annotate nt/make-build-dir @ 5146:88bd4f3ef8e4

make lrecord UID's have a separate UID space for each object, resurrect debug SOE code in extents.c -------------------- ChangeLog entries follow: -------------------- src/ChangeLog addition: 2010-03-15 Ben Wing <ben@xemacs.org> * alloc.c: * alloc.c (c_readonly): * alloc.c (deadbeef_memory): * alloc.c (make_compiled_function): * alloc.c (make_button_data): * alloc.c (make_motion_data): * alloc.c (make_process_data): * alloc.c (make_timeout_data): * alloc.c (make_magic_data): * alloc.c (make_magic_eval_data): * alloc.c (make_eval_data): * alloc.c (make_misc_user_data): * alloc.c (noseeum_make_marker): * alloc.c (ADDITIONAL_FREE_string): * alloc.c (common_init_alloc_early): * alloc.c (init_alloc_once_early): * bytecode.c (print_compiled_function): * bytecode.c (mark_compiled_function): * casetab.c: * casetab.c (print_case_table): * console.c: * console.c (print_console): * database.c (print_database): * database.c (finalize_database): * device-msw.c (sync_printer_with_devmode): * device-msw.c (print_devmode): * device-msw.c (finalize_devmode): * device.c: * device.c (print_device): * elhash.c: * elhash.c (print_hash_table): * eval.c (print_multiple_value): * eval.c (mark_multiple_value): * events.c (deinitialize_event): * events.c (print_event): * events.c (event_equal): * extents.c: * extents.c (soe_dump): * extents.c (soe_insert): * extents.c (soe_delete): * extents.c (soe_move): * extents.c (extent_fragment_update): * extents.c (print_extent_1): * extents.c (print_extent): * extents.c (vars_of_extents): * frame.c: * frame.c (print_frame): * free-hook.c: * free-hook.c (check_free): * glyphs.c: * glyphs.c (print_image_instance): * glyphs.c (print_glyph): * gui.c: * gui.c (copy_gui_item): * hash.c: * hash.c (NULL_ENTRY): * hash.c (KEYS_DIFFER_P): * keymap.c (print_keymap): * keymap.c (MARKED_SLOT): * lisp.h: * lrecord.h: * lrecord.h (LISP_OBJECT_UID): * lrecord.h (set_lheader_implementation): * lrecord.h (struct old_lcrecord_header): * lstream.c (print_lstream): * lstream.c (finalize_lstream): * marker.c (print_marker): * marker.c (marker_equal): * mc-alloc.c (visit_all_used_page_headers): * mule-charset.c: * mule-charset.c (print_charset): * objects.c (print_color_instance): * objects.c (print_font_instance): * objects.c (finalize_font_instance): * opaque.c (print_opaque): * opaque.c (print_opaque_ptr): * opaque.c (equal_opaque_ptr): * print.c (internal_object_printer): * print.c (enum printing_badness): * rangetab.c (print_range_table): * rangetab.c (range_table_equal): * specifier.c (print_specifier): * specifier.c (finalize_specifier): * symbols.c: * symbols.c (print_symbol_value_magic): * tooltalk.c: * tooltalk.c (print_tooltalk_message): * tooltalk.c (print_tooltalk_pattern): * window.c (print_window): * window.c (debug_print_window): (1) Make lrecord UID's have a separate UID space for each object. Otherwise, with 20-bit UID's, we rapidly wrap around, especially when common objects like conses and strings increment the UID value for every object created. (Originally I tried making two UID spaces, one for objects that always print readably and hence don't display the UID, and one for other objects. But certain objects like markers for which a UID is displayed are still generated rapidly enough that UID overflow is a serious issue.) This also has the advantage of making UID values smaller, hence easier to remember -- their main purpose is to make it easier to keep track of different objects of the same type when debugging code. Make sure we dump lrecord UID's so that we don't have problems with pdumped and non-dumped objects having the same UID. (2) Display UID's consistently whenever an object (a) doesn't consistently print readably (objects like cons and string, which always print readably, can't display a UID), and (b) doesn't otherwise have a unique property that makes objects of a particular type distinguishable. (E.g. buffers didn't and still don't print an ID, but the buffer name uniquely identifies the buffer.) Some types, such as event, extent, compiled-function, didn't always (or didn't ever) display an ID; others (such as marker, extent, lstream, opaque, opaque-ptr, any object using internal_object_printer()) used to display the actual machine pointer instead. (3) Rename NORMAL_LISP_OBJECT_UID to LISP_OBJECT_UID; make it work over all Lisp objects and take a Lisp object, not a struct pointer. (4) Some misc cleanups in alloc.c, elhash.c. (5) Change code in events.c that "deinitializes" an event so that it doesn't increment the event UID counter in the process. Also use deadbeef_memory() to overwrite memory instead of doing the same with custom code. In the process, make deadbeef_memory() in alloc.c always available, and delete extraneous copy in mc-alloc.c. Also capitalize all uses of 0xDEADBEEF. Similarly in elhash.c call deadbeef_memory(). (6) Resurrect "debug SOE" code in extents.c. Make it conditional on DEBUG_XEMACS and on a `debug-soe' variable, rather than on SOE_DEBUG. Make it output to stderr, not stdout. (7) Delete some custom print methods that were identical to external_object_printer().
author Ben Wing <ben@xemacs.org>
date Mon, 15 Mar 2010 16:35:38 -0500
parents 4542b72c005e
children 308d34e9f07d
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1 : #-*- Perl -*-
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2
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3 # Create skeleton build tree
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4 #
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5 # Copyright (C) 2003 Ben Wing.
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6 #
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7 # This file is part of XEmacs.
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8 #
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9 # XEmacs is free software; you can redistribute it and/or modify it
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10 # under the terms of the GNU General Public License as published by the
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11 # Free Software Foundation; either version 2, or (at your option) any
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12 # later version.
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13 #
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14 # XEmacs is distributed in the hope that it will be useful, but WITHOUT
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15 # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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16 # FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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17 # for more details.
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18 #
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19 # You should have received a copy of the GNU General Public License
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20 # along with XEmacs; see the file COPYING. If not, write to
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21 # the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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22 # Boston, MA 02111-1307, USA.
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23 #
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24 # Author: Ben Wing <ben@xemacs.org>
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25 #
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26 # Synched up with: Not in FSF.
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27
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28 eval 'exec perl -w -S $0 ${1+"$@"}'
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29 if 0;
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30
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31 use File::Copy;
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32 use File::Basename;
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33 use Cwd;
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34
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35 die "Creates a skeleton build tree for use with SOURCE_DIR in config.inc.
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36
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37 Usage: $0 PATH
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38 " if ($#ARGV);
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39
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40 my $path = $ARGV[0];
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41 # Sometimes perl sucks, too. To get the equivalent of expand-file-name
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42 # in a reliable way, you have to do really weird shit, it seems.
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43 my $cwd = cwd ();
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44 $0 =~ s|\\|/|g;
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45 chdir (dirname ($0));
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46 my $srcroot = dirname (cwd ());
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47
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48 # Convert the path to MS Windows format if we're running Cygwin Perl.
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49 chomp ($srcroot = `cygpath -w $srcroot`) if ($^O eq "cygwin");
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50 $srcroot =~ s|/|\\|g;
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51
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52 chdir ($cwd);
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53
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54 print "Creating skeleton build tree in $path\n";
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55 mkdir $path if ! -e $path;
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56 mkdir "$path/nt" if ! -e "$path/nt";
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57 copy("$srcroot/nt/xemacs.mak", "$path/nt/xemacs.mak") if ! -e "$path/nt/xemacs.mak";
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58
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59 &HackFile ("config.inc.samp");
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60 &HackFile ("config.inc") if -e "$srcroot/nt/config.inc";
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61
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62 sub HackFile
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63 {
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64 my $file = $_[0];
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65 if (! -e "$path/nt/$file")
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66 {
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67 open IN, "<$srcroot/nt/$file";
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68 open OUT, ">$path/nt/$file";
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69
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70 while (<IN>)
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71 {
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72 # Must hack away CRLF junk. Perl sucks again. Wouldn't it be
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73 # nice if perl handled this right?? Really can't be that hard!!!
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74 s/\r\n/\n/g;
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75
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76 # hack the SOURCE_DIR line to point back to the source.
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77 s!^# SOURCE_DIR=.*!SOURCE_DIR=$srcroot!;
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78
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79 print OUT;
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80 }
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81
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82 close IN;
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83 close OUT;
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84 }
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85 }