163
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1 /* ----------------------------------------------------------------------------
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2 * File : draw.c
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3 * Purpose : drawing-specific routines for dynamic tree program
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4 * ----------------------------------------------------------------------------
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5 */
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6
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7 #include <X11/Intrinsic.h>
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8 #include <X11/StringDefs.h>
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9
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10 #include "defs.h"
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11 #include "tree.h"
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12 #include "dbl.h"
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13 #include "intf.h"
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14
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15 /* ------------------------------------------------------------------------- */
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16 /* Global Variables */
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17 /* ------------------------------------------------------------------------- */
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18
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19 Tree *TheTree;
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20
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21
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22 /* ------------------------------------------------------------------------- */
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23 /* Local Variables */
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24 /* ------------------------------------------------------------------------- */
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25
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26 static char AnimationMode = FALSE;
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27 static char strbuf[BUFSIZ];
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28 static int AnimationStep = ANIMATION_STEP;
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29
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30 /* ------------------------------------------------------------------------- */
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31 /* Forward Function Declarations */
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32 /* ------------------------------------------------------------------------- */
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33
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34 void DrawNode();
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35 void DrawTreeContour();
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36
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37
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38 /* ------------------------------------------------------------------------- */
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39 /* Functions */
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40 /* ------------------------------------------------------------------------- */
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41
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42
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43 /* ----------------------------------------------------------------------------
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44 *
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45 * BeginFrame() provides an abstraction for double buffering. It should
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46 * be called prior to creating a new frame of animation.
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47 *
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48 * ----------------------------------------------------------------------------
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49 */
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50
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51 void
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52 BeginFrame()
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53 {
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54 DBLbegin_frame(TreeDrawingAreaDB);
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55 }
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56
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57
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58 /* ----------------------------------------------------------------------------
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59 *
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60 * EndFrame() provides an abstraction for double buffering. It should
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61 * be called after creating a new frame of animation.
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62 *
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63 * ----------------------------------------------------------------------------
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64 */
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65
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66 void
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67 EndFrame()
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68 {
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69 DBLend_frame(TreeDrawingAreaDB, 0);
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70 }
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71
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72
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73 /* ----------------------------------------------------------------------------
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74 *
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75 * GetDrawingSize() gets the size of the drawing area, and returns the
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76 * dimensions in the arguments.
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77 *
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78 * ----------------------------------------------------------------------------
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79 */
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80
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81 void
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82 GetDrawingSize(width, height)
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83 int *width, *height;
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84 {
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85 Dimension w, h;
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86
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87 XtVaGetValues(TreeDrawingArea,
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88 XtNwidth, &w,
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89 XtNheight, &h,
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90 NULL);
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91
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92 *width = (int) w;
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93 *height = (int) h;
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94 }
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95
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96
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97 /* ----------------------------------------------------------------------------
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98 *
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99 * SetDrawingSize() sets the size of the drawing area to the given
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100 * dimensions.
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101 *
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102 * ----------------------------------------------------------------------------
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103 */
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104
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105 void
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106 SetDrawingSize(width, height)
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107 int width, height;
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108 {
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109 XtVaSetValues(TreeDrawingArea,
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110 XtNwidth, (Dimension) width,
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111 XtNheight, (Dimension) height,
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112 NULL);
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113 }
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114
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115
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116 /* ----------------------------------------------------------------------------
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117 *
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118 * SetDrawingTree() is used to specify what tree is to be drawn in the
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119 * drawing area.
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120 *
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121 * ----------------------------------------------------------------------------
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122 */
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123
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124 void
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125 SetDrawingTree(tree)
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126 Tree *tree;
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127 {
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128 TheTree = tree;
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129 }
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130
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131
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132 /* ----------------------------------------------------------------------------
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133 *
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134 * SetNodeLabel() sets the label text of the specified node and computes
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135 * the bounding rectangle so that the layout can be determined. This
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136 * function is called when new nodes are created. If TreeAlignNodes is
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137 * True, the string is truncated so that the node's width is no longer
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138 * than TreeParentDistance.
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139 *
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140 * ----------------------------------------------------------------------------
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141 */
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142
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143 void
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144 SetNodeLabel(node, label)
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145 Tree *node;
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146 char *label;
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147 {
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148 int len;
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149 int dummy;
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150 XCharStruct rtrn;
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151
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152 len = strlen(label);
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153 while (len > 1) {
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154 XTextExtents(TreeLabelFont, label, len, &dummy, &dummy, &dummy, &rtrn);
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155 node->width = rtrn.lbearing + rtrn.rbearing + (LABEL_MAT_WIDTH * 2) + 1;
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156 node->height = rtrn.ascent + rtrn.descent + (LABEL_MAT_HEIGHT * 2) + 1;
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157 if (TreeAlignNodes) {
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158 if (node->width <= (2 * TreeParentDistance))
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159 break;
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160 else
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161 len--;
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162 }
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163 else
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164 break;
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165 }
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166
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167 node->label.text = label;
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168 node->label.len = len;
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169 node->label.xoffset = LABEL_MAT_WIDTH + 1,
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170 node->label.yoffset = rtrn.ascent + LABEL_MAT_HEIGHT + 1;
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171 }
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172
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173
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174 /* ----------------------------------------------------------------------------
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175 *
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176 * SetDrawColor() sets the drawing color of the TreeDrawingArea.
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177 *
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178 * ----------------------------------------------------------------------------
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179 */
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180
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181 void
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182 SetDrawColor(color)
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183 int color;
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184 {
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185 XSetForeground(TreeDrawingAreaDB->display, TreeDrawingAreaDB->gc,
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186 TreeDrawingAreaDB->colors[color]);
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187 }
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188
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189 /* ----------------------------------------------------------------------------
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190 *
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191 * SetLineWidth() sets the line width of lines drawn in the TreeDrawingArea.
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192 *
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193 * ----------------------------------------------------------------------------
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194 */
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195
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196 void
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197 SetLineWidth(width)
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198 unsigned int width;
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199 {
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200 XSetLineAttributes(TreeDrawingAreaDB->display, TreeDrawingAreaDB->gc,
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201 width, LineSolid, CapButt, JoinRound);
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202 }
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203
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204
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205 /* ----------------------------------------------------------------------------
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206 *
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207 * SetContours() sets the visibility of three possible contour modes:
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208 * the outside contour, all subtree contours, or selected contours.
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209 *
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210 * ----------------------------------------------------------------------------
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211 */
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212
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213 void
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214 SetContours(option)
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215 ContourOption option;
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216 {
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217 if (option == NoContours) {
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218 switch (TreeShowContourOption) {
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219 case OutsideContour:
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220 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, FALSE, FALSE);
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221 break;
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222 case AllContours:
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223 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, FALSE, TRUE);
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224 break;
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225 case SelectedContours:
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226 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, TRUE, TRUE);
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227 break;
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228 default:
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229 ;
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230 }
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231 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, FALSE, TRUE);
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232 }
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233 else if (option == OutsideContour) {
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234 switch (TreeShowContourOption) {
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235 case AllContours:
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236 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, FALSE, TRUE);
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237 break;
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238 case SelectedContours:
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239 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, TRUE, TRUE);
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240 break;
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241 default:
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242 ;
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243 }
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244 DrawTreeContour(TheTree, New, CONTOUR_COLOR, FALSE, FALSE, FALSE);
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245 } else if (option == AllContours) {
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246 DrawTreeContour(TheTree, New, CONTOUR_COLOR, FALSE, FALSE, TRUE);
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247 } else if (option == SelectedContours) {
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248 switch (TreeShowContourOption) {
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249 case AllContours:
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250 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, FALSE, TRUE);
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251 break;
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252 case OutsideContour:
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253 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, FALSE, FALSE);
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254 break;
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255 default:
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256 DrawTreeContour(TheTree, New, BACKGROUND_COLOR, FALSE, FALSE, TRUE);
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257 }
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258 DrawTreeContour(TheTree, New, CONTOUR_COLOR, FALSE, TRUE, TRUE);
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259 }
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260 TreeShowContourOption = option;
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261 }
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262
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263
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264 /* ----------------------------------------------------------------------------
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265 *
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266 * HiliteNode() is called by Unzip() to change the color of a node.
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267 *
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268 * ----------------------------------------------------------------------------
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269 */
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270
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271 void
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272 HiliteNode(tree, pos_mode)
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273 Tree *tree;
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274 {
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275 SetDrawColor(HIGHLIGHT_COLOR);
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276 DrawNode(tree, pos_mode);
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277 SetDrawColor(TREE_COLOR);
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278 }
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279
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280
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281 /* ----------------------------------------------------------------------------
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282 *
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283 * DrawNode() takes a node and draws the node in the specified widget
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284 * at its (x,y) coordinate. (x, y) indicates the upper-left corner where
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285 * the node is drawn. Also, a line is drawn from the center of the left
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286 * edge to the center of the parent's right edge. 'draw_mode' specifies
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287 * the drawing mode (whether or not the node is erased, rather than drawn).
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288 * 'pos_mode' determines whether or not to use the old position of the node.
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289 * This flag is used in animating the movement of a node from its old
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290 * position to its new position.
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291 *
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292 * ----------------------------------------------------------------------------
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293 */
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294
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295 void
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296 DrawNode(node, pos_mode)
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297 Tree *node;
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298 PosMode pos_mode;
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299 {
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300 Widget w;
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301 GC gc;
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302
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303 w = TreeDrawingArea;
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304 gc = TreeDrawingAreaDB->gc;
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305
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306 if (pos_mode == Old) {
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307 XDrawString(XtDisplay(w), XtWindow(w), gc,
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308 node->old_pos.x + node->label.xoffset,
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309 node->old_pos.y + node->label.yoffset,
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310 node->label.text, node->label.len);
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311 XDrawRectangle(XtDisplay(w), XtWindow(w), gc,
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312 node->old_pos.x, node->old_pos.y,
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313 node->width, node->height);
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314 if (node->parent)
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315 XDrawLine(XtDisplay(w), XtWindow(w), gc,
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316 node->old_pos.x - 1,
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317 node->old_pos.y + (node->height / 2),
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318 node->parent->old_pos.x + node->parent->width + 1,
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319 node->parent->old_pos.y + (node->parent->height / 2));
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320 if (node->elision) {
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321 XSetFillStyle(TreeDrawingAreaDB->display, TreeDrawingAreaDB->gc,
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322 FillTiled);
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323 XFillRectangle(XtDisplay(w), XtWindow(w), gc,
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324 node->old_pos.x + node->width - ELISION_WIDTH,
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325 node->old_pos.y + 1, ELISION_WIDTH, node->height - 1);
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326 XSetFillStyle(TreeDrawingAreaDB->display, TreeDrawingAreaDB->gc,
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327 FillSolid);
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328 }
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329 } else {
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330 XDrawString(XtDisplay(w), XtWindow(w), gc,
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331 node->pos.x + node->label.xoffset,
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332 node->pos.y + node->label.yoffset,
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333 node->label.text, node->label.len);
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334
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335 XDrawRectangle(XtDisplay(w), XtWindow(w), gc,
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336 node->pos.x, node->pos.y,
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337 node->width, node->height);
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338 if (node->parent)
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339 XDrawLine(XtDisplay(w), XtWindow(w), gc,
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340 node->pos.x - 1,
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341 node->pos.y + (node->height / 2),
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342 node->parent->pos.x + node->parent->width + 1,
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343 node->parent->pos.y + (node->parent->height / 2));
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344 if (node->elision) {
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345 XSetFillStyle(TreeDrawingAreaDB->display, TreeDrawingAreaDB->gc,
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346 FillTiled);
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347 XFillRectangle(XtDisplay(w), XtWindow(w), gc,
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348 node->pos.x + node->width - ELISION_WIDTH,
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349 node->pos.y + 1, ELISION_WIDTH, node->height - 1);
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350 XSetFillStyle(TreeDrawingAreaDB->display, TreeDrawingAreaDB->gc,
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351 FillSolid);
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352 }
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353 }
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354 }
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355
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356
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357 /* ----------------------------------------------------------------------------
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358 *
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359 * DrawTreeContour() draws the contour of the specified subtree. Bridges
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360 * are not traversed, so the actual subtree contour is drawn, as opposed
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361 * to the merged contour. 'color' specifies the drawing color. If 'detach'
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362 * is True, the lines attaching the subtree contour to the node are not
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363 * drawn. If 'select' is true, then only subtrees that are flagged as
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364 * selected are shown. If 'recursive' is True, the entire tree is traversed.
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365 *
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366 * ----------------------------------------------------------------------------
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367 */
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368
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369 void
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370 DrawTreeContour(tree, pos_mode, color, detach, select, recursive)
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371 Tree *tree;
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372 PosMode pos_mode;
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373 int color;
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374 int detach;
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375 int select;
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376 int recursive;
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377 {
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378 Widget w = TreeDrawingArea;
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379 Polyline *contour, *tail;
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380 Tree *child;
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381 int x, y, i;
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382
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383 if (tree == NULL)
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384 return;
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385
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386 if ((select && tree->show_contour) || !select) {
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387
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388 SetDrawColor(color);
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389 SetLineWidth(TreeContourWidth);
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390
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391 /* draw upper contour */
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392 contour = tree->contour.upper.head;
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393 tail = tree->contour.upper.tail;
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394 if (pos_mode == Old) {
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395 x = tree->old_pos.x - tree->border;
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396 y = tree->old_pos.y - tree->border;
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397 }
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398 else {
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399 x = tree->pos.x - tree->border;
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400 y = tree->pos.y - tree->border;
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401 }
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402
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403 if (detach) { /* skip over attaching lines */
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404 for (i = 0 ; i < 2 ; i++) {
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405 x += contour->dx;
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406 y += contour->dy;
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407 contour = contour->link;
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408 }
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409 }
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410
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411 while (contour) {
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412 XDrawLine(XtDisplay(w), XtWindow(w), TreeDrawingAreaDB->gc,
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413 x, y, x + contour->dx, y + contour->dy);
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414 x += contour->dx;
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415 y += contour->dy;
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416 if (contour == tail) /* make sure you don't follow bridges */
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417 contour = NULL;
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418 else
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419 contour = contour->link;
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420 }
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421
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422 /* draw lower contour */
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423 contour = tree->contour.lower.head;
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424 tail = tree->contour.lower.tail;
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425 if (pos_mode == Old) {
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426 x = tree->old_pos.x - tree->border;
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427 y = tree->old_pos.y + tree->border + tree->height;
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428 } else {
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429 x = tree->pos.x - tree->border;
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430 y = tree->pos.y + tree->border + tree->height;
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431 }
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432
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433 if (detach) { /* skip over attaching lines */
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434 for (i = 0 ; i < 2 ; i++) {
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435 x += contour->dx;
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436 y += contour->dy;
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437 contour = contour->link;
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438 }
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439 }
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440
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441 while (contour) {
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442 XDrawLine(XtDisplay(w), XtWindow(w), TreeDrawingAreaDB->gc,
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443 x, y, x + contour->dx, y + contour->dy);
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444 x += contour->dx;
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445 y += contour->dy;
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446 if (contour == tail) /* make sure you don't follow bridges */
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447 contour = NULL;
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448 else
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449 contour = contour->link;
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450 }
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451 }
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452
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453 if (recursive) {
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454 FOREACH_CHILD(child, tree)
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455 if (!child->elision)
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456 DrawTreeContour(child, pos_mode, color,
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457 detach, select, recursive);
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458 }
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459
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460 SetDrawColor(TREE_COLOR);
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461 SetLineWidth(0);
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462 }
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463
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464
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465 /* ----------------------------------------------------------------------------
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466 *
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467 * DrawTree() traverses the given tree, drawing the node and connecting
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468 * segments. The tree contours are also drawn at each step, if enabled.
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469 * 'draw_mode' specifies the drawing mode in which the tree is drawn.
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470 * 'pos_mode' determines whether or not to use the old position of the node.
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471 * This flag is used in animating the movement of a node from its old
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472 * position to its new position. DrawNode() is called to draw an individual
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473 * node.
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474 *
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475 * ----------------------------------------------------------------------------
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476 */
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477
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478 void
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479 DrawTree(tree, pos_mode)
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480 Tree *tree;
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481 PosMode pos_mode;
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482 {
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483 if (tree == NULL)
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484 return;
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485
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486 DrawNode(tree, pos_mode);
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487
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488 /* do stuff that animates Unzip() */
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489 if (tree->split) {
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490 if (!AnimationMode ||
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491 (tree->pos.x == tree->old_pos.x &&
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492 tree->pos.y == tree->old_pos.y))
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493 DrawTreeContour(tree, pos_mode, SPLIT_COLOR, FALSE, FALSE, FALSE);
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494 else
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495 DrawTreeContour(tree, pos_mode, ACTION_COLOR, FALSE, FALSE, FALSE);
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496 }
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497 if (tree->on_path)
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498 HiliteNode(tree, pos_mode);
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499
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500 if (tree->child && !tree->elision)
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501 DrawTree(tree->child, pos_mode);
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502 if (tree->sibling)
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503 DrawTree(tree->sibling, pos_mode);
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504 }
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505
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506
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507 /* ----------------------------------------------------------------------------
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508 *
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509 * ShiftTree() adjusts the positions of each node so that it moves from
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510 * the "old" position towards the "new position". This is used by
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511 * AnimateTree(). 'done' is set to FALSE if the tree is not in its
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512 * final position; it is used to determine when to stop animating the tree.
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513 *
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514 * ----------------------------------------------------------------------------
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515 */
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516
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517 void
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518 ShiftTree(tree, done)
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519 Tree *tree;
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520 int *done;
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521 {
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522 Tree *child;
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523
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524 if (tree->old_pos.x != tree->pos.x ||
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525 tree->old_pos.y != tree->pos.y)
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526 {
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527 tree->old_pos.x = tree->pos.x;
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528 tree->old_pos.y = tree->pos.y;
|
|
529 }
|
|
530
|
|
531 FOREACH_CHILD(child, tree)
|
|
532 ShiftTree(child, done);
|
|
533 }
|
|
534
|
|
535
|
|
536 /* ----------------------------------------------------------------------------
|
|
537 *
|
|
538 * AnimateTree() draws the given tree in a series of steps to give the
|
|
539 * effect of animation from the "old" layout to the "new" layout of the
|
|
540 * tree.
|
|
541 *
|
|
542 * The algorithm used here is not efficient; the entire tree is drawn
|
|
543 * on each iteration of the animation sequence; it would be more efficient
|
|
544 * to only redraw what is necessary. However, the method used here takes
|
|
545 * advantage of existing code without modification.
|
|
546 *
|
|
547 * ----------------------------------------------------------------------------
|
|
548 */
|
|
549
|
|
550 void
|
|
551 AnimateTree(tree)
|
|
552 Tree *tree;
|
|
553 {
|
|
554 int done = FALSE;
|
|
555
|
|
556 AnimationMode = FALSE;
|
|
557 /* highlight which nodes have to move */
|
|
558 BeginFrame();
|
|
559 DrawTree(tree, Old);
|
|
560 EndFrame();
|
|
561 Pause();
|
|
562 if (PauseAfterStep)
|
|
563 AnimationStep = ANIMATION_STEP_STEP;
|
|
564 while (!done) {
|
|
565 done = TRUE;
|
|
566 ShiftTree(tree, &done);
|
|
567 BeginFrame();
|
|
568 DrawTree(tree, Old);
|
|
569 EndFrame();
|
|
570 if (PauseAfterStep)
|
|
571 Pause();
|
|
572 }
|
|
573 if (PauseAfterStep)
|
|
574 AnimationStep = ANIMATION_STEP;
|
|
575 AnimationMode = FALSE;
|
|
576 }
|
|
577
|
|
578
|
|
579 /* ----------------------------------------------------------------------------
|
|
580 *
|
|
581 * AnimateZip() generates a sequence of frames that animates the Zip() step.
|
|
582 * It is similar in logical structure to Zip().
|
|
583 *
|
|
584 * ----------------------------------------------------------------------------
|
|
585 */
|
|
586
|
|
587 void
|
|
588 AnimateZip(tree)
|
|
589 Tree *tree;
|
|
590 {
|
|
591 Tree *child;
|
|
592
|
|
593 /* show results of Join() step */
|
|
594 if (tree->child) {
|
|
595 BeginFrame();
|
|
596 FOREACH_CHILD(child, tree)
|
|
597 child->split = FALSE;
|
|
598 DrawTree(TheTree, New);
|
|
599 DrawTreeContour(tree, New, CONTOUR_COLOR, TRUE, FALSE, FALSE);
|
|
600 EndFrame();
|
|
601
|
|
602 StatusMsg("Zip: merge and join contours", FALSE);
|
|
603 Pause();
|
|
604
|
|
605 /* show results of AttachParent() step */
|
|
606 BeginFrame();
|
|
607 DrawTree(TheTree, New);
|
|
608 DrawTreeContour(tree, New, CONTOUR_COLOR, FALSE, FALSE, FALSE);
|
|
609 EndFrame();
|
|
610
|
|
611 StatusMsg("Zip: attach parents", FALSE);
|
|
612 Pause();
|
|
613 }
|
|
614
|
|
615 tree->on_path = FALSE;
|
|
616
|
|
617 if (tree->parent)
|
|
618 AnimateZip(tree->parent);
|
|
619 else {
|
|
620 tree->on_path = FALSE;
|
|
621 BeginFrame();
|
|
622 DrawTree(TheTree, New);
|
|
623 DrawTreeContour(TheTree, New, CONTOUR_COLOR, FALSE, FALSE, FALSE);
|
|
624 EndFrame();
|
|
625 StatusMsg("Zip: reassemble entire contour", FALSE);
|
|
626 Pause();
|
|
627 }
|
|
628 }
|
|
629
|
|
630
|
|
631 /* ----------------------------------------------------------------------------
|
|
632 *
|
|
633 * CountNodes() returns the number of nodes in the specified tree.
|
|
634 * Nodes below a node that has been collapsed are ignored.
|
|
635 *
|
|
636 * ----------------------------------------------------------------------------
|
|
637 */
|
|
638
|
|
639 int
|
|
640 CountNodes(tree)
|
|
641 Tree *tree;
|
|
642 {
|
|
643 int num_nodes = 1; /* count root of subtree */
|
|
644 Tree *child;
|
|
645
|
|
646 if (!tree->elision) {
|
|
647 FOREACH_CHILD(child, tree)
|
|
648 num_nodes += CountNodes(child);
|
|
649 }
|
|
650 return (num_nodes);
|
|
651 }
|
|
652
|
|
653
|
|
654 /* ----------------------------------------------------------------------------
|
|
655 *
|
|
656 * CollectNodeRectangles() is a recursive function used by
|
|
657 * GetSubTreeRectangles() to collect the rectangles of descendant nodes
|
|
658 * into the pre-allocated storage passed to this function.
|
|
659 *
|
|
660 * ----------------------------------------------------------------------------
|
|
661 */
|
|
662
|
|
663 void
|
|
664 CollectNodeRectangles(node, rectangles, fill)
|
|
665 Tree *node;
|
|
666 XRectangle **rectangles;
|
|
667 int fill;
|
|
668 {
|
|
669 Tree *child;
|
|
670
|
|
671 (*rectangles)->x = node->pos.x;
|
|
672 (*rectangles)->y = node->pos.y;
|
|
673 if (fill) {
|
|
674 (*rectangles)->width = node->width + 1;
|
|
675 (*rectangles)->height = node->height + 1;
|
|
676 } else {
|
|
677 (*rectangles)->width = node->width;
|
|
678 (*rectangles)->height = node->height;
|
|
679 }
|
|
680 (*rectangles)++;
|
|
681
|
|
682 if (!node->elision)
|
|
683 FOREACH_CHILD(child, node)
|
|
684 CollectNodeRectangles(child, rectangles, fill);
|
|
685 }
|
|
686
|
|
687
|
|
688 /* ----------------------------------------------------------------------------
|
|
689 *
|
|
690 * GetSubTreeRectangles() builds an array of XRectangles that contain
|
|
691 * all the node rectangles in the tree, except the root node itself.
|
|
692 * The array is returned in 'rectangles' and the number of rectangles
|
|
693 * is returned in 'nrectangles.' Storage for the rectangles is allocated
|
|
694 * in this function. This function is used by PickAction to determine
|
|
695 * what rectangles need to be dissolved away. 'fill', if True, specifies
|
|
696 * that the rectangles should be 1 pixel larger in each dimension to
|
|
697 * compensate for FillRectangle behavior.
|
|
698 *
|
|
699 * ----------------------------------------------------------------------------
|
|
700 */
|
|
701
|
|
702 void
|
|
703 GetSubTreeRectangles(tree, rectangles, nrectangles, fill)
|
|
704 Tree *tree;
|
|
705 XRectangle **rectangles;
|
|
706 int *nrectangles, fill;
|
|
707 {
|
|
708 Tree *child;
|
|
709 XRectangle *crect; /* current rectangle */
|
|
710
|
|
711 *nrectangles = CountNodes(tree) - 1; /* don't count root node */
|
|
712 *rectangles = (XRectangle *) malloc(sizeof(XRectangle) * *nrectangles);
|
|
713 ASSERT(*rectangles, "could not allocate memory for rectangles");
|
|
714
|
|
715 crect = *rectangles;
|
|
716 if (!tree->elision)
|
|
717 FOREACH_CHILD(child, tree)
|
|
718 CollectNodeRectangles(child, &crect, fill);
|
|
719 }
|
|
720
|
|
721
|
|
722 /* ----------------------------------------------------------------------------
|
|
723 *
|
|
724 * CollectNodeSegments() is a recursive function used by GetSubTreeSegments()
|
|
725 * to collect the line segments connecting nodes into the pre-allocated
|
|
726 * storage passed to this function.
|
|
727 *
|
|
728 * ----------------------------------------------------------------------------
|
|
729 */
|
|
730
|
|
731 void
|
|
732 CollectNodeSegments(node, segments)
|
|
733 Tree *node;
|
|
734 XSegment **segments;
|
|
735 {
|
|
736 Tree *child;
|
|
737
|
|
738 (*segments)->x1 = node->pos.x - 1;
|
|
739 (*segments)->y1 = node->pos.y + (node->height / 2),
|
|
740 (*segments)->x2 = node->parent->pos.x + node->parent->width + 1;
|
|
741 (*segments)->y2 = node->parent->pos.y + (node->parent->height / 2);
|
|
742 (*segments)++;
|
|
743
|
|
744 if (!node->elision)
|
|
745 FOREACH_CHILD(child, node)
|
|
746 CollectNodeSegments(child, segments);
|
|
747 }
|
|
748
|
|
749
|
|
750 /* ----------------------------------------------------------------------------
|
|
751 *
|
|
752 * GetSubTreeSegments() builds an array of XSegments that contain
|
|
753 * all the line segments connecting the nodes in the tree. The array is
|
|
754 * returned in 'segments' and the number of segments is returned in
|
|
755 * 'nsegments.' Storage for the segments is allocated in this function.
|
|
756 * This function is used by PickAction to determine what line segments
|
|
757 * rectangles need to be dissolved away.
|
|
758 *
|
|
759 * ----------------------------------------------------------------------------
|
|
760 */
|
|
761
|
|
762 void
|
|
763 GetSubTreeSegments(tree, segments, nsegments)
|
|
764 Tree *tree;
|
|
765 XSegment **segments;
|
|
766 int *nsegments;
|
|
767 {
|
|
768 Tree *child;
|
|
769 XSegment *cseg; /* current segment */
|
|
770
|
|
771 *nsegments = CountNodes(tree) - 1;
|
|
772 *segments = (XSegment *) malloc(sizeof(XSegment) * *nsegments);
|
|
773 ASSERT(*segments, "could not allocate memory for segments");
|
|
774
|
|
775 cseg = *segments;
|
|
776 if (!tree->elision)
|
|
777 FOREACH_CHILD(child, tree)
|
|
778 CollectNodeSegments(child, &cseg);
|
|
779 }
|
|
780
|
|
781
|
|
782 /* ----------------------------------------------------------------------------
|
|
783 *
|
|
784 * ComputeSubTreeExtent() computes the extent of a subtree. This is
|
|
785 * easily computed based on the tree's contour, as in ComputeTreeSize().
|
|
786 * This extent is stored in the node, and used by SearchTree for
|
|
787 * pick-correlation.
|
|
788 *
|
|
789 * This function assumes that the given tree has at least one child; do not
|
|
790 * pass a leaf node to this function.
|
|
791 *
|
|
792 * ----------------------------------------------------------------------------
|
|
793 */
|
|
794
|
|
795 void
|
|
796 ComputeSubTreeExtent(tree)
|
|
797 Tree *tree;
|
|
798 {
|
|
799 int width, height;
|
|
800 int x_offset, y_offset;
|
|
801
|
|
802 ComputeTreeSize(tree, &width, &height, &x_offset, &y_offset);
|
|
803 tree->subextent.pos.x = tree->child->pos.x - tree->child->border;
|
|
804 tree->subextent.pos.y = tree->pos.y - y_offset;
|
|
805 tree->subextent.width = width - (tree->child->pos.x - tree->pos.x) - 1;
|
|
806 tree->subextent.height = height - 1;
|
|
807 }
|
|
808
|
|
809
|
|
810 /* ----------------------------------------------------------------------------
|
|
811 *
|
|
812 * SearchTree() determines if a node's rectangular region encloses the
|
|
813 * specified point in (x,y). Rather than using a brute-force search
|
|
814 * through all node rectangles of a given tree, the subtree extents
|
|
815 * are used in a recursive fashion to drive the search as long as the
|
|
816 * given point is enclosed in an extent. In the worst case, the search
|
|
817 * time would be on the order of a brute-force search, but with complex
|
|
818 * trees, this method reduces the number of visits.
|
|
819 *
|
|
820 * The extent of a subtree is computed by ComputeSubTreeExtent() and is
|
|
821 * stored in each node of the tree.
|
|
822 *
|
|
823 * ----------------------------------------------------------------------------
|
|
824 */
|
|
825
|
|
826 int
|
|
827 SearchTree(tree, x, y, node)
|
|
828 Tree *tree, **node;
|
|
829 int x, y;
|
|
830 {
|
|
831 Tree *child;
|
|
832
|
|
833 if (tree == NULL)
|
|
834 return (FALSE);
|
|
835
|
|
836 if (PT_IN_RECT(x, y, tree->pos.x, tree->pos.y,
|
|
837 tree->pos.x + tree->width,
|
|
838 tree->pos.y + tree->height)) {
|
|
839 *node = tree;
|
|
840 return (TRUE);
|
|
841 }
|
|
842 if (tree->child && (PT_IN_EXTENT(x, y, tree->subextent)))
|
|
843 FOREACH_CHILD(child, tree) {
|
|
844 if (SearchTree(child, x, y, node))
|
|
845 return (TRUE);
|
|
846 }
|
|
847 return (FALSE);
|
|
848 }
|
|
849
|
|
850
|
|
851 /* ----------------------------------------------------------------------------
|
|
852 *
|
|
853 * ExposeHandler() handles expose events in the TreeDrawingArea. This
|
|
854 * function is not intelligent; it just redraws the entire contents.
|
|
855 *
|
|
856 * ----------------------------------------------------------------------------
|
|
857 */
|
|
858
|
|
859 void
|
|
860 ExposeHandler(w, client_data, event)
|
|
861 Widget w;
|
|
862 caddr_t client_data;
|
|
863 XExposeEvent *event;
|
|
864 {
|
|
865
|
|
866 if (event->count == 0) {
|
|
867 BeginFrame();
|
|
868 SetContours(TreeShowContourOption);
|
|
869 DrawTree(TheTree, New);
|
|
870 EndFrame();
|
|
871 }
|
|
872 }
|
|
873
|
|
874
|
|
875 /* ----------------------------------------------------------------------------
|
|
876 *
|
|
877 * ExpandCollapseNode is called to expand or collapse a node in the tree.
|
|
878 *
|
|
879 * ----------------------------------------------------------------------------
|
|
880 */
|
|
881
|
|
882 void
|
|
883 ExpandCollapseNode(node)
|
|
884 Tree *node;
|
|
885 {
|
|
886 int width, height;
|
|
887 int old_width, old_height;
|
|
888 int x_offset, y_offset;
|
|
889 XRectangle *rectangles;
|
|
890 XSegment *segments;
|
|
891 int nrectangles, nsegments;
|
|
892 int expand = FALSE;
|
|
893 Widget w = TreeDrawingArea;
|
|
894
|
|
895 StatusMsg("", TRUE);
|
|
896
|
|
897 /* hilite node so that we know where we are */
|
|
898 /* DrawTree will hilite it as a side effect */
|
|
899 if (TreeShowSteps)
|
|
900 node->on_path = TRUE;
|
|
901
|
|
902 /* erase the contour before changing in the tree */
|
|
903 if ((TreeShowContourOption != NoContours) || TreeShowSteps) {
|
|
904 BeginFrame();
|
|
905 DrawTree(TheTree, New);
|
|
906 EndFrame();
|
|
907 }
|
|
908
|
|
909 sprintf(strbuf, "Node `%s' selected for %s", node->label.text,
|
|
910 node->elision ? "expansion" : "collapse");
|
|
911 StatusMsg(strbuf, FALSE);
|
|
912 Pause();
|
|
913
|
|
914 if (node->parent)
|
|
915 Unzip(node->parent);
|
|
916 else {
|
|
917 StatusMsg("Show entire contour", FALSE);
|
|
918 if (TreeShowSteps) {
|
|
919 BeginFrame();
|
|
920 DrawTreeContour(TheTree, New, CONTOUR_COLOR, FALSE, FALSE, FALSE);
|
|
921 DrawTree(TheTree, New);
|
|
922 EndFrame();
|
|
923 Pause();
|
|
924 }
|
|
925 }
|
|
926
|
|
927 /* are we collapsing a subtree? */
|
|
928 if (!node->elision) {
|
|
929 StatusMsg("Collapse subtree", FALSE);
|
|
930 GetSubTreeRectangles(node, &rectangles, &nrectangles, TRUE);
|
|
931 GetSubTreeSegments(node, &segments, &nsegments);
|
|
932 DissolveTree(XtDisplay(w), XtWindow(w),
|
|
933 rectangles, nrectangles,
|
|
934 segments, nsegments, TRUE);
|
|
935 free(rectangles);
|
|
936 free(segments);
|
|
937 Pause();
|
|
938
|
|
939 StatusMsg("Replace subtree contour with leaf contour", FALSE);
|
|
940 node->elision = TRUE;
|
|
941 if (TreeShowSteps)
|
|
942 node->split = TRUE; /* turned off in AnimateZip */
|
|
943 node->old_contour = node->contour;
|
|
944 node->width += ELISION_WIDTH;
|
|
945 LayoutLeaf(node);
|
|
946 BeginFrame();
|
|
947 SetContours(TreeShowContourOption);
|
|
948 DrawTree(TheTree, New);
|
|
949 EndFrame();
|
|
950 Pause();
|
|
951 } else {
|
|
952 StatusMsg("Replace leaf contour with old subtree contour", FALSE);
|
|
953 if (TreeShowSteps)
|
|
954 node->split = TRUE; /* turned off in AnimateZip */
|
|
955 RuboutLeaf(node);
|
|
956 node->contour = node->old_contour;
|
|
957 expand = TRUE;
|
|
958 }
|
|
959
|
|
960 if (node->parent)
|
|
961 Zip(node->parent);
|
|
962
|
|
963 ComputeTreeSize(TheTree, &width, &height, &x_offset, &y_offset);
|
|
964 PetrifyTree(TheTree, x_offset + MAT_SIZE, y_offset + MAT_SIZE);
|
|
965 GetDrawingSize(&old_width, &old_height);
|
|
966
|
|
967 if (expand) {
|
|
968 SetDrawingSize(width + (2 * MAT_SIZE), height + (2 * MAT_SIZE));
|
|
969 BeginFrame();
|
|
970 DrawTree(TheTree, Old);
|
|
971 EndFrame();
|
|
972 Pause();
|
|
973 StatusMsg("Move tree to new configuration", FALSE);
|
|
974 AnimateTree(TheTree);
|
|
975 } else {
|
|
976 /* we are shrinking or staying the same */
|
|
977 StatusMsg("Move tree to new configuration", FALSE);
|
|
978 AnimateTree(TheTree);
|
|
979 SetDrawingSize(width + (2 * MAT_SIZE), height + (2 * MAT_SIZE));
|
|
980 }
|
|
981
|
|
982 if (expand) {
|
|
983 StatusMsg("Expand subtree", FALSE);
|
|
984 node->elision = FALSE;
|
|
985
|
|
986 /* erase elision marker */
|
|
987 XSetFunction(TreeDrawingAreaDB->display, TreeDrawingAreaDB->gc,
|
|
988 GXclear);
|
|
989 XFillRectangle(XtDisplay(w), XtWindow(w), TreeDrawingAreaDB->gc,
|
|
990 node->pos.x + node->width - ELISION_WIDTH + 1,
|
|
991 node->pos.y, ELISION_WIDTH, node->height + 1);
|
|
992 XSetFunction(TreeDrawingAreaDB->display, TreeDrawingAreaDB->gc,
|
|
993 GXcopy);
|
|
994 node->width -= ELISION_WIDTH;
|
|
995
|
|
996 GetSubTreeRectangles(node, &rectangles, &nrectangles, FALSE);
|
|
997 GetSubTreeSegments(node, &segments, &nsegments);
|
|
998 /* dissolve the tree back in */
|
|
999 DissolveTree(XtDisplay(w), XtWindow(w),
|
|
1000 rectangles, nrectangles,
|
|
1001 segments, nsegments, FALSE);
|
|
1002 free(rectangles);
|
|
1003 free(segments);
|
|
1004
|
|
1005 /* draw text of nodes */
|
|
1006 BeginFrame();
|
|
1007 SetContours(TreeShowContourOption);
|
|
1008 DrawTree(TheTree, New);
|
|
1009 EndFrame();
|
|
1010 Pause();
|
|
1011 }
|
|
1012
|
|
1013 if (TreeShowSteps) {
|
|
1014 node->on_path = FALSE;
|
|
1015 if (node->parent)
|
|
1016 AnimateZip(node->parent);
|
|
1017 else
|
|
1018 node->split = FALSE;
|
|
1019 }
|
|
1020
|
|
1021 /* BUG: the display isn't properly updated here! */
|
|
1022 /* There should probably be some code here that
|
|
1023 clears the tree below the node currently being
|
|
1024 collapsed or expanded. Hack added 20.03.95 (torgeir@ii.uib.no).
|
|
1025 I'll try to fix this later. */
|
|
1026
|
|
1027 XClearArea(TreeDisplay, XtWindow(TreeDrawingArea), 0, 0, 0, 0, FALSE);
|
|
1028
|
|
1029 BeginFrame();
|
|
1030 SetContours(TreeShowContourOption);
|
|
1031 DrawTree(TheTree, New);
|
|
1032 EndFrame();
|
|
1033
|
|
1034 StatusMsg("Ready", TRUE);
|
|
1035 }
|
|
1036
|
|
1037 /* ----------------------------------------------------------------------------
|
|
1038 *
|
|
1039 * InsertNode() handles the task of inserting a new node in the tree,
|
|
1040 * at the given position with respect to 'base_node'. When 'node_pos' is
|
|
1041 * either Before or After, it is assumed that 'base_node' has a parent.
|
|
1042 *
|
|
1043 * ----------------------------------------------------------------------------
|
|
1044 */
|
|
1045
|
|
1046 void
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1047 InsertNode(base_node, node_pos, new_node_text)
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1048 Tree *base_node;
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1049 NodePosition node_pos;
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1050 char *new_node_text;
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1051 {
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1052 Tree *new_node;
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1053 Tree *parent;
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1054 Tree *sibling = NULL;
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1055 Tree *child;
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1056
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1057 int width, height;
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1058 int x_offset, y_offset;
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1059
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1060 StatusMsg("", TRUE);
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1061
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1062 new_node = MakeNode(); /* should check for memory failure */
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1063 SetNodeLabel(new_node, new_node_text);
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1064 LayoutLeaf(new_node);
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1065
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1066 /* figure out parent & sibling */
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1067 if (node_pos == Child) {
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1068 parent = base_node;
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1069 /* find last child, if one exists */
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1070 FOREACH_CHILD(child, parent)
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1071 sibling = child;
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1072 } else if (node_pos == After) {
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1073 parent = base_node->parent;
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1074 sibling = base_node;
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1075 } else if (node_pos == Before) {
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1076 parent = base_node->parent;
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1077 FOREACH_CHILD(child, parent)
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1078 if (child->sibling == base_node) {
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1079 sibling = child;
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1080 break;
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1081 }
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1082 }
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1083
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1084 if (TreeShowSteps)
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1085 parent->on_path = TRUE;
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1086
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1087 if ((TreeShowContourOption != NoContours) ||
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1088 TreeShowSteps) {
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1089 BeginFrame();
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1090 DrawTree(TheTree, New);
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1091 EndFrame();
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1092 }
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1093
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1094 sprintf(strbuf, "Inserting `%s' as child of node `%s'",
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1095 new_node_text, parent->label.text);
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1096 StatusMsg(strbuf, FALSE);
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1097 Pause();
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1098
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1099 /* erase the contour before changing in the tree */
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1100
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1101 Insert(parent, new_node, sibling);
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1102
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1103 ComputeTreeSize(TheTree, &width, &height, &x_offset, &y_offset);
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1104 PetrifyTree(TheTree, x_offset + MAT_SIZE, y_offset + MAT_SIZE);
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1105
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1106 if (sibling)
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1107 new_node->old_pos = sibling->old_pos;
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1108 else if (new_node->sibling)
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1109 new_node->old_pos = new_node->sibling->old_pos;
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1110 else {
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1111 new_node->old_pos.x = new_node->pos.x;
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1112 new_node->old_pos.y = parent->old_pos.y;
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1113 }
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1114
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1115 if (TreeShowSteps)
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1116 new_node->split = TRUE;
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1117
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1118 SetDrawingSize(width + (2 * MAT_SIZE), height + (2 * MAT_SIZE));
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1119 BeginFrame();
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1120 DrawTree(TheTree, Old);
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1121 EndFrame();
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1122 StatusMsg("Insert: add new node and contour", FALSE);
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1123 Pause();
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1124
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1125 StatusMsg("Move tree to new configuration", FALSE);
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1126 AnimateTree(TheTree);
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1127
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1128 if (TreeShowSteps) {
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1129 if (parent)
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1130 AnimateZip(parent);
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1131 }
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1132
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1133 BeginFrame();
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1134 SetContours(TreeShowContourOption);
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1135 DrawTree(TheTree, New);
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1136 EndFrame();
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1137
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1138 StatusMsg("Ready", TRUE);
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1139 }
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1140
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1141 /* ----------------------------------------------------------------------------
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1142 *
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1143 * DeleteNode() handles the task of deleting a given node in the tree.
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1144 *
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1145 * ----------------------------------------------------------------------------
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1146 */
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1147
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1148 void
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1149 DeleteNode(node)
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1150 Tree *node;
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1151 {
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1152 Tree *parent;
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1153
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1154 XRectangle *rectangles;
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1155 XSegment *segments;
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1156 int nrectangles, nsegments;
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1157 Widget w = TreeDrawingArea;
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1158 int width, height;
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1159 int x_offset, y_offset;
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1160
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1161 StatusMsg("", TRUE);
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1162
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1163 if (TreeShowSteps)
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1164 node->on_path = TRUE;
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1165
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1166 /* erase the contour before changing in the tree */
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1167 if ((TreeShowContourOption != NoContours) ||
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1168 TreeShowSteps) {
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1169 BeginFrame();
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1170 DrawTree(TheTree, New);
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1171 EndFrame();
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1172 }
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1173
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1174 sprintf(strbuf, "Node `%s' selected for deletion", node->label.text);
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1175 StatusMsg(strbuf, FALSE);
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1176 Pause();
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1177
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1178 parent = node->parent;
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1179
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1180 if (parent)
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1181 Unzip(parent);
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1182 else
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1183 TheTree = NULL; /* delete root of tree */
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1184
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1185 /* fade out deleted subtree */
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1186 StatusMsg("Delete subtree", FALSE);
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1187 GetSubTreeRectangles(node, &rectangles, &nrectangles, TRUE);
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1188 GetSubTreeSegments(node, &segments, &nsegments);
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1189 DissolveTree(XtDisplay(w), XtWindow(w),
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1190 rectangles, nrectangles,
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1191 segments, nsegments, TRUE);
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1192 free(rectangles);
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1193 free(segments);
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1194
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1195 Delete(node);
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1196
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1197 BeginFrame();
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1198 if (TheTree)
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1199 DrawTree(TheTree, New);
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1200 EndFrame();
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1201 Pause();
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1202
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1203 if (parent)
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1204 Zip(parent);
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1205
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1206 if (TheTree) {
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1207 ComputeTreeSize(TheTree, &width, &height, &x_offset, &y_offset);
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1208 PetrifyTree(TheTree, x_offset + MAT_SIZE, y_offset + MAT_SIZE);
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1209 StatusMsg("Move tree to new configuration", FALSE);
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1210 AnimateTree(TheTree);
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1211 SetDrawingSize(width + (2 * MAT_SIZE), height + (2 * MAT_SIZE));
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1212 Pause();
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1213
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1214 if (TreeShowSteps) {
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1215 if (parent)
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1216 AnimateZip(parent);
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1217 }
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1218
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1219 BeginFrame();
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1220 SetContours(TreeShowContourOption);
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1221 DrawTree(TheTree, New);
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1222 EndFrame();
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1223
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1224 }
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1225
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1226 StatusMsg("Ready", TRUE);
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1227 }
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1228
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1229
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1230 /* ----------------------------------------------------------------------------
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1231 *
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1232 * ResetLabels() is called when the TreeAlignNodes mode is changed.
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1233 * When TreeParentDistance changes, the node width changes, so this
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1234 * function forces each node's width to be recomputed.
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1235 *
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1236 * ----------------------------------------------------------------------------
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1237 */
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1238
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1239 ResetLabels(tree)
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1240 Tree *tree;
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1241 {
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1242 Tree *child;
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1243
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1244 SetNodeLabel(tree, tree->label.text);
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1245 FOREACH_CHILD(child, tree)
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1246 ResetLabels(child);
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1247 }
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1248
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1249
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1250 /* ----------------------------------------------------------------------------
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1251 *
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1252 * SetupTree() handles the task of setting up the specified tree in
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1253 * the drawing area.
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1254 *
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1255 * ----------------------------------------------------------------------------
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1256 */
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1257
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1258 void
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1259 SetupTree(tree)
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|
1260 Tree *tree;
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1261 {
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|
1262 int width, height;
|
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1263 int x_offset, y_offset;
|
|
1264
|
|
1265 LayoutTree(tree);
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1266 ComputeTreeSize(tree, &width, &height, &x_offset, &y_offset);
|
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1267 PetrifyTree(tree, x_offset + MAT_SIZE, y_offset + MAT_SIZE);
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1268 SetDrawingTree(tree);
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1269 SetDrawingSize(width + (2 * MAT_SIZE), height + (2 * MAT_SIZE));
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1270 BeginFrame();
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1271 SetContours(TreeShowContourOption);
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1272 DrawTree(tree, New);
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1273 EndFrame();
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1274 }
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1275
|
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1276
|
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1277
|
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1278
|
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1279
|
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1280
|