Mercurial > hg > xemacs-beta
annotate src/coding-system-slots.h @ 5750:66d2f63df75f
Correct some spelling and formatting in behavior.el.
Mentioned in tracker issue 826, the third thing mentioned there (the file
name at the bottom of the file) had already been fixed.
lisp/ChangeLog addition:
2013-08-05 Aidan Kehoe <kehoea@parhasard.net>
* behavior.el:
(override-behavior):
Correct some spelling and formatting here, thank you Steven
Mitchell in tracker issue 826.
author | Aidan Kehoe <kehoea@parhasard.net> |
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date | Mon, 05 Aug 2013 10:05:32 +0100 |
parents | 308d34e9f07d |
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rev | line source |
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1204 | 1 /* Definitions of marked slots in coding systems |
2 Copyright (C) 1991, 1995 Free Software Foundation, Inc. | |
3 Copyright (C) 1995 Sun Microsystems, Inc. | |
4 Copyright (C) 2000, 2001, 2002 Ben Wing. | |
5 | |
6 This file is part of XEmacs. | |
7 | |
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8 XEmacs is free software: you can redistribute it and/or modify it |
1204 | 9 under the terms of the GNU General Public License as published by the |
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10 Free Software Foundation, either version 3 of the License, or (at your |
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11 option) any later version. |
1204 | 12 |
13 XEmacs is distributed in the hope that it will be useful, but WITHOUT | |
14 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
15 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
16 for more details. | |
17 | |
18 You should have received a copy of the GNU General Public License | |
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19 along with XEmacs. If not, see <http://www.gnu.org/licenses/>. */ |
1204 | 20 |
21 /* Synched up with: ????. Split out of file-coding.h. */ | |
22 | |
23 /* We define the Lisp_Objects in the coding system structure in a separate | |
24 file because there are numerous places we want to iterate over them, | |
25 such as when defining them in the structure, initializing them, or | |
26 marking them. | |
27 | |
28 To use, define MARKED_SLOT before including this file. In the structure | |
29 definition, you also need to define CODING_SYSTEM_SLOT_DECLARATION. No | |
30 need to undefine either value; that happens automatically. */ | |
31 | |
32 #ifndef MARKED_SLOT_ARRAY | |
33 #ifdef CODING_SYSTEM_SLOT_DECLARATION | |
34 #define MARKED_SLOT_ARRAY(slot, size) MARKED_SLOT(slot[size]) | |
35 #else | |
36 #define MARKED_SLOT_ARRAY(slot, size) do { \ | |
37 int mslotidx; \ | |
38 for (mslotidx = 0; mslotidx < size; mslotidx++) \ | |
39 { \ | |
40 MARKED_SLOT (slot[mslotidx]) \ | |
41 } \ | |
42 } while (0); | |
43 #endif | |
44 #endif /* not MARKED_SLOT_ARRAY */ | |
45 | |
46 /* Name and description of this coding system. The description | |
47 should be suitable for a menu entry. */ | |
48 MARKED_SLOT (name) | |
49 MARKED_SLOT (description) | |
50 | |
51 /* Mnemonic string displayed in the modeline when this coding | |
52 system is active for a particular buffer. */ | |
53 MARKED_SLOT (mnemonic) | |
54 | |
55 /* Long documentation on the coding system. */ | |
56 MARKED_SLOT (documentation) | |
57 /* Functions to handle additional conversion after reading or before | |
58 writing. #### This mechanism should be replaced by the ability to | |
59 simply create new coding system types. */ | |
60 MARKED_SLOT (post_read_conversion) | |
61 MARKED_SLOT (pre_write_conversion) | |
62 | |
63 /* If this coding system is not of the correct type for text file | |
64 conversion (i.e. decodes byte->char), we wrap it with appropriate | |
65 char<->byte converters. This is created dynamically, when it's | |
66 needed, and cached here. */ | |
67 MARKED_SLOT (text_file_wrapper) | |
68 | |
69 /* ------------------------ junk to handle EOL ------------------------- | |
70 I had hoped that we could handle this without lots of special-case | |
71 code, but it appears not to be the case if we want to maintain | |
72 compatibility with the existing way. However, at least with the way | |
73 we do things now, we avoid EOL junk in most of the coding system | |
74 methods themselves, or in the decode/encode functions. The EOL | |
75 special-case code is limited to coding-system creation and to the | |
76 convert-eol and undecided coding system types. */ | |
77 | |
78 /* If this coding system wants autodetection of the EOL type, then at the | |
79 appropriate time we wrap this coding system with | |
80 convert-eol-autodetect. (We do NOT do this at creation time because | |
81 then we end up with multiple convert-eols wrapped into the final | |
82 result -- esp. with autodetection using `undecided' -- leading to a | |
83 big mess.) We cache the wrapped coding system here. */ | |
84 MARKED_SLOT (auto_eol_wrapper) | |
85 | |
86 /* Subsidiary coding systems that specify a particular type of EOL | |
87 marking, rather than autodetecting it. These will only be non-nil | |
88 if (eol_type == EOL_AUTODETECT). These are chains. */ | |
89 MARKED_SLOT_ARRAY (eol, 3) | |
90 /* If this coding system is a subsidiary, this element points back to its | |
91 parent. */ | |
92 MARKED_SLOT (subsidiary_parent) | |
93 | |
94 /* At decoding or encoding time, we use the following coding system, if | |
95 it exists, in place of the coding system object. This is how we | |
96 handle coding systems with EOL types of CRLF or CR. Formerly, we did | |
97 the canonicalization at creation time, returning a chain in place of | |
98 the original coding system; but that interferes with | |
99 `coding-system-property' and causes other complications. CANONICAL is | |
100 used when determining the end types of a coding system. | |
101 canonicalize-after-coding also consults CANONICAL (it has to, because | |
102 the data in the lstream is based on CANONICAL, not on the original | |
103 coding system). */ | |
104 MARKED_SLOT (canonical) | |
105 | |
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106 MARKED_SLOT (safe_charsets) |
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107 |
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108 MARKED_SLOT (safe_chars) |
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109 |
1204 | 110 #undef MARKED_SLOT |
111 #undef MARKED_SLOT_ARRAY | |
112 #undef CODING_SYSTEM_SLOT_DECLARATION |