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1 Building and Installing XEmacs on Windows NT
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2
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3 David Hobley
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4 Marc Paquette
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5 Jonathan Harris
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6
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7 The port was made much easier by the groundbreaking work of Geoff Voelker
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8 and others who worked on the GNU Emacs port to NT. Their version is available
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9 from http://www.cs.washington.edu/homes/voelker/ntemacs.html
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10
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11 To get it working you will need:
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12
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13 1. You will need Visual C++ V4.0 or later to compile everything. Personally we
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14 have tested V4.0, V4.2 and V5.0.
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15 Note that Visual C++ assumes a couple of environment variables INCLUDE and
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16 LIB to be set which specify the location of the includes and libraries.
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17 Your PATH environment variable also needs to include the DevStudio vc\bin
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18 and sharedide\bin directories.
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19 Visual C++ V5.0 installs a batch file called vcvars32.bat in
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20 c:\Program Files\DevStudio\VC\bin\ (or wherever you installed it) that you
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21 can run before building to set up all of these environment variables.
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22
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23 2. Grab the latest XEmacs source from ftp.xemacs.org if necessary. All Win32
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24 support is in the nt\ subdirectory. You'll also need the xemacs-base
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25 package from the binary-packages subdirectory and you'll probably also
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26 want at least the edit-utils, text-modes, fsf-compat, cc-mode,
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27 prog-modes and xemacs-devel packages.
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28 Unpack the packages into, say, "c:\Program Files\XEmacs\xemacs-packages".
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29
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30 3. At this point you can select X or Win32 native GUI support.
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31
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32 If you want to build for native GUI:
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33
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34 1. If you want XPM image and toolbar support grab the latest version of the
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35 xpm sources (xpm-3.4k.tar.gz at time of writing) and unpack them somewhere.
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36 Copy nt\xpm.mak from the xemacs sources to the lib subdirectory of the
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37 xpm sources, cd to that directory and build xpm with 'nmake -f xpm.mak'.
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38
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39 2. You probably also want PNG image support. Grab the latest versions of zlib
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40 and libpng (zlib-1.1.3 and libpng-1.0.2 at time of writing), unpack them
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41 somewhere and read the respective READMEs for details on how to build them.
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42 The following build procedure works for zlib-1.1.3 and libpng-1.0.2:
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43
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44 cd to the zlib directory, type 'copy msdos\makefile.w32 Makefile' and
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45 then type 'nmake'.
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46
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47 cd to the libpng directory, rename or move the zlib directory to ..\zlib
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48 and type 'nmake -f scripts\makefile.w32'.
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49
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50 3. If you want TIFF support, grap the latest version of libtiff (tiff-v3.4
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51 at time of writing) and unpack it somewhere. Copy nt\tiff.mak from the
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52 xemacs sources to the contrib\winnt subdirectory of the tiff sources,
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53 cd to that directory and build libtiff with 'nmake -f tiff.mak'. Note:
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54 tiff.mak has only been verified to work under WinNT, not Win95 or 98.
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55 However, the lastest distribution of libtiff includes a
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56 contrib\win95\makefile.w95; that might work.
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57
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58 4. If you want JPEG support grab the latest version of jpegsrc (jpeg-6b at
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59 time of writing) and read the README for details on how to build it.
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60
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61 5. If you want X-Face support, grab compface distribution and unpack it
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62 somewhere. Copy nt\compface.mak from xemacs sources to the compface
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63 directory. cd to that directory and build libcompface with
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64 'nmake -f compface.mak'.
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65
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66 6. cd to the nt subdirectory of the xemacs distribution and build xemacs:
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67 `nmake install -f xemacs.mak`, but read on before hitting Enter.
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68
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69 7. If you're building with XPM support, add this to the nmake command line:
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70 HAVE_XPM=1 XPM_DIR="x:\location\of\your\xpm\sources"
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71 and similarly for JPEG and TIFF support.
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72
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73 If you're building with PNG support, add this to the nmake command line:
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74 HAVE_PNG=1 PNG_DIR="x:\location\of\your\png\sources"
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75 ZLIB_DIR="x:\location\of\your\zlib\sources"
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76
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77 If you want to build with GIF support, add this to the nmake command line:
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78 HAVE_GIF=1
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79
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80 If you're building with X-Face support, add this to the nmake command line:
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81 HAVE_XFACE=1 COMPFACE_DIR="x:\location\of\your\compface\sources"
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82
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83 8. By default, XEmacs will expect to find its packages in the subdirectories
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84 "site-packages", "mule-packages" and "xemacs-packages" under the package
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85 prefix directory "c:\Program Files\XEmacs". If you want it to look for
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86 these subdirectories elsewhere, add this to the nmake command line:
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87 PACKAGE_PREFIX="x:\your\package\directory"
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88 If you change your mind and want to alter the package prefix directory
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89 after you've built XEmacs, delete the file .\obj\emacs.obj and rebuild with
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90 the new PACKAGE_PREFIX.
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91
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92 9. By default, XEmacs will be installed in directories under the directory
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93 "c:\Program Files\XEmacs\XEmacs-21.0". If you want to install it elsewhere,
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94 add this to the nmake command line:
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95 INSTALL_DIR="x:\your\installation\directory"
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96
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97 10. Now you can press Enter. nmake will build temacs, the DOC file, update the
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98 elc's, dump xemacs and install the relevant files in the directories under
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99 the installation directory. Unless you set INSTALL_DIR above, the file that
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100 you should run to start XEmacs will be installed as
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101 "c:\Program Files\XEmacs\XEmacs-21.0\i386-pc-win32\runemacs.exe". You may
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102 want to create a shortcut to that file from your Desktop or Start Menu.
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103
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104 11. The build process always creates debugging and "Source Browser" information
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105 in the source tree for use with MS DevStudio. If you actually want to debug
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106 XEmacs you should run XEmacs from the source directory instead of from the
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107 installation directory. You should probably also build a debug version of
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108 XEmacs; to do this start with a clean source tree and add DEBUG_XEMACS=1 to
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109 the nmake command line. You probably don't want to install your debug build
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110 so you should tell nmake to build the 'all' target instead of the 'install'
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111 target.
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112
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113 To make use of the debugging and "Source Browser" information, create a new
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114 "console" project in MS DevStudio and, under Project/Settings, set:
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115 Debug: executable name = full path of src\xemacs.exe
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116 Link: output file name = full path of src\temacs.exe
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117 Browse Info: browse info file name = full path of src\temacs.bsc
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118 Remember to close the Source Browser file in DevStudio before rebuilding.
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121 If you want support for X you will need:
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123 1. An X server. MI/X is available on the Internet for free; It is
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124 available from: http://www.microimages.com/www/html/freestuf/mixdlfrm.htm
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125
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126 2. The MIT X11R6.3 libraries available from: ftp.x.org
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128 3. You'll need to compile the MIT libraries without multi-thread support.
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129 To do this, there is an example Win32.cf and site.def provided which
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130 set the relevant flags. You will also need to apply the patch in
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131 nt/X11.patch in the xc/lib/X11 directory which will fix the DLL definition
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132 file. Once compiled and installed, you will need to apply the following
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133 patch to Xmd.h. This is messy and better solutions would be appreciated.
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134
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135 4. Goto 2 under 'native GUI' above and add this to the nmake command line:
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136 HAVE_X=1 X11_DIR=x:\root\directory\of\your\X11\installation
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137
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138 --- Xmd.h~ Thu Jun 08 23:20:40 1995
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139 +++ Xmd.h Sun Mar 16 13:09:10 1997
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140 @@ -150,8 +150,9 @@
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141 typedef CARD16 BITS16;
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142 typedef CARD8 BYTE;
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143
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144 +#ifndef WIN32
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145 typedef CARD8 BOOL;
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146 -
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147 +#endif
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148
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149 Known Problems:
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150 Please look at the TODO list for the current list of problems and people
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151 working on them.
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153 Any other problems you need clarified, please email us and we will endeavour
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154 to provide any assistance we can:
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156 The XEmacs NT Mailing List: xemacs-nt@xemacs.org
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157 Subscribe address: xemacs-nt-request@xemacs.org
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158
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159 David Hobley
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160 Marc Paquette
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161 August Hill
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162 Jonathan Harris
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164 and others.
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