Mercurial > hg > xemacs-beta
comparison lwlib/xlwgcs.c @ 424:11054d720c21 r21-2-20
Import from CVS: tag r21-2-20
author | cvs |
---|---|
date | Mon, 13 Aug 2007 11:26:11 +0200 |
parents | 74fd4e045ea6 |
children | abe6d1db359e |
comparison
equal
deleted
inserted
replaced
423:28d9c139be4c | 424:11054d720c21 |
---|---|
1 /* Tabs Widget for XEmacs. | |
2 Copyright (C) 1999 Edward A. Falk | |
3 | |
4 This file is part of XEmacs. | |
5 | |
6 XEmacs is free software; you can redistribute it and/or modify it | |
7 under the terms of the GNU General Public License as published by the | |
8 Free Software Foundation; either version 2, or (at your option) any | |
9 later version. | |
10 | |
11 XEmacs is distributed in the hope that it will be useful, but WITHOUT | |
12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
14 for more details. | |
15 | |
16 You should have received a copy of the GNU General Public License | |
17 along with XEmacs; see the file COPYING. If not, write to | |
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
19 Boston, MA 02111-1307, USA. */ | |
20 | |
21 /* Synched up with: Gcs.c 1.7 */ | |
22 | |
23 /* #### This code is duplicated many times within lwlib and XEmacs. It | |
24 should be modularised. */ | |
25 | |
26 /* | |
27 * Gcs.c - Utility functions to allocate GCs. | |
28 * | |
29 * Author: Edward A. Falk | |
30 * falk@falconer.vip.best.com | |
31 * | |
32 * Date: Sept 29, 1998 | |
33 */ | |
34 | |
35 /* Functions: | |
36 * | |
37 * GC AllocFgGC(w, fg, font) | |
38 * Return a GC with foreground set as specified. | |
39 * If font is None, then the returned GC is allocated with font specified | |
40 * as a "don't care" value. | |
41 * | |
42 * GC | |
43 * AllocBackgroundGC(w, font) | |
44 * Return a GC with the foreground set to the widget's background color. | |
45 * | |
46 * GC | |
47 * AllocGreyGC(w, fg, font, contrast, be_nice_to_cmap) | |
48 * Widget w ; | |
49 * Pixel fg ; | |
50 * Font font ; | |
51 * int contrast ; | |
52 * int be_nice_to_cmap ; | |
53 * | |
54 * Return a GC suitable for rendering a widget in its "inactive" color. | |
55 * Normally returns a GC with a color somewhere between the widget's | |
56 * background color and the specified foreground. If font is None, then | |
57 * the returned GC is allocated with font specified as "don't care". | |
58 * If be_nice_to_cmap is True, the returned GC is created using a 50% | |
59 * dither instead of a new color. | |
60 * | |
61 * | |
62 * GC | |
63 * AllocShadeGC(w, fg, bg, font, contrast, be_nice_to_cmap) | |
64 * Widget w ; | |
65 * Pixel fg, bg ; | |
66 * Font font ; | |
67 * int contrast ; | |
68 * int be_nice_to_cmap ; | |
69 * | |
70 * Return a GC suitable for rendering in a shade somewhere between | |
71 * bg and fg, as determined by contrast (0 = bg, 100 = fg) | |
72 * If font is None, then the returned GC is allocated with | |
73 * font specified as "don't care". If be_nice_to_cmap | |
74 * is True, the returned GC is created using a 50% dither | |
75 * instead of a new color. | |
76 * | |
77 * | |
78 * GC | |
79 * AllocTopShadowGC(w, contrast, be_nice_to_cmap) | |
80 * Return a GC suitable for rendering the "top shadow" decorations of | |
81 * a widget. Returns a GC with foreground computed from widget's | |
82 * background color and contrast. If be_nice_to_cmap is True, the | |
83 * returned GC will use a foreground color of white. If widget depth | |
84 * is 1, this function will use a foreground color of black. | |
85 * | |
86 * GC | |
87 * AllocBotShadowGC(w, contrast, be_nice_to_cmap) | |
88 * Return a GC suitable for rendering the "bottom shadow" decorations | |
89 * of a widget. Returns a GC with foreground computed from widget's | |
90 * background color and contrast. If be_nice_to_cmap is True, the | |
91 * returned GC will use a foreground color of black. | |
92 * | |
93 * GC | |
94 * AllocArmGC(w, contrast, be_nice_to_cmap) | |
95 * Return a GC suitable for rendering the "armed" decorations of a | |
96 * widget. This GC would typically be used to fill in the widget's | |
97 * background. Returns a GC with foreground computed from widget's | |
98 * background color and contrast. If be_nice_to_cmap is True, the | |
99 * returned GC will use a foreground color of black and a 50% dither. | |
100 * | |
101 * | |
102 * void | |
103 * Draw3dBox(w, x,y,wid,hgt,s, topgc, botgc) | |
104 * Utility function. Draws a raised shadow box with outside dimensions | |
105 * as specified by x,y,wid,hgt and shadow width specified by s. | |
106 * A lowered shadow box may be generated by swapping topgc and botgc. | |
107 * | |
108 */ | |
109 | |
110 #include <config.h> | |
111 #include <stdio.h> | |
112 | |
113 #include <X11/Xlib.h> | |
114 #include <X11/IntrinsicP.h> | |
115 #include <X11/StringDefs.h> | |
116 #include "../src/xmu.h" | |
117 #include "xlwgcs.h" | |
118 | |
119 /* Color & GC allocation. | |
120 * | |
121 * Frame widgets use the following graphics contexts: | |
122 * | |
123 * Foreground tab label text drawn this way | |
124 * Insensitive Fg foreground color greyed out. | |
125 * Background frame background color | |
126 * Top shadow upper-left highlight around widget | |
127 * Bottom shadow lower-right highlight around widget | |
128 * Arm shadow button pressed and ready to be released | |
129 * | |
130 * | |
131 * GC's are defined as follows, depending on attributes and | |
132 * window depth: | |
133 * | |
134 * Monochrome: | |
135 * Foreground = foreground color attribute or BlackPixel() | |
136 * Grey = Foreground color + 50% dither | |
137 * Background = background color attribute or WhitePixel() | |
138 * top shadow = foreground | |
139 * bottom shadow = foreground | |
140 * arm shadow = (what?) | |
141 * | |
142 * Color, beNiceToColormap=true: | |
143 * Foreground = foreground color attribute or BlackPixel() | |
144 * Grey = Foreground color + 50% dither | |
145 * Background = background color attribute or WhitePixel() | |
146 * top shadow = white | |
147 * bottom shadow = black | |
148 * arm shadow = (what?) | |
149 * | |
150 * Color, beNiceToColormap=false: | |
151 * Foreground = foreground color attribute or BlackPixel() | |
152 * Grey = (foreground color + background color)/2 | |
153 * Background = background color attribute or WhitePixel() | |
154 * top shadow = background * 1.2 | |
155 * bottom shadow = background * .6 | |
156 * arm shadow = background * .8 | |
157 * | |
158 * Special cases: | |
159 * If background is white, ?? | |
160 * if background is black, ?? | |
161 * | |
162 * | |
163 * If the widget's background is solid white or solid black, | |
164 * this code just picks some numbers. (The choice is designed | |
165 * to be compatibile with ThreeD interface.) | |
166 */ | |
167 | |
168 | |
169 | |
170 #if XtSpecificationRelease < 5 | |
171 | |
172 static GC XtAllocateGC(Widget, int, u_long, XGCValues *, u_long, u_long) ; | |
173 | |
174 #endif | |
175 | |
176 | |
177 #if NeedFunctionPrototypes | |
178 static Pixmap getDitherPixmap(Widget, int contrast) ; | |
179 #else | |
180 static Pixmap getDitherPixmap() ; | |
181 #endif | |
182 | |
183 /* return a GC with the specified foreground and optional font */ | |
184 | |
185 GC | |
186 AllocFgGC(Widget w, Pixel fg, Font font) | |
187 { | |
188 XGCValues values ; | |
189 u_long vmask, dcmask ; | |
190 | |
191 values.foreground = fg ; | |
192 values.font = font ; | |
193 | |
194 if( font != None ) { | |
195 vmask = GCForeground|GCFont ; | |
196 dcmask = GCSubwindowMode|GCDashOffset| | |
197 GCDashList|GCArcMode|GCBackground|GCGraphicsExposures ; | |
198 } else { | |
199 vmask = GCForeground ; | |
200 dcmask = GCFont|GCSubwindowMode|GCDashOffset| | |
201 GCDashList|GCArcMode|GCBackground|GCGraphicsExposures ; | |
202 } | |
203 | |
204 return XtAllocateGC(w, w->core.depth, vmask, &values, 0L, dcmask) ; | |
205 } | |
206 | |
207 | |
208 /* return gc with widget background color as the foreground */ | |
209 | |
210 GC | |
211 AllocBackgroundGC(Widget w, Font font) | |
212 { | |
213 return AllocFgGC(w, w->core.background_pixel, font) ; | |
214 } | |
215 | |
216 | |
217 /* Allocate an "inactive" GC. Color is grey (possibly via | |
218 * dither pattern). | |
219 */ | |
220 | |
221 GC | |
222 AllocGreyGC(Widget w, Pixel fg, Font font, int contrast, Bool be_nice_to_cmap) | |
223 { | |
224 return AllocShadeGC(w, fg, w->core.background_pixel, | |
225 font, contrast, be_nice_to_cmap) ; | |
226 } | |
227 | |
228 | |
229 /* Allocate a GC somewhere between two colors. */ | |
230 | |
231 GC | |
232 AllocShadeGC(Widget w, Pixel fg, Pixel bg, Font font, | |
233 int contrast, Bool be_nice_to_cmap) | |
234 { | |
235 XGCValues values ; | |
236 u_long vmask, dcmask ; | |
237 | |
238 values.foreground = fg ; | |
239 values.background = bg ; | |
240 values.font = font ; | |
241 | |
242 if( font != None ) { | |
243 vmask = GCForeground|GCFont ; | |
244 dcmask = GCSubwindowMode|GCDashOffset| | |
245 GCDashList|GCArcMode|GCGraphicsExposures ; | |
246 } else { | |
247 vmask = GCForeground; | |
248 dcmask = GCFont|GCSubwindowMode|GCDashOffset| | |
249 GCDashList|GCArcMode|GCGraphicsExposures ; | |
250 } | |
251 #ifdef HAVE_XMU | |
252 if( be_nice_to_cmap || w->core.depth == 1) | |
253 { | |
254 if( contrast <= 5 ) | |
255 values.foreground = bg ; | |
256 else if( contrast >= 95 ) | |
257 values.foreground = fg ; | |
258 else { | |
259 vmask |= GCBackground|GCStipple|GCFillStyle ; | |
260 values.fill_style = FillOpaqueStippled ; | |
261 values.stipple = getDitherPixmap(w, contrast) ; | |
262 } | |
263 | |
264 return XtAllocateGC(w, w->core.depth, vmask, &values, 0L, dcmask) ; | |
265 } | |
266 else | |
267 #endif | |
268 { | |
269 dcmask |= GCBackground ; | |
270 values.foreground = AllocGreyPixel(w, fg, bg, contrast) ; | |
271 return XtAllocateGC(w, w->core.depth, vmask, &values, 0L, dcmask) ; | |
272 } | |
273 } | |
274 | |
275 /* return top-shadow gc. */ | |
276 | |
277 GC | |
278 AllocTopShadowGC(Widget w, int contrast, Bool be_nice_to_cmap) | |
279 { | |
280 Screen *scr = XtScreen (w); | |
281 XGCValues values ; | |
282 | |
283 if( w->core.depth == 1 ) | |
284 values.foreground = BlackPixelOfScreen(scr) ; | |
285 else if( be_nice_to_cmap ) | |
286 values.foreground = WhitePixelOfScreen(scr) ; | |
287 else | |
288 values.foreground = AllocShadowPixel(w, 100+contrast) ; | |
289 | |
290 return XtAllocateGC(w, w->core.depth, | |
291 GCForeground, &values, | |
292 0L, | |
293 GCBackground|GCFont|GCSubwindowMode|GCGraphicsExposures| | |
294 GCDashOffset|GCDashList|GCArcMode) ; | |
295 } | |
296 | |
297 /* return bottom-shadow gc. */ | |
298 | |
299 GC | |
300 AllocBotShadowGC(Widget w, int contrast, Bool be_nice_to_cmap) | |
301 { | |
302 Screen *scr = XtScreen (w); | |
303 XGCValues values ; | |
304 | |
305 if( w->core.depth == 1 || be_nice_to_cmap ) | |
306 values.foreground = BlackPixelOfScreen(scr) ; | |
307 else | |
308 values.foreground = AllocShadowPixel(w, 100-contrast) ; | |
309 | |
310 return XtAllocateGC(w, w->core.depth, | |
311 GCForeground, &values, | |
312 0L, | |
313 GCBackground|GCFont|GCSubwindowMode|GCGraphicsExposures| | |
314 GCDashOffset|GCDashList|GCArcMode) ; | |
315 } | |
316 | |
317 /* return arm-shadow gc. */ | |
318 | |
319 GC | |
320 AllocArmGC(Widget w, int contrast, Bool be_nice_to_cmap) | |
321 { | |
322 Screen *scr = XtScreen (w); | |
323 XGCValues values ; | |
324 | |
325 /* Not clear exactly what we should do here. Take a look at | |
326 * Xaw3d to see what they do. | |
327 */ | |
328 #ifdef HAVE_XMU | |
329 if( w->core.depth == 1 || be_nice_to_cmap ) | |
330 { | |
331 values.background = w->core.background_pixel ; | |
332 if( values.background == BlackPixelOfScreen(scr) ) | |
333 values.foreground = WhitePixelOfScreen(scr) ; | |
334 else | |
335 values.foreground = BlackPixelOfScreen(scr) ; | |
336 values.fill_style = FillStippled ; | |
337 values.stipple = XmuCreateStippledPixmap(XtScreen(w), 1L, 0L, 1) ; | |
338 | |
339 return XtAllocateGC(w, w->core.depth, | |
340 GCForeground|GCBackground|GCStipple|GCFillStyle, | |
341 &values, 0L, | |
342 GCFont|GCSubwindowMode|GCGraphicsExposures| | |
343 GCDashOffset|GCDashList|GCArcMode) ; | |
344 } | |
345 else | |
346 #endif | |
347 { | |
348 values.foreground = AllocShadowPixel(w, 100-contrast) ; | |
349 return XtAllocateGC(w, w->core.depth, | |
350 GCForeground, &values, | |
351 0L, | |
352 GCBackground|GCFont|GCSubwindowMode|GCGraphicsExposures| | |
353 GCDashOffset|GCDashList|GCArcMode) ; | |
354 } | |
355 } | |
356 | |
357 | |
358 Pixel | |
359 AllocShadowPixel(Widget w, int scale) | |
360 { | |
361 XColor get_c, set_c ; | |
362 Display *dpy = XtDisplay(w) ; | |
363 Screen *scr = XtScreen(w) ; | |
364 Colormap cmap ; | |
365 Pixel maxColor ; | |
366 | |
367 cmap = w->core.colormap ; | |
368 | |
369 get_c.pixel = w->core.background_pixel ; | |
370 if( get_c.pixel == WhitePixelOfScreen(scr) || | |
371 get_c.pixel == BlackPixelOfScreen(scr) ) | |
372 { | |
373 /* what we *ought* to do is choose gray75 as the base color, | |
374 * or perhaps gray83. Instead, we choose colors that are | |
375 * the same as ThreeD would choose. | |
376 */ | |
377 if( scale > 100 ) scale = 200 - scale ; | |
378 set_c.red = set_c.green = set_c.blue = 65535*scale/100 ; | |
379 } | |
380 else | |
381 { | |
382 XQueryColor(dpy, cmap, &get_c) ; | |
383 /* adjust scale so that brightest component does not | |
384 * exceed 65535; otherwise hue would change. | |
385 */ | |
386 if( scale > 100 ) { | |
387 maxColor = Max(get_c.red, Max(get_c.green, get_c.blue)) ; | |
388 if( scale*maxColor > 65535*100 ) | |
389 scale = 65535*100/maxColor ; | |
390 } | |
391 set_c.red = scale * get_c.red / 100 ; | |
392 set_c.green = scale * get_c.green / 100 ; | |
393 set_c.blue = scale * get_c.blue / 100 ; | |
394 } | |
395 set_c.flags = DoRed | DoGreen | DoBlue ; | |
396 if( XAllocColor(dpy, cmap, &set_c) ) | |
397 return set_c.pixel ; | |
398 else if( scale > 100 ) | |
399 return WhitePixelOfScreen(scr) ; | |
400 else | |
401 return BlackPixelOfScreen(scr) ; | |
402 } | |
403 | |
404 | |
405 /* Allocate a pixel partway between foreground and background */ | |
406 | |
407 | |
408 Pixel | |
409 AllocGreyPixel(Widget w, Pixel fg, Pixel bg, int scale) | |
410 { | |
411 XColor get_cf, get_cb ; | |
412 Display *dpy = XtDisplay(w) ; | |
413 Colormap cmap ; | |
414 | |
415 cmap = w->core.colormap ; | |
416 | |
417 get_cf.pixel = fg ; | |
418 get_cb.pixel = bg ; | |
419 | |
420 XQueryColor(dpy, cmap, &get_cf) ; | |
421 XQueryColor(dpy, cmap, &get_cb) ; | |
422 | |
423 return AllocGreyPixelC(w, &get_cf, &get_cb, scale) ; | |
424 } | |
425 | |
426 | |
427 | |
428 /* Allocate a pixel partway between foreground and background */ | |
429 | |
430 | |
431 Pixel | |
432 AllocGreyPixelC(Widget w, XColor *fg, XColor *bg, int scale) | |
433 { | |
434 XColor set_c ; | |
435 Display *dpy = XtDisplay(w) ; | |
436 int r,g,b ; | |
437 Colormap cmap = w->core.colormap ; | |
438 | |
439 r = (fg->red * scale + bg->red * (100-scale)) / 100 ; | |
440 g = (fg->green * scale + bg->green * (100-scale)) / 100 ; | |
441 b = (fg->blue * scale + bg->blue * (100-scale)) / 100 ; | |
442 | |
443 if( scale > 100 || scale < 0 ) /* look out for overflow */ | |
444 { | |
445 int minc, maxc ; | |
446 maxc = Max(r, Max(g,b)) ; | |
447 minc = Min(r, Min(g,b)) ; | |
448 if( maxc > 65535 ) | |
449 { | |
450 maxc /= 16 ; | |
451 r = r*(65535/16) / maxc ; | |
452 g = g*(65535/16) / maxc ; | |
453 b = b*(65535/16) / maxc ; | |
454 } | |
455 if( minc < 0 ) | |
456 { | |
457 r = Max(r,0) ; | |
458 g = Max(g,0) ; | |
459 b = Max(b,0) ; | |
460 } | |
461 } | |
462 | |
463 set_c.red = r ; set_c.green = g ; set_c.blue = b ; | |
464 set_c.flags = DoRed | DoGreen | DoBlue ; | |
465 (void)XAllocColor(dpy, cmap, &set_c) ; | |
466 return set_c.pixel ; | |
467 } | |
468 | |
469 | |
470 | |
471 | |
472 | |
473 /* draw a 3-d box */ | |
474 | |
475 void | |
476 Draw3dBox(Widget w, int x, int y, int wid, int hgt, int s, GC topgc, GC botgc) | |
477 { | |
478 Display *dpy = XtDisplay(w) ; | |
479 Window win = XtWindow(w) ; | |
480 | |
481 if( s == 0 ) return ; | |
482 | |
483 if( s == 1 ) { | |
484 XDrawLine(dpy,win,botgc, x,y+hgt-1, x+wid-1,y+hgt-1) ; | |
485 XDrawLine(dpy,win,botgc, x+wid-1,y, x+wid-1,y+hgt-1) ; | |
486 XDrawLine(dpy,win,topgc, x,y, x,y+hgt-1) ; | |
487 XDrawLine(dpy,win,topgc, x,y, x+wid-1,y) ; | |
488 } | |
489 else | |
490 { | |
491 XPoint pts[6] ; | |
492 | |
493 /* bottom-right shadow */ | |
494 pts[0].x = x ; pts[0].y = y + hgt ; | |
495 pts[1].x = s ; pts[1].y = -s ; | |
496 pts[2].x = wid-2*s ; pts[2].y = 0 ; | |
497 pts[3].x = 0 ; pts[3].y = -(hgt-2*s) ; | |
498 pts[4].x = s ; pts[4].y = -s ; | |
499 pts[5].x = 0 ; pts[5].y = hgt ; | |
500 XFillPolygon(dpy,win,botgc, pts,6, Nonconvex,CoordModePrevious) ; | |
501 | |
502 /* top-left shadow */ | |
503 pts[0].x = x ; pts[0].y = y ; | |
504 pts[1].x = wid ; pts[1].y = 0 ; | |
505 pts[2].x = -s ; pts[2].y = s ; | |
506 pts[3].x = -wid+2*s ; pts[3].y = 0 ; | |
507 pts[4].x = 0 ; pts[4].y = hgt-2*s ; | |
508 pts[5].x = -s ; pts[5].y = s ; | |
509 XFillPolygon(dpy,win,topgc, pts,6, Nonconvex,CoordModePrevious) ; | |
510 } | |
511 } | |
512 | |
513 #if XtSpecificationRelease < 5 | |
514 | |
515 static GC | |
516 XtAllocateGC(Widget w, int depth, u_long mask, XGCValues *values, | |
517 u_long dynamic, du_long ontcare) | |
518 { | |
519 return XtGetGC(w, mask, values) ; | |
520 } | |
521 #endif | |
522 | |
523 | |
524 static u_char screen0[2] = {0,0} ; | |
525 static u_char screen25[2] = {0,0xaa} ; | |
526 static u_char screen75[2] = {0xaa,0xff} ; | |
527 static u_char screen100[2] = {0xff,0xff} ; | |
528 | |
529 static Pixmap | |
530 getDitherPixmap(Widget w, int contrast) | |
531 { | |
532 Display *dpy = XtDisplay(w) ; | |
533 Window win = XtWindow(w) ; | |
534 | |
535 if( contrast <= 5 ) | |
536 return XCreateBitmapFromData(dpy,win, (char *)screen0, 2,2) ; | |
537 else if( contrast <= 37 ) | |
538 return XCreateBitmapFromData(dpy,win, (char *)screen25, 2,2) ; | |
539 else if( contrast <= 62 ) | |
540 return XmuCreateStippledPixmap(XtScreen(w), 1L, 0L, 1) ; | |
541 else if( contrast <= 95 ) | |
542 return XCreateBitmapFromData(dpy,win, (char *)screen75, 2,2) ; | |
543 else | |
544 return XCreateBitmapFromData(dpy,win, (char *)screen100, 2,2) ; | |
545 } |