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1 /* Define console object for XEmacs.
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2 Copyright (C) 1996, 2002 Ben Wing
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3
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4 This file is part of XEmacs.
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5
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6 XEmacs is free software; you can redistribute it and/or modify it
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7 under the terms of the GNU General Public License as published by the
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8 Free Software Foundation; either version 2, or (at your option) any
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9 later version.
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10
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11 XEmacs is distributed in the hope that it will be useful, but WITHOUT
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12 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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13 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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14 for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with XEmacs; see the file COPYING. If not, write to
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18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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19 Boston, MA 02111-1307, USA. */
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20
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21 /* Synched up with: Not in FSF. */
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22
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23 /* Written by Ben Wing. */
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24
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25 #ifndef INCLUDED_console_h_
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26 #define INCLUDED_console_h_
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27
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28 /* Devices and consoles are similar entities. The idea is that
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29 a console represents a physical keyboard/mouse/other-input-source
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30 while a device represents a display where frames appear on.
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31 Nowadays "multi-headed" displays with multiple physical screens
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32 are becoming familiar; in the XEmacs nomenclature, this maps to a
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33 "console" supporting multiple "devices".
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34
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35 In the X world, a console is a "Display" while a device is a
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36 "Screen". Implementationally, it can sometimes get confusing:
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37 under X, multiple devices on a single console are different
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38 "Display" connections to what is in reality the same Display on
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39 the same server. Furthermore, in the X model input comes from the
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40 device and not from the console. This causes no confusion because
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41 events are basically always tagged to a particular X window (i.e.
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42 frame), which exists on only one screen; therefore the event won't
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43 be reported multiple times even if there are multiple devices on
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44 the same physical display.
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45
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46 This is an implementation detail specific to X consoles (e.g. under
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47 NeXTstep or Windows, this could be different, and input would come
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48 directly from the console).
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49 */
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50
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51 /* GCC does not like forward enum declaration. This needs to be
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52 defined here. What a disgust! */
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53
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54 enum console_variant
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55 {
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56 dead_console,
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57 tty_console,
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58 gtk_console,
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59 x_console,
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60 mswindows_console,
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61 msprinter_console,
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62 stream_console
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63 };
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64
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65 enum device_metrics
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66 {
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67 DM_color_default, DM_color_select, DM_color_balloon, DM_color_3d_face,
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68 DM_color_3d_light, DM_color_3d_dark, DM_color_menu, DM_color_menu_highlight,
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69 DM_color_menu_button, DM_color_menu_disabled, DM_color_toolbar,
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70 DM_color_scrollbar, DM_color_desktop, DM_color_workspace, DM_font_default,
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71 DM_font_menubar, DM_font_dialog, DM_size_cursor, DM_size_scrollbar,
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72 DM_size_menu, DM_size_toolbar, DM_size_toolbar_button,
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73 DM_size_toolbar_border, DM_size_icon, DM_size_icon_small, DM_size_device,
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74 DM_size_workspace, DM_offset_workspace, DM_size_device_mm, DM_device_dpi,
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75 DM_num_bit_planes, DM_num_color_cells, DM_num_screens, DM_mouse_buttons,
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76 DM_swap_buttons, DM_show_sounds, DM_slow_device, DM_security,
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77 DM_backing_store, DM_save_under
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78 };
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79
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80 struct console;
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81
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82 DECLARE_LRECORD (console, struct console);
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83 #define XCONSOLE(x) XRECORD (x, console, struct console)
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84 #define wrap_console(p) wrap_record (p, console)
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85 #define CONSOLEP(x) RECORDP (x, console)
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86 #define CHECK_CONSOLE(x) CHECK_RECORD (x, console)
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87 #define CONCHECK_CONSOLE(x) CONCHECK_RECORD (x, console)
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88
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89 /* Basic properties available to non-privileged users; redefined in
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90 console-impl.h */
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91
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92 struct console_methods;
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93
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94 int console_live_p (struct console *c);
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95 Lisp_Object console_device_list (struct console *c);
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96
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97 #define CONSOLE_LIVE_P(c) console_live_p (c)
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98 #define CONSOLE_DEVICE_LIST(c) console_device_list (c)
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99
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100 #define CHECK_LIVE_CONSOLE(x) do { \
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101 CHECK_CONSOLE (x); \
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102 if (! CONSOLE_LIVE_P (XCONSOLE (x))) \
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103 dead_wrong_type_argument (Qconsole_live_p, (x)); \
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104 } while (0)
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105 #define CONCHECK_LIVE_CONSOLE(x) do { \
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106 CONCHECK_CONSOLE (x); \
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107 if (! CONSOLE_LIVE_P (XCONSOLE (x))) \
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108 x = wrong_type_argument (Qconsole_live_p, (x)); \
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109 } while (0)
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110
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111 #define CDFW_CONSOLE(obj) \
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112 ((WINDOWP (obj) && WINDOW_LIVE_P (XWINDOW(obj))) ? WINDOW_CONSOLE (XWINDOW (obj)) \
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113 : ((FRAMEP (obj) && FRAME_LIVE_P (XFRAME (obj))) ? FRAME_CONSOLE (XFRAME (obj)) \
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114 : ((DEVICEP (obj) && DEVICE_LIVE_P (XDEVICE (obj))) ? DEVICE_CONSOLE (XDEVICE (obj)) \
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115 : ((CONSOLEP (obj) && CONSOLE_LIVE_P (XCONSOLE (obj))) ? obj \
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116 : Qnil))))
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117
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118 #define CONSOLE_LOOP(concons) LIST_LOOP (concons, Vconsole_list)
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119 #define CONSOLE_DEVICE_LOOP(devcons, con) \
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120 LIST_LOOP (devcons, CONSOLE_DEVICE_LIST (con))
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121
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122 EXFUN (Fconsole_disable_input, 1);
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123 EXFUN (Fdelete_console, 2);
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124 EXFUN (Fselect_console, 1);
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125 EXFUN (Fselected_console, 0);
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126
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127 extern Lisp_Object Qcreate_console_hook, Qdelete_console_hook;
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128 extern Lisp_Object Vconsole_defaults, Vconsole_type_list, Vselected_console;
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129
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130 int valid_console_type_p (Lisp_Object type);
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131
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132 Lisp_Object create_console (Lisp_Object name, Lisp_Object type,
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133 Lisp_Object connection, Lisp_Object props);
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134 void select_console_1 (Lisp_Object);
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135 struct console *decode_console (Lisp_Object);
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136 void add_entry_to_console_type_list (Lisp_Object symbol,
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137 struct console_methods *type);
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138 struct console_methods *decode_console_type (Lisp_Object type,
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139 Error_Behavior errb);
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140
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141 enum console_variant get_console_variant (Lisp_Object type);
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142
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143 void delete_console_internal (struct console *con, int force,
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144 int from_kill_emacs, int from_io_error);
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145 void io_error_delete_console (Lisp_Object console);
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146 void set_console_last_nonminibuf_frame (struct console *con,
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147 Lisp_Object frame);
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148 void stuff_buffered_input (Lisp_Object);
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149
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150 #endif /* INCLUDED_console_h_ */
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