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1 ;;; easymenu.el - Easy menu support for Emacs 19 and XEmacs.
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2
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3 ;; Copyright (C) 1992, 1993, 1994, 1995, 2005 Free Software Foundation, Inc.
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4
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5 ;; Author: Per Abrahamsen <abraham@dina.kvl.dk>
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6 ;; Maintainer: XEmacs Development Team
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7 ;; Keywords: internal, extensions, dumped
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8
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9 ;; This file is part of XEmacs.
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10
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11 ;; XEmacs is free software; you can redistribute it and/or modify
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12 ;; it under the terms of the GNU General Public License as published by
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13 ;; the Free Software Foundation; either version 2, or (at your option)
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14 ;; any later version.
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15
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16 ;; XEmacs is distributed in the hope that it will be useful,
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17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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19 ;; GNU General Public License for more details.
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20
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21 ;; You should have received a copy of the GNU General Public License
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22 ;; along with XEmacs; if not, write to the Free Software
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23 ;; Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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24 ;; 02111-1307, USA.
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25
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26 ;;; Synched up with: Not synched with FSF but coordinated with the FSF
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27 ;;; easymenu maintainer for compatibility with FSF 20.4.
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28 ;;; Please: Coordinate changes with Inge Frick <inge@nada.kth.se>
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29
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30 ;; Commentary:
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31
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32 ;; This file is dumped with XEmacs.
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33
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34 ;; Easymenu allows you to define menus for both Emacs 19 and XEmacs.
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35
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36 ;; This file
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37 ;; The advantages of using easymenu are:
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38
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39 ;; - Easier to use than either the Emacs 19 and XEmacs menu syntax.
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40
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41 ;; - Common interface for Emacs 18, Emacs 19, and XEmacs.
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42 ;; (The code does nothing when run under Emacs 18).
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43
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44 ;; The public functions are:
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45
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46 ;; - Function: easy-menu-define SYMBOL MAPS DOC MENU
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47 ;; SYMBOL is both the name of the variable that holds the menu and
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48 ;; the name of a function that will present the menu.
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49 ;; MAPS is a list of keymaps where the menu should appear in the menubar.
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50 ;; DOC is the documentation string for the variable.
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51 ;; MENU is an XEmacs style menu description.
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52
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53 ;; See the documentation for easy-menu-define for details.
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54
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55 ;; - Function: easy-menu-change PATH NAME ITEMS
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56 ;; Change an existing menu.
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57 ;; The menu must already exist and be visible on the menu bar.
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58 ;; PATH is a list of strings used for locating the menu on the menu bar.
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59 ;; NAME is the name of the menu.
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60 ;; ITEMS is a list of menu items, as defined in `easy-menu-define'.
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61
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62 ;; - Function: easy-menu-add MENU [ MAP ]
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63 ;; Add MENU to the current menubar in MAP.
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64
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65 ;; - Function: easy-menu-remove MENU
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66 ;; Remove MENU from the current menubar.
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67
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68 ;; - Function: easy-menu-add-item
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69 ;; Add item or submenu to existing menu
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70
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71 ;; - Function: easy-menu-item-present-p
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72 ;; Locate item
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73
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74 ;; - Function: easy-menu-remove-item
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75 ;; Delete item from menu.
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76
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77 ;; Emacs 19 never uses `easy-menu-add' or `easy-menu-remove', menus
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78 ;; automatically appear and disappear when the keymaps specified by
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79 ;; the MAPS argument to `easy-menu-define' are activated.
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80
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81 ;; XEmacs will bind the map to button3 in each MAPS, but you must
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82 ;; explicitly call `easy-menu-add' and `easy-menu-remove' to add and
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83 ;; remove menus from the menu bar.
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84
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85 ;;; Code:
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86
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87 ;; ;;;###autoload
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88 (defmacro easy-menu-define (symbol maps doc menu)
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89 "Define a menu bar submenu in maps MAPS, according to MENU.
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90 The arguments SYMBOL and DOC are ignored; they are present for
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91 compatibility only. SYMBOL is not evaluated. In other Emacs versions
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92 these arguments may be used as a variable to hold the menu data, and a
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93 doc string for that variable.
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94
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95 The first element of MENU must be a string. It is the menu bar item name.
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96 The rest of the elements are menu items.
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97
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98 A menu item is usually a vector of three elements: [NAME CALLBACK ENABLE]
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99
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100 NAME is a string--the menu item name.
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101
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102 CALLBACK is a command to run when the item is chosen,
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103 or a list to evaluate when the item is chosen.
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104
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105 ENABLE is an expression; the item is enabled for selection
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106 whenever this expression's value is non-nil.
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107
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108 Alternatively, a menu item may have the form:
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109
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110 [ NAME CALLBACK [ KEYWORD ARG ] ... ]
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111
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112 Where KEYWORD is one of the symbol defined below.
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113
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114 :keys KEYS
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115
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116 KEYS is a string; a complex keyboard equivalent to this menu item.
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117
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118 :active ENABLE
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119
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120 ENABLE is an expression; the item is enabled for selection
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121 whenever this expression's value is non-nil.
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122
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123 :suffix NAME
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124
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125 NAME is a string; the name of an argument to CALLBACK.
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126
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127 :style STYLE
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128
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129 STYLE is a symbol describing the type of menu item. The following are
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130 defined:
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131
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132 toggle: A checkbox.
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133 Currently just prepend the name with the string \"Toggle \".
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134 radio: A radio button.
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135 nil: An ordinary menu item.
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136
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137 :selected SELECTED
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138
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139 SELECTED is an expression; the checkbox or radio button is selected
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140 whenever this expression's value is non-nil.
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141 Currently just disable radio buttons, no effect on checkboxes.
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142
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143 A menu item can be a string. Then that string appears in the menu as
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144 unselectable text. A string consisting solely of hyphens is displayed
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145 as a solid horizontal line.
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146
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147 A menu item can be a list. It is treated as a submenu.
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148 The first element should be the submenu name. That's used as the
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149 menu item in the top-level menu. The cdr of the submenu list
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150 is a list of menu items, as above."
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151 `(progn
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152 (defvar ,symbol nil ,doc)
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153 (easy-menu-do-define (quote ,symbol) ,maps ,doc ,menu)))
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154
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155 (defun easy-menu-do-define (symbol maps doc menu)
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156 (when (featurep 'menubar)
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157 (set symbol menu)
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158 (fset symbol `(lambda (e)
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159 ,doc
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160 (interactive "@e")
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161 (run-hooks 'activate-menubar-hook)
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162 (setq zmacs-region-stays t)
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163 (popup-menu ,symbol)))))
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164
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165 (defun easy-menu-change (&rest args)
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166 (when (featurep 'menubar)
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167 (apply 'add-menu args)))
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168
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169 (defvar easy-menu-all-popups nil
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170 "This variable holds all the popup menus easy-menu knows about.
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171 This includes any menu created with `easy-menu-add' and any
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172 non-default value for `mode-popup-menu' that existed when
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173 `easy-menu-add' was first called.")
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174 (make-variable-buffer-local 'easy-menu-all-popups)
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175
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176 (defun easy-menu-add (menu &optional map)
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177 "Add MENU to the current menu bar."
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178 ;; If you uncomment the following, do an xemacs -vanilla, type M-x
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179 ;; folding-mode RET, you'll see that this code, which theoretically has
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180 ;; *scratch* as its buffer context, can't see *scratch*'s value for
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181 ;; mode-popup-menu--the default overrides it.
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182 ;;
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183 ;; This is not specific to *scratch*--try it on ~/.xemacs/init.el--but it
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184 ;; does appear to be specific to the first time mode-popup-menu is
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185 ;; accessed as a buffer-local variable in non-interactive code (that is,
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186 ;; M-: mode-popup-menu RET gives the correct value).
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187 ;;
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188 ;; My fixing this right now isn't going to happen. Aidan Kehoe, 2006-01-03
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189 ; (message (concat "inside easy-menu-add, menu is %s, "
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190 ; "mode-popup-menu is %s, current buffer is %s, "
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191 ; "default-value mode-popup-menu is %s, "
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192 ; "easy-menu-all-popups is %s")
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193 ; menu mode-popup-menu (current-buffer)
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194 ; (default-value 'mode-popup-menu) easy-menu-all-popups)
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195 (when (featurep 'menubar)
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196 ;; Save the existing mode-popup-menu, if it's been changed.
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197 (when (and (zerop (length easy-menu-all-popups))
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198 (not (equal (default-value 'mode-popup-menu) mode-popup-menu)))
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199 (push mode-popup-menu easy-menu-all-popups))
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200 ;; Add the menu to our list of all the popups for the buffer.
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201 (pushnew menu easy-menu-all-popups :test 'equal)
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202 ;; If there are multiple popup menus available, make the popup menu
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203 ;; normally shown with button-3 a menu of them. If there is just one,
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204 ;; make that button show it, and no super-menu.
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205 (setq mode-popup-menu (if (= 1 (length easy-menu-all-popups))
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206 (car easy-menu-all-popups)
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207 (cons (easy-menu-title)
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208 (reverse easy-menu-all-popups))))
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209 (cond ((null current-menubar)
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210 ;; Don't add it to a non-existing menubar.
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211 nil)
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212 ((assoc (car menu) current-menubar)
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213 ;; Already present.
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214 nil)
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215 ((equal current-menubar '(nil))
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216 ;; Set at left if only contains right marker.
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217 (set-buffer-menubar (list menu nil)))
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218 (t
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219 ;; Add at right.
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220 (set-buffer-menubar (copy-sequence current-menubar))
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221 (add-menu nil (car menu) (cdr menu))))))
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222
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223 (defun easy-menu-remove (menu)
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224 "Remove MENU from the current menu bar."
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225 (when (featurep 'menubar)
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226 (setq
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227 ;; Remove this menu from the list of popups we know about.
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228 easy-menu-all-popups (delq menu easy-menu-all-popups)
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229 ;; If there are multiple popup menus available, make the popup menu
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230 ;; normally shown with button-3 a menu of them. If there is just one,
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231 ;; make that button show it, and no super-menu.
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232 mode-popup-menu (if (= 1 (length easy-menu-all-popups))
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233 (car easy-menu-all-popups)
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234 (cons (easy-menu-title)
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235 (reverse easy-menu-all-popups))))
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236 ;; If we've just set mode-popup-menu to an empty menu, change that menu
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237 ;; to its default value (without intervention from easy-menu).
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238 (if (zerop (length easy-menu-all-popups))
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239 (setq mode-popup-menu (default-value 'mode-popup-menu)))
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240 (and current-menubar
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241 (assoc (car menu) current-menubar)
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242 (delete-menu-item (list (car menu))))))
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243
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244 (defsubst easy-menu-normalize (menu)
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245 (if (symbolp menu)
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246 (symbol-value menu)
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247 menu))
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248
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249 (defun easy-menu-add-item (menu path item &optional before)
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250 "At the end of the submenu of MENU with path PATH, add ITEM.
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251 If ITEM is already present in this submenu, then this item will be changed.
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252 otherwise ITEM will be added at the end of the submenu, unless the optional
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253 argument BEFORE is present, in which case ITEM will instead be added
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254 before the item named BEFORE.
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255 MENU is either a symbol, which have earlier been used as the first
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256 argument in a call to `easy-menu-define', or the value of such a symbol
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257 i.e. a menu, or nil, which stands for the current menubar.
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258 PATH is a list of strings for locating the submenu where ITEM is to be
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259 added. If PATH is nil, MENU itself is used. Otherwise, the first
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260 element should be the name of a submenu directly under MENU. This
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261 submenu is then traversed recursively with the remaining elements of PATH.
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262 ITEM is either defined as in `easy-menu-define', a menu defined earlier
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263 by `easy-menu-define' or `easy-menu-create-menu' or an item returned
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264 from `easy-menu-item-present-p' or `easy-menu-remove-item'."
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265 (when (featurep 'menubar)
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266 (add-menu-button path item before (easy-menu-normalize menu))))
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267
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268 (defun easy-menu-item-present-p (menu path name)
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269 "In submenu of MENU with path PATH, return true iff item NAME is present.
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270 MENU and PATH are defined as in `easy-menu-add-item'.
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271 NAME should be a string, the name of the element to be looked for.
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272
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273 The return value can be used as an argument to `easy-menu-add-item'."
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274 (if (featurep 'menubar)
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275 (car (find-menu-item (or (easy-menu-normalize menu) current-menubar)
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276 (append path (list name))))
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277 nil))
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278
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279 (defun easy-menu-remove-item (menu path name)
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280 "From submenu of MENU with path PATH, remove item NAME.
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281 MENU and PATH are defined as in `easy-menu-add-item'.
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282 NAME should be a string, the name of the element to be removed.
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283
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284 The return value can be used as an argument to `easy-menu-add-item'."
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285 (when (featurep 'menubar)
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286 (delete-menu-item (append path (list name))
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287 (easy-menu-normalize menu))))
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288
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289 ;; Think up a good title for the menu. Take the major-mode of the buffer,
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290 ;; strip the -mode part, convert hyphens to spaces, and capitalize it.
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291 ;;
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292 ;; In a more ideal world, we could use `mode-name' here, which see, but that
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293 ;; turns out to be temporarily trashed by various minor modes, and this
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294 ;; value is much more trustworthy.
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295
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296 (defun easy-menu-title ()
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297 (capitalize (replace-in-string (replace-in-string
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298 (symbol-name major-mode) "-mode$" "")
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299 "-" " ")))
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300
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301 (provide 'easymenu)
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302
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303 ;;; easymenu.el ends here
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