428
+ − 1 /* Sound functions.
+ − 2 Copyright (C) 1992, 1993, 1994 Lucid Inc.
+ − 3 Copyright (C) 1994, 1995 Free Software Foundation, Inc.
793
+ − 4 Copyright (C) 2002 Ben Wing.
428
+ − 5
+ − 6 This file is part of XEmacs.
+ − 7
+ − 8 XEmacs is free software; you can redistribute it and/or modify it
+ − 9 under the terms of the GNU General Public License as published by the
+ − 10 Free Software Foundation; either version 2, or (at your option) any
+ − 11 later version.
+ − 12
+ − 13 XEmacs is distributed in the hope that it will be useful, but WITHOUT
+ − 14 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ − 15 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+ − 16 for more details.
+ − 17
+ − 18 You should have received a copy of the GNU General Public License
+ − 19 along with XEmacs; see the file COPYING. If not, write to
+ − 20 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+ − 21 Boston, MA 02111-1307, USA. */
+ − 22
+ − 23 /* Synched up with: Not in FSF. */
+ − 24
563
+ − 25 /* This file Mule-ized by Ben Wing, 5-15-01. */
+ − 26
428
+ − 27 /* Originally written by Jamie Zawinski.
+ − 28 Hacked on quite a bit by various others. */
+ − 29
+ − 30 #include <config.h>
+ − 31 #include <time.h>
+ − 32 #include "lisp.h"
+ − 33
+ − 34 #include "buffer.h"
+ − 35 #ifdef HAVE_X_WINDOWS
+ − 36 #include "console-x.h"
+ − 37 #endif
+ − 38 #include "device.h"
+ − 39 #include "redisplay.h"
563
+ − 40 #include "sound.h"
+ − 41
428
+ − 42 #include "sysdep.h"
+ − 43
442
+ − 44 #include "sysfile.h"
428
+ − 45
+ − 46 #ifdef HAVE_NATIVE_SOUND
442
+ − 47 # include "sysproc.h"
428
+ − 48 #endif
+ − 49
+ − 50 #ifdef HAVE_ESD_SOUND
563
+ − 51 extern int esd_play_sound_file (Extbyte *file, int vol);
+ − 52 extern int esd_play_sound_data (UChar_Binary *data, size_t length, int vol);
+ − 53 # define DEVICE_CONNECTED_TO_ESD_P(x) 1 /* #### better check */
428
+ − 54 #endif
+ − 55
458
+ − 56 Fixnum bell_volume;
+ − 57 Fixnum bell_inhibit_time;
428
+ − 58 Lisp_Object Vsound_alist;
+ − 59 Lisp_Object Vsynchronous_sounds;
+ − 60 Lisp_Object Vnative_sound_only_on_console;
+ − 61 Lisp_Object Q_volume, Q_pitch, Q_duration, Q_sound;
563
+ − 62 Lisp_Object Qsound_error;
428
+ − 63
+ − 64
+ − 65 #ifdef HAVE_NAS_SOUND
563
+ − 66 extern int nas_play_sound_file (Extbyte *name, int volume);
+ − 67 extern int nas_play_sound_data (UChar_Binary *data, int length, int volume);
428
+ − 68 extern int nas_wait_for_sounds (void);
563
+ − 69 extern Extbyte *nas_init_play (Display *);
+ − 70 #endif
428
+ − 71
563
+ − 72 DOESNT_RETURN
+ − 73 report_sound_error (const Char_ASCII *string, Lisp_Object data)
+ − 74 {
+ − 75 report_error_with_errno (Qsound_error, string, data);
+ − 76 }
428
+ − 77
+ − 78 DEFUN ("play-sound-file", Fplay_sound_file, 1, 3, "fSound file name: ", /*
+ − 79 Play the named sound file on DEVICE's speaker at the specified volume
+ − 80 \(0-100, default specified by the `bell-volume' variable).
+ − 81 On Unix machines the sound file must be in the Sun/NeXT U-LAW format
+ − 82 except under Linux where WAV files are also supported. On Microsoft
+ − 83 Windows the sound file must be in WAV format.
+ − 84 DEVICE defaults to the selected device.
+ − 85 */
+ − 86 (file, volume, device))
+ − 87 {
+ − 88 /* This function can call lisp */
+ − 89 int vol;
+ − 90 #if defined (HAVE_NATIVE_SOUND) || defined (HAVE_NAS_SOUND) \
+ − 91 || defined (HAVE_ESD_SOUND)
+ − 92 struct device *d = decode_device (device);
+ − 93 #endif
+ − 94 struct gcpro gcpro1;
+ − 95
+ − 96 CHECK_STRING (file);
+ − 97 if (NILP (volume))
+ − 98 vol = bell_volume;
+ − 99 else
+ − 100 {
+ − 101 CHECK_INT (volume);
+ − 102 vol = XINT (volume);
+ − 103 }
+ − 104
+ − 105 GCPRO1 (file);
+ − 106 while (1)
+ − 107 {
+ − 108 file = Fexpand_file_name (file, Qnil);
+ − 109 if (!NILP(Ffile_readable_p (file)))
+ − 110 break;
+ − 111 else
+ − 112 {
+ − 113 /* #### This is crockish. It might be a better idea to try
+ − 114 to open the file, and use report_file_error() if it
+ − 115 fails. --hniksic */
+ − 116 if (NILP (Ffile_exists_p (file)))
+ − 117 file =
563
+ − 118 signal_continuable_error (Qfile_error,
+ − 119 "File does not exist", file);
428
+ − 120 else
+ − 121 file =
563
+ − 122 signal_continuable_error (Qfile_error,
+ − 123 "File is unreadable", file);
428
+ − 124 }
+ − 125 }
+ − 126 UNGCPRO;
+ − 127
+ − 128 #ifdef HAVE_NAS_SOUND
+ − 129 if (DEVICE_CONNECTED_TO_NAS_P (d))
+ − 130 {
563
+ − 131 Extbyte *fileext;
428
+ − 132
442
+ − 133 LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
428
+ − 134 /* #### NAS code should allow specification of a device. */
+ − 135 if (nas_play_sound_file (fileext, vol))
+ − 136 return Qnil;
+ − 137 }
+ − 138 #endif /* HAVE_NAS_SOUND */
+ − 139
+ − 140 #ifdef HAVE_ESD_SOUND
+ − 141 if (DEVICE_CONNECTED_TO_ESD_P (d))
+ − 142 {
563
+ − 143 Extbyte *fileext;
442
+ − 144 int result;
428
+ − 145
442
+ − 146 LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
+ − 147
+ − 148 /* #### ESD uses alarm(). But why should we also stop SIGIO? */
+ − 149 stop_interrupts ();
+ − 150 result = esd_play_sound_file (fileext, vol);
+ − 151 start_interrupts ();
+ − 152 if (result)
428
+ − 153 return Qnil;
+ − 154 }
+ − 155 #endif /* HAVE_ESD_SOUND */
+ − 156
+ − 157 #ifdef HAVE_NATIVE_SOUND
+ − 158 if (NILP (Vnative_sound_only_on_console) || DEVICE_ON_CONSOLE_P (d))
+ − 159 {
563
+ − 160 Extbyte *fileext;
428
+ − 161
771
+ − 162 #ifdef WIN32_NATIVE
+ − 163 /* #### more garbage. we should be passing the internal file name
+ − 164 to play_sound_file. */
+ − 165 LISP_STRING_TO_EXTERNAL (file, fileext, Qmswindows_tstr);
+ − 166 #else
442
+ − 167 LISP_STRING_TO_EXTERNAL (file, fileext, Qfile_name);
771
+ − 168 #endif
428
+ − 169 /* The sound code doesn't like getting SIGIO interrupts.
+ − 170 Unix sucks! */
+ − 171 stop_interrupts ();
563
+ − 172 play_sound_file (fileext, vol);
428
+ − 173 start_interrupts ();
+ − 174 QUIT;
+ − 175 }
+ − 176 #endif /* HAVE_NATIVE_SOUND */
+ − 177
+ − 178 return Qnil;
+ − 179 }
+ − 180
+ − 181 static void
+ − 182 parse_sound_alist_elt (Lisp_Object elt,
+ − 183 Lisp_Object *volume,
+ − 184 Lisp_Object *pitch,
+ − 185 Lisp_Object *duration,
+ − 186 Lisp_Object *sound)
+ − 187 {
+ − 188 *volume = Qnil;
+ − 189 *pitch = Qnil;
+ − 190 *duration = Qnil;
+ − 191 *sound = Qnil;
+ − 192 if (! CONSP (elt))
+ − 193 return;
+ − 194
+ − 195 /* The things we do for backward compatibility...
+ − 196 I wish I had just forced this to be a plist to begin with.
+ − 197 */
+ − 198
+ − 199 if (SYMBOLP (elt) || STRINGP (elt)) /* ( name . <sound> ) */
+ − 200 {
+ − 201 *sound = elt;
+ − 202 }
+ − 203 else if (!CONSP (elt))
+ − 204 {
+ − 205 return;
+ − 206 }
+ − 207 else if (NILP (XCDR (elt)) && /* ( name <sound> ) */
+ − 208 (SYMBOLP (XCAR (elt)) ||
+ − 209 STRINGP (XCAR (elt))))
+ − 210 {
+ − 211 *sound = XCAR (elt);
+ − 212 }
+ − 213 else if (INT_OR_FLOATP (XCAR (elt)) && /* ( name <vol> . <sound> ) */
+ − 214 (SYMBOLP (XCDR (elt)) ||
+ − 215 STRINGP (XCDR (elt))))
+ − 216 {
+ − 217 *volume = XCAR (elt);
+ − 218 *sound = XCDR (elt);
+ − 219 }
+ − 220 else if (INT_OR_FLOATP (XCAR (elt)) && /* ( name <vol> <sound> ) */
+ − 221 CONSP (XCDR (elt)) &&
+ − 222 NILP (XCDR (XCDR (elt))) &&
+ − 223 (SYMBOLP (XCAR (XCDR (elt))) ||
+ − 224 STRINGP (XCAR (XCDR (elt)))))
+ − 225 {
+ − 226 *volume = XCAR (elt);
+ − 227 *sound = XCAR (XCDR (elt));
+ − 228 }
+ − 229 else if ((SYMBOLP (XCAR (elt)) || /* ( name <sound> . <vol> ) */
+ − 230 STRINGP (XCAR (elt))) &&
+ − 231 INT_OR_FLOATP (XCDR (elt)))
+ − 232 {
+ − 233 *sound = XCAR (elt);
+ − 234 *volume = XCDR (elt);
+ − 235 }
+ − 236 #if 0 /* this one is ambiguous with the plist form */
+ − 237 else if ((SYMBOLP (XCAR (elt)) || /* ( name <sound> <vol> ) */
+ − 238 STRINGP (XCAR (elt))) &&
+ − 239 CONSP (XCDR (elt)) &&
+ − 240 NILP (XCDR (XCDR (elt))) &&
+ − 241 INT_OR_FLOATP (XCAR (XCDR (elt))))
+ − 242 {
+ − 243 *sound = XCAR (elt);
+ − 244 *volume = XCAR (XCDR (elt));
+ − 245 }
+ − 246 #endif /* 0 */
+ − 247 else /* ( name [ keyword <value> ]* ) */
+ − 248 {
+ − 249 while (CONSP (elt))
+ − 250 {
+ − 251 Lisp_Object key, val;
+ − 252 key = XCAR (elt);
+ − 253 val = XCDR (elt);
+ − 254 if (!CONSP (val))
+ − 255 return;
+ − 256 elt = XCDR (val);
+ − 257 val = XCAR (val);
+ − 258 if (EQ (key, Q_volume))
+ − 259 {
+ − 260 if (INT_OR_FLOATP (val)) *volume = val;
+ − 261 }
+ − 262 else if (EQ (key, Q_pitch))
+ − 263 {
+ − 264 if (INT_OR_FLOATP (val)) *pitch = val;
+ − 265 if (NILP (*sound)) *sound = Qt;
+ − 266 }
+ − 267 else if (EQ (key, Q_duration))
+ − 268 {
+ − 269 if (INT_OR_FLOATP (val)) *duration = val;
+ − 270 if (NILP (*sound)) *sound = Qt;
+ − 271 }
+ − 272 else if (EQ (key, Q_sound))
+ − 273 {
+ − 274 if (SYMBOLP (val) || STRINGP (val)) *sound = val;
+ − 275 }
+ − 276 }
+ − 277 }
+ − 278 }
+ − 279
+ − 280 DEFUN ("play-sound", Fplay_sound, 1, 3, 0, /*
+ − 281 Play a sound of the provided type.
793
+ − 282
+ − 283 SOUND can a symbol, specifying a sound to be looked up in `sound-alist'
+ − 284 \(generally, either the symbol directly maps to a sound or is an "abstract"
+ − 285 symbol that maps to another symbol and is used to specify the sound that is
+ − 286 played when a particular behavior occurs. `ding' lists the built-in
+ − 287 abstract sounds and their intended purpose.
+ − 288
+ − 289 SOUND can also be a string, which directly encodes the sound data to be played.
+ − 290
+ − 291 If SOUND is nil, the abstract sound `default' will be used.
+ − 292
+ − 293 VOLUME controls the volume (max is around 150? not sure).
+ − 294
+ − 295 DEVICE is the device to play the sound on (defaults to the selected device).
609
+ − 296
+ − 297 If the sound cannot be played in any other way, the standard "bell" will sound.
428
+ − 298 */
+ − 299 (sound, volume, device))
+ − 300 {
+ − 301 int looking_for_default = 0;
+ − 302 /* variable `sound' is anything that can be a cdr in sound-alist */
+ − 303 Lisp_Object new_volume, pitch, duration, data;
+ − 304 int loop_count = 0;
+ − 305 int vol, pit, dur;
+ − 306 struct device *d = decode_device (device);
+ − 307
+ − 308 /* NOTE! You'd better not signal an error in here. */
+ − 309
+ − 310
+ − 311 try_it_again:
+ − 312 while (1)
+ − 313 {
+ − 314 if (SYMBOLP (sound))
+ − 315 sound = Fcdr (Fassq (sound, Vsound_alist));
+ − 316 parse_sound_alist_elt (sound, &new_volume, &pitch, &duration, &data);
+ − 317 sound = data;
+ − 318 if (NILP (volume)) volume = new_volume;
+ − 319 if (EQ (sound, Qt) || EQ (sound, Qnil) || STRINGP (sound))
+ − 320 break;
+ − 321 if (loop_count++ > 500) /* much bogosity has occurred */
+ − 322 break;
+ − 323 }
+ − 324
+ − 325 if (NILP (sound) && !looking_for_default)
+ − 326 {
+ − 327 looking_for_default = 1;
+ − 328 loop_count = 0;
+ − 329 sound = Qdefault;
+ − 330 goto try_it_again;
+ − 331 }
+ − 332
+ − 333
+ − 334 vol = (INT_OR_FLOATP (volume) ? (int) XFLOATINT (volume) : bell_volume);
+ − 335 pit = (INT_OR_FLOATP (pitch) ? (int) XFLOATINT (pitch) : -1);
+ − 336 dur = (INT_OR_FLOATP (duration) ? (int) XFLOATINT (duration) : -1);
+ − 337
+ − 338 /* If the sound is a string, and we're connected to Nas, do that.
+ − 339 Else if the sound is a string, and we're on console, play it natively.
+ − 340 Else just beep.
+ − 341 */
+ − 342 #ifdef HAVE_NAS_SOUND
+ − 343 if (DEVICE_CONNECTED_TO_NAS_P (d) && STRINGP (sound))
+ − 344 {
563
+ − 345 const UChar_Binary *soundext;
665
+ − 346 Bytecount soundextlen;
428
+ − 347
440
+ − 348 TO_EXTERNAL_FORMAT (LISP_STRING, sound,
+ − 349 ALLOCA, (soundext, soundextlen),
+ − 350 Qbinary);
563
+ − 351 if (nas_play_sound_data (soundext, soundextlen, vol))
428
+ − 352 return Qnil;
+ − 353 }
+ − 354 #endif /* HAVE_NAS_SOUND */
+ − 355
+ − 356 #ifdef HAVE_ESD_SOUND
+ − 357 if (DEVICE_CONNECTED_TO_ESD_P (d) && STRINGP (sound))
+ − 358 {
563
+ − 359 UChar_Binary *soundext;
665
+ − 360 Bytecount soundextlen;
442
+ − 361 int succes;
428
+ − 362
440
+ − 363 TO_EXTERNAL_FORMAT (LISP_STRING, sound, ALLOCA, (soundext, soundextlen),
+ − 364 Qbinary);
442
+ − 365
+ − 366 /* #### ESD uses alarm(). But why should we also stop SIGIO? */
+ − 367 stop_interrupts ();
563
+ − 368 succes = esd_play_sound_data (soundext, soundextlen, vol);
442
+ − 369 start_interrupts ();
+ − 370 QUIT;
+ − 371 if(succes)
+ − 372 return Qnil;
428
+ − 373 }
+ − 374 #endif /* HAVE_ESD_SOUND */
+ − 375
+ − 376 #ifdef HAVE_NATIVE_SOUND
+ − 377 if ((NILP (Vnative_sound_only_on_console) || DEVICE_ON_CONSOLE_P (d))
+ − 378 && STRINGP (sound))
+ − 379 {
563
+ − 380 UChar_Binary *soundext;
665
+ − 381 Bytecount soundextlen;
442
+ − 382 int succes;
428
+ − 383
440
+ − 384 TO_EXTERNAL_FORMAT (LISP_STRING, sound,
+ − 385 ALLOCA, (soundext, soundextlen),
+ − 386 Qbinary);
428
+ − 387 /* The sound code doesn't like getting SIGIO interrupts. Unix sucks! */
+ − 388 stop_interrupts ();
563
+ − 389 succes = play_sound_data (soundext, soundextlen, vol);
428
+ − 390 start_interrupts ();
+ − 391 QUIT;
442
+ − 392 if (succes)
+ − 393 return Qnil;
428
+ − 394 }
+ − 395 #endif /* HAVE_NATIVE_SOUND */
+ − 396
+ − 397 DEVMETH (d, ring_bell, (d, vol, pit, dur));
+ − 398 return Qnil;
+ − 399 }
+ − 400
+ − 401 DEFUN ("device-sound-enabled-p", Fdevice_sound_enabled_p, 0, 1, 0, /*
+ − 402 Return t if DEVICE is able to play sound. Defaults to selected device.
+ − 403 */
+ − 404 (device))
+ − 405 {
+ − 406 #ifdef HAVE_NAS_SOUND
+ − 407 if (DEVICE_CONNECTED_TO_NAS_P (decode_device (device)))
+ − 408 return Qt;
+ − 409 #endif
+ − 410 #ifdef HAVE_NATIVE_SOUND
+ − 411 if (DEVICE_ON_CONSOLE_P (decode_device (device)))
+ − 412 return Qt;
+ − 413 #endif
+ − 414 return Qnil;
+ − 415 }
+ − 416
+ − 417 DEFUN ("ding", Fding, 0, 3, 0, /*
+ − 418 Beep, or flash the frame.
793
+ − 419
+ − 420 \(See `visible-bell'; setting this makes the frame flash instead of
+ − 421 beeping.) Also, unless NO-TERMINATE is given, terminate any keyboard macro
+ − 422 currently executing. SOUND specifies the sound to make and DEVICE the
+ − 423 device to make it on (defaults to the selected device).
+ − 424
+ − 425 SOUND is either a string (raw data to be played directly), a symbol, or
+ − 426 `nil' (equivalent to the symbol `default'). Sound symbols are looked up in
+ − 427 `sound-alist', and resolve either to strings of data or to other symbols.
+ − 428 Sound symbols that map directly to data should be considered named sounds;
+ − 429 sound symbols that map to other sounds should be considered abstract
+ − 430 sounds, and are used when a particular behavior or state occurs.
+ − 431
+ − 432 Rremember that the sound symbol is the *second* argument to `ding', not the
+ − 433 first.
+ − 434
+ − 435 The following abstract sounds are used by XEmacs itself:
+ − 436
+ − 437 alarm when a package wants to remind the user
+ − 438 auto-save-error when an auto-save does not succeed
+ − 439 buffer-bound when you attempt to move off the end of a buffer
+ − 440 command-error any uncaught error (i.e. any error that the user
+ − 441 sees) except those handled by undefined-click,
+ − 442 undefined-key, buffer-bound, or read-only
+ − 443 default used when nothing else is appropriate.
+ − 444 isearch-failed unable to locate search text during incremental search
+ − 445 isearch-quit when you delete chars past the beginning of the search
+ − 446 text in isearch
+ − 447 no-completion during completing-read
+ − 448 quit when C-g is typed
+ − 449 read-only when you try to modify a read-only buffer
+ − 450 ready when a compile or other time-consuming task is done
+ − 451 undefined-click when you use an undefined mouse-click combination
+ − 452 undefined-key when you type a key that is undefined
+ − 453 warp XEmacs has changed the selected-window or frame
+ − 454 asynchronously -- e.g. a debugger breakpoint is hit
+ − 455 in an asynchronous process filter
+ − 456 y-or-n-p when you type something other than 'y' or 'n'
+ − 457 yes-or-no-p when you type something other than 'yes' or 'no'
+ − 458
+ − 459 Other lisp packages may use other beep types, but these are the ones that
+ − 460 the C kernel of Emacs uses.
+ − 461
428
+ − 462 */
793
+ − 463 (no_terminate, sound, device))
428
+ − 464 {
430
+ − 465 static time_t last_bell_time;
+ − 466 static struct device *last_bell_device;
428
+ − 467 time_t now;
+ − 468 struct device *d = decode_device (device);
+ − 469
793
+ − 470 device = wrap_device (d);
428
+ − 471 now = time (0);
+ − 472
793
+ − 473 if (NILP (no_terminate) && !NILP (Vexecuting_macro))
428
+ − 474 /* Stop executing a keyboard macro. */
563
+ − 475 invalid_operation ("Keyboard macro terminated by a command ringing the bell", Qunbound);
428
+ − 476
+ − 477 if (d == last_bell_device && now-last_bell_time < bell_inhibit_time)
+ − 478 return Qnil;
442
+ − 479 else if (!NILP (Vvisible_bell) && DEVMETH (d, flash, (d)))
428
+ − 480 ;
+ − 481 else
+ − 482 Fplay_sound (sound, Qnil, device);
+ − 483
+ − 484 last_bell_time = now;
+ − 485 last_bell_device = d;
+ − 486 return Qnil;
+ − 487 }
+ − 488
+ − 489 DEFUN ("wait-for-sounds", Fwait_for_sounds, 0, 1, 0, /*
+ − 490 Wait for all sounds to finish playing on DEVICE.
+ − 491 */
+ − 492 (device))
+ − 493
+ − 494 {
+ − 495 #ifdef HAVE_NAS_SOUND
+ − 496 struct device *d = decode_device (device);
+ − 497 if (DEVICE_CONNECTED_TO_NAS_P (d))
+ − 498 {
+ − 499 /* #### somebody fix this to be device-dependent. */
+ − 500 nas_wait_for_sounds ();
+ − 501 }
+ − 502 #endif
+ − 503 return Qnil;
+ − 504 }
+ − 505
+ − 506 DEFUN ("connected-to-nas-p", Fconnected_to_nas_p, 0, 1, 0, /*
+ − 507 Return t if connected to NAS server for sounds on DEVICE.
+ − 508 */
+ − 509 (device))
+ − 510 {
+ − 511 #ifdef HAVE_NAS_SOUND
+ − 512 return DEVICE_CONNECTED_TO_NAS_P (decode_device (device)) ? Qt : Qnil;
+ − 513 #else
+ − 514 return Qnil;
+ − 515 #endif
+ − 516 }
+ − 517 #ifdef HAVE_NAS_SOUND
+ − 518
+ − 519 static void
+ − 520 init_nas_sound (struct device *d)
+ − 521 {
+ − 522 #ifdef HAVE_X_WINDOWS
+ − 523 if (DEVICE_X_P (d))
+ − 524 {
563
+ − 525 Extbyte *err_message = nas_init_play (DEVICE_X_DISPLAY (d));
442
+ − 526 DEVICE_CONNECTED_TO_NAS_P (d) = !err_message;
428
+ − 527 /* Print out the message? */
+ − 528 }
+ − 529 #endif /* HAVE_X_WINDOWS */
+ − 530 }
+ − 531
+ − 532 #endif /* HAVE_NAS_SOUND */
+ − 533
+ − 534 #ifdef HAVE_NATIVE_SOUND
+ − 535
+ − 536 static void
+ − 537 init_native_sound (struct device *d)
+ − 538 {
+ − 539 if (DEVICE_TTY_P (d) || DEVICE_STREAM_P (d) || DEVICE_MSWINDOWS_P(d))
+ − 540 DEVICE_ON_CONSOLE_P (d) = 1;
+ − 541 #ifdef HAVE_X_WINDOWS
+ − 542 else
+ − 543 {
+ − 544 /* When running on a machine with native sound support, we cannot use
+ − 545 digitized sounds as beeps unless emacs is running on the same machine
+ − 546 that $DISPLAY points to, and $DISPLAY points to frame 0 of that
+ − 547 machine.
+ − 548 */
+ − 549
+ − 550 Display *display = DEVICE_X_DISPLAY (d);
563
+ − 551 Extbyte *dpy = DisplayString (display);
+ − 552 Extbyte *tail = strchr (dpy, ':');
428
+ − 553 if (! tail ||
+ − 554 strncmp (tail, ":0", 2))
+ − 555 DEVICE_ON_CONSOLE_P (d) = 0;
+ − 556 else
+ − 557 {
563
+ − 558 Extbyte dpyname[255], localname[255];
428
+ − 559
+ − 560 /* some systems can't handle SIGIO or SIGALARM in gethostbyname. */
+ − 561 stop_interrupts ();
+ − 562 strncpy (dpyname, dpy, tail-dpy);
+ − 563 dpyname [tail-dpy] = 0;
+ − 564 if (!*dpyname ||
+ − 565 !strcmp (dpyname, "unix") ||
+ − 566 !strcmp (dpyname, "localhost"))
+ − 567 DEVICE_ON_CONSOLE_P (d) = 1;
+ − 568 else if (gethostname (localname, sizeof (localname)))
+ − 569 DEVICE_ON_CONSOLE_P (d) = 0; /* can't find hostname? */
+ − 570 else
+ − 571 {
+ − 572 /* We have to call gethostbyname() on the result of gethostname()
+ − 573 because the two aren't guaranteed to be the same name for the
+ − 574 same host: on some losing systems, one is a FQDN and the other
+ − 575 is not. Here in the wide wonderful world of Unix it's rocket
+ − 576 science to obtain the local hostname in a portable fashion.
+ − 577
+ − 578 And don't forget, gethostbyname() reuses the structure it
+ − 579 returns, so we have to copy the fucker before calling it
+ − 580 again.
+ − 581
+ − 582 Thank you master, may I have another.
+ − 583 */
+ − 584 struct hostent *h = gethostbyname (dpyname);
+ − 585 if (!h)
+ − 586 DEVICE_ON_CONSOLE_P (d) = 0;
+ − 587 else
+ − 588 {
563
+ − 589 Extbyte hn [255];
428
+ − 590 struct hostent *l;
+ − 591 strcpy (hn, h->h_name);
+ − 592 l = gethostbyname (localname);
+ − 593 DEVICE_ON_CONSOLE_P (d) = (l && !(strcmp (l->h_name, hn)));
+ − 594 }
+ − 595 }
+ − 596 start_interrupts ();
+ − 597 }
+ − 598 }
+ − 599 #endif /* HAVE_X_WINDOWS */
+ − 600 }
+ − 601
+ − 602 #endif /* HAVE_NATIVE_SOUND */
+ − 603
+ − 604 void
+ − 605 init_device_sound (struct device *d)
+ − 606 {
+ − 607 #ifdef HAVE_NAS_SOUND
+ − 608 init_nas_sound (d);
+ − 609 #endif
+ − 610
+ − 611 #ifdef HAVE_NATIVE_SOUND
+ − 612 init_native_sound (d);
+ − 613 #endif
+ − 614 }
+ − 615
+ − 616 void
+ − 617 syms_of_sound (void)
+ − 618 {
563
+ − 619 DEFKEYWORD (Q_volume);
+ − 620 DEFKEYWORD (Q_pitch);
+ − 621 DEFKEYWORD (Q_duration);
+ − 622 DEFKEYWORD (Q_sound);
428
+ − 623
563
+ − 624 DEFERROR_STANDARD (Qsound_error, Qio_error);
428
+ − 625
+ − 626 DEFSUBR (Fplay_sound_file);
+ − 627 DEFSUBR (Fplay_sound);
+ − 628 DEFSUBR (Fding);
+ − 629 DEFSUBR (Fwait_for_sounds);
+ − 630 DEFSUBR (Fconnected_to_nas_p);
+ − 631 DEFSUBR (Fdevice_sound_enabled_p);
+ − 632 }
+ − 633
+ − 634
+ − 635 void
+ − 636 vars_of_sound (void)
+ − 637 {
+ − 638 #ifdef HAVE_NATIVE_SOUND
+ − 639 Fprovide (intern ("native-sound"));
+ − 640 #endif
+ − 641 #ifdef HAVE_NAS_SOUND
+ − 642 Fprovide (intern ("nas-sound"));
+ − 643 #endif
432
+ − 644 #ifdef HAVE_ESD_SOUND
+ − 645 Fprovide (intern ("esd-sound"));
+ − 646 #endif
428
+ − 647
+ − 648 DEFVAR_INT ("bell-volume", &bell_volume /*
+ − 649 *How loud to be, from 0 to 100.
+ − 650 */ );
+ − 651 bell_volume = 50;
+ − 652
+ − 653 DEFVAR_INT ("bell-inhibit-time", &bell_inhibit_time /*
+ − 654 *Don't ring the bell on the same device more than once within this many seconds.
+ − 655 */ );
+ − 656 bell_inhibit_time = 0;
+ − 657
+ − 658 DEFVAR_LISP ("sound-alist", &Vsound_alist /*
+ − 659 An alist associating names with sounds.
+ − 660 When `beep' or `ding' is called with one of the name symbols, the associated
+ − 661 sound will be generated instead of the standard beep.
+ − 662
+ − 663 Each element of `sound-alist' is a list describing a sound.
+ − 664 The first element of the list is the name of the sound being defined.
+ − 665 Subsequent elements of the list are alternating keyword/value pairs:
+ − 666
+ − 667 Keyword: Value:
+ − 668 ------- -----
+ − 669 sound A string of raw sound data, or the name of another sound to
+ − 670 play. The symbol `t' here means use the default X beep.
+ − 671 volume An integer from 0-100, defaulting to `bell-volume'
+ − 672 pitch If using the default X beep, the pitch (Hz) to generate.
+ − 673 duration If using the default X beep, the duration (milliseconds).
+ − 674
+ − 675 For compatibility, elements of `sound-alist' may also be:
+ − 676
+ − 677 ( sound-name . <sound> )
+ − 678 ( sound-name <volume> <sound> )
+ − 679
+ − 680 You should probably add things to this list by calling the function
+ − 681 load-sound-file.
+ − 682
+ − 683 Caveats:
+ − 684 - XEmacs must be built with sound support for your system. Not all
+ − 685 systems support sound.
+ − 686
+ − 687 - The pitch, duration, and volume options are available everywhere, but
+ − 688 many X servers ignore the `pitch' option.
+ − 689
793
+ − 690 Sound symbols that map directly to data should be considered named sounds;
+ − 691 sound symbols that map to other sounds should be considered abstract
+ − 692 sounds, and are used when a particular behavior or state occurs. See
+ − 693 `ding' for a list of the standard abstract sounds.
428
+ − 694 */ );
+ − 695 Vsound_alist = Qnil;
+ − 696
+ − 697 DEFVAR_LISP ("synchronous-sounds", &Vsynchronous_sounds /*
+ − 698 Play sounds synchronously, if non-nil.
+ − 699 Only applies if NAS is used and supports asynchronous playing
+ − 700 of sounds. Otherwise, sounds are always played synchronously.
+ − 701 */ );
+ − 702 Vsynchronous_sounds = Qnil;
+ − 703
+ − 704 DEFVAR_LISP ("native-sound-only-on-console", &Vnative_sound_only_on_console /*
+ − 705 Non-nil value means play sounds only if XEmacs is running
+ − 706 on the system console.
442
+ − 707 Nil means always play sounds, even if running on a non-console tty
428
+ − 708 or a secondary X display.
+ − 709
+ − 710 This variable only applies to native sound support.
+ − 711 */ );
+ − 712 Vnative_sound_only_on_console = Qt;
+ − 713
+ − 714 #if defined (HAVE_NATIVE_SOUND) && defined (hp9000s800)
+ − 715 {
+ − 716 void vars_of_hpplay (void);
+ − 717 vars_of_hpplay ();
+ − 718 }
+ − 719 #endif
+ − 720 }