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1 @\input texinfo @c -*-texinfo-*- | |
2 settitle Notes about emacs Term mode | |
3 @setfilename ../info/term.info | |
4 | |
5 @titlepage | |
6 @sp 6 | |
7 @center @titlefont(Notes about Emacs TERM Mode) | |
8 @end titlepage | |
9 | |
10 @ifinfo | |
11 @c @format | |
12 @c START-INFO-DIR-ENTRY | |
13 @c * term mode:: Emacs terminal emulator mode. | |
14 @c END-INFO-DIR-ENTRY | |
15 @c @end format | |
16 | |
17 @node Top, , (DIR) | |
18 @top Terminal emulator mode | |
19 @end ifinfo | |
20 | |
21 This is some notes about the term Emacs mode. | |
22 | |
23 @menu | |
24 * term mode:: | |
25 @end menu | |
26 | |
27 @node term mode | |
28 @chapter Term Mode | |
29 | |
30 @menu | |
31 * Overview:: | |
32 * Connecting to remote computers:: | |
33 * Paging:: | |
34 * Terminal escapes:: | |
35 @end menu | |
36 | |
37 The @code{term} package includes the major modes @code{term}, | |
38 @code{shell}, and @code{gud} (for running gbd or another debugger). | |
39 It is a replacement for the comint mode of Emacs 19, | |
40 as well as shell, gdb, terminal, and telnet modes. | |
41 The package works best with recent releases of Emacs 19, | |
42 but will also work reasonably well with Emacs 18 as well as Lucid Emacs 19. | |
43 | |
44 The file @code{nshell.el} is a wrapper to use unless term mode | |
45 is built into Emacs. If works around some of the missing | |
46 in older Emacs versions. | |
47 To use it, edit the paths in @code{nshell.el}, appropriately, | |
48 and then @code{M-x load-file nshell.el RET}. | |
49 This will also load in replacement shell and gud modes. | |
50 | |
51 @node Overview | |
52 @section Overview | |
53 | |
54 The @code{term} mode is used to control a program (an "inferior process"). | |
55 It sends most keyboard input characters to the program, | |
56 and displays output from the program in the buffer. | |
57 This is similar to the traditional comint mode, and | |
58 modes derived from it (such as shell and gdb modes). | |
59 You can do with the new term-based shell the same sort | |
60 of things you could do with the old shell mode, | |
61 using more or less the same interface. However, the | |
62 new mode is more flexible, and works somewhat differently. | |
63 | |
64 @menu | |
65 * Output from the inferior:: | |
66 * subbuffer:: The sub-buffer | |
67 * altsubbuffer:: The alternate sub-buffer | |
68 * Input to the inferior:: | |
69 @end menu | |
70 | |
71 @node Output from the inferior | |
72 @subsection Output from the inferior | |
73 | |
74 In typical usage, output from the inferior is | |
75 added to the end of the buffer. If needed, the window | |
76 will be scrolled, just like a regular terminal. | |
77 (Only one line at a time will be scrolled, just like | |
78 regular terminals, and in contrast to the old shell mode.) | |
79 Thus the buffer becomes a log of your interaction with the | |
80 inferior, just like the old shell mode. | |
81 | |
82 Like a real terminal, term maintains a "cursor position." | |
83 This is the @code{process-mark} of the inferior process. | |
84 If the process-mark is not at the end of the buffer, output from | |
85 the inferior will overwrite existing text in the buffer. | |
86 This is like a real terminal, but unlike the old shell mode | |
87 (which inserts the output, instead of overwriting). | |
88 | |
89 Some programs (such as Emacs itself) need to control the | |
90 appearance on the screen in detail. They do this by | |
91 sending special control codes. The exact control | |
92 codes needed from terminal to terminal, but nowadays | |
93 most terminals and terminal emulators (including xterm) | |
94 understand the so-called "ANSI escape sequences" (first | |
95 popularized by the Digital's VT100 family of terminal). | |
96 The term mode also understands these escape sequences, | |
97 and for each control code does the appropriate thing | |
98 to change the buffer so that the appearance of the window | |
99 will match what it would be on a real terminal. | |
100 (In contrast, the old shell mode doesn't handle | |
101 terminal control codes at all.) | |
102 | |
103 See <...> for the specific control codes. | |
104 | |
105 @node subbuffer | |
106 @subsection The sub-buffer | |
107 | |
108 A program that talks to terminal expects the terminal to have a fixed size. | |
109 If the program is talking a terminal emulator program such as @code{xterm}, | |
110 that size can be changed (if the xterm window is re-sized), but programs | |
111 still assume a logical terminal that has a fixed size independent | |
112 of the amount of output transmitted by the programs. | |
113 | |
114 To programs that use it, the Emacs terminal emulator acts as if it | |
115 too has a fixed size. The @dfn{sub-buffer} is the part of a @code{term}-mode | |
116 buffer that corresponds to a "normal" terminal. Most of the time | |
117 (unless you explicitly scroll the window displaying the buffer), | |
118 the sub-buffer is the part of the buffer that is displayed in a window. | |
119 | |
120 The sub-buffer is defined in terms of three buffer-local-variable: | |
121 | |
122 @defvar term-height | |
123 The height of the sub-buffer, in screen lines. | |
124 @end defvar | |
125 | |
126 @defvar term-width | |
127 The width of the sub-buffer, in screen columns. | |
128 @end defvar | |
129 | |
130 @defvar term-home-marker | |
131 The "home" position, that is the top left corner of the sub-buffer. | |
132 @end defvar | |
133 | |
134 The sub-buffer is assumed to be the end part of the buffer; | |
135 the @code{term-home-marker} should never be more than | |
136 @code{term-height} screen lines from the end of the buffer. | |
137 | |
138 @node altsubbuffer | |
139 @subsection The alternate sub-buffer | |
140 | |
141 When a "graphical" program finishes, it is nice to | |
142 restore the screen state to what it was before the program started. | |
143 Many people are used to this behavior from @code{xterm}, and | |
144 its also offered by the @code{term} emulator. | |
145 | |
146 @defun term-switch-to-alternate-sub-buffer set | |
147 If @var{set} is true, and we're not already using the alternate sub-buffer, | |
148 switch to it. What this means is that the @code{term-home-marker} | |
149 is saved (in the variable @code{term-saved-home-marker}), and the | |
150 @code{term-home-marker} is set to the end of the buffer. | |
151 | |
152 If @var{set} is false and we're using the alternate sub-buffer, | |
153 switch back to the saved sub-buffer. What this means is that the | |
154 (current, alternate) sub-buffer is deleted (using | |
155 @code{(delete-region term-home-marker (point-max))}), and then the | |
156 @code{term-home-marker} is restored (from @code{term-saved-home-marker}). | |
157 @end defun | |
158 | |
159 @node Input to the inferior | |
160 @subsection Input to the inferior | |
161 | |
162 Characters typed by the user are sent to the inferior. | |
163 How this is done depends on whether the @code{term} buffer | |
164 is in "character" mode or "line" mode. | |
165 (A @code{term} buffer can also be in "pager" mode. | |
166 This is discussed <later>.) | |
167 Which of these is currently active is specified in the mode line. | |
168 The difference between them is the key-bindings available. | |
169 | |
170 In character mode, one character (by default @key{C-c}) is special, | |
171 and is a prefix for various commands. All other characters are | |
172 sent directly to the inferior process, with no interpretation by Emacs. | |
173 Character mode looks and feels like a real terminal, or a conventional | |
174 terminal emulator such as xterm. | |
175 | |
176 In line mode, key commands mostly have standard Emacs actions. | |
177 Regulars characters insert themselves into the buffer. | |
178 When return is typed, the entire current line of the buffer | |
179 (except possibly the prompt) is sent to the inferior process. | |
180 Line mode is basically the original shell mode from earlier Emacs versions. | |
181 | |
182 To switch from line mode to character mode type @kbd{C-c c}. | |
183 To switch from character mode to line mode type @kbd{C-c l}. | |
184 | |
185 In either mode, "echoing" of user input is handled by the inferior. | |
186 Therefor, in line mode after an input line at the end of the buffer | |
187 is sent to the inferior, it is deleted from the buffer. | |
188 This is so that the inferior can echo the input, if it wishes | |
189 (which it normally does). | |
190 | |
191 @node Connecting to remote computers | |
192 @section Connecting to remote computers | |
193 | |
194 If you want to login to a remove computer, you can do that just as | |
195 you would expect, using whatever commands you would normally use. | |
196 | |
197 (This is worth emphasizing, because earlier versions of @code{shell} | |
198 mode would not work properly if you tried to log in to some other | |
199 computer, because of the way echoing was handled. That is why | |
200 there was a separate @code{telnet} mode to partially compensate for | |
201 these problems. The @code{telnet} mode is no longer needed, and | |
202 is basically obsolete.) | |
203 | |
204 A program that asks you for a password will normally suppress | |
205 echoing of the password, so the password will not show up in the buffer. | |
206 This will happen just as if you were using a real terminal, if | |
207 the buffer is in char mode. If it is in line mode, the password | |
208 will be temporarily visible, but will be erased when you hit return. | |
209 (This happens automatically; there is no special password processing.) | |
210 | |
211 When you log in to a different machine, you need to specify the | |
212 type of terminal your using. If you are talking to a Bourne-compatible | |
213 shell, and your system understands the @code{TERMCAP} variable, | |
214 you can use the command @kbd{M-x shell-send-termcap}, which | |
215 sends a string specifying the terminal type and size. | |
216 (This command is also useful after the window has changed size.) | |
217 | |
218 If you need to specify the terminal type manually, you can try the | |
219 terminal types "ansi" or "vt100". | |
220 | |
221 You can of course run gdb on that remote computer. One useful | |
222 trick: If you invoke gdb with the @code{--fullname} option, | |
223 it will send special commands to Emacs that will cause Emacs to | |
224 pop up the source files you're debugging. This will work | |
225 whether or not gdb is running on a different computer than Emacs, | |
226 assuming can access the source files specified by gdb. | |
227 | |
228 @node Paging | |
229 @section Paging | |
230 | |
231 When the pager is enabled, Emacs will "pause" after each screenful | |
232 of output (since the last input sent to the inferior). | |
233 It will enter "pager" mode, which feels a lot like the "more" | |
234 program: Typing a space requests another screenful of output. | |
235 Other commands request more or less output, or scroll backwards | |
236 in the @code{term} buffer. In pager mode, type @kbd{h} or @kbd{?} | |
237 to display a help message listing all the available pager mode commands. | |
238 | |
239 In either character or line mode, type @kbd{C-c p} to enable paging, | |
240 and @kbd{C-c D} to disable it. | |
241 | |
242 @node Terminal escapes | |
243 @section Terminal Escape sequences | |
244 | |
245 A program that does "graphics" on a terminal controls the | |
246 terminal by sending strings called @dfn{terminal escape sequences} | |
247 that the terminal (or terminal emulator) interprets as special commands. | |
248 The @code{term} mode includes a terminal emulator that understands | |
249 standard ANSI escape sequences, originally popularized by VT100 terminals, | |
250 and now used by the @code{xterm} program and most modern terminal | |
251 emulator software. | |
252 | |
253 @menu | |
254 * Cursor motion:: Escape sequences to move the cursor | |
255 * Erasing:: Escape commands for erasing text | |
256 * Inserting and deleting:: Escape sequences to insert and delete text | |
257 * Scrolling:: Escape sequences to scroll part of the visible window | |
258 * Command hook:: | |
259 * Miscellaneous escapes:: | |
260 @end menu | |
261 | |
262 printing chars | |
263 | |
264 tab | |
265 | |
266 LF | |
267 | |
268 @node Cursor motion | |
269 @subsection Escape sequences to move the cursor | |
270 | |
271 @table @kbd | |
272 @item RETURN | |
273 Moves to the beginning of the current screen line. | |
274 | |
275 @item C-b | |
276 Moves backwards one column. (Tabs are broken up if needed.) | |
277 @comment Line wrap FIXME | |
278 | |
279 @item Esc [ R ; C H | |
280 Move to screen row R, screen column C, where (R=1) is the top row, | |
281 and (C=1) is the leftmost column. Defaults are R=1 and C=1. | |
282 | |
283 @item Esc [ N A | |
284 Move N (default 1) screen lines up. | |
285 @item Esc [ N B | |
286 Move N (default 1) screen lines down. | |
287 @item Esc [ N C | |
288 Move N (default 1) columns right. | |
289 @item Esc [ N D | |
290 Move N (default 1) columns left. | |
291 @end table | |
292 | |
293 @node Erasing | |
294 @subsection Escape commands for erasing text | |
295 | |
296 These commands "erase" part of the sub-buffer. | |
297 Erasing means replacing by white space; it is not the same as deleting. | |
298 The relative screen positions of things that are not erased remain | |
299 unchanged with each other, as does the relative cursor position. | |
300 | |
301 @table @kbd | |
302 @item E [ J | |
303 Erase from cursor to end of screen. | |
304 @item E [ 0 J | |
305 Same as E [ J. | |
306 @item E [ 1 J | |
307 Erase from home position to point. | |
308 @item E [ 2 J | |
309 Erase whole sub-buffer. | |
310 @item E [ K | |
311 Erase from point to end of screen line. | |
312 @item E [ 0 K | |
313 Same as E [ K. | |
314 @item E [ 1 K | |
315 Erase from beginning of screen line to point. | |
316 @item E [ 2 K | |
317 Erase whole screen line. | |
318 @end table | |
319 | |
320 @node Inserting and deleting | |
321 @subsection Escape sequences to insert and delete text | |
322 | |
323 @table @kbd | |
324 @item Esc [ N L | |
325 Insert N (default 1) blank lines. | |
326 @item Esc [ N M | |
327 Delete N (default 1) lines. | |
328 @item Esc [ N P | |
329 Delete N (default 1) characters. | |
330 @item Esc [ N @@ | |
331 Insert N (default 1) spaces. | |
332 @end table | |
333 | |
334 @node Scrolling | |
335 @subsection Escape sequences to scroll part of the visible window | |
336 | |
337 @table @kbd | |
338 @item Esc D | |
339 Scroll forward one screen line. | |
340 | |
341 @item Esc M | |
342 Scroll backwards one screen line. | |
343 | |
344 @item Esc [ T ; B r | |
345 Set the scrolling region to be from lines T down to line B inclusive, | |
346 where line 1 is the topmost line. | |
347 @end table | |
348 | |
349 @node Command hook | |
350 @subsection Command hook | |
351 | |
352 If @kbd{C-z} is seen, any text up to a following @key{LF} is scanned. | |
353 The text in between (not counting the initial C-z or the final LF) | |
354 is passed to the function that is the value of @code{term-command-hook}. | |
355 | |
356 The default value of the @code{term-command-hook} variable | |
357 is the function @code{term-command-hook}, which handles the following: | |
358 | |
359 @table @kbd | |
360 @item C-z C-z FILENAME:LINENUMBER:IGNORED LF | |
361 Set term-pending-frame to @code{(cons "FILENAME" LINENUMBER)}. | |
362 When the buffer is displayed in the current window, show | |
363 the FILENAME in the other window, and show an arrow at LINENUMBER. | |
364 Gdb emits these strings when invoked with the flag --fullname. | |
365 This is used by gdb mode; you can also invoke gdb with this flag | |
366 from shell mode. | |
367 | |
368 @item C-z / DIRNAME LF | |
369 Set the directory of the term buffer to DIRNAME | |
370 | |
371 @item C-z ! LEXPR LF | |
372 Read and evaluate LEXPR as a Lisp expression. | |
373 The result is ignored. | |
374 @end table | |
375 | |
376 @node Miscellaneous escapes | |
377 @subsection Miscellaneous escapes | |
378 | |
379 @table @kbd | |
380 @item C-g (Bell) | |
381 Calls @code{(beep t)}. | |
382 | |
383 @item Esc 7 | |
384 Save cursor. | |
385 | |
386 @item Esc 8 | |
387 Restore cursor. | |
388 | |
389 @item Esc [ 47 h | |
390 Switch to the alternate sub-buffer, | |
391 @item Esc [ 47 l | |
392 Switch back to the regular sub-buffer, | |
393 @end table | |
394 | |
395 @bye |