872
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1 /* Window definitions for XEmacs.
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2 Copyright (C) 1985, 1986, 1992, 1993, 1994, 1995
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3 Free Software Foundation, Inc.
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4 Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
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5 Copyright (C) 1995, 1996, 2002 Ben Wing.
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6 Copyright (C) 1996 Chuck Thompson.
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7
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8 This file is part of XEmacs.
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9
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10 XEmacs is free software; you can redistribute it and/or modify it
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11 under the terms of the GNU General Public License as published by the
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12 Free Software Foundation; either version 2, or (at your option) any
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13 later version.
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14
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15 XEmacs is distributed in the hope that it will be useful, but WITHOUT
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16 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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17 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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18 for more details.
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19
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20 You should have received a copy of the GNU General Public License
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21 along with XEmacs; see the file COPYING. If not, write to
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22 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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23 Boston, MA 02111-1307, USA. */
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24
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25 /* Synched up with: FSF 19.30. */
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26
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27 #ifndef INCLUDED_window_impl_h_
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28 #define INCLUDED_window_impl_h_
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29
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30 #include "window.h"
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31
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32 /* All windows in use are arranged into a tree, with pointers up and down.
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33
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34 Windows that are leaves of the tree are actually displayed
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35 and show the contents of buffers. Windows that are not leaves
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36 are used for representing the way groups of leaf windows are
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37 arranged on the frame. Leaf windows never become non-leaves.
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38 They are deleted only by calling delete-window on them (but
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39 this can be done implicitly). Combination windows can be created
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40 and deleted at any time.
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41
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42 A leaf window has a non-nil buffer field, and also
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43 has markers in its start and pointm fields. Non-leaf windows
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44 have nil in these fields.
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45
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46 Non-leaf windows are either vertical or horizontal combinations.
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47
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48 A vertical combination window has children that are arranged on the frame
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49 one above the next. Its vchild field points to the uppermost child.
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50 The parent field of each of the children points to the vertical
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51 combination window. The next field of each child points to the
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52 child below it, or is nil for the lowest child. The prev field
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53 of each child points to the child above it, or is nil for the
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54 highest child.
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55
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56 A horizontal combination window has children that are side by side.
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57 Its hchild field points to the leftmost child. In each child
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58 the next field points to the child to the right and the prev field
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59 points to the child to the left.
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60
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61 The children of a vertical combination window may be leaf windows
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62 or horizontal combination windows. The children of a horizontal
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63 combination window may be leaf windows or vertical combination windows.
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64
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65 At the top of the tree are two windows which have nil as parent.
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66 The second of these is minibuf_window. The first one manages all
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67 the frame area that is not minibuffer, and is called the root window.
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68 Different windows can be the root at different times;
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69 initially the root window is a leaf window, but if more windows
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70 are created then that leaf window ceases to be root and a newly
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71 made combination window becomes root instead.
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72
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73 In any case, on screens which have an ordinary window and a
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74 minibuffer, prev of the minibuf window is the root window and next of
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75 the root window is the minibuf window. On minibufferless screens or
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76 minibuffer-only screens, the root window and the minibuffer window are
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77 one and the same, so its prev and next members are nil.
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78
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79 A dead window has the `dead' flag set on it. Note that unlike other
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80 dead objects, dead windows can be made live again through restoring a
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81 window configuration. This means that the values in a dead window
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82 need to be preserved, except for those that are reconstructed by from
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83 the window configuration. */
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84
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85 struct window
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86 {
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87 #ifdef MC_ALLOC
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88 struct lrecord_header header;
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89 #else /* MC_ALLOC */
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90 struct lcrecord_header header;
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91 #endif /* MC_ALLOC */
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92
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93 /* The upper left corner coordinates of this window,
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94 as integers (pixels) relative to upper left corner of frame = 0, 0 */
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95 int pixel_left;
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96 int pixel_top;
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97 /* The size of the window (in pixels) */
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98 int pixel_height;
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99 int pixel_width;
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100
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101 /* Number of columns display within the window is scrolled to the left. */
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102 int hscroll;
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103 /* Idem for the window's modeline */
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104 Charcount modeline_hscroll;
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105 /* Amount to clip off the top line for pixel-based scrolling. Point
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106 will remain constant but this will be incremented to
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107 incrementally shift lines up. */
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108 int top_yoffset;
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109 /* Amount to clip off the left of the lines for pixel-based
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110 scrolling. Hscroll will remain constant but this will be
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111 incremented to incrementally shift lines left.*/
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112 int left_xoffset;
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113
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114 /* face cache elements correct for this window and its current buffer */
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115 face_cachel_dynarr *face_cachels;
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116 /* glyph cache elements correct for this window and its current buffer */
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117 glyph_cachel_dynarr *glyph_cachels;
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118 /* List of starting positions for display lines. Only valid if
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119 buffer has not changed. */
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120 line_start_cache_dynarr *line_start_cache;
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121 int line_cache_validation_override;
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122
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123 /* Length of longest line currently displayed. Used to control the
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124 width of the horizontal scrollbars. */
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125 int max_line_len;
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126
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127 /* Frame coords of point at that time */
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128 int last_point_x[3];
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129 int last_point_y[3];
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130
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131 /* Number of characters in buffer past bottom of window,
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132 as of last redisplay that finished. */
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133 /* need one for each set of display structures */
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134 int window_end_pos[3];
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135
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136 /* Set by the extent code when extents in the gutter are changed. */
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137 int gutter_extent_modiff[4];
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138
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139 /* Set by redisplay to the last position seen. This is used
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140 to implement the redisplay-end-trigger-functions. */
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141 Charbpos last_redisplay_pos;
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142
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143 #define WINDOW_SLOT_DECLARATION
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144 #define WINDOW_SLOT(slot) Lisp_Object slot;
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145 #include "winslots.h"
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146
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147 /* one-bit flags: */
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148
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149 /* marker used when restoring a window configuration */
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150 unsigned int config_mark :1;
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151 /* Non-zero means window was dead. */
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152 unsigned int dead :1;
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153 /* Non-zero means next redisplay must use the value of start
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154 set up for it in advance. Set by scrolling commands. */
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155 unsigned int force_start :1;
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156 /* Non-zero means must regenerate modeline of this window */
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157 unsigned int redo_modeline :1;
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158 /* Non-zero means current value of `start'
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159 was the beginning of a line when it was chosen. */
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160 unsigned int start_at_line_beg :1;
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161 /* new redisplay flag */
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162 unsigned int windows_changed :1;
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163 unsigned int shadow_thickness_changed :1;
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164 /* Vertical divider flag and validity of it */
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165 unsigned int need_vertical_divider_p :1;
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166 unsigned int need_vertical_divider_valid_p :1;
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167 };
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168
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169 #define CURRENT_DISP 0
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170 #define DESIRED_DISP 1
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171 #define CMOTION_DISP 2
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172
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173 struct window_mirror
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174 {
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175 #ifdef MC_ALLOC
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176 struct lrecord_header header;
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177 #else /* MC_ALLOC */
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178 struct lcrecord_header header;
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179 #endif /* MC_ALLOC */
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180
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181 /* Frame this mirror is on. */
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182 struct frame *frame;
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183
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184 /* Following child (to right or down) at same level of tree */
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185 struct window_mirror *next;
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186
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187 /* There is no prev field because we never traverse this structure
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188 backwards. Same goes for the parent field. */
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189
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190 /* First child of this window. */
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191 /* vchild is used if this is a vertical combination,
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192 hchild if this is a horizontal combination. */
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193 struct window_mirror *hchild, *vchild;
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194
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195 /* Dynamic array of display lines */
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196 display_line_dynarr *current_display_lines;
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197 display_line_dynarr *desired_display_lines;
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198
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199 /* Buffer current_display_lines represent. */
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200 struct buffer *buffer;
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201
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202 #ifdef HAVE_SCROLLBARS
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203 /* Scrollbars associated with window, if any. */
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204 struct scrollbar_instance *scrollbar_vertical_instance;
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205 struct scrollbar_instance *scrollbar_horizontal_instance;
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206 #endif /* HAVE_SCROLLBARS */
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207
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208 /* Flag indicating whether a subwindow is currently being displayed. */
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209 unsigned int subwindows_being_displayed :1;
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210
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211 /* Keep track of the truncation status in this window so we can
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212 detect when it has changed. #### Magic variables would be a huge
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213 win here. */
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214 unsigned int truncate_win :1;
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215 };
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216
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217 /* Redefine basic properties more efficiently */
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218
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219 #undef WINDOW_LIVE_P
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220 #define WINDOW_LIVE_P(x) (!(x)->dead)
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221 #undef WINDOW_FRAME
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222 #define WINDOW_FRAME(w) ((w)->frame)
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223 #undef WINDOW_BUFFER
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224 #define WINDOW_BUFFER(w) ((w)->buffer)
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225
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226 /* 1 if W is a minibuffer window. */
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227 #define MINI_WINDOW_P(W) (!NILP ((W)->mini_p))
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228
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229 /* 1 if we are dealing with a parentless window (this includes the
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230 root window on a frame and the minibuffer window; both of these
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231 are siblings). */
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232 #define TOP_LEVEL_WINDOW_P(w) NILP ((w)->parent)
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233
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234 /* Set all redisplay flags indicating a window has changed */
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235 #define MARK_WINDOWS_CHANGED(w) do { \
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236 (w)->windows_changed = 1; \
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237 if (!NILP (w->frame)) \
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238 { \
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239 struct frame *mwc_frame = XFRAME (w->frame); \
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240 MARK_FRAME_WINDOWS_CHANGED (mwc_frame); \
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241 } \
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242 else \
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243 windows_changed = 1; \
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244 } while (0)
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245
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246 /* #### This should be fixed not to call MARK_FRAME_CHANGED because
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247 faces are cached per window. Also, other code which changes window's
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248 face should use this macro.
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249 */
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250 #define MARK_WINDOW_FACES_CHANGED(w) \
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251 MARK_FRAME_FACES_CHANGED (XFRAME ((w)->frame))
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252
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253 #define WINDOW_TTY_P(w) FRAME_TTY_P (XFRAME ((w)->frame))
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254 #define WINDOW_X_P(w) FRAME_X_P (XFRAME ((w)->frame))
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255 #define WINDOW_NS_P(w) FRAME_NS_P (XFRAME ((w)->frame))
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256 #define WINDOW_WIN_P(w) FRAME_WIN_P (XFRAME ((w)->frame))
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257
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258 /* XEmacs window size and positioning macros. */
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259 #define WINDOW_TOP(w) ((w)->pixel_top)
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260 #define WINDOW_TEXT_TOP(w) (WINDOW_TOP (w) + window_top_gutter_height (w))
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261 #define WINDOW_TEXT_TOP_CLIP(w) ((w)->top_yoffset)
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262 #define WINDOW_BOTTOM(w) ((w)->pixel_top + (w)->pixel_height)
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263 #define WINDOW_TEXT_BOTTOM(w) (WINDOW_BOTTOM (w) - window_bottom_gutter_height (w))
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264 #define WINDOW_LEFT(w) ((w)->pixel_left)
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265 #define WINDOW_TEXT_LEFT(w) (WINDOW_LEFT (w) + window_left_gutter_width (w, 0))
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266 #define WINDOW_MODELINE_LEFT(w) \
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267 (WINDOW_LEFT (w) + window_left_gutter_width (w, 1))
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268 #define WINDOW_RIGHT(w) ((w)->pixel_left + (w)->pixel_width)
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269 #define WINDOW_TEXT_RIGHT(w) \
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270 (WINDOW_RIGHT (w) - window_right_gutter_width (w, 0))
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271 #define WINDOW_MODELINE_RIGHT(w) \
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272 (WINDOW_RIGHT (w) - window_right_gutter_width (w, 1))
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273
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274 #define WINDOW_HEIGHT(w) ((w)->pixel_height)
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275 #define WINDOW_TEXT_HEIGHT(w) (WINDOW_TEXT_BOTTOM (w) - WINDOW_TEXT_TOP (w))
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276 #define WINDOW_WIDTH(w) ((w)->pixel_width)
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277 #define WINDOW_TEXT_WIDTH(w) (WINDOW_TEXT_RIGHT (w) - WINDOW_TEXT_LEFT (w))
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278
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279 #define WINDOW_HAS_MODELINE_P(w) (!NILP (w->has_modeline_p))
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280
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281 #define MODELINE_OFF_SHADOW_THICKNESS_ADJUSTED(win) \
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282 abs ((!WINDOW_HAS_MODELINE_P (win) \
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283 ? ((XINT (win->modeline_shadow_thickness) > 1) \
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284 ? XINT (win->modeline_shadow_thickness) - 1 \
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285 : ((XINT (win->modeline_shadow_thickness) < -1) \
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286 ? XINT (win->modeline_shadow_thickness) + 1 \
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287 : XINT (win->modeline_shadow_thickness))) \
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288 : XINT (win->modeline_shadow_thickness)))
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289
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290 #define MODELINE_SHADOW_THICKNESS(win) \
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291 (MODELINE_OFF_SHADOW_THICKNESS_ADJUSTED (win) > 10 \
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292 ? 10 \
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293 : MODELINE_OFF_SHADOW_THICKNESS_ADJUSTED (win))
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294
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295 #endif /* INCLUDED_window_impl_h_ */
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