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1 @c -*-texinfo-*- | |
2 @c This is part of the XEmacs Lisp Reference Manual. | |
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. | |
4 @c See the file lispref.texi for copying conditions. | |
5 @setfilename ../../info/commands.info | |
6 @node Command Loop, Keymaps, Minibuffers, Top | |
7 @chapter Command Loop | |
8 @cindex editor command loop | |
9 @cindex command loop | |
10 | |
11 When you run XEmacs, it enters the @dfn{editor command loop} almost | |
12 immediately. This loop reads events, executes their definitions, | |
13 and displays the results. In this chapter, we describe how these things | |
14 are done, and the subroutines that allow Lisp programs to do them. | |
15 | |
16 @menu | |
17 * Command Overview:: How the command loop reads commands. | |
18 * Defining Commands:: Specifying how a function should read arguments. | |
19 * Interactive Call:: Calling a command, so that it will read arguments. | |
20 * Command Loop Info:: Variables set by the command loop for you to examine. | |
21 * Events:: What input looks like when you read it. | |
22 * Reading Input:: How to read input events from the keyboard or mouse. | |
23 * Waiting:: Waiting for user input or elapsed time. | |
24 * Quitting:: How @kbd{C-g} works. How to catch or defer quitting. | |
25 * Prefix Command Arguments:: How the commands to set prefix args work. | |
26 * Recursive Editing:: Entering a recursive edit, | |
27 and why you usually shouldn't. | |
28 * Disabling Commands:: How the command loop handles disabled commands. | |
29 * Command History:: How the command history is set up, and how accessed. | |
30 * Keyboard Macros:: How keyboard macros are implemented. | |
31 @end menu | |
32 | |
33 @node Command Overview | |
34 @section Command Loop Overview | |
35 | |
36 The command loop in XEmacs is a standard event loop, reading events | |
37 one at a time with @code{next-event} and handling them with | |
38 @code{dispatch-event}. An event is typically a single user action, such | |
39 as a keypress, mouse movement, or menu selection; but they can also be | |
40 notifications from the window system, informing XEmacs that (for | |
41 example) part of its window was just uncovered and needs to be redrawn. | |
42 @xref{Events}. Pending events are held in a first-in, first-out list | |
43 called the @dfn{event queue}: events are read from the head of the list, | |
44 and newly arriving events are added to the tail. In this way, events | |
45 are always processed in the order in which they arrive. | |
46 | |
47 @code{dispatch-event} does most of the work of handling user actions. | |
48 The first thing it must do is put the events together into a key | |
49 sequence, which is a sequence of events that translates into a command. | |
50 It does this by consulting the active keymaps, which specify what the | |
51 valid key sequences are and how to translate them into commands. | |
52 @xref{Key Lookup}, for information on how this is done. The result of | |
53 the translation should be a keyboard macro or an interactively callable | |
54 function. If the key is @kbd{M-x}, then it reads the name of another | |
55 command, which it then calls. This is done by the command | |
56 @code{execute-extended-command} (@pxref{Interactive Call}). | |
57 | |
58 To execute a command requires first reading the arguments for it. | |
59 This is done by calling @code{command-execute} (@pxref{Interactive | |
60 Call}). For commands written in Lisp, the @code{interactive} | |
61 specification says how to read the arguments. This may use the prefix | |
62 argument (@pxref{Prefix Command Arguments}) or may read with prompting | |
63 in the minibuffer (@pxref{Minibuffers}). For example, the command | |
64 @code{find-file} has an @code{interactive} specification which says to | |
65 read a file name using the minibuffer. The command's function body does | |
66 not use the minibuffer; if you call this command from Lisp code as a | |
67 function, you must supply the file name string as an ordinary Lisp | |
68 function argument. | |
69 | |
70 If the command is a string or vector (i.e., a keyboard macro) then | |
71 @code{execute-kbd-macro} is used to execute it. You can call this | |
72 function yourself (@pxref{Keyboard Macros}). | |
73 | |
74 To terminate the execution of a running command, type @kbd{C-g}. This | |
75 character causes @dfn{quitting} (@pxref{Quitting}). | |
76 | |
77 @defvar pre-command-hook | |
78 The editor command loop runs this normal hook before each command. At | |
79 that time, @code{this-command} contains the command that is about to | |
80 run, and @code{last-command} describes the previous command. | |
81 @xref{Hooks}. | |
82 @end defvar | |
83 | |
84 @defvar post-command-hook | |
85 The editor command loop runs this normal hook after each command. (In | |
86 FSF Emacs, it is also run when the command loop is entered, or | |
87 reentered after an error or quit.) At that time, | |
88 @code{this-command} describes the command that just ran, and | |
89 @code{last-command} describes the command before that. @xref{Hooks}. | |
90 @end defvar | |
91 | |
92 Quitting is suppressed while running @code{pre-command-hook} and | |
93 @code{post-command-hook}. If an error happens while executing one of | |
94 these hooks, it terminates execution of the hook, but that is all it | |
95 does. | |
96 | |
97 @node Defining Commands | |
98 @section Defining Commands | |
99 @cindex defining commands | |
100 @cindex commands, defining | |
101 @cindex functions, making them interactive | |
102 @cindex interactive function | |
103 | |
104 A Lisp function becomes a command when its body contains, at top | |
105 level, a form that calls the special form @code{interactive}. This | |
106 form does nothing when actually executed, but its presence serves as a | |
107 flag to indicate that interactive calling is permitted. Its argument | |
108 controls the reading of arguments for an interactive call. | |
109 | |
110 @menu | |
111 * Using Interactive:: General rules for @code{interactive}. | |
112 * Interactive Codes:: The standard letter-codes for reading arguments | |
113 in various ways. | |
114 * Interactive Examples:: Examples of how to read interactive arguments. | |
115 @end menu | |
116 | |
117 @node Using Interactive | |
118 @subsection Using @code{interactive} | |
119 | |
120 This section describes how to write the @code{interactive} form that | |
121 makes a Lisp function an interactively-callable command. | |
122 | |
123 @defspec interactive arg-descriptor | |
124 @cindex argument descriptors | |
125 This special form declares that the function in which it appears is a | |
126 command, and that it may therefore be called interactively (via | |
127 @kbd{M-x} or by entering a key sequence bound to it). The argument | |
128 @var{arg-descriptor} declares how to compute the arguments to the | |
129 command when the command is called interactively. | |
130 | |
131 A command may be called from Lisp programs like any other function, but | |
132 then the caller supplies the arguments and @var{arg-descriptor} has no | |
133 effect. | |
134 | |
135 The @code{interactive} form has its effect because the command loop | |
136 (actually, its subroutine @code{call-interactively}) scans through the | |
137 function definition looking for it, before calling the function. Once | |
138 the function is called, all its body forms including the | |
139 @code{interactive} form are executed, but at this time | |
140 @code{interactive} simply returns @code{nil} without even evaluating its | |
141 argument. | |
142 @end defspec | |
143 | |
144 There are three possibilities for the argument @var{arg-descriptor}: | |
145 | |
146 @itemize @bullet | |
147 @item | |
148 It may be omitted or @code{nil}; then the command is called with no | |
149 arguments. This leads quickly to an error if the command requires one | |
150 or more arguments. | |
151 | |
152 @item | |
153 It may be a Lisp expression that is not a string; then it should be a | |
154 form that is evaluated to get a list of arguments to pass to the | |
155 command. | |
156 @cindex argument evaluation form | |
157 | |
158 If this expression reads keyboard input (this includes using the | |
159 minibuffer), keep in mind that the integer value of point or the mark | |
160 before reading input may be incorrect after reading input. This is | |
161 because the current buffer may be receiving subprocess output; | |
162 if subprocess output arrives while the command is waiting for input, | |
163 it could relocate point and the mark. | |
164 | |
165 Here's an example of what @emph{not} to do: | |
166 | |
167 @smallexample | |
168 (interactive | |
169 (list (region-beginning) (region-end) | |
170 (read-string "Foo: " nil 'my-history))) | |
171 @end smallexample | |
172 | |
173 @noindent | |
174 Here's how to avoid the problem, by examining point and the mark only | |
175 after reading the keyboard input: | |
176 | |
177 @smallexample | |
178 (interactive | |
179 (let ((string (read-string "Foo: " nil 'my-history))) | |
180 (list (region-beginning) (region-end) string))) | |
181 @end smallexample | |
182 | |
183 @item | |
184 @cindex argument prompt | |
185 It may be a string; then its contents should consist of a code character | |
186 followed by a prompt (which some code characters use and some ignore). | |
187 The prompt ends either with the end of the string or with a newline. | |
188 Here is a simple example: | |
189 | |
190 @smallexample | |
191 (interactive "bFrobnicate buffer: ") | |
192 @end smallexample | |
193 | |
194 @noindent | |
195 The code letter @samp{b} says to read the name of an existing buffer, | |
196 with completion. The buffer name is the sole argument passed to the | |
197 command. The rest of the string is a prompt. | |
198 | |
199 If there is a newline character in the string, it terminates the prompt. | |
200 If the string does not end there, then the rest of the string should | |
201 contain another code character and prompt, specifying another argument. | |
202 You can specify any number of arguments in this way. | |
203 | |
204 @c Emacs 19 feature | |
205 The prompt string can use @samp{%} to include previous argument values | |
206 (starting with the first argument) in the prompt. This is done using | |
207 @code{format} (@pxref{Formatting Strings}). For example, here is how | |
208 you could read the name of an existing buffer followed by a new name to | |
209 give to that buffer: | |
210 | |
211 @smallexample | |
212 @group | |
213 (interactive "bBuffer to rename: \nsRename buffer %s to: ") | |
214 @end group | |
215 @end smallexample | |
216 | |
217 @cindex @samp{*} in interactive | |
218 @cindex read-only buffers in interactive | |
219 If the first character in the string is @samp{*}, then an error is | |
220 signaled if the buffer is read-only. | |
221 | |
222 @cindex @samp{@@} in interactive | |
223 @c Emacs 19 feature | |
224 If the first character in the string is @samp{@@}, and if the key | |
225 sequence used to invoke the command includes any mouse events, then | |
226 the window associated with the first of those events is selected | |
227 before the command is run. | |
228 | |
229 @cindex @samp{_} in interactive | |
230 @c XEmacs feature | |
231 If the first character in the string is @samp{_}, then this command will | |
232 not cause the region to be deactivated when it completes; that is, | |
233 @code{zmacs-region-stays} will be set to @code{t} when the command exits | |
234 successfully. | |
235 | |
236 You can use @samp{*}, @samp{@@}, and @samp{_} together; the order does | |
237 not matter. Actual reading of arguments is controlled by the rest of | |
238 the prompt string (starting with the first character that is not | |
239 @samp{*}, @samp{@@}, or @samp{_}). | |
240 @end itemize | |
241 | |
242 @node Interactive Codes | |
243 @subsection Code Characters for @code{interactive} | |
244 @cindex interactive code description | |
245 @cindex description for interactive codes | |
246 @cindex codes, interactive, description of | |
247 @cindex characters for interactive codes | |
248 | |
249 The code character descriptions below contain a number of key words, | |
250 defined here as follows: | |
251 | |
252 @table @b | |
253 @item Completion | |
254 @cindex interactive completion | |
255 Provide completion. @key{TAB}, @key{SPC}, and @key{RET} perform name | |
256 completion because the argument is read using @code{completing-read} | |
257 (@pxref{Completion}). @kbd{?} displays a list of possible completions. | |
258 | |
259 @item Existing | |
260 Require the name of an existing object. An invalid name is not | |
261 accepted; the commands to exit the minibuffer do not exit if the current | |
262 input is not valid. | |
263 | |
264 @item Default | |
265 @cindex default argument string | |
266 A default value of some sort is used if the user enters no text in the | |
267 minibuffer. The default depends on the code character. | |
268 | |
269 @item No I/O | |
270 This code letter computes an argument without reading any input. | |
271 Therefore, it does not use a prompt string, and any prompt string you | |
272 supply is ignored. | |
273 | |
274 Even though the code letter doesn't use a prompt string, you must follow | |
275 it with a newline if it is not the last code character in the string. | |
276 | |
277 @item Prompt | |
278 A prompt immediately follows the code character. The prompt ends either | |
279 with the end of the string or with a newline. | |
280 | |
281 @item Special | |
282 This code character is meaningful only at the beginning of the | |
283 interactive string, and it does not look for a prompt or a newline. | |
284 It is a single, isolated character. | |
285 @end table | |
286 | |
287 @cindex reading interactive arguments | |
288 Here are the code character descriptions for use with @code{interactive}: | |
289 | |
290 @table @samp | |
291 @item * | |
292 Signal an error if the current buffer is read-only. Special. | |
293 | |
294 @item @@ | |
295 Select the window mentioned in the first mouse event in the key | |
296 sequence that invoked this command. Special. | |
297 | |
298 @item _ | |
299 Do not cause the region to be deactivated when this command completes. | |
300 Special. | |
301 | |
302 @item a | |
303 A function name (i.e., a symbol satisfying @code{fboundp}). Existing, | |
304 Completion, Prompt. | |
305 | |
306 @item b | |
307 The name of an existing buffer. By default, uses the name of the | |
308 current buffer (@pxref{Buffers}). Existing, Completion, Default, | |
309 Prompt. | |
310 | |
311 @item B | |
312 A buffer name. The buffer need not exist. By default, uses the name of | |
313 a recently used buffer other than the current buffer. Completion, | |
314 Default, Prompt. | |
315 | |
316 @item c | |
317 A character. The cursor does not move into the echo area. Prompt. | |
318 | |
319 @item C | |
320 A command name (i.e., a symbol satisfying @code{commandp}). Existing, | |
321 Completion, Prompt. | |
322 | |
323 @item d | |
324 @cindex position argument | |
325 The position of point, as an integer (@pxref{Point}). No I/O. | |
326 | |
327 @item D | |
328 A directory name. The default is the current default directory of the | |
329 current buffer, @code{default-directory} (@pxref{System Environment}). | |
330 Existing, Completion, Default, Prompt. | |
331 | |
332 @item e | |
333 The last mouse-button or misc-user event in the key sequence that | |
334 invoked the command. No I/O. | |
335 | |
336 You can use @samp{e} more than once in a single command's interactive | |
337 specification. If the key sequence that invoked the command has @var{n} | |
338 mouse-button or misc-user events, the @var{n}th @samp{e} provides the | |
339 @var{n}th such event. | |
340 | |
341 @item f | |
342 A file name of an existing file (@pxref{File Names}). The default | |
343 directory is @code{default-directory}. Existing, Completion, Default, | |
344 Prompt. | |
345 | |
346 @item F | |
347 A file name. The file need not exist. Completion, Default, Prompt. | |
348 | |
349 @item k | |
350 A key sequence (@pxref{Keymap Terminology}). This keeps reading events | |
351 until a command (or undefined command) is found in the current key | |
352 maps. The key sequence argument is represented as a vector of events. | |
353 The cursor does not move into the echo area. Prompt. | |
354 | |
355 This kind of input is used by commands such as @code{describe-key} and | |
356 @code{global-set-key}. | |
357 | |
358 @item K | |
359 A key sequence, whose definition you intend to change. This works like | |
360 @samp{k}, except that it suppresses, for the last input event in the key | |
361 sequence, the conversions that are normally used (when necessary) to | |
362 convert an undefined key into a defined one. | |
363 | |
364 @item m | |
365 @cindex marker argument | |
366 The position of the mark, as an integer. No I/O. | |
367 | |
368 @item n | |
369 A number read with the minibuffer. If the input is not a number, the | |
370 user is asked to try again. The prefix argument, if any, is not used. | |
371 Prompt. | |
372 | |
373 @item N | |
374 @cindex raw prefix argument usage | |
375 The raw prefix argument. If the prefix argument is @code{nil}, then | |
376 read a number as with @kbd{n}. Requires a number. @xref{Prefix Command | |
377 Arguments}. Prompt. | |
378 | |
379 @item p | |
380 @cindex numeric prefix argument usage | |
381 The numeric prefix argument. (Note that this @samp{p} is lower case.) | |
382 No I/O. | |
383 | |
384 @item P | |
385 The raw prefix argument. (Note that this @samp{P} is upper case.) No | |
386 I/O. | |
387 | |
388 @item r | |
389 @cindex region argument | |
390 Point and the mark, as two numeric arguments, smallest first. This is | |
391 the only code letter that specifies two successive arguments rather than | |
392 one. No I/O. | |
393 | |
394 @item s | |
395 Arbitrary text, read in the minibuffer and returned as a string | |
396 (@pxref{Text from Minibuffer}). Terminate the input with either | |
397 @key{LFD} or @key{RET}. (@kbd{C-q} may be used to include either of | |
398 these characters in the input.) Prompt. | |
399 | |
400 @item S | |
401 An interned symbol whose name is read in the minibuffer. Any whitespace | |
402 character terminates the input. (Use @kbd{C-q} to include whitespace in | |
403 the string.) Other characters that normally terminate a symbol (e.g., | |
404 parentheses and brackets) do not do so here. Prompt. | |
405 | |
406 @item v | |
407 A variable declared to be a user option (i.e., satisfying the predicate | |
408 @code{user-variable-p}). @xref{High-Level Completion}. Existing, | |
409 Completion, Prompt. | |
410 | |
411 @item x | |
412 A Lisp object, specified with its read syntax, terminated with a | |
413 @key{LFD} or @key{RET}. The object is not evaluated. @xref{Object from | |
414 Minibuffer}. Prompt. | |
415 | |
416 @item X | |
417 @cindex evaluated expression argument | |
418 A Lisp form is read as with @kbd{x}, but then evaluated so that its | |
419 value becomes the argument for the command. Prompt. | |
420 @end table | |
421 | |
422 @node Interactive Examples | |
423 @subsection Examples of Using @code{interactive} | |
424 @cindex examples of using @code{interactive} | |
425 @cindex @code{interactive}, examples of using | |
426 | |
427 Here are some examples of @code{interactive}: | |
428 | |
429 @example | |
430 @group | |
431 (defun foo1 () ; @r{@code{foo1} takes no arguments,} | |
432 (interactive) ; @r{just moves forward two words.} | |
433 (forward-word 2)) | |
434 @result{} foo1 | |
435 @end group | |
436 | |
437 @group | |
438 (defun foo2 (n) ; @r{@code{foo2} takes one argument,} | |
439 (interactive "p") ; @r{which is the numeric prefix.} | |
440 (forward-word (* 2 n))) | |
441 @result{} foo2 | |
442 @end group | |
443 | |
444 @group | |
445 (defun foo3 (n) ; @r{@code{foo3} takes one argument,} | |
446 (interactive "nCount:") ; @r{which is read with the Minibuffer.} | |
447 (forward-word (* 2 n))) | |
448 @result{} foo3 | |
449 @end group | |
450 | |
451 @group | |
452 (defun three-b (b1 b2 b3) | |
453 "Select three existing buffers. | |
454 Put them into three windows, selecting the last one." | |
455 @end group | |
456 (interactive "bBuffer1:\nbBuffer2:\nbBuffer3:") | |
457 (delete-other-windows) | |
458 (split-window (selected-window) 8) | |
459 (switch-to-buffer b1) | |
460 (other-window 1) | |
461 (split-window (selected-window) 8) | |
462 (switch-to-buffer b2) | |
463 (other-window 1) | |
464 (switch-to-buffer b3)) | |
465 @result{} three-b | |
466 @group | |
467 (three-b "*scratch*" "declarations.texi" "*mail*") | |
468 @result{} nil | |
469 @end group | |
470 @end example | |
471 | |
472 @node Interactive Call | |
473 @section Interactive Call | |
474 @cindex interactive call | |
475 | |
476 After the command loop has translated a key sequence into a | |
477 definition, it invokes that definition using the function | |
478 @code{command-execute}. If the definition is a function that is a | |
479 command, @code{command-execute} calls @code{call-interactively}, which | |
480 reads the arguments and calls the command. You can also call these | |
481 functions yourself. | |
482 | |
483 @defun commandp object | |
484 Returns @code{t} if @var{object} is suitable for calling interactively; | |
485 that is, if @var{object} is a command. Otherwise, returns @code{nil}. | |
486 | |
487 The interactively callable objects include strings and vectors (treated | |
488 as keyboard macros), lambda expressions that contain a top-level call to | |
489 @code{interactive}, compiled-function objects made from such lambda | |
490 expressions, autoload objects that are declared as interactive | |
491 (non-@code{nil} fourth argument to @code{autoload}), and some of the | |
492 primitive functions. | |
493 | |
494 A symbol is @code{commandp} if its function definition is | |
495 @code{commandp}. | |
496 | |
497 Keys and keymaps are not commands. Rather, they are used to look up | |
498 commands (@pxref{Keymaps}). | |
499 | |
500 See @code{documentation} in @ref{Accessing Documentation}, for a | |
501 realistic example of using @code{commandp}. | |
502 @end defun | |
503 | |
504 @defun call-interactively command &optional record-flag | |
505 This function calls the interactively callable function @var{command}, | |
506 reading arguments according to its interactive calling specifications. | |
507 An error is signaled if @var{command} is not a function or if it cannot | |
508 be called interactively (i.e., is not a command). Note that keyboard | |
509 macros (strings and vectors) are not accepted, even though they are | |
510 considered commands, because they are not functions. | |
511 | |
512 @c XEmacs feature? | |
513 If @var{record-flag} is the symbol @code{lambda}, the interactive | |
514 calling arguments for @code{command} are read and returned as a list, | |
515 but the function is not called on them. | |
516 | |
517 @cindex record command history | |
518 If @var{record-flag} is @code{t}, then this command and its arguments | |
519 are unconditionally added to the list @code{command-history}. | |
520 Otherwise, the command is added only if it uses the minibuffer to read | |
521 an argument. @xref{Command History}. | |
522 @end defun | |
523 | |
524 @defun command-execute command &optional record-flag | |
525 @cindex keyboard macro execution | |
526 This function executes @var{command} as an editing command. The | |
527 argument @var{command} must satisfy the @code{commandp} predicate; i.e., | |
528 it must be an interactively callable function or a keyboard macro. | |
529 | |
530 A string or vector as @var{command} is executed with | |
531 @code{execute-kbd-macro}. A function is passed to | |
532 @code{call-interactively}, along with the optional @var{record-flag}. | |
533 | |
534 A symbol is handled by using its function definition in its place. A | |
535 symbol with an @code{autoload} definition counts as a command if it was | |
536 declared to stand for an interactively callable function. Such a | |
537 definition is handled by loading the specified library and then | |
538 rechecking the definition of the symbol. | |
539 @end defun | |
540 | |
541 @deffn Command execute-extended-command prefix-argument | |
542 @cindex read command name | |
543 This function reads a command name from the minibuffer using | |
544 @code{completing-read} (@pxref{Completion}). Then it uses | |
545 @code{command-execute} to call the specified command. Whatever that | |
546 command returns becomes the value of @code{execute-extended-command}. | |
547 | |
548 @cindex execute with prefix argument | |
549 If the command asks for a prefix argument, it receives the value | |
550 @var{prefix-argument}. If @code{execute-extended-command} is called | |
551 interactively, the current raw prefix argument is used for | |
552 @var{prefix-argument}, and thus passed on to whatever command is run. | |
553 | |
554 @c !!! Should this be @kindex? | |
555 @cindex @kbd{M-x} | |
556 @code{execute-extended-command} is the normal definition of @kbd{M-x}, | |
557 so it uses the string @w{@samp{M-x }} as a prompt. (It would be better | |
558 to take the prompt from the events used to invoke | |
559 @code{execute-extended-command}, but that is painful to implement.) A | |
560 description of the value of the prefix argument, if any, also becomes | |
561 part of the prompt. | |
562 | |
563 @example | |
564 @group | |
565 (execute-extended-command 1) | |
566 ---------- Buffer: Minibuffer ---------- | |
567 1 M-x forward-word RET | |
568 ---------- Buffer: Minibuffer ---------- | |
569 @result{} t | |
570 @end group | |
571 @end example | |
572 @end deffn | |
573 | |
574 @defun interactive-p | |
575 This function returns @code{t} if the containing function (the one that | |
576 called @code{interactive-p}) was called interactively, with the function | |
577 @code{call-interactively}. (It makes no difference whether | |
578 @code{call-interactively} was called from Lisp or directly from the | |
579 editor command loop.) If the containing function was called by Lisp | |
580 evaluation (or with @code{apply} or @code{funcall}), then it was not | |
581 called interactively. | |
582 | |
583 The most common use of @code{interactive-p} is for deciding whether to | |
584 print an informative message. As a special exception, | |
585 @code{interactive-p} returns @code{nil} whenever a keyboard macro is | |
586 being run. This is to suppress the informative messages and speed | |
587 execution of the macro. | |
588 | |
589 For example: | |
590 | |
591 @example | |
592 @group | |
593 (defun foo () | |
594 (interactive) | |
595 (and (interactive-p) | |
596 (message "foo"))) | |
597 @result{} foo | |
598 @end group | |
599 | |
600 @group | |
601 (defun bar () | |
602 (interactive) | |
603 (setq foobar (list (foo) (interactive-p)))) | |
604 @result{} bar | |
605 @end group | |
606 | |
607 @group | |
608 ;; @r{Type @kbd{M-x foo}.} | |
609 @print{} foo | |
610 @end group | |
611 | |
612 @group | |
613 ;; @r{Type @kbd{M-x bar}.} | |
614 ;; @r{This does not print anything.} | |
615 @end group | |
616 | |
617 @group | |
618 foobar | |
619 @result{} (nil t) | |
620 @end group | |
621 @end example | |
622 @end defun | |
623 | |
624 @node Command Loop Info | |
625 @section Information from the Command Loop | |
626 | |
627 The editor command loop sets several Lisp variables to keep status | |
628 records for itself and for commands that are run. | |
629 | |
630 @defvar last-command | |
631 This variable records the name of the previous command executed by the | |
632 command loop (the one before the current command). Normally the value | |
633 is a symbol with a function definition, but this is not guaranteed. | |
634 | |
635 The value is copied from @code{this-command} when a command returns to | |
636 the command loop, except when the command specifies a prefix argument | |
637 for the following command. | |
638 @end defvar | |
639 | |
640 @defvar this-command | |
641 @cindex current command | |
642 This variable records the name of the command now being executed by | |
643 the editor command loop. Like @code{last-command}, it is normally a symbol | |
644 with a function definition. | |
645 | |
646 The command loop sets this variable just before running a command, and | |
647 copies its value into @code{last-command} when the command finishes | |
648 (unless the command specifies a prefix argument for the following | |
649 command). | |
650 | |
651 @cindex kill command repetition | |
652 Some commands set this variable during their execution, as a flag for | |
653 whatever command runs next. In particular, the functions for killing text | |
654 set @code{this-command} to @code{kill-region} so that any kill commands | |
655 immediately following will know to append the killed text to the | |
656 previous kill. | |
657 @end defvar | |
658 | |
659 If you do not want a particular command to be recognized as the previous | |
660 command in the case where it got an error, you must code that command to | |
661 prevent this. One way is to set @code{this-command} to @code{t} at the | |
662 beginning of the command, and set @code{this-command} back to its proper | |
663 value at the end, like this: | |
664 | |
665 @example | |
666 (defun foo (args@dots{}) | |
667 (interactive @dots{}) | |
668 (let ((old-this-command this-command)) | |
669 (setq this-command t) | |
670 @r{@dots{}do the work@dots{}} | |
671 (setq this-command old-this-command))) | |
672 @end example | |
673 | |
674 @defun this-command-keys | |
675 This function returns a vector containing the key and mouse events that | |
676 invoked the present command, plus any previous commands that generated | |
677 the prefix argument for this command. (Note: this is not the same as in | |
678 FSF Emacs, which can return a string.) @xref{Events}. | |
679 | |
680 This function copies the vector and the events; it is safe to keep and | |
681 modify them. | |
682 | |
683 @example | |
684 @group | |
685 (this-command-keys) | |
686 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} | |
687 @result{} [#<keypress-event control-U> #<keypress-event control-X> #<keypress-event control-E>] | |
688 @end group | |
689 @end example | |
690 @end defun | |
691 | |
692 @ignore Not in XEmacs | |
693 @defvar last-nonmenu-event | |
694 This variable holds the last input event read as part of a key | |
695 sequence, not counting events resulting from mouse menus. | |
696 | |
697 One use of this variable is to figure out a good default location to | |
698 pop up another menu. | |
699 @end defvar | |
700 @end ignore | |
701 | |
702 @defvar last-command-event | |
703 This variable is set to the last input event that was read by the | |
704 command loop as part of a command. The principal use of this variable | |
705 is in @code{self-insert-command}, which uses it to decide which | |
706 character to insert. | |
707 | |
708 This variable is off limits: you may not set its value or modify the | |
709 event that is its value, as it is destructively modified by | |
710 @code{read-key-sequence}. If you want to keep a pointer to this value, | |
711 you must use @code{copy-event}. | |
712 | |
713 Note that this variable is an alias for @code{last-command-char} in | |
714 FSF Emacs. | |
715 | |
716 @example | |
717 @group | |
718 last-command-event | |
719 ;; @r{Now type @kbd{C-u C-x C-e}.} | |
720 @result{} #<keypress-event control-E> | |
721 @end group | |
722 @end example | |
723 @end defvar | |
724 | |
725 @defvar last-command-char | |
726 If the value of @code{last-command-event} is a keyboard event, then this | |
727 is the nearest @sc{ASCII} equivalent to it. This the the value that | |
728 @code{self-insert-command} will put in the buffer. Remember that there | |
729 is @emph{not} a 1:1 mapping between keyboard events and @sc{ASCII} | |
730 characters: the set of keyboard events is much larger, so writing code | |
731 that examines this variable to determine what key has been typed is bad | |
732 practice, unless you are certain that it will be one of a small set of | |
733 characters. | |
734 | |
735 This function exists for compatibility with Emacs version 18. | |
736 | |
737 @example | |
738 @group | |
739 last-command-char | |
740 ;; @r{Now use @kbd{C-u C-x C-e} to evaluate that.} | |
741 @result{} 5 | |
742 @end group | |
743 @end example | |
744 | |
745 @noindent | |
746 The value is 5 because that is the @sc{ASCII} code for @kbd{C-e}. | |
747 @end defvar | |
748 | |
749 @defvar current-mouse-event | |
750 This variable holds the mouse-button event which invoked this command, | |
751 or @code{nil}. This is what @code{(interactive "e")} returns. | |
752 @end defvar | |
753 | |
754 @defvar echo-keystrokes | |
755 This variable determines how much time should elapse before command | |
756 characters echo. Its value must be an integer, which specifies the | |
757 number of seconds to wait before echoing. If the user types a prefix | |
758 key (say @kbd{C-x}) and then delays this many seconds before continuing, | |
759 the key @kbd{C-x} is echoed in the echo area. Any subsequent characters | |
760 in the same command will be echoed as well. | |
761 | |
762 If the value is zero, then command input is not echoed. | |
763 @end defvar | |
764 | |
765 @node Events | |
766 @section Events | |
767 @cindex events | |
768 @cindex input events | |
769 | |
770 The XEmacs command loop reads a sequence of @dfn{events} that | |
771 represent keyboard or mouse activity. Unlike in Emacs 18 and in FSF | |
772 Emacs, events are a primitive Lisp type that must be manipulated | |
773 using their own accessor and settor primitives. This section describes | |
774 the representation and meaning of input events in detail. | |
775 | |
776 A key sequence that starts with a mouse event is read using the keymaps | |
777 of the buffer in the window that the mouse was in, not the current | |
778 buffer. This does not imply that clicking in a window selects that | |
779 window or its buffer---that is entirely under the control of the command | |
780 binding of the key sequence. | |
781 | |
782 For information about how exactly the XEmacs command loop works, | |
783 @xref{Reading Input}. | |
784 | |
785 @defun eventp object | |
786 This function returns non-@code{nil} if @var{event} is an input event. | |
787 @end defun | |
788 | |
789 @menu | |
790 * Event Types:: Events come in different types. | |
791 * Event Contents:: What the contents of each event type are. | |
792 * Event Predicates:: Querying whether an event is of a | |
793 particular type. | |
794 * Accessing Mouse Event Positions:: | |
795 Determining where a mouse event occurred, | |
796 and over what. | |
797 * Accessing Other Event Info:: Accessing non-positional event info. | |
798 * Working With Events:: Creating, copying, and destroying events. | |
799 * Converting Events:: Converting between events, keys, and | |
800 characters. | |
801 @end menu | |
802 | |
803 @node Event Types | |
804 @subsection Event Types | |
805 | |
806 Events represent keyboard or mouse activity or status changes of various | |
807 sorts, such as process input being available or a timeout being triggered. | |
808 The different event types are as follows: | |
809 | |
810 @table @asis | |
811 @item key-press event | |
812 A key was pressed. Note that modifier keys such as ``control'', ``shift'', | |
813 and ``alt'' do not generate events; instead, they are tracked internally | |
814 by XEmacs, and non-modifier key presses generate events that specify both | |
815 the key pressed and the modifiers that were held down at the time. | |
816 | |
817 @item button-press event | |
818 @itemx button-release event | |
819 A button was pressed or released. Along with the button that was pressed | |
820 or released, button events specify the modifier keys that were held down | |
821 at the time and the position of the pointer at the time. | |
822 | |
823 @item pointer-motion event | |
824 The pointer was moved. Along with the position of the pointer, these events | |
825 also specify the modifier keys that were held down at the time. | |
826 | |
827 @item misc-user event | |
828 A menu item was selected, or the scrollbar was used. | |
829 | |
830 @item process event | |
831 Input is available on a process. | |
832 | |
833 @item timeout event | |
834 A timeout has triggered. | |
835 | |
836 @item magic event | |
837 Some window-system-specific action (such as a frame being resized or | |
838 a portion of a frame needing to be redrawn) has occurred. The contents | |
839 of this event are not accessible at the E-Lisp level, but | |
840 @code{dispatch-event} knows what to do with an event of this type. | |
841 | |
842 @item eval event | |
843 This is a special kind of event specifying that a particular function | |
844 needs to be called when this event is dispatched. An event of this type | |
845 is sometimes placed in the event queue when a magic event is processed. | |
846 This kind of event should generally just be passed off to | |
847 @code{dispatch-event}. @xref{Dispatching an Event}. | |
848 @end table | |
849 | |
850 @node Event Contents | |
851 @subsection Contents of the Different Types of Events | |
852 | |
853 Every event, no matter what type it is, contains a timestamp (which is | |
854 typically an offset in milliseconds from when the X server was started) | |
855 indicating when the event occurred. In addition, many events contain | |
856 a @dfn{channel}, which specifies which frame the event occurred on, | |
857 and/or a value indicating which modifier keys (shift, control, etc.) | |
858 were held down at the time of the event. | |
859 | |
860 The contents of each event are as follows: | |
861 | |
862 @table @asis | |
863 @item key-press event | |
864 @table @asis | |
865 @item channel | |
866 @item timestamp | |
867 @item key | |
868 Which key was pressed. This is an integer (in the printing @sc{ASCII} | |
869 range: >32 and <127) or a symbol such as @code{left} or @code{right}. | |
870 Note that many physical keys are actually treated as two separate keys, | |
871 depending on whether the shift key is pressed; for example, the ``a'' | |
872 key is treated as either ``a'' or ``A'' depending on the state of the | |
873 shift key, and the ``1'' key is similarly treated as either ``1'' or | |
874 ``!'' on most keyboards. In such cases, the shift key does not show up | |
875 in the modifier list. For other keys, such as @code{backspace}, the | |
876 shift key shows up as a regular modifier. | |
877 @item modifiers | |
878 Which modifier keys were pressed. As mentioned above, the shift key | |
879 is not treated as a modifier for many keys and will not show up in this list | |
880 in such cases. | |
881 @end table | |
882 | |
883 @item button-press event | |
884 @itemx button-release event | |
885 @table @asis | |
886 @item channel | |
887 @item timestamp | |
888 @item button | |
889 What button went down or up. Buttons are numbered starting at 1. | |
890 @item modifiers | |
891 Which modifier keys were pressed. The special business mentioned above | |
892 for the shift key does @emph{not} apply to mouse events. | |
893 @item x | |
894 @itemx y | |
895 The position of the pointer (in pixels) at the time of the event. | |
896 @end table | |
897 | |
898 @item pointer-motion event | |
899 @table @asis | |
900 @item channel | |
901 @item timestamp | |
902 @item x | |
903 @itemx y | |
904 The position of the pointer (in pixels) after it moved. | |
905 @item modifiers | |
906 Which modifier keys were pressed. The special business mentioned above | |
907 for the shift key does @emph{not} apply to mouse events. | |
908 @end table | |
909 | |
910 @item misc-user event | |
911 @table @asis | |
912 @item timestamp | |
913 @item function | |
914 The E-Lisp function to call for this event. This is normally either | |
915 @code{eval} or @code{call-interactively}. | |
916 @item object | |
917 The object to pass to the function. This is normally the callback that | |
918 was specified in the menu description. | |
919 @end table | |
920 | |
921 @item process_event | |
922 @table @asis | |
923 @item timestamp | |
924 @item process | |
925 The Emacs ``process'' object in question. | |
926 @end table | |
927 | |
928 @item timeout event | |
929 @table @asis | |
930 @item timestamp | |
931 @item function | |
932 The E-Lisp function to call for this timeout. It is called with one | |
933 argument, the event. | |
934 @item object | |
935 Some Lisp object associated with this timeout, to make it easier to tell | |
936 them apart. The function and object for this event were specified when | |
937 the timeout was set. | |
938 @end table | |
939 | |
940 @item magic event | |
941 @table @asis | |
942 @item timestamp | |
943 @end table | |
944 (The rest of the information in this event is not user-accessible.) | |
945 | |
946 @item eval event | |
947 @table @asis | |
948 @item timestamp | |
949 @item function | |
950 An E-Lisp function to call when this event is dispatched. | |
951 @item object | |
952 The object to pass to the function. The function and object are set | |
953 when the event is created. | |
954 @end table | |
955 @end table | |
956 | |
957 @node Event Predicates | |
958 @subsection Event Predicates | |
959 | |
960 The following predicates return whether an object is an event of a particular | |
961 type. | |
962 | |
963 @defun button-event-p object object | |
964 This is true if @var{object} is a button-press or button-release event. | |
965 @end defun | |
966 | |
967 @defun button-press-event-p object | |
968 This is true if @var{object} is a mouse-button-press event. | |
969 @end defun | |
970 | |
971 @defun button-release-event-p object | |
972 This is true if @var{object} is a mouse-button-release event. | |
973 @end defun | |
974 | |
975 @defun eval-event-p object | |
976 This is true if @var{object} is an eval or misc-user event. | |
977 @end defun | |
978 | |
979 @defun key-press-event-p object | |
980 This is true if @var{object} is a key-press event. | |
981 @end defun | |
982 | |
983 @defun misc-user-event-p object | |
984 This is true if @var{object} is a misc-user event. | |
985 @end defun | |
986 | |
987 @defun motion-event-p object | |
988 This is true if @var{object} is a mouse-motion event. | |
989 @end defun | |
990 | |
991 @defun process-event-p object | |
992 This is true if @var{object} is a process event. | |
993 @end defun | |
994 | |
995 @defun timeout-event-p object | |
996 This is true if @var{object} is a timeout event. | |
997 @end defun | |
998 | |
999 @defun event-live-p object | |
1000 This is true if @var{object} is any event that has not been deallocated. | |
1001 @end defun | |
1002 | |
1003 @node Accessing Mouse Event Positions | |
1004 @subsection Accessing the Position of a Mouse Event | |
1005 | |
1006 Unlike other events, mouse events (i.e. mouse-motion, button-press, and | |
1007 button-release events) occur in a particular location on the screen. | |
1008 Many primitives are provided for determining exactly where the event | |
1009 occurred and what is under that location. | |
1010 | |
1011 @menu | |
1012 * Frame-Level Event Position Info:: | |
1013 * Window-Level Event Position Info:: | |
1014 * Event Text Position Info:: | |
1015 * Event Glyph Position Info:: | |
1016 * Event Toolbar Position Info:: | |
1017 * Other Event Position Info:: | |
1018 @end menu | |
1019 | |
1020 @node Frame-Level Event Position Info | |
1021 @subsubsection Frame-Level Event Position Info | |
1022 | |
1023 The following functions return frame-level information about where | |
1024 a mouse event occurred. | |
1025 | |
1026 @defun event-frame event | |
1027 This function returns the ``channel'' or frame that the given mouse | |
1028 motion, button press, or button release event occurred in. This will be | |
1029 @code{nil} for non-mouse events. | |
1030 @end defun | |
1031 | |
1032 @defun event-x-pixel event | |
1033 This function returns the X position in pixels of the given mouse event. | |
1034 The value returned is relative to the frame the event occurred in. | |
1035 This will signal an error if the event is not a mouse-motion, button-press, | |
1036 or button-release event. | |
1037 @end defun | |
1038 | |
1039 @defun event-y-pixel event | |
1040 This function returns the Y position in pixels of the given mouse event. | |
1041 The value returned is relative to the frame the event occurred in. | |
1042 This will signal an error if the event is not a mouse-motion, button-press, | |
1043 or button-release event. | |
1044 @end defun | |
1045 | |
1046 @node Window-Level Event Position Info | |
1047 @subsubsection Window-Level Event Position Info | |
1048 | |
1049 The following functions return window-level information about where | |
1050 a mouse event occurred. | |
1051 | |
1052 @defun event-window event | |
1053 Given a mouse motion, button press, or button release event, compute and | |
1054 return the window on which that event occurred. This may be @code{nil} | |
1055 if the event occurred in the border or over a toolbar. The modeline is | |
1056 considered to be in the window it represents. | |
1057 @end defun | |
1058 | |
1059 @defun event-buffer event | |
1060 Given a mouse motion, button press, or button release event, compute and | |
1061 return the buffer of the window on which that event occurred. This may | |
1062 be @code{nil} if the event occurred in the border or over a toolbar. | |
1063 The modeline is considered to be in the window it represents. This is | |
1064 equivalent to calling @code{event-window} and then calling | |
1065 @code{event-buffer} on the result if it is a window. | |
1066 @end defun | |
1067 | |
1068 @defun event-window-x-pixel event | |
1069 This function returns the X position in pixels of the given mouse event. | |
1070 The value returned is relative to the window the event occurred in. | |
1071 This will signal an error if the event is not a mouse-motion, button-press, | |
1072 or button-release event. | |
1073 @end defun | |
1074 | |
1075 @defun event-window-y-pixel event | |
1076 This function returns the Y position in pixels of the given mouse event. | |
1077 The value returned is relative to the window the event occurred in. | |
1078 This will signal an error if the event is not a mouse-motion, button-press, | |
1079 or button-release event. | |
1080 @end defun | |
1081 | |
1082 @node Event Text Position Info | |
1083 @subsubsection Event Text Position Info | |
1084 | |
1085 The following functions return information about the text (including the | |
1086 modeline) that a mouse event occurred over or near. | |
1087 | |
1088 @defun event-over-text-area-p event | |
1089 Given a mouse-motion, button-press, or button-release event, this | |
1090 function returns @code{t} if the event is over the the text area of a | |
1091 window. Otherwise, @code{nil} is returned. The modeline is not | |
1092 considered to be part of the text area. | |
1093 @end defun | |
1094 | |
1095 @defun event-over-modeline-p event | |
1096 Given a mouse-motion, button-press, or button-release event, this | |
1097 function returns @code{t} if the event is over the modeline of a window. | |
1098 Otherwise, @code{nil} is returned. | |
1099 @end defun | |
1100 | |
1101 @defun event-x event | |
1102 This function returns the X position of the given mouse-motion, | |
1103 button-press, or button-release event in characters. This is relative | |
1104 to the window the event occurred over. | |
1105 @end defun | |
1106 | |
1107 @defun event-y event | |
1108 This function returns the Y position of the given mouse-motion, | |
1109 button-press, or button-release event in characters. This is relative | |
1110 to the window the event occurred over. | |
1111 @end defun | |
1112 | |
1113 @defun event-point event | |
1114 This function returns the character position of the given mouse-motion, | |
1115 button-press, or button-release event. If the event did not occur over | |
1116 a window, or did not occur over text, then this returns @code{nil}. | |
1117 Otherwise, it returns an index into the buffer visible in the event's | |
1118 window. | |
1119 @end defun | |
1120 | |
1121 @defun event-closest-point event | |
1122 This function returns the character position of the given mouse-motion, | |
1123 button-press, or button-release event. If the event did not occur over | |
1124 a window or over text, it returns the closest point to the location of | |
1125 the event. If the Y pixel position overlaps a window and the X pixel | |
1126 position is to the left of that window, the closest point is the | |
1127 beginning of the line containing the Y position. If the Y pixel | |
1128 position overlaps a window and the X pixel position is to the right of | |
1129 that window, the closest point is the end of the line containing the Y | |
1130 position. If the Y pixel position is above a window, 0 is returned. If | |
1131 it is below a window, the value of @code{(window-end)} is returned. | |
1132 @end defun | |
1133 | |
1134 @node Event Glyph Position Info | |
1135 @subsubsection Event Glyph Position Info | |
1136 | |
1137 The following functions return information about the glyph (if any) that | |
1138 a mouse event occurred over. | |
1139 | |
1140 @defun event-over-glyph-p event | |
1141 Given a mouse-motion, button-press, or button-release event, this | |
1142 function returns @code{t} if the event is over a glyph. Otherwise, | |
1143 @code{nil} is returned. | |
1144 @end defun | |
1145 | |
1146 @defun event-glyph-extent event | |
1147 If the given mouse-motion, button-press, or button-release event happened | |
1148 on top of a glyph, this returns its extent; else @code{nil} is returned. | |
1149 @end defun | |
1150 | |
1151 @defun event-glyph-x-pixel event | |
1152 Given a mouse-motion, button-press, or button-release event over a | |
1153 glyph, this function returns the X position of the pointer relative to | |
1154 the upper left of the glyph. If the event is not over a glyph, it returns | |
1155 @code{nil}. | |
1156 @end defun | |
1157 | |
1158 @defun event-glyph-y-pixel event | |
1159 Given a mouse-motion, button-press, or button-release event over a | |
1160 glyph, this function returns the Y position of the pointer relative to | |
1161 the upper left of the glyph. If the event is not over a glyph, it returns | |
1162 @code{nil}. | |
1163 @end defun | |
1164 | |
1165 @node Event Toolbar Position Info | |
1166 @subsubsection Event Toolbar Position Info | |
1167 | |
1168 @defun event-over-toolbar-p event | |
1169 Given a mouse-motion, button-press, or button-release event, this | |
1170 function returns @code{t} if the event is over a toolbar. Otherwise, | |
1171 @code{nil} is returned. | |
1172 @end defun | |
1173 | |
1174 @defun event-toolbar-button event | |
1175 If the given mouse-motion, button-press, or button-release event | |
1176 happened on top of a toolbar button, this function returns the button. | |
1177 Otherwise, @code{nil} is returned. | |
1178 @end defun | |
1179 | |
1180 @node Other Event Position Info | |
1181 @subsubsection Other Event Position Info | |
1182 | |
1183 @defun event-over-border-p event | |
1184 Given a mouse-motion, button-press, or button-release event, this | |
1185 function returns @code{t} if the event is over an internal toolbar. | |
1186 Otherwise, @code{nil} is returned. | |
1187 @end defun | |
1188 | |
1189 @node Accessing Other Event Info | |
1190 @subsection Accessing the Other Contents of Events | |
1191 | |
1192 The following functions allow access to the contents of events other than | |
1193 the position info described in the previous section. | |
1194 | |
1195 @defun event-timestamp event | |
1196 This function returns the timestamp of the given event object. | |
1197 @end defun | |
1198 | |
1199 @defun event-device event | |
1200 This function returns the device that the given event occurred on. | |
1201 @end defun | |
1202 | |
1203 @defun event-key event | |
1204 This function returns the Keysym of the given key-press event. | |
1205 This will be the @sc{ASCII} code of a printing character, or a symbol. | |
1206 @end defun | |
1207 | |
1208 @defun event-button event | |
1209 This function returns the button-number of the given mouse-button-press | |
1210 event. | |
1211 @end defun | |
1212 | |
1213 @defun event-modifiers event | |
1214 This function returns a list of symbols, the names of the modifier keys | |
1215 which were down when the given mouse or keyboard event was produced. | |
1216 @end defun | |
1217 | |
1218 @defun event-modifier-bits event | |
1219 This function returns a number representing the modifier keys which were down | |
1220 when the given mouse or keyboard event was produced. | |
1221 @end defun | |
1222 | |
1223 @defun event-function event | |
1224 This function returns the callback function of the given timeout, misc-user, | |
1225 or eval event. | |
1226 @end defun | |
1227 | |
1228 @defun event-object event | |
1229 This function returns the callback function argument of the given timeout, | |
1230 misc-user, or eval event. | |
1231 @end defun | |
1232 | |
1233 @defun event-process event | |
1234 This function returns the process of the given process event. | |
1235 @end defun | |
1236 | |
1237 @node Working With Events | |
1238 @subsection Working With Events | |
1239 | |
1240 XEmacs provides primitives for creating, copying, and destroying event | |
1241 objects. Many functions that return events take an event object as an | |
1242 argument and fill in the fields of this event; or they make accept | |
1243 either an event object or @code{nil}, creating the event object first in | |
1244 the latter case. | |
1245 | |
1246 @defun allocate-event | |
1247 This function returns an empty event structure. WARNING: The event | |
1248 object returned may be a reused one; see the function | |
1249 @code{deallocate-event}. | |
1250 @end defun | |
1251 | |
1252 @defun copy-event event1 &optional event2 | |
1253 This function makes a copy of the given event object. If a second | |
1254 argument is given, the first event is copied into the second and the | |
1255 second is returned. If the second argument is not supplied (or is | |
1256 @code{nil}) then a new event will be made as with @code{allocate-event}. | |
1257 @end defun | |
1258 | |
1259 @defun deallocate-event event | |
1260 This function allows the given event structure to be reused. You | |
1261 @strong{MUST NOT} use this event object after calling this function with | |
1262 it. You will lose. It is not necessary to call this function, as event | |
1263 objects are garbage-collected like all other objects; however, it may be | |
1264 more efficient to explicitly deallocate events when you are sure that | |
1265 that is safe. | |
1266 @end defun | |
1267 | |
1268 @node Converting Events | |
1269 @subsection Converting Events | |
1270 | |
1271 XEmacs provides some auxiliary functions for converting between events | |
1272 and other ways of representing keys. These are useful when working with | |
1273 @sc{ASCII} strings and with keymaps. | |
1274 | |
1275 @defun character-to-event ch &optional event device | |
1276 This function converts a numeric @sc{ASCII} value to an event structure, | |
1277 replete with modifier bits. @var{ch} is the character to convert, and | |
1278 @var{event} is the event object to fill in. This function contains | |
1279 knowledge about what the codes ``mean'' -- for example, the number 9 is | |
1280 converted to the character @key{Tab}, not the distinct character | |
1281 @key{Control-I}. | |
1282 | |
1283 Note that @var{ch} does not have to be a numeric value, but can be a | |
1284 symbol such as @code{clear} or a list such as @code{(control | |
1285 backspace)}. | |
1286 | |
1287 If @code{event} is not @code{nil}, it is modified; otherwise, a | |
1288 new event object is created. In both cases, the event is returned. | |
1289 | |
1290 Optional third arg @var{device} is the device to store in the event; | |
1291 this also affects whether the high bit is interpreted as a meta key. A | |
1292 value of @code{nil} means use the selected device but always treat the | |
1293 high bit as meta. | |
1294 | |
1295 Beware that @code{character-to-event} and @code{event-to-character} are | |
1296 not strictly inverse functions, since events contain much more | |
1297 information than the @sc{ASCII} character set can encode. | |
1298 @end defun | |
1299 | |
1300 @defun event-to-character event &optional allow-extra-modifiers allow-meta allow-non-ascii | |
1301 This function returns the closest @sc{ASCII} approximation to | |
1302 @var{event}. If the event isn't a keypress, this returns @code{nil}. | |
1303 | |
1304 If @var{allow-extra-modifiers} is non-@code{nil}, then this is lenient | |
1305 in its translation; it will ignore modifier keys other than | |
1306 @key{control} and @key{meta}, and will ignore the @key{shift} modifier | |
1307 on those characters which have no shifted @sc{ASCII} equivalent | |
1308 (@key{Control-Shift-A} for example, will be mapped to the same | |
1309 @sc{ASCII} code as @key{Control-A}). | |
1310 | |
1311 If @var{allow-meta} is non-@code{nil}, then the @key{Meta} modifier will | |
1312 be represented by turning on the high bit of the byte returned; | |
1313 otherwise, @code{nil} will be returned for events containing the | |
1314 @key{Meta} modifier. | |
1315 | |
1316 If @var{allow-non-ascii} is non-@code{nil}, then characters which are | |
1317 present in the prevailing character set (@pxref{Keymaps, variable | |
1318 @code{character-set-property}}) will be returned as their code in that | |
1319 character set, instead of the return value being restricted to | |
1320 @sc{ASCII}. | |
1321 | |
1322 Note that specifying both @var{allow-meta} and @var{allow-non-ascii} is | |
1323 ambiguous, as both use the high bit; @key{M-x} and @key{oslash} will be | |
1324 indistinguishable. | |
1325 @end defun | |
1326 | |
1327 @defun events-to-keys events &optional no-mice | |
1328 Given a vector of event objects, this function returns a vector of key | |
1329 descriptors, or a string (if they all fit in the @sc{ASCII} range). | |
1330 Optional arg @var{no-mice} means that button events are not allowed. | |
1331 @end defun | |
1332 | |
1333 @node Reading Input | |
1334 @section Reading Input | |
1335 | |
1336 The editor command loop reads keyboard input using the function | |
1337 @code{next-event} and constructs key sequences out of the events using | |
1338 @code{dispatch-event}. Lisp programs can also use the function | |
1339 @code{read-key-sequence}, which reads input a key sequence at a time. | |
1340 See also @code{momentary-string-display} in @ref{Temporary Displays}, | |
1341 and @code{sit-for} in @ref{Waiting}. @xref{Terminal Input}, for | |
1342 functions and variables for controlling terminal input modes and | |
1343 debugging terminal input. | |
1344 | |
1345 For higher-level input facilities, see @ref{Minibuffers}. | |
1346 | |
1347 @menu | |
1348 * Key Sequence Input:: How to read one key sequence. | |
1349 * Reading One Event:: How to read just one event. | |
1350 * Dispatching an Event:: What to do with an event once it has been read. | |
1351 * Quoted Character Input:: Asking the user to specify a character. | |
1352 * Peeking and Discarding:: How to reread or throw away input events. | |
1353 @end menu | |
1354 | |
1355 @node Key Sequence Input | |
1356 @subsection Key Sequence Input | |
1357 @cindex key sequence input | |
1358 | |
1359 Lisp programs can read input a key sequence at a time by calling | |
1360 @code{read-key-sequence}; for example, @code{describe-key} uses it to | |
1361 read the key to describe. | |
1362 | |
1363 @defun read-key-sequence prompt | |
1364 @cindex key sequence | |
1365 This function reads a sequence of keystrokes or mouse clicks and returns | |
1366 it as a vector of events. It keeps reading events until it has | |
1367 accumulated a full key sequence; that is, enough to specify a non-prefix | |
1368 command using the currently active keymaps. | |
1369 | |
1370 The vector and the event objects it contains are freshly created, and | |
1371 will not be side-effected by subsequent calls to this function. | |
1372 | |
1373 The function @code{read-key-sequence} suppresses quitting: @kbd{C-g} | |
1374 typed while reading with this function works like any other character, | |
1375 and does not set @code{quit-flag}. @xref{Quitting}. | |
1376 | |
1377 The argument @var{prompt} is either a string to be displayed in the echo | |
1378 area as a prompt, or @code{nil}, meaning not to display a prompt. | |
1379 | |
1380 @c XEmacs feature | |
1381 If the user selects a menu item while we are prompting for a key | |
1382 sequence, the returned value will be a vector of a single menu-selection | |
1383 event (a misc-user event). An error will be signalled if you pass this | |
1384 value to @code{lookup-key} or a related function. | |
1385 | |
1386 In the example below, the prompt @samp{?} is displayed in the echo area, | |
1387 and the user types @kbd{C-x C-f}. | |
1388 | |
1389 @example | |
1390 (read-key-sequence "?") | |
1391 | |
1392 @group | |
1393 ---------- Echo Area ---------- | |
1394 ?@kbd{C-x C-f} | |
1395 ---------- Echo Area ---------- | |
1396 | |
1397 @result{} [#<keypress-event control-X> #<keypress-event control-F>] | |
1398 @end group | |
1399 @end example | |
1400 @end defun | |
1401 | |
1402 @ignore @c Not in XEmacs | |
1403 @defvar num-input-keys | |
1404 @c Emacs 19 feature | |
1405 This variable's value is the number of key sequences processed so far in | |
1406 this XEmacs session. This includes key sequences read from the terminal | |
1407 and key sequences read from keyboard macros being executed. | |
1408 @end defvar | |
1409 @end ignore | |
1410 | |
1411 @cindex upper case key sequence | |
1412 @cindex downcasing in @code{lookup-key} | |
1413 If an input character is an upper-case letter and has no key binding, | |
1414 but its lower-case equivalent has one, then @code{read-key-sequence} | |
1415 converts the character to lower case. Note that @code{lookup-key} does | |
1416 not perform case conversion in this way. | |
1417 | |
1418 @node Reading One Event | |
1419 @subsection Reading One Event | |
1420 | |
1421 The lowest level functions for command input are those which read a | |
1422 single event. These functions often make a distinction between | |
1423 @dfn{command events}, which are user actions (keystrokes and mouse | |
1424 actions), and other events, which serve as communication between | |
1425 XEmacs and the window system. | |
1426 | |
1427 @defun next-event &optional event prompt | |
1428 This function reads and returns the next available event from the window | |
1429 system or terminal driver, waiting if necessary until an event is | |
1430 available. Pass this object to @code{dispatch-event} to handle it. If | |
1431 an event object is supplied, it is filled in and returned; otherwise a | |
1432 new event object will be created. | |
1433 | |
1434 Events can come directly from the user, from a keyboard macro, or from | |
1435 @code{unread-command-events}. | |
1436 | |
1437 In most cases, the function @code{next-command-event} is more | |
1438 appropriate. | |
1439 @end defun | |
1440 | |
1441 @defun next-command-event &optional event | |
1442 This function returns the next available ``user'' event from the window | |
1443 system or terminal driver. Pass this object to @code{dispatch-event} to | |
1444 handle it. If an event object is supplied, it is filled in and | |
1445 returned, otherwise a new event object will be created. | |
1446 | |
1447 The event returned will be a keyboard, mouse press, or mouse release | |
1448 event. If there are non-command events available (mouse motion, | |
1449 sub-process output, etc) then these will be executed (with | |
1450 @code{dispatch-event}) and discarded. This function is provided as a | |
1451 convenience; it is equivalent to the Lisp code | |
1452 | |
1453 @lisp | |
1454 @group | |
1455 (while (progn | |
1456 (next-event event) | |
1457 (not (or (key-press-event-p event) | |
1458 (button-press-event-p event) | |
1459 (button-release-event-p event) | |
1460 (menu-event-p event)))) | |
1461 (dispatch-event event)) | |
1462 @end group | |
1463 @end lisp | |
1464 | |
1465 Here is what happens if you call @code{next-command-event} and then | |
1466 press the right-arrow function key: | |
1467 | |
1468 @example | |
1469 @group | |
1470 (next-command-event) | |
1471 @result{} #<keypress-event right> | |
1472 @end group | |
1473 @end example | |
1474 @end defun | |
1475 | |
1476 @defun read-char | |
1477 This function reads and returns a character of command input. If a | |
1478 mouse click is detected, an error is signalled. The character typed is | |
1479 returned as an @sc{ASCII} value. This function is retained for | |
1480 compatibility with Emacs 18, and is most likely the wrong thing for you | |
1481 to be using: consider using @code{next-command-event} instead. | |
1482 @end defun | |
1483 | |
1484 @defun enqueue-eval-event function object | |
1485 This function adds an eval event to the back of the queue. The | |
1486 eval event will be the next event read after all pending events. | |
1487 @end defun | |
1488 | |
1489 @node Dispatching an Event | |
1490 @subsection Dispatching an Event | |
1491 @cindex dispatching an event | |
1492 | |
1493 @defun dispatch-event event | |
1494 Given an event object returned by @code{next-event}, this function | |
1495 executes it. This is the basic function that makes XEmacs respond to | |
1496 user input; it also deals with notifications from the window system | |
1497 (such as Expose events). | |
1498 @end defun | |
1499 | |
1500 @node Quoted Character Input | |
1501 @subsection Quoted Character Input | |
1502 @cindex quoted character input | |
1503 | |
1504 You can use the function @code{read-quoted-char} to ask the user to | |
1505 specify a character, and allow the user to specify a control or meta | |
1506 character conveniently, either literally or as an octal character code. | |
1507 The command @code{quoted-insert} uses this function. | |
1508 | |
1509 @defun read-quoted-char &optional prompt | |
1510 @cindex octal character input | |
1511 @cindex control characters, reading | |
1512 @cindex nonprinting characters, reading | |
1513 This function is like @code{read-char}, except that if the first | |
1514 character read is an octal digit (0-7), it reads up to two more octal digits | |
1515 (but stopping if a non-octal digit is found) and returns the | |
1516 character represented by those digits in octal. | |
1517 | |
1518 Quitting is suppressed when the first character is read, so that the | |
1519 user can enter a @kbd{C-g}. @xref{Quitting}. | |
1520 | |
1521 If @var{prompt} is supplied, it specifies a string for prompting the | |
1522 user. The prompt string is always displayed in the echo area, followed | |
1523 by a single @samp{-}. | |
1524 | |
1525 In the following example, the user types in the octal number 177 (which | |
1526 is 127 in decimal). | |
1527 | |
1528 @example | |
1529 (read-quoted-char "What character") | |
1530 | |
1531 @group | |
1532 ---------- Echo Area ---------- | |
1533 What character-@kbd{177} | |
1534 ---------- Echo Area ---------- | |
1535 | |
1536 @result{} 127 | |
1537 @end group | |
1538 @end example | |
1539 @end defun | |
1540 | |
1541 @need 2000 | |
1542 @node Peeking and Discarding | |
1543 @subsection Miscellaneous Event Input Features | |
1544 | |
1545 This section describes how to ``peek ahead'' at events without using | |
1546 them up, how to check for pending input, and how to discard pending | |
1547 input. | |
1548 | |
1549 See also the variables @code{last-command-event} and @code{last-command-char} | |
1550 (@ref{Command Loop Info}). | |
1551 | |
1552 @defvar unread-command-events | |
1553 @cindex next input | |
1554 @cindex peeking at input | |
1555 This variable holds a list of events waiting to be read as command | |
1556 input. The events are used in the order they appear in the list, and | |
1557 removed one by one as they are used. | |
1558 | |
1559 The variable is needed because in some cases a function reads a event | |
1560 and then decides not to use it. Storing the event in this variable | |
1561 causes it to be processed normally, by the command loop or by the | |
1562 functions to read command input. | |
1563 | |
1564 @cindex prefix argument unreading | |
1565 For example, the function that implements numeric prefix arguments reads | |
1566 any number of digits. When it finds a non-digit event, it must unread | |
1567 the event so that it can be read normally by the command loop. | |
1568 Likewise, incremental search uses this feature to unread events with no | |
1569 special meaning in a search, because these events should exit the search | |
1570 and then execute normally. | |
1571 | |
1572 @ignore FSF Emacs stuff | |
1573 The reliable and easy way to extract events from a key sequence so as to | |
1574 put them in @code{unread-command-events} is to use | |
1575 @code{listify-key-sequence} (@pxref{Strings of Events}). | |
1576 @end ignore | |
1577 @end defvar | |
1578 | |
1579 @defvar unread-command-event | |
1580 This variable holds a single event to be read as command input. | |
1581 | |
1582 This variable is mostly obsolete now that you can use | |
1583 @code{unread-command-events} instead; it exists only to support programs | |
1584 written for versions of XEmacs prior to 19.12. | |
1585 @end defvar | |
1586 | |
1587 @defun input-pending-p | |
1588 @cindex waiting for command key input | |
1589 This function determines whether any command input is currently | |
1590 available to be read. It returns immediately, with value @code{t} if | |
1591 there is available input, @code{nil} otherwise. On rare occasions it | |
1592 may return @code{t} when no input is available. | |
1593 @end defun | |
1594 | |
1595 @defvar last-input-event | |
1596 This variable is set to the last keyboard or mouse button event received. | |
1597 | |
1598 This variable is off limits: you may not set its value or modify the | |
1599 event that is its value, as it is destructively modified by | |
1600 @code{read-key-sequence}. If you want to keep a pointer to this value, | |
1601 you must use @code{copy-event}. | |
1602 | |
1603 Note that this variable is an alias for @code{last-input-char} in | |
1604 FSF Emacs. | |
1605 | |
1606 In the example below, a character is read (the character @kbd{1}). It | |
1607 becomes the value of @code{last-input-event}, while @kbd{C-e} (from the | |
1608 @kbd{C-x C-e} command used to evaluate this expression) remains the | |
1609 value of @code{last-command-event}. | |
1610 | |
1611 @example | |
1612 @group | |
1613 (progn (print (next-command-event)) | |
1614 (print last-command-event) | |
1615 last-input-event) | |
1616 @print{} #<keypress-event 1> | |
1617 @print{} #<keypress-event control-E> | |
1618 @result{} #<keypress-event 1> | |
1619 | |
1620 @end group | |
1621 @end example | |
1622 @end defvar | |
1623 | |
1624 @defvar last-input-char | |
1625 If the value of @code{last-input-event} is a keyboard event, then this | |
1626 is the nearest @sc{ASCII} equivalent to it. Remember that there is | |
1627 @emph{not} a 1:1 mapping between keyboard events and @sc{ASCII} | |
1628 characters: the set of keyboard events is much larger, so writing code | |
1629 that examines this variable to determine what key has been typed is bad | |
1630 practice, unless you are certain that it will be one of a small set of | |
1631 characters. | |
1632 | |
1633 This function exists for compatibility with Emacs version 18. | |
1634 @end defvar | |
1635 | |
1636 @defun discard-input | |
1637 @cindex flush input | |
1638 @cindex discard input | |
1639 @cindex terminate keyboard macro | |
1640 This function discards the contents of the terminal input buffer and | |
1641 cancels any keyboard macro that might be in the process of definition. | |
1642 It returns @code{nil}. | |
1643 | |
1644 In the following example, the user may type a number of characters right | |
1645 after starting the evaluation of the form. After the @code{sleep-for} | |
1646 finishes sleeping, @code{discard-input} discards any characters typed | |
1647 during the sleep. | |
1648 | |
1649 @example | |
1650 (progn (sleep-for 2) | |
1651 (discard-input)) | |
1652 @result{} nil | |
1653 @end example | |
1654 @end defun | |
1655 | |
1656 @node Waiting | |
1657 @section Waiting for Elapsed Time or Input | |
1658 @cindex pausing | |
1659 @cindex waiting | |
1660 | |
1661 The wait functions are designed to wait for a certain amount of time | |
1662 to pass or until there is input. For example, you may wish to pause in | |
1663 the middle of a computation to allow the user time to view the display. | |
1664 @code{sit-for} pauses and updates the screen, and returns immediately if | |
1665 input comes in, while @code{sleep-for} pauses without updating the | |
1666 screen. | |
1667 | |
1668 Note that in FSF Emacs, the commands @code{sit-for} and @code{sleep-for} | |
1669 take two arguments to specify the time (one integer and one float | |
1670 value), instead of a single argument that can be either an integer or a | |
1671 float. | |
1672 | |
1673 @defun sit-for seconds &optional nodisp | |
1674 This function performs redisplay (provided there is no pending input | |
1675 from the user), then waits @var{seconds} seconds, or until input is | |
1676 available. The result is @code{t} if @code{sit-for} waited the full | |
1677 time with no input arriving (see @code{input-pending-p} in @ref{Peeking | |
1678 and Discarding}). Otherwise, the value is @code{nil}. | |
1679 | |
1680 The argument @var{seconds} need not be an integer. If it is a floating | |
1681 point number, @code{sit-for} waits for a fractional number of seconds. | |
1682 @ignore FSF Emacs stuff | |
1683 Some systems support only a whole number of seconds; on these systems, | |
1684 @var{seconds} is rounded down. | |
1685 | |
1686 The optional argument @var{millisec} specifies an additional waiting | |
1687 period measured in milliseconds. This adds to the period specified by | |
1688 @var{seconds}. If the system doesn't support waiting fractions of a | |
1689 second, you get an error if you specify nonzero @var{millisec}. | |
1690 @end ignore | |
1691 | |
1692 @cindex forcing redisplay | |
1693 Redisplay is normally preempted if input arrives, and does not happen at | |
1694 all if input is available before it starts. (You can force screen | |
1695 updating in such a case by using @code{force-redisplay}. @xref{Refresh | |
1696 Screen}.) If there is no input pending, you can force an update with no | |
1697 delay by using @code{(sit-for 0)}. | |
1698 | |
1699 If @var{nodisp} is non-@code{nil}, then @code{sit-for} does not | |
1700 redisplay, but it still returns as soon as input is available (or when | |
1701 the timeout elapses). | |
1702 | |
1703 @ignore | |
1704 Iconifying or deiconifying a frame makes @code{sit-for} return, because | |
1705 that generates an event. @xref{Misc Events}. | |
1706 @end ignore | |
1707 | |
1708 The usual purpose of @code{sit-for} is to give the user time to read | |
1709 text that you display. | |
1710 @end defun | |
1711 | |
1712 @defun sleep-for seconds | |
1713 This function simply pauses for @var{seconds} seconds without updating | |
1714 the display. This function pays no attention to available input. It | |
1715 returns @code{nil}. | |
1716 | |
1717 The argument @var{seconds} need not be an integer. If it is a floating | |
1718 point number, @code{sleep-for} waits for a fractional number of seconds. | |
1719 @ignore FSF Emacs stuff | |
1720 Some systems support only a whole number of seconds; on these systems, | |
1721 @var{seconds} is rounded down. | |
1722 | |
1723 The optional argument @var{millisec} specifies an additional waiting | |
1724 period measured in milliseconds. This adds to the period specified by | |
1725 @var{seconds}. If the system doesn't support waiting fractions of a | |
1726 second, you get an error if you specify nonzero @var{millisec}. | |
1727 @end ignore | |
1728 | |
1729 Use @code{sleep-for} when you wish to guarantee a delay. | |
1730 @end defun | |
1731 | |
1732 @xref{Time of Day}, for functions to get the current time. | |
1733 | |
1734 @node Quitting | |
1735 @section Quitting | |
1736 @cindex @kbd{C-g} | |
1737 @cindex quitting | |
1738 | |
1739 Typing @kbd{C-g} while a Lisp function is running causes XEmacs to | |
1740 @dfn{quit} whatever it is doing. This means that control returns to the | |
1741 innermost active command loop. | |
1742 | |
1743 Typing @kbd{C-g} while the command loop is waiting for keyboard input | |
1744 does not cause a quit; it acts as an ordinary input character. In the | |
1745 simplest case, you cannot tell the difference, because @kbd{C-g} | |
1746 normally runs the command @code{keyboard-quit}, whose effect is to quit. | |
1747 However, when @kbd{C-g} follows a prefix key, the result is an undefined | |
1748 key. The effect is to cancel the prefix key as well as any prefix | |
1749 argument. | |
1750 | |
1751 In the minibuffer, @kbd{C-g} has a different definition: it aborts out | |
1752 of the minibuffer. This means, in effect, that it exits the minibuffer | |
1753 and then quits. (Simply quitting would return to the command loop | |
1754 @emph{within} the minibuffer.) The reason why @kbd{C-g} does not quit | |
1755 directly when the command reader is reading input is so that its meaning | |
1756 can be redefined in the minibuffer in this way. @kbd{C-g} following a | |
1757 prefix key is not redefined in the minibuffer, and it has its normal | |
1758 effect of canceling the prefix key and prefix argument. This too | |
1759 would not be possible if @kbd{C-g} always quit directly. | |
1760 | |
1761 When @kbd{C-g} does directly quit, it does so by setting the variable | |
1762 @code{quit-flag} to @code{t}. XEmacs checks this variable at appropriate | |
1763 times and quits if it is not @code{nil}. Setting @code{quit-flag} | |
1764 non-@code{nil} in any way thus causes a quit. | |
1765 | |
1766 At the level of C code, quitting cannot happen just anywhere; only at the | |
1767 special places that check @code{quit-flag}. The reason for this is | |
1768 that quitting at other places might leave an inconsistency in XEmacs's | |
1769 internal state. Because quitting is delayed until a safe place, quitting | |
1770 cannot make XEmacs crash. | |
1771 | |
1772 Certain functions such as @code{read-key-sequence} or | |
1773 @code{read-quoted-char} prevent quitting entirely even though they wait | |
1774 for input. Instead of quitting, @kbd{C-g} serves as the requested | |
1775 input. In the case of @code{read-key-sequence}, this serves to bring | |
1776 about the special behavior of @kbd{C-g} in the command loop. In the | |
1777 case of @code{read-quoted-char}, this is so that @kbd{C-q} can be used | |
1778 to quote a @kbd{C-g}. | |
1779 | |
1780 You can prevent quitting for a portion of a Lisp function by binding | |
1781 the variable @code{inhibit-quit} to a non-@code{nil} value. Then, | |
1782 although @kbd{C-g} still sets @code{quit-flag} to @code{t} as usual, the | |
1783 usual result of this---a quit---is prevented. Eventually, | |
1784 @code{inhibit-quit} will become @code{nil} again, such as when its | |
1785 binding is unwound at the end of a @code{let} form. At that time, if | |
1786 @code{quit-flag} is still non-@code{nil}, the requested quit happens | |
1787 immediately. This behavior is ideal when you wish to make sure that | |
1788 quitting does not happen within a ``critical section'' of the program. | |
1789 | |
1790 @cindex @code{read-quoted-char} quitting | |
1791 In some functions (such as @code{read-quoted-char}), @kbd{C-g} is | |
1792 handled in a special way that does not involve quitting. This is done | |
1793 by reading the input with @code{inhibit-quit} bound to @code{t}, and | |
1794 setting @code{quit-flag} to @code{nil} before @code{inhibit-quit} | |
1795 becomes @code{nil} again. This excerpt from the definition of | |
1796 @code{read-quoted-char} shows how this is done; it also shows that | |
1797 normal quitting is permitted after the first character of input. | |
1798 | |
1799 @example | |
1800 (defun read-quoted-char (&optional prompt) | |
1801 "@dots{}@var{documentation}@dots{}" | |
1802 (let ((count 0) (code 0) char) | |
1803 (while (< count 3) | |
1804 (let ((inhibit-quit (zerop count)) | |
1805 (help-form nil)) | |
1806 (and prompt (message "%s-" prompt)) | |
1807 (setq char (read-char)) | |
1808 (if inhibit-quit (setq quit-flag nil))) | |
1809 @dots{}) | |
1810 (logand 255 code))) | |
1811 @end example | |
1812 | |
1813 @defvar quit-flag | |
1814 If this variable is non-@code{nil}, then XEmacs quits immediately, unless | |
1815 @code{inhibit-quit} is non-@code{nil}. Typing @kbd{C-g} ordinarily sets | |
1816 @code{quit-flag} non-@code{nil}, regardless of @code{inhibit-quit}. | |
1817 @end defvar | |
1818 | |
1819 @defvar inhibit-quit | |
1820 This variable determines whether XEmacs should quit when @code{quit-flag} | |
1821 is set to a value other than @code{nil}. If @code{inhibit-quit} is | |
1822 non-@code{nil}, then @code{quit-flag} has no special effect. | |
1823 @end defvar | |
1824 | |
1825 @deffn Command keyboard-quit | |
1826 This function signals the @code{quit} condition with @code{(signal 'quit | |
1827 nil)}. This is the same thing that quitting does. (See @code{signal} | |
1828 in @ref{Errors}.) | |
1829 @end deffn | |
1830 | |
1831 You can specify a character other than @kbd{C-g} to use for quitting. | |
1832 See the function @code{set-input-mode} in @ref{Terminal Input}. | |
1833 | |
1834 @node Prefix Command Arguments | |
1835 @section Prefix Command Arguments | |
1836 @cindex prefix argument | |
1837 @cindex raw prefix argument | |
1838 @cindex numeric prefix argument | |
1839 | |
1840 Most XEmacs commands can use a @dfn{prefix argument}, a number | |
1841 specified before the command itself. (Don't confuse prefix arguments | |
1842 with prefix keys.) The prefix argument is at all times represented by a | |
1843 value, which may be @code{nil}, meaning there is currently no prefix | |
1844 argument. Each command may use the prefix argument or ignore it. | |
1845 | |
1846 There are two representations of the prefix argument: @dfn{raw} and | |
1847 @dfn{numeric}. The editor command loop uses the raw representation | |
1848 internally, and so do the Lisp variables that store the information, but | |
1849 commands can request either representation. | |
1850 | |
1851 Here are the possible values of a raw prefix argument: | |
1852 | |
1853 @itemize @bullet | |
1854 @item | |
1855 @code{nil}, meaning there is no prefix argument. Its numeric value is | |
1856 1, but numerous commands make a distinction between @code{nil} and the | |
1857 integer 1. | |
1858 | |
1859 @item | |
1860 An integer, which stands for itself. | |
1861 | |
1862 @item | |
1863 A list of one element, which is an integer. This form of prefix | |
1864 argument results from one or a succession of @kbd{C-u}'s with no | |
1865 digits. The numeric value is the integer in the list, but some | |
1866 commands make a distinction between such a list and an integer alone. | |
1867 | |
1868 @item | |
1869 The symbol @code{-}. This indicates that @kbd{M--} or @kbd{C-u -} was | |
1870 typed, without following digits. The equivalent numeric value is | |
1871 @minus{}1, but some commands make a distinction between the integer | |
1872 @minus{}1 and the symbol @code{-}. | |
1873 @end itemize | |
1874 | |
1875 We illustrate these possibilities by calling the following function with | |
1876 various prefixes: | |
1877 | |
1878 @example | |
1879 @group | |
1880 (defun display-prefix (arg) | |
1881 "Display the value of the raw prefix arg." | |
1882 (interactive "P") | |
1883 (message "%s" arg)) | |
1884 @end group | |
1885 @end example | |
1886 | |
1887 @noindent | |
1888 Here are the results of calling @code{display-prefix} with various | |
1889 raw prefix arguments: | |
1890 | |
1891 @example | |
1892 M-x display-prefix @print{} nil | |
1893 | |
1894 C-u M-x display-prefix @print{} (4) | |
1895 | |
1896 C-u C-u M-x display-prefix @print{} (16) | |
1897 | |
1898 C-u 3 M-x display-prefix @print{} 3 | |
1899 | |
1900 M-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)} | |
1901 | |
1902 C-3 M-x display-prefix @print{} 3 ; @r{(Same as @code{C-u 3}.)} | |
1903 | |
1904 C-u - M-x display-prefix @print{} - | |
1905 | |
1906 M-- M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)} | |
1907 | |
1908 C-- M-x display-prefix @print{} - ; @r{(Same as @code{C-u -}.)} | |
1909 | |
1910 C-u - 7 M-x display-prefix @print{} -7 | |
1911 | |
1912 M-- 7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)} | |
1913 | |
1914 C-- 7 M-x display-prefix @print{} -7 ; @r{(Same as @code{C-u -7}.)} | |
1915 @end example | |
1916 | |
1917 XEmacs uses two variables to store the prefix argument: | |
1918 @code{prefix-arg} and @code{current-prefix-arg}. Commands such as | |
1919 @code{universal-argument} that set up prefix arguments for other | |
1920 commands store them in @code{prefix-arg}. In contrast, | |
1921 @code{current-prefix-arg} conveys the prefix argument to the current | |
1922 command, so setting it has no effect on the prefix arguments for future | |
1923 commands. | |
1924 | |
1925 Normally, commands specify which representation to use for the prefix | |
1926 argument, either numeric or raw, in the @code{interactive} declaration. | |
1927 (@xref{Using Interactive}.) Alternatively, functions may look at the | |
1928 value of the prefix argument directly in the variable | |
1929 @code{current-prefix-arg}, but this is less clean. | |
1930 | |
1931 @defun prefix-numeric-value arg | |
1932 This function returns the numeric meaning of a valid raw prefix argument | |
1933 value, @var{arg}. The argument may be a symbol, a number, or a list. | |
1934 If it is @code{nil}, the value 1 is returned; if it is @code{-}, the | |
1935 value @minus{}1 is returned; if it is a number, that number is returned; | |
1936 if it is a list, the @sc{car} of that list (which should be a number) is | |
1937 returned. | |
1938 @end defun | |
1939 | |
1940 @defvar current-prefix-arg | |
1941 This variable holds the raw prefix argument for the @emph{current} | |
1942 command. Commands may examine it directly, but the usual way to access | |
1943 it is with @code{(interactive "P")}. | |
1944 @end defvar | |
1945 | |
1946 @defvar prefix-arg | |
1947 The value of this variable is the raw prefix argument for the | |
1948 @emph{next} editing command. Commands that specify prefix arguments for | |
1949 the following command work by setting this variable. | |
1950 @end defvar | |
1951 | |
1952 Do not call the functions @code{universal-argument}, | |
1953 @code{digit-argument}, or @code{negative-argument} unless you intend to | |
1954 let the user enter the prefix argument for the @emph{next} command. | |
1955 | |
1956 @deffn Command universal-argument | |
1957 This command reads input and specifies a prefix argument for the | |
1958 following command. Don't call this command yourself unless you know | |
1959 what you are doing. | |
1960 @end deffn | |
1961 | |
1962 @deffn Command digit-argument arg | |
1963 This command adds to the prefix argument for the following command. The | |
1964 argument @var{arg} is the raw prefix argument as it was before this | |
1965 command; it is used to compute the updated prefix argument. Don't call | |
1966 this command yourself unless you know what you are doing. | |
1967 @end deffn | |
1968 | |
1969 @deffn Command negative-argument arg | |
1970 This command adds to the numeric argument for the next command. The | |
1971 argument @var{arg} is the raw prefix argument as it was before this | |
1972 command; its value is negated to form the new prefix argument. Don't | |
1973 call this command yourself unless you know what you are doing. | |
1974 @end deffn | |
1975 | |
1976 @node Recursive Editing | |
1977 @section Recursive Editing | |
1978 @cindex recursive command loop | |
1979 @cindex recursive editing level | |
1980 @cindex command loop, recursive | |
1981 | |
1982 The XEmacs command loop is entered automatically when XEmacs starts up. | |
1983 This top-level invocation of the command loop never exits; it keeps | |
1984 running as long as XEmacs does. Lisp programs can also invoke the | |
1985 command loop. Since this makes more than one activation of the command | |
1986 loop, we call it @dfn{recursive editing}. A recursive editing level has | |
1987 the effect of suspending whatever command invoked it and permitting the | |
1988 user to do arbitrary editing before resuming that command. | |
1989 | |
1990 The commands available during recursive editing are the same ones | |
1991 available in the top-level editing loop and defined in the keymaps. | |
1992 Only a few special commands exit the recursive editing level; the others | |
1993 return to the recursive editing level when they finish. (The special | |
1994 commands for exiting are always available, but they do nothing when | |
1995 recursive editing is not in progress.) | |
1996 | |
1997 All command loops, including recursive ones, set up all-purpose error | |
1998 handlers so that an error in a command run from the command loop will | |
1999 not exit the loop. | |
2000 | |
2001 @cindex minibuffer input | |
2002 Minibuffer input is a special kind of recursive editing. It has a few | |
2003 special wrinkles, such as enabling display of the minibuffer and the | |
2004 minibuffer window, but fewer than you might suppose. Certain keys | |
2005 behave differently in the minibuffer, but that is only because of the | |
2006 minibuffer's local map; if you switch windows, you get the usual XEmacs | |
2007 commands. | |
2008 | |
2009 @cindex @code{throw} example | |
2010 @kindex exit | |
2011 @cindex exit recursive editing | |
2012 @cindex aborting | |
2013 To invoke a recursive editing level, call the function | |
2014 @code{recursive-edit}. This function contains the command loop; it also | |
2015 contains a call to @code{catch} with tag @code{exit}, which makes it | |
2016 possible to exit the recursive editing level by throwing to @code{exit} | |
2017 (@pxref{Catch and Throw}). If you throw a value other than @code{t}, | |
2018 then @code{recursive-edit} returns normally to the function that called | |
2019 it. The command @kbd{C-M-c} (@code{exit-recursive-edit}) does this. | |
2020 Throwing a @code{t} value causes @code{recursive-edit} to quit, so that | |
2021 control returns to the command loop one level up. This is called | |
2022 @dfn{aborting}, and is done by @kbd{C-]} (@code{abort-recursive-edit}). | |
2023 | |
2024 Most applications should not use recursive editing, except as part of | |
2025 using the minibuffer. Usually it is more convenient for the user if you | |
2026 change the major mode of the current buffer temporarily to a special | |
2027 major mode, which should have a command to go back to the previous mode. | |
2028 (The @kbd{e} command in Rmail uses this technique.) Or, if you wish to | |
2029 give the user different text to edit ``recursively'', create and select | |
2030 a new buffer in a special mode. In this mode, define a command to | |
2031 complete the processing and go back to the previous buffer. (The | |
2032 @kbd{m} command in Rmail does this.) | |
2033 | |
2034 Recursive edits are useful in debugging. You can insert a call to | |
2035 @code{debug} into a function definition as a sort of breakpoint, so that | |
2036 you can look around when the function gets there. @code{debug} invokes | |
2037 a recursive edit but also provides the other features of the debugger. | |
2038 | |
2039 Recursive editing levels are also used when you type @kbd{C-r} in | |
2040 @code{query-replace} or use @kbd{C-x q} (@code{kbd-macro-query}). | |
2041 | |
2042 @defun recursive-edit | |
2043 @cindex suspend evaluation | |
2044 This function invokes the editor command loop. It is called | |
2045 automatically by the initialization of XEmacs, to let the user begin | |
2046 editing. When called from a Lisp program, it enters a recursive editing | |
2047 level. | |
2048 | |
2049 In the following example, the function @code{simple-rec} first | |
2050 advances point one word, then enters a recursive edit, printing out a | |
2051 message in the echo area. The user can then do any editing desired, and | |
2052 then type @kbd{C-M-c} to exit and continue executing @code{simple-rec}. | |
2053 | |
2054 @example | |
2055 (defun simple-rec () | |
2056 (forward-word 1) | |
2057 (message "Recursive edit in progress") | |
2058 (recursive-edit) | |
2059 (forward-word 1)) | |
2060 @result{} simple-rec | |
2061 (simple-rec) | |
2062 @result{} nil | |
2063 @end example | |
2064 @end defun | |
2065 | |
2066 @deffn Command exit-recursive-edit | |
2067 This function exits from the innermost recursive edit (including | |
2068 minibuffer input). Its definition is effectively @code{(throw 'exit | |
2069 nil)}. | |
2070 @end deffn | |
2071 | |
2072 @deffn Command abort-recursive-edit | |
2073 This function aborts the command that requested the innermost recursive | |
2074 edit (including minibuffer input), by signaling @code{quit} | |
2075 after exiting the recursive edit. Its definition is effectively | |
2076 @code{(throw 'exit t)}. @xref{Quitting}. | |
2077 @end deffn | |
2078 | |
2079 @deffn Command top-level | |
2080 This function exits all recursive editing levels; it does not return a | |
2081 value, as it jumps completely out of any computation directly back to | |
2082 the main command loop. | |
2083 @end deffn | |
2084 | |
2085 @defun recursion-depth | |
2086 This function returns the current depth of recursive edits. When no | |
2087 recursive edit is active, it returns 0. | |
2088 @end defun | |
2089 | |
2090 @node Disabling Commands | |
2091 @section Disabling Commands | |
2092 @cindex disabled command | |
2093 | |
2094 @dfn{Disabling a command} marks the command as requiring user | |
2095 confirmation before it can be executed. Disabling is used for commands | |
2096 which might be confusing to beginning users, to prevent them from using | |
2097 the commands by accident. | |
2098 | |
2099 @kindex disabled | |
2100 The low-level mechanism for disabling a command is to put a | |
2101 non-@code{nil} @code{disabled} property on the Lisp symbol for the | |
2102 command. These properties are normally set up by the user's | |
2103 @file{.emacs} file with Lisp expressions such as this: | |
2104 | |
2105 @example | |
2106 (put 'upcase-region 'disabled t) | |
2107 @end example | |
2108 | |
2109 @noindent | |
2110 For a few commands, these properties are present by default and may be | |
2111 removed by the @file{.emacs} file. | |
2112 | |
2113 If the value of the @code{disabled} property is a string, the message | |
2114 saying the command is disabled includes that string. For example: | |
2115 | |
2116 @example | |
2117 (put 'delete-region 'disabled | |
2118 "Text deleted this way cannot be yanked back!\n") | |
2119 @end example | |
2120 | |
2121 @xref{Disabling,,, emacs, The XEmacs Reference Manual}, for the details on | |
2122 what happens when a disabled command is invoked interactively. | |
2123 Disabling a command has no effect on calling it as a function from Lisp | |
2124 programs. | |
2125 | |
2126 @deffn Command enable-command command | |
2127 Allow @var{command} to be executed without special confirmation from now | |
2128 on, and (if the user confirms) alter the user's @file{.emacs} file so | |
2129 that this will apply to future sessions. | |
2130 @end deffn | |
2131 | |
2132 @deffn Command disable-command command | |
2133 Require special confirmation to execute @var{command} from now on, and | |
2134 (if the user confirms) alter the user's @file{.emacs} file so that this | |
2135 will apply to future sessions. | |
2136 @end deffn | |
2137 | |
2138 @defvar disabled-command-hook | |
2139 This normal hook is run instead of a disabled command, when the user | |
2140 invokes the disabled command interactively. The hook functions can use | |
2141 @code{this-command-keys} to determine what the user typed to run the | |
2142 command, and thus find the command itself. @xref{Hooks}. | |
2143 | |
2144 By default, @code{disabled-command-hook} contains a function that asks | |
2145 the user whether to proceed. | |
2146 @end defvar | |
2147 | |
2148 @node Command History | |
2149 @section Command History | |
2150 @cindex command history | |
2151 @cindex complex command | |
2152 @cindex history of commands | |
2153 | |
2154 The command loop keeps a history of the complex commands that have | |
2155 been executed, to make it convenient to repeat these commands. A | |
2156 @dfn{complex command} is one for which the interactive argument reading | |
2157 uses the minibuffer. This includes any @kbd{M-x} command, any | |
2158 @kbd{M-:} command, and any command whose @code{interactive} | |
2159 specification reads an argument from the minibuffer. Explicit use of | |
2160 the minibuffer during the execution of the command itself does not cause | |
2161 the command to be considered complex. | |
2162 | |
2163 @defvar command-history | |
2164 This variable's value is a list of recent complex commands, each | |
2165 represented as a form to evaluate. It continues to accumulate all | |
2166 complex commands for the duration of the editing session, but all but | |
2167 the first (most recent) thirty elements are deleted when a garbage | |
2168 collection takes place (@pxref{Garbage Collection}). | |
2169 | |
2170 @example | |
2171 @group | |
2172 command-history | |
2173 @result{} ((switch-to-buffer "chistory.texi") | |
2174 (describe-key "^X^[") | |
2175 (visit-tags-table "~/emacs/src/") | |
2176 (find-tag "repeat-complex-command")) | |
2177 @end group | |
2178 @end example | |
2179 @end defvar | |
2180 | |
2181 This history list is actually a special case of minibuffer history | |
2182 (@pxref{Minibuffer History}), with one special twist: the elements are | |
2183 expressions rather than strings. | |
2184 | |
2185 There are a number of commands devoted to the editing and recall of | |
2186 previous commands. The commands @code{repeat-complex-command}, and | |
2187 @code{list-command-history} are described in the user manual | |
2188 (@pxref{Repetition,,, emacs, The XEmacs Reference Manual}). Within the | |
2189 minibuffer, the history commands used are the same ones available in any | |
2190 minibuffer. | |
2191 | |
2192 @node Keyboard Macros | |
2193 @section Keyboard Macros | |
2194 @cindex keyboard macros | |
2195 | |
2196 A @dfn{keyboard macro} is a canned sequence of input events that can | |
2197 be considered a command and made the definition of a key. The Lisp | |
2198 representation of a keyboard macro is a string or vector containing the | |
2199 events. Don't confuse keyboard macros with Lisp macros | |
2200 (@pxref{Macros}). | |
2201 | |
2202 @defun execute-kbd-macro macro &optional count | |
2203 This function executes @var{macro} as a sequence of events. If | |
2204 @var{macro} is a string or vector, then the events in it are executed | |
2205 exactly as if they had been input by the user. The sequence is | |
2206 @emph{not} expected to be a single key sequence; normally a keyboard | |
2207 macro definition consists of several key sequences concatenated. | |
2208 | |
2209 If @var{macro} is a symbol, then its function definition is used in | |
2210 place of @var{macro}. If that is another symbol, this process repeats. | |
2211 Eventually the result should be a string or vector. If the result is | |
2212 not a symbol, string, or vector, an error is signaled. | |
2213 | |
2214 The argument @var{count} is a repeat count; @var{macro} is executed that | |
2215 many times. If @var{count} is omitted or @code{nil}, @var{macro} is | |
2216 executed once. If it is 0, @var{macro} is executed over and over until it | |
2217 encounters an error or a failing search. | |
2218 @end defun | |
2219 | |
2220 @defvar executing-macro | |
2221 This variable contains the string or vector that defines the keyboard | |
2222 macro that is currently executing. It is @code{nil} if no macro is | |
2223 currently executing. A command can test this variable to behave | |
2224 differently when run from an executing macro. Do not set this variable | |
2225 yourself. | |
2226 @end defvar | |
2227 | |
2228 @defvar defining-kbd-macro | |
2229 This variable indicates whether a keyboard macro is being defined. A | |
2230 command can test this variable to behave differently while a macro is | |
2231 being defined. The commands @code{start-kbd-macro} and | |
2232 @code{end-kbd-macro} set this variable---do not set it yourself. | |
2233 @end defvar | |
2234 | |
2235 @defvar last-kbd-macro | |
2236 This variable is the definition of the most recently defined keyboard | |
2237 macro. Its value is a string or vector, or @code{nil}. | |
2238 @end defvar | |
2239 | |
2240 @c Broke paragraph to prevent overfull hbox. --rjc 15mar92 | |
2241 The commands are described in the user's manual (@pxref{Keyboard | |
2242 Macros,,, emacs, The XEmacs Reference Manual}). |