 341 if (trailer == 0) |
342 abort (); | 342 ABORT (); |
343 | 343 |
344 /* Discard segments that do not contain our argument address. */ | 344 /* Discard segments that do not contain our argument address. */ |
345 | 345 |
346 while (trailer != 0) | 346 while (trailer != 0) |
347 { | 347 { |
348 block = (long *) trailer->this_address; | 348 block = (long *) trailer->this_address; |
349 size = trailer->this_size; | 349 size = trailer->this_size; |
350 if (block == 0 || size == 0) | 350 if (block == 0 || size == 0) |
351 abort (); | 351 ABORT (); |
352 trailer = (struct stk_trailer *) trailer->link; | 352 trailer = (struct stk_trailer *) trailer->link; |
353 if ((block <= address) && (address < (block + size))) | 353 if ((block <= address) && (address < (block + size))) |
354 break; | 354 break; |
355 } | 355 } |
356 | 356 |
365 } | 365 } |
366 | 366 |
367 do | 367 do |
368 { | 368 { |
369 if (trailer->this_size <= 0) | 369 if (trailer->this_size <= 0) |
370 abort (); | 370 ABORT (); |
371 result += trailer->this_size; | 371 result += trailer->this_size; |
372 trailer = (struct stk_trailer *) trailer->link; | 372 trailer = (struct stk_trailer *) trailer->link; |
373 } | 373 } |
374 while (trailer != 0); | 374 while (trailer != 0); |
375 | 375 |