Mercurial > hg > xemacs-beta
comparison man/lispref/mouse.texi @ 0:376386a54a3c r19-14
Import from CVS: tag r19-14
author | cvs |
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date | Mon, 13 Aug 2007 08:45:50 +0200 |
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1 @c -*-texinfo-*- | |
2 @c This is part of the XEmacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993 Free Software Foundation, Inc. | |
4 @c See the file lispref.texi for copying conditions. | |
5 @setfilename ../../info/mouse.info | |
6 @node Mouse | |
7 @chapter The Mouse | |
8 @cindex mouse | |
9 | |
10 * Mouse Position:: Asking where the mouse is, or moving it. | |
11 | |
12 @ignore @c Not in XEmacs. | |
13 @node Mouse Tracking | |
14 @section Mouse Tracking | |
15 @cindex mouse tracking | |
16 @cindex tracking the mouse | |
17 | |
18 (deleted) | |
19 @end ignore | |
20 | |
21 @ignore | |
22 @c These are not implemented yet. | |
23 | |
24 These functions change the screen appearance instantaneously. The | |
25 effect is transient, only until the next ordinary XEmacs redisplay. That | |
26 is ok for mouse tracking, since it doesn't make sense for mouse tracking | |
27 to change the text, and the body of @code{track-mouse} normally reads | |
28 the events itself and does not do redisplay. | |
29 | |
30 @defun x-contour-region window beg end | |
31 This function draws lines to make a box around the text from @var{beg} | |
32 to @var{end}, in window @var{window}. | |
33 @end defun | |
34 | |
35 @defun x-uncontour-region window beg end | |
36 This function erases the lines that would make a box around the text | |
37 from @var{beg} to @var{end}, in window @var{window}. Use it to remove | |
38 a contour that you previously made by calling @code{x-contour-region}. | |
39 @end defun | |
40 | |
41 @defun x-draw-rectangle frame left top right bottom | |
42 This function draws a hollow rectangle on frame @var{frame} with the | |
43 specified edge coordinates, all measured in pixels from the inside top | |
44 left corner. It uses the cursor color, the one used for indicating the | |
45 location of point. | |
46 @end defun | |
47 | |
48 @defun x-erase-rectangle frame left top right bottom | |
49 This function erases a hollow rectangle on frame @var{frame} with the | |
50 specified edge coordinates, all measured in pixels from the inside top | |
51 left corner. Erasure means redrawing the text and background that | |
52 normally belong in the specified rectangle. | |
53 @end defun | |
54 @end ignore | |
55 | |
56 @node Mouse Position | |
57 @section Mouse Position | |
58 @cindex mouse position | |
59 @cindex position of mouse | |
60 | |
61 The functions @code{mouse-position}, @code{mouse-pixel-position}, | |
62 @code{set-mouse-position} and @code{set-mouse-pixel-position} give | |
63 access to the current position of the mouse. | |
64 | |
65 @defun mouse-position &optional device | |
66 This function returns a list (@var{window} @var{x} . @var{y}) giving the | |
67 current mouse window and position. The position is given in character | |
68 cells, where @samp{(0, 0)} is the upper-left corner. | |
69 | |
70 @var{device} specifies the device on which to read the mouse position, | |
71 and defaults to the selected device. If the device is a mouseless | |
72 terminal or XEmacs hasn't been programmed to read its mouse position, it | |
73 returns the device's selected window for @var{window} and @code{nil} for | |
74 @var{x} and @var{y}. | |
75 @end defun | |
76 | |
77 @defun mouse-pixel-position &optional device | |
78 This function returns a list (@var{window} @var{x} . @var{y}) giving the | |
79 current mouse window and position. The position is given in pixel | |
80 units, where @samp{(0, 0)} is the upper-left corner. | |
81 | |
82 @var{device} specifies the device on which to read the mouse position, | |
83 and defaults to the selected device. If the device is a mouseless | |
84 terminal or XEmacs hasn't been programmed to read its mouse position, it | |
85 returns the device's selected window for @var{window} and @code{nil} for | |
86 @var{x} and @var{y}. | |
87 @end defun | |
88 | |
89 @defun set-mouse-position window x y | |
90 This function @dfn{warps the mouse} to the center of character position | |
91 @var{x}, @var{y} in frame @var{window}. The arguments @var{x} and | |
92 @var{y} are integers, giving the position in characters relative to | |
93 the top left corner of @var{window}. | |
94 | |
95 @cindex warping the mouse | |
96 @cindex mouse warping | |
97 Warping the mouse means changing the screen position of the mouse as if | |
98 the user had moved the physical mouse---thus simulating the effect of | |
99 actual mouse motion. | |
100 @end defun | |
101 | |
102 @defun set-mouse-pixel-position window x y | |
103 This function @dfn{warps the mouse} to pixel position @var{x}, @var{y} | |
104 in frame @var{window}. The arguments @var{x} and @var{y} are integers, | |
105 giving the position in pixels relative to the top left corner of | |
106 @var{window}. | |
107 @end defun |