Mercurial > hg > xemacs-beta
annotate src/window-impl.h @ 5124:623d57b7fbe8 ben-lisp-object
separate regular and disksave finalization, print method fixes.
Create separate disksave method and make the finalize method only be for
actual object finalization, not disksave finalization.
Fix places where 0 was given in place of a printer -- print methods are
mandatory, and internal objects formerly without a print method now must
explicitly specify internal_object_printer().
Change the defn of CONSOLE_LIVE_P to avoid problems in some weird situations.
-------------------- ChangeLog entries follow: --------------------
src/ChangeLog addition:
2010-01-20 Ben Wing <ben@xemacs.org>
* alloc.c:
* alloc.c (very_old_free_lcrecord):
* alloc.c (disksave_object_finalization_1):
* alloc.c (make_lcrecord_list):
* alloc.c (alloc_managed_lcrecord):
* alloc.c (free_managed_lcrecord):
* alloc.c (sweep_lcrecords_1):
* buffer.c:
* bytecode.c:
* bytecode.c (Fcompiled_function_p):
* chartab.c:
* console-impl.h:
* console-impl.h (CONSOLE_TYPE_P):
* console.c:
* console.c (set_quit_events):
* data.c:
* data.c (Fmake_ephemeron):
* database.c:
* database.c (finalize_database):
* database.c (Fclose_database):
* device-msw.c:
* device-msw.c (finalize_devmode):
* device-msw.c (allocate_devmode):
* device.c:
* elhash.c:
* elhash.c (finalize_hash_table):
* eval.c:
* eval.c (bind_multiple_value_limits):
* event-stream.c:
* event-stream.c (finalize_command_builder):
* events.c:
* events.c (mark_event):
* extents.c:
* extents.c (finalize_extent_info):
* extents.c (uninit_buffer_extents):
* faces.c:
* file-coding.c:
* file-coding.c (finalize_coding_system):
* file-coding.h:
* file-coding.h (struct coding_system_methods):
* file-coding.h (struct detector):
* floatfns.c:
* floatfns.c (extract_float):
* fns.c:
* fns.c (Fidentity):
* font-mgr.c (finalize_fc_pattern):
* font-mgr.c (finalize_fc_config):
* frame.c:
* glyphs.c:
* glyphs.c (finalize_image_instance):
* glyphs.c (unmap_subwindow_instance_cache_mapper):
* gui.c:
* gui.c (gui_error):
* keymap.c:
* lisp.h (struct Lisp_Symbol):
* lrecord.h:
* lrecord.h (struct lrecord_implementation):
* lrecord.h (MC_ALLOC_CALL_FINALIZER):
* lrecord.h (MC_ALLOC_CALL_FINALIZER_FOR_DISKSAVE):
* lrecord.h (DEFINE_DUMPABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_FROB_BLOCK_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_SIZABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_FROB_BLOCK_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_INTERNAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_SIZABLE_INTERNAL_LISP_OBJECT):
* lrecord.h (MAKE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_DUMPABLE_MODULE_SIZABLE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_GENERAL_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_LISP_OBJECT):
* lrecord.h (DEFINE_NODUMP_MODULE_SIZABLE_GENERAL_LISP_OBJECT):
* lrecord.h (MAKE_MODULE_LISP_OBJECT):
* lstream.c:
* lstream.c (finalize_lstream):
* lstream.c (disksave_lstream):
* marker.c:
* marker.c (finalize_marker):
* mule-charset.c (make_charset):
* number.c:
* objects.c:
* objects.c (finalize_color_instance):
* objects.c (finalize_font_instance):
* opaque.c:
* opaque.c (make_opaque_ptr):
* process-nt.c:
* process-nt.c (nt_finalize_process_data):
* process-nt.c (nt_deactivate_process):
* process.c:
* process.c (finalize_process):
* procimpl.h (struct process_methods):
* scrollbar.c:
* scrollbar.c (free_scrollbar_instance):
* specifier.c (finalize_specifier):
* symbols.c:
* toolbar.c:
* toolbar.c (Ftoolbar_button_p):
* tooltalk.c:
* ui-gtk.c:
* ui-gtk.c (emacs_gtk_object_finalizer):
* ui-gtk.c (allocate_emacs_gtk_boxed_data):
* window.c:
* window.c (finalize_window):
* window.c (mark_window_as_deleted):
Separate out regular and disksave finalization. Instead of a
FOR_DISKSAVE argument to the finalizer, create a separate object
method `disksaver'. Make `finalizer' have only one argument.
Go through and separate out all finalize methods into finalize
and disksave. Delete lots of thereby redundant disksave checking.
Delete places that signal an error if we attempt to disksave --
all of these objects are non-dumpable and we will get an error
from pdump anyway if we attempt to dump them. After this is done,
only one object remains that has a disksave method -- lstream.
Change DEFINE_*_LISP_OBJECT_WITH_PROPS to DEFINE_*_GENERAL_LISP_OBJECT,
which is used for specifying either property methods or disksave
methods (or in the future, any other less-used methods).
Remove the for_disksave argument to finalize_process_data. Don't
provide a disksaver for processes because no one currently needs
it.
Clean up various places where objects didn't provide a print method.
It was made mandatory in previous changes, and all methods now
either provide their own print method or use internal_object_printer
or external_object_printer.
Change the definition of CONSOLE_LIVE_P to use the contype enum
rather than looking into the conmeths structure -- in some weird
situations with dead objects, the conmeths structure is NULL,
and printing such objects from debug_print() will crash if we try
to look into the conmeths structure.
| author | Ben Wing <ben@xemacs.org> |
|---|---|
| date | Wed, 20 Jan 2010 07:05:57 -0600 |
| parents | d1247f3cc363 |
| children | a9c41067dd88 |
| rev | line source |
|---|---|
| 872 | 1 /* Window definitions for XEmacs. |
| 2 Copyright (C) 1985, 1986, 1992, 1993, 1994, 1995 | |
| 3 Free Software Foundation, Inc. | |
| 4 Copyright (C) 1994, 1995 Board of Trustees, University of Illinois. | |
| 5 Copyright (C) 1995, 1996, 2002 Ben Wing. | |
| 6 Copyright (C) 1996 Chuck Thompson. | |
| 7 | |
| 8 This file is part of XEmacs. | |
| 9 | |
| 10 XEmacs is free software; you can redistribute it and/or modify it | |
| 11 under the terms of the GNU General Public License as published by the | |
| 12 Free Software Foundation; either version 2, or (at your option) any | |
| 13 later version. | |
| 14 | |
| 15 XEmacs is distributed in the hope that it will be useful, but WITHOUT | |
| 16 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | |
| 17 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License | |
| 18 for more details. | |
| 19 | |
| 20 You should have received a copy of the GNU General Public License | |
| 21 along with XEmacs; see the file COPYING. If not, write to | |
| 22 the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | |
| 23 Boston, MA 02111-1307, USA. */ | |
| 24 | |
| 25 /* Synched up with: FSF 19.30. */ | |
| 26 | |
| 27 #ifndef INCLUDED_window_impl_h_ | |
| 28 #define INCLUDED_window_impl_h_ | |
| 29 | |
| 30 #include "window.h" | |
| 31 | |
| 32 /* All windows in use are arranged into a tree, with pointers up and down. | |
| 33 | |
| 34 Windows that are leaves of the tree are actually displayed | |
| 35 and show the contents of buffers. Windows that are not leaves | |
| 36 are used for representing the way groups of leaf windows are | |
| 37 arranged on the frame. Leaf windows never become non-leaves. | |
| 38 They are deleted only by calling delete-window on them (but | |
| 39 this can be done implicitly). Combination windows can be created | |
| 40 and deleted at any time. | |
| 41 | |
| 42 A leaf window has a non-nil buffer field, and also | |
| 43 has markers in its start and pointm fields. Non-leaf windows | |
| 44 have nil in these fields. | |
| 45 | |
| 46 Non-leaf windows are either vertical or horizontal combinations. | |
| 47 | |
| 48 A vertical combination window has children that are arranged on the frame | |
| 49 one above the next. Its vchild field points to the uppermost child. | |
| 50 The parent field of each of the children points to the vertical | |
| 51 combination window. The next field of each child points to the | |
| 52 child below it, or is nil for the lowest child. The prev field | |
| 53 of each child points to the child above it, or is nil for the | |
| 54 highest child. | |
| 55 | |
| 56 A horizontal combination window has children that are side by side. | |
| 57 Its hchild field points to the leftmost child. In each child | |
| 58 the next field points to the child to the right and the prev field | |
| 59 points to the child to the left. | |
| 60 | |
| 61 The children of a vertical combination window may be leaf windows | |
| 62 or horizontal combination windows. The children of a horizontal | |
| 63 combination window may be leaf windows or vertical combination windows. | |
| 64 | |
| 65 At the top of the tree are two windows which have nil as parent. | |
| 66 The second of these is minibuf_window. The first one manages all | |
| 67 the frame area that is not minibuffer, and is called the root window. | |
| 68 Different windows can be the root at different times; | |
| 69 initially the root window is a leaf window, but if more windows | |
| 70 are created then that leaf window ceases to be root and a newly | |
| 71 made combination window becomes root instead. | |
| 72 | |
| 73 In any case, on screens which have an ordinary window and a | |
| 74 minibuffer, prev of the minibuf window is the root window and next of | |
| 75 the root window is the minibuf window. On minibufferless screens or | |
| 76 minibuffer-only screens, the root window and the minibuffer window are | |
| 77 one and the same, so its prev and next members are nil. | |
| 78 | |
| 79 A dead window has the `dead' flag set on it. Note that unlike other | |
| 80 dead objects, dead windows can be made live again through restoring a | |
| 81 window configuration. This means that the values in a dead window | |
| 82 need to be preserved, except for those that are reconstructed by from | |
| 83 the window configuration. */ | |
| 84 | |
| 85 struct window | |
| 86 { | |
|
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87 LISP_OBJECT_HEADER header; |
| 872 | 88 |
| 89 /* The upper left corner coordinates of this window, | |
| 90 as integers (pixels) relative to upper left corner of frame = 0, 0 */ | |
| 91 int pixel_left; | |
| 92 int pixel_top; | |
| 93 /* The size of the window (in pixels) */ | |
| 94 int pixel_height; | |
| 95 int pixel_width; | |
| 96 | |
| 97 /* Number of columns display within the window is scrolled to the left. */ | |
| 98 int hscroll; | |
| 99 /* Idem for the window's modeline */ | |
| 100 Charcount modeline_hscroll; | |
| 101 /* Amount to clip off the top line for pixel-based scrolling. Point | |
| 102 will remain constant but this will be incremented to | |
| 103 incrementally shift lines up. */ | |
| 104 int top_yoffset; | |
| 105 /* Amount to clip off the left of the lines for pixel-based | |
| 106 scrolling. Hscroll will remain constant but this will be | |
| 107 incremented to incrementally shift lines left.*/ | |
| 108 int left_xoffset; | |
| 109 | |
| 110 /* face cache elements correct for this window and its current buffer */ | |
| 111 face_cachel_dynarr *face_cachels; | |
| 112 /* glyph cache elements correct for this window and its current buffer */ | |
| 113 glyph_cachel_dynarr *glyph_cachels; | |
| 114 /* List of starting positions for display lines. Only valid if | |
| 115 buffer has not changed. */ | |
| 116 line_start_cache_dynarr *line_start_cache; | |
| 117 int line_cache_validation_override; | |
| 118 | |
| 119 /* Length of longest line currently displayed. Used to control the | |
| 120 width of the horizontal scrollbars. */ | |
| 121 int max_line_len; | |
| 122 | |
| 123 /* Frame coords of point at that time */ | |
| 124 int last_point_x[3]; | |
| 125 int last_point_y[3]; | |
| 126 | |
| 127 /* Number of characters in buffer past bottom of window, | |
| 128 as of last redisplay that finished. */ | |
| 129 /* need one for each set of display structures */ | |
| 130 int window_end_pos[3]; | |
| 131 | |
| 132 /* Set by the extent code when extents in the gutter are changed. */ | |
| 133 int gutter_extent_modiff[4]; | |
| 134 | |
| 135 /* Set by redisplay to the last position seen. This is used | |
| 136 to implement the redisplay-end-trigger-functions. */ | |
| 137 Charbpos last_redisplay_pos; | |
| 138 | |
| 139 #define WINDOW_SLOT_DECLARATION | |
| 140 #define WINDOW_SLOT(slot) Lisp_Object slot; | |
| 141 #include "winslots.h" | |
| 142 | |
| 143 /* one-bit flags: */ | |
| 144 | |
| 145 /* marker used when restoring a window configuration */ | |
| 146 unsigned int config_mark :1; | |
| 147 /* Non-zero means window was dead. */ | |
| 148 unsigned int dead :1; | |
| 149 /* Non-zero means next redisplay must use the value of start | |
| 150 set up for it in advance. Set by scrolling commands. */ | |
| 151 unsigned int force_start :1; | |
| 152 /* Non-zero means must regenerate modeline of this window */ | |
| 153 unsigned int redo_modeline :1; | |
| 154 /* Non-zero means current value of `start' | |
| 155 was the beginning of a line when it was chosen. */ | |
| 156 unsigned int start_at_line_beg :1; | |
| 157 /* new redisplay flag */ | |
| 158 unsigned int windows_changed :1; | |
| 159 unsigned int shadow_thickness_changed :1; | |
| 160 /* Vertical divider flag and validity of it */ | |
| 161 unsigned int need_vertical_divider_p :1; | |
| 162 unsigned int need_vertical_divider_valid_p :1; | |
| 163 }; | |
| 164 | |
| 165 #define CURRENT_DISP 0 | |
| 166 #define DESIRED_DISP 1 | |
| 167 #define CMOTION_DISP 2 | |
| 168 | |
| 169 struct window_mirror | |
| 170 { | |
|
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latest work on lisp-object workspace;
Ben Wing <ben@xemacs.org>
parents:
3017
diff
changeset
|
171 LISP_OBJECT_HEADER header; |
| 872 | 172 |
| 173 /* Frame this mirror is on. */ | |
| 174 struct frame *frame; | |
| 175 | |
| 176 /* Following child (to right or down) at same level of tree */ | |
| 177 struct window_mirror *next; | |
| 178 | |
| 179 /* There is no prev field because we never traverse this structure | |
| 180 backwards. Same goes for the parent field. */ | |
| 181 | |
| 182 /* First child of this window. */ | |
| 183 /* vchild is used if this is a vertical combination, | |
| 184 hchild if this is a horizontal combination. */ | |
| 185 struct window_mirror *hchild, *vchild; | |
| 186 | |
| 187 /* Dynamic array of display lines */ | |
| 188 display_line_dynarr *current_display_lines; | |
| 189 display_line_dynarr *desired_display_lines; | |
| 190 | |
| 191 /* Buffer current_display_lines represent. */ | |
| 192 struct buffer *buffer; | |
| 193 | |
| 194 #ifdef HAVE_SCROLLBARS | |
| 195 /* Scrollbars associated with window, if any. */ | |
| 196 struct scrollbar_instance *scrollbar_vertical_instance; | |
| 197 struct scrollbar_instance *scrollbar_horizontal_instance; | |
| 198 #endif /* HAVE_SCROLLBARS */ | |
| 199 | |
| 200 /* Flag indicating whether a subwindow is currently being displayed. */ | |
| 201 unsigned int subwindows_being_displayed :1; | |
| 202 | |
| 203 /* Keep track of the truncation status in this window so we can | |
| 204 detect when it has changed. #### Magic variables would be a huge | |
| 205 win here. */ | |
| 206 unsigned int truncate_win :1; | |
| 207 }; | |
| 208 | |
| 209 /* Redefine basic properties more efficiently */ | |
| 210 | |
| 211 #undef WINDOW_LIVE_P | |
| 212 #define WINDOW_LIVE_P(x) (!(x)->dead) | |
| 213 #undef WINDOW_FRAME | |
| 214 #define WINDOW_FRAME(w) ((w)->frame) | |
| 215 #undef WINDOW_BUFFER | |
| 216 #define WINDOW_BUFFER(w) ((w)->buffer) | |
| 217 | |
| 218 /* 1 if W is a minibuffer window. */ | |
| 219 #define MINI_WINDOW_P(W) (!NILP ((W)->mini_p)) | |
| 220 | |
| 221 /* 1 if we are dealing with a parentless window (this includes the | |
| 222 root window on a frame and the minibuffer window; both of these | |
| 223 are siblings). */ | |
| 224 #define TOP_LEVEL_WINDOW_P(w) NILP ((w)->parent) | |
| 225 | |
| 226 /* Set all redisplay flags indicating a window has changed */ | |
| 227 #define MARK_WINDOWS_CHANGED(w) do { \ | |
| 228 (w)->windows_changed = 1; \ | |
| 229 if (!NILP (w->frame)) \ | |
| 230 { \ | |
| 231 struct frame *mwc_frame = XFRAME (w->frame); \ | |
| 232 MARK_FRAME_WINDOWS_CHANGED (mwc_frame); \ | |
| 233 } \ | |
| 234 else \ | |
| 235 windows_changed = 1; \ | |
| 236 } while (0) | |
| 237 | |
| 238 /* #### This should be fixed not to call MARK_FRAME_CHANGED because | |
| 239 faces are cached per window. Also, other code which changes window's | |
| 240 face should use this macro. | |
| 241 */ | |
| 242 #define MARK_WINDOW_FACES_CHANGED(w) \ | |
| 243 MARK_FRAME_FACES_CHANGED (XFRAME ((w)->frame)) | |
| 244 | |
| 245 #define WINDOW_TTY_P(w) FRAME_TTY_P (XFRAME ((w)->frame)) | |
| 246 #define WINDOW_X_P(w) FRAME_X_P (XFRAME ((w)->frame)) | |
| 247 #define WINDOW_NS_P(w) FRAME_NS_P (XFRAME ((w)->frame)) | |
| 248 #define WINDOW_WIN_P(w) FRAME_WIN_P (XFRAME ((w)->frame)) | |
| 249 | |
| 250 /* XEmacs window size and positioning macros. */ | |
| 251 #define WINDOW_TOP(w) ((w)->pixel_top) | |
| 252 #define WINDOW_TEXT_TOP(w) (WINDOW_TOP (w) + window_top_gutter_height (w)) | |
| 253 #define WINDOW_TEXT_TOP_CLIP(w) ((w)->top_yoffset) | |
| 254 #define WINDOW_BOTTOM(w) ((w)->pixel_top + (w)->pixel_height) | |
| 255 #define WINDOW_TEXT_BOTTOM(w) (WINDOW_BOTTOM (w) - window_bottom_gutter_height (w)) | |
| 256 #define WINDOW_LEFT(w) ((w)->pixel_left) | |
| 257 #define WINDOW_TEXT_LEFT(w) (WINDOW_LEFT (w) + window_left_gutter_width (w, 0)) | |
| 258 #define WINDOW_MODELINE_LEFT(w) \ | |
| 259 (WINDOW_LEFT (w) + window_left_gutter_width (w, 1)) | |
| 260 #define WINDOW_RIGHT(w) ((w)->pixel_left + (w)->pixel_width) | |
| 261 #define WINDOW_TEXT_RIGHT(w) \ | |
| 262 (WINDOW_RIGHT (w) - window_right_gutter_width (w, 0)) | |
| 263 #define WINDOW_MODELINE_RIGHT(w) \ | |
| 264 (WINDOW_RIGHT (w) - window_right_gutter_width (w, 1)) | |
| 265 | |
| 266 #define WINDOW_HEIGHT(w) ((w)->pixel_height) | |
| 267 #define WINDOW_TEXT_HEIGHT(w) (WINDOW_TEXT_BOTTOM (w) - WINDOW_TEXT_TOP (w)) | |
| 268 #define WINDOW_WIDTH(w) ((w)->pixel_width) | |
| 269 #define WINDOW_TEXT_WIDTH(w) (WINDOW_TEXT_RIGHT (w) - WINDOW_TEXT_LEFT (w)) | |
| 270 | |
| 271 #define WINDOW_HAS_MODELINE_P(w) (!NILP (w->has_modeline_p)) | |
| 272 | |
| 273 #define MODELINE_OFF_SHADOW_THICKNESS_ADJUSTED(win) \ | |
| 274 abs ((!WINDOW_HAS_MODELINE_P (win) \ | |
| 275 ? ((XINT (win->modeline_shadow_thickness) > 1) \ | |
| 276 ? XINT (win->modeline_shadow_thickness) - 1 \ | |
| 277 : ((XINT (win->modeline_shadow_thickness) < -1) \ | |
| 278 ? XINT (win->modeline_shadow_thickness) + 1 \ | |
| 279 : XINT (win->modeline_shadow_thickness))) \ | |
| 280 : XINT (win->modeline_shadow_thickness))) | |
| 281 | |
| 282 #define MODELINE_SHADOW_THICKNESS(win) \ | |
| 283 (MODELINE_OFF_SHADOW_THICKNESS_ADJUSTED (win) > 10 \ | |
| 284 ? 10 \ | |
| 285 : MODELINE_OFF_SHADOW_THICKNESS_ADJUSTED (win)) | |
| 286 | |
| 287 #endif /* INCLUDED_window_impl_h_ */ |
