annotate src/redisplay-x.c @ 5163:57f4dcb14ad5

Don't assume a Lisp_Object will fit in a Bytecount, src/alloc.c 2010-03-21 Aidan Kehoe <kehoea@parhasard.net> * alloc.c (tick_lrecord_stats): Fix the union build after Ben's last change, don't assume that a Lisp_Object will fit into a Bytecount.
author Aidan Kehoe <kehoea@parhasard.net>
date Sun, 21 Mar 2010 13:25:21 +0000
parents b3ce27ca7647
children 308d34e9f07d
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1 /* X output and frame manipulation routines.
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2 Copyright (C) 1994, 1995 Board of Trustees, University of Illinois.
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3 Copyright (C) 1994 Lucid, Inc.
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4 Copyright (C) 1995 Sun Microsystems, Inc.
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b531bf8658e9 [xemacs-hg @ 2003-02-21 06:56:46 by ben]
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5 Copyright (C) 2002, 2003 Ben Wing.
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6
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7 This file is part of XEmacs.
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8
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9 XEmacs is free software; you can redistribute it and/or modify it
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10 under the terms of the GNU General Public License as published by the
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11 Free Software Foundation; either version 2, or (at your option) any
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12 later version.
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13
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14 XEmacs is distributed in the hope that it will be useful, but WITHOUT
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15 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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16 FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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17 for more details.
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18
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19 You should have received a copy of the GNU General Public License
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20 along with XEmacs; see the file COPYING. If not, write to
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21 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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22 Boston, MA 02111-1307, USA. */
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23
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24 /* Synched up with: Not in FSF. */
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25
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26 /* Author: Chuck Thompson */
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27
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28 /* Lots of work done by Ben Wing for Mule */
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29
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30
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31 /* Number of pixels below each line. */
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32 int x_interline_space; /* #### this needs to be implemented, but per-font */
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33
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34 #define THIS_IS_X
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35 #include "redisplay-xlike-inc.c"
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36
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37 static void x_output_shadows (struct frame *f, int x, int y, int width,
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38 int height, GC top_shadow_gc,
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39 GC bottom_shadow_gc, GC background_gc,
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40 int shadow_thickness, int edges);
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41
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42 /*****************************************************************************
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43 x_window_output_begin
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44
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45 Perform any necessary initialization prior to an update.
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46 ****************************************************************************/
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47 static void
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48 XLIKE_window_output_begin (struct window *UNUSED (w))
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49 {
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50 }
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51
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52 /*****************************************************************************
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53 x_window_output_end
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54
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55 Perform any necessary flushing of queues when an update has completed.
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56 ****************************************************************************/
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57 static void
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58 XLIKE_window_output_end (struct window *w)
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59 {
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60 if (!(check_if_pending_expose_event (WINDOW_XDEVICE (w))))
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61 XFlush (DEVICE_X_DISPLAY (WINDOW_XDEVICE (w)));
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62 }
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63
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64 /*****************************************************************************
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65 x_bevel_area
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66
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67 Draw shadows for the given area in the given face.
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68 ****************************************************************************/
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69 static void
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70 XLIKE_bevel_area (struct window *w, face_index findex,
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71 int x, int y, int width, int height,
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72 int shadow_thickness, int edges, enum edge_style style)
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73 {
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74 struct frame *f = XFRAME (w->frame);
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75 struct device *d = XDEVICE (f->device);
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76
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77 EmacsFrame ef = (EmacsFrame) FRAME_X_TEXT_WIDGET (f);
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78 Display *dpy = DEVICE_X_DISPLAY (d);
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79 Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
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80 Pixel top_shadow_pixel, bottom_shadow_pixel, background_pixel;
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81 Lisp_Object tmp_pixel;
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82 XColor tmp_color;
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83 XGCValues gcv;
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84 GC top_shadow_gc, bottom_shadow_gc, background_gc;
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85
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86 int use_pixmap = 0;
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87 int flip_gcs = 0;
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88 unsigned long mask;
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89
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90 assert (shadow_thickness >=0);
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91 memset (&gcv, ~0, sizeof (XGCValues));
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92
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93 tmp_pixel = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
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94 tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
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95
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96 /* First, get the GC's. */
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97 top_shadow_pixel = tmp_color.pixel;
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98 bottom_shadow_pixel = tmp_color.pixel;
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99 background_pixel = tmp_color.pixel;
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100
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101 x_generate_shadow_pixels (f, &top_shadow_pixel, &bottom_shadow_pixel,
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102 background_pixel, ef->core.background_pixel);
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103
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104 tmp_pixel = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
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105 tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
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106 gcv.background = tmp_color.pixel;
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107 gcv.graphics_exposures = False;
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108 mask = GCForeground | GCBackground | GCGraphicsExposures;
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109
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110 /* If we can't distinguish one of the shadows (the color is the same as the
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111 background), it's better to use a pixmap to generate a dithered gray. */
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112 if (top_shadow_pixel == background_pixel ||
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113 bottom_shadow_pixel == background_pixel)
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114 use_pixmap = 1;
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115
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116 if (use_pixmap)
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117 {
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118 if (DEVICE_X_GRAY_PIXMAP (d) == None)
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119 {
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120 DEVICE_X_GRAY_PIXMAP (d) =
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121 XCreatePixmapFromBitmapData (dpy, x_win, (char *) gray_bits,
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122 gray_width, gray_height, 1, 0, 1);
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123 }
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124
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125 tmp_pixel = WINDOW_FACE_CACHEL_BACKGROUND (w, findex);
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126 tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
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127 gcv.foreground = tmp_color.pixel;
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128 /* this is needed because the GC draws with a pixmap here */
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129 gcv.fill_style = FillOpaqueStippled;
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130 gcv.stipple = DEVICE_X_GRAY_PIXMAP (d);
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131 top_shadow_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv,
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132 (mask | GCStipple | GCFillStyle));
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133
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134 tmp_pixel = WINDOW_FACE_CACHEL_FOREGROUND (w, findex);
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135 tmp_color = COLOR_INSTANCE_X_COLOR (XCOLOR_INSTANCE (tmp_pixel));
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136 bottom_shadow_pixel = tmp_color.pixel;
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137
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138 flip_gcs = (bottom_shadow_pixel ==
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139 WhitePixelOfScreen (DefaultScreenOfDisplay (dpy)));
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140 }
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141 else
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142 {
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143 gcv.foreground = top_shadow_pixel;
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144 top_shadow_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, mask);
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145 }
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146
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147 gcv.foreground = bottom_shadow_pixel;
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148 bottom_shadow_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, mask);
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149
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150 if (use_pixmap && flip_gcs)
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151 {
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152 GC tmp_gc = bottom_shadow_gc;
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153 bottom_shadow_gc = top_shadow_gc;
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154 top_shadow_gc = tmp_gc;
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155 }
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156
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157 gcv.foreground = background_pixel;
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158 background_gc = gc_cache_lookup (DEVICE_X_GC_CACHE (d), &gcv, mask);
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159
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160 /* possibly revert the GC's This will give a depressed look to the
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161 divider */
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162 if (style == EDGE_ETCHED_IN || style == EDGE_BEVEL_IN)
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163 {
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164 GC temp;
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165
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diff changeset
166 temp = top_shadow_gc;
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167 top_shadow_gc = bottom_shadow_gc;
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cvs
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168 bottom_shadow_gc = temp;
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169 }
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cvs
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170
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171 if (style == EDGE_ETCHED_IN || style == EDGE_ETCHED_OUT)
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172 shadow_thickness /= 2;
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173
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174 /* Draw the shadows around the divider line */
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175 x_output_shadows (f, x, y, width, height,
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176 top_shadow_gc, bottom_shadow_gc,
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cvs
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177 background_gc, shadow_thickness, edges);
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178
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179 if (style == EDGE_ETCHED_IN || style == EDGE_ETCHED_OUT)
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180 {
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181 /* Draw the shadows around the divider line */
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182 x_output_shadows (f, x + shadow_thickness, y + shadow_thickness,
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183 width - 2*shadow_thickness, height - 2*shadow_thickness,
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184 bottom_shadow_gc, top_shadow_gc,
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185 background_gc, shadow_thickness, edges);
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186 }
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187 }
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188
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189 /*****************************************************************************
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190 x_output_shadows
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191
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192 Draw a shadow around the given area using the given GC's. It is the
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193 callers responsibility to set the GC's appropriately.
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194 ****************************************************************************/
4908
b3ce27ca7647 various fixes related to gtk, redisplay-xlike-inc.c
Ben Wing <ben@xemacs.org>
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195 static void
428
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196 x_output_shadows (struct frame *f, int x, int y, int width, int height,
2286
04bc9d2f42c7 [xemacs-hg @ 2004-09-20 19:18:55 by james]
james
parents: 2232
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197 GC top_shadow_gc, GC bottom_shadow_gc,
04bc9d2f42c7 [xemacs-hg @ 2004-09-20 19:18:55 by james]
james
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198 GC UNUSED (background_gc), int shadow_thickness, int edges)
428
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199 {
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200 struct device *d = XDEVICE (f->device);
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201
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202 Display *dpy = DEVICE_X_DISPLAY (d);
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203 Window x_win = XtWindow (FRAME_X_TEXT_WIDGET (f));
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204
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205 XSegment top_shadow[20], bottom_shadow[20];
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206 int elt;
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207
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208 if (shadow_thickness > 10)
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209 shadow_thickness = 10;
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210 else if (shadow_thickness < 0)
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211 shadow_thickness = 0;
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212 if (shadow_thickness > (width / 2))
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213 shadow_thickness = width / 2;
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214 if (shadow_thickness > (height / 2))
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215 shadow_thickness = height / 2;
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216
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217 for (elt = 0; elt < shadow_thickness; elt++)
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218 {
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219 int seg1 = elt;
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cvs
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220 int seg2 = (edges & EDGE_TOP) ? elt + shadow_thickness : elt;
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221 int bot_seg2 = (edges & EDGE_BOTTOM) ? elt + shadow_thickness : elt;
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222
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223 if (edges & EDGE_TOP)
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224 {
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225 top_shadow[seg1].x1 = x + elt;
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226 top_shadow[seg1].x2 = x + width - elt - 1;
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cvs
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227 top_shadow[seg1].y1 = top_shadow[seg1].y2 = y + elt;
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228 }
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229 if (edges & EDGE_LEFT)
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230 {
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231 top_shadow[seg2].x1 = top_shadow[seg2].x2 = x + elt;
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232 top_shadow[seg2].y1 = y + elt;
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233 top_shadow[seg2].y2 = y + height - elt - 1;
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234 }
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235 if (edges & EDGE_BOTTOM)
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cvs
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236 {
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cvs
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237 bottom_shadow[seg1].x1 = x + elt;
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238 bottom_shadow[seg1].x2 = x + width - elt - 1;
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239 bottom_shadow[seg1].y1 = bottom_shadow[seg1].y2 = y + height - elt - 1;
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240 }
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241 if (edges & EDGE_RIGHT)
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cvs
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242 {
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cvs
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243 bottom_shadow[bot_seg2].x1 = bottom_shadow[bot_seg2].x2 = x + width - elt - 1;
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244 bottom_shadow[bot_seg2].y1 = y + elt;
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245 bottom_shadow[bot_seg2].y2 = y + height - elt - 1;
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246 }
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247 }
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248
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249 XDrawSegments (dpy, x_win, top_shadow_gc, top_shadow,
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250 ((edges & EDGE_TOP) ? shadow_thickness : 0)
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251 + ((edges & EDGE_LEFT) ? shadow_thickness : 0));
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cvs
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252 XDrawSegments (dpy, x_win, bottom_shadow_gc, bottom_shadow,
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253 ((edges & EDGE_BOTTOM) ? shadow_thickness : 0)
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254 + ((edges & EDGE_RIGHT) ? shadow_thickness : 0));
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255 }
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256
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257 /*****************************************************************************
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258 x_generate_shadow_pixels
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259
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cvs
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260 Given three pixels (top shadow, bottom shadow, background) massage
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cvs
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261 the top and bottom shadow colors to guarantee that they differ. The
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cvs
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262 background pixels are not allowed to be modified.
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263
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264 This function modifies its parameters.
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265
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266 This code is modified from code blatantly stolen from lwlib/xlwmenu.c
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267 ****************************************************************************/
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cvs
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268 #define MINL(x,y) ((((unsigned long) (x)) < ((unsigned long) (y))) \
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cvs
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269 ? ((unsigned long) (x)) : ((unsigned long) (y)))
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270
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271 void
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272 x_generate_shadow_pixels (struct frame *f, unsigned long *top_shadow,
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273 unsigned long *bottom_shadow,
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274 unsigned long background,
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cvs
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275 unsigned long core_background)
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cvs
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276 {
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277 struct device *d = XDEVICE (f->device);
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278 Display *dpy = DEVICE_X_DISPLAY (d);
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279 Colormap cmap = DEVICE_X_COLORMAP (d);
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280 Visual *visual = DEVICE_X_VISUAL (d);
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281
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cvs
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282 XColor topc, botc;
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cvs
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283 int top_frobbed = 0, bottom_frobbed = 0;
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cvs
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284
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cvs
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285 /* If the top shadow is the same color as the background, try to
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cvs
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286 adjust it. */
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cvs
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287 if (*top_shadow == background)
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288 {
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289 topc.pixel = background;
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cvs
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290 XQueryColor (dpy, cmap, &topc);
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cvs
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291 /* don't overflow/wrap! */
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cvs
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292 topc.red = MINL (65535, (unsigned long) topc.red * 6 / 5);
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293 topc.green = MINL (65535, (unsigned long) topc.green * 6 / 5);
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294 topc.blue = MINL (65535, (unsigned long) topc.blue * 6 / 5);
3094
ad2f4ae9895b [xemacs-hg @ 2005-11-26 11:45:47 by stephent]
stephent
parents: 2500
diff changeset
295 if (x_allocate_nearest_color (dpy, cmap, visual, &topc))
428
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296 {
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297 *top_shadow = topc.pixel;
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298 top_frobbed = 1;
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299 }
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300 }
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301
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302 /* If the bottom shadow is the same color as the background, try to
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cvs
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303 adjust it. */
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304 if (*bottom_shadow == background)
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305 {
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306 botc.pixel = background;
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307 XQueryColor (dpy, cmap, &botc);
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308 botc.red = (unsigned short) ((unsigned long) botc.red * 3 / 5);
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309 botc.green = (unsigned short) ((unsigned long) botc.green * 3 / 5);
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310 botc.blue = (unsigned short) ((unsigned long) botc.blue * 3 / 5);
3094
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stephent
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diff changeset
311 if (x_allocate_nearest_color (dpy, cmap, visual, &botc))
428
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312 {
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313 *bottom_shadow = botc.pixel;
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314 bottom_frobbed = 1;
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cvs
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315 }
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316 }
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317
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318 /* If we had to adjust both shadows, then we have to do some
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cvs
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319 additional work. */
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cvs
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320 if (top_frobbed && bottom_frobbed)
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cvs
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321 {
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322 int top_avg = ((topc.red / 3) + (topc.green / 3) + (topc.blue / 3));
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323 int bot_avg = ((botc.red / 3) + (botc.green / 3) + (botc.blue / 3));
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324 if (bot_avg > top_avg)
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cvs
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325 {
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326 Pixel tmp = *top_shadow;
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327
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328 *top_shadow = *bottom_shadow;
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329 *bottom_shadow = tmp;
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330 }
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331 else if (topc.pixel == botc.pixel)
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cvs
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332 {
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333 if (botc.pixel == background)
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334 *top_shadow = core_background;
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335 else
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336 *bottom_shadow = background;
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337 }
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338 }
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339 }
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340
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341
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342 /* Make audible bell. */
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343
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344 static void
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b3ce27ca7647 various fixes related to gtk, redisplay-xlike-inc.c
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345 XLIKE_ring_bell (struct device *d, int volume, int pitch, int duration)
428
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346 {
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347 Display *display = DEVICE_X_DISPLAY (d);
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348
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349 if (volume < 0) volume = 0;
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350 else if (volume > 100) volume = 100;
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351 if (pitch < 0 && duration < 0)
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352 {
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353 XBell (display, (volume * 2) - 100);
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354 XFlush (display);
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355 }
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356 else
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357 {
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358 XKeyboardState state;
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359 XKeyboardControl ctl;
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360 XSync (display, 0);
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361 /* #### grab server? */
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362 XGetKeyboardControl (display, &state);
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363
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364 ctl.bell_pitch = (pitch >= 0 ? pitch : (int) state.bell_pitch);
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365 ctl.bell_duration = (duration >= 0 ? duration : (int) state.bell_duration);
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366 XChangeKeyboardControl (display, KBBellPitch|KBBellDuration, &ctl);
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367
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368 XBell (display, (volume * 2) - 100);
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369
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370 ctl.bell_pitch = state.bell_pitch;
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371 ctl.bell_duration = state.bell_duration;
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372 XChangeKeyboardControl (display, KBBellPitch|KBBellDuration, &ctl);
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373
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374 /* #### ungrab server? */
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375 XSync (display, 0);
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376 }
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377 }