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annotate man/lispref/symbols.texi @ 5840:93a18dbcfd8c
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author | Marcus Crestani <marcus@crestani.de> |
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date | Sat, 13 Dec 2014 14:20:17 +0100 |
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428 | 1 @c -*-texinfo-*- |
2 @c This is part of the XEmacs Lisp Reference Manual. | |
444 | 3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. |
428 | 4 @c See the file lispref.texi for copying conditions. |
5 @setfilename ../../info/symbols.info | |
6 @node Symbols, Evaluation, Sequences Arrays Vectors, Top | |
7 @chapter Symbols | |
8 @cindex symbol | |
9 | |
10 A @dfn{symbol} is an object with a unique name. This chapter | |
11 describes symbols, their components, their property lists, and how they | |
12 are created and interned. Separate chapters describe the use of symbols | |
13 as variables and as function names; see @ref{Variables}, and | |
2492 | 14 @ref{Functions and Commands}. For the precise read syntax for symbols, |
15 see @ref{Symbol Type}. | |
428 | 16 |
17 You can test whether an arbitrary Lisp object is a symbol | |
18 with @code{symbolp}: | |
19 | |
20 @defun symbolp object | |
21 This function returns @code{t} if @var{object} is a symbol, @code{nil} | |
22 otherwise. | |
23 @end defun | |
24 | |
25 @menu | |
26 * Symbol Components:: Symbols have names, values, function definitions | |
27 and property lists. | |
28 * Definitions:: A definition says how a symbol will be used. | |
29 * Creating Symbols:: How symbols are kept unique. | |
30 * Symbol Properties:: Each symbol has a property list | |
31 for recording miscellaneous information. | |
32 @end menu | |
33 | |
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34 @node Symbol Components, Definitions, Symbols, Symbols |
428 | 35 @section Symbol Components |
36 @cindex symbol components | |
37 | |
38 Each symbol has four components (or ``cells''), each of which | |
39 references another object: | |
40 | |
41 @table @asis | |
42 @item Print name | |
43 @cindex print name cell | |
44 The @dfn{print name cell} holds a string that names the symbol for | |
45 reading and printing. See @code{symbol-name} in @ref{Creating Symbols}. | |
46 | |
47 @item Value | |
48 @cindex value cell | |
49 The @dfn{value cell} holds the current value of the symbol as a | |
50 variable. When a symbol is used as a form, the value of the form is the | |
51 contents of the symbol's value cell. See @code{symbol-value} in | |
52 @ref{Accessing Variables}. | |
53 | |
54 @item Function | |
55 @cindex function cell | |
56 The @dfn{function cell} holds the function definition of the symbol. | |
57 When a symbol is used as a function, its function definition is used in | |
58 its place. This cell is also used to make a symbol stand for a keymap | |
59 or a keyboard macro, for editor command execution. Because each symbol | |
60 has separate value and function cells, variables and function names do | |
61 not conflict. See @code{symbol-function} in @ref{Function Cells}. | |
62 | |
63 @item Property list | |
64 @cindex property list cell (symbol) | |
65 The @dfn{property list cell} holds the property list of the symbol. See | |
66 @code{symbol-plist} in @ref{Symbol Properties}. | |
67 @end table | |
68 | |
69 The print name cell always holds a string, and cannot be changed. The | |
70 other three cells can be set individually to any specified Lisp object. | |
71 | |
72 The print name cell holds the string that is the name of the symbol. | |
73 Since symbols are represented textually by their names, it is important | |
74 not to have two symbols with the same name. The Lisp reader ensures | |
75 this: every time it reads a symbol, it looks for an existing symbol with | |
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76 the specified name before it creates a new one. In XEmacs Lisp, |
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77 this lookup uses an hashing algorithm and an obarray; see @ref{Creating |
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78 Symbols}. In Emacs Lisp, the symbol with the zero-length name has the |
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79 special print syntax @code{##}: |
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80 |
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81 @example |
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82 (intern "") |
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83 @result{} ## |
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84 @end example |
428 | 85 |
86 In normal usage, the function cell usually contains a function or | |
87 macro, as that is what the Lisp interpreter expects to see there | |
88 (@pxref{Evaluation}). Keyboard macros (@pxref{Keyboard Macros}), | |
89 keymaps (@pxref{Keymaps}) and autoload objects (@pxref{Autoloading}) are | |
90 also sometimes stored in the function cell of symbols. We often refer | |
91 to ``the function @code{foo}'' when we really mean the function stored | |
92 in the function cell of the symbol @code{foo}. We make the distinction | |
93 only when necessary. | |
94 | |
95 The property list cell normally should hold a correctly formatted | |
96 property list (@pxref{Property Lists}), as a number of functions expect | |
97 to see a property list there. | |
98 | |
99 The function cell or the value cell may be @dfn{void}, which means | |
100 that the cell does not reference any object. (This is not the same | |
101 thing as holding the symbol @code{void}, nor the same as holding the | |
102 symbol @code{nil}.) Examining a cell that is void results in an error, | |
103 such as @samp{Symbol's value as variable is void}. | |
104 | |
105 The four functions @code{symbol-name}, @code{symbol-value}, | |
106 @code{symbol-plist}, and @code{symbol-function} return the contents of | |
107 the four cells of a symbol. Here as an example we show the contents of | |
108 the four cells of the symbol @code{buffer-file-name}: | |
109 | |
110 @example | |
111 (symbol-name 'buffer-file-name) | |
112 @result{} "buffer-file-name" | |
113 (symbol-value 'buffer-file-name) | |
114 @result{} "/gnu/elisp/symbols.texi" | |
115 (symbol-plist 'buffer-file-name) | |
116 @result{} (variable-documentation 29529) | |
117 (symbol-function 'buffer-file-name) | |
118 @result{} #<subr buffer-file-name> | |
119 @end example | |
120 | |
121 @noindent | |
122 Because this symbol is the variable which holds the name of the file | |
123 being visited in the current buffer, the value cell contents we see are | |
446 | 124 the name of the source file of this chapter of the XEmacs Lisp Reference |
125 Manual. | |
428 | 126 The property list cell contains the list @code{(variable-documentation |
127 29529)} which tells the documentation functions where to find the | |
128 documentation string for the variable @code{buffer-file-name} in the | |
129 @file{DOC} file. (29529 is the offset from the beginning of the | |
130 @file{DOC} file to where that documentation string begins.) The | |
131 function cell contains the function for returning the name of the file. | |
132 @code{buffer-file-name} names a primitive function, which has no read | |
133 syntax and prints in hash notation (@pxref{Primitive Function Type}). A | |
134 symbol naming a function written in Lisp would have a lambda expression | |
135 (or a byte-code object) in this cell. | |
136 | |
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137 @node Definitions, Creating Symbols, Symbol Components, Symbols |
428 | 138 @section Defining Symbols |
139 @cindex definition of a symbol | |
140 | |
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141 A @dfn{definition} in Lisp is a special operator that announces your |
428 | 142 intention to use a certain symbol in a particular way. In XEmacs Lisp, |
143 you can define a symbol as a variable, or define it as a function (or | |
144 macro), or both independently. | |
145 | |
146 A definition construct typically specifies a value or meaning for the | |
147 symbol for one kind of use, plus documentation for its meaning when used | |
148 in this way. Thus, when you define a symbol as a variable, you can | |
149 supply an initial value for the variable, plus documentation for the | |
150 variable. | |
151 | |
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152 @code{defvar} and @code{defconst} are special operators that define a |
428 | 153 symbol as a global variable. They are documented in detail in |
154 @ref{Defining Variables}. | |
155 | |
156 @code{defun} defines a symbol as a function, creating a lambda | |
157 expression and storing it in the function cell of the symbol. This | |
158 lambda expression thus becomes the function definition of the symbol. | |
159 (The term ``function definition'', meaning the contents of the function | |
160 cell, is derived from the idea that @code{defun} gives the symbol its | |
161 definition as a function.) @code{defsubst}, @code{define-function} and | |
162 @code{defalias} are other ways of defining a function. | |
2492 | 163 @xref{Functions and Commands}. |
428 | 164 |
165 @code{defmacro} defines a symbol as a macro. It creates a macro | |
166 object and stores it in the function cell of the symbol. Note that a | |
167 given symbol can be a macro or a function, but not both at once, because | |
168 both macro and function definitions are kept in the function cell, and | |
169 that cell can hold only one Lisp object at any given time. | |
170 @xref{Macros}. | |
171 | |
172 In XEmacs Lisp, a definition is not required in order to use a symbol | |
173 as a variable or function. Thus, you can make a symbol a global | |
174 variable with @code{setq}, whether you define it first or not. The real | |
175 purpose of definitions is to guide programmers and programming tools. | |
176 They inform programmers who read the code that certain symbols are | |
177 @emph{intended} to be used as variables, or as functions. In addition, | |
178 utilities such as @file{etags} and @file{make-docfile} recognize | |
179 definitions, and add appropriate information to tag tables and the | |
180 @file{DOC} file. @xref{Accessing Documentation}. | |
181 | |
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182 @node Creating Symbols, Symbol Properties, Definitions, Symbols |
428 | 183 @section Creating and Interning Symbols |
184 @cindex reading symbols | |
185 | |
186 To understand how symbols are created in XEmacs Lisp, you must know | |
187 how Lisp reads them. Lisp must ensure that it finds the same symbol | |
188 every time it reads the same set of characters. Failure to do so would | |
189 cause complete confusion. | |
190 | |
191 @cindex symbol name hashing | |
192 @cindex hashing | |
193 @cindex obarray | |
194 @cindex bucket (in obarray) | |
195 When the Lisp reader encounters a symbol, it reads all the characters | |
196 of the name. Then it ``hashes'' those characters to find an index in a | |
197 table called an @dfn{obarray}. Hashing is an efficient method of | |
198 looking something up. For example, instead of searching a telephone | |
199 book cover to cover when looking up Jan Jones, you start with the J's | |
200 and go from there. That is a simple version of hashing. Each element | |
201 of the obarray is a @dfn{bucket} which holds all the symbols with a | |
202 given hash code; to look for a given name, it is sufficient to look | |
203 through all the symbols in the bucket for that name's hash code. | |
204 | |
205 @cindex interning | |
206 If a symbol with the desired name is found, the reader uses that | |
207 symbol. If the obarray does not contain a symbol with that name, the | |
208 reader makes a new symbol and adds it to the obarray. Finding or adding | |
209 a symbol with a certain name is called @dfn{interning} it, and the | |
210 symbol is then called an @dfn{interned symbol}. | |
211 | |
212 Interning ensures that each obarray has just one symbol with any | |
213 particular name. Other like-named symbols may exist, but not in the | |
214 same obarray. Thus, the reader gets the same symbols for the same | |
215 names, as long as you keep reading with the same obarray. | |
216 | |
217 @cindex symbol equality | |
218 @cindex uninterned symbol | |
219 No obarray contains all symbols; in fact, some symbols are not in any | |
220 obarray. They are called @dfn{uninterned symbols}. An uninterned | |
221 symbol has the same four cells as other symbols; however, the only way | |
222 to gain access to it is by finding it in some other object or as the | |
223 value of a variable. | |
224 | |
225 In XEmacs Lisp, an obarray is actually a vector. Each element of the | |
226 vector is a bucket; its value is either an interned symbol whose name | |
227 hashes to that bucket, or 0 if the bucket is empty. Each interned | |
228 symbol has an internal link (invisible to the user) to the next symbol | |
229 in the bucket. Because these links are invisible, there is no way to | |
230 find all the symbols in an obarray except using @code{mapatoms} (below). | |
231 The order of symbols in a bucket is not significant. | |
232 | |
233 In an empty obarray, every element is 0, and you can create an obarray | |
234 with @code{(make-vector @var{length} 0)}. @strong{This is the only | |
235 valid way to create an obarray.} Prime numbers as lengths tend | |
236 to result in good hashing; lengths one less than a power of two are also | |
237 good. | |
238 | |
239 @strong{Do not try to put symbols in an obarray yourself.} This does | |
240 not work---only @code{intern} can enter a symbol in an obarray properly. | |
241 @strong{Do not try to intern one symbol in two obarrays.} This would | |
242 garble both obarrays, because a symbol has just one slot to hold the | |
243 following symbol in the obarray bucket. The results would be | |
244 unpredictable. | |
245 | |
246 It is possible for two different symbols to have the same name in | |
247 different obarrays; these symbols are not @code{eq} or @code{equal}. | |
248 However, this normally happens only as part of the abbrev mechanism | |
249 (@pxref{Abbrevs}). | |
250 | |
251 @cindex CL note---symbol in obarrays | |
252 @quotation | |
253 @b{Common Lisp note:} In Common Lisp, a single symbol may be interned in | |
254 several obarrays. | |
255 @end quotation | |
256 | |
257 Most of the functions below take a name and sometimes an obarray as | |
258 arguments. A @code{wrong-type-argument} error is signaled if the name | |
259 is not a string, or if the obarray is not a vector. | |
260 | |
261 @defun symbol-name symbol | |
262 This function returns the string that is @var{symbol}'s name. For example: | |
263 | |
264 @example | |
265 @group | |
266 (symbol-name 'foo) | |
267 @result{} "foo" | |
268 @end group | |
269 @end example | |
270 | |
271 Changing the string by substituting characters, etc, does change the | |
272 name of the symbol, but fails to update the obarray, so don't do it! | |
273 @end defun | |
274 | |
275 @defun make-symbol name | |
276 This function returns a newly-allocated, uninterned symbol whose name is | |
277 @var{name} (which must be a string). Its value and function definition | |
278 are void, and its property list is @code{nil}. In the example below, | |
279 the value of @code{sym} is not @code{eq} to @code{foo} because it is a | |
280 distinct uninterned symbol whose name is also @samp{foo}. | |
281 | |
282 @example | |
283 (setq sym (make-symbol "foo")) | |
284 @result{} foo | |
285 (eq sym 'foo) | |
286 @result{} nil | |
287 @end example | |
288 @end defun | |
289 | |
290 @defun intern name &optional obarray | |
291 This function returns the interned symbol whose name is @var{name}. If | |
292 there is no such symbol in the obarray @var{obarray}, @code{intern} | |
293 creates a new one, adds it to the obarray, and returns it. If | |
294 @var{obarray} is omitted, the value of the global variable | |
295 @code{obarray} is used. | |
296 | |
297 @example | |
298 (setq sym (intern "foo")) | |
299 @result{} foo | |
300 (eq sym 'foo) | |
301 @result{} t | |
302 | |
303 (setq sym1 (intern "foo" other-obarray)) | |
304 @result{} foo | |
305 (eq sym 'foo) | |
306 @result{} nil | |
307 @end example | |
308 @end defun | |
309 | |
310 @defun intern-soft name &optional obarray | |
311 This function returns the symbol in @var{obarray} whose name is | |
312 @var{name}, or @code{nil} if @var{obarray} has no symbol with that name. | |
313 Therefore, you can use @code{intern-soft} to test whether a symbol with | |
314 a given name is already interned. If @var{obarray} is omitted, the | |
315 value of the global variable @code{obarray} is used. | |
316 | |
317 @smallexample | |
318 (intern-soft "frazzle") ; @r{No such symbol exists.} | |
319 @result{} nil | |
320 (make-symbol "frazzle") ; @r{Create an uninterned one.} | |
321 @result{} frazzle | |
322 @group | |
323 (intern-soft "frazzle") ; @r{That one cannot be found.} | |
324 @result{} nil | |
325 @end group | |
326 @group | |
327 (setq sym (intern "frazzle")) ; @r{Create an interned one.} | |
328 @result{} frazzle | |
329 @end group | |
330 @group | |
331 (intern-soft "frazzle") ; @r{That one can be found!} | |
332 @result{} frazzle | |
333 @end group | |
334 @group | |
335 (eq sym 'frazzle) ; @r{And it is the same one.} | |
336 @result{} t | |
337 @end group | |
338 @end smallexample | |
339 @end defun | |
340 | |
341 @defvar obarray | |
342 This variable is the standard obarray for use by @code{intern} and | |
343 @code{read}. | |
344 @end defvar | |
345 | |
346 @defun mapatoms function &optional obarray | |
347 This function calls @var{function} for each symbol in the obarray | |
348 @var{obarray}. It returns @code{nil}. If @var{obarray} is omitted, it | |
349 defaults to the value of @code{obarray}, the standard obarray for | |
350 ordinary symbols. | |
351 | |
352 @smallexample | |
353 (setq count 0) | |
354 @result{} 0 | |
355 (defun count-syms (s) | |
356 (setq count (1+ count))) | |
357 @result{} count-syms | |
358 (mapatoms 'count-syms) | |
359 @result{} nil | |
360 count | |
361 @result{} 1871 | |
362 @end smallexample | |
363 | |
364 See @code{documentation} in @ref{Accessing Documentation}, for another | |
365 example using @code{mapatoms}. | |
366 @end defun | |
367 | |
368 @defun unintern symbol &optional obarray | |
369 This function deletes @var{symbol} from the obarray @var{obarray}. If | |
370 @code{symbol} is not actually in the obarray, @code{unintern} does | |
371 nothing. If @var{obarray} is @code{nil}, the current obarray is used. | |
372 | |
373 If you provide a string instead of a symbol as @var{symbol}, it stands | |
374 for a symbol name. Then @code{unintern} deletes the symbol (if any) in | |
375 the obarray which has that name. If there is no such symbol, | |
376 @code{unintern} does nothing. | |
377 | |
378 If @code{unintern} does delete a symbol, it returns @code{t}. Otherwise | |
379 it returns @code{nil}. | |
380 @end defun | |
381 | |
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382 @node Symbol Properties, , Creating Symbols, Symbols |
428 | 383 @section Symbol Properties |
384 @cindex property list, symbol | |
385 @cindex plist, symbol | |
386 | |
387 A @dfn{property list} (@dfn{plist} for short) is a list of paired | |
442 | 388 elements, often stored in the property list cell of a symbol. Each of |
389 the pairs associates a property name (usually a symbol) with a property | |
390 or value. Property lists are generally used to record information about | |
391 a symbol, such as its documentation as a variable, the name of the file | |
428 | 392 where it was defined, or perhaps even the grammatical class of the |
393 symbol (representing a word) in a language-understanding system. | |
394 | |
442 | 395 Some objects which are not symbols also have property lists associated |
428 | 396 with them, and XEmacs provides a full complement of functions for |
397 working with property lists. @xref{Property Lists}. | |
398 | |
399 The property names and values in a property list can be any Lisp | |
400 objects, but the names are usually symbols. They are compared using | |
401 @code{eq}. Here is an example of a property list, found on the symbol | |
402 @code{progn} when the compiler is loaded: | |
403 | |
404 @example | |
405 (lisp-indent-function 0 byte-compile byte-compile-progn) | |
406 @end example | |
407 | |
408 @noindent | |
409 Here @code{lisp-indent-function} and @code{byte-compile} are property | |
410 names, and the other two elements are the corresponding values. | |
411 | |
412 @menu | |
413 * Plists and Alists:: Comparison of the advantages of property | |
414 lists and association lists. | |
442 | 415 * Object Plists:: Functions to access objects' property lists. |
428 | 416 * Other Plists:: Accessing property lists stored elsewhere. |
417 @end menu | |
418 | |
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419 @node Plists and Alists, Object Plists, Symbol Properties, Symbol Properties |
428 | 420 @subsection Property Lists and Association Lists |
421 | |
422 @cindex property lists vs association lists | |
423 Association lists (@pxref{Association Lists}) are very similar to | |
424 property lists. In contrast to association lists, the order of the | |
425 pairs in the property list is not significant since the property names | |
426 must be distinct. | |
427 | |
428 Property lists are better than association lists for attaching | |
429 information to various Lisp function names or variables. If all the | |
430 associations are recorded in one association list, the program will need | |
431 to search that entire list each time a function or variable is to be | |
432 operated on. By contrast, if the information is recorded in the | |
433 property lists of the function names or variables themselves, each | |
434 search will scan only the length of one property list, which is usually | |
435 short. This is why the documentation for a variable is recorded in a | |
436 property named @code{variable-documentation}. The byte compiler | |
437 likewise uses properties to record those functions needing special | |
438 treatment. | |
439 | |
440 However, association lists have their own advantages. Depending on | |
441 your application, it may be faster to add an association to the front of | |
442 an association list than to update a property. All properties for a | |
443 symbol are stored in the same property list, so there is a possibility | |
444 of a conflict between different uses of a property name. (For this | |
445 reason, it is a good idea to choose property names that are probably | |
446 unique, such as by including the name of the library in the property | |
447 name.) An association list may be used like a stack where associations | |
448 are pushed on the front of the list and later discarded; this is not | |
449 possible with a property list. | |
450 | |
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451 @node Object Plists, Other Plists, Plists and Alists, Symbol Properties |
442 | 452 @subsection Property List Functions for Objects |
453 | |
454 Once upon a time, only symbols had property lists. Now, several other | |
455 object types, including strings, extents, faces and glyphs also have | |
456 property lists. | |
428 | 457 |
458 @defun symbol-plist symbol | |
459 This function returns the property list of @var{symbol}. | |
460 @end defun | |
461 | |
442 | 462 @defun object-plist object |
463 This function returns the property list of @var{object}. If | |
464 @var{object} is a symbol, this is identical to @code{symbol-plist}. | |
465 @end defun | |
466 | |
428 | 467 @defun setplist symbol plist |
468 This function sets @var{symbol}'s property list to @var{plist}. | |
469 Normally, @var{plist} should be a well-formed property list, but this is | |
470 not enforced. | |
471 | |
472 @smallexample | |
473 (setplist 'foo '(a 1 b (2 3) c nil)) | |
474 @result{} (a 1 b (2 3) c nil) | |
475 (symbol-plist 'foo) | |
476 @result{} (a 1 b (2 3) c nil) | |
477 @end smallexample | |
478 | |
479 For symbols in special obarrays, which are not used for ordinary | |
480 purposes, it may make sense to use the property list cell in a | |
481 nonstandard fashion; in fact, the abbrev mechanism does so | |
442 | 482 (@pxref{Abbrevs}). But generally, its use is discouraged. Use |
483 @code{put} instead. @code{setplist} can only be used with symbols, not | |
484 other object types. | |
428 | 485 @end defun |
486 | |
442 | 487 @defun get object property &optional default |
428 | 488 This function finds the value of the property named @var{property} in |
442 | 489 @var{object}'s property list. If there is no such property, |
490 @code{default} (which itself defaults to @code{nil}) is returned. | |
428 | 491 |
442 | 492 @var{property} is compared with the existing properties using @code{eq}, |
493 so any object is a legitimate property. | |
428 | 494 |
495 See @code{put} for an example. | |
496 @end defun | |
497 | |
442 | 498 @defun put object property value |
499 This function puts @var{value} onto @var{object}'s property list under | |
428 | 500 the property name @var{property}, replacing any previous property value. |
501 The @code{put} function returns @var{value}. | |
502 | |
503 @smallexample | |
504 (put 'fly 'verb 'transitive) | |
505 @result{}'transitive | |
506 (put 'fly 'noun '(a buzzing little bug)) | |
507 @result{} (a buzzing little bug) | |
508 (get 'fly 'verb) | |
509 @result{} transitive | |
442 | 510 (object-plist 'fly) |
428 | 511 @result{} (verb transitive noun (a buzzing little bug)) |
512 @end smallexample | |
513 @end defun | |
514 | |
442 | 515 @defun remprop object property |
516 This function removes the entry for @var{property} from the property | |
517 list of @var{object}. It returns @code{t} if the property was | |
518 indeed found and removed, or @code{nil} if there was no such property. | |
519 (This function was probably omitted from Emacs originally because, | |
520 since @code{get} did not allow a @var{default}, it was very difficult | |
521 to distinguish between a missing property and a property whose value | |
522 was @code{nil}; thus, setting a property to @code{nil} was close | |
523 enough to @code{remprop} for most purposes.) | |
524 @end defun | |
525 | |
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Silence texinfo 5.2 warnings, primarily by adding next, prev, and up
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parents:
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changeset
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526 @node Other Plists, , Object Plists, Symbol Properties |
442 | 527 @subsection Property Lists Not Associated with Objects |
428 | 528 |
529 These functions are useful for manipulating property lists | |
530 that are stored in places other than symbols: | |
531 | |
532 @defun getf plist property &optional default | |
533 This returns the value of the @var{property} property | |
534 stored in the property list @var{plist}. For example, | |
535 | |
536 @example | |
537 (getf '(foo 4) 'foo) | |
538 @result{} 4 | |
539 @end example | |
540 @end defun | |
541 | |
444 | 542 @defmac putf plist property value |
428 | 543 This stores @var{value} as the value of the @var{property} property in |
544 the property list @var{plist}. It may modify @var{plist} destructively, | |
545 or it may construct a new list structure without altering the old. The | |
546 function returns the modified property list, so you can store that back | |
547 in the place where you got @var{plist}. For example, | |
548 | |
549 @example | |
550 (setq my-plist '(bar t foo 4)) | |
551 @result{} (bar t foo 4) | |
552 (setq my-plist (putf my-plist 'foo 69)) | |
553 @result{} (bar t foo 69) | |
554 (setq my-plist (putf my-plist 'quux '(a))) | |
555 @result{} (quux (a) bar t foo 5) | |
556 @end example | |
444 | 557 @end defmac |
428 | 558 |
559 @defun plists-eq a b | |
560 This function returns non-@code{nil} if property lists @var{a} and @var{b} | |
561 are @code{eq}. This means that the property lists have the same values | |
562 for all the same properties, where comparison between values is done using | |
563 @code{eq}. | |
564 @end defun | |
565 | |
566 @defun plists-equal a b | |
567 This function returns non-@code{nil} if property lists @var{a} and @var{b} | |
568 are @code{equal}. | |
569 @end defun | |
570 | |
571 Both of the above functions do order-insensitive comparisons. | |
572 | |
573 @example | |
574 (plists-eq '(a 1 b 2 c nil) '(b 2 a 1)) | |
575 @result{} t | |
576 (plists-eq '(foo "hello" bar "goodbye") '(bar "goodbye" foo "hello")) | |
577 @result{} nil | |
578 (plists-equal '(foo "hello" bar "goodbye") '(bar "goodbye" foo "hello")) | |
579 @result{} t | |
580 @end example | |
581 | |
582 | |
583 |