Mercurial > hg > xemacs-beta
comparison man/lispref/windows.texi @ 0:376386a54a3c r19-14
Import from CVS: tag r19-14
author | cvs |
---|---|
date | Mon, 13 Aug 2007 08:45:50 +0200 |
parents | |
children | 05472e90ae02 |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:376386a54a3c |
---|---|
1 @c -*-texinfo-*- | |
2 @c This is part of the XEmacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. | |
4 @c See the file lispref.texi for copying conditions. | |
5 @setfilename ../../info/windows.info | |
6 @node Windows, Frames, Buffers, Top | |
7 @chapter Windows | |
8 | |
9 This chapter describes most of the functions and variables related to | |
10 Emacs windows. See @ref{Display}, for information on how text is | |
11 displayed in windows. | |
12 | |
13 @menu | |
14 * Basic Windows:: Basic information on using windows. | |
15 * Splitting Windows:: Splitting one window into two windows. | |
16 * Deleting Windows:: Deleting a window gives its space to other windows. | |
17 * Selecting Windows:: The selected window is the one that you edit in. | |
18 * Cyclic Window Ordering:: Moving around the existing windows. | |
19 * Buffers and Windows:: Each window displays the contents of a buffer. | |
20 * Displaying Buffers:: Higher-lever functions for displaying a buffer | |
21 and choosing a window for it. | |
22 * Choosing Window:: How to choose a window for displaying a buffer. | |
23 * Window Point:: Each window has its own location of point. | |
24 * Window Start:: The display-start position controls which text | |
25 is on-screen in the window. | |
26 * Vertical Scrolling:: Moving text up and down in the window. | |
27 * Horizontal Scrolling:: Moving text sideways on the window. | |
28 * Size of Window:: Accessing the size of a window. | |
29 * Position of Window:: Accessing the position of a window. | |
30 * Resizing Windows:: Changing the size of a window. | |
31 * Window Configurations:: Saving and restoring the state of the screen. | |
32 @end menu | |
33 | |
34 @node Basic Windows | |
35 @section Basic Concepts of Emacs Windows | |
36 @cindex window | |
37 @cindex selected window | |
38 | |
39 A @dfn{window} in XEmacs is the physical area of the screen in which a | |
40 buffer is displayed. The term is also used to refer to a Lisp object that | |
41 represents that screen area in XEmacs Lisp. It should be | |
42 clear from the context which is meant. | |
43 | |
44 XEmacs groups windows into frames. A frame represents an area of | |
45 screen available for XEmacs to use. Each frame always contains at least | |
46 one window, but you can subdivide it vertically or horizontally into | |
47 multiple nonoverlapping Emacs windows. | |
48 | |
49 In each frame, at any time, one and only one window is designated as | |
50 @dfn{selected within the frame}. The frame's cursor appears in that | |
51 window. At ant time, one frame is the selected frame; and the window | |
52 selected within that frame is @dfn{the selected window}. The selected | |
53 window's buffer is usually the current buffer (except when | |
54 @code{set-buffer} has been used). @xref{Current Buffer}. | |
55 | |
56 For practical purposes, a window exists only while it is displayed in | |
57 a frame. Once removed from the frame, the window is effectively deleted | |
58 and should not be used, @emph{even though there may still be references | |
59 to it} from other Lisp objects. Restoring a saved window configuration | |
60 is the only way for a window no longer on the screen to come back to | |
61 life. (@xref{Deleting Windows}.) | |
62 | |
63 Each window has the following attributes: | |
64 | |
65 @itemize @bullet | |
66 @item | |
67 containing frame | |
68 | |
69 @item | |
70 window height | |
71 | |
72 @item | |
73 window width | |
74 | |
75 @item | |
76 window edges with respect to the frame or screen | |
77 | |
78 @item | |
79 the buffer it displays | |
80 | |
81 @item | |
82 position within the buffer at the upper left of the window | |
83 | |
84 @item | |
85 amount of horizontal scrolling, in columns | |
86 | |
87 @item | |
88 point | |
89 | |
90 @item | |
91 the mark | |
92 | |
93 @item | |
94 how recently the window was selected | |
95 @end itemize | |
96 | |
97 @cindex multiple windows | |
98 Users create multiple windows so they can look at several buffers at | |
99 once. Lisp libraries use multiple windows for a variety of reasons, but | |
100 most often to display related information. In Rmail, for example, you | |
101 can move through a summary buffer in one window while the other window | |
102 shows messages one at a time as they are reached. | |
103 | |
104 The meaning of ``window'' in XEmacs is similar to what it means in the | |
105 context of general-purpose window systems such as X, but not identical. | |
106 The X Window System places X windows on the screen; XEmacs uses one or | |
107 more X windows as frames, and subdivides them into | |
108 Emacs windows. When you use XEmacs on a character-only terminal, XEmacs | |
109 treats the whole terminal screen as one frame. | |
110 | |
111 @cindex terminal frame | |
112 @cindex frame of terminal | |
113 @cindex tiled windows | |
114 Most window systems support arbitrarily located overlapping windows. | |
115 In contrast, Emacs windows are @dfn{tiled}; they never overlap, and | |
116 together they fill the whole screen or frame. Because of the way | |
117 in which XEmacs creates new windows and resizes them, you can't create | |
118 every conceivable tiling of windows on an Emacs frame. @xref{Splitting | |
119 Windows}, and @ref{Size of Window}. | |
120 | |
121 @xref{Display}, for information on how the contents of the | |
122 window's buffer are displayed in the window. | |
123 | |
124 @defun windowp object | |
125 This function returns @code{t} if @var{object} is a window. | |
126 @end defun | |
127 | |
128 @node Splitting Windows | |
129 @section Splitting Windows | |
130 @cindex splitting windows | |
131 @cindex window splitting | |
132 | |
133 The functions described here are the primitives used to split a window | |
134 into two windows. Two higher level functions sometimes split a window, | |
135 but not always: @code{pop-to-buffer} and @code{display-buffer} | |
136 (@pxref{Displaying Buffers}). | |
137 | |
138 The functions described here do not accept a buffer as an argument. | |
139 The two ``halves'' of the split window initially display the same buffer | |
140 previously visible in the window that was split. | |
141 | |
142 @defun one-window-p &optional no-mini all-frames | |
143 This function returns non-@code{nil} if there is only one window. The | |
144 argument @var{no-mini}, if non-@code{nil}, means don't count the | |
145 minibuffer even if it is active; otherwise, the minibuffer window is | |
146 included, if active, in the total number of windows which is compared | |
147 against one. | |
148 | |
149 The argument @var{all-frame} controls which set of windows are | |
150 counted. | |
151 @itemize @bullet | |
152 @item | |
153 If it is @code{nil} or omitted, then count only the selected frame, plus | |
154 the minibuffer it uses (which may be on another frame). | |
155 @item | |
156 If it is @code{t}, then windows on all frames that currently exist | |
157 (including invisible and iconified frames) are counted. | |
158 @item | |
159 If it is the symbol @code{visible}, then windows on all visible frames | |
160 are counted. | |
161 @item | |
162 If it is the number 0, then windows on all visible and iconified frames | |
163 are counted. | |
164 @item | |
165 If it is any other value, then precisely the windows in @var{window}'s | |
166 frame are counted, excluding the minibuffer in use if it lies in | |
167 some other frame. | |
168 @end itemize | |
169 @end defun | |
170 | |
171 @deffn Command split-window &optional window size horizontal | |
172 This function splits @var{window} into two windows. The original | |
173 window @var{window} remains the selected window, but occupies only | |
174 part of its former screen area. The rest is occupied by a newly created | |
175 window which is returned as the value of this function. | |
176 | |
177 If @var{horizontal} is non-@code{nil}, then @var{window} splits into | |
178 two side by side windows. The original window @var{window} keeps the | |
179 leftmost @var{size} columns, and gives the rest of the columns to the | |
180 new window. Otherwise, it splits into windows one above the other, and | |
181 @var{window} keeps the upper @var{size} lines and gives the rest of the | |
182 lines to the new window. The original window is therefore the | |
183 left-hand or upper of the two, and the new window is the right-hand or | |
184 lower. | |
185 | |
186 If @var{window} is omitted or @code{nil}, then the selected window is | |
187 split. If @var{size} is omitted or @code{nil}, then @var{window} is | |
188 divided evenly into two parts. (If there is an odd line, it is | |
189 allocated to the new window.) When @code{split-window} is called | |
190 interactively, all its arguments are @code{nil}. | |
191 | |
192 The following example starts with one window on a frame that is 50 | |
193 lines high by 80 columns wide; then the window is split. | |
194 | |
195 @smallexample | |
196 @group | |
197 (setq w (selected-window)) | |
198 @result{} #<window 8 on windows.texi> | |
199 (window-edges) ; @r{Edges in order:} | |
200 @result{} (0 0 80 50) ; @r{left--top--right--bottom} | |
201 @end group | |
202 | |
203 @group | |
204 ;; @r{Returns window created} | |
205 (setq w2 (split-window w 15)) | |
206 @result{} #<window 28 on windows.texi> | |
207 @end group | |
208 @group | |
209 (window-edges w2) | |
210 @result{} (0 15 80 50) ; @r{Bottom window;} | |
211 ; @r{top is line 15} | |
212 @end group | |
213 @group | |
214 (window-edges w) | |
215 @result{} (0 0 80 15) ; @r{Top window} | |
216 @end group | |
217 @end smallexample | |
218 | |
219 The frame looks like this: | |
220 | |
221 @smallexample | |
222 @group | |
223 __________ | |
224 | | line 0 | |
225 | w | | |
226 |__________| | |
227 | | line 15 | |
228 | w2 | | |
229 |__________| | |
230 line 50 | |
231 column 0 column 80 | |
232 @end group | |
233 @end smallexample | |
234 | |
235 Next, the top window is split horizontally: | |
236 | |
237 @smallexample | |
238 @group | |
239 (setq w3 (split-window w 35 t)) | |
240 @result{} #<window 32 on windows.texi> | |
241 @end group | |
242 @group | |
243 (window-edges w3) | |
244 @result{} (35 0 80 15) ; @r{Left edge at column 35} | |
245 @end group | |
246 @group | |
247 (window-edges w) | |
248 @result{} (0 0 35 15) ; @r{Right edge at column 35} | |
249 @end group | |
250 @group | |
251 (window-edges w2) | |
252 @result{} (0 15 80 50) ; @r{Bottom window unchanged} | |
253 @end group | |
254 @end smallexample | |
255 | |
256 @need 3000 | |
257 Now, the screen looks like this: | |
258 | |
259 @smallexample | |
260 @group | |
261 column 35 | |
262 __________ | |
263 | | | line 0 | |
264 | w | w3 | | |
265 |___|______| | |
266 | | line 15 | |
267 | w2 | | |
268 |__________| | |
269 line 50 | |
270 column 0 column 80 | |
271 @end group | |
272 @end smallexample | |
273 | |
274 Normally, Emacs indicates the border between two side-by-side windows | |
275 with a scroll bar (@pxref{X Frame Parameters,Scroll Bars}) or @samp{|} | |
276 characters. The display table can specify alternative border | |
277 characters; see @ref{Display Tables}. | |
278 @end deffn | |
279 | |
280 @deffn Command split-window-vertically &optional size | |
281 This function splits the selected window into two windows, one above | |
282 the other, leaving the selected window with @var{size} lines. | |
283 | |
284 This function is simply an interface to @code{split-windows}. | |
285 Here is the complete function definition for it: | |
286 | |
287 @smallexample | |
288 @group | |
289 (defun split-window-vertically (&optional arg) | |
290 "Split current window into two windows, one above the other." | |
291 (interactive "P") | |
292 (split-window nil (and arg (prefix-numeric-value arg)))) | |
293 @end group | |
294 @end smallexample | |
295 @end deffn | |
296 | |
297 @deffn Command split-window-horizontally &optional size | |
298 This function splits the selected window into two windows | |
299 side-by-side, leaving the selected window with @var{size} columns. | |
300 | |
301 This function is simply an interface to @code{split-windows}. Here is | |
302 the complete definition for @code{split-window-horizontally} (except for | |
303 part of the documentation string): | |
304 | |
305 @smallexample | |
306 @group | |
307 (defun split-window-horizontally (&optional arg) | |
308 "Split selected window into two windows, side by side..." | |
309 (interactive "P") | |
310 (split-window nil (and arg (prefix-numeric-value arg)) t)) | |
311 @end group | |
312 @end smallexample | |
313 @end deffn | |
314 | |
315 @defun one-window-p &optional no-mini all-frames | |
316 This function returns non-@code{nil} if there is only one window. The | |
317 argument @var{no-mini}, if non-@code{nil}, means don't count the | |
318 minibuffer even if it is active; otherwise, the minibuffer window is | |
319 included, if active, in the total number of windows, which is compared | |
320 against one. | |
321 | |
322 The argument @var{all-frames} specifies which frames to consider. Here | |
323 are the possible values and their meanings: | |
324 | |
325 @table @asis | |
326 @item @code{nil} | |
327 Count the windows in the selected frame, plus the minibuffer used | |
328 by that frame even if it lies in some other frame. | |
329 | |
330 @item @code{t} | |
331 Count all windows in all existing frames. | |
332 | |
333 @item @code{visible} | |
334 Count all windows in all visible frames. | |
335 | |
336 @item 0 | |
337 Count all windows in all visible or iconified frames. | |
338 | |
339 @item anything else | |
340 Count precisely the windows in the selected frame, and no others. | |
341 @end table | |
342 @end defun | |
343 | |
344 @node Deleting Windows | |
345 @section Deleting Windows | |
346 @cindex deleting windows | |
347 | |
348 A window remains visible on its frame unless you @dfn{delete} it by | |
349 calling certain functions that delete windows. A deleted window cannot | |
350 appear on the screen, but continues to exist as a Lisp object until | |
351 there are no references to it. There is no way to cancel the deletion | |
352 of a window aside from restoring a saved window configuration | |
353 (@pxref{Window Configurations}). Restoring a window configuration also | |
354 deletes any windows that aren't part of that configuration. | |
355 | |
356 When you delete a window, the space it took up is given to one | |
357 adjacent sibling. (In Emacs version 18, the space was divided evenly | |
358 among all the siblings.) | |
359 | |
360 @c Emacs 19 feature | |
361 @defun window-live-p window | |
362 This function returns @code{nil} if @var{window} is deleted, and | |
363 @code{t} otherwise. | |
364 | |
365 @strong{Warning:} Erroneous information or fatal errors may result from | |
366 using a deleted window as if it were live. | |
367 @end defun | |
368 | |
369 @deffn Command delete-window &optional window | |
370 This function removes @var{window} from the display. If @var{window} | |
371 is omitted, then the selected window is deleted. An error is signaled | |
372 if there is only one window when @code{delete-window} is called. | |
373 | |
374 This function returns @code{nil}. | |
375 | |
376 When @code{delete-window} is called interactively, @var{window} | |
377 defaults to the selected window. | |
378 @end deffn | |
379 | |
380 @deffn Command delete-other-windows &optional window | |
381 This function makes @var{window} the only window on its frame, by | |
382 deleting the other windows in that frame. If @var{window} is omitted or | |
383 @code{nil}, then the selected window is used by default. | |
384 | |
385 The result is @code{nil}. | |
386 @end deffn | |
387 | |
388 @deffn Command delete-windows-on buffer &optional frame | |
389 This function deletes all windows showing @var{buffer}. If there are | |
390 no windows showing @var{buffer}, it does nothing. | |
391 | |
392 @code{delete-windows-on} operates frame by frame. If a frame has | |
393 several windows showing different buffers, then those showing | |
394 @var{buffer} are removed, and the others expand to fill the space. If | |
395 all windows in some frame are showing @var{buffer} (including the case | |
396 where there is only one window), then the frame reverts to having a | |
397 single window showing another buffer chosen with @code{other-buffer}. | |
398 @xref{The Buffer List}. | |
399 | |
400 The argument @var{frame} controls which frames to operate on: | |
401 | |
402 @itemize @bullet | |
403 @item | |
404 If it is @code{nil}, operate on the selected frame. | |
405 @item | |
406 If it is @code{t}, operate on all frames. | |
407 @item | |
408 If it is @code{visible}, operate on all visible frames. | |
409 @item 0 | |
410 If it is 0, operate on all visible or iconified frames. | |
411 @item | |
412 If it is a frame, operate on that frame. | |
413 @end itemize | |
414 | |
415 This function always returns @code{nil}. | |
416 @end deffn | |
417 | |
418 @node Selecting Windows | |
419 @section Selecting Windows | |
420 @cindex selecting windows | |
421 | |
422 When a window is selected, the buffer in the window becomes the current | |
423 buffer, and the cursor will appear in it. | |
424 | |
425 @defun selected-window &optional device | |
426 This function returns the selected window. This is the window in | |
427 which the cursor appears and to which many commands apply. Each | |
428 separate device can have its own selected window, which is remembered | |
429 as focus changes from device to device. Optional argument @var{device} | |
430 specifies which device to return the selected window for, and defaults | |
431 to the selected device. | |
432 @end defun | |
433 | |
434 @defun select-window window | |
435 This function makes @var{window} the selected window. The cursor then | |
436 appears in @var{window} (on redisplay). The buffer being displayed in | |
437 @var{window} is immediately designated the current buffer. | |
438 | |
439 The return value is @var{window}. | |
440 | |
441 @example | |
442 @group | |
443 (setq w (next-window)) | |
444 (select-window w) | |
445 @result{} #<window 65 on windows.texi> | |
446 @end group | |
447 @end example | |
448 @end defun | |
449 | |
450 @defmac save-selected-window forms@dots{} | |
451 This macro records the selected window, executes @var{forms} | |
452 in sequence, then restores the earlier selected window. | |
453 It does not save or restore anything about the sizes, arrangement | |
454 or contents of windows; therefore, if the @var{forms} change them, | |
455 the changes are permanent. | |
456 @end defmac | |
457 | |
458 @cindex finding windows | |
459 The following functions choose one of the windows on the screen, | |
460 offering various criteria for the choice. | |
461 | |
462 @defun get-lru-window &optional frame | |
463 This function returns the window least recently ``used'' (that is, | |
464 selected). The selected window is always the most recently used window. | |
465 | |
466 The selected window can be the least recently used window if it is the | |
467 only window. A newly created window becomes the least recently used | |
468 window until it is selected. A minibuffer window is never a candidate. | |
469 | |
470 The argument @var{frame} controls which windows are considered. | |
471 | |
472 @itemize @bullet | |
473 @item | |
474 If it is @code{nil}, consider windows on the selected frame. | |
475 @item | |
476 If it is @code{t}, consider windows on all frames. | |
477 @item | |
478 If it is @code{visible}, consider windows on all visible frames. | |
479 @item | |
480 If it is 0, consider windows on all visible or iconified frames. | |
481 @item | |
482 If it is a frame, consider windows on that frame. | |
483 @end itemize | |
484 @end defun | |
485 | |
486 @defun get-largest-window &optional frame | |
487 This function returns the window with the largest area (height times | |
488 width). If there are no side-by-side windows, then this is the window | |
489 with the most lines. A minibuffer window is never a candidate. | |
490 | |
491 If there are two windows of the same size, then the function returns | |
492 the window that is first in the cyclic ordering of windows (see | |
493 following section), starting from the selected window. | |
494 | |
495 The argument @var{frame} controls which set of windows are | |
496 considered. See @code{get-lru-window}, above. | |
497 @end defun | |
498 | |
499 @node Cyclic Window Ordering | |
500 @section Cyclic Ordering of Windows | |
501 @cindex cyclic ordering of windows | |
502 @cindex ordering of windows, cyclic | |
503 @cindex window ordering, cyclic | |
504 | |
505 When you use the command @kbd{C-x o} (@code{other-window}) to select | |
506 the next window, it moves through all the windows on the screen in a | |
507 specific cyclic order. For any given configuration of windows, this | |
508 order never varies. It is called the @dfn{cyclic ordering of windows}. | |
509 | |
510 This ordering generally goes from top to bottom, and from left to | |
511 right. But it may go down first or go right first, depending on the | |
512 order in which the windows were split. | |
513 | |
514 If the first split was vertical (into windows one above each other), | |
515 and then the subwindows were split horizontally, then the ordering is | |
516 left to right in the top of the frame, and then left to right in the | |
517 next lower part of the frame, and so on. If the first split was | |
518 horizontal, the ordering is top to bottom in the left part, and so on. | |
519 In general, within each set of siblings at any level in the window tree, | |
520 the order is left to right, or top to bottom. | |
521 | |
522 @defun next-window &optional window minibuf all-frames | |
523 @cindex minibuffer window | |
524 This function returns the window following @var{window} in the cyclic | |
525 ordering of windows. This is the window that @kbd{C-x o} would select | |
526 if typed when @var{window} is selected. If @var{window} is the only | |
527 window visible, then this function returns @var{window}. If omitted, | |
528 @var{window} defaults to the selected window. | |
529 | |
530 The value of the argument @var{minibuf} determines whether the | |
531 minibuffer is included in the window order. Normally, when | |
532 @var{minibuf} is @code{nil}, the minibuffer is included if it is | |
533 currently active; this is the behavior of @kbd{C-x o}. (The minibuffer | |
534 window is active while the minibuffer is in use. @xref{Minibuffers}.) | |
535 | |
536 If @var{minibuf} is @code{t}, then the cyclic ordering includes the | |
537 minibuffer window even if it is not active. | |
538 | |
539 If @var{minibuf} is neither @code{t} nor @code{nil}, then the minibuffer | |
540 window is not included even if it is active. | |
541 | |
542 The argument @var{all-frames} specifies which frames to consider. Here | |
543 are the possible values and their meanings: | |
544 | |
545 @table @asis | |
546 @item @code{nil} | |
547 Consider all the windows in @var{window}'s frame, plus the minibuffer | |
548 used by that frame even if it lies in some other frame. | |
549 | |
550 @item @code{t} | |
551 Consider all windows in all existing frames. | |
552 | |
553 @item @code{visible} | |
554 Consider all windows in all visible frames. (To get useful results, you | |
555 must ensure @var{window} is in a visible frame.) | |
556 | |
557 @item 0 | |
558 Consider all windows in all visible or iconified frames. | |
559 | |
560 @item anything else | |
561 Consider precisely the windows in @var{window}'s frame, and no others. | |
562 @end table | |
563 | |
564 This example assumes there are two windows, both displaying the | |
565 buffer @samp{windows.texi}: | |
566 | |
567 @example | |
568 @group | |
569 (selected-window) | |
570 @result{} #<window 56 on windows.texi> | |
571 @end group | |
572 @group | |
573 (next-window (selected-window)) | |
574 @result{} #<window 52 on windows.texi> | |
575 @end group | |
576 @group | |
577 (next-window (next-window (selected-window))) | |
578 @result{} #<window 56 on windows.texi> | |
579 @end group | |
580 @end example | |
581 @end defun | |
582 | |
583 @defun previous-window &optional window minibuf all-frames | |
584 This function returns the window preceding @var{window} in the cyclic | |
585 ordering of windows. The other arguments specify which windows to | |
586 include in the cycle, as in @code{next-window}. | |
587 @end defun | |
588 | |
589 @deffn Command other-window count &optional frame | |
590 This function selects the @var{count}th following window in the cyclic | |
591 order. If count is negative, then it selects the @minus{}@var{count}th | |
592 preceding window. It returns @code{nil}. | |
593 | |
594 In an interactive call, @var{count} is the numeric prefix argument. | |
595 | |
596 The argument @var{frame} controls which set of windows are considered. | |
597 @itemize @bullet | |
598 @item | |
599 If it is @code{nil} or omitted, then windows on the selected frame are | |
600 considered. | |
601 @item | |
602 If it is a frame, then windows on that frame are considered. | |
603 @item | |
604 If it is @code{t}, then windows on all frames that currently exist | |
605 (including invisible and iconified frames) are considered. | |
606 @item | |
607 If it is the symbol @code{visible}, then windows on all visible frames | |
608 are considered. | |
609 @item | |
610 If it is the number 0, then windows on all visible and iconified frames | |
611 are considered. | |
612 @item | |
613 If it is any other value, then the behavior is undefined. | |
614 @end itemize | |
615 @end deffn | |
616 | |
617 @c Emacs 19 feature | |
618 @defun walk-windows proc &optional minibuf all-frames | |
619 This function cycles through all windows, calling @code{proc} | |
620 once for each window with the window as its sole argument. | |
621 | |
622 The optional arguments @var{minibuf} and @var{all-frames} specify the | |
623 set of windows to include in the scan. See @code{next-window}, above, | |
624 for details. | |
625 @end defun | |
626 | |
627 @node Buffers and Windows | |
628 @section Buffers and Windows | |
629 @cindex examining windows | |
630 @cindex windows, controlling precisely | |
631 @cindex buffers, controlled in windows | |
632 | |
633 This section describes low-level functions to examine windows or to | |
634 display buffers in windows in a precisely controlled fashion. | |
635 @iftex | |
636 See the following section for | |
637 @end iftex | |
638 @ifinfo | |
639 @xref{Displaying Buffers}, for | |
640 @end ifinfo | |
641 related functions that find a window to use and specify a buffer for it. | |
642 The functions described there are easier to use than these, but they | |
643 employ heuristics in choosing or creating a window; use these functions | |
644 when you need complete control. | |
645 | |
646 @defun set-window-buffer window buffer-or-name | |
647 This function makes @var{window} display @var{buffer-or-name} as its | |
648 contents. It returns @code{nil}. | |
649 | |
650 @example | |
651 @group | |
652 (set-window-buffer (selected-window) "foo") | |
653 @result{} nil | |
654 @end group | |
655 @end example | |
656 @end defun | |
657 | |
658 @defun window-buffer &optional window | |
659 This function returns the buffer that @var{window} is displaying. If | |
660 @var{window} is omitted, this function returns the buffer for the | |
661 selected window. | |
662 | |
663 @example | |
664 @group | |
665 (window-buffer) | |
666 @result{} #<buffer windows.texi> | |
667 @end group | |
668 @end example | |
669 @end defun | |
670 | |
671 @defun get-buffer-window buffer-or-name &optional frame | |
672 This function returns a window currently displaying | |
673 @var{buffer-or-name}, or @code{nil} if there is none. If there are | |
674 several such windows, then the function returns the first one in the | |
675 cyclic ordering of windows, starting from the selected window. | |
676 @xref{Cyclic Window Ordering}. | |
677 | |
678 The argument @var{all-frames} controls which windows to consider. | |
679 | |
680 @itemize @bullet | |
681 @item | |
682 If it is @code{nil}, consider windows on the selected frame. | |
683 @item | |
684 If it is @code{t}, consider windows on all frames. | |
685 @item | |
686 If it is @code{visible}, consider windows on all visible frames. | |
687 @item | |
688 If it is 0, consider windows on all visible or iconified frames. | |
689 @item | |
690 If it is a frame, consider windows on that frame. | |
691 @end itemize | |
692 @end defun | |
693 | |
694 @node Displaying Buffers | |
695 @section Displaying Buffers in Windows | |
696 @cindex switching to a buffer | |
697 @cindex displaying a buffer | |
698 | |
699 In this section we describe convenient functions that choose a window | |
700 automatically and use it to display a specified buffer. These functions | |
701 can also split an existing window in certain circumstances. We also | |
702 describe variables that parameterize the heuristics used for choosing a | |
703 window. | |
704 @iftex | |
705 See the preceding section for | |
706 @end iftex | |
707 @ifinfo | |
708 @xref{Buffers and Windows}, for | |
709 @end ifinfo | |
710 low-level functions that give you more precise control. | |
711 | |
712 Do not use the functions in this section in order to make a buffer | |
713 current so that a Lisp program can access or modify it; they are too | |
714 drastic for that purpose, since they change the display of buffers in | |
715 windows, which is gratuitous and will surprise the user. Instead, use | |
716 @code{set-buffer} (@pxref{Current Buffer}) and @code{save-excursion} | |
717 (@pxref{Excursions}), which designate buffers as current for programmed | |
718 access without affecting the display of buffers in windows. | |
719 | |
720 @deffn Command switch-to-buffer buffer-or-name &optional norecord | |
721 This function makes @var{buffer-or-name} the current buffer, and also | |
722 displays the buffer in the selected window. This means that a human can | |
723 see the buffer and subsequent keyboard commands will apply to it. | |
724 Contrast this with @code{set-buffer}, which makes @var{buffer-or-name} | |
725 the current buffer but does not display it in the selected window. | |
726 @xref{Current Buffer}. | |
727 | |
728 If @var{buffer-or-name} does not identify an existing buffer, then a new | |
729 buffer by that name is created. The major mode for the new buffer is | |
730 set according to the variable @code{default-major-mode}. @xref{Auto | |
731 Major Mode}. | |
732 | |
733 Normally the specified buffer is put at the front of the buffer list. | |
734 This affects the operation of @code{other-buffer}. However, if | |
735 @var{norecord} is non-@code{nil}, this is not done. @xref{The Buffer | |
736 List}. | |
737 | |
738 The @code{switch-to-buffer} function is often used interactively, as | |
739 the binding of @kbd{C-x b}. It is also used frequently in programs. It | |
740 always returns @code{nil}. | |
741 @end deffn | |
742 | |
743 @deffn Command switch-to-buffer-other-window buffer-or-name | |
744 This function makes @var{buffer-or-name} the current buffer and | |
745 displays it in a window not currently selected. It then selects that | |
746 window. The handling of the buffer is the same as in | |
747 @code{switch-to-buffer}. | |
748 | |
749 The currently selected window is absolutely never used to do the job. | |
750 If it is the only window, then it is split to make a distinct window for | |
751 this purpose. If the selected window is already displaying the buffer, | |
752 then it continues to do so, but another window is nonetheless found to | |
753 display it in as well. | |
754 @end deffn | |
755 | |
756 @defun pop-to-buffer buffer-or-name &optional other-window on-frame | |
757 This function makes @var{buffer-or-name} the current buffer and | |
758 switches to it in some window, preferably not the window previously | |
759 selected. The ``popped-to'' window becomes the selected window within | |
760 its frame. | |
761 | |
762 If the variable @code{pop-up-frames} is non-@code{nil}, | |
763 @code{pop-to-buffer} looks for a window in any visible frame already | |
764 displaying the buffer; if there is one, it returns that window and makes | |
765 it be selected within its frame. If there is none, it creates a new | |
766 frame and displays the buffer in it. | |
767 | |
768 If @code{pop-up-frames} is @code{nil}, then @code{pop-to-buffer} | |
769 operates entirely within the selected frame. (If the selected frame has | |
770 just a minibuffer, @code{pop-to-buffer} operates within the most | |
771 recently selected frame that was not just a minibuffer.) | |
772 | |
773 If the variable @code{pop-up-windows} is non-@code{nil}, windows may | |
774 be split to create a new window that is different from the original | |
775 window. For details, see @ref{Choosing Window}. | |
776 | |
777 If @var{other-window} is non-@code{nil}, @code{pop-to-buffer} finds or | |
778 creates another window even if @var{buffer-or-name} is already visible | |
779 in the selected window. Thus @var{buffer-or-name} could end up | |
780 displayed in two windows. On the other hand, if @var{buffer-or-name} is | |
781 already displayed in the selected window and @var{other-window} is | |
782 @code{nil}, then the selected window is considered sufficient display | |
783 for @var{buffer-or-name}, so that nothing needs to be done. | |
784 | |
785 All the variables that affect @code{display-buffer} affect | |
786 @code{pop-to-buffer} as well. @xref{Choosing Window}. | |
787 | |
788 If @var{buffer-or-name} is a string that does not name an existing | |
789 buffer, a buffer by that name is created. The major mode for the new | |
790 buffer is set according to the variable @code{default-major-mode}. | |
791 @xref{Auto Major Mode}. | |
792 | |
793 If @var{on-frame} is non-@code{nil}, it is the frame to pop to this | |
794 buffer on. | |
795 | |
796 An example use of this function is found at the end of @ref{Filter | |
797 Functions}. | |
798 @end defun | |
799 | |
800 @deffn Command replace-buffer-in-windows buffer | |
801 This function replaces @var{buffer} with some other buffer in all | |
802 windows displaying it. The other buffer used is chosen with | |
803 @code{other-buffer}. In the usual applications of this function, you | |
804 don't care which other buffer is used; you just want to make sure that | |
805 @var{buffer} is no longer displayed. | |
806 | |
807 This function returns @code{nil}. | |
808 @end deffn | |
809 | |
810 @node Choosing Window | |
811 @section Choosing a Window for Display | |
812 | |
813 This section describes the basic facility that chooses a window to | |
814 display a buffer in---@code{display-buffer}. All the higher-level | |
815 functions and commands use this subroutine. Here we describe how to use | |
816 @code{display-buffer} and how to customize it. | |
817 | |
818 @deffn Command display-buffer buffer-or-name &optional not-this-window | |
819 This command makes @var{buffer-or-name} appear in some window, like | |
820 @code{pop-to-buffer}, but it does not select that window and does not | |
821 make the buffer current. The identity of the selected window is | |
822 unaltered by this function. | |
823 | |
824 If @var{not-this-window} is non-@code{nil}, it means to display the | |
825 specified buffer in a window other than the selected one, even if it is | |
826 already on display in the selected window. This can cause the buffer to | |
827 appear in two windows at once. Otherwise, if @var{buffer-or-name} is | |
828 already being displayed in any window, that is good enough, so this | |
829 function does nothing. | |
830 | |
831 @code{display-buffer} returns the window chosen to display | |
832 @var{buffer-or-name}. | |
833 | |
834 Precisely how @code{display-buffer} finds or creates a window depends on | |
835 the variables described below. | |
836 @end deffn | |
837 | |
838 @c Emacs 19 feature | |
839 @cindex dedicated window | |
840 A window can be marked as ``dedicated'' to a particular buffer. | |
841 Then XEmacs will not automatically change which buffer appears in the | |
842 window, such as @code{display-buffer} might normally do. | |
843 | |
844 @defun window-dedicated-p window | |
845 This function returns @var{window}'s dedicated object, usually @code{t} | |
846 or @code{nil}. | |
847 @end defun | |
848 | |
849 @defun set-window-buffer-dedicated window buffer | |
850 This function makes @var{window} display @var{buffer} and be dedicated | |
851 to that buffer. Then XEmacs will not automatically change which buffer | |
852 appears in @var{window}. If @var{buffer} is @code{nil}, this function makes | |
853 @var{window} not be dedicated (but doesn't change which buffer appears | |
854 in it currently). | |
855 @end defun | |
856 | |
857 @defopt pop-up-windows | |
858 This variable controls whether @code{display-buffer} makes new windows. | |
859 If it is non-@code{nil} and there is only one window, then that window | |
860 is split. If it is @code{nil}, then @code{display-buffer} does not | |
861 split the single window, but uses it whole. | |
862 @end defopt | |
863 | |
864 @defopt split-height-threshold | |
865 This variable determines when @code{display-buffer} may split a window, | |
866 if there are multiple windows. @code{display-buffer} always splits the | |
867 largest window if it has at least this many lines. If the largest | |
868 window is not this tall, it is split only if it is the sole window and | |
869 @code{pop-up-windows} is non-@code{nil}. | |
870 @end defopt | |
871 | |
872 @c Emacs 19 feature | |
873 @defopt pop-up-frames | |
874 This variable controls whether @code{display-buffer} makes new frames. | |
875 If it is non-@code{nil}, @code{display-buffer} looks for an existing | |
876 window already displaying the desired buffer, on any visible frame. If | |
877 it finds one, it returns that window. Otherwise it makes a new frame. | |
878 The variables @code{pop-up-windows} and @code{split-height-threshold} do | |
879 not matter if @code{pop-up-frames} is non-@code{nil}. | |
880 | |
881 If @code{pop-up-frames} is @code{nil}, then @code{display-buffer} either | |
882 splits a window or reuses one. | |
883 | |
884 @xref{Frames}, for more information. | |
885 @end defopt | |
886 | |
887 @c Emacs 19 feature | |
888 @defvar pop-up-frame-function | |
889 This variable specifies how to make a new frame if @code{pop-up-frames} | |
890 is non-@code{nil}. | |
891 | |
892 Its value should be a function of no arguments. When | |
893 @code{display-buffer} makes a new frame, it does so by calling that | |
894 function, which should return a frame. The default value of the | |
895 variable is a function that creates a frame using parameters from | |
896 @code{pop-up-frame-alist}. | |
897 @end defvar | |
898 | |
899 @defvar pop-up-frame-alist | |
900 This variable holds an alist specifying frame parameters used when | |
901 @code{display-buffer} makes a new frame. @xref{Frame Parameters}, for | |
902 more information about frame parameters. | |
903 @end defvar | |
904 | |
905 @defvar special-display-buffer-names | |
906 A list of buffer names for buffers that should be displayed specially. | |
907 If the buffer's name is in this list, @code{display-buffer} handles the | |
908 buffer specially. | |
909 | |
910 By default, special display means to give the buffer a dedicated frame. | |
911 | |
912 If an element is a list, instead of a string, then the @sc{car} of the | |
913 list is the buffer name, and the rest of the list says how to create the | |
914 frame. There are two possibilities for the rest of the list. It can be | |
915 an alist, specifying frame parameters, or it can contain a function and | |
916 arguments to give to it. (The function's first argument is always the | |
917 buffer to be displayed; the arguments from the list come after that.) | |
918 @end defvar | |
919 | |
920 @defvar special-display-regexps | |
921 A list of regular expressions that specify buffers that should be | |
922 displayed specially. If the buffer's name matches any of the regular | |
923 expressions in this list, @code{display-buffer} handles the buffer | |
924 specially. | |
925 | |
926 By default, special display means to give the buffer a dedicated frame. | |
927 | |
928 If an element is a list, instead of a string, then the @sc{car} of the | |
929 list is the regular expression, and the rest of the list says how to | |
930 create the frame. See above, under @code{special-display-buffer-names}. | |
931 @end defvar | |
932 | |
933 @defvar special-display-function | |
934 This variable holds the function to call to display a buffer specially. | |
935 It receives the buffer as an argument, and should return the window in | |
936 which it is displayed. | |
937 | |
938 The default value of this variable is | |
939 @code{special-display-popup-frame}. | |
940 @end defvar | |
941 | |
942 @defun special-display-popup-frame buffer | |
943 This function makes @var{buffer} visible in a frame of its own. If | |
944 @var{buffer} is already displayed in a window in some frame, it makes | |
945 the frame visible and raises it, to use that window. Otherwise, it | |
946 creates a frame that will be dedicated to @var{buffer}. | |
947 | |
948 This function uses an existing window displaying @var{buffer} whether or | |
949 not it is in a frame of its own; but if you set up the above variables | |
950 in your init file, before @var{buffer} was created, then presumably the | |
951 window was previously made by this function. | |
952 @end defun | |
953 | |
954 @defopt special-display-frame-alist | |
955 This variable holds frame parameters for | |
956 @code{special-display-popup-frame} to use when it creates a frame. | |
957 @end defopt | |
958 | |
959 @defvar same-window-buffer-names | |
960 A list of buffer names for buffers that should be displayed in the | |
961 selected window. If the buffer's name is in this list, | |
962 @code{display-buffer} handles the buffer by switching to it in the | |
963 selected window. | |
964 @end defvar | |
965 | |
966 @defvar same-window-regexps | |
967 A list of regular expressions that specify buffers that should be | |
968 displayed in the selected window. If the buffer's name matches any of | |
969 the regular expressions in this list, @code{display-buffer} handles the | |
970 buffer by switching to it in the selected window. | |
971 @end defvar | |
972 | |
973 @c Emacs 19 feature | |
974 @defvar display-buffer-function | |
975 This variable is the most flexible way to customize the behavior of | |
976 @code{display-buffer}. If it is non-@code{nil}, it should be a function | |
977 that @code{display-buffer} calls to do the work. The function should | |
978 accept two arguments, the same two arguments that @code{display-buffer} | |
979 received. It should choose or create a window, display the specified | |
980 buffer, and then return the window. | |
981 | |
982 This hook takes precedence over all the other options and hooks | |
983 described above. | |
984 @end defvar | |
985 | |
986 @c Emacs 19 feature | |
987 @cindex dedicated window | |
988 A window can be marked as ``dedicated'' to its buffer. Then | |
989 @code{display-buffer} does not try to use that window. | |
990 | |
991 @defun window-dedicated-p window | |
992 This function returns @code{t} if @var{window} is marked as dedicated; | |
993 otherwise @code{nil}. | |
994 @end defun | |
995 | |
996 @defun set-window-dedicated-p window flag | |
997 This function marks @var{window} as dedicated if @var{flag} is | |
998 non-@code{nil}, and nondedicated otherwise. | |
999 @end defun | |
1000 | |
1001 @node Window Point | |
1002 @section Windows and Point | |
1003 @cindex window position | |
1004 @cindex window point | |
1005 @cindex position in window | |
1006 @cindex point in window | |
1007 | |
1008 Each window has its own value of point, independent of the value of | |
1009 point in other windows displaying the same buffer. This makes it useful | |
1010 to have multiple windows showing one buffer. | |
1011 | |
1012 @itemize @bullet | |
1013 @item | |
1014 The window point is established when a window is first created; it is | |
1015 initialized from the buffer's point, or from the window point of another | |
1016 window opened on the buffer if such a window exists. | |
1017 | |
1018 @item | |
1019 Selecting a window sets the value of point in its buffer to the window's | |
1020 value of point. Conversely, deselecting a window sets the window's | |
1021 value of point from that of the buffer. Thus, when you switch between | |
1022 windows that display a given buffer, the point value for the selected | |
1023 window is in effect in the buffer, while the point values for the other | |
1024 windows are stored in those windows. | |
1025 | |
1026 @item | |
1027 As long as the selected window displays the current buffer, the window's | |
1028 point and the buffer's point always move together; they remain equal. | |
1029 | |
1030 @item | |
1031 @xref{Positions}, for more details on buffer positions. | |
1032 @end itemize | |
1033 | |
1034 As far as the user is concerned, point is where the cursor is, and | |
1035 when the user switches to another buffer, the cursor jumps to the | |
1036 position of point in that buffer. | |
1037 | |
1038 @defun window-point window | |
1039 This function returns the current position of point in @var{window}. | |
1040 For a nonselected window, this is the value point would have (in that | |
1041 window's buffer) if that window were selected. | |
1042 | |
1043 When @var{window} is the selected window and its buffer is also the | |
1044 current buffer, the value returned is the same as point in that buffer. | |
1045 | |
1046 Strictly speaking, it would be more correct to return the | |
1047 ``top-level'' value of point, outside of any @code{save-excursion} | |
1048 forms. But that value is hard to find. | |
1049 @end defun | |
1050 | |
1051 @defun set-window-point window position | |
1052 This function positions point in @var{window} at position | |
1053 @var{position} in @var{window}'s buffer. | |
1054 @end defun | |
1055 | |
1056 @node Window Start | |
1057 @section The Window Start Position | |
1058 | |
1059 Each window contains a marker used to keep track of a buffer position | |
1060 that specifies where in the buffer display should start. This position | |
1061 is called the @dfn{display-start} position of the window (or just the | |
1062 @dfn{start}). The character after this position is the one that appears | |
1063 at the upper left corner of the window. It is usually, but not | |
1064 inevitably, at the beginning of a text line. | |
1065 | |
1066 @defun window-start &optional window | |
1067 @cindex window top line | |
1068 This function returns the display-start position of window | |
1069 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1070 used. For example, | |
1071 | |
1072 @example | |
1073 @group | |
1074 (window-start) | |
1075 @result{} 7058 | |
1076 @end group | |
1077 @end example | |
1078 | |
1079 When you create a window, or display a different buffer in it, the | |
1080 display-start position is set to a display-start position recently used | |
1081 for the same buffer, or 1 if the buffer doesn't have any. | |
1082 | |
1083 For a realistic example, see the description of @code{count-lines} in | |
1084 @ref{Text Lines}. | |
1085 @end defun | |
1086 | |
1087 @defun window-end &optional window | |
1088 This function returns the position of the end of the display in window | |
1089 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1090 used. | |
1091 | |
1092 Simply changing the buffer text or moving point does not update the | |
1093 value that @code{window-end} returns. The value is updated only when | |
1094 Emacs redisplays and redisplay actually finishes. | |
1095 | |
1096 If the last redisplay of @var{window} was preempted, and did not finish, | |
1097 Emacs does not know the position of the end of display in that window. | |
1098 In that case, this function returns a value that is not correct. In a | |
1099 future version, @code{window-end} will return @code{nil} in that case. | |
1100 @ignore | |
1101 in that case, this function returns @code{nil}. You can compute where | |
1102 the end of the window @emph{would} have been, if redisplay had finished, | |
1103 like this: | |
1104 | |
1105 @example | |
1106 (save-excursion | |
1107 (goto-char (window-start window)) | |
1108 (vertical-motion (1- (window-height window)) | |
1109 window) | |
1110 (point)) | |
1111 @end example | |
1112 @end ignore | |
1113 @end defun | |
1114 | |
1115 @defun set-window-start window position &optional noforce | |
1116 This function sets the display-start position of @var{window} to | |
1117 @var{position} in @var{window}'s buffer. It returns @var{position}. | |
1118 | |
1119 The display routines insist that the position of point be visible when a | |
1120 buffer is displayed. Normally, they change the display-start position | |
1121 (that is, scroll the window) whenever necessary to make point visible. | |
1122 However, if you specify the start position with this function using | |
1123 @code{nil} for @var{noforce}, it means you want display to start at | |
1124 @var{position} even if that would put the location of point off the | |
1125 screen. If this does place point off screen, the display routines move | |
1126 point to the left margin on the middle line in the window. | |
1127 | |
1128 For example, if point @w{is 1} and you set the start of the window @w{to | |
1129 2}, then point would be ``above'' the top of the window. The display | |
1130 routines will automatically move point if it is still 1 when redisplay | |
1131 occurs. Here is an example: | |
1132 | |
1133 @example | |
1134 @group | |
1135 ;; @r{Here is what @samp{foo} looks like before executing} | |
1136 ;; @r{the @code{set-window-start} expression.} | |
1137 @end group | |
1138 | |
1139 @group | |
1140 ---------- Buffer: foo ---------- | |
1141 @point{}This is the contents of buffer foo. | |
1142 2 | |
1143 3 | |
1144 4 | |
1145 5 | |
1146 6 | |
1147 ---------- Buffer: foo ---------- | |
1148 @end group | |
1149 | |
1150 @group | |
1151 (set-window-start | |
1152 (selected-window) | |
1153 (1+ (window-start))) | |
1154 @result{} 2 | |
1155 @end group | |
1156 | |
1157 @group | |
1158 ;; @r{Here is what @samp{foo} looks like after executing} | |
1159 ;; @r{the @code{set-window-start} expression.} | |
1160 ---------- Buffer: foo ---------- | |
1161 his is the contents of buffer foo. | |
1162 2 | |
1163 3 | |
1164 @point{}4 | |
1165 5 | |
1166 6 | |
1167 ---------- Buffer: foo ---------- | |
1168 @end group | |
1169 @end example | |
1170 | |
1171 If @var{noforce} is non-@code{nil}, and @var{position} would place point | |
1172 off screen at the next redisplay, then redisplay computes a new window-start | |
1173 position that works well with point, and thus @var{position} is not used. | |
1174 @end defun | |
1175 | |
1176 @defun pos-visible-in-window-p &optional position window | |
1177 This function returns @code{t} if @var{position} is within the range | |
1178 of text currently visible on the screen in @var{window}. It returns | |
1179 @code{nil} if @var{position} is scrolled vertically out of view. The | |
1180 argument @var{position} defaults to the current position of point; | |
1181 @var{window}, to the selected window. Here is an example: | |
1182 | |
1183 @example | |
1184 @group | |
1185 (or (pos-visible-in-window-p | |
1186 (point) (selected-window)) | |
1187 (recenter 0)) | |
1188 @end group | |
1189 @end example | |
1190 | |
1191 The @code{pos-visible-in-window-p} function considers only vertical | |
1192 scrolling. If @var{position} is out of view only because @var{window} | |
1193 has been scrolled horizontally, @code{pos-visible-in-window-p} returns | |
1194 @code{t}. @xref{Horizontal Scrolling}. | |
1195 @end defun | |
1196 | |
1197 @node Vertical Scrolling | |
1198 @section Vertical Scrolling | |
1199 @cindex vertical scrolling | |
1200 @cindex scrolling vertically | |
1201 | |
1202 Vertical scrolling means moving the text up or down in a window. It | |
1203 works by changing the value of the window's display-start location. It | |
1204 may also change the value of @code{window-point} to keep it on the | |
1205 screen. | |
1206 | |
1207 In the commands @code{scroll-up} and @code{scroll-down}, the directions | |
1208 ``up'' and ``down'' refer to the motion of the text in the buffer at which | |
1209 you are looking through the window. Imagine that the text is | |
1210 written on a long roll of paper and that the scrolling commands move the | |
1211 paper up and down. Thus, if you are looking at text in the middle of a | |
1212 buffer and repeatedly call @code{scroll-down}, you will eventually see | |
1213 the beginning of the buffer. | |
1214 | |
1215 Some people have urged that the opposite convention be used: they | |
1216 imagine that the window moves over text that remains in place. Then | |
1217 ``down'' commands would take you to the end of the buffer. This view is | |
1218 more consistent with the actual relationship between windows and the | |
1219 text in the buffer, but it is less like what the user sees. The | |
1220 position of a window on the terminal does not move, and short scrolling | |
1221 commands clearly move the text up or down on the screen. We have chosen | |
1222 names that fit the user's point of view. | |
1223 | |
1224 The scrolling functions (aside from @code{scroll-other-window}) have | |
1225 unpredictable results if the current buffer is different from the buffer | |
1226 that is displayed in the selected window. @xref{Current Buffer}. | |
1227 | |
1228 @deffn Command scroll-up &optional count | |
1229 This function scrolls the text in the selected window upward | |
1230 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1231 downward. | |
1232 | |
1233 If @var{count} is @code{nil} (or omitted), then the length of scroll | |
1234 is @code{next-screen-context-lines} lines less than the usable height of | |
1235 the window (not counting its modeline). | |
1236 | |
1237 @code{scroll-up} returns @code{nil}. | |
1238 @end deffn | |
1239 | |
1240 @deffn Command scroll-down &optional count | |
1241 This function scrolls the text in the selected window downward | |
1242 @var{count} lines. If @var{count} is negative, scrolling is actually | |
1243 upward. | |
1244 | |
1245 If @var{count} is omitted or @code{nil}, then the length of the scroll | |
1246 is @code{next-screen-context-lines} lines less than the usable height of | |
1247 the window (not counting its mode line). | |
1248 | |
1249 @code{scroll-down} returns @code{nil}. | |
1250 @end deffn | |
1251 | |
1252 @deffn Command scroll-other-window &optional count | |
1253 This function scrolls the text in another window upward @var{count} | |
1254 lines. Negative values of @var{count}, or @code{nil}, are handled | |
1255 as in @code{scroll-up}. | |
1256 | |
1257 You can specify a buffer to scroll with the variable | |
1258 @code{other-window-scroll-buffer}. When the selected window is the | |
1259 minibuffer, the next window is normally the one at the top left corner. | |
1260 You can specify a different window to scroll with the variable | |
1261 @code{minibuffer-scroll-window}. This variable has no effect when any | |
1262 other window is selected. @xref{Minibuffer Misc}. | |
1263 | |
1264 When the minibuffer is active, it is the next window if the selected | |
1265 window is the one at the bottom right corner. In this case, | |
1266 @code{scroll-other-window} attempts to scroll the minibuffer. If the | |
1267 minibuffer contains just one line, it has nowhere to scroll to, so the | |
1268 line reappears after the echo area momentarily displays the message | |
1269 ``Beginning of buffer''. | |
1270 @end deffn | |
1271 | |
1272 @c Emacs 19 feature | |
1273 @defvar other-window-scroll-buffer | |
1274 If this variable is non-@code{nil}, it tells @code{scroll-other-window} | |
1275 which buffer to scroll. | |
1276 @end defvar | |
1277 | |
1278 @defopt scroll-step | |
1279 This variable controls how scrolling is done automatically when point | |
1280 moves off the screen. If the value is zero, then redisplay scrolls the | |
1281 text to center point vertically in the window. If the value is a | |
1282 positive integer @var{n}, then redisplay brings point back on screen by | |
1283 scrolling @var{n} lines in either direction, if possible; otherwise, it | |
1284 centers point. The default value is zero. | |
1285 @end defopt | |
1286 | |
1287 @defopt next-screen-context-lines | |
1288 The value of this variable is the number of lines of continuity to | |
1289 retain when scrolling by full screens. For example, @code{scroll-up} | |
1290 with an argument of @code{nil} scrolls so that this many lines at the | |
1291 bottom of the window appear instead at the top. The default value is | |
1292 @code{2}. | |
1293 @end defopt | |
1294 | |
1295 @deffn Command recenter &optional count | |
1296 @cindex centering point | |
1297 This function scrolls the selected window to put the text where point | |
1298 is located at a specified vertical position within the window. | |
1299 | |
1300 If @var{count} is a nonnegative number, it puts the line containing | |
1301 point @var{count} lines down from the top of the window. If @var{count} | |
1302 is a negative number, then it counts upward from the bottom of the | |
1303 window, so that @minus{}1 stands for the last usable line in the window. | |
1304 If @var{count} is a non-@code{nil} list, then it stands for the line in | |
1305 the middle of the window. | |
1306 | |
1307 If @var{count} is @code{nil}, @code{recenter} puts the line containing | |
1308 point in the middle of the window, then clears and redisplays the entire | |
1309 selected frame. | |
1310 | |
1311 When @code{recenter} is called interactively, @var{count} is the raw | |
1312 prefix argument. Thus, typing @kbd{C-u} as the prefix sets the | |
1313 @var{count} to a non-@code{nil} list, while typing @kbd{C-u 4} sets | |
1314 @var{count} to 4, which positions the current line four lines from the | |
1315 top. | |
1316 | |
1317 With an argument of zero, @code{recenter} positions the current line at | |
1318 the top of the window. This action is so handy that some people make a | |
1319 separate key binding to do this. For example, | |
1320 | |
1321 @example | |
1322 @group | |
1323 (defun line-to-top-of-window () | |
1324 "Scroll current line to top of window. | |
1325 Replaces three keystroke sequence C-u 0 C-l." | |
1326 (interactive) | |
1327 (recenter 0)) | |
1328 | |
1329 (global-set-key [kp-multiply] 'line-to-top-of-window) | |
1330 @end group | |
1331 @end example | |
1332 @end deffn | |
1333 | |
1334 @node Horizontal Scrolling | |
1335 @section Horizontal Scrolling | |
1336 @cindex horizontal scrolling | |
1337 | |
1338 Because we read English first from top to bottom and second from left | |
1339 to right, horizontal scrolling is not like vertical scrolling. Vertical | |
1340 scrolling involves selection of a contiguous portion of text to display. | |
1341 Horizontal scrolling causes part of each line to go off screen. The | |
1342 amount of horizontal scrolling is therefore specified as a number of | |
1343 columns rather than as a position in the buffer. It has nothing to do | |
1344 with the display-start position returned by @code{window-start}. | |
1345 | |
1346 Usually, no horizontal scrolling is in effect; then the leftmost | |
1347 column is at the left edge of the window. In this state, scrolling to | |
1348 the right is meaningless, since there is no data to the left of the | |
1349 screen to be revealed by it; so this is not allowed. Scrolling to the | |
1350 left is allowed; it scrolls the first columns of text off the edge of | |
1351 the window and can reveal additional columns on the right that were | |
1352 truncated before. Once a window has a nonzero amount of leftward | |
1353 horizontal scrolling, you can scroll it back to the right, but only so | |
1354 far as to reduce the net horizontal scroll to zero. There is no limit | |
1355 to how far left you can scroll, but eventually all the text will | |
1356 disappear off the left edge. | |
1357 | |
1358 @deffn Command scroll-left count | |
1359 This function scrolls the selected window @var{count} columns to the | |
1360 left (or to the right if @var{count} is negative). The return value is | |
1361 the total amount of leftward horizontal scrolling in effect after the | |
1362 change---just like the value returned by @code{window-hscroll} (below). | |
1363 @end deffn | |
1364 | |
1365 @deffn Command scroll-right count | |
1366 This function scrolls the selected window @var{count} columns to the | |
1367 right (or to the left if @var{count} is negative). The return value is | |
1368 the total amount of leftward horizontal scrolling in effect after the | |
1369 change---just like the value returned by @code{window-hscroll} (below). | |
1370 | |
1371 Once you scroll a window as far right as it can go, back to its normal | |
1372 position where the total leftward scrolling is zero, attempts to scroll | |
1373 any farther right have no effect. | |
1374 @end deffn | |
1375 | |
1376 @defun window-hscroll &optional window | |
1377 This function returns the total leftward horizontal scrolling of | |
1378 @var{window}---the number of columns by which the text in @var{window} | |
1379 is scrolled left past the left margin. | |
1380 | |
1381 The value is never negative. It is zero when no horizontal scrolling | |
1382 has been done in @var{window} (which is usually the case). | |
1383 | |
1384 If @var{window} is @code{nil}, the selected window is used. | |
1385 | |
1386 @example | |
1387 @group | |
1388 (window-hscroll) | |
1389 @result{} 0 | |
1390 @end group | |
1391 @group | |
1392 (scroll-left 5) | |
1393 @result{} 5 | |
1394 @end group | |
1395 @group | |
1396 (window-hscroll) | |
1397 @result{} 5 | |
1398 @end group | |
1399 @end example | |
1400 @end defun | |
1401 | |
1402 @defun set-window-hscroll window columns | |
1403 This function sets the number of columns from the left margin that | |
1404 @var{window} is scrolled to the value of @var{columns}. The argument | |
1405 @var{columns} should be zero or positive; if not, it is taken as zero. | |
1406 | |
1407 The value returned is @var{columns}. | |
1408 | |
1409 @example | |
1410 @group | |
1411 (set-window-hscroll (selected-window) 10) | |
1412 @result{} 10 | |
1413 @end group | |
1414 @end example | |
1415 @end defun | |
1416 | |
1417 Here is how you can determine whether a given position @var{position} | |
1418 is off the screen due to horizontal scrolling: | |
1419 | |
1420 @example | |
1421 @group | |
1422 (defun hscroll-on-screen (window position) | |
1423 (save-excursion | |
1424 (goto-char position) | |
1425 (and | |
1426 (>= (- (current-column) (window-hscroll window)) 0) | |
1427 (< (- (current-column) (window-hscroll window)) | |
1428 (window-width window))))) | |
1429 @end group | |
1430 @end example | |
1431 @node Size of Window | |
1432 @section The Size of a Window | |
1433 @cindex window size | |
1434 @cindex size of window | |
1435 | |
1436 An Emacs window is rectangular, and its size information consists of | |
1437 the height (in lines or pixels) and the width (in character positions | |
1438 or pixels). The modeline is included in the height. The pixel | |
1439 width and height values include scrollbars and margins, while the | |
1440 line/character-position values do not. | |
1441 | |
1442 Note that the height in lines, and the width in characters, are | |
1443 determined by dividing the corresponding pixel value by the height or | |
1444 width of the default font in that window (if this is a variable-width | |
1445 font, the average width is used). The resulting values may or may not | |
1446 represent the actual number of lines in the window, or the actual number | |
1447 of character positions in any particular line, esp. if there are pixmaps | |
1448 or various different fonts in the window. | |
1449 | |
1450 The following functions return size information about a window: | |
1451 | |
1452 @defun window-height &optional window | |
1453 This function returns the number of lines in @var{window}, including | |
1454 its modeline but not including the horizontal scrollbar, if any (this | |
1455 is different from @code{window-pixel-height}). If @var{window} is | |
1456 @code{nil}, the function uses the selected window. | |
1457 | |
1458 @example | |
1459 @group | |
1460 (window-height) | |
1461 @result{} 40 | |
1462 @end group | |
1463 @group | |
1464 (split-window-vertically) | |
1465 @result{} #<window on "windows.texi" 0x679b> | |
1466 @end group | |
1467 @group | |
1468 (window-height) | |
1469 @result{} 20 | |
1470 @end group | |
1471 @end example | |
1472 @end defun | |
1473 | |
1474 @defun window-width &optional window | |
1475 This function returns the number of columns in @var{window}, not | |
1476 including any left margin, right margin, or vertical scrollbar (this is | |
1477 different from @code{window-pixel-width}). If @var{window} is | |
1478 @code{nil}, the function uses the selected window. | |
1479 | |
1480 @example | |
1481 @group | |
1482 (window-width) | |
1483 @result{} 80 | |
1484 @end group | |
1485 @group | |
1486 (window-height) | |
1487 @result{} 40 | |
1488 @end group | |
1489 @group | |
1490 (split-window-horizontally) | |
1491 @result{} #<window on "windows.texi" 0x7538> | |
1492 @end group | |
1493 @group | |
1494 (window-width) | |
1495 @result{} 39 | |
1496 @end group | |
1497 @end example | |
1498 @end defun | |
1499 | |
1500 Note that after splitting the window into two side-by-side windows, | |
1501 the width of each window is less the half the width of the original | |
1502 window because a vertical scrollbar appeared between the windows, | |
1503 occupying two columns worth of space. Also, the height shrunk by | |
1504 one because horizontal scrollbars appeared that weren't there | |
1505 before. (Horizontal scrollbars appear only when lines are | |
1506 truncated, not when they wrap. This is usually the case for | |
1507 horizontally split windows but not for full-frame windows. You | |
1508 can change this using the variables @code{truncate-lines} and | |
1509 @code{truncate-partial-width-windows}.) | |
1510 | |
1511 @defun window-pixel-height &optional window | |
1512 This function returns the height of @var{window} in pixels, including | |
1513 its modeline and horizontal scrollbar, if any. If @var{window} is | |
1514 @code{nil}, the function uses the selected window. | |
1515 | |
1516 @example | |
1517 @group | |
1518 (window-pixel-height) | |
1519 @result{} 600 | |
1520 @end group | |
1521 @group | |
1522 (split-window-vertically) | |
1523 @result{} #<window on "windows.texi" 0x68a6> | |
1524 @end group | |
1525 @group | |
1526 (window-pixel-height) | |
1527 @result{} 300 | |
1528 @end group | |
1529 @end example | |
1530 @end defun | |
1531 | |
1532 @defun window-pixel-width &optional window | |
1533 This function returns the width of @var{window} in pixels, including | |
1534 any left margin, right margin, or vertical scrollbar that may be | |
1535 displayed alongside it. If @var{window} is @code{nil}, the function | |
1536 uses the selected window. | |
1537 | |
1538 @example | |
1539 @group | |
1540 (window-pixel-width) | |
1541 @result{} 735 | |
1542 @end group | |
1543 @group | |
1544 (window-pixel-height) | |
1545 @result{} 600 | |
1546 @end group | |
1547 @group | |
1548 (split-window-horizontally) | |
1549 @result{} #<window on "windows.texi" 0x7538> | |
1550 @end group | |
1551 @group | |
1552 (window-pixel-width) | |
1553 @result{} 367 | |
1554 @end group | |
1555 @group | |
1556 (window-pixel-height) | |
1557 @result{} 600 | |
1558 @end group | |
1559 @end example | |
1560 @end defun | |
1561 | |
1562 @node Position of Window | |
1563 @section The Position of a Window | |
1564 @cindex window position | |
1565 @cindex position of window | |
1566 | |
1567 XEmacs provides functions to determine the absolute location of windows | |
1568 within a frame, and the relative location of a window in comparison to | |
1569 other windows in the same frame. | |
1570 | |
1571 @defun window-pixel-edges &optional window | |
1572 This function returns a list of the pixel edge coordinates of | |
1573 @var{window}. If @var{window} is @code{nil}, the selected window is | |
1574 used. | |
1575 | |
1576 The order of the list is @code{(@var{left} @var{top} @var{right} | |
1577 @var{bottom})}, all elements relative to 0, 0 at the top left corner of | |
1578 the frame. The element @var{right} of the value is one more than the | |
1579 rightmost pixel used by @var{window} (including any left margin, right | |
1580 margin, or vertical scrollbar displayed alongside it), and | |
1581 @var{bottom} is one more than the bottommost pixel used by @var{window} | |
1582 (including any modeline or horizontal scrollbar displayed above | |
1583 or below it). The frame area does not include any frame menubars or | |
1584 toolbars that may be displayed; thus, for example, if there is only | |
1585 one window on the frame, the values for @var{left} and @var{top} will | |
1586 always be 0. | |
1587 | |
1588 If @var{window} is at the upper left corner of its frame, @var{right} | |
1589 and @var{bottom} are the same as the values returned by | |
1590 @code{(window-pixel-width)} and @code{(window-pixel-height)} | |
1591 respectively, and @var{top} and @var{bottom} are zero. | |
1592 @end defun | |
1593 | |
1594 There is no longer a function @code{window-edges} because it does not | |
1595 make sense in a world with variable-width and variable-height lines, | |
1596 as are allowed in XEmacs. | |
1597 | |
1598 @defun window-highest-p window | |
1599 This function returns non-@code{nil} if @var{window} is along the | |
1600 top of its frame. | |
1601 @end defun | |
1602 | |
1603 @defun window-lowest-p window | |
1604 This function returns non-@code{nil} if @var{window} is along the | |
1605 bottom of its frame. | |
1606 @end defun | |
1607 | |
1608 @node Resizing Windows | |
1609 @section Changing the Size of a Window | |
1610 @cindex window resizing | |
1611 @cindex changing window size | |
1612 @cindex window size, changing | |
1613 | |
1614 The window size functions fall into two classes: high-level commands | |
1615 that change the size of windows and low-level functions that access | |
1616 window size. XEmacs does not permit overlapping windows or gaps between | |
1617 windows, so resizing one window affects other windows. | |
1618 | |
1619 @deffn Command enlarge-window size &optional horizontal | |
1620 This function makes the selected window @var{size} lines taller, | |
1621 stealing lines from neighboring windows. It takes the lines from one | |
1622 window at a time until that window is used up, then takes from another. | |
1623 If a window from which lines are stolen shrinks below | |
1624 @code{window-min-height} lines, that window disappears. | |
1625 | |
1626 If @var{horizontal} is non-@code{nil}, this function makes | |
1627 @var{window} wider by @var{size} columns, stealing columns instead of | |
1628 lines. If a window from which columns are stolen shrinks below | |
1629 @code{window-min-width} columns, that window disappears. | |
1630 | |
1631 If the requested size would exceed that of the window's frame, then the | |
1632 function makes the window occupy the entire height (or width) of the | |
1633 frame. | |
1634 | |
1635 If @var{size} is negative, this function shrinks the window by | |
1636 @minus{}@var{size} lines or columns. If that makes the window smaller | |
1637 than the minimum size (@code{window-min-height} and | |
1638 @code{window-min-width}), @code{enlarge-window} deletes the window. | |
1639 | |
1640 @code{enlarge-window} returns @code{nil}. | |
1641 @end deffn | |
1642 | |
1643 @deffn Command enlarge-window-horizontally columns | |
1644 This function makes the selected window @var{columns} wider. | |
1645 It could be defined as follows: | |
1646 | |
1647 @example | |
1648 @group | |
1649 (defun enlarge-window-horizontally (columns) | |
1650 (enlarge-window columns t)) | |
1651 @end group | |
1652 @end example | |
1653 @end deffn | |
1654 | |
1655 @deffn Command shrink-window size &optional horizontal | |
1656 This function is like @code{enlarge-window} but negates the argument | |
1657 @var{size}, making the selected window smaller by giving lines (or | |
1658 columns) to the other windows. If the window shrinks below | |
1659 @code{window-min-height} or @code{window-min-width}, then it disappears. | |
1660 | |
1661 If @var{size} is negative, the window is enlarged by @minus{}@var{size} | |
1662 lines or columns. | |
1663 @end deffn | |
1664 | |
1665 @deffn Command shrink-window-horizontally columns | |
1666 This function makes the selected window @var{columns} narrower. | |
1667 It could be defined as follows: | |
1668 | |
1669 @example | |
1670 @group | |
1671 (defun shrink-window-horizontally (columns) | |
1672 (shrink-window columns t)) | |
1673 @end group | |
1674 @end example | |
1675 @end deffn | |
1676 | |
1677 @cindex minimum window size | |
1678 The following two variables constrain the window-size-changing | |
1679 functions to a minimum height and width. | |
1680 | |
1681 @defopt window-min-height | |
1682 The value of this variable determines how short a window may become | |
1683 before it is automatically deleted. Making a window smaller than | |
1684 @code{window-min-height} automatically deletes it, and no window may be | |
1685 created shorter than this. The absolute minimum height is two (allowing | |
1686 one line for the mode line, and one line for the buffer display). | |
1687 Actions that change window sizes reset this variable to two if it is | |
1688 less than two. The default value is 4. | |
1689 @end defopt | |
1690 | |
1691 @defopt window-min-width | |
1692 The value of this variable determines how narrow a window may become | |
1693 before it automatically deleted. Making a window smaller than | |
1694 @code{window-min-width} automatically deletes it, and no window may be | |
1695 created narrower than this. The absolute minimum width is one; any | |
1696 value below that is ignored. The default value is 10. | |
1697 @end defopt | |
1698 | |
1699 @defvar window-size-change-functions | |
1700 This variable holds a list of functions to be called if the size of any | |
1701 window changes for any reason. The functions are called just once per | |
1702 redisplay, and just once for each frame on which size changes have | |
1703 occurred. | |
1704 | |
1705 Each function receives the frame as its sole argument. There is no | |
1706 direct way to find out which windows changed size, or precisely how; | |
1707 however, if your size-change function keeps track, after each change, of | |
1708 the windows that interest you, you can figure out what has changed by | |
1709 comparing the old size data with the new. | |
1710 | |
1711 Creating or deleting windows counts as a size change, and therefore | |
1712 causes these functions to be called. Changing the frame size also | |
1713 counts, because it changes the sizes of the existing windows. | |
1714 | |
1715 It is not a good idea to use @code{save-window-excursion} in these | |
1716 functions, because that always counts as a size change, and it would | |
1717 cause these functions to be called over and over. In most cases, | |
1718 @code{save-selected-window} is what you need here. | |
1719 @end defvar | |
1720 | |
1721 @node Window Configurations | |
1722 @section Window Configurations | |
1723 @cindex window configurations | |
1724 @cindex saving window information | |
1725 | |
1726 A @dfn{window configuration} records the entire layout of a | |
1727 frame---all windows, their sizes, which buffers they contain, what part | |
1728 of each buffer is displayed, and the values of point and the mark. You | |
1729 can bring back an entire previous layout by restoring a window | |
1730 configuration previously saved. | |
1731 | |
1732 If you want to record all frames instead of just one, use a frame | |
1733 configuration instead of a window configuration. @xref{Frame | |
1734 Configurations}. | |
1735 | |
1736 @defun current-window-configuration | |
1737 This function returns a new object representing XEmacs's current window | |
1738 configuration, namely the number of windows, their sizes and current | |
1739 buffers, which window is the selected window, and for each window the | |
1740 displayed buffer, the display-start position, and the positions of point | |
1741 and the mark. An exception is made for point in the current buffer, | |
1742 whose value is not saved. | |
1743 @end defun | |
1744 | |
1745 @defun set-window-configuration configuration | |
1746 This function restores the configuration of XEmacs's windows and | |
1747 buffers to the state specified by @var{configuration}. The argument | |
1748 @var{configuration} must be a value that was previously returned by | |
1749 @code{current-window-configuration}. | |
1750 | |
1751 This function always counts as a window size change and triggers | |
1752 execution of the @code{window-size-change-functions}. (It doesn't know | |
1753 how to tell whether the new configuration actually differs from the old | |
1754 one.) | |
1755 | |
1756 Here is a way of using this function to get the same effect | |
1757 as @code{save-window-excursion}: | |
1758 | |
1759 @example | |
1760 @group | |
1761 (let ((config (current-window-configuration))) | |
1762 (unwind-protect | |
1763 (progn (split-window-vertically nil) | |
1764 @dots{}) | |
1765 (set-window-configuration config))) | |
1766 @end group | |
1767 @end example | |
1768 @end defun | |
1769 | |
1770 @defspec save-window-excursion forms@dots{} | |
1771 This special form records the window configuration, executes @var{forms} | |
1772 in sequence, then restores the earlier window configuration. The window | |
1773 configuration includes the value of point and the portion of the buffer | |
1774 that is visible. It also includes the choice of selected window. | |
1775 However, it does not include the value of point in the current buffer; | |
1776 use @code{save-excursion} if you wish to preserve that. | |
1777 | |
1778 Don't use this construct when @code{save-selected-window} is all you need. | |
1779 | |
1780 Exit from @code{save-window-excursion} always triggers execution of the | |
1781 @code{window-size-change-functions}. (It doesn't know how to tell | |
1782 whether the restored configuration actually differs from the one in | |
1783 effect at the end of the @var{forms}.) | |
1784 | |
1785 The return value is the value of the final form in @var{forms}. | |
1786 For example: | |
1787 | |
1788 @example | |
1789 @group | |
1790 (split-window) | |
1791 @result{} #<window 25 on control.texi> | |
1792 @end group | |
1793 @group | |
1794 (setq w (selected-window)) | |
1795 @result{} #<window 19 on control.texi> | |
1796 @end group | |
1797 @group | |
1798 (save-window-excursion | |
1799 (delete-other-windows w) | |
1800 (switch-to-buffer "foo") | |
1801 'do-something) | |
1802 @result{} do-something | |
1803 ;; @r{The frame is now split again.} | |
1804 @end group | |
1805 @end example | |
1806 @end defspec | |
1807 | |
1808 @defun window-configuration-p object | |
1809 This function returns @code{t} if @var{object} is a window configuration. | |
1810 @end defun | |
1811 | |
1812 Primitives to look inside of window configurations would make sense, | |
1813 but none are implemented. It is not clear they are useful enough to be | |
1814 worth implementing. |